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cell/shaders/reflection/model.frag.json

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{
"entryPoints" : [
{
"name" : "main",
"mode" : "frag"
}
],
"inputs" : [
{
"type" : "vec2",
"name" : "in.var.TEXCOORD0",
"location" : 0
},
{
"type" : "vec3",
"name" : "in.var.COLOR1",
"location" : 3
}
],
"outputs" : [
{
"type" : "vec4",
"name" : "out.var.SV_TARGET",
"location" : 0
}
],
"separate_images" : [
{
"type" : "texture2D",
"name" : "diffuse",
"set" : 2,
"binding" : 0
}
],
"separate_samplers" : [
{
"type" : "sampler",
"name" : "smp",
"set" : 2,
"binding" : 0
}
]
}