# Prosperon

Prosperon is a game programming environment. It's a descriptive language for making a game, which can have many engines as its backend; it ships with its own.

It is primarily 2D focused; think of it like a 2d S&Box. Its aim is to make it easy to make a 2d game that works anywhere.

Key to it is how you use and define sprites.

Prosperon games are written in cell. Cell and prosperon are designed for simple AI usage. An AI can add elements to the game directly, it can code it, etc; cell and prosperon both are designed to have many small files with simple dependencies, which allow LLMs to utilize them easily.