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700 lines
16 KiB
JavaScript
700 lines
16 KiB
JavaScript
(function engine() {
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prosperon.DOC = Symbol('+documentation+') // Symbol for documentation references
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var listeners = new Map()
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prosperon.on = function(type, callback) {
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if (!listeners.has(type)) listeners.set(type, [])
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listeners.get(type).push(callback)
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return function() {
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var arr = listeners.get(type)
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if (!arr) return
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var idx = arr.indexOf(callback)
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if (idx >= 0) arr.splice(idx,1)
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}
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}
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prosperon.dispatch = function(type, data) {
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var arr = listeners.get(type)
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if (!arr) return
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for (var callback of arr) callback(data)
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}
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var os = use_embed('os')
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var js = use_embed('js')
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prosperon.on('SIGINT', function() {
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os.exit(1)
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})
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prosperon.on('SIGABRT', function() {
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console.error(new Error('SIGABRT'))
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os.exit(1)
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})
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prosperon.on('SIGSEGV', function() {
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console.error(new Error('SIGSEGV'))
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os.exit(1)
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})
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var use_cache = {}
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Object.defineProperty(Function.prototype, "hashify", {
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value: function () {
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var hash = new Map()
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var fn = this
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function hashified(...args) {
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var key = args[0]
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if (!hash.has(key)) hash.set(key, fn(...args))
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return hash.get(key)
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}
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return hashified
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},
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})
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var io = use_embed('io')
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var tracy = use_embed('tracy')
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var RESPATH = 'scripts/modules/resources.js'
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var canonical = io.realdir(RESPATH) + 'resources.js'
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var content = io.slurp(RESPATH)
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var resources = js.eval(RESPATH, `(function setup_resources(){${content}})`).call({})
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use_cache[resources.canonical('resources.js')] = resources
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function print_api(obj) {
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for (var prop in obj) {
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if (!obj.hasOwnProperty(prop)) continue
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var val = obj[prop]
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console.log(prop)
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if (typeof val === 'function') {
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var m = val.toString().match(/\(([^)]*)\)/)
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if (m) console.log(' function: ' + prop + '(' + m[1].trim() + ')')
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}
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}
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}
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prosperon.PATH = [
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"/",
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"scripts/modules/",
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"scripts/modules/ext/",
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]
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// path is the path of a module or script to resolve
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var script_fn = function script_fn(path) {
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var parsed = {}
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var file = resources.find_script(path)
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if (!file) {
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parsed.module_ret = bare_load(path)
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if (!parsed.module_ret) throw new Error(`Module ${path} could not be created`)
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return parsed
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}
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var content = io.slurp(file)
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var parsed = parse_file(content, file)
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var module_name = file.name()
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parsed.module_ret = bare_load(path)
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parsed.module_ret ??= {}
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if (parsed.module) {
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var mod_script = `(function setup_${module_name}_module(){ var self = this; var $ = this; var exports = {}; var module = {exports: exports}; var define = undefined; ${parsed.module}})`
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var module_fn = js.eval(file, mod_script)
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parsed.module_ret = module_fn.call(parsed.module_ret)
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if (parsed.module_ret === undefined || parsed.module_ret === null)
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throw new Error(`Module ${module_name} must return a value`)
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parsed.module_fn = module_fn
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}
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parsed.program ??= ""
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var prog_script = `(function use_${module_name}() { var self = this; var $ = this.__proto__; ${parsed.program}})`
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parsed.prog_fn = js.eval(file, prog_script)
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return parsed
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}.hashify()
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function bare_load(file) {
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try {
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return use_embed(file)
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} catch (e) { }
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try {
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return use_dyn(file + so_ext)
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} catch(e) { }
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return undefined
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}
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var res_cache = {}
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function console_rec(category, priority, line, file, msg) {
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return `${file}:${line}: [${category} ${priority}]: ${msg}\n`
