--- title: "Prosperon Manual" type: "docs" --- Welcome to the Prosperon documentation. This manual covers everything from getting started to the full API reference. ## Getting Started - [Quickstart](/docs/quickstart/) — Modules, programs, and actor primitives - [Tutorial](/docs/tutorial/) — Build your first game step by step ## Concepts - [Rendering](/docs/rendering/) — The data-driven rendering model - [Graphics](/docs/graphics/) — Sprites, text, shapes, tilemaps, particles - [Compositor](/docs/ops/) — Planes, effects, and presentation modes - [Entities](/docs/entities/) — The script + overrides entity model - [Input](/docs/input/) — Actions, players, and control stacks - [Resources](/docs/resources/) — Asset loading, discovery, and caching - [About Prosperon](/docs/prosperon/) — Architecture and design goals ## API Reference - [API Index](/docs/api/) — All modules, primitives, and types Browse the full reference in the sidebar.