Files
prosperon/transform.c
2026-01-24 09:56:07 -06:00

406 lines
11 KiB
C

#include "cell.h"
#include "prosperon.h"
#include "stb_ds.h"
#include <string.h>
#include <stdio.h>
#include "HandmadeMath.h"
#define VEC2_FMT "[%g,%g]"
#define VEC2_MEMS(s) (s).x, (s).y
#define TR_FMT "(pos) " HMMFMT_VEC3 " scale " HMMFMT_VEC3
#define TR_PRINT(tr) HMMPRINT_VEC3(tr->pos), HMMPRINT_VEC3(tr->scale)
typedef struct transform {
HMM_Vec3 pos;
HMM_Vec3 scale;
HMM_Quat rotation;
HMM_Mat4 cache;
HMM_Mat4 gcache;
int dirty;
struct transform *parent;
struct transform **children;
JSValue self;
JSValue jsparent;
JSValue *jschildren;
JSValue change_hook;
} transform;
static transform **dirties;
static transform model = {
.pos = {0,0,0},
.scale = {1,1,1},
.rotation = {0,0,0,1},
.cache = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1},
.gcache = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1},
.dirty = 0,
};
transform *make_transform()
{
transform *t = malloc(sizeof(transform));
*t = model;
t->jsparent = JS_NULL;
t->change_hook = JS_NULL;
return t;
}
void transform_free(JSRuntime *rt, transform *t) {
// JS_FreeValueRT(rt,t->self);
JS_FreeValueRT(rt,t->change_hook);
JS_FreeValueRT(rt,t->jsparent);
for (int i = 0; i < arrlen(t->jschildren); i++)
JS_FreeValueRT(rt,t->jschildren[i]);
arrfree(t->jschildren);
arrfree(t->children);
free(t);
for (int i = arrlen(dirties)-1; i >= 0; i--)
if (dirties[i] == t) arrdelswap(dirties, i);
}
void transform_clean(JSContext *js, transform *t)
{
if (!t->dirty) return;
t->dirty = 0;
t->cache = HMM_M4TRS(t->pos,t->rotation,t->scale);
if (t->parent)
t->gcache = HMM_MulM4(t->parent->gcache, t->cache);
else
t->gcache = t->cache;
for (int i = 0; i < arrlen(t->children); i++) {
t->children[i]->dirty = 1;
transform_clean(js, t->children[i]);
}
if (!JS_IsNull(t->change_hook)) {
JSValue ret = JS_Call(js, t->change_hook, JS_DupValue(js,t->self), 0, NULL);
JS_FreeValue(js,ret);
}
}
void clean_all(JSContext *js)
{
for (int i = 0; i < arrlen(dirties); i++)
transform_clean(js, dirties[i]);
arrsetlen(dirties,0);
}
void transform_apply(transform *t)
{
t->dirty = 1;
arrput(dirties,t);
}
void transform_move(transform *t, HMM_Vec3 v)
{
t->pos = HMM_AddV3(t->pos, v);
transform_apply(t);
}
HMM_Vec3 transform_direction(transform *t, HMM_Vec3 dir)
{
return HMM_QVRot(dir, t->rotation);
}
HMM_Vec3 trans_forward(const transform *const trans) { return HMM_QVRot(vFWD, trans->rotation); }
HMM_Vec3 trans_back(const transform *trans) { return HMM_QVRot(vBKWD, trans->rotation); }
HMM_Vec3 trans_up(const transform *trans) { return HMM_QVRot(vUP, trans->rotation); }
HMM_Vec3 trans_down(const transform *trans) { return HMM_QVRot(vDOWN, trans->rotation); }
HMM_Vec3 trans_right(const transform *trans) { return HMM_QVRot(vRIGHT, trans->rotation); }
HMM_Vec3 trans_left(const transform *trans) { return HMM_QVRot(vLEFT, trans->rotation); }
HMM_Vec2 mat_t_pos(HMM_Mat3 m, HMM_Vec2 pos) { return HMM_MulM3V3(m, (HMM_Vec3){pos.x, pos.y, 1}).xy; }
HMM_Vec2 mat_t_dir(HMM_Mat3 m, HMM_Vec2 dir)
{
m.Columns[2] = (HMM_Vec3){0,0,1};
return HMM_MulM3V3(m, (HMM_Vec3){dir.x, dir.y, 1}).XY;
}
HMM_Vec2 mat_up(HMM_Mat3 m) { return HMM_NormV2(m.Columns[1].XY); }
HMM_Vec2 mat_right(HMM_Mat3 m) { return HMM_NormV2(m.Columns[0].XY); }
float vec_angle(HMM_Vec2 a, HMM_Vec2 b) { return acos(HMM_DotV2(a,b)/(HMM_LenV2(a)*HMM_LenV2(b))); }
float vec_dirangle(HMM_Vec2 a, HMM_Vec2 b) { return atan2(b.x, b.y) - atan2(a.x, a.y); }
