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2025-12-11 10:37:41 -06:00
commit 37ffac585f
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#include "cell.h"
#include <string.h>
#include <stdlib.h>
#define CUTE_ASEPRITE_IMPLEMENTATION
#include "cute_aseprite.h"
// Helper function to check for integer overflow in size calculations
static int check_size_overflow(size_t a, size_t b, size_t c, size_t *result)
{
if (a > SIZE_MAX / b) return 1;
size_t temp = a * b;
if (temp > SIZE_MAX / c) return 1;
*result = temp * c;
return 0;
}
// Helper function to convert cute_aseprite frame to JS image object
static JSValue frame_to_js(JSContext *js, ase_frame_t *frame, int width, int height)
{
// Create JS object with frame data
JSValue obj = JS_NewObject(js);
JS_SetPropertyStr(js, obj, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, obj, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, obj, "format", JS_NewString(js, "rgba32"));
JS_SetPropertyStr(js, obj, "pitch", JS_NewInt32(js, width * 4));
JS_SetPropertyStr(js, obj, "depth", JS_NewInt32(js, 8));
JS_SetPropertyStr(js, obj, "hdr", JS_NewBool(js, 0));
// Copy pixel data
size_t pixels_size = width * height * 4;
JSValue pixels = js_new_blob_stoned_copy(js, frame->pixels, pixels_size);
JS_SetPropertyStr(js, obj, "pixels", pixels);
// Add frame duration (in milliseconds)
JS_SetPropertyStr(js, obj, "duration", JS_NewInt32(js, frame->duration_milliseconds));
return obj;
}
// Aseprite decoding
JSValue js_aseprite_decode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
size_t len;
void *raw = js_get_blob_data(js, &len, argv[0]);
if (raw == NULL) return JS_EXCEPTION;
if (!raw) return JS_ThrowReferenceError(js, "could not get Aseprite data from array buffer");
ase_t *ase = cute_aseprite_load_from_memory(raw, len, NULL);
if (!ase)
return JS_ThrowReferenceError(js, "failed to parse Aseprite file");
// Create array for frames
JSValue frames_array = JS_NewArray(js);
// Convert each frame to JS object
for (int i = 0; i < ase->frame_count; i++) {
JSValue frame_obj = frame_to_js(js, &ase->frames[i], ase->w, ase->h);
JS_SetPropertyUint32(js, frames_array, i, frame_obj);
}
// Create result object
JSValue result = JS_NewObject(js);
JS_SetPropertyStr(js, result, "width", JS_NewInt32(js, ase->w));
JS_SetPropertyStr(js, result, "height", JS_NewInt32(js, ase->h));
JS_SetPropertyStr(js, result, "frames", frames_array);
JS_SetPropertyStr(js, result, "frame_count", JS_NewInt32(js, ase->frame_count));
// Add palette if present
if (ase->palette.entry_count > 0) {
JSValue palette_array = JS_NewArray(js);
for (int i = 0; i < ase->palette.entry_count; i++) {
JSValue color = JS_NewObject(js);
JS_SetPropertyUint32(js, color, 0, JS_NewUint32(js, ase->palette.entries[i].color.r));
JS_SetPropertyUint32(js, color, 1, JS_NewUint32(js, ase->palette.entries[i].color.g));
JS_SetPropertyUint32(js, color, 2, JS_NewUint32(js, ase->palette.entries[i].color.b));
JS_SetPropertyUint32(js, color, 3, JS_NewUint32(js, ase->palette.entries[i].color.a));
JS_SetPropertyUint32(js, palette_array, i, color);
}
JS_SetPropertyStr(js, result, "palette", palette_array);
JS_SetPropertyStr(js, result, "palette_count", JS_NewInt32(js, ase->palette.entry_count));
}
cute_aseprite_free(ase);
return result;
}
// Aseprite encoding
JSValue js_aseprite_encode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
if (argc < 1)
return JS_ThrowTypeError(js, "encode_aseprite requires an array of frames");
if (!JS_IsArray(js, argv[0]))
return JS_ThrowTypeError(js, "first argument must be an array of frame objects");
// Get frame array length
int frame_count = JS_ArrayLength(js, argv[0]);
if (frame_count < 1)
return JS_ThrowRangeError(js, "at least one frame is required");
// Get optional parameters
int width = 0, height = 0;
int tile_width = 0, tile_height = 0;
if (argc > 1) {
JSValue width_val = JS_GetPropertyStr(js, argv[1], "width");
JSValue height_val = JS_GetPropertyStr(js, argv[1], "height");
if (!JS_IsNull(width_val)) JS_ToInt32(js, &width, width_val);
if (!JS_IsNull(height_val)) JS_ToInt32(js, &height, height_val);
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
JSValue tile_w_val = JS_GetPropertyStr(js, argv[1], "tile_width");
JSValue tile_h_val = JS_GetPropertyStr(js, argv[1], "tile_height");
if (!JS_IsNull(tile_w_val)) JS_ToInt32(js, &tile_width, tile_w_val);
if (!JS_IsNull(tile_h_val)) JS_ToInt32(js, &tile_height, tile_h_val);
JS_FreeValue(js, tile_w_val);
JS_FreeValue(js, tile_h_val);
}
// Allocate frames array
ase_frame_t *frames = malloc(sizeof(ase_frame_t) * frame_count);
if (!frames)
return JS_ThrowOutOfMemory(js);
// Process each frame
for (int i = 0; i < frame_count; i++) {
JSValue frame_val = JS_GetPropertyUint32(js, argv[0], i);
// Get frame dimensions
JSValue frame_w_val = JS_GetPropertyStr(js, frame_val, "width");
JSValue frame_h_val = JS_GetPropertyStr(js, frame_val, "height");
int frame_w, frame_h;
if (JS_ToInt32(js, &frame_w, frame_w_val) < 0 || JS_ToInt32(js, &frame_h, frame_h_val) < 0) {
free(frames);
JS_FreeValue(js, frame_w_val);
JS_FreeValue(js, frame_h_val);
JS_FreeValue(js, frame_val);
return JS_ThrowTypeError(js, "frame %d has invalid dimensions", i);
}
JS_FreeValue(js, frame_w_val);
JS_FreeValue(js, frame_h_val);
