Files
cell/source/wota.h

735 lines
24 KiB
C

#ifndef WOTA_H
#define WOTA_H
#include <stddef.h>
#include <stdint.h>
/* ----------------------------------------------------------------
Wota Type Codes (LSB of a 64-bit word)
---------------------------------------------------------------- */
#define WOTA_INT 0x00
#define WOTA_FLOAT 0x01
#define WOTA_ARR 0x02
#define WOTA_REC 0x03
#define WOTA_BLOB 0x04
#define WOTA_TEXT 0x05
#define WOTA_SYM 0x07
/* ----------------------------------------------------------------
Wota Symbol Codes (stored in top 56 bits)
e.g. word = ((uint64_t)sym_code << 8) | WOTA_SYM
---------------------------------------------------------------- */
#define WOTA_NULL 0x00
#define WOTA_FALSE 0x02
#define WOTA_TRUE 0x03
#define WOTA_PRIVATE 0x08
#define WOTA_SYSTEM 0x09
/*
We store all data in 64-bit words. The least significant byte
is the type code. The top 56 bits are used differently depending
on type.
This version (non-standard) stores floating-point values
as *raw 64-bit IEEE 754 doubles* in a second 64-bit word.
*/
/* ----------------------------------------------------------------
Accessor: return the Wota type code from the LSB of a 64-bit word
---------------------------------------------------------------- */
static inline int wota_type(const uint64_t *w) {
return (int)(*w & 0xffU);
}
/* ----------------------------------------------------------------
Reading function prototypes. Each consumes some number of 64-bit
words and returns a pointer to the next Wota data. If you pass
a NULL for the output pointer, the function will skip the data.
---------------------------------------------------------------- */
char *wota_read_blob (long long *byte_len, char **blob, char *wota);
char *wota_read_text (char **text_utf8, char *wota);
char *wota_read_array (long long *count, char *wota);
char *wota_read_record (long long *count, char *wota);
char *wota_read_float (double *d, char *wota);
char *wota_read_int (long long *n, char *wota);
char *wota_read_sym (int *sym_code, char *wota);
/* ----------------------------------------------------------------
WotaBuffer: dynamic array of 64-bit words for building a Wota
message in memory.
---------------------------------------------------------------- */
typedef struct WotaBuffer {
uint64_t *data; /* allocated array of 64-bit words */
size_t size; /* how many 64-bit words are used */
size_t capacity; /* allocated capacity in 64-bit words */
} WotaBuffer;
void *wota_dup_data(struct WotaBuffer *wb);
/* Buffer management */
void wota_buffer_init(WotaBuffer *wb, size_t initial_capacity_in_words);
void wota_buffer_free(WotaBuffer *wb);
/* Writing function prototypes */
void wota_write_blob (WotaBuffer *wb, unsigned long long nbits, const char *data);
void wota_write_text (WotaBuffer *wb, const char *utf8);
void wota_write_array (WotaBuffer *wb, unsigned long long count);
void wota_write_record (WotaBuffer *wb, unsigned long long count);
/* We'll store numbers as either 56-bit integers or raw double */
void wota_write_number (WotaBuffer *wb, double n);
/* Symbol codes (WOTA_NULL, WOTA_FALSE, etc.) */
void wota_write_sym (WotaBuffer *wb, int sym_code);
#ifdef WOTA_IMPLEMENTATION
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <limits.h>
/* ================================================================
Detect endianness. We'll use this to do 64-bit byte-swaps if needed.
If you know you only run on little-endian, you can hard-code that.
