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cell/source/jsffi.c

3319 lines
94 KiB
C

#include "jsffi.h"
#include "script.h"
#include "font.h"
#include "datastream.h"
#include "stb_ds.h"
#include "stb_image.h"
#include "stb_rect_pack.h"
#include "string.h"
#include "spline.h"
#include "yugine.h"
#include <assert.h>
#include <time.h>
#include <sys/time.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <limits.h>
#include "render.h"
#include "model.h"
#include "HandmadeMath.h"
#include "par/par_streamlines.h"
#include "par/par_shapes.h"
#include <stdint.h>
#include "timer.h"
#include <signal.h>
#include "cute_aseprite.h"
#include "physfs.h"
#include <SDL3/SDL.h>
#include <SDL3/SDL_gpu.h>
#include <SDL3/SDL_error.h>
#include <cv.hpp>
#ifdef __APPLE__
#include <Accelerate/Accelerate.h>
#else
#include <cblas.h>
#endif
static JSAtom width_atom;
static JSAtom height_atom;
static JSAtom x_atom;
static JSAtom y_atom;
static JSAtom anchor_x_atom;
static JSAtom anchor_y_atom;
static JSAtom pos_atom;
static JSAtom uv_atom;
static JSAtom color_atom;
static JSAtom indices_atom;
static JSAtom vertices_atom;
static JSAtom dst_atom;
static JSAtom src_atom;
static JSAtom count_atom;
static inline size_t typed_array_bytes(JSTypedArrayEnum type) {
switch(type) {
case JS_TYPED_ARRAY_UINT8C:
case JS_TYPED_ARRAY_INT8:
case JS_TYPED_ARRAY_UINT8:
return 1;
case JS_TYPED_ARRAY_INT16:
case JS_TYPED_ARRAY_UINT16:
return 2;
case JS_TYPED_ARRAY_INT32:
case JS_TYPED_ARRAY_UINT32:
case JS_TYPED_ARRAY_FLOAT32:
return 4;
case JS_TYPED_ARRAY_BIG_INT64:
case JS_TYPED_ARRAY_BIG_UINT64:
case JS_TYPED_ARRAY_FLOAT64:
return 8;
default:
return 0; // Return 0 for unknown types
}
}
#define JS_GETNUM(JS,VAL,I,TO,TYPE) { \
JSValue val = JS_GetPropertyUint32(JS,VAL,I); \
TO = js2##TYPE(JS, val); \
JS_FreeValue(JS, val); } \
JSValue number2js(JSContext *js, double g) { return JS_NewFloat64(js,g); }
double js2number(JSContext *js, JSValue v) {
double g;
JS_ToFloat64(js, &g, v);
if (isnan(g)) g = 0;
return g;
}
JSValue js_getpropertyuint32(JSContext *js, JSValue v, unsigned int i)
{
JSValue ret = JS_GetPropertyUint32(js,v,i);
JS_FreeValue(js,ret);
return ret;
}
double js_getnum_uint32(JSContext *js, JSValue v, unsigned int i)
{
JSValue val = JS_GetPropertyUint32(js,v,i);
double ret = js2number(js, val);
JS_FreeValue(js,val);
return ret;
}
static HMM_Vec2 campos = (HMM_Vec2){0,0};
static HMM_Vec2 logical = {0};
double js_getnum_str(JSContext *js, JSValue v, const char *str)
{
JSValue val = JS_GetPropertyStr(js,v,str);
double ret = js2number(js,val);
JS_FreeValue(js,val);
return ret;
}
double js_getnum(JSContext *js, JSValue v, JSAtom prop)
{
JSValue val = JS_GetProperty(js,v,prop);
double ret = js2number(js,val);
JS_FreeValue(js,val);
return ret;
}
#define JS_GETPROPSTR(JS, VALUE, TARGET, STR, TYPE) {\
JSValue __v = JS_GetPropertyStr(JS,VALUE,#STR); \
TARGET.STR = js2##TYPE(JS, __v); \
JS_FreeValue(JS,__v); }\
#define JS_GETPROP(JS, VALUE, TARGET, PROP, TYPE) {\
JSValue __v = JS_GetProperty(JS,VALUE,PROP); \
TARGET.STR = js2##TYPE(JS, __v); \
JS_FreeValue(JS,__v); }\
JSValue js_getpropertystr(JSContext *js, JSValue v, const char *str)
{
JSValue ret = JS_GetPropertyStr(js, v, str);
JS_FreeValue(js,ret);
return ret;
}
JSValue js_getproperty(JSContext *js, JSValue v, JSAtom atom)
{
JSValue ret = JS_GetProperty(js, v, atom);
JS_FreeValue(js,ret);
return ret;
}
void free_gpu_buffer(JSRuntime *rt, void *opaque, void *ptr)
{
free(ptr);
}
JSValue make_gpu_buffer(JSContext *js, void *data, size_t size, int type, int elements, int copy)
{
JSValue tstack[3];
tstack[1] = JS_UNDEFINED;
tstack[2] = JS_UNDEFINED;
if (copy)
tstack[0] = JS_NewArrayBufferCopy(js,data,size);//, make_gpu_buffer, NULL, 1);
else
tstack[0] = JS_NewArrayBuffer(js,data,size,free_gpu_buffer, NULL, 0);
JSValue ret = JS_NewTypedArray(js, 3, tstack, type);
JS_SetPropertyStr(js,ret,"stride", number2js(js,typed_array_bytes(type)*elements));
JS_FreeValue(js,tstack[0]);
return ret;
}
void *get_gpu_buffer(JSContext *js, JSValue argv, size_t *stride)
{
size_t o, len, bytes, size;
JSValue buf = JS_GetTypedArrayBuffer(js, argv, &o, &len, &bytes);
void *data = JS_GetArrayBuffer(js, &size, buf);
JS_FreeValue(js,buf);
*stride = js_getnum_str(js, argv, "stride");
return data;
}
static inline JSValue bool2js(JSContext *js, int b) { return JS_NewBool(js,b); }
static inline int js2bool(JSContext *js, JSValue v) { return JS_ToBool(js,v); }
#ifndef _WIN32
#include <sys/resource.h>
#endif
#include "stb_perlin.h"
#if (defined(_WIN32) || defined(__WIN32__))
#include <direct.h>
#define mkdir(x,y) _mkdir(x)
#endif
struct lrtb {
float l;
float r;
float t;
float b;
};
typedef struct lrtb lrtb;
lrtb js2lrtb(JSContext *js, JSValue v)
{
lrtb ret = {0};
JS_GETPROPSTR(js,v,ret,l,number)
JS_GETPROPSTR(js,v,ret,b,number)
JS_GETPROPSTR(js,v,ret,t,number)
JS_GETPROPSTR(js,v,ret,r,number)
return ret;
}
JSValue vec22js(JSContext *js,HMM_Vec2 v)
{
JSValue array = JS_NewArray(js);
JS_SetPropertyUint32(js, array,0,number2js(js,v.x));
JS_SetPropertyUint32(js, array,1,number2js(js,v.y));
return array;
}
char *js2strdup(JSContext *js, JSValue v) {
const char *str = JS_ToCString(js, v);
char *ret = strdup(str);
JS_FreeCString(js, str);
return ret;
}
void skin_free(JSRuntime *rt,skin *sk) {
arrfree(sk->invbind);
free(sk);
}
#include "qjs_macros.h"
void SDL_Window_free(JSRuntime *rt, SDL_Window *w)
{
SDL_DestroyWindow(w);
}
void SDL_Renderer_free(JSRuntime *rt, SDL_Renderer *r)
{
SDL_DestroyRenderer(r);
}
void SDL_Texture_free(JSRuntime *rt, SDL_Texture *t){
TracyCFreeN(t, "vram");
SDL_DestroyTexture(t);
}
void SDL_Surface_free(JSRuntime *rt, SDL_Surface *s) {
if (s->flags & SDL_SURFACE_PREALLOCATED)
free(s->pixels);
TracyCFreeN(s,"texture memory");
SDL_DestroySurface(s);
}
void SDL_Camera_free(JSRuntime *rt, SDL_Camera *cam)
{
SDL_CloseCamera(cam);
}
QJSCLASS(transform)
QJSCLASS(font)
//QJSCLASS(warp_gravity)
//QJSCLASS(warp_damp)
QJSCLASS(datastream)
QJSCLASS(timer)
QJSCLASS(skin)
QJSCLASS(SDL_Window)
QJSCLASS(SDL_Renderer)
QJSCLASS(SDL_Camera)
QJSCLASS(SDL_Texture,
TracyCAllocN(n, n->w*n->h*4, "vram");
JS_SetProperty(js, j, width_atom, number2js(js,n->w));
JS_SetProperty(js,j,height_atom,number2js(js,n->h));
)
QJSCLASS(SDL_Surface,
TracyCAllocN(n, n->pitch*n->h, "texture memory");
JS_SetProperty(js, j, width_atom, number2js(js,n->w));
JS_SetProperty(js,j,height_atom,number2js(js,n->h));
)
static inline HMM_Mat4 js2transform_mat(JSContext *js, JSValue v)
{
transform *T = js2transform(js, v);
transform *P = js2transform(js, js_getpropertystr(js,v, "parent"));
if (P) {
HMM_Mat4 pm = transform2mat(P);
HMM_Mat4 tm = transform2mat(T);
return HMM_MulM4(pm, tm);
}
return transform2mat(T);
}
int js_arrlen(JSContext *js,JSValue v) {
if (JS_IsUndefined(v)) return 0;
int len;
len = js_getnum_str(js,v,"length");
return len;
}
void *get_typed_buffer(JSContext *js, JSValue argv, size_t *len)
{
size_t o,bytes,size;
JSValue buf = JS_GetTypedArrayBuffer(js,argv,&o,len,&bytes);
void *data = JS_GetArrayBuffer(js,&size,buf);
JS_FreeValue(js,buf);
return data;
}
float *js2floatarray(JSContext *js, JSValue v) {
JSClassID class = JS_GetClassID(v);
if (class == JS_CLASS_FLOAT32_ARRAY) {
printf("FAST PATH\n");
size_t len;
return get_typed_buffer(js,v, &len);
}
// switch(p->class_id){}
int len = js_arrlen(js,v);
float *array = malloc(sizeof(float)*len);
for (int i = 0; i < len; i++)
array[i] = js_getnum_uint32(js,v,i);
return array;
}
JSValue angle2js(JSContext *js,double g) {
return number2js(js,g*HMM_RadToTurn);
}
double js2angle(JSContext *js,JSValue v) {
double n = js2number(js,v);
return n * HMM_TurnToRad;
}
struct rgba js2color(JSContext *js,JSValue v) {
JSValue c[4];
for (int i = 0; i < 4; i++) c[i] = JS_GetPropertyUint32(js,v,i);
float a = JS_IsUndefined(c[3]) ? 1.0 : js2number(js,c[3]);
struct rgba color = {
.r = js2number(js,c[0])*RGBA_MAX,
.g = js2number(js,c[1])*RGBA_MAX,
.b = js2number(js,c[2])*RGBA_MAX,
.a = a*RGBA_MAX,
};
for (int i = 0; i < 4; i++) JS_FreeValue(js,c[i]);
return color;
}
JSValue color2js(JSContext *js,struct rgba color)
{
JSValue arr = JS_NewArray(js);
JS_SetPropertyUint32(js, arr,0,number2js(js,(double)color.r/255));
JS_SetPropertyUint32(js, arr,1,number2js(js,(double)color.g/255));
JS_SetPropertyUint32(js, arr,2,number2js(js,(double)color.b/255));
JS_SetPropertyUint32(js, arr,3,number2js(js,(double)color.a/255));
return arr;
}
HMM_Vec2 js2vec2(JSContext *js,JSValue v)
{
HMM_Vec2 v2;
v2.X = js_getnum_uint32(js,v,0);
v2.Y = js_getnum_uint32(js,v,1);
return v2;
}
HMM_Vec3 js2vec3(JSContext *js,JSValue v)
{
HMM_Vec3 v3;
v3.x = js_getnum_uint32(js, v,0);
v3.y = js_getnum_uint32(js, v,1);
v3.z = js_getnum_uint32(js, v,2);
return v3;
}
float *js2floats(JSContext *js, JSValue v, size_t *len)
{
*len = js_arrlen(js,v);
float *arr = malloc(sizeof(float)* *len);
for (int i = 0; i < *len; i++)
arr[i] = js_getnum_uint32(js,v,i);
return arr;
}
double *js2doubles(JSContext *js, JSValue v, size_t *len)
{
*len = js_arrlen(js,v);
double *arr = malloc(sizeof(double)* *len);
for (int i = 0; i < *len; i++)
arr[i] = js_getnum_uint32(js,v,i);
return arr;
}
HMM_Vec3 js2vec3f(JSContext *js, JSValue v)
{
HMM_Vec3 vec;
if (JS_IsArray(js, v))
return js2vec3(js,v);
else
vec.x = vec.y = vec.z = js2number(js,v);
return vec;
}
JSValue vec32js(JSContext *js, HMM_Vec3 v)
{
JSValue array = JS_NewArray(js);
JS_SetPropertyUint32(js, array,0,number2js(js,v.x));
JS_SetPropertyUint32(js, array,1,number2js(js,v.y));
JS_SetPropertyUint32(js, array,2,number2js(js,v.z));
return array;
}
JSValue vec3f2js(JSContext *js, HMM_Vec3 v)
{
return vec32js(js,v);
}
JSValue quat2js(JSContext *js, HMM_Quat q)
{
JSValue arr = JS_NewArray(js);
JS_SetPropertyUint32(js, arr, 0, number2js(js,q.x));
JS_SetPropertyUint32(js, arr,1,number2js(js,q.y));
JS_SetPropertyUint32(js, arr,2,number2js(js,q.z));
JS_SetPropertyUint32(js, arr,3,number2js(js,q.w));
return arr;
}
HMM_Vec4 js2vec4(JSContext *js, JSValue v)
{
HMM_Vec4 v4;
for (int i = 0; i < 4; i++)
v4.e[i] = js_getnum_uint32(js, v,i);
return v4;
}
double arr_vec_length(JSContext *js,JSValue v)
{
int len = js_arrlen(js,v);
switch(len) {
case 2: return HMM_LenV2(js2vec2(js,v));
case 3: return HMM_LenV3(js2vec3(js,v));
case 4: return HMM_LenV4(js2vec4(js,v));
}
double sum = 0;
for (int i = 0; i < len; i++)
sum += pow(js_getnum_uint32(js, v, i), 2);
return sqrt(sum);
}
HMM_Quat js2quat(JSContext *js,JSValue v)
{
return js2vec4(js,v).quat;
}
JSValue vec42js(JSContext *js, HMM_Vec4 v)
{
JSValue array = JS_NewArray(js);
for (int i = 0; i < 4; i++)
JS_SetPropertyUint32(js, array,i,number2js(js,v.e[i]));
return array;
}
HMM_Vec2 *js2cpvec2arr(JSContext *js,JSValue v) {
HMM_Vec2 *arr = NULL;
int n = js_arrlen(js,v);
arrsetlen(arr,n);
for (int i = 0; i < n; i++)
arr[i] = js2vec2(js,js_getpropertyuint32(js, v, i));
return arr;
}
JSValue vecarr2js(JSContext *js,HMM_Vec2 *points, int n) {
JSValue array = JS_NewArray(js);
for (int i = 0; i < n; i++)
JS_SetPropertyUint32(js, array,i,vec22js(js,points[i]));
return array;
}
int js_print_exception(JSContext *js, JSValue v)
{
if (!js) return 0;
#ifndef NDEBUG
if (!JS_IsException(v))
return 0;
JSValue ex = JS_GetException(js);
const char *name = JS_ToCString(js, js_getpropertystr(js,ex, "name"));
const char *msg = JS_ToCString(js, js_getpropertystr(js,ex, "message"));
const char *stack = JS_ToCString(js, js_getpropertystr(js,ex, "stack"));
printf("%s :: %s\n%s", name, msg, stack);
JS_FreeCString(js, name);
JS_FreeCString(js, msg);
JS_FreeCString(js, stack);
JS_FreeValue(js,ex);
return 1;
#endif
return 0;
}
rect js2rect(JSContext *js,JSValue v) {
rect rect;
rect.w = js_getnum(js,v,width_atom);
rect.h = js_getnum(js,v,height_atom);
JSValue xv = JS_GetProperty(js,v,x_atom);
rect.x = js2number(js,xv);
JS_FreeValue(js,xv);
JSValue yv = JS_GetProperty(js,v,y_atom);
rect.y = js2number(js,yv);
JS_FreeValue(js,yv);
float anchor_x = js_getnum(js,v, anchor_x_atom);
float anchor_y = js_getnum(js,v, anchor_y_atom);
rect.y -= anchor_y*rect.h;
rect.x -= anchor_x*rect.w;
return rect;
}
JSValue rect2js(JSContext *js,rect rect) {
JSValue obj = JS_NewObject(js);
JS_SetProperty(js, obj, x_atom, number2js(js,rect.x));
JS_SetProperty(js, obj, y_atom, number2js(js,rect.y));
JS_SetProperty(js, obj, width_atom, number2js(js,rect.w));
JS_SetProperty(js, obj, height_atom, number2js(js,rect.h));
return obj;
}
JSValue ints2js(JSContext *js,int *ints) {
JSValue arr = JS_NewArray(js);
for (int i = 0; i < arrlen(ints); i++)
JS_SetPropertyUint32(js, arr,i, number2js(js,ints[i]));
return arr;
}
int vec_between(HMM_Vec2 p, HMM_Vec2 a, HMM_Vec2 b) {
HMM_Vec2 n;
n.x = b.x - a.x;
n.y = b.y - a.y;
n = HMM_NormV2(n);
return HMM_DotV2(n, HMM_SubV2(p,a)) > 0 && HMM_DotV2(HMM_MulV2F(n, -1), HMM_SubV2(p,b)) > 0;
}
/* Determines between which two points in 'segs' point 'p' falls.
