#ifndef QJS_SDL_GPU_H #define QJS_SDL_GPU_H #include "cell.h" #include "sprite.h" // Forward declarations for sprite sorting functions int sort_sprite(const sprite *a, const sprite *b); int sort_sprite_backtofront(const sprite *a, const sprite *b); int sort_sprite_fronttoback(const sprite *a, const sprite *b); int sort_sprite_texture(const sprite *a, const sprite *b); JSValue js_sdl_gpu_use(JSContext *js); #endif