Files
cell/source/cell.c
2025-12-18 18:43:23 -06:00

313 lines
7.4 KiB
C

#ifdef _WIN32
#include <windows.h>
#endif
#define WOTA_IMPLEMENTATION
#include "wota.h"
#define STB_DS_IMPLEMENTATION
#include "stb_ds.h"
#include "cell.h"
#include "cell_internal.h"
#define ENGINE "internal/engine.cm"
#define CELL_SHOP_DIR ".cell"
#define CELL_CORE_DIR "packages/core"
#include <signal.h>
#include <unistd.h>
#include <sys/stat.h>
cell_rt *root_cell = NULL;
static char *core_path = NULL;
// Get the home directory
static const char* get_home_dir(void) {
const char *home = getenv("HOME");
if (!home) {
home = getenv("USERPROFILE"); // Windows fallback
}
return home;
}
// Find and verify the cell shop at ~/.cell
int find_cell_shop(void)
{
const char *home = get_home_dir();
if (!home) {
printf("ERROR: Could not determine home directory. Set HOME environment variable.\n");
return 0;
}
// Build path to ~/.cell/core
size_t path_len = strlen(home) + strlen("/" CELL_SHOP_DIR "/" CELL_CORE_DIR) + 1;
core_path = malloc(path_len);
if (!core_path) {
printf("ERROR: Could not allocate memory for core path\n");
return 0;
}
snprintf(core_path, path_len, "%s/" CELL_SHOP_DIR "/" CELL_CORE_DIR, home);
// Check if the core directory exists
struct stat st;
if (stat(core_path, &st) != 0 || !S_ISDIR(st.st_mode)) {
printf("ERROR: Cell shop not found at %s/" CELL_SHOP_DIR "\n", home);
printf("Run 'cell install' to set up the cell environment.\n");
free(core_path);
core_path = NULL;
return 0;
}
return 1;
}
// Load a file from the core directory
static char* load_core_file(const char *filename, size_t *out_size) {
if (!core_path) return NULL;
size_t path_len = strlen(core_path) + 1 + strlen(filename) + 1;
char *full_path = malloc(path_len);
if (!full_path) return NULL;
snprintf(full_path, path_len, "%s/%s", core_path, filename);
FILE *fh = fopen(full_path, "rb");
free(full_path);
if (!fh) return NULL;
fseek(fh, 0, SEEK_END);
long file_size = ftell(fh);
fseek(fh, 0, SEEK_SET);
char *data = malloc(file_size + 1);
if (!data) {
fclose(fh);
return NULL;
}
if (fread(data, 1, file_size, fh) != (size_t)file_size) {
free(data);
fclose(fh);
return NULL;
}
fclose(fh);
data[file_size] = 0;
if (out_size) *out_size = file_size;
return data;
}
// Get the core path for use by scripts
const char* cell_get_core_path(void) {
return core_path;
}
void actor_disrupt(cell_rt *crt)
{
crt->disrupt = 1;
if (crt->state != ACTOR_RUNNING)
actor_free(crt);
}
JSValue js_os_use(JSContext *js);
JSValue js_math_use(JSContext *js);
void script_startup(cell_rt *prt)
{
JSRuntime *rt;
rt = JS_NewRuntime();
JSContext *js = JS_NewContextRaw(rt);
JS_SetInterruptHandler(rt, actor_interrupt_cb, prt);
JS_AddIntrinsicBaseObjects(js);
JS_AddIntrinsicEval(js);
JS_AddIntrinsicRegExp(js);
JS_AddIntrinsicJSON(js);
JS_AddIntrinsicMapSet(js);
JS_SetContextOpaque(js, prt);
prt->context = js;
cell_rt *crt = JS_GetContextOpaque(js);
JS_FreeValue(js, js_blob_use(js));
JSValue globalThis = JS_GetGlobalObject(js);
JSValue cell = JS_NewObject(js);
JS_SetPropertyStr(js,globalThis,"cell", cell);
JSValue hidden_fn = JS_NewObject(js);
JS_SetPropertyStr(js, cell, "hidden", hidden_fn);
JS_SetPropertyStr(js, hidden_fn, "os", js_os_use(js));
const char actorsym_script[] = "Symbol('actordata');";
JSValue actorsym = JS_Eval(js, actorsym_script, sizeof(actorsym_script)-1, "internal", 0);
JS_SetPropertyStr(js, hidden_fn, "actorsym", actorsym);
crt->actor_sym = JS_ValueToAtom(js, actorsym);
if (crt->init_wota) {
JS_SetPropertyStr(js, hidden_fn, "init", wota2value(js, crt->init_wota));