================================================================ */
#if defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
#define WOTA_BIG_ENDIAN 1
#elif defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
#define WOTA_LITTLE_ENDIAN 1
#elif defined(_MSC_VER)
/* MSVC on x86/x64 is little-endian */
#define WOTA_LITTLE_ENDIAN 1
#else
/* Fallback: assume little-endian if unknown. Adjust if your platform is otherwise. */
#define WOTA_LITTLE_ENDIAN 1
#endif
/* 64-bit byte-swap helper (for bit-level blob ordering) */
static inline uint64_t wota_bswap64(uint64_t x)
{
/* Modern compilers often have a built-in. If not, do manually: */
#if defined(__GNUC__) || defined(__clang__)
return __builtin_bswap64(x);
#else
/* Portable approach */
x = ((x & 0x00000000FFFFFFFFULL) << 32) | ((x >> 32) & 0x00000000FFFFFFFFULL);
x = ((x & 0x0000FFFF0000FFFFULL) << 16) | ((x >> 16) & 0x0000FFFF0000FFFFULL);
x = ((x & 0x00FF00FF00FF00FFULL) << 8 ) | ((x >> 8 ) & 0x00FF00FF00FF00FFULL);
return x;
#endif
}
void *wota_dup_data(WotaBuffer *wb)
{
void *copy = malloc(wb->size*8);
memcpy(copy, wb->data, wb->size*8);
return copy;
}
/* ================================================================
Helper: Grow the buffer to fit 'min_add' more 64-bit words
================================================================ */
static void wota_buffer_grow(WotaBuffer *wb, size_t min_add)
{
size_t needed = wb->size + min_add;
if (needed <= wb->capacity) return;
size_t new_cap = (wb->capacity == 0 ? 8 : wb->capacity * 2);
while (new_cap < needed) {
new_cap *= 2;
}
uint64_t *new_data = (uint64_t *)realloc(wb->data, new_cap * sizeof(uint64_t));
if (!new_data) {
fprintf(stderr, "realloc failed in wota_buffer_grow\n");
abort();
}
wb->data = new_data;
wb->capacity = new_cap;
}
void wota_buffer_init(WotaBuffer *wb, size_t initial_capacity_in_words)
{
wb->data = NULL;
wb->size = 0;
wb->capacity = 0;
if (initial_capacity_in_words > 0) {
wb->data = (uint64_t *)malloc(initial_capacity_in_words * sizeof(uint64_t));
if (!wb->data) {
fprintf(stderr, "malloc failed in wota_buffer_init\n");
abort();
}
wb->capacity = initial_capacity_in_words;
}
}
void wota_buffer_free(WotaBuffer *wb)
{
if (wb->data) {
free(wb->data);
}
wb->data = NULL;
wb->size = 0;
wb->capacity = 0;
}
/* Alloc 'count' 64-bit words in the buffer, return pointer to them */
static uint64_t *wota_buffer_alloc(WotaBuffer *wb, size_t count)
{
wota_buffer_grow(wb, count);
uint64_t *p = wb->data + wb->size;
wb->size += count;
return p;
}
/* ================================================================
READING
================================================================ */
/* We skip 1 word if we do not want to interpret it. */
static inline char *wota_skip1(char *wota)
{
return wota + 8; /* skip one 64-bit word */
}
char *wota_read_int(long long *n, char *wota)
{
/* WOTA_INT => single 64-bit word: top 56 bits is a signed integer, LSB=0. */
if (!n) return wota_skip1(wota);
uint64_t *p = (uint64_t *)wota;
uint64_t first = p[0];
int type = (int)(first & 0xffU);
if (type != WOTA_INT) {
/* not an int; skip one word */
return wota_skip1(wota);
}
/* sign-extend top 56 bits into a 64-bit signed integer */
int64_t val = (int64_t)first;
val >>= 8; /* arithmetic shift right 8 bits to keep sign */
*n = val;
return wota + 8;
}
/*
We store a double as:
- first 64-bit word => type code (LSB=1), top 56 bits unused
- second 64-bit word => raw IEEE 754 bits
*/
char *wota_read_float(double *out, char *wota)
{
if (!out) return wota + 16; /* skip 2 words if no pointer */
uint64_t *p = (uint64_t *)wota;
uint64_t first = p[0];
int type = (int)(first & 0xffU);
if (type != WOTA_FLOAT) {
/* skip if not float */
return wota + 8;
}
/* second word has the raw double bits */
uint64_t bits = p[1];
union {
uint64_t u;
double d;
} converter;
converter.u = bits;
*out = converter.d;
return (char *)(p + 2);
}
char *wota_read_sym(int *sym_code, char *wota)
{
if (!sym_code) return wota_skip1(wota);
uint64_t *p = (uint64_t *)wota;
uint64_t first = p[0];
int type = (int)(first & 0xffU);
if (type != WOTA_SYM) {
return wota_skip1(wota);
}
uint64_t top56 = (first >> 8); /* symbol code in top 56 bits */
*sym_code = (int)top56;
return wota + 8;
}
char *wota_read_array(long long *count, char *wota)
{
if (!count) return wota_skip1(wota);
uint64_t *p = (uint64_t *)wota;
uint64_t first = p[0];
int type = (int)(first & 0xffU);
if (type != WOTA_ARR) {
return wota_skip1(wota);
}
uint64_t c = (first >> 8);
*count = (long long)c;
return wota + 8;
}
char *wota_read_record(long long *count, char *wota)
{
if (!count) return wota_skip1(wota);
uint64_t *p = (uint64_t *)wota;
uint64_t first = p[0];
int type = (int)(first & 0xffU);
if (type != WOTA_REC) {
return wota_skip1(wota);
}
uint64_t c = (first >> 8);
*count = (long long)c;
return wota + 8;
}
/*
BLOB:
preamble => top 56 bits = #bits, LSB=0x04
then floor((nbits + 63)/64) 64-bit words of data
The first bit is the MSB of the first data word.
