remove undefined; only use null now
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@@ -375,10 +375,10 @@ $_.clock = function(fn) {
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$_.clock[cell.DOC] = "takes a function input value that will eventually be called with the current time in number form."
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var underlings = new Set() // this is more like "all actors that are notified when we die"
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var overling = undefined
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var root = undefined
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var overling = null
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var root = null
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var receive_fn = undefined
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var receive_fn = null
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var greeters = {} // Router functions for when messages are received for a specific actor
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globalThis.is_actor = function is_actor(actor) {
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@@ -426,8 +426,8 @@ $_.connection[cell.DOC] = "The connection function takes a callback function, an
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var peers = {}
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var id_address = {}
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var peer_queue = new Map()
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var portal = undefined
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var portal_fn = undefined
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var portal = null
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var portal_fn = null
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$_.portal = function(fn, port) {
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if (portal) throw new Error(`Already started a portal listening on ${portal.port}`)
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@@ -649,7 +649,7 @@ globalThis.send = function send(actor, message, reply) {
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replies[id] = reply
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$_.delay(_ => {
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if (replies[id]) {
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replies[id](undefined, "timeout")
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replies[id](null, "timeout")
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delete replies[id]
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}
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}, REPLYTIMEOUT)
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