Files
prosperon/website/hugo.toml
John Alanbrook 83b798e365 Add Hugo website and rewrite docs to match current engine
New Hugo site in website/ with prosperon.dev theme (blue/gold/castle
aesthetic), docs sidebar navigation, and content pages. Rewrote all
doc files to align with the actual codebase: compositor+film2d
rendering, use() modules (no global prosperon object), Pit language,
script+JSON entity model. Added entities.md, front matter to all
70+ API docs, and updated API index for current module architecture.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 18:09:55 -06:00

59 lines
1.3 KiB
TOML

baseURL = 'https://prosperon.dev/'
languageCode = 'en-us'
title = 'Prosperon Engine'
theme = 'prosperon'
[markup]
[markup.highlight]
noClasses = false
style = 'monokailight'
[markup.goldmark]
[markup.goldmark.renderer]
unsafe = true
[menus]
[[menus.main]]
name = 'Features'
pageRef = '/features/'
weight = 10
[[menus.main]]
name = 'Docs'
pageRef = '/docs/'
weight = 20
[[menus.main]]
name = 'Get Started'
pageRef = '/start/'
weight = 30
[[menus.main]]
name = 'Changelog'
pageRef = '/changelog/'
weight = 40
[[menus.main]]
name = 'Forum'
url = 'https://discourse.prosperon.dev'
weight = 50
[menus.main.params]
external = true
[module]
[[module.mounts]]
source = "content"
target = "content"
[[module.mounts]]
source = "../docs"
target = "content/docs"
excludeFiles = "index.md"
[cascade]
[cascade._target]
path = '/docs/**'
[cascade.params]
type = 'docs'
[params]
description = 'A minimal, fast, and flexible 2D game engine built on Pit. Rapid iteration, reflective tooling, and a compositor-driven rendering pipeline.'
email = 'press@pockle.world'
twitter = 'pockleworld'
forum = 'https://discourse.prosperon.dev'
gitea = 'https://gitea.pockle.world'