Files
prosperon/sprite.h
2025-11-26 12:52:56 -06:00

26 lines
502 B
C

#ifndef SPRITE_H
#define SPRITE_H
#include "HandmadeMath.h"
#include "cell.h"
struct sprite{
HMM_Vec2 pos; // x,y coordinates of the sprite
HMM_Vec2 center;
HMM_Vec2 skew;
HMM_Vec2 scale;
float rotation;
HMM_Mat2 affine;
JSValue image; // the JS image
int layer; // layer this sprite draws onto
HMM_Vec4 color; // color in 0-1f
};
typedef struct sprite sprite;
sprite *make_sprite(void);
void sprite_free(JSRuntime *rt, sprite *sprite);
void sprite_apply(sprite *sprite);
#endif