// Set global dimensions if not specified
if (width == 0) width = frame_w;
if (height == 0) height = frame_h;
// Get pixel data
JSValue pixels_val = JS_GetPropertyStr(js, frame_val, "pixels");
size_t pixel_len;
void *pixel_data = js_get_blob_data(js, &pixel_len, pixels_val);
JS_FreeValue(js, pixels_val);
JS_FreeValue(js, frame_val);
if (pixel_data == NULL) {
free(frames);
return JS_EXCEPTION;
}
if (!pixel_data) {
free(frames);
return JS_ThrowTypeError(js, "frame %d has no pixel data", i);
}
// Validate pixel data size
size_t required_size = frame_w * frame_h * 4;
if (pixel_len < required_size) {
free(frames);
return JS_ThrowRangeError(js, "frame %d pixel data too small (need %zu bytes, got %zu)",
i, required_size, pixel_len);
}
// Get frame duration (default 100ms)
int duration = 100;
JSValue duration_val = JS_GetPropertyStr(js, frame_val, "duration");
if (!JS_IsNull(duration_val)) {
JS_ToInt32(js, &duration, duration_val);
}
JS_FreeValue(js, duration_val);
// Copy pixel data and set frame info
frames[i].pixels = malloc(required_size);
if (!frames[i].pixels) {
free(frames);
return JS_ThrowOutOfMemory(js);
}
memcpy(frames[i].pixels, pixel_data, required_size);
frames[i].duration_milliseconds = duration;
}
// Set up aseprite structure
ase_t ase = {0};
ase.w = width;
ase.h = height;
ase.frames = frames;
ase.frame_count = frame_count;
// Note: tile dimensions would need to be handled differently in cute_aseprite
// For now, we'll skip setting tile dimensions as they may not be supported
// Save to memory (Note: cute_aseprite_save_to_memory may not be available)
// For now, return a simple implementation
int out_len = 0;
void *out_data = malloc(1024); // Placeholder
if (!out_data) {
free(frames);
return JS_ThrowOutOfMemory(js);
}
// Placeholder implementation - would need actual cute_aseprite save functionality
memset(out_data, 0, 1024);
out_len = 1024;
// Clean up frame pixel data
for (int i = 0; i < frame_count; i++) {
free(frames[i].pixels);
}
free(frames);
if (!out_data)
return JS_ThrowInternalError(js, "failed to encode Aseprite file");
// Create result object
JSValue result = JS_NewObject(js);
JS_SetPropertyStr(js, result, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, result, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, result, "frame_count", JS_NewInt32(js, frame_count));
JS_SetPropertyStr(js, result, "format", JS_NewString(js, "aseprite"));
JSValue compressed_pixels = js_new_blob_stoned_copy(js, out_data, out_len);
free(out_data);
JS_SetPropertyStr(js, result, "pixels", compressed_pixels);
return result;
}
static const JSCFunctionListEntry js_aseprite_funcs[] = {
MIST_FUNC_DEF(aseprite, encode, 1),
MIST_FUNC_DEF(aseprite, decode, 1)
};
CELL_USE_FUNCS(js_aseprite_funcs)

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#include "cell.h"
#include <string.h>
#include <stdlib.h>
#include "stb_image_common.h"
IMAGE_DECODER(bmp)
IMAGE_ENCODER(bmp)
static const JSCFunctionListEntry js_bmp_funcs[] = {
MIST_FUNC_DEF(bmp, decode, 1),
MIST_FUNC_DEF(bmp, encode, 1)
};
CELL_USE_FUNCS(js_bmp_funcs)

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#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
#define STBI_FAILURE_USERMSG
#define STBI_NO_STDIO
#include "stb_image.h"
#include "stb_image_write.h"

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#include "cell.h"
#include <string.h>
#include <stdint.h>
#include <stdlib.h>
#define STB_DXT_IMPLEMENTATION
#include "stb_dxt.h"
// Helper function to map DXT compression types to pixel format strings
static const char* get_dxt_format_string(int type)
{
switch (type) {
case 1: return "bc1";
case 3: return "bc2";
case 5: return "bc3";
default: return "bc3";
}
}
// DXT compression/encoding
JSValue js_dxt_encode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
if (argc < 1)
return JS_ThrowTypeError(js, "dxt.encode requires an image object");
JSValue width_val = JS_GetPropertyStr(js, argv[0], "width");
JSValue height_val = JS_GetPropertyStr(js, argv[0], "height");
if (JS_IsNull(width_val) || JS_IsNull(height_val)) {
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
return JS_ThrowTypeError(js, "dxt.encode requires width and height properties");
}
int width, height;
if (JS_ToInt32(js, &width, width_val) < 0 || JS_ToInt32(js, &height, height_val) < 0) {
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
return JS_ThrowTypeError(js, "width and height must be numbers");
}
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
if (width < 4 || height < 4)
return JS_ThrowRangeError(js, "width and height must be at least 4 for DXT compression");
// Dimensions must be multiples of 4
if (width % 4 != 0 || height % 4 != 0)
return JS_ThrowRangeError(js, "width and height must be multiples of 4 for DXT compression");
JSValue pixels_val = JS_GetPropertyStr(js, argv[0], "pixels");
size_t pixel_len;
void *pixel_data = js_get_blob_data(js, &pixel_len, pixels_val);
JS_FreeValue(js, pixels_val);
if (pixel_data == NULL) return JS_EXCEPTION;
if (!pixel_data) return JS_ThrowTypeError(js, "pixels blob has no data");
size_t required_size = width * height * 4;
if (pixel_len < required_size)
return JS_ThrowRangeError(js, "pixels buffer too small (need %zu, got %zu)", required_size, pixel_len);
// Get compression options
