466 lines
14 KiB
Plaintext
466 lines
14 KiB
Plaintext
// cell build [options] [actor] - Build cell binary
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//
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// Modes:
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// cell build -d Build libcell_runtime.dylib (development mode)
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// cell build [actor] Build static binary for project (release mode)
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// cell build -s [actor] Build fully static binary (no external script lookup)
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//
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// The actor argument specifies the entry point (e.g., "accio" for accio.ce)
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// If no actor is specified, builds cell itself.
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var build = use('build')
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var shop = use('shop')
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var fd = use('fd')
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var os = use('os')
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var qop = use('qop')
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var utf8 = use('utf8')
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var json = use('json')
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var targets = [
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"arm64-macos",
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"x86_64-macos",
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"x86_64-linux",
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"arm64-linux",
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"windows",
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"playdate"
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]
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// Parse arguments
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var target = null
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var dynamic_mode = false
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var static_only = false // -s flag: don't look outside pack for scripts
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var actor = null
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for (var i = 0; i < args.length; i++) {
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if (args[i] == '--target' || args[i] == '-t') {
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if (i + 1 < args.length) {
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target = args[i + 1]
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i++
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} else {
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log.error("--target requires an argument")
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log.console("Available targets: " + targets.join(', '))
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$_.stop()
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}
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} else if (args[i] == '-d' || args[i] == '--dynamic') {
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dynamic_mode = true
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} else if (args[i] == '-s' || args[i] == '--static-only') {
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static_only = true
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} else if (args[i] == '--help' || args[i] == '-h') {
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log.console("Usage: cell build [options] [actor]")
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log.console("Build a cell binary for the current project.")
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log.console("")
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log.console("Options:")
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log.console(" -d, --dynamic Build libcell_runtime.dylib (dev mode)")
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log.console(" -s, --static-only Build fully static (no external scripts)")
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log.console(" --target, -t <target> Cross-compile for target platform")
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log.console("")
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log.console("Arguments:")
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log.console(" actor Entry point actor (e.g., 'accio' for accio.ce)")
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log.console("")
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log.console("Available targets: " + targets.join(', '))
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$_.stop()
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} else if (args[i] == '--list-targets') {
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log.console("Available targets:")
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for (var t = 0; t < targets.length; t++) {
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log.console(" " + targets[t])
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}
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$_.stop()
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} else if (!args[i].startsWith('-')) {
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actor = args[i]
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}
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}
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// Resolve target
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if (target && !build.has_target(target)) {
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log.console("Available targets: " + targets.join(', '))
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throw new Error("Invalid target: " + target)
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}
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// Find cell package - it should be at ~/work/cell or a dependency
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function find_cell_dir() {
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// First check if we're in the cell directory itself
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if (fd.is_file('source/cell.c') && fd.is_file('source/quickjs.c')) {
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log.console("Building from cell source directory")
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return '.'
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}
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// Check for cell as a local path dependency or linked package
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var config = shop.load_config()
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if (config && config.dependencies && config.dependencies.cell) {
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var pkg = config.dependencies.cell
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var parsed = shop.parse_package(pkg)
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var pkg_dir = '.cell/modules/' + parsed.path
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if (fd.is_file(pkg_dir + '/source/cell.c')) {
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log.console("Using cell from dependency: " + pkg_dir)
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return pkg_dir
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}
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}
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// Fallback: try ~/work/cell
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var home_cell = os.getenv('HOME') + '/work/cell'
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if (fd.is_file(home_cell + '/source/cell.c')) {
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log.console("Using cell from: " + home_cell)
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return home_cell
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}
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return null
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}
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var cell_dir = find_cell_dir()
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if (!cell_dir) {
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log.error("Could not find cell source. Add cell as a dependency or run from cell directory.")
