246 lines
6.7 KiB
Meson
246 lines
6.7 KiB
Meson
project('prosperon', ['c', 'cpp'],
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version: '0.9.3',
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meson_version: '>=1.4',
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default_options : [ 'cpp_std=c++11'])
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libtype = get_option('default_library')
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link = []
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src = []
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add_project_arguments('-pedantic', language: ['c'])
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git_tag_cmd = run_command('git', 'describe', '--tags', '--abbrev=0', check: false)
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prosperon_version = 'unknown'
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if git_tag_cmd.returncode() == 0
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prosperon_version = git_tag_cmd.stdout().strip()
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endif
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git_commit_cmd = run_command('git', 'rev-parse', '--short', 'HEAD', check: false)
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prosperon_commit = 'unknown'
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if git_commit_cmd.returncode() == 0
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prosperon_commit = git_commit_cmd.stdout().strip()
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endif
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# Important: pass the definitions without double-escaping quotes
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add_project_arguments(
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'-DPROSPERON_VERSION="' + prosperon_version + '"',
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'-DPROSPERON_COMMIT="' + prosperon_commit + '"',
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language : 'c'
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)
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add_project_arguments('-Wno-incompatible-pointer-types', language: 'c')
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add_project_arguments('-Wno-narrowing', language: 'cpp')
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add_project_arguments('-Wno-missing-braces', language:'c')
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add_project_arguments('-Wl,--disable-new-dtags', language:'cpp')
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add_project_arguments('-Wl,--disable-new-dtags', language:'c')
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deps = []
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if host_machine.system() == 'darwin'
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add_project_arguments('-x', 'objective-c', language: 'c')
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fworks = [
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'foundation',
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'metal',
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'audiotoolbox',
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'metalkit',
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'avfoundation',
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'quartzcore',
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'cocoa',
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'coreaudio',
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'coremedia',
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'gamecontroller',
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'forcefeedback',
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'iokit',
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'corefoundation',
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'corehaptics',
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'carbon',
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'uniformtypeidentifiers'
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]
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foreach fkit : fworks
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deps += dependency('appleframeworks', modules: fkit)
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endforeach
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endif
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cmake = import('cmake')
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sdl3_opts = cmake.subproject_options()
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sdl3_opts.add_cmake_defines({
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'SDL_STATIC': 'ON',
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'SDL_SHARED': 'OFF',
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'SDL_TEST': 'OFF',
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'CMAKE_BUILD_TYPE': 'Release'
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})
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cc = meson.get_compiler('c')
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if host_machine.system() == 'darwin'
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deps += dependency('appleframeworks', modules: 'accelerate')
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add_project_arguments('-DACCELERATE_NEW_LAPACK=1', language:'c')
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add_project_arguments('-DACCELERATE_LAPACK_ILP64=1', language:'c')
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endif
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if host_machine.system() == 'linux'
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deps += cc.find_library('asound', required:true)
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deps += [dependency('x11'), dependency('xi'), dependency('xcursor'), dependency('egl'), dependency('gl')]
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endif
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if host_machine.system() == 'windows'
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deps += cc.find_library('d3d11')
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deps += cc.find_library('ws2_32', required:true)
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deps += cc.find_library('dbghelp')
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deps += cc.find_library('winmm')
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deps += cc.find_library('setupapi')
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deps += cc.find_library('imm32')
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deps += cc.find_library('version')
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deps += cc.find_library('cfgmgr32')
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sdl3_opts.add_cmake_defines({'HAVE_ISINF': '1'}) # TODO: A hack to get this to compile on MSYS2; otherwise it doesn't link correctly
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link += '-static'
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endif
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if host_machine.system() == 'emscripten'
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link += '-sUSE_WEBGPU'
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endif
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sdl3_proj = cmake.subproject('sdl3', options: sdl3_opts)
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deps += sdl3_proj.dependency('SDL3-static')
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tracy_opts = ['fibers=true', 'on_demand=true']
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quickjs_opts = []
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src += 'qjs_tracy.c'
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add_project_arguments('-DTRACY_ENABLE', language:['c','cpp'])
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deps += dependency('tracy', static:true, default_options:tracy_opts)
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quickjs_opts += 'default_library=static'
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deps += dependency('quickjs', static:true, default_options:quickjs_opts)
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#deps += dependency('qjs-steam', static:false)
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deps += dependency('qjs-layout',static:true)