Faster approach:
- If nbits is a multiple of 8, do fast 8-byte copying (with endianness fix).
- If partial bits remain, handle them with old bit-by-bit logic.
*/
char *wota_read_blob(long long *byte_len, char **blob, char *wota)
{
if (!byte_len || !blob) {
return wota_skip1(wota);
}
uint64_t *p = (uint64_t *)wota;
uint64_t first = p[0];
int type = (int)(first & 0xffU);
if (type != WOTA_BLOB) {
return wota_skip1(wota);
}
uint64_t nbits = (first >> 8);
long long nwords = (long long)((nbits + 63ULL) >> 6); /* # of 64-bit blocks */
*byte_len = (long long)((nbits + 7ULL) >> 3);
*blob = (char *)malloc((size_t)(*byte_len));
if (!(*blob)) {
fprintf(stderr, "malloc failed in wota_read_blob\n");
abort();
}
memset(*blob, 0, (size_t)(*byte_len));
uint64_t *data_words = p + 1;
int bit_in_byte = 0;
/* If nbits is multiple of 8, we can do a bulk copy in 64-bit chunks, then do leftover if any. */
long long full_bytes = (long long)(nbits / 8ULL); /* how many full bytes total */
long long leftover_bits = (long long)(nbits % 8ULL);
/* We'll process 8 bytes at a time from each 64-bit block in big-endian format. */
long long full_64_chunks = full_bytes / 8; /* # of full 8-byte chunks we can copy. */
long long remainder_bytes = full_bytes % 8; /* leftover bytes after those chunks. */
size_t chunk_index = 0;
/* Bulk 64-bit copy for each full 8-byte chunk. */
for (long long i = 0; i < full_64_chunks; i++) {
uint64_t block = data_words[i];
/* If we are on a little-endian system, we must swap to get the "first bit in MSB" ordering. */
#if defined(WOTA_LITTLE_ENDIAN)
block = wota_bswap64(block);
#endif
/* Copy the 8 bytes from `block` into the output. */
memcpy((*blob) + (i * 8), &block, 8);
chunk_index = i + 1;
}
/* Now we handle leftover bytes (0..7) in the next block, if any. */
if (remainder_bytes > 0) {
uint64_t block = data_words[chunk_index];
#if defined(WOTA_LITTLE_ENDIAN)
block = wota_bswap64(block);
#endif
memcpy((*blob) + (chunk_index * 8), &block, (size_t)remainder_bytes);
/* The chunk_index used up one block if there's leftover bytes. */
chunk_index++;
}
/* If leftover_bits != 0, we still have some partial bits at the end to decode. */
if (leftover_bits != 0) {
/* We'll handle that partial chunk bit-by-bit (since we only have up to 7 bits). */
/* The next block is data_words[chunk_index-1] if remainder_bytes > 0,
or data_words[chunk_index] if remainder_bytes == 0, depending on how we count. */
long long block_idx;
if (remainder_bytes > 0) {
/* We partially used data_words[chunk_index-1]. So let's re-read it bit by bit. */
block_idx = (long long)(chunk_index - 1);
} else {
/* We haven't used data_words[chunk_index] yet. */
block_idx = (long long)chunk_index;
}
uint64_t partial_block = data_words[block_idx];
#if defined(WOTA_LITTLE_ENDIAN)
partial_block = wota_bswap64(partial_block);
#endif
/* We used up remainder_bytes * 8 bits from this partial_block if remainder_bytes>0. */
int start_bit = 63 - (int)(remainder_bytes * 8);
if (start_bit < 0) start_bit = 63; /* if we used the entire block, clamp it */
/* Now decode leftover_bits from partial_block, from MSB to LSB. */
for (int b = start_bit; b >= 0 && leftover_bits > 0; b--) {
int bitval = (int)((partial_block >> b) & 1ULL);
(*blob)[full_bytes] |= (char)(bitval << bit_in_byte);
bit_in_byte++;
leftover_bits--;
if (bit_in_byte == 8) {
bit_in_byte = 0;
full_bytes++;
}
}
}
/* If the total # of blocks was more than chunk_index, skip them if necessary. */
return (char *)(data_words + nwords);
}
/*
TEXT:
preamble => top 56 bits = #characters, LSB=0x05
then floor((nchars+1)/2) 64-bit words
each word has 2 UTF-32 codepoints: top 32 bits = codepoint1,
low 32 bits = codepoint2
*/
char *wota_read_text(char **text_utf8, char *wota)
{
if (!text_utf8) return wota_skip1(wota);
uint64_t *p = (uint64_t *)wota;
uint64_t first = p[0];
int type = (int)(first & 0xffU);
if (type != WOTA_TEXT) {
return wota_skip1(wota);
}
uint64_t nchars = (first >> 8);
long long nwords = (long long)((nchars + 1ULL) >> 1);
uint64_t *data_words = p + 1;
/*
We'll convert them to a UTF-8 string. Each codepoint can
become up to 4 bytes. So we need up to 4*nchars + 1.