0 indicates 'p' comes before the first point.
arrlen(segs) indicates it comes after the last point.
*/
int point2segindex(HMM_Vec2 p, HMM_Vec2 *segs, double slop) {
float shortest = slop < 0 ? INFINITY : slop;
int best = -1;
for (int i = 0; i < arrlen(segs) - 1; i++) {
float a = (segs[i + 1].y - segs[i].y) / (segs[i + 1].x - segs[i].x);
float c = segs[i].y - (a * segs[i].x);
float b = -1;
float dist = fabsf(a * p.x + b * p.y + c) / sqrt(pow(a, 2) + 1);
if (dist > shortest) continue;
int between = vec_between(p, segs[i], segs[i + 1]);
if (between) {
shortest = dist;
best = i + 1;
} else {
if (i == 0 && HMM_DistV2(p,segs[0]) < slop) {
shortest = dist;
best = i;
} else if (i == arrlen(segs) - 2 && HMM_DistV2(p,arrlast(segs)) < slop) {
shortest = dist;
best = arrlen(segs);
}
}
}
if (best == 1) {
HMM_Vec2 n;
n.x = segs[1].x - segs[0].x;
n.y = segs[1].y - segs[0].y;
n = HMM_NormV2(n);
if (HMM_DotV2(n, HMM_SubV2(p,segs[0])) < 0 ){
if (HMM_DistV2(p, segs[0]) >= slop)
best = -1;
else
best = 0;
}
}
if (best == arrlen(segs) - 1) {
HMM_Vec2 n;
n.x = segs[best - 1].x - segs[best].x;
n.y = segs[best - 1].y - segs[best - 1].y;
n = HMM_NormV2(n);
if (HMM_DotV2(n, HMM_SubV2(p, segs[best])) < 0) {
if (HMM_DistV2(p, segs[best]) >= slop)
best = -1;
else
best = arrlen(segs);
}
}
return best;
}
/*JSC_GETSET(warp_gravity, strength, number)
JSC_GETSET(warp_gravity, decay, number)
JSC_GETSET(warp_gravity, spherical, bool)
JSC_GETSET(warp_gravity, mask, bitmask)
JSC_GETSET(warp_gravity, planar_force, vec3)
static const JSCFunctionListEntry js_warp_gravity_funcs [] = {
CGETSET_ADD(warp_gravity, strength),
CGETSET_ADD(warp_gravity, decay),
CGETSET_ADD(warp_gravity, spherical),
CGETSET_ADD(warp_gravity, mask),
CGETSET_ADD(warp_gravity, planar_force),
};
JSC_GETSET(warp_damp, damp, vec3)
static const JSCFunctionListEntry js_warp_damp_funcs [] = {
CGETSET_ADD(warp_damp, damp)
};
*/
HMM_Mat4 transform2view(transform *t)
{
HMM_Vec3 look = HMM_AddV3(t->pos, transform_direction(t, vFWD));
HMM_Mat4 ret = HMM_LookAt_RH(t->pos, look, vUP);
ret = HMM_MulM4(ret, HMM_Scale(t->scale));
return ret;
}
JSC_CCALL(render_set_projection_ortho,
lrtb extents = js2lrtb(js, argv[0]);
float nearme = js2number(js,argv[1]);
float farme = js2number(js,argv[2]);
globalview.p = HMM_Orthographic_RH_ZO(
extents.l,
extents.r,
extents.b,
extents.t,
nearme,
farme
);
globalview.vp = HMM_MulM4(globalview.p, globalview.v);
)
JSC_CCALL(render_set_projection_perspective,
float fov = js2number(js,argv[0]);
float aspect = js2number(js,argv[1]);
float nearme = js2number(js,argv[2]);
float farme = js2number(js,argv[3]);
globalview.p = HMM_Perspective_RH_NO(fov, aspect, nearme, farme);
globalview.vp = HMM_MulM4(globalview.p, globalview.v);
)
JSC_CCALL(render_set_view,
globalview.v = transform2view(js2transform(js,argv[0]));
globalview.vp = HMM_MulM4(globalview.p, globalview.v);
)
JSC_SCALL(render_text_size,
font *f = js2font(js,argv[1]);
float size = js2number(js,argv[2]);
if (!size) size = f->height;
float letterSpacing = js2number(js,argv[3]);
float wrap = js2number(js,argv[4]);
ret = vec22js(js,measure_text(str, f, size, letterSpacing, wrap));
)
JSC_SCALL(render_text_rect,
rect r = {0};
font *f = js2font(js,argv[1]);
float wrap = js2number(js,argv[2]);
HMM_Vec2 dim = measure_text(str, f, 0, 0, wrap);
r.w = dim.x;
r.h = dim.y;
)
JSC_CCALL(render_draw_color,
SDL_Renderer *renderer = js2SDL_Renderer(js,self);
struct rgba rgba = js2color(js,argv[0]);
SDL_SetRenderDrawColor(renderer, rgba.r, rgba.g, rgba.b, rgba.a);
)
static const JSCFunctionListEntry js_render_funcs[] = {
MIST_FUNC_DEF(render, text_size, 5),
MIST_FUNC_DEF(render, set_projection_ortho, 3),
MIST_FUNC_DEF(render, set_projection_perspective, 4),
MIST_FUNC_DEF(render, set_view, 1),
MIST_FUNC_DEF(render, draw_color, 1),
};
static JSValue idx_buffer = JS_UNDEFINED;
static int idx_count = 0;
JSValue make_quad_indices_buffer(JSContext *js, int quads)
{
int count = quads*6;
if (!JS_IsUndefined(idx_buffer) && idx_count >= count)
return JS_DupValue(js,idx_buffer);
int verts = quads*4;
uint16_t *indices = malloc(sizeof(*indices)*count);
for (int i = 0, v = 0; v < verts; i +=6, v += 4) {
indices[i] = v;
indices[i+1] = v+1;
indices[i+2] = v+2;
indices[i+3] = v+2;
indices[i+4] = v+1;
indices[i+5] = v+3;
}
if (!JS_IsUndefined(idx_buffer))
JS_FreeValue(js,idx_buffer);
idx_buffer = make_gpu_buffer(js,indices, sizeof(*indices)*count, JS_TYPED_ARRAY_UINT16, 1,0);
return JS_DupValue(js,idx_buffer);
}
JSC_CCALL(os_make_text_buffer,
const char *s = JS_ToCString(js, argv[0]);
rect rectpos = js2rect(js,argv[1]);
float size = js2number(js,argv[2]);
font *f = js2font(js,argv[5]);
if (!size) size = f->height;
struct rgba c = js2color(js,argv[3]);
int wrap = js2number(js,argv[4]);
HMM_Vec2 startpos = {.x = rectpos.x, .y = rectpos.y };
text_vert *buffer = renderText(s, startpos, f, size, c, wrap);
size_t verts = arrlen(buffer);
HMM_Vec2 *pos = malloc(arrlen(buffer)*sizeof(HMM_Vec2));
HMM_Vec2 *uv = malloc(arrlen(buffer)*sizeof(HMM_Vec2));
HMM_Vec4 *color = malloc(arrlen(buffer)*sizeof(HMM_Vec4));
for (int i = 0; i < arrlen(buffer); i++) {
pos[i] = buffer[i].pos;
pos[i].y *= -1;
pos[i].y += logical.y;
uv[i] = buffer[i].uv;
color[i] = buffer[i].color;
}
arrfree(buffer);
JSValue jspos = make_gpu_buffer(js, pos, sizeof(HMM_Vec2)*arrlen(buffer), JS_TYPED_ARRAY_FLOAT32, 2,0);
JSValue jsuv = make_gpu_buffer(js, uv, sizeof(HMM_Vec2)*arrlen(buffer), JS_TYPED_ARRAY_FLOAT32, 2,0);
JSValue jscolor = make_gpu_buffer(js, color, sizeof(HMM_Vec4)*arrlen(buffer), JS_TYPED_ARRAY_FLOAT32, 4,0);
/*
JSValue jsbuffer = JS_NewArrayBuffer(js,buffer,sizeof(*buffer)*arrlen(buffer), free_gpu_buffer, NULL, 0);
JSValue tstack[3];
tstack[0] = jsbuffer;
tstack[1] = JS_UNDEFINED;//number2js(js,0);
tstack[2] = JS_UNDEFINED;
JSValue jspos = JS_NewTypedArray(js, 3, tstack, JS_TYPED_ARRAY_FLOAT32);
JS_SetPropertyStr(js,jspos, "stride", number2js(js,sizeof(*buffer)));
tstack[1] = number2js(js,8);
JSValue jsuv = JS_NewTypedArray(js,3,tstack,JS_TYPED_ARRAY_FLOAT32);
JS_SetPropertyStr(js,jsuv, "stride", number2js(js,sizeof(*buffer)));
tstack[1] = number2js(js,16);
JSValue jscolor = JS_NewTypedArray(js,3,tstack,JS_TYPED_ARRAY_FLOAT32);
JS_SetPropertyStr(js,jscolor, "stride", number2js(js,sizeof(*buffer)));
*/
size_t quads = verts/4;
size_t count = verts/2*3;
JSValue jsidx = make_quad_indices_buffer(js, quads);
JS_FreeCString(js, s);
ret = JS_NewObject(js);
JS_SetProperty(js, ret, pos_atom, jspos);
JS_SetProperty(js, ret, uv_atom, jsuv);
JS_SetProperty(js, ret, color_atom, jscolor);
JS_SetProperty(js, ret, indices_atom, jsidx);
JS_SetProperty(js, ret, vertices_atom, number2js(js, verts));
JS_SetProperty(js, ret, count_atom, number2js(js, count));
return ret;
)
JSC_CCALL(spline_catmull,
HMM_Vec2 *points = js2cpvec2arr(js,argv[0]);
float param = js2number(js,argv[1]);
HMM_Vec2 *samples = catmull_rom_ma_v2(points,param);
arrfree(points);
if (!samples) return JS_UNDEFINED;
JSValue arr = vecarr2js(js,samples, arrlen(samples));
arrfree(samples);
return arr;
)
JSC_CCALL(spline_bezier,
HMM_Vec2 *points = js2cpvec2arr(js,argv[0]);
float param = js2number(js,argv[1]);
HMM_Vec2 *samples = catmull_rom_ma_v2(points,param);
arrfree(points);
if (!samples) return JS_UNDEFINED;
JSValue arr = vecarr2js(js,samples, arrlen(samples));
arrfree(samples);
return arr;
)
static const JSCFunctionListEntry js_spline_funcs[] = {
MIST_FUNC_DEF(spline, catmull, 2),
MIST_FUNC_DEF(spline, bezier, 2)
};
JSValue js_vector_dot(JSContext *js, JSValue self, int argc, JSValue *argv) {
size_t alen, blen;
float *a = js2floats(js,argv[0], &alen);
float *b = js2floats(js,argv[1], &blen);
JSValue ret = number2js(js, cblas_sdot(alen, a, 1, b,1));
free(a);
free(b);
return ret;
};
JSC_CCALL(vector_project, return vec22js(js,HMM_ProjV2(js2vec2(js,argv[0]), js2vec2(js,argv[1]))))
JSC_CCALL(vector_midpoint,
HMM_Vec2 a = js2vec2(js,argv[0]);
HMM_Vec2 b = js2vec2(js,argv[1]);
// HMM_Vec2 c = HMM_AddV2(a,b);
// c = HMM_Div2VF(c, 2);
return vec22js(js,(HMM_Vec2){(a.x+b.x)/2, (a.y+b.y)/2});
)
JSC_CCALL(vector_distance,
HMM_Vec2 a = js2vec2(js,argv[0]);
HMM_Vec2 b = js2vec2(js,argv[1]);
return number2js(js,HMM_DistV2(a,b));
)
JSC_CCALL(vector_angle,
HMM_Vec2 a = js2vec2(js,argv[0]);
return angle2js(js,atan2(a.y,a.x));
)
/* Given a series of points p, computes a new series with them expanded on either side by d */
HMM_Vec2 *inflatepoints(HMM_Vec2 *p, float d, int n)
{
if (d == 0) {
HMM_Vec2 *ret = NULL;
arraddn(ret,n);
for (int i = 0; i < n; i++)
ret[i] = p[i];
return ret;
}
parsl_position par_v[n];
uint16_t spine_lens[] = {n};
for (int i = 0; i < n; i++) {
par_v[i].x = p[i].x;
par_v[i].y = p[i].y;
};
parsl_context *par_ctx = parsl_create_context((parsl_config){
.thickness = d,
.flags= PARSL_FLAG_ANNOTATIONS,
.u_mode = PAR_U_MODE_DISTANCE
});
parsl_mesh *mesh = parsl_mesh_from_lines(par_ctx, (parsl_spine_list){
.num_vertices = n,
.num_spines = 1,
.vertices = par_v,
.spine_lengths = spine_lens,
.closed = 0,
});
HMM_Vec2 *ret = NULL;
arraddn(ret,mesh->num_vertices);
for (int i = 0; i < mesh->num_vertices; i++) {
ret[i].x = mesh->positions[i].x;
ret[i].y = mesh->positions[i].y;
};
return ret;
}
JSC_CCALL(vector_inflate,
HMM_Vec2 *p = js2cpvec2arr(js,argv[0]);
double d = js2number(js,argv[1]);
HMM_Vec2 *infl = inflatepoints(p,d, js_arrlen(js,argv[0]));
ret = vecarr2js(js,infl, arrlen(infl));
arrfree(infl);
arrfree(p);
)
JSC_CCALL(vector_rotate,
HMM_Vec2 vec = js2vec2(js,argv[0]);
double angle = js2angle(js, argv[1]);
HMM_Vec2 pivot = JS_IsUndefined(argv[2]) ? v2zero : js2vec2(js,argv[2]);
// vec = vec - pivot
cblas_saxpy(2, -1.0f, pivot.e, 1, vec.e, 1);
// Length of the vector (r)
float r = sqrtf(cblas_sdot(2, vec.e, 1, vec.e, 1));
// Update angle
angle += atan2f(vec.y, vec.x);
// Update vec to rotated position
vec.x = r * cosf(angle);
vec.y = r * sinf(angle);
// vec = vec + pivot
cblas_saxpy(2, 1.0f, pivot.e, 1, vec.e, 1);
// Convert back to JS and return
return vec22js(js, vec);
)
/*
JSC_CCALL(vector_rotate,
HMM_Vec2 vec = js2vec2(js,argv[0]);
double angle = js2angle(js,argv[1]);
HMM_Vec2 pivot = JS_IsUndefined(argv[2]) ? v2zero : js2vec2(js,argv[2]);
vec = HMM_SubV2(vec,pivot);
float r = HMM_LenV2(vec);
angle += atan2(vec.y,vec.x);
vec.x = r*cos(angle);
vec.y = r*sin(angle);
return vec22js(js,HMM_AddV2(vec,pivot));
)
*/
JSC_CCALL(vector_add,
HMM_Vec4 a = js2vec4(js,argv[0]);
HMM_Vec4 b = js2vec4(js,argv[1]);
HMM_Vec4 c = HMM_AddV4(a,b);
return vec42js(js,c);
)
JSC_CCALL(vector_norm,
int len = js_arrlen(js,argv[0]);
switch(len) {
case 2: return vec22js(js,HMM_NormV2(js2vec2(js,argv[0])));
case 3: return vec32js(js, HMM_NormV3(js2vec3(js,argv[0])));
case 4: return vec42js(js,HMM_NormV4(js2vec4(js,argv[0])));
}
double length = arr_vec_length(js,argv[0]);
JSValue newarr = JS_NewArray(js);
for (int i = 0; i < len; i++)
JS_SetPropertyUint32(js, newarr, i, number2js(js,js_getnum_uint32(js, argv[0],i)/length));
return newarr;
)
JSC_CCALL(vector_angle_between,
int len = js_arrlen(js,argv[0]);
switch(len) {