// init wota can now be freed
free(crt->init_wota);
crt->init_wota = NULL;
}
// Store the core path for scripts to use
JSValue js_cell = JS_GetPropertyStr(js, globalThis, "cell");
JSValue hidden = JS_GetPropertyStr(js, js_cell, "hidden");
if (core_path) {
JS_SetPropertyStr(js, hidden, "core_path", JS_NewString(js, core_path));
}
JS_FreeValue(js, hidden);
JS_FreeValue(js, js_cell);
JS_FreeValue(js, globalThis);
// Load engine.cm from the core directory
size_t engine_size;
char *data = load_core_file(ENGINE, &engine_size);
if (!data) {
printf("ERROR: Could not load %s from %s!\n", ENGINE, core_path);
return;
}
crt->state = ACTOR_RUNNING;
JSValue v = JS_Eval(js, data, engine_size, ENGINE, 0);
free(data);
uncaught_exception(js, v);
crt->state = ACTOR_IDLE;
set_actor_state(crt);
}
static void signal_handler(int sig)
{
const char *str = NULL;
#ifndef TARGET_PLAYDATE
switch (sig) {
case SIGABRT: str = "SIGABRT"; break;
case SIGFPE: str = "SIGFPE"; break;
case SIGILL: str = "SIGILL"; break;
case SIGINT: str = "SIGINT"; break;
case SIGSEGV: str = "SIGSEGV"; break;
case SIGTERM: str = "SIGTERM"; break;
}
#endif
if (!str) return;
exit_handler();
}
int cell_init(int argc, char **argv)
{
int script_start = 1;
/* Find the cell shop at ~/.cell */
int found = find_cell_shop();
if (!found) {
return 1;
}
/* Create the initial actor from the command line */
int actor_argc = argc - script_start;
char **actor_argv = argv + script_start;
WotaBuffer startwota;
wota_buffer_init(&startwota, 5);
wota_write_record(&startwota, 2);
wota_write_text(&startwota, "program");
wota_write_text(&startwota, actor_argv[0]);
wota_write_text(&startwota, "arg");
wota_write_array(&startwota, actor_argc - 1);
for (int i = 1; i < actor_argc; i++)
wota_write_text(&startwota, actor_argv[i]);
/* Initialize synchronization primitives */
actor_initialize();
root_cell = create_actor(startwota.data);
#ifndef TARGET_PLAYDATE
signal(SIGINT, signal_handler);
signal(SIGTERM, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGABRT, signal_handler);
#endif
actor_loop();
return 0;
}
int JS_ArrayLength(JSContext *js, JSValue a)
{
JSValue length = JS_GetPropertyStr(js, a, "length");
int len;
JS_ToInt32(js,&len,length);
JS_FreeValue(js,length);
return len;
}
int js2bool(JSContext *js, JSValue v) { return JS_ToBool(js,v); }
JSValue bool2js(JSContext *js, int b) { return JS_NewBool(js,b); }
JSValue number2js(JSContext *js, double g) { return JS_NewFloat64(js,g); }
double js2number(JSContext *js, JSValue v) {
double g;
JS_ToFloat64(js, &g, v);
if (isnan(g)) g = 0;
return g;
}
uint64_t cell_random_fit() {
uint64_t buf;
randombytes((uint8_t *)&buf, sizeof(buf));
return buf >> 11;
}
double cell_random() {
uint64_t buf = cell_random_fit();
return (double)buf / 9007199254740992.0;
}
int uncaught_exception(JSContext *js, JSValue v)
{
cell_rt *rt = JS_GetContextOpaque(js);
if (!JS_HasException(js)) {
JS_FreeValue(js,v);
return 1;
}
JSValue exp = JS_GetException(js);
if (JS_IsNull(rt->on_exception)) {
const char *str = JS_ToCString(js, exp);
if (str) {
printf("Uncaught exception: %s\n", str);
JS_FreeCString(js, str);
}
JSValue stack = JS_GetPropertyStr(js, exp, "stack");
if (!JS_IsNull(stack)) {
const char *stack_str = JS_ToCString(js, stack);
if (stack_str) {
printf("Stack trace:\n%s\n", stack_str);
JS_FreeCString(js, stack_str);
}
}
JS_FreeValue(js, stack);
} else {
JSValue ret = JS_Call(js, rt->on_exception, JS_NULL, 1, &exp);
JS_FreeValue(js, ret);
}
JS_FreeValue(js, exp);
JS_FreeValue(js, v);
return 0;
}