Files
cell/source/font.c
2025-07-16 05:03:40 -05:00

266 lines
7.0 KiB
C

#include "font.h"
#include <ctype.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "render.h"
#include "stb_image_write.h"
#include "stb_rect_pack.h"
#include "stb_truetype.h"
#include "stb_ds.h"
#include "HandmadeMath.h"
struct sFont *use_font;
void font_free(JSRuntime *rt, font *f)
{
free(f);
}
struct sFont *MakeFont(void *ttf_buffer, size_t len, int height) {
if (!ttf_buffer)
return NULL;
int packsize = 1024;
struct sFont *newfont = calloc(1, sizeof(struct sFont));
newfont->height = height;
unsigned char *bitmap = malloc(packsize * packsize);
stbtt_packedchar glyphs[95];
stbtt_pack_context pc;
int pad = 2;
stbtt_PackBegin(&pc, bitmap, packsize, packsize, 0, pad, NULL);
stbtt_PackFontRange(&pc, ttf_buffer, 0, height, 32, 95, glyphs);
stbtt_PackEnd(&pc);
stbtt_fontinfo fontinfo;
if (!stbtt_InitFont(&fontinfo, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer, 0))) {
// YughError("Failed to make font %s", fontfile);
}
int ascent, descent, linegap;
stbtt_GetFontVMetrics(&fontinfo, &ascent, &descent, &linegap);
float emscale = stbtt_ScaleForMappingEmToPixels(&fontinfo, height);
newfont->ascent = ascent*emscale;
newfont->descent = descent*emscale;
newfont->linegap = linegap*emscale;
newfont->surface = SDL_CreateSurface(packsize,packsize, SDL_PIXELFORMAT_RGBA32);
if (!newfont->surface) printf("SDL ERROR: %s\n", SDL_GetError());
for (int i = 0; i < packsize; i++)
for (int j = 0; j < packsize; j++)
if (!SDL_WriteSurfacePixel(newfont->surface, j, i, 255,255,255,bitmap[i*packsize+j]))
printf("SDLERROR: %s\n", SDL_GetError());
for (unsigned char c = 32; c < 127; c++) {
stbtt_packedchar glyph = glyphs[c - 32];
rect uv;
uv.x = (glyph.x0) / (float)packsize;
uv.w = (glyph.x1-glyph.x0) / (float)packsize;
uv.y = (glyph.y1) / (float)packsize;
uv.h = (glyph.y0-glyph.y1) / (float)packsize;
newfont->Characters[c].uv = uv;
rect quad;
quad.x = glyph.xoff;
quad.w = glyph.xoff2-glyph.xoff;
quad.y = -glyph.yoff2;
quad.h = glyph.yoff2-glyph.yoff;
newfont->Characters[c].quad = quad;
newfont->Characters[c].advance = glyph.xadvance;
}
free(bitmap);
return newfont;
}
void sdrawCharacter(struct text_vert **buffer, stbtt_packedchar c, HMM_Vec2 cursor, float scale, struct rgba color) {
struct text_vert vert;
// vert.pos.x = cursor.X + c.leftbearing;
// vert.pos.y = cursor.Y + c.topbearing;
// vert.wh = c.size;
// if (vert.pos.x > frame.l || vert.pos.y > frame.t || (vert.pos.y + vert.wh.y) < frame.b || (vert.pos.x + vert.wh.x) < frame.l) return;
// vert.uv.x = c.rect.x;
// vert.uv.y = c.rect.y;
// vert.st.x = c.rect.w;
// vert.st.y = c.rect.h;
rgba2floats(vert.color.e, color);
arrput(*buffer, vert);
}
void draw_char_verts(struct text_vert **buffer, struct character c, HMM_Vec2 cursor, colorf color)
{
// packedchar has
// Adds four verts: bottom left, bottom right, top left, top right
text_vert bl;
bl.pos.x = cursor.X + c.quad.x;
bl.pos.y = cursor.Y + c.quad.y;
bl.uv.x = c.uv.x;
bl.uv.y = c.uv.y;
bl.color = color;
arrput(*buffer, bl);
text_vert br = bl;
br.pos.x += c.quad.w;
br.uv.x += c.uv.w;
