// This tests forceful killing of an underling that may even be in the middle of a turn $_.start(e => { log.console(`got message from hanger: ${e.type}`) if (e.type == 'greet') $_.delay(_ => { log.console(`sending stop message to hanger`) $_.stop(e.actor) }, 1) if (e.type == 'disrupt') { log.console(`underling successfully killed.`) $_.stop() } }, 'hang')