Files
cell/source/engine/yugine.c
2022-08-12 19:03:56 +00:00

52 lines
920 B
C
Executable File

#include "render.h"
#include "camera.h"
#include "window.h"
#include "engine.h"
#include "input.h"
#include "openglrender.h"
int physOn = 0;
double renderlag = 0;
double physlag = 0;
double updatelag = 0;
double renderMS = 1/60.f;
double physMS = 1/120.f;
double updateMS = 1/60.f;
int main(int argc, char **args) {
engine_init();
window_set_icon("icon.png");
script_dofile("game.rb");
openglInit();
renderMS = 0.033;
double lastTick;
while (!quit) {
double elapsed;
elapsed = glfwGetTime() - lastTick;
lastTick = glfwGetTime();
renderlag += elapsed;
physlag += elapsed;
if (renderlag >= renderMS) {
renderlag -= renderMS;
window_renderall();
}
input_poll(updateMS - elapsed < 0 ? 0 : updateMS - elapsed);
window_all_handle_events();
script_update(updateMS);
}
}