case 2: return angle2js(js,HMM_AngleV2(js2vec2(js,argv[0]), js2vec2(js,argv[1])));
case 3: return angle2js(js,HMM_AngleV3(js2vec3(js,argv[0]), js2vec3(js,argv[1])));
case 4: return angle2js(js,HMM_AngleV4(js2vec4(js,argv[0]), js2vec4(js,argv[1])));
}
return angle2js(js,0);
)
JSC_CCALL(vector_lerp,
double s = js2number(js,argv[0]);
double f = js2number(js,argv[1]);
double t = js2number(js,argv[2]);
return number2js(js,(f-s)*t+s);
)
int gcd(int a, int b) {
if (b == 0)
return a;
return gcd(b, a % b);
}
JSC_CCALL(vector_gcd,
return number2js(js,gcd(js2number(js,argv[0]), js2number(js,argv[1])));
)
JSC_CCALL(vector_lcm,
double a = js2number(js,argv[0]);
double b = js2number(js,argv[1]);
return number2js(js,(a*b)/gcd(a,b));
)
JSC_CCALL(vector_clamp,
double x = js2number(js,argv[0]);
double l = js2number(js,argv[1]);
double h = js2number(js,argv[2]);
return number2js(js,x > h ? h : x < l ? l : x);
)
JSC_SSCALL(vector_trimchr,
int len = js2number(js,js_getpropertystr(js,argv[0], "length"));
const char *start = str;
while (*start == *str2)
start++;
const char *end = str + len-1;
while(*end == *str2)
end--;
ret = JS_NewStringLen(js, start, end-start+1);
)
JSC_CCALL(vector_angledist,
double a1 = js2number(js,argv[0]);
double a2 = js2number(js,argv[1]);
a1 = fmod(a1,1);
a2 = fmod(a2,1);
double dist = a2-a1;
if (dist == 0) return number2js(js,dist);
if (dist > 0) {
if (dist > 0.5) return number2js(js,dist-1);
return number2js(js,dist);
}
if (dist < -0.5) return number2js(js,dist+1);
return number2js(js,dist);
)
JSC_CCALL(vector_length,
return number2js(js,arr_vec_length(js,argv[0]));
)
double r2()
{
return (double)rand() / (double)RAND_MAX ;
}
double rand_range(double min, double max) {
return r2() * (max-min) + min;
}
JSC_CCALL(vector_variate,
double n = js2number(js,argv[0]);
double pct = js2number(js,argv[1]);
return number2js(js,n + (rand_range(-pct,pct)*n));
)
JSC_CCALL(vector_random_range, return number2js(js,rand_range(js2number(js,argv[0]), js2number(js,argv[1]))))
JSC_CCALL(vector_mean,
double len = js_arrlen(js,argv[0]);
double sum;
for (int i = 0; i < len; i++)
sum += js_getnum_uint32(js, argv[0], i);
return number2js(js,sum/len);
)
JSC_CCALL(vector_sum,
double sum = 0.0;
int len = js_arrlen(js,argv[0]);
for (int i = 0; i < len; i++)
sum += js_getnum_uint32(js, argv[0], i);
return number2js(js,sum);
)
JSC_CCALL(vector_fastsum,
float sum = 0.0;
size_t len;
float *a = get_typed_buffer(js, argv[0], &len);
sum = cblas_sasum(len, a,1);
ret = number2js(js,sum);
)
JSC_CCALL(vector_sigma,
int len = js_arrlen(js,argv[0]);
double sum;
for (int i = 0; i < len; i++)
sum += js_getnum_uint32(js, argv[0], i);
double mean = sum/(double)len;
double sq_diff = 0;
for (int i = 0; i < len; i++) {
double x = js_getnum_uint32(js, argv[0],i);
sq_diff += pow(x-mean, 2);
}
double variance = sq_diff/((double)len);
return number2js(js,sqrt(variance));
)
JSC_CCALL(vector_median,
int len = js_arrlen(js,argv[0]);
double arr[len];
double temp;
for (int i = 0; i < len; i++)
arr[i] = js_getnum_uint32(js, argv[0], i);
for (int i = 0; i < len-1; i++) {
for (int j = i+1; j < len; j++) {
if (arr[i] > arr[j]) {
temp = arr[i];
arr[i] = arr[j];
arr[j] = temp;
}
}
}
if (len % 2 == 0) return number2js(js,(arr[len/2-1] + arr[len/2])/2.0);
return number2js(js,arr[len/2]);
)
int fibonacci(int n) {
if (n <= 1) return n;
return fibonacci(n-1) + fibonacci(n-2);
}
JSC_CCALL(vector_fib,
int n = js2number(js,argv[0]);
int fib = fibonacci(n);
printf("ANSWER IS %d\n", fib);
)
JSC_CCALL(vector_from_to,
HMM_Vec2 from = js2vec2(js,argv[0]);
HMM_Vec2 to = js2vec2(js,argv[1]);
float space = js2number(js,argv[2]);
float from_offset = js2number(js,argv[3]);
float to_offset = js2number(js,argv[4]);
HMM_Vec2 dir = HMM_NormV2(HMM_SubV2(to, from));
from = HMM_AddV2(from, HMM_MulV2F(dir, from_offset));
to = HMM_SubV2(to,HMM_MulV2F(dir, to_offset));
float length = HMM_DistV2(from, to);
int steps = floor(length/space);
int stepsize = length/(steps+1);
ret = JS_NewArray(js);
JS_SetPropertyUint32(js,ret,0,vec22js(js,from));
for (int i = 1; i < steps+1; i++) {
HMM_Vec2 val = HMM_AddV2(from, HMM_MulV2F(dir, i*stepsize));
JS_SetPropertyUint32(js, ret, i, vec22js(js,val));
}
JS_SetPropertyUint32(js, ret, steps+1, vec22js(js,to));
)
JSC_CCALL(vector_float32add,
size_t len;
float *vec_a = get_typed_buffer(js,self, &len);
float *vec_b = get_typed_buffer(js,argv[0], &len);
cblas_saxpy(len,1.0f,vec_b,1,vec_a,1);
JSValue tstack[3];
tstack[0] = JS_NewArrayBufferCopy(js,vec_a,sizeof(float)*4);
tstack[1] = JS_UNDEFINED;
tstack[2] = JS_UNDEFINED;
ret = JS_NewTypedArray(js, 3, tstack, JS_TYPED_ARRAY_FLOAT32);
JS_FreeValue(js,tstack[0]);
)
static const JSCFunctionListEntry js_vector_funcs[] = {
MIST_FUNC_DEF(vector, dot,2),
MIST_FUNC_DEF(vector, project,2),
MIST_FUNC_DEF(vector, inflate, 2),
MIST_FUNC_DEF(vector, rotate, 3),
MIST_FUNC_DEF(vector, add, 2),
MIST_FUNC_DEF(vector, midpoint, 2),
MIST_FUNC_DEF(vector, distance, 2),
MIST_FUNC_DEF(vector, angle, 1),
MIST_FUNC_DEF(vector, norm, 1),
MIST_FUNC_DEF(vector, angle_between, 2),
MIST_FUNC_DEF(vector, lerp, 3),
MIST_FUNC_DEF(vector, gcd, 2),
MIST_FUNC_DEF(vector, lcm, 2),
MIST_FUNC_DEF(vector, clamp, 3),
MIST_FUNC_DEF(vector, trimchr, 2),
MIST_FUNC_DEF(vector, angledist, 2),
MIST_FUNC_DEF(vector, variate, 2),
MIST_FUNC_DEF(vector, random_range, 2),
MIST_FUNC_DEF(vector, mean, 1),
MIST_FUNC_DEF(vector, sum, 1),
MIST_FUNC_DEF(vector, fastsum, 1),
MIST_FUNC_DEF(vector, sigma, 1),
MIST_FUNC_DEF(vector, median, 1),
MIST_FUNC_DEF(vector, length, 1),
MIST_FUNC_DEF(vector, fib, 1),
MIST_FUNC_DEF(vector, from_to, 5),
MIST_FUNC_DEF(vector, float32add, 2),
};
#define JS_HMM_FN(OP, HMM, SIGN) \
JSC_CCALL(array_##OP, \
int len = js_arrlen(js,self); \
if (!JS_IsArray(js, argv[0])) { \
double n = js2number(js,argv[0]); \
JSValue arr = JS_NewArray(js); \
for (int i = 0; i < len; i++) \
JS_SetPropertyUint32(js, arr, i, number2js(js,js_getnum_uint32(js, self,i) SIGN n)); \
return arr; \
} \
switch(len) { \
case 2: \
return vec22js(js,HMM_##HMM##V2(js2vec2(js,self), js2vec2(js,argv[0]))); \
case 3: \
return vec32js(js, HMM_##HMM##V3(js2vec3(js,self), js2vec3(js,argv[0]))); \
case 4: \
return vec42js(js,HMM_##HMM##V4(js2vec4(js,self), js2vec4(js,argv[0]))); \
} \
\
JSValue arr = JS_NewArray(js); \
for (int i = 0; i < len; i++) { \
double a = js_getnum_uint32(js, self,i); \
double b = js_getnum_uint32(js, argv[0],i); \
JS_SetPropertyUint32(js, arr, i, number2js(js,a SIGN b)); \
} \
return arr; \
) \
/*JSC_CCALL(array_add,
int len = js_arrlen(js,self);
if (!JS_IsArray(js, argv[0])) {
double n = js2number(js,argv[0]);
JSValue arr = JS_NewArray(js);
for (int i = 0; i < len; i++)
JS_SetPropertyUint32(js, arr, i, number2js(js,js_getnum_uint32(js, self,i) + n));
return arr;
}
JSValue arr = JS_NewArray(js);
size_t len_a, len_b;
float *a = js2floats(js,self, &len_a);
float *b = js2floats(js,argv[0], &len_b);
cblas_saxpy(len_a, 1.0, a, 1, b, 1);
for (int i = 0; i < len; i++)
JS_SetPropertyUint32(js, arr, i, number2js(js,b[i]));
ret = arr;
free(a);
free(b);
return arr;
) */
/*JSC_CCALL(array_add,
int len = js_arrlen(js,self);
if (!JS_IsArray(js,argv[0])) {
double n = js2number(js,argv[0]);
JSValue arr = JS_NewArray(js);
for (int i = 0; i < len; i++)
JS_SetPropertyUint32(js,arr,i,number2js(js,js_getnum_uint32(js,self,i) + n));
return arr;
}
float *vec_a = js2floatarray(js,self);
float *vec_b = js2floatarray(js,argv[0]);
cblas_saxpy(len,1.0f,vec_b,1,vec_a,1);
JSValue tstack[3];
tstack[0] = JS_NewArrayBuffer(js,vec_a,sizeof(float)*2,free_gpu_buffer, NULL, 0);
tstack[1] = JS_UNDEFINED;
tstack[2] = JS_UNDEFINED;
ret = JS_NewTypedArray(js, 3, tstack, JS_TYPED_ARRAY_FLOAT32);
JS_FreeValue(js,tstack[0]);
free(vec_b);
)
*/
JS_HMM_FN(add, Add, +)
JS_HMM_FN(sub, Sub, -)
JS_HMM_FN(div, Div, /)
JS_HMM_FN(scale, Mul, *)
JSC_CCALL(array_lerp,
double t = js2number(js,argv[1]);
int len = js_arrlen(js,self);
JSValue arr = JS_NewArray(js);
for (int i = 0; i < len; i++) {
double from = js_getnum_uint32(js, self, i);
double to = js_getnum_uint32(js, argv[0], i);
JS_SetPropertyUint32(js, arr, i, number2js(js,(to - from) * t + from));
}
return arr;
)
static const JSCFunctionListEntry js_array_funcs[] = {
PROTO_FUNC_DEF(array, add, 1),
PROTO_FUNC_DEF(array, sub, 1),
PROTO_FUNC_DEF(array, div,1),
PROTO_FUNC_DEF(array, scale, 1),
PROTO_FUNC_DEF(array, lerp, 2)
};
JSC_SCALL(game_engine_start,
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_CAMERA) < 0)
return JS_ThrowReferenceError("Couldn't initialize SDL: %s\n", SDL_GetError());
const char *title = JS_ToCString(js,js_getpropertystr(js,argv[0], "title"));
SDL_Window *new = SDL_CreateWindow(title, js2number(js, js_getproperty(js,argv[0], width_atom)), js2number(js,js_getproperty(js,argv[0], height_atom)), SDL_WINDOW_RESIZABLE);
if (!new) return JS_ThrowReferenceError("Couldn't open window: %s\n", SDL_GetError());
SDL_StartTextInput(new);
return SDL_Window2js(js,new);
)
static JSValue event2js(JSContext *js, SDL_Event event)
{
JSValue e = JS_NewObject(js);
JS_SetPropertyStr(js,e,"timestamp", number2js(js,event.common.timestamp));
switch(event.type) {
case SDL_EVENT_QUIT:
JS_SetPropertyStr(js,e,"type", JS_NewString(js,"quit"));
break;
case SDL_EVENT_MOUSE_MOTION:
JS_SetPropertyStr(js, e, "type", JS_NewString(js, "mouse"));
JS_SetPropertyStr(js,e,"window", number2js(js,event.motion.windowID));
JS_SetPropertyStr(js,e,"which", number2js(js,event.motion.which));
JS_SetPropertyStr(js, e, "state", number2js(js,event.motion.state));
JS_SetPropertyStr(js,e, "mouse", vec22js(js,(HMM_Vec2){event.motion.x,event.motion.y}));
JS_SetPropertyStr(js,e,"mouse_d", vec22js(js,(HMM_Vec2){event.motion.xrel, event.motion.yrel}));
break;
case SDL_EVENT_MOUSE_WHEEL:
JS_SetPropertyStr(js,e,"type",JS_NewString(js,"wheel"));
JS_SetPropertyStr(js,e,"window", number2js(js,event.wheel.windowID));
JS_SetPropertyStr(js,e,"which", number2js(js,event.wheel.which));
JS_SetPropertyStr(js,e,"scroll", vec22js(js,(HMM_Vec2){event.wheel.x,event.wheel.y}));
JS_SetPropertyStr(js,e, "mouse", vec22js(js,(HMM_Vec2){event.wheel.mouse_x,event.wheel.mouse_y}));
break;
case SDL_EVENT_MOUSE_BUTTON_UP:
case SDL_EVENT_MOUSE_BUTTON_DOWN:
JS_SetPropertyStr(js,e,"type",JS_NewString(js,"mouse_button"));
JS_SetPropertyStr(js,e,"window", number2js(js,event.button.windowID));
JS_SetPropertyStr(js,e,"which", number2js(js,event.button.which));
JS_SetPropertyStr(js,e,"down", JS_NewBool(js,event.button.down));
JS_SetPropertyStr(js,e,"clicks", number2js(js,event.button.clicks));
JS_SetPropertyStr(js,e,"mouse", vec22js(js,(HMM_Vec2){event.button.x,event.button.y}));
break;
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
JS_SetPropertyStr(js,e,"type", JS_NewString(js,"key"));
JS_SetPropertyStr(js,e,"window", number2js(js,event.key.windowID));
JS_SetPropertyStr(js,e,"which", number2js(js,event.key.which));
JS_SetPropertyStr(js,e,"down", JS_NewBool(js,event.key.down));
JS_SetPropertyStr(js,e,"repeat", JS_NewBool(js,event.key.repeat));
JS_SetPropertyStr(js,e,"key", number2js(js,event.key.key));
JS_SetPropertyStr(js,e,"scancode", number2js(js,event.key.scancode));