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$_.stop()
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}
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// Collect all C files from cell
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var source_files = build.list_files(cell_dir + '/source')
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var script_files = build.list_files(cell_dir + '/scripts')
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// Prefix with directory
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var all_files = []
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for (var i = 0; i < source_files.length; i++) {
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all_files.push('source/' + source_files[i])
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}
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for (var i = 0; i < script_files.length; i++) {
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all_files.push('scripts/' + script_files[i])
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}
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// Select C files for target
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var c_files = build.select_c_files(all_files, target)
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// For dynamic mode, exclude main.c
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if (dynamic_mode) {
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c_files = c_files.filter(function(f) {
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return f.indexOf('main.c') < 0 && f.indexOf('main_') < 0
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})
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log.console("Dynamic mode: excluding main.c")
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}
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log.console("Found " + text(c_files.length) + " C files to compile")
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// Get build directory
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var build_dir = dynamic_mode ? '.cell/build/dynamic' : build.get_build_dir(target)
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build.ensure_dir(build_dir)
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// Load cell config for platform-specific flags
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var cell_config = build.load_config(cell_dir)
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var target_system = build.get_target_system(target)
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var platform = target_system || os.platform()
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var cflags = build.get_flags(cell_config, platform, 'CFLAGS')
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var ldflags = build.get_flags(cell_config, platform, 'LDFLAGS')
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// For dynamic builds, add -fPIC
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if (dynamic_mode) {
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cflags = '-fPIC ' + cflags
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}
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// Compile options
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var compile_options = {
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target: target,
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cflags: cflags,
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includes: [],
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defines: {}
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}
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// Add target-specific defines
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if (target == 'playdate') {
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compile_options.defines.TARGET_PLAYDATE = true
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}
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// Compile all C files
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var objects = []
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for (var i = 0; i < c_files.length; i++) {
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var src = cell_dir + '/' + c_files[i]
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var obj = build_dir + '/' + c_files[i] + '.o'
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// Check if recompilation needed
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var needs_compile = true
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if (fd.is_file(obj)) {
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var src_stat = fd.stat(src)
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var obj_stat = fd.stat(obj)
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if (src_stat && obj_stat && src_stat.mtime <= obj_stat.mtime) {
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needs_compile = false
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}
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}
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if (needs_compile) {
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var result = build.compile_file(src, obj, compile_options)
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if (!result) {
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log.error("Build failed")
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$_.stop()
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}
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}
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objects.push(obj)
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}
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// For static builds, also compile package C files
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if (!dynamic_mode) {
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var packages = shop.list_packages()
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for (var p = 0; p < packages.length; p++) {
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var pkg = packages[p]
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var parsed = shop.parse_package(pkg)
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var pkg_dir = '.cell/modules/' + parsed.path
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if (!fd.is_dir(pkg_dir)) continue
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var pkg_files = build.list_files(pkg_dir)
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var pkg_c_files = build.select_c_files(pkg_files, target)
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var pkg_config = build.load_config(pkg_dir)
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var pkg_ldflags = build.get_flags(pkg_config, platform, 'LDFLAGS')
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if (pkg_ldflags) {
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if (ldflags != '') ldflags += ' '
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ldflags += pkg_ldflags
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}
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if (pkg_c_files.length > 0) {
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log.console("Compiling " + text(pkg_c_files.length) + " C files from " + parsed.path)
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var pkg_cflags = build.get_flags(pkg_config, platform, 'CFLAGS')
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// Create symbol prefix for package
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var use_prefix = 'js_' + parsed.path.replace(/\//g, '_').replace(/\./g, '_').replace(/-/g, '_') + '_'
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for (var f = 0; f < pkg_c_files.length; f++) {
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var src = pkg_dir + '/' + pkg_c_files[f]
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var obj = build_dir + '/packages/' + parsed.path + '/' + pkg_c_files[f] + '.o'
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var safe_name = pkg_c_files[f].substring(0, pkg_c_files[f].lastIndexOf('.')).replace(/\//g, '_').replace(/-/g, '_')
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var use_name = use_prefix + safe_name + '_use'
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var pkg_options = {
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target: target,
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cflags: pkg_cflags,
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includes: [pkg_dir],
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defines: { CELL_USE_NAME: use_name },
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module_dir: pkg_dir
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}
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var needs_compile = true
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if (fd.is_file(obj)) {
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var src_stat = fd.stat(src)
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var obj_stat = fd.stat(obj)
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if (src_stat && obj_stat && src_stat.mtime <= obj_stat.mtime) {
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needs_compile = false
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}
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}
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if (needs_compile) {
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var result = build.compile_file(src, obj, pkg_options)
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if (!result) {
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log.error("Build failed")
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$_.stop()
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}
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}
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objects.push(obj)
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}
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}
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}
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// Collect C files from local project (only if not building from cell source directory)
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if (cell_dir != '.') {
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var local_config = shop.load_config() || {}
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var local_ldflags = build.get_flags(local_config, platform, 'LDFLAGS')
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if (local_ldflags) {
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if (ldflags != '') ldflags += ' '
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ldflags += local_ldflags
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}
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var local_files = build.list_files('.')