HMM_Vec3 mat3_t_pos(HMM_Mat4 m, HMM_Vec3 pos) { return HMM_MulM4V4(m, (HMM_Vec4){pos.X, pos.Y, pos.Z, 1}).XYZ; }
HMM_Vec3 mat3_t_dir(HMM_Mat4 m, HMM_Vec3 dir)
{
m.Columns[3] = (HMM_Vec4){0,0,0,1};
return mat3_t_pos(m, dir);
}
HMM_Mat4 transform2mat(transform *t)
{
return t->cache;
}
HMM_Mat3 transform2mat3(transform *t)
{
return HMM_M3TRS(t->pos.xy, t->rotation.x, t->scale.xy);
}
HMM_Mat4 transform2mat4_global(transform *t)
{
return t->gcache;
}
rect transform2rect(transform *t)
{
HMM_Mat4 m = t->gcache;
rect r = {0};
r.x = m.Columns[3].x;
r.y = m.Columns[3].y;
r.w = m.Columns[0].x;
r.h = m.Columns[1].y;
return r;
}
HMM_Quat angle2rotation(float angle)
{
return HMM_QFromAxisAngle_RH(vBKWD, angle);
}
transform mat2transform(HMM_Mat4 m)
{
transform t;
t.pos = m.Columns[3].xyz;
for (int i = 0; i < 2; i++)
t.scale.Elements[i] = HMM_LenV3(m.Columns[i].xyz);
// for (int i = 0; i < 2; i++)
// m.Columns[i].xyz = HMM_MulV3(m.Columns[i].xyz, t.scale.Elements[i]);
t.rotation = HMM_M4ToQ_RH(m);
return t;
}
// Transform class definitions
JSClassID js_transform_id;
static void js_transform_mark(JSRuntime *rt, JSValueConst val, JS_MarkFunc *mark_func) {
transform *t = JS_GetOpaque(val, js_transform_id);
if (!t) return;
// Mark the JSValue references stored in your struct
JS_MarkValue(rt, t->change_hook, mark_func);
JS_MarkValue(rt, t->jsparent, mark_func);
// Mark the array elements
for (int i = 0; i < arrlen(t->jschildren); i++)
JS_MarkValue(rt, t->jschildren[i], mark_func);
}
QJSCLASSMARK_EXTERN(transform,)
static JSValue js_transform_get_change_hook(JSContext *js, JSValueConst self)
{
transform *t = js2transform(js,self);
return JS_DupValue(js,t->change_hook);
}
static JSValue js_transform_set_change_hook(JSContext *js, JSValueConst self, JSValue v)
{
transform *t = js2transform(js,self);
if (!JS_IsNull(v) && !JS_IsFunction(js,v)) return JS_ThrowReferenceError(js, "Hook must be a function.");
JS_FreeValue(js,t->change_hook);
t->change_hook = JS_DupValue(js,v);
return JS_NULL;
}
static JSValue js_transform_get_parent(JSContext *js, JSValueConst self)
{
transform *t = js2transform(js,self);
if (t->parent) return JS_DupValue(js,t->jsparent);
return JS_NULL;
}
static JSValue js_transform_set_parent(JSContext *js, JSValueConst self, JSValue v)
{
transform *p = js2transform(js,v);
if (!JS_IsNull(v) && !p)
return JS_ThrowReferenceError(js,"Parent must be another transform.");
transform *t = js2transform(js,self);
if (t == p)
return JS_ThrowReferenceError(js, "A transform cannot be its own parent.");
if (t->parent) {
transform *cur_parent = t->parent;
JS_FreeValue(js,t->jsparent);
t->jsparent = JS_NULL;
for (int i = 0; i < arrlen(cur_parent->children); i++) {
if (cur_parent->children[i] == t) {
arrdelswap(cur_parent->children,i);
break;
}
}
for (int i = 0; i < arrlen(cur_parent->jschildren); i++) {
if (JS_SameValue(js,cur_parent->jschildren[i],self)) {
JS_FreeValue(js,cur_parent->jschildren[i]);
arrdelswap(cur_parent->jschildren,i);
break;
}
}
}
t->parent = p;
t->jsparent = JS_DupValue(js,v);
if (p) {
arrput(p->children, t);
JSValue child = JS_DupValue(js,self);
arrput(p->jschildren,child);
}
transform_apply(t);
return JS_NULL;
}
// TRANSFORM ACTION FUNCTIONS
JSC_CCALL(transform_move,
transform *t = js2transform(js,self);
transform_move(t, js2vec3(js,argv[0]));
)
JSC_CCALL(transform_lookat,
HMM_Vec3 point = js2vec3(js,argv[0]);
transform *go = js2transform(js,self);
HMM_Mat4 m = HMM_LookAt_RH(go->pos, point, vUP);
go->rotation = HMM_M4ToQ_RH(m);
transform_apply(go);
)
JSC_CCALL(transform_rotate,