JS_SetPropertyStr(js,e,"mod", number2js(js,event.key.mod));
break;
case SDL_EVENT_FINGER_MOTION:
case SDL_EVENT_FINGER_DOWN:
case SDL_EVENT_FINGER_UP:
JS_SetPropertyStr(js,e,"type", JS_NewString(js,"touch"));
JS_SetPropertyStr(js,e,"touch", number2js(js,event.tfinger.touchID));
JS_SetPropertyStr(js,e,"finger", number2js(js,event.tfinger.fingerID));
JS_SetPropertyStr(js,e,"pos", vec22js(js, (HMM_Vec2){event.tfinger.x, event.tfinger.y}));
JS_SetPropertyStr(js,e,"pos_d", vec22js(js,(HMM_Vec2){event.tfinger.x, event.tfinger.dy}));
JS_SetPropertyStr(js,e,"pressure", number2js(js,event.tfinger.pressure));
JS_SetPropertyStr(js,e,"window", number2js(js,event.key.windowID));
break;
case SDL_EVENT_DROP_BEGIN:
case SDL_EVENT_DROP_FILE:
case SDL_EVENT_DROP_TEXT:
case SDL_EVENT_DROP_COMPLETE:
case SDL_EVENT_DROP_POSITION:
JS_SetPropertyStr(js,e,"type", JS_NewString(js,"drop"));
JS_SetPropertyStr(js,e,"window", number2js(js,event.drop.windowID));
JS_SetPropertyStr(js,e,"pos", vec22js(js, (HMM_Vec2){event.drop.x,event.drop.y}));
JS_SetPropertyStr(js,e,"data", JS_NewString(js,event.drop.data));
JS_SetPropertyStr(js,e,"source",JS_NewString(js,event.drop.source));
break;
case SDL_EVENT_TEXT_INPUT:
JS_SetPropertyStr(js,e,"type", JS_NewString(js,"text"));
JS_SetPropertyStr(js,e,"window", number2js(js,event.text.windowID));
JS_SetPropertyStr(js,e,"text", JS_NewString(js,event.text.text));
break;
case SDL_EVENT_CAMERA_DEVICE_APPROVED:
JS_SetPropertyStr(js,e,"type", JS_NewString(js, "camera approved"));
break;
}
return e;
}
// Polls and handles all input events
JSC_CCALL(game_engine_input,
SDL_Event event;
while (SDL_PollEvent(&event)) {
JSValue e = event2js(js,event);
JS_Call(js,argv[0], JS_UNDEFINED, 1, &e);
}
)
JSC_CCALL(game_engine_delay,
SDL_Delay(js2number(js,argv[0]));
)
JSC_CCALL(game_renderers,
int num = SDL_GetNumRenderDrivers();
JSValue arr = JS_NewArray(js);
for (int i = 0; i < num; i++)
JS_SetPropertyUint32(js, arr, i, JS_NewString(js, SDL_GetRenderDriver(i)));
return arr;
)
JSC_CCALL(game_cameras,
int num;
SDL_CameraID *ids = SDL_GetCameras(&num);
if (num == 0) return JS_UNDEFINED;
JSValue jsids = JS_NewArray(js);
for (int i = 0; i < num; i++)
JS_SetPropertyUint32(js,jsids, i, number2js(js,ids[i]));
return jsids;
)
JSC_CCALL(game_open_camera,
int id = js2number(js,argv[0]);
SDL_Camera *cam = SDL_OpenCamera(id, NULL);
if (!cam) ret = JS_ThrowReferenceError(js, "Could not open camera %d: %s\n", id, SDL_GetError());
else
ret = SDL_Camera2js(js,cam);
)
#include "wildmatch.h"
JSC_SSCALL(game_glob,
if (wildmatch(str, str2, WM_PATHNAME | WM_PERIOD | WM_WILDSTAR) == WM_MATCH)
return JS_NewBool(js,1);
else
return JS_NewBool(js, 0);
)
static const JSCFunctionListEntry js_game_funcs[] = {
MIST_FUNC_DEF(game, engine_start, 1),
MIST_FUNC_DEF(game, engine_input,1),
MIST_FUNC_DEF(game, engine_delay, 1),
MIST_FUNC_DEF(game, renderers, 0),
MIST_FUNC_DEF(game, cameras, 0),
MIST_FUNC_DEF(game, open_camera, 1),
MIST_FUNC_DEF(game, glob, 2),
};
JSC_SCALL(SDL_Window_make_renderer,
SDL_Window *win = js2SDL_Window(js,self);
SDL_PropertiesID props = SDL_CreateProperties();
SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER, 0);
SDL_SetPointerProperty(props, SDL_PROP_RENDERER_CREATE_WINDOW_POINTER, win);
SDL_SetStringProperty(props, SDL_PROP_RENDERER_CREATE_NAME_STRING, str);
SDL_Renderer *r = SDL_CreateRendererWithProperties(props);
SDL_DestroyProperties(props);
if (!r) return JS_ThrowReferenceError(js, "Error creating renderer: %s",SDL_GetError());
SDL_SetRenderDrawBlendMode(r, SDL_BLENDMODE_BLEND);
return SDL_Renderer2js(js,r);
)
JSC_CCALL(SDL_Window_fullscreen,
SDL_SetWindowFullscreen(js2SDL_Window(js,self), SDL_WINDOW_FULLSCREEN)
)
JSValue js_SDL_Window_keyboard_shown(JSContext *js, JSValue self) {
SDL_Window *window = js2SDL_Window(js,self);
return JS_NewBool(js,SDL_ScreenKeyboardShown(window));
}
static const JSCFunctionListEntry js_SDL_Window_funcs[] = {
MIST_FUNC_DEF(SDL_Window, fullscreen, 0),
MIST_FUNC_DEF(SDL_Window, make_renderer, 1),
MIST_FUNC_DEF(SDL_Window, keyboard_shown, 0),
};
JSC_CCALL(SDL_Renderer_clear,
SDL_Renderer *renderer = js2SDL_Renderer(js,self);
SDL_RenderClear(renderer);
)
JSC_CCALL(SDL_Renderer_present,
SDL_RenderPresent(js2SDL_Renderer(js,self));
)
JSC_CCALL(SDL_Renderer_draw_color,
SDL_Renderer *renderer = js2SDL_Renderer(js,self);
struct rgba color = js2color(js,argv[0]);
SDL_SetRenderDrawColor(renderer, color.r,color.g,color.b,color.a);
)
JSC_CCALL(SDL_Renderer_rect,
SDL_Renderer *r = js2SDL_Renderer(js,self);
if (!JS_IsUndefined(argv[1])) {
struct rgba color = js2color(js,argv[1]);
SDL_SetRenderDrawColor(r, color.r, color.g, color.b, color.a);
}
if (JS_IsArray(js,argv[0])) {
int len = js_arrlen(js,argv[0]);
rect rects[len];
for (int i = 0; i < len; i++) {
JSValue val = JS_GetPropertyUint32(js,argv[0],i);
rects[i] = js2rect(js,val);
rects[i].y *= -1;
rects[i].y += logical.y;
rects[i].y -= rects[i].h;
JS_FreeValue(js,val);
}
SDL_RenderRects(r,rects,len);
return JS_UNDEFINED;
}
rect rect = js2rect(js,argv[0]);
rect.y *= -1;
rect.y += logical.y;
rect.y -= rect.h;
SDL_RenderRect(r, &rect);
)
JSC_CCALL(renderer_load_texture,
SDL_Renderer *r = js2SDL_Renderer(js,self);
SDL_Surface *surf = js2SDL_Surface(js,argv[0]);
if (!surf) return JS_ThrowReferenceError(js, "Surface was not a surface.");
SDL_Texture *tex = SDL_CreateTextureFromSurface(r,surf);
if (!tex) return JS_ThrowReferenceError(js, "Could not create texture from surface: %s", SDL_GetError());
ret = SDL_Texture2js(js,tex);
JS_SetProperty(js,ret,width_atom, number2js(js,tex->w));
JS_SetProperty(js,ret,height_atom, number2js(js,tex->h));
)
JSC_CCALL(SDL_Renderer_fillrect,
SDL_Renderer *r = js2SDL_Renderer(js,self);
if (!JS_IsUndefined(argv[1])) {
struct rgba color = js2color(js,argv[1]);
SDL_SetRenderDrawColor(r, color.r, color.g, color.b, color.a);
}
if (JS_IsArray(js,argv[0])) {
int len = js_arrlen(js,argv[0]);
rect rects[len];
for (int i = 0; i < len; i++) {
JSValue val = JS_GetPropertyUint32(js,argv[0],i);
rects[i] = js2rect(js,val);
JS_FreeValue(js,val);
}
SDL_RenderFillRects(r,rects,len);
return JS_UNDEFINED;
}
rect rect = js2rect(js,argv[0]);
rect.y *= -1;
rect.y += logical.y;
rect.y -= rect.h;
SDL_RenderFillRect(r, &rect);
)
JSC_CCALL(renderer_texture,
SDL_Renderer *renderer = js2SDL_Renderer(js,self);
SDL_Texture *tex = js2SDL_Texture(js,argv[0]);
rect dst = js2rect(js,argv[1]);
dst.y *= -1;
dst.y += logical.y;
dst.y -= dst.h;
if (!JS_IsUndefined(argv[3])) {
struct rgba color = js2color(js,argv[3]);
SDL_SetTextureColorMod(tex, color.r, color.g, color.b);
}
if (JS_IsUndefined(argv[2]))
SDL_RenderTexture(renderer,tex,NULL,&dst);
else {
rect src = js2rect(js,argv[2]);
SDL_RenderTexture(renderer,tex,&src,&dst);
}
)
JSC_CCALL(renderer_tile,
SDL_Renderer *renderer = js2SDL_Renderer(js,self);
if (!renderer) return JS_ThrowTypeError(js,"self was not a renderer");
SDL_Texture *tex = js2SDL_Texture(js,argv[0]);
if (!tex) return JS_ThrowTypeError(js,"first argument was not a texture");
rect dst = js2rect(js,argv[1]);
if (!dst.w) dst.w = tex->w;
if (!dst.h) dst.h = tex->h;
float scale = js2number(js,argv[3]);
if (!scale) scale = 1;
if (JS_IsUndefined(argv[2]))
SDL_RenderTextureTiled(renderer,tex,NULL,scale, &dst);
else {
rect src = js2rect(js,argv[2]);
SDL_RenderTextureTiled(renderer,tex,&src,scale, &dst);
}
)
JSC_CCALL(renderer_9slice,
SDL_Renderer *renderer = js2SDL_Renderer(js,self);
SDL_Texture *tex = js2SDL_Texture(js,argv[0]);
rect *dst, *src = NULL;
lrtb bounds = js2lrtb(js,argv[2]);
SDL_RenderTexture9Grid(renderer, tex, src, bounds.l, bounds.r, bounds.t, bounds.b, 0.0, dst);
)
JSC_CCALL(renderer_get_image,
SDL_Renderer *r = js2SDL_Renderer(js,self);
SDL_Surface *surf = NULL;
if (!JS_IsUndefined(argv[0])) {
rect rect = js2rect(js,argv[0]);
surf = SDL_RenderReadPixels(r,&rect);
} else
surf = SDL_RenderReadPixels(r,NULL);
if (!surf) return JS_ThrowReferenceError(js, "could not make surface from renderer");
return SDL_Surface2js(js,surf);
)
JSC_SCALL(renderer_fasttext,
SDL_Renderer *r = js2SDL_Renderer(js,self);
if (!JS_IsUndefined(argv[2])) {
struct rgba color = js2color(js,argv[2]);
SDL_SetRenderDrawColor(r, color.r, color.g, color.b, color.a);
}
HMM_Vec2 pos = js2vec2(js,argv[1]);
pos.y *= -1;
pos.y += logical.y;
SDL_RenderDebugText(r, pos.x, pos.y, str);
)
JSC_CCALL(renderer_line,
SDL_Renderer *r = js2SDL_Renderer(js,self);
if (!JS_IsUndefined(argv[1])) {
struct rgba color = js2color(js,argv[1]);
SDL_SetRenderDrawColor(r, color.r, color.g, color.b, color.a);
}
if (JS_IsArray(js,argv[0])) {
int len = js_arrlen(js,argv[0]);
HMM_Vec2 points[len];
assert(sizeof(HMM_Vec2) == sizeof(SDL_FPoint));
for (int i = 0; i < len; i++) {
JSValue val = JS_GetPropertyUint32(js,argv[0],i);
points[i] = js2vec2(js,val);
JS_FreeValue(js,val);
}
SDL_RenderLines(r,points,len);
}
)
JSC_CCALL(renderer_point,
SDL_Renderer *r = js2SDL_Renderer(js,self);
if (!JS_IsUndefined(argv[1])) {
struct rgba color = js2color(js,argv[1]);
SDL_SetRenderDrawColor(r, color.r, color.g, color.b, color.a);
}
if (JS_IsArray(js,argv[0])) {
int len = js_arrlen(js,argv[0]);
HMM_Vec2 points[len];
assert(sizeof(HMM_Vec2) ==sizeof(SDL_FPoint));
for (int i = 0; i < len; i++) {
JSValue val = JS_GetPropertyUint32(js,argv[0],i);
points[i] = js2vec2(js,val);
JS_FreeValue(js,val);
}
SDL_RenderPoints(r, points, len);
return JS_UNDEFINED;
}
HMM_Vec2 point = js2vec2(js,argv[0]);
SDL_RenderPoint(r,point.x,point.y);
)
// Function to translate a list of 2D points
void Translate2DPoints(HMM_Vec2 *points, int count, HMM_Vec3 position, HMM_Quat rotation, HMM_Vec3 scale) {
// Precompute the 2D rotation matrix from the quaternion
float xx = rotation.x * rotation.x;
float yy = rotation.y * rotation.y;
float zz = rotation.z * rotation.z;
float xy = rotation.x * rotation.y;
float zw = rotation.z * rotation.w;
// Extract 2D affine rotation and scaling
float m00 = (1.0f - 2.0f * (yy + zz)) * scale.x; // Row 1, Column 1
float m01 = (2.0f * (xy + zw)) * scale.y; // Row 1, Column 2
float m10 = (2.0f * (xy - zw)) * scale.x; // Row 2, Column 1
float m11 = (1.0f - 2.0f * (xx + zz)) * scale.y; // Row 2, Column 2
// Translation components (ignore the z position)
float tx = position.x;
float ty = position.y;
// Transform each point
for (int i = 0; i < count; ++i) {
HMM_Vec2 p = points[i];
points[i].x = m00 * p.x + m01 * p.y + tx;
points[i].y = m10 * p.x + m11 * p.y + ty;
}
}
// Should take a single struct with pos, color, uv, and indices arrays
JSC_CCALL(renderer_geometry,
SDL_Renderer *r = js2SDL_Renderer(js,self);
JSValue pos = JS_GetPropertyStr(js,argv[1], "pos");
JSValue color = JS_GetPropertyStr(js,argv[1], "color");
JSValue uv = JS_GetPropertyStr(js,argv[1], "uv");
JSValue indices = JS_GetPropertyStr(js,argv[1], "indices");
int vertices = js_getnum_str(js, argv[1], "vertices");
int count = js_getnum_str(js, argv[1], "count");
size_t pos_stride, indices_stride, uv_stride, color_stride;
void *posdata = get_gpu_buffer(js,pos, &pos_stride);
void *idxdata = get_gpu_buffer(js,indices, &indices_stride);