*/
size_t max_utf8 = (size_t)(4 * nchars + 1);
char *out = (char *)malloc(max_utf8);
if (!out) {
fprintf(stderr, "malloc failed in wota_read_text\n");
abort();
}
size_t out_len = 0;
for (long long i = 0; i < nwords; i++) {
uint64_t wval = data_words[i];
uint32_t c1 = (uint32_t)(wval >> 32);
uint32_t c2 = (uint32_t)(wval & 0xffffffffULL);
// If we haven't exceeded nchars, convert c1 -> UTF-8
if ((i * 2) + 0 < (long long)nchars) {
uint32_t c = c1;
if (c < 0x80) {
out[out_len++] = (char)c;
} else if (c < 0x800) {
out[out_len++] = (char)(0xC0 | (c >> 6));
out[out_len++] = (char)(0x80 | (c & 0x3F));
} else if (c < 0x10000) {
out[out_len++] = (char)(0xE0 | (c >> 12));
out[out_len++] = (char)(0x80 | ((c >> 6) & 0x3F));
out[out_len++] = (char)(0x80 | (c & 0x3F));
} else {
out[out_len++] = (char)(0xF0 | (c >> 18));
out[out_len++] = (char)(0x80 | ((c >> 12) & 0x3F));
out[out_len++] = (char)(0x80 | ((c >> 6) & 0x3F));
out[out_len++] = (char)(0x80 | (c & 0x3F));
}
}
// Similarly for c2:
if ((i * 2) + 1 < (long long)nchars) {
uint32_t c = c2;
if (c < 0x80) {
out[out_len++] = (char)c;
} else if (c < 0x800) {
out[out_len++] = (char)(0xC0 | (c >> 6));
out[out_len++] = (char)(0x80 | (c & 0x3F));
} else if (c < 0x10000) {
out[out_len++] = (char)(0xE0 | (c >> 12));
out[out_len++] = (char)(0x80 | ((c >> 6) & 0x3F));
out[out_len++] = (char)(0x80 | (c & 0x3F));
} else {
out[out_len++] = (char)(0xF0 | (c >> 18));
out[out_len++] = (char)(0x80 | ((c >> 12) & 0x3F));
out[out_len++] = (char)(0x80 | ((c >> 6) & 0x3F));
out[out_len++] = (char)(0x80 | (c & 0x3F));
}
}
}
out[out_len] = '\0';
*text_utf8 = out;
return (char *)(data_words + nwords);
}
/* ================================================================
WRITING
================================================================ */
/*
Helper to see if double is integral and can fit in 56 bits signed.