HMM_Vec3 axis = js2vec3(js,argv[0]);
transform *t = js2transform(js,self);
HMM_Quat rot = HMM_QFromAxisAngle_RH(axis, js2angle(js,argv[1]));
t->rotation = HMM_MulQ(t->rotation,rot);
transform_apply(t);
)
JSC_CCALL(transform_angle,
HMM_Vec3 axis = js2vec3(js,argv[0]);
transform *t = js2transform(js,self);
if (axis.x) return angle2js(js,HMM_Q_Roll(t->rotation));
if (axis.y) return angle2js(js,HMM_Q_Pitch(t->rotation));
if (axis.z) return angle2js(js,HMM_Q_Yaw(t->rotation));
return angle2js(js,0);
)
JSC_CCALL(transform_direction,
transform *t = js2transform(js,self);
return vec32js(js, HMM_QVRot(js2vec3(js,argv[0]), t->rotation));
)
JSC_CCALL(transform_phys2d,
transform *t = js2transform(js,self);
HMM_Vec2 v = js2vec2(js,argv[0]);
float av = js2number(js,argv[1]);
float dt = js2number(js,argv[2]);
transform_move(t, (HMM_Vec3){v.x*dt,v.y*dt,0});
HMM_Quat rot = HMM_QFromAxisAngle_RH((HMM_Vec3){0,0,1}, av*dt);
t->rotation = HMM_MulQ(t->rotation, rot);
transform_apply(t);
)
JSC_CCALL(transform_unit,
transform *t = js2transform(js,self);
t->pos = v3zero;
t->rotation = QUAT1;
t->scale = v3one;
transform_apply(t);
)
JSC_CCALL(transform_trs,
transform *t = js2transform(js,self);
t->pos = JS_IsNull(argv[0]) ? v3zero : js2vec3(js,argv[0]);
t->rotation = JS_IsNull(argv[1]) ? QUAT1 : js2quat(js,argv[1]);
t->scale = JS_IsNull(argv[2]) ? v3one : js2vec3(js,argv[2]);
transform_apply(t);
)
JSC_CCALL(transform_rect,
transform *t = js2transform(js,self);
rect r = js2rect(js,argv[0]);
t->pos = (HMM_Vec3){r.x,r.y,0};
t->scale = (HMM_Vec3){r.w,r.h,1};
t->rotation = QUAT1;
transform_apply(t);
)
JSC_CCALL(transform_array,
transform *t = js2transform(js,self);
HMM_Mat4 m= transform2mat(t);
ret = JS_NewArray(js);
for (int i = 0; i < 16; i++)
JS_SetPropertyUint32(js,ret,i, number2js(js,m.em[i]));
)
JSC_CCALL(transform_torect,
transform *t = js2transform(js,self);
return rect2js(js,transform2rect(t));
)
JSC_CCALL(transform_children,
transform *t = js2transform(js,self);
ret = JS_NewArray(js);
for (int i = 0; i < arrlen(t->jschildren); i++)
JS_SetPropertyUint32(js,ret,i,JS_DupValue(js,t->jschildren[i]));
)
static const JSCFunctionListEntry js_transform_funcs[] = {
// CGETSET_ADD(transform, pos),
// CGETSET_ADD(transform, scale),
// CGETSET_ADD(transform, rotation),
// CGETSET_ADD(transform, parent),
// CGETSET_ADD(transform, change_hook),
MIST_FUNC_DEF(transform, trs, 3),
MIST_FUNC_DEF(transform, phys2d, 3),
MIST_FUNC_DEF(transform, move, 1),
MIST_FUNC_DEF(transform, rotate, 2),
MIST_FUNC_DEF(transform, angle, 1),
MIST_FUNC_DEF(transform, lookat, 1),
MIST_FUNC_DEF(transform, direction, 1),
MIST_FUNC_DEF(transform, unit, 0),
MIST_FUNC_DEF(transform, rect, 1),
MIST_FUNC_DEF(transform, array, 0),
MIST_FUNC_DEF(transform, torect, 0),
MIST_FUNC_DEF(transform, children, 0),
};
// Constructor function for transform
static JSValue js_transform_constructor(JSContext *js, JSValueConst new_target, int argc, JSValueConst *argv) {
transform *t = make_transform();
if (!t) return JS_ThrowOutOfMemory(js);
JSValue ret = transform2js(js, t);
t->self = ret;
return ret;
}
JSC_CCALL(transform_clean,
clean_all(js);
)
static const JSCFunctionListEntry js_transform_ctor_funcs[] = {
MIST_FUNC_DEF(transform, clean, 0),
};
CELL_USE_INIT(
QJSCLASSPREP_FUNCS(transform);
JSValue ctor = JS_NewCFunction2(js, js_transform_constructor, "transform", 0, JS_CFUNC_generic, 0);
JS_SetPropertyFunctionList(js, ctor, js_transform_ctor_funcs, countof(js_transform_ctor_funcs));
return ctor;
)