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prosperon/clay.cm
2025-12-19 16:42:40 -06:00

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// Layout code
// Contain is for how it will treat its children. If they should be laid out as a row, or column, or in a flex style, etc.
// TODO: needs to remove __proto__
var layout = use('layout')
var geometry = use('geometry')
var draw = use('draw2d')
var graphics = use('graphics')
var prosperon = use('prosperon')
var CHILDREN = 'children'
var PARENT = 'parent'
function normalizeSpacing(spacing) {
if (typeof spacing == 'number') {
return {l: spacing, r: spacing, t: spacing, b: spacing}
} else if (isa(spacing, array)) {
if (spacing.length == 2) {
return {l: spacing[0], r: spacing[0], t: spacing[1], b: spacing[1]}
} else if (spacing.length == 4) {
return {l: spacing[0], r: spacing[1], t: spacing[2], b: spacing[3]}
}
} else if (typeof spacing == 'object') {
return {l: spacing.l || 0, r: spacing.r || 0, t: spacing.t || 0, b: spacing.b || 0}
} else {
return {l:0, r:0, t:0, b:0}
}
}
var lay_ctx = layout.make_context();
var clay_base = {
font: null,
background_image: null,
slice: 0,
font: 'smalle.16',
font_size: null,
color: {r:1,g:1,b:1,a:1},
spacing:0,
padding:0,
margin:0,
offset:{x:0, y:0},
size:null,
background_color: null,
clipped: false,
text_break: 'word',
text_align: 'left',
max_size: null, // {width: null, height: null}
};
var root_item;
var root_config;
var tree_root;
var clay = {}
clay.CHILDREN = CHILDREN
clay.PARENT = PARENT
var focused_textbox = null
clay.behave = layout.behave;
clay.contain = layout.contain;
clay.draw = function draw(fn, size = [prosperon.camera.width, prosperon.camera.height])
{
lay_ctx.reset();
var root = lay_ctx.item();
// Accept both array and object formats
if (isa(size, array)) {
size = {width: size[0], height: size[1]};
}
lay_ctx.set_size(root,size);
lay_ctx.set_contain(root,layout.contain.row);
root_item = root;
root_config = object(clay_base);
tree_root = {
id: root,
config: root_config,
};
tree_root[CHILDREN] = [];
tree_root[PARENT] = null;
fn()
lay_ctx.run();
// Adjust bounding boxes for padding - traverse tree instead of array
function adjust_bounding_boxes(node) {
node.content = lay_ctx.get_rect(node.id);
node.boundingbox = object(node.content);
var padding = normalizeSpacing(node.config.padding || 0);
node.boundingbox.x -= padding.l;
node.boundingbox.y -= padding.t;
node.boundingbox.width += padding.l + padding.r;
node.boundingbox.height += padding.t + padding.b;
node.marginbox = object(node.content);
var margin = normalizeSpacing(node.config.margin || 0);
node.marginbox.x -= margin.l;
node.marginbox.y -= margin.t;
node.marginbox.width += margin.l+margin.r;
node.marginbox.height += margin.t+margin.b;
// Apply max_size clamping post-layout
if (node.config.max_size) {
if (node.config.max_size.width != null) {
// Clamp the layout rect size
var rect = lay_ctx.get_rect(node.id);
rect.width = number.min(rect.width, node.config.max_size.width);
// Also clamp bounding box
node.content.width = number.min(node.content.width, node.config.max_size.width);
node.boundingbox.width = number.min(node.boundingbox.width, node.config.max_size.width + padding.l + padding.r);
node.marginbox.width = number.min(node.marginbox.width, node.config.max_size.width + padding.l + padding.r + margin.l + margin.r);
}
if (node.config.max_size.height != null) {