Range: -2^55 <= x <= 2^55 - 1
*/
static int fits_in_56_bits(long long x)
{
const long long min_val = -(1LL << 55);
const long long max_val = (1LL << 55) - 1;
return (x >= min_val && x <= max_val);
}
/*
Write a WOTA_INT (single 64-bit word):
top 56 bits = signed integer (arithmetic shift), LSB=0x00
*/
static void wota_write_int_word(WotaBuffer *wb, long long val)
{
/* shift 'val' left by 8 bits into the top 56,
then OR the type code in the bottom byte. */
uint64_t u = (uint64_t)((int64_t)val) << 8;
u |= WOTA_INT;
uint64_t *p = wota_buffer_alloc(wb, 1);
p[0] = u;
}
/*
Write a WOTA_FLOAT (2 words):
first word => type=0x01 in LSB, top 56 bits=0
second word => raw IEEE 754 double bits
*/
static void wota_write_float_word(WotaBuffer *wb, double val)
{
uint64_t *p = wota_buffer_alloc(wb, 2);
p[0] = (uint64_t)WOTA_FLOAT; /* top 56 bits=0, LSB=0x01 */
union {
double d;
uint64_t u;
} converter;
converter.d = val;
p[1] = converter.u;
}
void wota_write_sym(WotaBuffer *wb, int sym_code)
{
/* single word => top 56 bits = sym_code, LSB=0x07 */
uint64_t w = ((uint64_t)(sym_code) << 8) | WOTA_SYM;
uint64_t *p = wota_buffer_alloc(wb, 1);
p[0] = w;
}
/*
BLOB:
preamble word => top 56 bits= nbits, LSB=0x04
then floor((nbits + 63)/64) 64-bit words
If nbits is multiple of 8, we do a fast copy in 64-bit chunks
(with a byte-swap if on little-endian) to place the first bit
in the MSB of the first word.
If partial bits remain, we handle them bit-by-bit at the end.
*/
void wota_write_blob(WotaBuffer *wb, unsigned long long nbits, const char *data)
{
/* preamble word => top 56 bits= nbits, LSB=0x04 */
uint64_t preamble = ((uint64_t)nbits << 8) | (uint64_t)WOTA_BLOB;
uint64_t *p = wota_buffer_alloc(wb, 1);
p[0] = preamble;
unsigned long long nwords = (nbits + 63ULL) >> 6; /* # of 64-bit blocks */
if (nwords == 0) {
return; /* empty blob => done */
}
uint64_t *blocks = wota_buffer_alloc(wb, (size_t)nwords);
memset(blocks, 0, (size_t)(nwords * sizeof(uint64_t)));
/* If exactly byte-aligned, do a fast copy first. */
unsigned long long full_bytes = (nbits / 8ULL); /* total full bytes */
unsigned long long leftover_bits = (nbits % 8ULL);/* leftover bits if not multiple of 8 */
size_t block_index = 0;
unsigned long long num_full_64_chunks = full_bytes / 8ULL; /* how many full 8-byte chunks */
unsigned long long remainder_bytes = full_bytes % 8ULL;
/* 1) Bulk copy each 8-byte chunk */
for (unsigned long long i = 0; i < num_full_64_chunks; i++) {
/* read 8 bytes from data, build a 64-bit. */
uint64_t tmp = 0;
memcpy(&tmp, data + (i * 8), 8);
/* We must store it so that the first bit is in the MSB. On a little-endian CPU, that means bswap. */
#if defined(WOTA_LITTLE_ENDIAN)
tmp = wota_bswap64(tmp);
#endif
blocks[i] = tmp;
block_index = (size_t)(i + 1);
}
/* 2) If there's remainder_bytes in the next block, handle them. */
if (remainder_bytes > 0) {
uint64_t tmp = 0;
memcpy(&tmp, data + (block_index * 8), (size_t)remainder_bytes);
/* swap if needed */
#if defined(WOTA_LITTLE_ENDIAN)
tmp = wota_bswap64(tmp);
#endif
blocks[block_index] = tmp;
block_index++;
}
/* 3) If leftover_bits != 0, handle the final partial bits bit-by-bit. */
if (leftover_bits != 0) {
/* We have leftover_bits up to 7. We'll write them starting from the MSB. */
/* We'll write them from data[full_bytes]. */
/* The partial block is blocks[block_index - 1] if remainder_bytes>0, else blocks[block_index]. */
size_t partial_idx;
if (remainder_bytes > 0) {
partial_idx = block_index - 1;
} else {
partial_idx = block_index;
}
uint64_t outword = blocks[partial_idx];
#if defined(WOTA_LITTLE_ENDIAN)
