// Test: actor with infinite loop is killed by slow timer // Parent starts a child that hangs forever. The child should be // killed by the slow timer, triggering a 'disrupt' event. $start(function(event) { if (event.type == 'greet') { // child started, just wait for it to die } if (event.type == 'disrupt') { // child was killed by the timer — success log.test("PASS: slow actor killed by timer") $stop() } }, 'tests/hang_actor')