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}
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io.mkdir('.prosperon')
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var logfile = io.open('.prosperon/log.txt')
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function pprint(msg, lvl = 0) {
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if (!logfile) return
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if (typeof msg === "object") msg = JSON.stringify(msg, null, 2)
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var file = "nofile"
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var line = 0
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var caller = new Error().stack.split("\n")[2]
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if (caller) {
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var md = caller.match(/\((.*)\:/)
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var m = md ? md[1] : "SCRIPT"
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if (m) file = m
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md = caller.match(/\:(\d*)\)/)
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m = md ? md[1] : 0
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if (m) line = m
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}
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var fmt = console_rec("script", lvl, line, file, msg)
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console.print(fmt)
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if (logfile)
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logfile.write(fmt)
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if (tracy) tracy.message(fmt)
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}
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console.spam = function(msg) {
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pprint(msg, 0)
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}
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console.debug = function(msg) {
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pprint(msg, 1)
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}
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console.info = function(msg) {
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pprint(msg, 2)
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}
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console.warn = function(msg) {
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pprint(msg, 3)
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}
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console.log = function(msg) {
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pprint(msg, 2)
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}
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console.error = function(e) {
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if (!e)
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e = new Error()
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if (e instanceof Error)
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pprint(`${e.name} : ${e.message}
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${e.stack}`, 4)
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else
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pprint(e,4)
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}
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console.panic = function(e) {
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pprint(e, 5)
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os.quit()
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}
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console.assert = function(op, str = `assertion failed [value '${op}']`) {
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if (!op) console.panic(str)
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}
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os.on('uncaught_exception', function(e) { console.error(e) })
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console[prosperon.DOC] = {
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doc: "The console object provides various logging, debugging, and output methods.",
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spam: "Output a spam-level message for very verbose logging.",
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debug: "Output a debug-level message.",
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info: "Output info level message.",
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warn: "Output warn level message.",
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error: "Output error level message, and print stacktrace.",
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panic: "Output a panic-level message and exit the program.",
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assert: "If the condition is false, print an error and panic.",
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critical: "Output critical level message, and exit game immediately.",
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write: "Write raw text to console.",
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say: "Write raw text to console, plus a newline.",
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log: "Output directly to in game console.",
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level: "Set level to output logging to console.",
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stack: "Output a stacktrace to console.",
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clear: "Clear console."
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}
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var BASEPATH = 'scripts/core/base.js'
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var script = io.slurp(BASEPATH)
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var fnname = "base"
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script = `(function ${fnname}() { ${script}; })`
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js.eval(BASEPATH, script)()
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function add_timer(obj, fn, seconds) {
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var timers = obj[TIMERS]
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var stop = function () {
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if (!timer) return
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timers.delete(stop)
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timer.fn = undefined
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timer = undefined
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}
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function execute() {
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if (fn) timer.remain = fn(stop.seconds)
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if (!timer) return
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if (!timer.remain) stop()
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else stop.seconds = timer.remain
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}
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var timer = os.make_timer(execute)
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timer.remain = seconds
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stop.remain = seconds
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stop.seconds = seconds
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timers.push(stop)
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return stop
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}
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var DEAD = Symbol()
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var GARBAGE = Symbol()
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var FILE = Symbol()
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var TIMERS = Symbol()
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var REGGIES = Symbol()
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var UNDERLINGS = Symbol()
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var OVERLING = Symbol()
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var actor = {}
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globalThis.actor = actor
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var so_ext
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switch(os.platform()) {
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case 'Windows':
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so_ext = '.dll'
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break
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default:
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so_ext = '.so'
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break
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}
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globalThis.use = function use(file) {
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if (use_cache[file]) return use_cache[file]
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var mod = script_fn(file)
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use_cache[file] = mod.module_ret
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return use_cache[file]
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}
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globalThis.json = use('json')
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function parse_file(content, file) {
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if (!content) return {}
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var parts = content.split(/\n\s*---\s*\n/)
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if (parts.length === 1) {
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var part = parts[0]
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if (part.match(/return\s+[^;]+;?\s*$/))
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return { module: part }
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return { program: part }
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}
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var module = parts[0]
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if (!/\breturn\b/.test(module))
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throw new Error(`Malformed file: ${file}. Module section must end with a return statement.`);
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try {
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new Function(module)()
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} catch (e) {
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throw new Error(`Malformed file: ${file}. Module section must end with a return statement.\n` + e.message);
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}
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var pad = '\n'.repeat(module.split('\n').length+4)
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return {
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module,
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program: pad+parts[1]
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}
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}
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globalThis.Register = {
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registries: [],
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add_cb(name) {
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var n = {}
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var fns = []
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n.register = function (fn, oname) {
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if (typeof fn !== 'function') return
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var dofn = function (...args) {
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fn(...args)
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}
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Object.defineProperty(dofn, 'name', {value:`do_${oname}`})
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var left = 0
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var right = fns.length - 1
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dofn.layer = fn.layer
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dofn.layer ??= 0
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while (left <= right) {
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var mid = Math.floor((left + right) / 2)
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if (fns[mid] === dofn.layer) {
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left = mid
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break
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} else if (fns[mid].layer < dofn.layer) left = mid + 1
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else right = mid - 1
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}
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fns.splice(left, 0, dofn)
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return function () {
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fns.delete(dofn)
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}
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}
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prosperon[name] = function (...args) {
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fns.forEach(fn => {
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fn(...args)
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})
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}
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Object.defineProperty(prosperon[name], 'name', {value:name})
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prosperon[name].fns = fns
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n.clear = function () {
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fns = []
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}
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Register[name] = n
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Register.registries[name] = n
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return n
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},
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}
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Register.pull_registers = function pull_registers(obj) {
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var reggies = []
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for (var reg in Register.registries) {
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if (typeof obj[reg] === "function")
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reggies.push(reg)
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}
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return reggies
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}
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Register.register_obj = function register_obj(obj, reg) {
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var fn = obj[reg].bind(obj)
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fn.layer = obj[reg].layer
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var name = obj.ur ? obj.ur.name : obj.toString()
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obj[TIMERS].push(Register.registries[reg].register(fn, name))
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if (!obj[reg].name) Object.defineProperty(obj[reg], 'name', {value:`${obj._file}_${reg}`})
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}
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Register.check_registers = function check_registers(obj) {
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if (obj[REGGIES]) {
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if (obj[REGGIES].length == 0) return
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for (var reg of obj[REGGIES])
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Register.register_obj(obj,reg)
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return
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}
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for (var reg in Register.registries) {
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if (typeof obj[reg] === "function")
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Register.register_obj(obj,reg)
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}
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}
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Register.add_cb("appupdate")
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Register.add_cb("update").doc = "Called once per frame."
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Register.add_cb("physupdate")
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Register.add_cb("gui")
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Register.add_cb("hud")
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Register.add_cb("draw")
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Register.add_cb("imgui")
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Register.add_cb("app")
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function cant_kill() {
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throw Error("Can't kill an object in its spawning code. Move the kill command to awake.")