void *uvdata = get_gpu_buffer(js,uv, &uv_stride);
void *colordata = get_gpu_buffer(js,color,&color_stride);
SDL_Texture *tex = js2SDL_Texture(js,argv[0]);
HMM_Vec2 *trans_pos = malloc(vertices*sizeof(HMM_Vec2));
memcpy(trans_pos,posdata, sizeof(HMM_Vec2)*vertices);
for (int i = 0; i < vertices; i++) {
trans_pos[i].x -= campos.x;
trans_pos[i].y -= campos.y;
}
if (!SDL_RenderGeometryRaw(r, tex, trans_pos, pos_stride,colordata,color_stride,uvdata, uv_stride, vertices, idxdata, count, indices_stride))
ret = JS_ThrowReferenceError(js, "Error rendering geometry: %s",SDL_GetError());
free(trans_pos);
JS_FreeValue(js,pos);
JS_FreeValue(js,color);
JS_FreeValue(js,uv);
JS_FreeValue(js,indices);
)
JSC_CCALL(renderer_logical_size,
SDL_Renderer *r = js2SDL_Renderer(js,self);
HMM_Vec2 v = js2vec2(js,argv[0]);
logical = v;
SDL_SetRenderLogicalPresentation(r,v.x,v.y,SDL_LOGICAL_PRESENTATION_LETTERBOX);
)
JSC_CCALL(renderer_viewport,
SDL_Renderer *r = js2SDL_Renderer(js,self);
if (JS_IsUndefined(argv[0]))
SDL_SetRenderViewport(r,NULL);
else {
rect view = js2rect(js,argv[0]);
SDL_SetRenderViewport(r,&view);
}
)
JSC_CCALL(renderer_clip,
SDL_Renderer *r = js2SDL_Renderer(js,self);
if (JS_IsUndefined(argv[0]))
SDL_SetRenderClipRect(r,NULL);
else {
rect view = js2rect(js,argv[0]);
SDL_SetRenderClipRect(r,&view);
}
)
JSC_CCALL(renderer_scale,
SDL_Renderer *r = js2SDL_Renderer(js,self);
HMM_Vec2 v = js2vec2(js,argv[0]);
SDL_SetRenderScale(r, v.x, v.y);
)
JSC_CCALL(renderer_campos,
campos = js2vec2(js,argv[0]);
)
JSC_CCALL(renderer_vsync,
SDL_Renderer *r = js2SDL_Renderer(js,self);
SDL_SetRenderVSync(r,js2number(js,argv[0]));
)
JSC_CCALL(renderer_coords,
SDL_Renderer *r = js2SDL_Renderer(js,self);
HMM_Vec2 pos, coord;
pos = js2vec2(js,argv[0]);
SDL_RenderCoordinatesFromWindow(r,pos.x,pos.y, &coord.x, &coord.y);
return vec22js(js,coord);
)
static const JSCFunctionListEntry js_SDL_Renderer_funcs[] = {
MIST_FUNC_DEF(SDL_Renderer, draw_color, 1),
MIST_FUNC_DEF(SDL_Renderer, present, 0),
MIST_FUNC_DEF(SDL_Renderer, clear, 0),
MIST_FUNC_DEF(SDL_Renderer, rect, 2),
MIST_FUNC_DEF(SDL_Renderer, fillrect, 2),
MIST_FUNC_DEF(renderer, line, 2),
MIST_FUNC_DEF(renderer, point, 2),
MIST_FUNC_DEF(renderer, load_texture, 1),
MIST_FUNC_DEF(renderer, texture, 4),
MIST_FUNC_DEF(renderer, 9slice, 4),
MIST_FUNC_DEF(renderer, tile, 4),
MIST_FUNC_DEF(renderer, get_image, 1),
MIST_FUNC_DEF(renderer, fasttext, 2),
MIST_FUNC_DEF(renderer, geometry, 2),
MIST_FUNC_DEF(renderer, scale, 1),
MIST_FUNC_DEF(renderer, campos, 1),
MIST_FUNC_DEF(renderer,logical_size,1),
MIST_FUNC_DEF(renderer,viewport,1),
MIST_FUNC_DEF(renderer,clip,1),
MIST_FUNC_DEF(renderer,vsync,1),
MIST_FUNC_DEF(renderer, coords, 1),
};
JSC_CCALL(surface_blit,
SDL_Surface *dst = js2SDL_Surface(js,self);
rect dstrect = js2rect(js,argv[0]);
SDL_Surface *src = js2SDL_Surface(js,argv[1]);
rect srcrect = js2rect(js,argv[2]);
SDL_BlitSurfaceScaled(src, &srcrect, dst, &dstrect, SDL_SCALEMODE_LINEAR);
)
JSC_CCALL(surface_scale,
SDL_Surface *src = js2SDL_Surface(js,self);
HMM_Vec2 wh = js2vec2(js,argv[0]);
SDL_Surface *new = SDL_CreateSurface(wh.x,wh.y, SDL_PIXELFORMAT_RGBA32);
SDL_BlitSurfaceScaled(src, NULL, new, NULL, SDL_SCALEMODE_LINEAR);
ret = SDL_Surface2js(js,new);
)
static SDL_PixelFormatDetails pdetails = {
.format = SDL_PIXELFORMAT_RGBA8888, // Standard RGBA8888 format
.bits_per_pixel = 32, // 8 bits per channel, 4 channels = 32 bits
.bytes_per_pixel = 4, // 4 bytes per pixel
.padding = {0, 0}, // Unused padding
.Rmask = 0xFF000000, // Red mask
.Gmask = 0x00FF0000, // Green mask
.Bmask = 0x0000FF00, // Blue mask
.Amask = 0x000000FF, // Alpha mask
.Rbits = 8, // 8 bits for Red
.Gbits = 8, // 8 bits for Green
.Bbits = 8, // 8 bits for Blue
.Abits = 8, // 8 bits for Alpha
.Rshift = 24, // Red shift
.Gshift = 16, // Green shift
.Bshift = 8, // Blue shift
.Ashift = 0 // Alpha shift
};
JSC_CCALL(surface_fill,
SDL_Surface *src = js2SDL_Surface(js,self);
struct rgba color = js2color(js,argv[0]);
rect r = {
.x = 0,
.y = 0,
.w = src->w,
.h = src->h
};
SDL_FillSurfaceRect(src, &r, SDL_MapRGBA(&pdetails, NULL, color.r,color.g,color.b,color.a));
)
JSC_CCALL(surface_rect,
SDL_Surface *dst = js2SDL_Surface(js,self);
rect r = js2rect(js,argv[0]);
struct rgba color = js2color(js,argv[1]);
SDL_FillSurfaceRect(dst,&r,SDL_MapRGBA(&pdetails,NULL,color.r,color.g,color.b,color.a));
)
JSC_CCALL(surface_dup,
SDL_Surface *surf = js2SDL_Surface(js,self);
SDL_Surface *conv = SDL_ConvertSurface(surf, SDL_PIXELFORMAT_RGBA8888);
if (!conv)
return JS_ThrowReferenceError(js, "could not blit to dup'd surface: %s", SDL_GetError());
return SDL_Surface2js(js,conv);
)
static const JSCFunctionListEntry js_SDL_Surface_funcs[] = {
MIST_FUNC_DEF(surface, blit, 3),
MIST_FUNC_DEF(surface, scale, 1),
MIST_FUNC_DEF(surface,fill,1),
MIST_FUNC_DEF(surface,rect,2),
MIST_FUNC_DEF(surface, dup, 0),
};
JSC_CCALL(camera_frame,
SDL_ClearError();
SDL_Camera *cam = js2SDL_Camera(js,self);
if (!cam) return JS_ThrowReferenceError(js,"Self was not a camera: %s", SDL_GetError());
SDL_Surface *surf = SDL_AcquireCameraFrame(cam, NULL);
if (!surf) {
const char *msg = SDL_GetError();
if (msg[0] != 0)
return JS_ThrowReferenceError(js,"Could not get camera frame: %s", SDL_GetError());
else return JS_UNDEFINED;
}
return SDL_Surface2js(js,surf);
SDL_Surface *newsurf = SDL_CreateSurface(surf->w, surf->h, surf->format);
SDL_ReleaseCameraFrame(cam,surf);
int didit = SDL_BlitSurface(surf, NULL, newsurf, NULL);
if (!didit) {
SDL_DestroySurface(newsurf);
return JS_ThrowReferenceError(js, "Could not blit: %s", SDL_GetError());
}
return SDL_Surface2js(js,newsurf);
)
JSC_CCALL(camera_release_frame,
SDL_Camera *cam = js2SDL_Camera(js,self);
SDL_Surface *surf = js2SDL_Surface(js,argv[0]);
SDL_ReleaseCameraFrame(cam,surf);
)
static const JSCFunctionListEntry js_SDL_Camera_funcs[] =
{
MIST_FUNC_DEF(camera, frame, 0),
MIST_FUNC_DEF(camera, release_frame, 1),
};
JSC_CCALL(texture_mode,
SDL_Texture *tex = js2SDL_Texture(js,self);
SDL_SetTextureScaleMode(tex,js2number(js,argv[0]));
)
static const JSCFunctionListEntry js_SDL_Texture_funcs[] = {
MIST_FUNC_DEF(texture, mode, 1),
};
JSC_CCALL(input_mouse_lock, SDL_CaptureMouse(JS_ToBool(js,argv[0])))
JSC_CCALL(input_mouse_show,
if (JS_ToBool(js,argv[0]))
SDL_ShowCursor();
else
SDL_HideCursor();
)
static const JSCFunctionListEntry js_input_funcs[] = {
MIST_FUNC_DEF(input, mouse_show, 1),
MIST_FUNC_DEF(input, mouse_lock, 1),
};
JSC_CCALL(prosperon_guid,
char guid[33];
for (int i = 0; i < 4; i++) {
int r = rand();
for (int j = 0; j < 8; j++) {
guid[i*8+j] = "0123456789abcdef"[r%16];
r /= 16;
}
}
guid[32] = 0;
return JS_NewString(js,guid);
)
static const JSCFunctionListEntry js_prosperon_funcs[] = {
MIST_FUNC_DEF(prosperon, guid, 0),
};
JSC_CCALL(time_now,
struct timeval ct;
gettimeofday(&ct, NULL);
return number2js(js,(double)ct.tv_sec+(double)(ct.tv_usec/1000000.0));
)
JSValue js_time_computer_dst(JSContext *js, JSValue self) {
time_t t = time(NULL);
return JS_NewBool(js,localtime(&t)->tm_isdst);
}
JSValue js_time_computer_zone(JSContext *js, JSValue self) {
time_t t = time(NULL);
time_t local_t = mktime(localtime(&t));
double diff = difftime(t, local_t);
return number2js(js,diff/3600);
}
static const JSCFunctionListEntry js_time_funcs[] = {
MIST_FUNC_DEF(time, now, 0),
MIST_FUNC_DEF(time, computer_dst, 0),
MIST_FUNC_DEF(time, computer_zone, 0)
};
JSC_SCALL(console_log,
printf("%s\n", str);
)
static const JSCFunctionListEntry js_console_funcs[] = {
MIST_FUNC_DEF(console,log,1),
};
static JSValue instr_v = JS_UNDEFINED;
int iiihandle(JSRuntime *rt, void *data)
{
script_call_sym(instr_v, 0, NULL);
return 0;
}
JSC_CCALL(profile_gather,
instr_v = JS_DupValue(js, argv[1]);
JS_SetInterruptHandler(JS_GetRuntime(js), iiihandle, NULL);
)
JSC_CCALL(profile_gather_rate,
JS_SetInterruptRate(js2number(js,argv[0]));
)
JSC_CCALL(profile_gather_stop,
JS_SetInterruptHandler(JS_GetRuntime(js),NULL,NULL);
)
JSC_CCALL(profile_best_t,
char* result[50];
double seconds = SDL_GetTicksNS()/1000000000.f;
if (seconds < 1e-6)
snprintf(result, 50, "%.2f ns", seconds * 1e9);
else if (seconds < 1e-3)
snprintf(result, 50, "%.2f µs", seconds * 1e6);
else if (seconds < 1)
snprintf(result, 50, "%.2f ms", seconds * 1e3);
else
snprintf(result, 50, "%.2f s", seconds);
ret = JS_NewString(js,result);
)
JSC_CCALL(profile_now, return number2js(js, SDL_GetTicksNS()/1000000000.f))
static const JSCFunctionListEntry js_profile_funcs[] = {
MIST_FUNC_DEF(profile,now,0),
MIST_FUNC_DEF(profile,best_t, 1),
MIST_FUNC_DEF(profile,gather,2),
MIST_FUNC_DEF(profile,gather_rate,1),
MIST_FUNC_DEF(profile,gather_stop,0),
};
JSC_CCALL(debug_stack_depth, return number2js(js,js_debugger_stack_depth(js)))
JSC_CCALL(debug_build_backtrace, return js_debugger_build_backtrace(js,NULL))
JSC_CCALL(debug_closure_vars, return js_debugger_closure_variables(js,argv[0]))
JSC_CCALL(debug_local_vars, return js_debugger_local_variables(js, js2number(js,argv[0])))
JSC_CCALL(debug_fn_info, return js_debugger_fn_info(js, argv[0]));
JSC_CCALL(debug_backtrace_fns, return js_debugger_backtrace_fns(js,NULL));
JSC_CCALL(debug_dump_obj, return js_dump_value(js, argv[0]));
static const JSCFunctionListEntry js_debug_funcs[] = {
MIST_FUNC_DEF(debug, stack_depth, 0),
MIST_FUNC_DEF(debug, build_backtrace, 0),
MIST_FUNC_DEF(debug, closure_vars, 1),
MIST_FUNC_DEF(debug, local_vars, 1),
MIST_FUNC_DEF(debug,fn_info, 1),
MIST_FUNC_DEF(debug,backtrace_fns,0),
MIST_FUNC_DEF(debug, dump_obj, 1),
};
JSC_SCALL(io_rm,
if (!PHYSFS_delete(str)) ret = JS_ThrowReferenceError(js,PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
)
JSC_SCALL(io_mkdir,
if (!PHYSFS_mkdir(str)) ret = JS_ThrowReferenceError(js,PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
)
JSC_SCALL(io_exists, ret = JS_NewBool(js,PHYSFS_exists(str)); )
JSC_SCALL(io_stat,
PHYSFS_Stat stat;
if (!PHYSFS_stat(str, &stat))
return JS_ThrowReferenceError(js, PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
ret = JS_NewObject(js);
JS_SetPropertyStr(js,ret,"filesize", number2js(js,stat.filesize));
JS_SetPropertyStr(js,ret,"modtime", number2js(js,stat.modtime));
JS_SetPropertyStr(js,ret,"createtime", number2js(js,stat.createtime));
JS_SetPropertyStr(js,ret,"accesstime", number2js(js,stat.accesstime));
)
JSC_SCALL(io_slurp,
PHYSFS_File *f = PHYSFS_openRead(str);
if (!f) {
ret = JS_ThrowReferenceError(js,"physfs error when slurping %s: %s", str, PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
goto END;
}
PHYSFS_Stat stat;
PHYSFS_stat(str,&stat);
void *data = malloc(stat.filesize);
PHYSFS_readBytes(f,data,stat.filesize);
PHYSFS_close(f);
if (JS_ToBool(js,argv[1]))
ret = JS_NewStringLen(js,data, stat.filesize);
else
ret = JS_NewArrayBufferCopy(js,data,stat.filesize);
END:
)
JSC_SCALL(io_slurpwrite,
PHYSFS_File *f = PHYSFS_openWrite(str);
if (!f) {
ret = JS_ThrowReferenceError(js,PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
goto END;
}
size_t len;
unsigned char *data;
if (JS_IsString(argv[1]))
data = JS_ToCStringLen(js,&len,argv[1]);
