rm push/pop
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@@ -47,8 +47,8 @@ function add_bunny(x, y) {
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anchor_x: 0.5, anchor_y: 0.5,
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plane: 'game'
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})
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push(bunnies, bunny)
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push(bunny_sprites, s)
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bunnies[] = bunny
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bunny_sprites[] = s
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}
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// Initial bunnies
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