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}
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actor.toString = function() { return this[FILE] }
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actor.spawn = function spawn(script, config, callback) {
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if (this[DEAD]) throw new Error("Attempting to spawn on a dead actor")
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var prog
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if (!script) {
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prog = {}
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prog.module_ret = {}
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prog.prog_fn = function() {}
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} else {
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prog = script_fn(script)
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if (!prog.prog_fn) throw new Error(`Script ${script} is not an actor script or has no actor component`)
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}
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var underling
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prog.module_ret.__proto__ = actor
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underling = Object.create(prog.module_ret)
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underling[OVERLING] = this
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underling[FILE] = script
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underling[TIMERS] = []
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underling[UNDERLINGS] = new Set()
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Object.defineProperty(underling, 'overling', {
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get() { return this[OVERLING] },
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enumerable:true,
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configurable:false
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})
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Object.defineProperty(underling, 'underlings', {
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get() { return new Set(this[UNDERLINGS]) },
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enumerable:true,
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configurable:false
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})
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Object.defineProperty(underling, 'spawn', {
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value: actor.spawn,
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writable:false,
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enumerable:true,
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configurable:false
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})
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Object.defineProperty(underling, 'kill', {
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value: actor.kill,
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writable:false,
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enumerable:true,
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configurable:false
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})
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Object.defineProperty(underling, 'delay', {
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value: actor.delay,
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writable:false,
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enumerable:true,
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configurable:false
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})
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if (callback) callback(underling, { message:"created" })
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try {
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prog.prog_fn.call(underling)
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} catch(e) { throw e }
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if (underling[DEAD]) return undefined
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if (typeof config === 'object') Object.assign(underling, config)
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if (!underling[REGGIES])
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underling.__proto__[REGGIES] = Register.pull_registers(underling)
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Register.check_registers(underling)
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if (underling.awake) underling.awake()
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this[UNDERLINGS].add(underling)
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if (underling.tag) act.tag_add(underling.tag, underling)
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underling[GARBAGE] = underling.garbage
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return underling
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}
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actor.clear = function actor_clear() {
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this[UNDERLINGS].forEach(p => {
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p.kill()
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})
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this[UNDERLINGS].clear()
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}
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var input = use('input')
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actor.kill = function kill() {
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if (this[DEAD]) return
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this[DEAD] = true
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this[TIMERS].slice().forEach(t => t())
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delete this[TIMERS]
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input.do_uncontrol(this)
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this.clear()
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this[OVERLING][UNDERLINGS].delete(this)
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delete this[UNDERLINGS]
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if (typeof this.garbage === "function") this.garbage()