else
data = JS_GetArrayBuffer(js,&len, argv[1]);
size_t wrote = PHYSFS_writeBytes(f,data, len);
PHYSFS_close(f);
if (wrote == -1 || wrote < len)
ret = JS_ThrowReferenceError(js,PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
END:
)
JSC_SCALL(io_mount,
if (!PHYSFS_mount(str,NULL,0)) ret = JS_ThrowReferenceError(js,PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
)
JSC_SCALL(io_unmount,
if (!PHYSFS_unmount(str)) ret = JS_ThrowReferenceError(js,PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
)
JSC_SCALL(io_writepath,
if (!PHYSFS_setWriteDir(str)) ret = JS_ThrowReferenceError(js,PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
)
struct globdata {
JSContext *js;
JSValue arr;
char **globs;
int idx;
};
int globfs_cb(struct globdata *data, char *dir, char *file)
{
int needfree = 0;
char *path;
if (dir[0] == 0) path = file;
else {
path = malloc(strlen(dir) + strlen(file) + 2);
path[0] = 0;
strcat(path,dir);
strcat(path,"/");
strcat(path,file);
needfree = 1;
}
char **glob = data->globs;
while (*glob != NULL) {
if (wildmatch(*glob, path, WM_PATHNAME | WM_PERIOD | WM_WILDSTAR) == WM_MATCH)
goto END;
*glob++;
}
if (PHYSFS_isDirectory(path)) {
PHYSFS_enumerate(path, globfs_cb, data);
goto END;
}
JS_SetPropertyUint32(data->js, data->arr, data->idx++, JS_NewString(data->js,path));
END:
if (needfree) free(path);
return 1;
}
JSC_CCALL(io_globfs,
ret = JS_NewArray(js);
struct globdata data;
data.js = js;
data.arr = ret;
data.idx = 0;
int globs_len = js_arrlen(js,argv[0]);
char *globs[globs_len+1];
for (int i = 0; i < globs_len; i++) {
JSValue g = JS_GetPropertyUint32(js,argv[0],i);
globs[i] = JS_ToCString(js,g);
JS_FreeValue(js,g);
}
globs[globs_len] = NULL;
data.globs = globs;
PHYSFS_enumerate("", globfs_cb, &data);
return data.arr;
)
JSC_CCALL(io_basedir, return JS_NewString(js,PHYSFS_getBaseDir()))
static const JSCFunctionListEntry js_io_funcs[] = {
MIST_FUNC_DEF(io, rm, 1),
MIST_FUNC_DEF(io, mkdir, 1),
MIST_FUNC_DEF(io,stat,1),
MIST_FUNC_DEF(io, globfs, 1),
MIST_FUNC_DEF(io, exists, 1),
MIST_FUNC_DEF(io, mount, 1),
MIST_FUNC_DEF(io,unmount,1),
MIST_FUNC_DEF(io,slurp,2),
MIST_FUNC_DEF(io,slurpwrite,2),
MIST_FUNC_DEF(io,writepath, 1),
MIST_FUNC_DEF(io,basedir, 0),
};
JSC_GETSET(transform, pos, vec3)
JSC_GETSET(transform, scale, vec3f)
JSC_GETSET(transform, rotation, quat)
JSC_CCALL(transform_move,
transform *t = js2transform(js,self);
transform_move(t, js2vec3(js,argv[0]));
)
JSC_CCALL(transform_lookat,
HMM_Vec3 point = js2vec3(js,argv[0]);
transform *go = js2transform(js,self);
HMM_Mat4 m = HMM_LookAt_RH(go->pos, point, vUP);
go->rotation = HMM_M4ToQ_RH(m);
go->dirty = true;
)
JSC_CCALL(transform_rotate,
HMM_Vec3 axis = js2vec3(js,argv[0]);
transform *t = js2transform(js,self);
HMM_Quat rot = HMM_QFromAxisAngle_RH(axis, js2angle(js,argv[1]));
t->rotation = HMM_MulQ(t->rotation,rot);
t->dirty = true;
)
JSC_CCALL(transform_angle,
HMM_Vec3 axis = js2vec3(js,argv[0]);
transform *t = js2transform(js,self);
if (axis.x) return angle2js(js,HMM_Q_Roll(t->rotation));
if (axis.y) return angle2js(js,HMM_Q_Pitch(t->rotation));
if (axis.z) return angle2js(js,HMM_Q_Yaw(t->rotation));
return angle2js(js,0);
)
JSC_CCALL(transform_direction,
transform *t = js2transform(js,self);
return vec32js(js, HMM_QVRot(js2vec3(js,argv[0]), t->rotation));
)
JSC_CCALL(transform_phys2d,
transform *t = js2transform(js,self);
HMM_Vec2 v = js2vec2(js,argv[0]);
float av = js2number(js,argv[1]);
float dt = js2number(js,argv[2]);
transform_move(t, (HMM_Vec3){v.x*dt,v.y*dt,0});
HMM_Quat rot = HMM_QFromAxisAngle_RH((HMM_Vec3){0,0,1}, av*dt);
t->rotation = HMM_MulQ(t->rotation, rot);
)
JSC_CCALL(transform_unit,
transform *t = js2transform(js,self);
t->pos = v3zero;
t->rotation = QUAT1;
t->scale = v3one;
)
JSC_CCALL(transform_trs,
transform *t = js2transform(js,self);
t->pos = JS_IsUndefined(argv[0]) ? v3zero : js2vec3(js,argv[0]);
t->rotation = JS_IsUndefined(argv[1]) ? QUAT1 : js2quat(js,argv[1]);
t->scale = JS_IsUndefined(argv[2]) ? v3one : js2vec3(js,argv[2]);
)
JSC_CCALL(transform_rect,
transform *t = js2transform(js,self);
rect r = js2rect(js,argv[0]);
t->pos = (HMM_Vec3){r.x,r.y,0};
t->scale = (HMM_Vec3){r.w,r.h,1};
t->rotation = QUAT1;
)
static const JSCFunctionListEntry js_transform_funcs[] = {
CGETSET_ADD(transform, pos),
CGETSET_ADD(transform, scale),
CGETSET_ADD(transform, rotation),
MIST_FUNC_DEF(transform, trs, 3),
MIST_FUNC_DEF(transform, phys2d, 3),
MIST_FUNC_DEF(transform, move, 1),
MIST_FUNC_DEF(transform, rotate, 2),
MIST_FUNC_DEF(transform, angle, 1),
MIST_FUNC_DEF(transform, lookat, 1),
MIST_FUNC_DEF(transform, direction, 1),
MIST_FUNC_DEF(transform, unit, 0),
MIST_FUNC_DEF(transform, rect, 1),
};
JSC_CCALL(datastream_time, return number2js(js,plm_get_time(js2datastream(js,self)->plm)); )
JSC_CCALL(datastream_seek, ds_seek(js2datastream(js,self), js2number(js,argv[0])))
JSC_CCALL(datastream_advance, ds_advance(js2datastream(js,self), js2number(js,argv[0])))
JSC_CCALL(datastream_duration, return number2js(js,ds_length(js2datastream(js,self))))
JSC_CCALL(datastream_framerate, return number2js(js,plm_get_framerate(js2datastream(js,self)->plm)))
JSC_GETSET_CALLBACK(datastream, callback)
static const JSCFunctionListEntry js_datastream_funcs[] = {
MIST_FUNC_DEF(datastream, time, 0),
MIST_FUNC_DEF(datastream, seek, 1),
MIST_FUNC_DEF(datastream, advance, 1),
MIST_FUNC_DEF(datastream, duration, 0),
MIST_FUNC_DEF(datastream, framerate, 0),
CGETSET_ADD(datastream, callback),
};
JSC_GETSET_CALLBACK(timer, fn)
JSC_GETSET(timer, remain, number)
static const JSCFunctionListEntry js_timer_funcs[] = {
CGETSET_ADD(timer, remain),
CGETSET_ADD(timer, fn),
};
JSC_GETSET(font, linegap, number)
JSC_GET(font, height, number)
JSC_GET(font, ascent, number)
JSC_GET(font, descent, number)
static const JSCFunctionListEntry js_font_funcs[] = {
CGETSET_ADD(font, linegap),
MIST_GET(font, height),
MIST_GET(font, ascent),
MIST_GET(font, descent)
};
const char *STRTEST = "TEST STRING";
JSC_CCALL(performance_barecall,)
JSC_CCALL(performance_unpack_num, int i = js2number(js,argv[0]))
JSC_CCALL(performance_unpack_array,
void *v = js2cpvec2arr(js,argv[0]);
arrfree(v);
)
JSC_CCALL(performance_pack_num, return number2js(js,1.0))
JSC_CCALL(performance_pack_string, return JS_NewStringLen(js, STRTEST, sizeof(*STRTEST)))
JSC_CCALL(performance_unpack_string, JS_ToCString(js, argv[0]))
JSC_CCALL(performance_call_fn_n,
for (int i = 0; i < js2number(js,argv[1]); i++)
script_call_sym(argv[0],0,NULL);
script_call_sym(argv[2],0,NULL);
)
static const JSCFunctionListEntry js_performance_funcs[] = {
MIST_FUNC_DEF(performance, barecall,0),
MIST_FUNC_DEF(performance, unpack_num, 1),
MIST_FUNC_DEF(performance, unpack_array, 1),
MIST_FUNC_DEF(performance, pack_num, 0),
MIST_FUNC_DEF(performance, pack_string, 0),
MIST_FUNC_DEF(performance, unpack_string, 1),
MIST_FUNC_DEF(performance, call_fn_n, 3)
};
JSC_CCALL(geometry_rect_intersection,
rect a = js2rect(js,argv[0]);
rect b = js2rect(js,argv[1]);
rect c;
SDL_GetRectIntersectionFloat(&a, &b, &c);
return rect2js(js,c);
)
JSC_CCALL(geometry_rect_inside,
rect inner = js2rect(js,argv[0]);
rect outer = js2rect(js,argv[1]);
return JS_NewBool(js,
inner.x >= outer.x &&
inner.x + inner.w <= outer.x + outer.w &&
inner.y >= outer.y &&
inner.y + inner.h <= outer.y + outer.h
);
)
JSC_CCALL(geometry_rect_random,
rect a = js2rect(js,argv[0]);
return vec22js(js,(HMM_Vec2){
a.x + rand_range(-0.5,0.5)*a.w,
a.y + rand_range(-0.5,0.5)*a.h
});
)
JSC_CCALL(geometry_rect_point_inside,
rect a = js2rect(js,argv[0]);
HMM_Vec2 p = js2vec2(js,argv[1]);
return JS_NewBool(js,p.x >= a.x && p.x <= a.x+a.w && p.y <= a.y+a.h && p.y >= a.y);
)
JSC_CCALL(geometry_cwh2rect,
HMM_Vec2 c = js2vec2(js,argv[0]);
HMM_Vec2 wh = js2vec2(js,argv[1]);
rect r;
r.x = c.x;
r.y = c.y;
r.w = wh.x;
r.h = wh.y;
return rect2js(js,r);
)
JSC_CCALL(geometry_rect_pos,
rect r = js2rect(js,argv[0]);
return vec22js(js,(HMM_Vec2){
.x = r.x,
.y = r.y
});
)
JSC_CCALL(geometry_rect_move,
rect r = js2rect(js,argv[0]);
HMM_Vec2 move = js2vec2(js,argv[1]);
cblas_saxpy(2, 1.0f, move.e, 1, &r, 1);
return rect2js(js,r);
)
static const JSCFunctionListEntry js_geometry_funcs[] = {
MIST_FUNC_DEF(geometry, rect_intersection, 2),
MIST_FUNC_DEF(geometry, rect_inside, 2),
MIST_FUNC_DEF(geometry, rect_random, 1),
MIST_FUNC_DEF(geometry, cwh2rect, 2),
MIST_FUNC_DEF(geometry, rect_point_inside, 2),
MIST_FUNC_DEF(geometry, rect_pos, 1),
MIST_FUNC_DEF(geometry, rect_move, 2),
};
JSValue js_os_cwd(JSContext *js, JSValue self, int argc, JSValue *argv)
{
char cwd[PATH_MAX];
#ifndef __EMSCRIPTEN__
getcwd(cwd, sizeof(cwd));
#else
cwd[0] = '.';
cwd[1] = 0;
#endif
return JS_NewString(js,cwd);
}
JSC_SCALL(os_env,
char *env = getenv(str);
if (env) ret = JS_NewString(js,env);
)
JSValue js_os_sys(JSContext *js, JSValue self, int argc, JSValue *argv)
{
#ifdef __linux__
return JS_NewString(js,"linux");
#elif defined(_WIN32) || defined(_WIN64)
return JS_NewString(js,"windows");
#elif defined(IOS)
return JS_NewString(js,"ios");
#elif defined(__APPLE__)
return JS_NewString(js,"macos");
#elif defined(__EMSCRIPTEN__)
return JS_NewString(js,"web");
#endif
return JS_UNDEFINED;
}
JSC_CCALL(os_backend,
#ifdef SOKOL_GLCORE
return JS_NewString(js,"opengl");
#elifdef SOKOL_WGPU
return JS_NewString(js,"wgpu");
#elifdef SOKOL_D3D11
return JS_NewString(js,"directx");
#elifdef SOKOL_METAL
return JS_NewString(js,"metal");
#endif
)
JSC_CCALL(os_exit, exit(js2number(js,argv[0]));)
JSC_CCALL(os_gc,
return JS_RunGC(JS_GetRuntime(js), js)
)
JSC_CCALL(os_mem_limit, JS_SetMemoryLimit(JS_GetRuntime(js), js2number(js,argv[0])))
JSC_CCALL(os_gc_threshold, JS_SetGCThreshold(JS_GetRuntime(js), js2number(js,argv[0])))
JSC_CCALL(os_max_stacksize, JS_SetMaxStackSize(JS_GetRuntime(js), js2number(js,argv[0])))
JSC_CCALL(os_rt_info, return JS_GetRTInfo(JS_GetRuntime(js),js))
static JSValue tmp2js(JSContext *js,FILE *tmp)
{
size_t size = ftell(tmp);
rewind(tmp);
char *buffer = calloc(size+1, sizeof(char));
fread(buffer, sizeof(char),size, tmp);
JSValue ret = JS_NewString(js,buffer);
free(buffer);
return ret;
}
JSC_CCALL(os_dump_atoms,
FILE *tmp = tmpfile();
quickjs_set_dumpout(tmp);
JS_PrintAtoms(JS_GetRuntime(js));
ret = tmp2js(js,tmp);
)
JSC_CCALL(os_dump_shapes,
FILE *tmp = tmpfile();
quickjs_set_dumpout(tmp);
JS_PrintShapes(JS_GetRuntime(js));
size_t size = ftell(tmp);
rewind(tmp);
char buffer[size];
fgets(buffer, sizeof(char)*size, tmp);
fclose(tmp);
ret = JS_NewString(js,buffer);
)
JSC_CCALL(os_calc_mem,
return number2js(js,JS_MyValueSize(JS_GetRuntime(js), argv[0]));
)
#define JSOBJ_ADD_FIELD(OBJ, STRUCT, FIELD, TYPE) \
JS_SetPropertyStr(js, OBJ, #FIELD, TYPE##2js(js,STRUCT.FIELD));\
#define JSJMEMRET(FIELD) JSOBJ_ADD_FIELD(ret, jsmem, FIELD, number)
JSC_CCALL(os_memstate,
JSMemoryUsage jsmem;
JS_FillMemoryState(JS_GetRuntime(js), &jsmem);
ret = JS_NewObject(js);
JSJMEMRET(malloc_size)
JSJMEMRET(malloc_limit)
)
JSC_CCALL(os_mallinfo,
ret = JS_UNDEFINED;
/*struct mallinfo jsmem = mallinfo();
ret = JS_NewObject(js);
JSJMEMRET(arena);