// Clamp the layout rect size
var rect = lay_ctx.get_rect(node.id);
rect.height = number.min(rect.height, node.config.max_size.height);
// Also clamp bounding box
node.content.height = number.min(node.content.height, node.config.max_size.height);
node.boundingbox.height = number.min(node.boundingbox.height, node.config.max_size.height + padding.t + padding.b);
node.marginbox.height = number.min(node.marginbox.height, node.config.max_size.height + padding.t + padding.b + margin.t + margin.b);
}
}
node.content.y *= -1;
node.content.y += size.height;
node.boundingbox.y *= -1;
node.boundingbox.y += size.height;
node.content.anchor_y = 1;
node.boundingbox.anchor_y = 1;
// Recursively adjust children
if (node[CHILDREN]) {
for (var child of node[CHILDREN]) {
adjust_bounding_boxes(child);
}
}
}
adjust_bounding_boxes(tree_root);
return tree_root;
}
function create_view_fn(base_config)
{
var base = meme(clay_base, base_config)
return function view(config = {}, fn) {
config.__proto__ = base;
var item = add_item(config);
var prev_item = root_item;
var prev_config = root_config;
var prev_tree_root = tree_root;
root_item = item;
root_config = config;
root_config._childIndex = 0; // Initialize child index
// Find the tree node for this item and set it as current tree_root
if (prev_tree_root[CHILDREN] && prev_tree_root[CHILDREN].length > 0) {
tree_root = prev_tree_root[CHILDREN][prev_tree_root[CHILDREN].length - 1];
} else {
// If no children yet, this shouldn't happen, but handle gracefully
tree_root = prev_tree_root;
}
fn?.();
root_item = prev_item;
root_config = prev_config;
tree_root = prev_tree_root;
}
}
clay.vstack = create_view_fn({
contain: layout.contain.column | layout.contain.start,
});
clay.hstack = create_view_fn({
contain: layout.contain.row | layout.contain.start,
});
clay.spacer = create_view_fn({
behave: layout.behave.hfill | layout.behave.vfill
});
clay.frame = create_view_fn({});
function image_size(img)
{
return [img.width * (img.rect?.width || 1), img.height * (img.rect?.height || 1)];
}
function add_item(config)
{
// Normalize the child's margin
var margin = normalizeSpacing(config.margin || 0);
var padding = normalizeSpacing(config.padding || 0);
var childGap = root_config.child_gap || 0;
// Adjust for child_gap
root_config._childIndex ??= 0
if (root_config._childIndex > 0) {
var parentContain = root_config.contain || 0;
var directionMask = layout.contain.row | layout.contain.column;
var direction = parentContain & directionMask;
var isVStack = direction == layout.contain.column;
var isHStack = direction == layout.contain.row;
if (isVStack) {
margin.t += childGap;
} else if (isHStack) {
margin.l += childGap;
}
}
var use_config = meme(config);
use_config.margin = {
t: margin.t+padding.t,
b: margin.b+padding.b,
r:margin.r+padding.r,
l:margin.l+padding.l
};
var item = lay_ctx.item();
lay_ctx.set_margins(item, use_config.margin);
use_config.size ??= {width:0, height:0}
// Convert array to object if needed
if (isa(use_config.size, array)) {
use_config.size = {width: use_config.size[0], height: use_config.size[1]};
}
// Apply max_size constraint - only clamp computed size, don't set explicit size pre-layout
if (use_config.max_size) {
// max_size should not force explicit sizing pre-layout - let children compute natural size,
// then clamp the container after layout. For now, just ensure we don't set size to max_size.