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deps += dependency('qjs-miniz',static:true)
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deps += dependency('physfs', static:true)
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#deps += dependency('opencv4')
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#deps += cc.find_library('opencv')
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deps += dependency('threads')
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deps += dependency('chipmunk', static:true)
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deps += dependency('enet', static:true)
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deps += dependency('soloud', static:true)
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#deps += dependency('qjs-chipmunk', static:false)
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deps += dependency('libqrencode', static: true)
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sources = []
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src += ['anim.c', 'config.c', 'datastream.c','font.c','HandmadeMath.c','jsffi.c','model.c','render.c','script.c','simplex.c','spline.c', 'timer.c', 'transform.c','prosperon.c', 'wildmatch.c', 'sprite.c', 'rtree.c', 'qjs_dmon.c', 'qjs_nota.c', 'qjs_enet.c', 'qjs_soloud.c', 'qjs_qr.c', 'qjs_wota.c', 'monocypher.c']
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# quirc src
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src += ['thirdparty/quirc/quirc.c', 'thirdparty/quirc/decode.c','thirdparty/quirc/identify.c', 'thirdparty/quirc/version_db.c']
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imsrc = ['GraphEditor.cpp','ImCurveEdit.cpp','ImGradient.cpp','imgui_draw.cpp','imgui_tables.cpp','imgui_widgets.cpp','imgui.cpp','ImGuizmo.cpp','imnodes.cpp','implot_items.cpp','implot.cpp', 'imgui_impl_sdlrenderer3.cpp', 'imgui_impl_sdl3.cpp', 'imgui_impl_sdlgpu3.cpp']
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srceng = 'source'
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tp = srceng / 'thirdparty'
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includes = [srceng,tp / 'cgltf',tp / 'imgui',tp / 'par',tp / 'stb',tp,tp / 'pl_mpeg/include', tp / 'quirc']
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foreach file : src
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full_path = join_paths('source', file)
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sources += files(full_path)
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endforeach
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if get_option('editor')
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sources += 'source/qjs_imgui.cpp'
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foreach imgui : imsrc
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sources += tp / 'imgui' / imgui
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endforeach
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endif
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includers = []
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foreach inc : includes
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includers += include_directories(inc)
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endforeach
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zip_folders = ['scripts', 'fonts', 'icons', 'shaders']
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zip_paths = []
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foreach folder: zip_folders
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zip_paths += meson.project_source_root() / folder
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endforeach
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# Now use the hash file as a dependency so that any change in the files causes a rebuild.
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core = custom_target('core.zip',
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output : 'core.zip',
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command : ['sh', '-c',
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'cd ' + meson.project_source_root() +
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' && echo "Rebuilding core.zip" && rm -f ' + meson.current_build_dir() + '/core.zip && ' +
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'zip -r ' + meson.current_build_dir() + '/core.zip scripts fonts icons shaders'
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],
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build_always_stale: true,
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build_by_default: true
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)
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prosperon_raw = executable('prosperon_raw', sources,
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dependencies: deps,
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include_directories: includers,
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link_args: link,
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build_rpath: '$ORIGIN',
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install:false
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)
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if host_machine.system() == 'windows'
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exe_ext = '.exe'
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else
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exe_ext = ''
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endif
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prosperon = custom_target('prosperon',
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output: 'prosperon' + exe_ext,
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input: [prosperon_raw, core],
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command: [
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'sh', '-c',
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'cat "$1" "$2" > "$3" && chmod +x "$3" >/dev/null 2>&1',
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'concat',
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'@INPUT0@',
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'@INPUT1@',
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'@OUTPUT@'
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],
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build_always_stale: true,
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build_by_default: true
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)
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prosperon_dep = declare_dependency(
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link_with:prosperon
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)
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copy_tests = custom_target(
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'copy_tests',
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output: 'tests',
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command: [
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'cp', '-rf',
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join_paths(meson.project_source_root(), 'tests'),
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meson.project_build_root()
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],
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build_always_stale: true,
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build_by_default: true
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)
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tests = [
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'spawn_actor',
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'empty',
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'nota',
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'wota',
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'portalspawner',
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'overling',
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'send'
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]
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foreach file : tests
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test(file, prosperon_raw, args:['tests/' + file + '.js'], depends:copy_tests)
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endforeach
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