JSJMEMRET(ordblks);
JSJMEMRET(smblks);
JSJMEMRET(hblks);
JSJMEMRET(hblkhd);
JSJMEMRET(usmblks);
JSJMEMRET(uordblks);
JSJMEMRET(fordblks);
JSJMEMRET(keepcost);*/
)
JSC_CCALL(os_rusage,
ret = JS_NewObject(js);
#ifndef _WIN32
struct rusage jsmem;
getrusage(RUSAGE_SELF, &jsmem);
JSJMEMRET(ru_maxrss);
JSJMEMRET(ru_ixrss);
JSJMEMRET(ru_idrss);
JSJMEMRET(ru_isrss);
JSJMEMRET(ru_minflt);
JSJMEMRET(ru_majflt);
JSJMEMRET(ru_nswap);
JSJMEMRET(ru_inblock);
JSJMEMRET(ru_oublock);
JSJMEMRET(ru_msgsnd);
JSJMEMRET(ru_msgrcv);
JSJMEMRET(ru_nsignals);
JSJMEMRET(ru_nvcsw);
JSJMEMRET(ru_nivcsw);
#endif
)
JSC_CCALL(os_mem,
JSMemoryUsage jsmem;
JS_ComputeMemoryUsage(JS_GetRuntime(js), &jsmem);
ret = JS_NewObject(js);
JSJMEMRET(malloc_size)
JSJMEMRET(malloc_limit)
JSJMEMRET(memory_used_size)
JSJMEMRET(memory_used_count)
JSJMEMRET(atom_count)
JSJMEMRET(atom_size)
JSJMEMRET(str_count)
JSJMEMRET(str_size)
JSJMEMRET(obj_count)
JSJMEMRET(prop_count)
JSJMEMRET(prop_size)
JSJMEMRET(shape_count)
JSJMEMRET(shape_size)
JSJMEMRET(js_func_count)
JSJMEMRET(js_func_size)
JSJMEMRET(js_func_code_size)
JSJMEMRET(js_func_pc2line_count)
JSJMEMRET(js_func_pc2line_size)
JSJMEMRET(c_func_count)
JSJMEMRET(array_count)
JSJMEMRET(fast_array_count)
JSJMEMRET(fast_array_elements)
JSJMEMRET(binary_object_count)
JSJMEMRET(binary_object_size)
)
JSC_CCALL(os_dump_mem,
FILE *tmp = tmpfile();
JSMemoryUsage mem = {0};
JS_DumpMemoryUsage(tmp, &mem, JS_GetRuntime(js));
ret = tmp2js(js,tmp);
)
JSC_CCALL(os_value_id,
return number2js(js,(intptr_t)JS_VALUE_GET_PTR(argv[0]));
)
static double gc_t = 0;
static double gc_mem = 0;
static double gc_startmem = 0;
void script_report_gc_time(double t, double startmem, double mem)
{
gc_t = t;
gc_mem = mem;
gc_startmem = startmem;
}
static FILE *cycles;
JSC_CCALL(os_check_cycles,
if (ftell(cycles) == 0) return JS_UNDEFINED;
cycles = tmpfile();
quickjs_set_cycleout(cycles);
ret = tmp2js(js,cycles);
)
JSC_CCALL(os_check_gc,
if (gc_t == 0) return JS_UNDEFINED;
JSValue gc = JS_NewObject(js);
JS_SetPropertyStr(js, gc, "time", number2js(js,gc_t));
JS_SetPropertyStr(js, gc, "mem", number2js(js,gc_mem));
JS_SetPropertyStr(js, gc, "startmem", number2js(js,gc_startmem));
gc_t = 0;
gc_mem = 0;
gc_startmem = 0;
return gc;
)
JSC_SSCALL(os_eval, ret = script_eval(str, str2))
JSC_CCALL(os_make_timer, return timer2js(js,timer_make(js,argv[0])))
JSC_CCALL(os_update_timers, timer_update(js, js2number(js,argv[0])))
JSC_CCALL(os_make_texture,
size_t len;
void *raw = JS_GetArrayBuffer(js, &len, argv[0]);
if (!raw) return JS_ThrowReferenceError(js, "could not load texture with array buffer");
int n, width, height;
void *data = stbi_load_from_memory(raw, len, &width, &height, &n, 0);
if (data == NULL)
return JS_ThrowReferenceError(js, "no known image type from pixel data");
int FMT = 0;
if (n == 4)
FMT = SDL_PIXELFORMAT_RGBA32;
else if (n == 3)
FMT = SDL_PIXELFORMAT_RGB24;
else {
free(data);
return JS_ThrowReferenceError(js, "unknown pixel format. got %d channels", n);
}
SDL_Surface *surf = SDL_CreateSurfaceFrom(width,height,FMT, data, width*n);
if (!surf) {
free(data);
return JS_ThrowReferenceError(js, "Error creating surface from data: %s",SDL_GetError());
}
ret = SDL_Surface2js(js,surf);
)
JSC_CCALL(os_make_gif,
size_t rawlen;
void *raw = JS_GetArrayBuffer(js, &rawlen, argv[0]);
if (!raw) return JS_ThrowReferenceError(js, "could not load gif from supplied array buffer");
int n;
int frames;
int *delays;
int width;
int height;
void *pixels = stbi_load_gif_from_memory(raw, rawlen, &delays, &width, &height, &frames, &n, 4);
JSValue gif = JS_NewObject(js);
JSValue delay_arr = JS_NewArray(js);
for (int i = 0; i < frames; i++) {
JSValue frame = JS_NewObject(js);
JS_SetPropertyStr(js, frame, "time", number2js(js,(float)delays[i]/1000.0));
SDL_Surface *framesurf = SDL_CreateSurfaceFrom(width,height,SDL_PIXELFORMAT_RGBA32,pixels+(width*height*4*i), width*4);
JS_SetPropertyStr(js, frame, "surface", SDL_Surface2js(js,framesurf));
JS_SetPropertyUint32(js, delay_arr, i, frame);
}
JS_SetPropertyStr(js, gif, "frames", delay_arr);
free(delays);
ret = gif;
)
JSValue aseframe2js(JSContext *js, ase_frame_t aframe)
{
JSValue frame = JS_NewObject(js);
SDL_Surface *surf = SDL_CreateSurfaceFrom(aframe.ase->w, aframe.ase->h, SDL_PIXELFORMAT_RGBA32, aframe.pixels, aframe.ase->w*4);
JS_SetPropertyStr(js, frame, "surface", SDL_Surface2js(js,surf));
JS_SetPropertyStr(js, frame, "rect", rect2js(js,(rect){.x=0,.y=0,.w=1,.h=1}));
JS_SetPropertyStr(js, frame, "time", number2js(js,(float)aframe.duration_milliseconds/1000.0));
return frame;
}
JSC_CCALL(os_make_aseprite,
size_t rawlen;
void *raw = JS_GetArrayBuffer(js,&rawlen,argv[0]);
if (!raw) return JS_ThrowReferenceError(js, "could not load aseprite from supplied array buffer");
ase_t *ase = cute_aseprite_load_from_memory(raw, rawlen, NULL);
int w = ase->w;
int h = ase->h;
int pixels = w*h;
if (ase->tag_count == 0) {
// we're dealing with a single frame image, or single animation
if (ase->frame_count == 1) {
JSValue obj = aseframe2js(js,ase->frames[0]);
cute_aseprite_free(ase);
return obj;
}
}
JSValue obj = JS_NewObject(js);
for (int t = 0; t < ase->tag_count; t++) {
ase_tag_t tag = ase->tags[t];
JSValue anim = JS_NewObject(js);
JS_SetPropertyStr(js, anim, "repeat", number2js(js,tag.repeat));
switch(tag.loop_animation_direction) {
case ASE_ANIMATION_DIRECTION_FORWARDS:
JS_SetPropertyStr(js, anim, "loop", JS_NewString(js,"forward"));
break;
case ASE_ANIMATION_DIRECTION_BACKWORDS:
JS_SetPropertyStr(js, anim, "loop", JS_NewString(js,"backward"));
break;
case ASE_ANIMATION_DIRECTION_PINGPONG:
JS_SetPropertyStr(js, anim, "loop", JS_NewString(js,"pingpong"));
break;
}
int _frame = 0;
JSValue frames = JS_NewArray(js);
for (int f = tag.from_frame; f <= tag.to_frame; f++) {
JSValue frame = aseframe2js(js,ase->frames[f]);
JS_SetPropertyUint32(js, frames, _frame, frame);
_frame++;
}
JS_SetPropertyStr(js, anim, "frames", frames);
JS_SetPropertyStr(js, obj, tag.name, anim);
}
ret = obj;
cute_aseprite_free(ase);
)
JSC_CCALL(os_make_surface,
HMM_Vec2 wh = js2vec2(js,argv[0]);
SDL_Surface *surface = SDL_CreateSurface(wh.x, wh.y, SDL_PIXELFORMAT_RGBA32);
ret = SDL_Surface2js(js, surface);
)
JSC_CCALL(os_make_font,
size_t len;
void *data = JS_GetArrayBuffer(js,&len,argv[0]);
if (!data) return JS_ThrowReferenceError(js, "could not get array buffer data");
font *f = MakeFont(data, len, js2number(js,argv[1]));
if (!f) return JS_ThrowReferenceError(js, "could not create font");
ret = font2js(js,f);
JS_SetPropertyStr(js, ret, "surface", SDL_Surface2js(js,f->surface));
)
JSC_CCALL(os_make_transform, return transform2js(js,make_transform()))
JSC_SCALL(os_system, return number2js(js,system(str)); )
JSC_SCALL(os_gltf_buffer,
int buffer_idx = js2number(js,argv[1]);
int type = js2number(js,argv[2]);
cgltf_options options = {0};
cgltf_data *data = NULL;
cgltf_result result = cgltf_parse_file(&options, str, &data);
result = cgltf_load_buffers(&options, data, str);
SDL_GPUBuffer *b = SDL_CreateGPUBuffer(NULL,NULL);
// *b = accessor2buffer(&data->accessors[buffer_idx], type);
cgltf_free(data);
// ret = sg_buffer2js(js,b);
)
JSC_SCALL(os_gltf_skin,
cgltf_options options = {0};
cgltf_data *data = NULL;
cgltf_parse_file(&options,str,&data);
cgltf_load_buffers(&options,data,str);
if (data->skins_count <= 0) {
ret = (JS_UNDEFINED);
goto CLEANUP;
}
ret = skin2js(js,make_gltf_skin(data->skins+0, data));
CLEANUP:
cgltf_free(data);
)
JSC_CCALL(os_make_color_buffer,
int count = js2number(js,argv[1]);
HMM_Vec4 color = js2vec4(js,argv[0]);
HMM_Vec4 *buffer = malloc(sizeof(HMM_Vec4) * count);
for (int i = 0; i < count; i++)
memcpy(buffer+i, &color, sizeof(HMM_Vec4));
ret = make_gpu_buffer(js,buffer,sizeof(HMM_Vec4)*count,JS_TYPED_ARRAY_FLOAT32,4,0);
)
JSC_CCALL(os_make_line_prim,
JSValue prim = JS_NewObject(js);
HMM_Vec2 *v = js2cpvec2arr(js,argv[0]);
parsl_context *par_ctx = parsl_create_context((parsl_config){
.thickness = js2number(js,argv[1]),
.flags= PARSL_FLAG_ANNOTATIONS,
.u_mode = js2number(js,argv[2])
});
uint16_t spine_lens[] = {arrlen(v)};
parsl_mesh *m = parsl_mesh_from_lines(par_ctx, (parsl_spine_list){
.num_vertices = arrlen(v),
.num_spines = 1,
.vertices = v,
.spine_lengths = spine_lens,
.closed = JS_ToBool(js,argv[3])
});
JS_SetPropertyStr(js, prim, "pos", make_gpu_buffer(js,m->positions,sizeof(*m->positions)*m->num_vertices, JS_TYPED_ARRAY_FLOAT32, 2,1));
JS_SetPropertyStr(js, prim, "indices", make_gpu_buffer(js,m->triangle_indices,sizeof(*m->triangle_indices)*m->num_triangles*3, JS_TYPED_ARRAY_UINT32, 1,1));
float uv[m->num_vertices*2];
for (int i = 0; i < m->num_vertices; i++) {
uv[i*2] = m->annotations[i].u_along_curve;
uv[i*2+1] = m->annotations[i].v_across_curve;
}
JS_SetPropertyStr(js, prim, "uv", make_gpu_buffer(js, uv, sizeof(uv), JS_TYPED_ARRAY_FLOAT32,2,1));
JS_SetPropertyStr(js,prim,"vertices", number2js(js,m->num_vertices));
JS_SetPropertyStr(js,prim,"count", number2js(js,m->num_triangles*3));
parsl_destroy_context(par_ctx);
return prim;
)
JSValue parmesh2js(JSContext *js,par_shapes_mesh *m)
{
/* JSValue obj = JS_NewObject(js);
sg_buffer *pos = malloc(sizeof(*pos));
*pos = float_buffer(m->points, 3*m->npoints);
JS_SetPropertyStr(js, obj, "pos", sg_buffer2js(js,pos));
if (m->tcoords) {
sg_buffer *uv = malloc(sizeof(*uv));
*uv = texcoord_floats(m->tcoords, 2*m->npoints);
JS_SetPropertyStr(js, obj, "uv", sg_buffer2js(js,uv));
}
if (m->normals) {
sg_buffer *norm = malloc(sizeof(*norm));
*norm = normal_floats(m->normals, 3*m->npoints);
JS_SetPropertyStr(js, obj, "norm", sg_buffer2js(js,norm));
}
sg_buffer *index = malloc(sizeof(*index));
*index = sg_make_buffer(&(sg_buffer_desc){
.data = {
.ptr = m->triangles,
.size = sizeof(*m->triangles)*3*m->ntriangles
},
.type = SG_BUFFERTYPE_INDEXBUFFER
});
JS_SetPropertyStr(js, obj, "index", sg_buffer2js(js,index));
JS_SetPropertyStr(js, obj, "count", number2js(js,3*m->ntriangles));
par_shapes_free_mesh(m);
return obj;
*/
}
JSC_CCALL(os_make_cylinder,
return parmesh2js(js,par_shapes_create_cylinder(js2number(js,argv[0]), js2number(js,argv[1])));
)
JSC_CCALL(os_make_cone,
return parmesh2js(js,par_shapes_create_cone(js2number(js,argv[0]), js2number(js,argv[1])));
)
JSC_CCALL(os_make_disk,
return parmesh2js(js,par_shapes_create_parametric_disk(js2number(js,argv[0]), js2number(js,argv[1])));
)
JSC_CCALL(os_make_torus,
return parmesh2js(js,par_shapes_create_torus(js2number(js,argv[0]), js2number(js,argv[1]), js2number(js,argv[2])));
)
JSC_CCALL(os_make_sphere,
return parmesh2js(js,par_shapes_create_parametric_sphere(js2number(js,argv[0]), js2number(js,argv[1])));
)
JSC_CCALL(os_make_klein_bottle,
return parmesh2js(js,par_shapes_create_klein_bottle(js2number(js,argv[0]), js2number(js,argv[1])));
)
JSC_CCALL(os_make_trefoil_knot,
return parmesh2js(js,par_shapes_create_trefoil_knot(js2number(js,argv[0]), js2number(js,argv[1]), js2number(js,argv[2])));
)
JSC_CCALL(os_make_hemisphere,
return parmesh2js(js,par_shapes_create_hemisphere(js2number(js,argv[0]), js2number(js,argv[1])));
)
JSC_CCALL(os_make_plane,