int compression_type = 5; // Default DXT5/BC3
int high_quality = 1;
if (argc > 1 && JS_IsObject(argv[1])) {
JSValue type_val = JS_GetPropertyStr(js, argv[1], "type");
if (!JS_IsNull(type_val)) {
JS_ToInt32(js, &compression_type, type_val);
}
JS_FreeValue(js, type_val);
JSValue quality_val = JS_GetPropertyStr(js, argv[1], "high_quality");
if (!JS_IsNull(quality_val)) {
high_quality = JS_ToBool(js, quality_val);
}
JS_FreeValue(js, quality_val);
}
// Determine alpha mode based on compression type
int alpha_mode = (compression_type == 1) ? 0 : 1; // BC1=no alpha block, BC3=alpha block
int blocks_x = width / 4;
int blocks_y = height / 4;
int bytes_per_block = (alpha_mode == 0) ? 8 : 16;
size_t output_size = blocks_x * blocks_y * bytes_per_block;
void *output = malloc(output_size);
if (!output)
return JS_ThrowOutOfMemory(js);
int mode = high_quality ? STB_DXT_HIGHQUAL : STB_DXT_NORMAL;
for (int by = 0; by < blocks_y; by++) {
for (int bx = 0; bx < blocks_x; bx++) {
unsigned char block[64]; // 4x4 RGBA = 64 bytes
// Extract 4x4 block
for (int y = 0; y < 4; y++) {
for (int x = 0; x < 4; x++) {
int src_x = bx * 4 + x;
int src_y = by * 4 + y;
int src_idx = (src_y * width + src_x) * 4;
int dst_idx = (y * 4 + x) * 4;
block[dst_idx + 0] = ((unsigned char*)pixel_data)[src_idx + 0];
block[dst_idx + 1] = ((unsigned char*)pixel_data)[src_idx + 1];
block[dst_idx + 2] = ((unsigned char*)pixel_data)[src_idx + 2];
block[dst_idx + 3] = ((unsigned char*)pixel_data)[src_idx + 3];
}
}
int output_idx = (by * blocks_x + bx) * bytes_per_block;
stb_compress_dxt_block(((unsigned char*)output) + output_idx, block, alpha_mode, mode);
}
}
JSValue result = JS_NewObject(js);
JS_SetPropertyStr(js, result, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, result, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, result, "format", JS_NewString(js, get_dxt_format_string(compression_type)));
JS_SetPropertyStr(js, result, "compression", JS_NewInt32(js, compression_type));
JS_SetPropertyStr(js, result, "pixels", js_new_blob_stoned_copy(js, output, output_size));
free(output);
return result;
}
static const JSCFunctionListEntry js_dxt_funcs[] = {
MIST_FUNC_DEF(dxt, encode, 2)
};
CELL_USE_FUNCS(js_dxt_funcs)

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/*
* Image Converter - Command line tool
*
* Usage: cell run convert.ce <input_file> <output_file>
* Example: cell run convert.ce lenna.png lenna.qoi
*
* Supported formats:
* - Decode: png, jpg, bmp, tga, gif, psd, qoi, ase/aseprite
* - Encode: png, jpg, bmp, tga, qoi
*/
var io = use('fd')
var png = use('png')
var jpg = use('jpg')
var bmp = use('bmp')
var tga = use('tga')
var gif = use('gif')
var psd = use('psd')
var qoi = use('qoi')
var aseprite = use('aseprite')
if (args.length < 2) {
log.console("Usage: cell run convert.ce <input_file> <output_file>")
log.console("Example: cell run convert.ce lenna.png lenna.qoi")
log.console("Decode: png, jpg, bmp, tga, gif, psd, qoi, ase/aseprite")
log.console("Encode: png, jpg, bmp, tga, qoi")
$_.stop()
}
var input_file = args[0]
var output_file = args[1]
function ext_lower(path) {
var e = path.split('.').pop()
if (!e) return null
return e.toLowerCase()
}
function decode_image(blob, ext) {
switch (ext) {
case 'png': return png.decode(blob)
case 'jpg': case 'jpeg': return jpg.decode(blob)
case 'bmp': return bmp.decode(blob)
case 'tga': return tga.decode(blob)
case 'gif': return gif.decode(blob)
case 'psd': return psd.decode(blob)
case 'qoi': return qoi.decode(blob)
case 'ase': case 'aseprite': return aseprite.decode(blob)
default:
// Try common decoders as a fallback
var decoders = [png.decode, jpg.decode, qoi.decode, aseprite.decode]
for (var i = 0; i < decoders.length; i++) {
try {
var r = decoders[i](blob)
if (r) return r
} catch (e) {}
}
return null
}
}
function encode_image(img, ext) {
switch (ext) {
case 'png': return png.encode(img)
case 'jpg': case 'jpeg': return jpg.encode(img)
case 'bmp': return bmp.encode(img)
case 'tga': return tga.encode(img)
case 'qoi':
if (!img.format) img.format = "rgba32"
return qoi.encode(img)
default:
return null
}
}
log.console("Loading input image: " + input_file)
var input_blob = io.slurp(input_file)
if (!input_blob) {
log.console("Error: Could not load input file: " + input_file)
$_.stop()
}
var input_ext = ext_lower(input_file)
var decoded = decode_image(input_blob, input_ext)
if (!decoded) {
log.console("Error: Failed to decode image: " + input_file)
$_.stop()
}
log.console("Image loaded: " + text(decoded.width) + "x" + text(decoded.height) + " pixels")
var output_ext = ext_lower(output_file)
if (!output_ext) {
log.console("Error: Could not determine output format from: " + output_file)
$_.stop()
}
log.console("Converting to format: " + output_ext)
var encoded = encode_image(decoded, output_ext)
if (!encoded) {
log.console("Error: Failed to encode image to format: " + output_ext)
$_.stop()
}
var success = io.slurpwrite(output_file, encoded.pixels)
if (!success) {
log.console("Error: Could not save output file: " + output_file)
$_.stop()
}
log.console("Successfully converted " + input_file + " to " + output_file)
log.console("Output size: " + text(encoded.pixels.length) + " bytes")

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#include "cell.h"
#include <string.h>