arrput(*buffer, br);
text_vert ul = bl;
ul.pos.y += c.quad.h;
ul.uv.y += c.uv.h;
arrput(*buffer, ul);
text_vert ur = ul;
ur.pos.x = br.pos.x;
ur.uv.x = br.uv.x;
arrput(*buffer, ur);
}
const char *esc_color(const char *c, struct rgba *color, struct rgba defc)
{
struct rgba d;
if (!color) color = &d;
if (*c != '\033') return c;
c++;
if (*c != '[') return c;
c++;
if (*c == '0') {
*color = defc;
c++;
return c;
}
else if (!strncmp(c, "38;2;", 5)) {
c += 5;
*color = (struct rgba){0,0,0,255};
color->r = atoi(c);
c = strchr(c, ';')+1;
color->g = atoi(c);
c = strchr(c,';')+1;
color->b = atoi(c);
c = strchr(c,';')+1;
return c;
}
return c;
}
// text is a string, font f, wrap is how long a line is before wrapping. -1to not wrap
HMM_Vec2 measure_text(const char *text, font *f, float letterSpacing, float wrap)
{
int breakAtWord = 0;
HMM_Vec2 dim = {0};
float maxWidth = 0; // Maximum width of any line
float lineWidth = 0; // Current line width
float lineHeight = f->ascent - f->descent;
float height = lineHeight; // Total height
const char *wordStart = text; // Start of the current word for word wrapping
float wordWidth = 0; // Width of the current word
float spaceWidth = f->Characters[' '].advance + letterSpacing; // Space character width
for (const char *c = text; *c != '\0'; c++) {
if (*c == '\n') {
// Handle explicit line breaks
maxWidth = fmaxf(maxWidth, lineWidth);
lineWidth = 0;
height += lineHeight + f->linegap;
wordStart = c + 1;
wordWidth = 0;
continue;
}
float charWidth = f->Characters[(unsigned char)*c].advance + letterSpacing;
// Handle wrapping
if (wrap > 0 && lineWidth + charWidth > wrap) {
if (breakAtWord && *c != ' ') {
// Roll back to the last word if breaking at word boundaries
if (wordWidth > 0) {
lineWidth -= wordWidth + spaceWidth;
c = wordStart - 1; // Reset to start of the word
}
}
// Finish the current line and reset
maxWidth = fmaxf(maxWidth, lineWidth);
lineWidth = 0;
height += lineHeight + f->linegap;
wordStart = c + 1; // Start a new word
wordWidth = 0;
// Skip to next character if wrapping on letters
if (!breakAtWord) {
lineWidth += charWidth;
continue;
}
}
lineWidth += charWidth;
// Update word width if breaking at word boundaries
if (breakAtWord) {
if (*c == ' ') {
wordWidth = 0;
wordStart = c + 1;
} else {
wordWidth += charWidth;
}
}
}
// Finalize dimensions
maxWidth = fmaxf(maxWidth, lineWidth);
dim.x = maxWidth;
dim.y = height;
return dim;
}
/* pos given in screen coordinates */
struct text_vert *renderText(const char *text, HMM_Vec2 pos, font *f, colorf color, float wrap) {
text_vert *buffer = NULL;
HMM_Vec2 cursor = pos;
float lineHeight = f->ascent - f->descent;
float lineWidth = 0;
for (const char *c = text; *c != 0; c++) {
if (*c == '\n') {
cursor.x = pos.x;
cursor.y -= lineHeight + f->linegap;
lineWidth = 0;
continue;
}
struct character chara = f->Characters[(unsigned char)*c];
if (wrap > 0 && lineWidth + chara.advance > wrap) {
cursor.x = pos.x;
cursor.y -= lineHeight + f->linegap;
lineWidth = 0;
}
if (!isspace(*c))
draw_char_verts(&buffer, chara, cursor, color);
lineWidth += chara.advance;
cursor.x += chara.advance;
}
return buffer;
}