# Building & Releasing To build and release your game, simply put all of your game assets in the folder into a zip (not including prosperon itself!) named `game.zip`, and ship it in the same folder as the `prosperon` executable for the given platform. `game.zip` is mounted, if present, before any other path, so it will be explored first for assets; in effect, anything in the folder is a 'mod' for a present `game.zip`!