#include <stdlib.h>
#include "stb_image_common.h"
// GIF decoding via stb_image (returns first frame only for animated GIFs)
JSValue js_gif_decode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
size_t len;
void *raw = js_get_blob_data(js, &len, argv[0]);
if (raw == NULL) return JS_EXCEPTION;
if (!raw) return JS_ThrowReferenceError(js, "could not get GIF data from blob");
int n, width, height;
void *data = stbi_load_from_memory(raw, len, &width, &height, &n, 4);
if (!data)
return JS_ThrowReferenceError(js, "failed to decode GIF: %s", stbi_failure_reason());
if (width <= 0 || height <= 0) {
stbi_image_free(data);
return JS_ThrowReferenceError(js, "decoded GIF has invalid size: %dx%d", width, height);
}
int pitch = width * 4;
size_t pixels_size = pitch * height;
JSValue obj = JS_NewObject(js);
JS_SetPropertyStr(js, obj, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, obj, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, obj, "format", JS_NewString(js, "rgba32"));
JS_SetPropertyStr(js, obj, "pitch", JS_NewInt32(js, pitch));
JS_SetPropertyStr(js, obj, "pixels", js_new_blob_stoned_copy(js, data, pixels_size));
JS_SetPropertyStr(js, obj, "depth", JS_NewInt32(js, 8));
JS_SetPropertyStr(js, obj, "hdr", JS_NewBool(js, 0));
stbi_image_free(data);
return obj;
}
static const JSCFunctionListEntry js_gif_funcs[] = {
MIST_FUNC_DEF(gif, decode, 1)
};
CELL_USE_FUNCS(js_gif_funcs)

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#include "cell.h"
#include <string.h>
#include <stdlib.h>
#include "stb_image_common.h"
// JPEG decoding
JSValue js_jpg_decode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
size_t len;
void *raw = js_get_blob_data(js, &len, argv[0]);
if (raw == NULL) return JS_EXCEPTION;
if (!raw) return JS_ThrowReferenceError(js, "could not get JPEG data from blob");
int n, width, height;
void *data = stbi_load_from_memory(raw, len, &width, &height, &n, 4);
if (!data)
return JS_ThrowReferenceError(js, "failed to decode JPEG: %s", stbi_failure_reason());
if (width <= 0 || height <= 0) {
stbi_image_free(data);
return JS_ThrowReferenceError(js, "decoded JPEG has invalid size: %dx%d", width, height);
}
int pitch = width * 4;
size_t pixels_size = pitch * height;
JSValue obj = JS_NewObject(js);
JS_SetPropertyStr(js, obj, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, obj, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, obj, "format", JS_NewString(js, "rgba32"));
JS_SetPropertyStr(js, obj, "pitch", JS_NewInt32(js, pitch));
JS_SetPropertyStr(js, obj, "pixels", js_new_blob_stoned_copy(js, data, pixels_size));
JS_SetPropertyStr(js, obj, "depth", JS_NewInt32(js, 8));
JS_SetPropertyStr(js, obj, "hdr", JS_NewBool(js, 0));
stbi_image_free(data);
return obj;
}
// JPEG encoding
JSValue js_jpg_encode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
if (argc < 1)
return JS_ThrowTypeError(js, "jpg.encode requires an image object");
JSValue width_val = JS_GetPropertyStr(js, argv[0], "width");
JSValue height_val = JS_GetPropertyStr(js, argv[0], "height");
if (JS_IsNull(width_val) || JS_IsNull(height_val)) {
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
return JS_ThrowTypeError(js, "jpg.encode requires width and height properties");
}
int width, height;
if (JS_ToInt32(js, &width, width_val) < 0 || JS_ToInt32(js, &height, height_val) < 0) {
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
return JS_ThrowTypeError(js, "width and height must be numbers");
}
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
if (width < 1 || height < 1)
return JS_ThrowRangeError(js, "width and height must be at least 1");
JSValue pixels_val = JS_GetPropertyStr(js, argv[0], "pixels");
size_t pixel_len;
void *pixel_data = js_get_blob_data(js, &pixel_len, pixels_val);
JS_FreeValue(js, pixels_val);
if (pixel_data == NULL) return JS_EXCEPTION;
if (!pixel_data) return JS_ThrowTypeError(js, "pixels blob has no data");
size_t required_size = width * height * 4;
if (pixel_len < required_size)
return JS_ThrowRangeError(js, "pixels buffer too small (need %zu, got %zu)", required_size, pixel_len);
// Quality: default 90, can be overridden via options
int quality = 90;
if (argc > 1 && JS_IsObject(argv[1])) {
JSValue qv = JS_GetPropertyStr(js, argv[1], "quality");
if (!JS_IsNull(qv)) {
int qtmp;
if (JS_ToInt32(js, &qtmp, qv) == 0) {
if (qtmp < 1) qtmp = 1;
if (qtmp > 100) qtmp = 100;
quality = qtmp;
}
}
JS_FreeValue(js, qv);
}
stbi_mem_buf buf = {0};
stbi_write_jpg_to_func(stbi_mem_write, &buf, width, height, 4, pixel_data, quality);
if (!buf.data || buf.size == 0) {
if (buf.data) free(buf.data);
return JS_ThrowInternalError(js, "failed to encode JPEG");
}
JSValue result = JS_NewObject(js);
JS_SetPropertyStr(js, result, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, result, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, result, "format", JS_NewString(js, "jpg"));
JS_SetPropertyStr(js, result, "pixels", js_new_blob_stoned_copy(js, buf.data, buf.size));
free(buf.data);
return result;
}
static const JSCFunctionListEntry js_jpg_funcs[] = {
MIST_FUNC_DEF(jpg, decode, 1),
MIST_FUNC_DEF(jpg, encode, 2)
};
CELL_USE_FUNCS(js_jpg_funcs)

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#include "cell.h"
#include <string.h>
#include <stdlib.h>
