Files
cell/scripts/modules/sdl_render.js
John Alanbrook 05f284e3fa
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remove unnecessary functions
2025-04-14 09:05:49 -05:00

61 lines
1.1 KiB
JavaScript

var render = {}
var context
render.initialize = function(config)
{
prosperon.window = prosperon.engine_start(config)
context = prosperon.window.make_renderer()
}
// img here is the engine surface
render.load_texture(img)
{
if (!img.surface)
throw new Error('Image must have a surface.')
if (img.texture)
throw new Error('Image has already been uploaded to GPU.')
img.texture = context.load_texture(img.surface)
}
var current_color = Color.white
render.queue = function(cmd)
{
if (cmd.color && cmd.color != current_color) {
current_color = cmd.color
context.draw_color(current_color)
}
switch(cmd.type) {
case "geometry":
context.geometry(cmd.texture, cmd.mesh)
break;
case "hardware_line":
context.line(cmd.points, cmd.color)
break;
case "hardware_point":
context.points(cmd.points, cmd.color)
break;
case "scissor":
context.clip(cmd.rect)
break;
case "viewport":
context.viewport(cmd.rect)
break;
}
}
render.get_image = function(rect)
{
return context.get_image(rect)
}
return render