# input
### mouse_show(show) function
Show or hide the mouse cursor. Pass true to show, false to hide.
**show**: Boolean. True to show, false to hide.
**Returns**: None
### mouse_lock(lock) function
Capture or release the mouse, confining it within the window if locked.
**lock**: Boolean. True to lock, false to unlock.
**Returns**: None
### cursor_set(cursor) function
Set the given cursor (created by os.make_cursor) as the active mouse cursor.
**cursor**: The cursor to set.
**Returns**: None
### keyname(keycode) function
Given a numeric keycode, return the corresponding key name (e.g., from SDL).
**keycode**: A numeric SDL keycode.
**Returns**: A string with the key name.
### keymod() function
Return an object describing the current modifier keys, e.g. {shift:true, ctrl:true}.
**Returns**: An object with boolean fields for each modifier key.
### mousestate() function
Return an object describing the current mouse state, including x,y coordinates
and booleans for pressed buttons (left, middle, right, x1, x2).
**Returns**: Object { x, y, left, middle, right, x1, x2 }