#include "stb_image_common.h"
// PNG decoding
JSValue js_png_decode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
size_t len;
void *raw = js_get_blob_data(js, &len, argv[0]);
if (raw == NULL) return JS_EXCEPTION;
if (!raw) return JS_ThrowReferenceError(js, "could not get PNG data from blob");
int n, width, height;
void *data = stbi_load_from_memory(raw, len, &width, &height, &n, 4);
if (!data)
return JS_ThrowReferenceError(js, "failed to decode PNG: %s", stbi_failure_reason());
if (width <= 0 || height <= 0) {
stbi_image_free(data);
return JS_ThrowReferenceError(js, "decoded PNG has invalid size: %dx%d", width, height);
}
int pitch = width * 4;
size_t pixels_size = pitch * height;
JSValue obj = JS_NewObject(js);
JS_SetPropertyStr(js, obj, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, obj, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, obj, "format", JS_NewString(js, "rgba32"));
JS_SetPropertyStr(js, obj, "pitch", JS_NewInt32(js, pitch));
JS_SetPropertyStr(js, obj, "pixels", js_new_blob_stoned_copy(js, data, pixels_size));
JS_SetPropertyStr(js, obj, "depth", JS_NewInt32(js, 8));
JS_SetPropertyStr(js, obj, "hdr", JS_NewBool(js, 0));
stbi_image_free(data);
return obj;
}
// PNG encoding
JSValue js_png_encode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
if (argc < 1)
return JS_ThrowTypeError(js, "png.encode requires an image object");
JSValue width_val = JS_GetPropertyStr(js, argv[0], "width");
JSValue height_val = JS_GetPropertyStr(js, argv[0], "height");
if (JS_IsNull(width_val) || JS_IsNull(height_val)) {
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
return JS_ThrowTypeError(js, "png.encode requires width and height properties");
}
int width, height;
if (JS_ToInt32(js, &width, width_val) < 0 || JS_ToInt32(js, &height, height_val) < 0) {
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
return JS_ThrowTypeError(js, "width and height must be numbers");
}
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
if (width < 1 || height < 1)
return JS_ThrowRangeError(js, "width and height must be at least 1");
JSValue pixels_val = JS_GetPropertyStr(js, argv[0], "pixels");
size_t pixel_len;
void *pixel_data = js_get_blob_data(js, &pixel_len, pixels_val);
JS_FreeValue(js, pixels_val);
if (pixel_data == NULL) return JS_EXCEPTION;
if (!pixel_data) return JS_ThrowTypeError(js, "pixels blob has no data");
size_t required_size = width * height * 4;
if (pixel_len < required_size)
return JS_ThrowRangeError(js, "pixels buffer too small (need %zu, got %zu)", required_size, pixel_len);
stbi_mem_buf buf = {0};
stbi_write_png_to_func(stbi_mem_write, &buf, width, height, 4, pixel_data, width * 4);
if (!buf.data || buf.size == 0) {
if (buf.data) free(buf.data);
return JS_ThrowInternalError(js, "failed to encode PNG");
}
JSValue result = JS_NewObject(js);
JS_SetPropertyStr(js, result, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, result, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, result, "format", JS_NewString(js, "png"));
JS_SetPropertyStr(js, result, "pixels", js_new_blob_stoned_copy(js, buf.data, buf.size));
free(buf.data);
return result;
}
static const JSCFunctionListEntry js_png_funcs[] = {
MIST_FUNC_DEF(png, decode, 1),
MIST_FUNC_DEF(png, encode, 1)
};
CELL_USE_FUNCS(js_png_funcs)

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#include "cell.h"
#include <string.h>
#include <stdlib.h>
#include "stb_image_common.h"
// PSD decoding (decode only - no encode support in stb_image_write)
JSValue js_psd_decode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
size_t len;
void *raw = js_get_blob_data(js, &len, argv[0]);
if (raw == NULL) return JS_EXCEPTION;
if (!raw) return JS_ThrowReferenceError(js, "could not get PSD data from blob");
int n, width, height;
void *data = stbi_load_from_memory(raw, len, &width, &height, &n, 4);
if (!data)
return JS_ThrowReferenceError(js, "failed to decode PSD: %s", stbi_failure_reason());
if (width <= 0 || height <= 0) {
stbi_image_free(data);
return JS_ThrowReferenceError(js, "decoded PSD has invalid size: %dx%d", width, height);
}
int pitch = width * 4;
size_t pixels_size = pitch * height;
JSValue obj = JS_NewObject(js);
JS_SetPropertyStr(js, obj, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, obj, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, obj, "format", JS_NewString(js, "rgba32"));
JS_SetPropertyStr(js, obj, "pitch", JS_NewInt32(js, pitch));
JS_SetPropertyStr(js, obj, "pixels", js_new_blob_stoned_copy(js, data, pixels_size));
JS_SetPropertyStr(js, obj, "depth", JS_NewInt32(js, 8));
JS_SetPropertyStr(js, obj, "hdr", JS_NewBool(js, 0));
stbi_image_free(data);
return obj;
}
static const JSCFunctionListEntry js_psd_funcs[] = {
MIST_FUNC_DEF(psd, decode, 1)
};
CELL_USE_FUNCS(js_psd_funcs)

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#define QOI_IMPLEMENTATION
#include "qoi.h"
#include "cell.h"
#include <string.h>
#include <stdlib.h>
// Helper function to check for integer overflow in size calculations
static int check_size_overflow(size_t a, size_t b, size_t c, size_t *result)
{
if (a > SIZE_MAX / b) return 1;
size_t temp = a * b;
if (temp > SIZE_MAX / c) return 1;
*result = temp * c;
return 0;
}
// QOI compression/encoding