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if (typeof this.then === "function") this.then()
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act.tag_clear_guid(this)
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}
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actor.kill.doc = `Remove this actor and all its underlings from existence.`
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actor.delay = function(fn, seconds) {
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if (this[DEAD]) return
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add_timer(this, fn, seconds)
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}
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actor.delay.doc = `Call 'fn' after 'seconds' with 'this' set to the actor.`
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var act = use('actor')
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actor[UNDERLINGS] = new Set()
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globalThis.mixin("color")
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var DOCPATH = 'scripts/core/doc.js'
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var script = io.slurp(DOCPATH)
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var fnname = "doc"
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script = `(function ${fnname}() { ${script}; })`
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js.eval(DOCPATH, script)()
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var enet = use('enet')
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var util = use('util')
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var $_ = {}
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var underlings = new Set()
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var overling = undefined
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var host = enet.create_host()
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$_.host = host
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console.log(`made a host with port ${host.port()}`)
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globalThis.$_ = $_
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var portal = undefined
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var receive_fn = undefined;
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$_.contact = function(callback, record)
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{
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}
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$_.connection = function(callback, actor, config) {
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var peer = actor.peer;
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callback({
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latency: peer.rtt,
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bandwidth: {
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incoming: peer.incoming_bandwidth,
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outgoing: peer.outgoing_bandwidth
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},
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activity: {
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|
last_sent: peer.last_send_time,
|
|
last_received: peer.last_receive_time,
|
|
},
|
|
mtu: peer.mtu,
|
|
data: {
|
|
incoming_total: peer.incoming_data_total,
|
|
outgoing_total: peer.outgoing_data_total,
|
|
reliable_in_transit: peer.reliable_data_in_transit
|
|
},
|
|
latency_variance: peer.rtt_variance,
|
|
packet_loss: peer.packet_loss,
|
|
state: peer.state
|
|
});
|
|
};
|
|
|
|
var portal = undefined
|
|
$_.portal = function(fn, port)
|
|
{
|
|
|
|
}
|
|
|
|
$_.receiver = function(fn)
|
|
{
|
|
receive_fn = fn;
|
|
}
|
|
|
|
var greeters = {}
|
|
|
|
$_.start = function(cb, prg, arg)
|
|
{
|
|
var guid = util.guid()
|
|
greeters[guid] = cb
|
|
os.createprocess(["./prosperon", "spawn", "--program", prg, "--overling", $_.host.port(), "--guid", guid])
|
|
guid2actor.set(guid, {peer:undefined, guid:guid})
|
|
}
|
|
|
|
$_.stop = function(actor)
|
|
{
|
|
if (!actor) {
|
|
os.exit(0)
|
|
}
|
|
|
|
actor.peer.send({
|
|
type:"stop",
|
|
})
|
|
}
|
|
|
|
$_.unneeded = function(fn, seconds)
|
|
{
|
|
|
|
}
|
|
|
|
$_.delay = function(fn, seconds)
|
|
{
|
|
var id = os.addtimer(fn, seconds);
|
|
return function() { os.removetimer(id); }
|
|
}
|
|
|
|
var guid2actor = new Map()
|
|
|
|
var couplings = new Set()
|
|
|
|
$_.couple = function(actor)
|
|
{
|
|
couplings.add(actor)
|
|
}
|
|
|
|
use('cmd')(prosperon.argv)
|
|
|
|
if (prosperon.overling)
|
|
$_.host.connect("localhost", args.overling)
|
|
|
|
if (prosperon.program)
|
|
actor.spawn(prosperon.program)
|
|
|
|
if (!prosperon.guid) prosperon.guid = util.guid()
|
|
|
|
var ar = 60 // seconds before reclamation
|
|
|
|
var unneeded_timer = $_.delay($_.stop, ar)
|
|
|
|
function handle_receive(e)
|
|
{
|
|
var data = e.data
|
|
switch(data.type) {
|
|
case "greet":
|
|
if (greeters[data.guid]) {
|
|
var actor = guid2actor.get(data.guid)
|
|
if (!actor) throw new Error(`No registered actor for guid ${data.guid}`)
|
|
actor.peer = e.peer
|
|
guid2actor.set(e.peer, actor)
|
|
greeters[data.guid]({
|
|
type: "greet",
|
|
data: actor
|
|
})
|
|
greeters[data.guid] = undefined
|
|
}
|
|
break
|
|
case "stop":
|
|
console.log("STOPPING!")
|
|
os.exit(0)
|
|
}
|
|
}
|
|
|
|
function handle_actor_disconnect(actor)
|
|
{
|
|
console.log(`actor ${json.encode(actor)} disconnected`)
|
|
guid2actor.delete(actor.guid)
|
|
guid2actor.delete(actor.peer)
|
|
if (couplings.has(actor)) {
|
|
console.log(`I was connected to it, so I'm dying`)
|
|
$_.stop()
|
|
}
|
|
}
|
|
|
|
var hang = 0.016
|
|
while (1) {
|
|
os.waitevent(e => {
|
|
unneeded_timer()
|
|
unneded_timer = $_.delay($_.stop, ar)
|
|
}, hang)
|
|
host.service(e => {
|
|
unneeded_timer()
|
|
switch(e.type) {
|
|
case "connect":
|
|
console.log(`connected. sending greet with guid ${prosperon.guid} to peer ${e.peer}`)
|
|
e.peer.send({
|
|
type: "greet",
|
|
guid: prosperon.guid
|
|
});
|
|
break;
|
|
|
|
case "receive":
|
|
handle_receive(e);
|
|
break;
|
|
|
|
case "disconnect":
|
|
handle_actor_disconnect(guid2actor.get(e.peer))
|
|
break
|
|
}
|
|
unneeded_timer = $_.delay($_.stop, ar)
|
|
}, hang);
|
|
}
|
|
|
|
})()
|