/* We want to unify our approach: the block is currently in "MSB=first bit" form. Actually, let's do direct approach: re-swap? */
/* For safety, let's swap back, set bits, then swap again. Another approach is to set bits from the top down. */
outword = wota_bswap64(outword);
#endif
unsigned long long bits_used = remainder_bytes * 8ULL; /* how many bits we've used in this block so far if remainder_bytes>0 */
int bitpos = 63 - (int)bits_used; /* start from MSB downwards */
for (unsigned long long b = 0; b < leftover_bits; b++) {
int bitval = ( (unsigned char)data[full_bytes] >> b ) & 1;
outword |= ((uint64_t)bitval << (bitpos));
bitpos--;
}
#if defined(WOTA_LITTLE_ENDIAN)
outword = wota_bswap64(outword);
#endif
blocks[partial_idx] = outword;
}
}
void wota_write_text(WotaBuffer *wb, const char *utf8)
{
if (!utf8) utf8 = "";
/* Convert the utf8 string to an array of UTF-32 codepoints. */
size_t len = strlen(utf8);
const unsigned char *uc = (const unsigned char *)utf8;
/* In worst case, every single byte might form a codepoint, so we allocate enough: */
uint32_t *codepoints = (uint32_t *)malloc(sizeof(uint32_t)*(len+1));
if (!codepoints) {
fprintf(stderr, "malloc failed in wota_write_text\n");
abort();
}
size_t ccount = 0;
while (*uc) {
uint32_t c;
if ((uc[0] & 0x80) == 0) {
c = uc[0];
uc += 1;
} else if ((uc[0] & 0xe0) == 0xc0 && (uc[1] != 0)) {
c = ((uc[0] & 0x1f) << 6) | (uc[1] & 0x3f);
uc += 2;
} else if ((uc[0] & 0xf0) == 0xe0 && (uc[1] != 0) && (uc[2] != 0)) {
c = ((uc[0] & 0x0f) << 12) | ((uc[1] & 0x3f) << 6) | (uc[2] & 0x3f);
uc += 3;
} else if ((uc[0] & 0xf8) == 0xf0 && (uc[1] != 0) && (uc[2] != 0) && (uc[3] != 0)) {
c = ((uc[0] & 0x07) << 18) | ((uc[1] & 0x3f) << 12)
| ((uc[2] & 0x3f) << 6) | (uc[3] & 0x3f);
uc += 4;
} else {
/* invalid sequence => skip 1 byte */
c = uc[0];
uc++;
}
codepoints[ccount++] = c;
}
/* preamble => top 56 bits = ccount, LSB=0x05 */
uint64_t preamble = ((uint64_t)ccount << 8) | (uint64_t)WOTA_TEXT;
uint64_t *pw = wota_buffer_alloc(wb, 1);
pw[0] = preamble;
/* store pairs of 32-bit codepoints in 64-bit words */
size_t nwords = (ccount + 1) / 2;
if (nwords == 0) {
free(codepoints);
return;
}
uint64_t *blocks = wota_buffer_alloc(wb, nwords);
size_t idx = 0;
for (size_t i = 0; i < nwords; i++) {
uint64_t hi = 0, lo = 0;
if (idx < ccount) {
hi = codepoints[idx++];
}
if (idx < ccount) {
lo = codepoints[idx++];
}
blocks[i] = ((hi & 0xffffffffULL) << 32) | (lo & 0xffffffffULL);
}
free(codepoints);
}
void wota_write_array(WotaBuffer *wb, unsigned long long count)
{
/* single 64-bit word => top 56 bits = count, LSB=0x02 */
uint64_t w = ((uint64_t)count << 8) | (uint64_t)WOTA_ARR;
uint64_t *p = wota_buffer_alloc(wb, 1);
p[0] = w;
}
void wota_write_record(WotaBuffer *wb, unsigned long long count)
{
/* single 64-bit word => top 56 bits = count, LSB=0x03 */
uint64_t w = ((uint64_t)count << 8) | (uint64_t)WOTA_REC;
uint64_t *p = wota_buffer_alloc(wb, 1);
p[0] = w;
}
/*
wota_write_number:
If n is an integer (within 2^53 range) you might store as int,
or specifically check if it fits in 56 bits. If it does, store
as WOTA_INT. Otherwise store as WOTA_FLOAT (raw double).
*/
void wota_write_number(WotaBuffer *wb, double n)
{
/* Is it integral within 2^53? Quick check: */
double ip;
double frac = modf(n, &ip);
if (frac == 0.0) {
/* candidate integer */
long long i = (long long)ip;
if ((double)i == ip && fits_in_56_bits(i)) {
/* store as a 56-bit integer */
wota_write_int_word(wb, i);
return;
}
}
/* fallback: store as double */
wota_write_float_word(wb, n);
}
#endif /* WOTA_IMPLEMENTATION */
#endif /* WOTA_H */