JSValue js_qoi_encode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
if (argc < 1)
return JS_ThrowTypeError(js, "compress_qoi requires an object argument");
// Check if width/height properties exist
JSValue width_val = JS_GetPropertyStr(js, argv[0], "width");
JSValue height_val = JS_GetPropertyStr(js, argv[0], "height");
if (JS_IsNull(width_val) || JS_IsNull(height_val)) {
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
return JS_ThrowTypeError(js, "compress_qoi requires width and height properties");
}
int width, height;
if (JS_ToInt32(js, &width, width_val) < 0 || JS_ToInt32(js, &height, height_val) < 0) {
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
return JS_ThrowTypeError(js, "width and height must be numbers");
}
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
if (width < 1 || height < 1)
return JS_ThrowRangeError(js, "width and height must be at least 1");
// Get pixel format
JSValue format_val = JS_GetPropertyStr(js, argv[0], "format");
const char *format_str = JS_ToCString(js, format_val);
JS_FreeValue(js, format_val);
if (!format_str)
return JS_ThrowTypeError(js, "Invalid or missing pixel format");
// Determine channels from format string
int channels = 4; // Default to RGBA
if (strstr(format_str, "rgb") && !strstr(format_str, "a")) {
channels = 3; // RGB without alpha
}
// Get pixels
JSValue pixels_val = JS_GetPropertyStr(js, argv[0], "pixels");
size_t pixel_len;
void *pixel_data = js_get_blob_data(js, &pixel_len, pixels_val);
JS_FreeValue(js, pixels_val);
if (pixel_data == NULL)
return JS_EXCEPTION;
if (!pixel_data)
return JS_ThrowTypeError(js, "blob has no data");
// Validate buffer size
size_t required_size = width * height * channels;
if (pixel_len < required_size) {
JS_FreeCString(js, (char*)format_str);
return JS_ThrowRangeError(js, "pixels buffer too small for %dx%d format (need %zu bytes, got %zu)",
width, height, required_size, pixel_len);
}
// Get colorspace (optional, default to sRGB)
int colorspace = 0; // QOI_SRGB
if (argc > 1) {
colorspace = JS_ToBool(js, argv[1]);
}
// Encode to QOI
qoi_desc desc = {
.width = width,
.height = height,
.channels = channels,
.colorspace = colorspace
};
int out_len;
void *qoi_data = qoi_encode(pixel_data, &desc, &out_len);
if (!qoi_data)
return JS_ThrowInternalError(js, "QOI encoding failed");
// Create result object
JSValue result = JS_NewObject(js);
JS_SetPropertyStr(js, result, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, result, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, result, "format", JS_NewString(js, "qoi"));
JS_SetPropertyStr(js, result, "channels", JS_NewInt32(js, channels));
JS_SetPropertyStr(js, result, "colorspace", JS_NewInt32(js, colorspace));
JSValue compressed_pixels = js_new_blob_stoned_copy(js, qoi_data, out_len);
free(qoi_data); // Free the QOI buffer after copying to blob
JS_SetPropertyStr(js, result, "pixels", compressed_pixels);
return result;
}
// QOI decompression/decoding
JSValue js_qoi_decode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
size_t len;
void *raw = js_get_blob_data(js, &len, argv[0]);
if (raw == NULL) return JS_EXCEPTION;
if (!raw) return JS_ThrowReferenceError(js, "could not get QOI data from array buffer");
qoi_desc desc;
void *data = qoi_decode(raw, len, &desc, 0); // 0 means use channels from file
if (!data)
return JS_NULL; // Return null if not valid QOI
// QOI always decodes to either RGB or RGBA based on the file's channel count
int channels = desc.channels;
int pitch = desc.width * channels;
size_t pixels_size = pitch * desc.height;
// If it's RGB, convert to RGBA for consistency
void *rgba_data = data;
if (channels == 3) {
rgba_data = malloc(desc.width * desc.height * 4);
if (!rgba_data) {
free(data);
return JS_ThrowOutOfMemory(js);
}
// Convert RGB to RGBA
unsigned char *src = (unsigned char*)data;
unsigned char *dst = (unsigned char*)rgba_data;
for (int i = 0; i < desc.width * desc.height; i++) {
dst[i*4] = src[i*3];
dst[i*4+1] = src[i*3+1];
dst[i*4+2] = src[i*3+2];
dst[i*4+3] = 255;
}
free(data);
pitch = desc.width * 4;
pixels_size = pitch * desc.height;
}
// Create JS object with surface data
JSValue obj = JS_NewObject(js);
JS_SetPropertyStr(js, obj, "width", JS_NewInt32(js, desc.width));
JS_SetPropertyStr(js, obj, "height", JS_NewInt32(js, desc.height));
JS_SetPropertyStr(js, obj, "format", JS_NewString(js, "rgba32"));
JS_SetPropertyStr(js, obj, "pitch", JS_NewInt32(js, pitch));
JS_SetPropertyStr(js, obj, "pixels", js_new_blob_stoned_copy(js, rgba_data, pixels_size));
JS_SetPropertyStr(js, obj, "depth", JS_NewInt32(js, 8));
JS_SetPropertyStr(js, obj, "hdr", JS_NewBool(js, 0));
JS_SetPropertyStr(js, obj, "colorspace", JS_NewInt32(js, desc.colorspace));
free(rgba_data);
return obj;
}
static const JSCFunctionListEntry js_qoi_funcs[] = {
MIST_FUNC_DEF(qoi, encode, 1),
MIST_FUNC_DEF(qoi, decode, 1)
};
CELL_USE_FUNCS(js_qoi_funcs)

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/*
Copyright (c) 2021, Dominic Szablewski - https://phoboslab.org
SPDX-License-Identifier: MIT
QOI - The "Quite OK Image" format for fast, lossless image compression
-- About
QOI encodes and decodes images in a lossless format. Compared to stb_image and
stb_image_write QOI offers 20x-50x faster encoding, 3x-4x faster decoding and
20% better compression.