return parmesh2js(js,par_shapes_create_plane(js2number(js,argv[0]), js2number(js,argv[1])));
)
static void render_frame(plm_t *mpeg, plm_frame_t *frame, datastream *ds) {
if (JS_IsUndefined(ds->callback)) return;
uint8_t *rgb = malloc(frame->height*frame->width*4);
memset(rgb,255,frame->height*frame->width*4);
plm_frame_to_rgba(frame, rgb, frame->width*4);
SDL_Surface *surf = SDL_CreateSurfaceFrom(frame->width,frame->height, SDL_PIXELFORMAT_RGBA32, rgb, frame->width*4);
JSValue s[1];
s[0] = SDL_Surface2js(ds->js,surf);
JSValue cb = JS_DupValue(ds->js,ds->callback);
JSValue ret = JS_Call(ds->js, cb, JS_UNDEFINED, 1, s);
JS_FreeValue(ds->js,ret);
JS_FreeValue(ds->js,cb);
free(rgb);
}
JSC_CCALL(os_make_video,
size_t len;
void *data = JS_GetArrayBuffer(js,&len,argv[0]);
datastream *ds = ds_openvideo(data, len);
if (!ds) return JS_ThrowReferenceError(js, "Video file was not valid.");
ds->js = js;
ds->callback = JS_UNDEFINED;
plm_set_video_decode_callback(ds->plm, render_frame, ds);
return datastream2js(js,ds);
)
JSC_CCALL(os_skin_calculate,
skin *sk = js2skin(js,argv[0]);
skin_calculate(sk);
)
JSC_CCALL(os_rectpack,
int width = js2number(js,argv[0]);
int height = js2number(js,argv[1]);
int num = js_arrlen(js,argv[2]);
stbrp_context ctx[1];
stbrp_rect rects[num];
for (int i = 0; i < num; i++) {
HMM_Vec2 wh = js2vec2(js,js_getpropertyuint32(js, argv[2], i));
rects[i].w = wh.x;
rects[i].h = wh.y;
rects[i].id = i;
}
stbrp_node nodes[width];
stbrp_init_target(ctx, width, height, nodes, width);
int packed = stbrp_pack_rects(ctx, rects, num);
if (!packed) {
return JS_UNDEFINED;
}
ret = JS_NewArray(js);
for (int i = 0; i < num; i++) {
HMM_Vec2 pos;
pos.x = rects[i].x;
pos.y = rects[i].y;
JS_SetPropertyUint32(js, ret, i, vec22js(js,pos));
}
)
JSC_CCALL(os_perlin,
HMM_Vec3 coord = js2vec3(js,argv[0]);
HMM_Vec3 wrap = js2vec3(js,argv[2]);
return number2js(js,stb_perlin_noise3_seed(coord.x, coord.y, coord.z, wrap.x, wrap.y, wrap.z, js2number(js,argv[1])));
)
JSC_CCALL(os_ridge,
HMM_Vec3 c = js2vec3(js,argv[0]);
return number2js(js,stb_perlin_ridge_noise3(c.x, c.y, c.z, js2number(js,argv[1]), js2number(js,argv[2]), js2number(js,argv[3]), js2number(js,argv[4])));
)
JSC_CCALL(os_fbm,
HMM_Vec3 c = js2vec3(js,argv[0]);
return number2js(js,stb_perlin_fbm_noise3(c.x, c.y, c.z, js2number(js,argv[1]), js2number(js,argv[2]), js2number(js,argv[3])));
)
JSC_CCALL(os_turbulence,
HMM_Vec3 c = js2vec3(js,argv[0]);
return number2js(js,stb_perlin_turbulence_noise3(c.x, c.y, c.z, js2number(js,argv[1]), js2number(js,argv[2]), js2number(js,argv[3])));
)
JSC_SCALL(os_kill,
int sig = 0;
if (!strcmp(str, "SIGABRT")) sig = SIGABRT;
else if (!strcmp(str, "SIGFPE")) sig = SIGFPE;
else if (!strcmp(str, "SIGILL")) sig = SIGILL;
else if (!strcmp(str, "SIGINT")) sig = SIGINT;
else if (!strcmp(str, "SIGSEGV")) sig = SIGSEGV;
else if (!strcmp(str, "SIGTERM")) sig = SIGTERM;
if (!sig) return JS_ThrowReferenceError(js, "string %s is not a valid signal", str);
raise(sig);
return JS_UNDEFINED;
)
JSC_CCALL(os_make_sprite_mesh,
JSValue sprites = argv[0];
JSValue old = argv[1];
size_t quads = js_arrlen(js,argv[0]);
size_t verts = quads*4;
size_t count = quads*6;
HMM_Vec2 *posdata = malloc(sizeof(*posdata)*verts);
HMM_Vec2 *uvdata = malloc(sizeof(*uvdata)*verts);
HMM_Vec4 *colordata = malloc(sizeof(*colordata)*verts);
for (int i = 0; i < quads; i++) {
JSValue sub = JS_GetPropertyUint32(js,sprites,i);
JSValue jsdst = JS_GetProperty(js,sub,dst_atom);
JSValue jssrc = JS_GetProperty(js,sub,src_atom);
JSValue jscolor = JS_GetProperty(js,sub,color_atom);
HMM_Vec4 color;
rect dst = js2rect(js,jsdst);
rect src;
if (JS_IsUndefined(jssrc))
src = (rect){.x = 0, .y = 0, .w = 1, .h = 1};
else
src = js2rect(js,jssrc);
if (JS_IsUndefined(jscolor))
color = (HMM_Vec4){1,1,1,1};
else
color = js2vec4(js,jscolor);
// Calculate the base index for the current quad
size_t base = i * 4;
// Define the four corners of the destination rectangle
posdata[base + 0] = (HMM_Vec2){ dst.x, dst.y + dst.h };
posdata[base + 1] = (HMM_Vec2){ dst.x + dst.w, dst.y + dst.h };
posdata[base + 2] = (HMM_Vec2){ dst.x, dst.y };
posdata[base + 3] = (HMM_Vec2){ dst.x + dst.w, dst.y };
// Define the UV coordinates based on the source rectangle
uvdata[base + 0] = (HMM_Vec2){ src.x, src.y + src.h };
uvdata[base + 1] = (HMM_Vec2){ src.x + src.w, src.y + src.h };
uvdata[base + 2] = (HMM_Vec2){ src.x, src.y };
uvdata[base + 3] = (HMM_Vec2){ src.x + src.w, src.y };
cblas_scopy(4, color.e, 1, &(colordata[base+0].x),1);
cblas_scopy(4, color.e, 1, &(colordata[base+1].x),1);
cblas_scopy(4, color.e, 1, &(colordata[base+2].x),1);
cblas_scopy(4, color.e, 1, &(colordata[base+3].x),1);
/* colordata[base + 0] = color;
colordata[base + 1] = color;
colordata[base + 2] = color;
colordata[base + 3] = color;
*/
JS_FreeValue(js,sub);
JS_FreeValue(js,jscolor);
JS_FreeValue(js,jsdst);
JS_FreeValue(js,jssrc);
}
ret = JS_NewObject(js);
JS_SetProperty(js, ret, pos_atom, make_gpu_buffer(js, posdata, sizeof(*posdata) * verts, JS_TYPED_ARRAY_FLOAT32, 2, 0));
JS_SetProperty(js, ret, uv_atom, make_gpu_buffer(js, uvdata, sizeof(*uvdata) * verts, JS_TYPED_ARRAY_FLOAT32, 2, 0));
JS_SetProperty(js, ret, color_atom, make_gpu_buffer(js, colordata, sizeof(*colordata) * verts, JS_TYPED_ARRAY_FLOAT32, 2, 0));
JS_SetProperty(js, ret, indices_atom, make_quad_indices_buffer(js, quads));
JS_SetProperty(js, ret, vertices_atom, number2js(js, verts));
JS_SetProperty(js, ret, count_atom, number2js(js, count));
)
bool detectImageInWebcam(SDL_Surface *a, SDL_Surface *b, double t);
JSC_CCALL(os_match_img,
SDL_Surface *img1 = js2SDL_Surface(js,argv[0]);
SDL_Surface *img2 = js2SDL_Surface(js,argv[1]);
double threshold = js2number(js,argv[2]);
return JS_NewBool(js, detectImageInWebcam(img1,img2,threshold));
)
static const JSCFunctionListEntry js_os_funcs[] = {
MIST_FUNC_DEF(os, turbulence, 4),
MIST_FUNC_DEF(os, fbm, 4),
MIST_FUNC_DEF(os, make_color_buffer, 2),
MIST_FUNC_DEF(os, backend, 0),
MIST_FUNC_DEF(os, ridge, 5),
MIST_FUNC_DEF(os, perlin, 3),
MIST_FUNC_DEF(os, rectpack, 3),
MIST_FUNC_DEF(os, cwd, 0),
MIST_FUNC_DEF(os, rusage, 0),
MIST_FUNC_DEF(os, mallinfo, 0),
MIST_FUNC_DEF(os, env, 1),
MIST_FUNC_DEF(os, sys, 0),
MIST_FUNC_DEF(os, system, 1),
MIST_FUNC_DEF(os, exit, 1),
MIST_FUNC_DEF(os, gc, 0),
MIST_FUNC_DEF(os, eval, 2),
MIST_FUNC_DEF(os, make_texture, 1),
MIST_FUNC_DEF(os, make_gif, 1),
MIST_FUNC_DEF(os, make_aseprite, 1),
MIST_FUNC_DEF(os, make_surface, 1),
MIST_FUNC_DEF(os, make_font, 2),
MIST_FUNC_DEF(os, make_transform, 0),
MIST_FUNC_DEF(os, make_line_prim, 4),
MIST_FUNC_DEF(os, make_cylinder, 2),
MIST_FUNC_DEF(os, make_cone, 2),
MIST_FUNC_DEF(os, make_disk, 2),
MIST_FUNC_DEF(os, make_torus, 3),
MIST_FUNC_DEF(os, make_sphere, 2),
MIST_FUNC_DEF(os, make_klein_bottle, 2),
MIST_FUNC_DEF(os, make_trefoil_knot, 3),
MIST_FUNC_DEF(os, make_hemisphere, 2),
MIST_FUNC_DEF(os, make_plane, 2),
MIST_FUNC_DEF(os, make_video, 1),
MIST_FUNC_DEF(os, make_timer, 1),
MIST_FUNC_DEF(os, make_sprite_mesh, 2),
MIST_FUNC_DEF(os, make_text_buffer, 6),
MIST_FUNC_DEF(os, update_timers, 1),
MIST_FUNC_DEF(os, mem, 1),
MIST_FUNC_DEF(os, mem_limit, 1),
MIST_FUNC_DEF(os, gc_threshold, 1),
MIST_FUNC_DEF(os, max_stacksize, 1),
MIST_FUNC_DEF(os, rt_info, 0),
MIST_FUNC_DEF(os, dump_mem, 0),
MIST_FUNC_DEF(os, dump_shapes, 0),
MIST_FUNC_DEF(os, dump_atoms,0),
MIST_FUNC_DEF(os, calc_mem, 1),
MIST_FUNC_DEF(os, check_gc, 0),
MIST_FUNC_DEF(os, check_cycles, 0),
MIST_FUNC_DEF(os, memstate, 0),
MIST_FUNC_DEF(os, value_id, 1),
MIST_FUNC_DEF(os, gltf_buffer, 3),
MIST_FUNC_DEF(os, gltf_skin, 1),
MIST_FUNC_DEF(os, skin_calculate, 1),
MIST_FUNC_DEF(os, kill, 1),
MIST_FUNC_DEF(os, match_img, 3),
};
#define JSSTATIC(NAME, PARENT) \
js_##NAME = JS_NewObject(js); \
JS_SetPropertyFunctionList(js, js_##NAME, js_##NAME##_funcs, countof(js_##NAME##_funcs)); \
JS_SetPrototype(js, js_##NAME, PARENT); \
JSValue js_layout_use(JSContext *js);
JSValue js_miniz_use(JSContext *js);
JSValue js_soloud_use(JSContext *js);
JSValue js_chipmunk2d_use(JSContext *js);
#ifdef TRACY_ENABLE
JSValue js_tracy_use(JSContext *js);
#endif
#ifndef NEDITOR
//JSValue js_imgui(JSContext *js);
JSValue js_dmon_use(JSContext *js);
#endif
static void signal_handler(int sig) {
const char *str = NULL;
switch(sig) {
case SIGABRT:
str = "SIGABRT";
break;
case SIGFPE:
str = "SIGFPE";
break;
case SIGILL:
str = "SIGILL";
break;
case SIGINT:
str = "SIGINT";
break;
case SIGSEGV:
str = "SIGSEGV";
break;
case SIGTERM:
str = "SIGTERM";
break;
}
if (!str) return;
script_evalf("prosperon.%s?.();", str);
}
static void exit_handler()
{
script_evalf("prosperon.exit?.();");
script_stop();
}
void ffi_load(JSContext *js) {
cycles = tmpfile();
quickjs_set_cycleout(cycles);
JSValue globalThis = JS_GetGlobalObject(js);
QJSCLASSPREP_FUNCS(SDL_Window)
QJSCLASSPREP_FUNCS(SDL_Surface)
QJSCLASSPREP_FUNCS(SDL_Texture)
QJSCLASSPREP_FUNCS(SDL_Renderer)
QJSCLASSPREP_FUNCS(SDL_Camera)
QJSGLOBALCLASS(os);
QJSCLASSPREP_FUNCS(transform);
// QJSCLASSPREP_FUNCS(warp_gravity);
// QJSCLASSPREP_FUNCS(warp_damp);
QJSCLASSPREP_FUNCS(font);
QJSCLASSPREP_FUNCS(datastream);
QJSCLASSPREP_FUNCS(timer);
QJSGLOBALCLASS(input);
QJSGLOBALCLASS(io);
QJSGLOBALCLASS(prosperon);
QJSGLOBALCLASS(time);
QJSGLOBALCLASS(console);
QJSGLOBALCLASS(profile);
QJSGLOBALCLASS(debug);
QJSGLOBALCLASS(game);
QJSGLOBALCLASS(render);
QJSGLOBALCLASS(vector);
QJSGLOBALCLASS(spline);
QJSGLOBALCLASS(performance);
QJSGLOBALCLASS(geometry);
JS_SetPropertyStr(js, prosperon, "version", JS_NewString(js,"ver"));
JS_SetPropertyStr(js, prosperon, "revision", JS_NewString(js,"com"));
JS_SetPropertyStr(js, prosperon, "date", JS_NewString(js,"date"));
JSValue array_proto = js_getpropertystr(js,globalThis, "Array");
array_proto = js_getpropertystr(js,array_proto, "prototype");
JS_SetPropertyFunctionList(js, array_proto, js_array_funcs, countof(js_array_funcs));
JS_SetPropertyStr(js, globalThis, "layout", js_layout_use(js));
JS_SetPropertyStr(js, globalThis, "miniz", js_miniz_use(js));
JS_SetPropertyStr(js, globalThis, "soloud", js_soloud_use(js));
JS_SetPropertyStr(js, globalThis, "chipmunk2d", js_chipmunk2d_use(js));
#ifdef TRACY_ENABLE
JS_SetPropertyStr(js, globalThis, "tracy", js_tracy_use(js));
#endif
signal(SIGINT, signal_handler);
signal(SIGTERM, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGABRT, signal_handler);
atexit(exit_handler);
#ifndef NEDITOR
JS_SetPropertyStr(js, globalThis, "dmon", js_dmon_use(js));
// JS_SetPropertyStr(js, globalThis, "imgui", js_imgui(js));
#endif
x_atom = JS_NewAtom(js,"x");
y_atom = JS_NewAtom(js,"y");
width_atom = JS_NewAtom(js,"width");
height_atom = JS_NewAtom(js,"height");
anchor_x_atom = JS_NewAtom(js, "anchor_x");
anchor_y_atom = JS_NewAtom(js,"anchor_y");
src_atom = JS_NewAtom(js,"src");
pos_atom = JS_NewAtom(js, "pos");
uv_atom = JS_NewAtom(js, "uv");
color_atom = JS_NewAtom(js, "color");
indices_atom = JS_NewAtom(js, "indices");
vertices_atom = JS_NewAtom(js, "vertices");
dst_atom = JS_NewAtom(js, "dst");
count_atom = JS_NewAtom(js, "count");
JS_FreeValue(js,globalThis);
}