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var local_c_files = build.select_c_files(local_files, target)
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if (local_c_files.length > 0) {
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log.console("Compiling " + text(local_c_files.length) + " local C files")
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var local_cflags = build.get_flags(local_config, platform, 'CFLAGS')
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for (var f = 0; f < local_c_files.length; f++) {
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var src = local_c_files[f]
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var obj = build_dir + '/local/' + local_c_files[f] + '.o'
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var safe_name = local_c_files[f].substring(0, local_c_files[f].lastIndexOf('.')).replace(/\//g, '_').replace(/-/g, '_')
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var use_name = 'js_local_' + safe_name + '_use'
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var local_options = {
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target: target,
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cflags: local_cflags,
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includes: ['.'],
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defines: { CELL_USE_NAME: use_name }
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}
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var needs_compile = true
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if (fd.is_file(obj)) {
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var src_stat = fd.stat(src)
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var obj_stat = fd.stat(obj)
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if (src_stat && obj_stat && src_stat.mtime <= obj_stat.mtime) {
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needs_compile = false
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}
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}
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if (needs_compile) {
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var result = build.compile_file(src, obj, local_options)
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if (!result) {
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log.error("Build failed")
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$_.stop()
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}
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}
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objects.push(obj)
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}
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}
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}
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}
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log.console("Compiled " + text(objects.length) + " object files")
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// Link
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if (dynamic_mode) {
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// Link into shared library
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var dylib_ext = build.get_dylib_ext(target)
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var lib_name = build_dir + '/libcell_runtime' + dylib_ext
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var link_flags = '-shared -fPIC'
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if (platform == 'macOS' || platform == 'darwin') {
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link_flags += ' -framework CoreFoundation -framework CFNetwork'
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}
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if (ldflags) link_flags += ' ' + ldflags
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var objs_str = objects.join(' ')
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var cmd = 'cc ' + link_flags + ' ' + objs_str + ' -o ' + lib_name
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log.console("Linking " + lib_name)
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var ret = os.system(cmd)
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if (ret != 0) {
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log.error("Linking failed")
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$_.stop()
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}
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log.console("")
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log.console("Build complete: " + lib_name)
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log.console("")
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log.console("To use: copy to /opt/homebrew/lib/ or set DYLD_LIBRARY_PATH")
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} else {
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// Link into executable
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var exe_ext = build.get_exe_ext(target)
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var exe_name = build_dir + '/cell' + exe_ext
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var link_options = {
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target: target,
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ldflags: ldflags,
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libs: []
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}
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// Add platform-specific libraries
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if (!target || platform == 'macOS' || platform == 'darwin') {
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link_options.ldflags += ' -framework CoreFoundation -framework CFNetwork'
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} else if (target == 'windows') {
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link_options.libs.push('ws2_32')
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link_options.libs.push('winmm')
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}
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var result = build.link_executable(objects, exe_name, link_options)
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if (!result) {
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log.error("Linking failed")
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$_.stop()
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}
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// Create the pack (core.qop + project scripts)
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var pack_path = build_dir + '/pack.qop'
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// Collect scripts to pack
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var pack_files = []
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// Always include core scripts from cell
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var core_scripts = fd.readdir(cell_dir + '/scripts')
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for (var i = 0; i < core_scripts.length; i++) {
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var f = core_scripts[i]
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if (f.endsWith('.cm') || f.endsWith('.ce')) {
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pack_files.push({ path: f, source: cell_dir + '/scripts/' + f })
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}
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}
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// If building a project (not cell itself), include project scripts
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if (cell_dir != '.') {
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// Include local scripts
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var local_scripts = shop.list_modules()
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for (var i = 0; i < local_scripts.length; i++) {
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pack_files.push({ path: local_scripts[i], source: local_scripts[i] })
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}
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// Include package scripts
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var packages = shop.list_packages()
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for (var p = 0; p < packages.length; p++) {
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var pkg = packages[p]
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var parsed = shop.parse_package(pkg)
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var pkg_dir = '.cell/modules/' + parsed.path
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var pkg_scripts = shop.list_modules(parsed.path)
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for (var i = 0; i < pkg_scripts.length; i++) {
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var pack_name = parsed.path + '/' + pkg_scripts[i]
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pack_files.push({ path: pack_name, source: pkg_dir + '/' + pkg_scripts[i] })
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}
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}
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}
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// Create the pack
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log.console("Creating pack with " + text(pack_files.length) + " scripts")
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var writer = qop.write(pack_path)
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// Add entry point configuration if actor is specified
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if (actor) {
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var entry_config = {
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entry: actor,
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static_only: static_only
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}
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writer.add_file('__entry__.json', utf8.encode(json.encode(entry_config)))
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}
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for (var i = 0; i < pack_files.length; i++) {
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var pf = pack_files[i]
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var data = fd.slurp(pf.source)
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if (data) {
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writer.add_file(pf.path, data)
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}
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}
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writer.finalize()
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// Append pack to executable
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var exe_data = fd.slurp(exe_name)
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var pack_data = fd.slurp(pack_path)
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fd.slurpwrite(exe_name, exe_data)
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// Append pack data
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var fh = fd.open(exe_name, 'a')
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fd.write(fh, pack_data)
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fd.close(fh)
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// Determine final output name
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var final_name
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if (actor) {
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// Named after the actor
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var actor_base = actor
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if (actor_base.endsWith('.ce')) actor_base = actor_base.substring(0, actor_base.length - 3)
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if (actor_base.indexOf('/') >= 0) actor_base = actor_base.substring(actor_base.lastIndexOf('/') + 1)
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final_name = actor_base + exe_ext
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} else if (cell_dir != '.') {
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// Named after the project directory
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var cwd = fd.cwd()
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var project_name = cwd.substring(cwd.lastIndexOf('/') + 1)
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final_name = project_name + exe_ext
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} else {
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final_name = 'cell' + exe_ext
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}
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// Copy to project root
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os.system('cp ' + exe_name + ' ' + final_name)
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log.console("")
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log.console("Build complete: " + final_name)
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if (actor) {
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log.console("Entry point: " + actor + ".ce")
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} else {
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log.console("Note: Run with an actor argument, e.g.: ./" + final_name + " main.ce")
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}
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}
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$_.stop() |