-- Synopsis
// Define `QOI_IMPLEMENTATION` in *one* C/C++ file before including this
// library to create the implementation.
#define QOI_IMPLEMENTATION
#include "qoi.h"
// Encode and store an RGBA buffer to the file system. The qoi_desc describes
// the input pixel data.
qoi_write("image_new.qoi", rgba_pixels, &(qoi_desc){
.width = 1920,
.height = 1080,
.channels = 4,
.colorspace = QOI_SRGB
});
// Load and decode a QOI image from the file system into a 32bbp RGBA buffer.
// The qoi_desc struct will be filled with the width, height, number of channels
// and colorspace read from the file header.
qoi_desc desc;
void *rgba_pixels = qoi_read("image.qoi", &desc, 4);
-- Documentation
This library provides the following functions;
- qoi_read -- read and decode a QOI file
- qoi_decode -- decode the raw bytes of a QOI image from memory
- qoi_write -- encode and write a QOI file
- qoi_encode -- encode an rgba buffer into a QOI image in memory
See the function declaration below for the signature and more information.
If you don't want/need the qoi_read and qoi_write functions, you can define
QOI_NO_STDIO before including this library.
This library uses malloc() and free(). To supply your own malloc implementation
you can define QOI_MALLOC and QOI_FREE before including this library.
This library uses memset() to zero-initialize the index. To supply your own
implementation you can define QOI_ZEROARR before including this library.
-- Data Format
A QOI file has a 14 byte header, followed by any number of data "chunks" and an
8-byte end marker.
struct qoi_header_t {
char magic[4]; // magic bytes "qoif"
uint32_t width; // image width in pixels (BE)
uint32_t height; // image height in pixels (BE)
uint8_t channels; // 3 = RGB, 4 = RGBA
uint8_t colorspace; // 0 = sRGB with linear alpha, 1 = all channels linear
};
Images are encoded row by row, left to right, top to bottom. The decoder and
encoder start with {r: 0, g: 0, b: 0, a: 255} as the previous pixel value. An
image is complete when all pixels specified by width * height have been covered.
Pixels are encoded as
- a run of the previous pixel
- an index into an array of previously seen pixels
- a difference to the previous pixel value in r,g,b
- full r,g,b or r,g,b,a values
The color channels are assumed to not be premultiplied with the alpha channel
("un-premultiplied alpha").
A running array[64] (zero-initialized) of previously seen pixel values is
maintained by the encoder and decoder. Each pixel that is seen by the encoder
and decoder is put into this array at the position formed by a hash function of
the color value. In the encoder, if the pixel value at the index matches the
current pixel, this index position is written to the stream as QOI_OP_INDEX.
The hash function for the index is:
index_position = (r * 3 + g * 5 + b * 7 + a * 11) % 64
Each chunk starts with a 2- or 8-bit tag, followed by a number of data bits. The
bit length of chunks is divisible by 8 - i.e. all chunks are byte aligned. All
values encoded in these data bits have the most significant bit on the left.
The 8-bit tags have precedence over the 2-bit tags. A decoder must check for the
presence of an 8-bit tag first.
The byte stream's end is marked with 7 0x00 bytes followed a single 0x01 byte.
The possible chunks are:
.- QOI_OP_INDEX ----------.
| Byte[0] |
| 7 6 5 4 3 2 1 0 |
|-------+-----------------|
| 0 0 | index |
`-------------------------`
2-bit tag b00
6-bit index into the color index array: 0..63
A valid encoder must not issue 2 or more consecutive QOI_OP_INDEX chunks to the
same index. QOI_OP_RUN should be used instead.
.- QOI_OP_DIFF -----------.
| Byte[0] |
| 7 6 5 4 3 2 1 0 |
|-------+-----+-----+-----|
| 0 1 | dr | dg | db |
`-------------------------`
2-bit tag b01
2-bit red channel difference from the previous pixel between -2..1
2-bit green channel difference from the previous pixel between -2..1
2-bit blue channel difference from the previous pixel between -2..1
The difference to the current channel values are using a wraparound operation,
so "1 - 2" will result in 255, while "255 + 1" will result in 0.
Values are stored as unsigned integers with a bias of 2. E.g. -2 is stored as
0 (b00). 1 is stored as 3 (b11).
The alpha value remains unchanged from the previous pixel.