}
lay_ctx.set_size(item,use_config.size);
lay_ctx.set_contain(item,use_config.contain);
lay_ctx.set_behave(item,use_config.behave);
var tree_node = {
id: item,
config: use_config,
};
tree_node[CHILDREN] = [];
tree_node[PARENT] = tree_root;
tree_root[CHILDREN].push(tree_node);
lay_ctx.insert(root_item,item);
// Increment the parent's child index
root_config._childIndex++;
return item;
}
function rectify_configs(config_array)
{
if (config_array.length == 0)
config_array = [{}];
for (var i = config_array.length-1; i > 0; i--)
config_array[i].__proto__ = config_array[i-1];
config_array[0].__proto__ = clay_base;
var cleanobj = meme(config_array[config_array.length-1]);
return cleanobj;
}
clay.image = function image(path, ...configs)
{
var config = rectify_configs(configs);
var image = graphics.texture(path);
config.image = path; // Store the path string, not the texture object
config.size ??= {width: image.width, height: image.height};
add_item(config);
}
clay.text = function text(str, ...configs)
{
var config = rectify_configs(configs);
config.size ??= [0,0]
config.font = graphics.get_font(config.font)
config.text = str
var tsize = config.font.text_size(str, 0, config.size[0], config.text_break, config.text_align);
tsize.x = number.ceiling(tsize.x)
tsize.y = number.ceiling(tsize.y)
config.size = config.size.map((x,i) => number.max(x, tsize[i]));
add_item(config);
}
/*
For a given size,
the layout engine should "see" size + margin
but its interior content should "see" size - padding
hence, the layout box should be size-padding, with margin of margin+padding
*/
var button_base = meme(clay_base, {
padding:0,
hovered:{
}
});
clay.button = function button(str, action, config = {})
{
config.__proto__ = button_base;
config.font = graphics.get_font(config.font)
config.size = config.font.text_size(str, 0, 0, config.text_break, config.text_align)
add_item(config);
config.text = str;
config.action = action;
}
var point = use('point')
clay.draw_commands = function draw_commands(tree_root, pos = {x:0,y:0})
{
function draw_node(node) {
var config = node.config
var boundingbox = geometry.rect_move(node.boundingbox,point.add(pos,config.offset))
var content = geometry.rect_move(node.content,point.add(pos, config.offset))
if (config.background_image)
if (config.slice)
draw.slice9(config.background_image, boundingbox, config.slice, config.background_color)
else
draw.image(config.background_image, boundingbox, 0, config.color)
else if (config.background_color)
draw.rectangle(boundingbox, null, {color:config.background_color})
if (config.text) {
var baseline_y = content.y + content.height - config.font.ascent
draw.text(config.text, {x: content.x, y: baseline_y}, config.font, config.color, content.width)
}
if (config.image)
draw.image(config.image, content, 0, config.color)
if (config.clipped) {
draw.scissor(content)
}
// Recursively draw children
if (node[CHILDREN]) {
for (var child of node[CHILDREN]) {
draw_node(child);
}
}
if (config.clipped)
draw.scissor(null)
}
draw_node(tree_root);
}
var dbg_colors = {};
clay.debug_colors = dbg_colors;
dbg_colors.content = [1,0,0,0.1];
dbg_colors.boundingbox = [0,1,0,0,0.1];
dbg_colors.margin = [0,0,1,0.1];
clay.draw_debug = function draw_debug(tree_root, pos = {x:0, y:0})
{
function draw_debug_node(node) {
var boundingbox = geometry.rect_move(node.boundingbox,pos);
var content = geometry.rect_move(node.content,pos);
draw.rectangle(content, null, {color:dbg_colors.content});
draw.rectangle(boundingbox, null, {color:dbg_colors.boundingbox});
// draw.rectangle(geometry.rect_move(node.marginbox,pos), dbg_colors.margin);
// Recursively draw debug for children
if (node[CHILDREN]) {
for (var child of node[CHILDREN]) {
draw_debug_node(child);
}
}
}
draw_debug_node(tree_root);
}
clay.print_tree = function print_tree(tree_root, indent = 0) {
var indent_str = ' '.repeat(indent)
var node_type = 'unknown'
if (tree_root.config.text) {
node_type = 'text'
} else if (tree_root.config.image) {
node_type = 'image'
} else if (tree_root.config.contain) {
if (tree_root.config.contain & layout.contain.column) {
node_type = 'vstack'
} else if (tree_root.config.contain & layout.contain.row) {
node_type = 'hstack'
} else {
node_type = 'container'
}
} else {
node_type = 'node'
}
log.console(`${indent_str}${node_type} (id: ${tree_root.id})`)
if (tree_root[CHILDREN] && tree_root[CHILDREN].length > 0) {
log.console(`${indent_str} children: ${tree_root[CHILDREN].length}`)
for (var child of tree_root[CHILDREN]) {
print_tree(child, indent + 1)
}
} else {
log.console(`${indent_str} (no children)`)
}
}
return clay