---
title: "Prosperon Manual"
type: "docs"
---

Welcome to the Prosperon documentation. This manual covers everything from getting started to the full API reference.

## Getting Started

- [Quickstart](/docs/quickstart/) — Modules, programs, and actor primitives
- [Tutorial](/docs/tutorial/) — Build your first game step by step

## Concepts

- [Rendering](/docs/rendering/) — The data-driven rendering model
- [Graphics](/docs/graphics/) — Sprites, text, shapes, tilemaps, particles
- [Compositor](/docs/ops/) — Planes, effects, and presentation modes
- [Entities](/docs/entities/) — The script + overrides entity model
- [Input](/docs/input/) — Actions, players, and control stacks
- [Resources](/docs/resources/) — Asset loading, discovery, and caching
- [About Prosperon](/docs/prosperon/) — Architecture and design goals

## API Reference

- [API Index](/docs/api/) — All modules, primitives, and types

Browse the full reference in the sidebar.