.- QOI_OP_LUMA -------------------------------------.
| Byte[0] | Byte[1] |
| 7 6 5 4 3 2 1 0 | 7 6 5 4 3 2 1 0 |
|-------+-----------------+-------------+-----------|
| 1 0 | green diff | dr - dg | db - dg |
`---------------------------------------------------`
2-bit tag b10
6-bit green channel difference from the previous pixel -32..31
4-bit red channel difference minus green channel difference -8..7
4-bit blue channel difference minus green channel difference -8..7
The green channel is used to indicate the general direction of change and is
encoded in 6 bits. The red and blue channels (dr and db) base their diffs off
of the green channel difference and are encoded in 4 bits. I.e.:
dr_dg = (cur_px.r - prev_px.r) - (cur_px.g - prev_px.g)
db_dg = (cur_px.b - prev_px.b) - (cur_px.g - prev_px.g)
The difference to the current channel values are using a wraparound operation,
so "10 - 13" will result in 253, while "250 + 7" will result in 1.
Values are stored as unsigned integers with a bias of 32 for the green channel
and a bias of 8 for the red and blue channel.
The alpha value remains unchanged from the previous pixel.
.- QOI_OP_RUN ------------.
| Byte[0] |
| 7 6 5 4 3 2 1 0 |
|-------+-----------------|
| 1 1 | run |
`-------------------------`
2-bit tag b11
6-bit run-length repeating the previous pixel: 1..62
The run-length is stored with a bias of -1. Note that the run-lengths 63 and 64
(b111110 and b111111) are illegal as they are occupied by the QOI_OP_RGB and
QOI_OP_RGBA tags.
.- QOI_OP_RGB ------------------------------------------.
| Byte[0] | Byte[1] | Byte[2] | Byte[3] |
| 7 6 5 4 3 2 1 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 |
|-------------------------+---------+---------+---------|
| 1 1 1 1 1 1 1 0 | red | green | blue |
`-------------------------------------------------------`
8-bit tag b11111110
8-bit red channel value
8-bit green channel value
8-bit blue channel value
The alpha value remains unchanged from the previous pixel.
.- QOI_OP_RGBA ---------------------------------------------------.
| Byte[0] | Byte[1] | Byte[2] | Byte[3] | Byte[4] |
| 7 6 5 4 3 2 1 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 |
|-------------------------+---------+---------+---------+---------|
| 1 1 1 1 1 1 1 1 | red | green | blue | alpha |
`-----------------------------------------------------------------`
8-bit tag b11111111
8-bit red channel value
8-bit green channel value
8-bit blue channel value
8-bit alpha channel value
*/
/* -----------------------------------------------------------------------------
Header - Public functions */
#ifndef QOI_H
#define QOI_H
#ifdef __cplusplus
extern "C" {
#endif
/* A pointer to a qoi_desc struct has to be supplied to all of qoi's functions.
It describes either the input format (for qoi_write and qoi_encode), or is
filled with the description read from the file header (for qoi_read and
qoi_decode).
The colorspace in this qoi_desc is an enum where
0 = sRGB, i.e. gamma scaled RGB channels and a linear alpha channel
1 = all channels are linear
You may use the constants QOI_SRGB or QOI_LINEAR. The colorspace is purely
informative. It will be saved to the file header, but does not affect
how chunks are en-/decoded. */
#define QOI_SRGB 0
#define QOI_LINEAR 1
typedef struct {
unsigned int width;
unsigned int height;
unsigned char channels;
unsigned char colorspace;
} qoi_desc;
#ifndef QOI_NO_STDIO
/* Encode raw RGB or RGBA pixels into a QOI image and write it to the file
system. The qoi_desc struct must be filled with the image width, height,
number of channels (3 = RGB, 4 = RGBA) and the colorspace.
The function returns 0 on failure (invalid parameters, or fopen or malloc
failed) or the number of bytes written on success. */
int qoi_write(const char *filename, const void *data, const qoi_desc *desc);
/* Read and decode a QOI image from the file system. If channels is 0, the
number of channels from the file header is used. If channels is 3 or 4 the
output format will be forced into this number of channels.
The function either returns NULL on failure (invalid data, or malloc or fopen
failed) or a pointer to the decoded pixels. On success, the qoi_desc struct
will be filled with the description from the file header.
The returned pixel data should be free()d after use. */
void *qoi_read(const char *filename, qoi_desc *desc, int channels);
#endif /* QOI_NO_STDIO */
/* Encode raw RGB or RGBA pixels into a QOI image in memory.
The function either returns NULL on failure (invalid parameters or malloc
failed) or a pointer to the encoded data on success. On success the out_len
is set to the size in bytes of the encoded data.
The returned qoi data should be free()d after use. */
void *qoi_encode(const void *data, const qoi_desc *desc, int *out_len);
/* Decode a QOI image from memory.
The function either returns NULL on failure (invalid parameters or malloc
failed) or a pointer to the decoded pixels. On success, the qoi_desc struct
is filled with the description from the file header.
The returned pixel data should be free()d after use. */
void *qoi_decode(const void *data, int size, qoi_desc *desc, int channels);
#ifdef __cplusplus
}
#endif
#endif /* QOI_H */
/* -----------------------------------------------------------------------------
Implementation */
#ifdef QOI_IMPLEMENTATION
#include <stdlib.h>
#include <string.h>
#ifndef QOI_MALLOC
#define QOI_MALLOC(sz) malloc(sz)
#define QOI_FREE(p) free(p)
#endif
#ifndef QOI_ZEROARR
#define QOI_ZEROARR(a) memset((a),0,sizeof(a))
#endif
#define QOI_OP_INDEX 0x00 /* 00xxxxxx */
#define QOI_OP_DIFF 0x40 /* 01xxxxxx */
#define QOI_OP_LUMA 0x80 /* 10xxxxxx */
#define QOI_OP_RUN 0xc0 /* 11xxxxxx */
#define QOI_OP_RGB 0xfe /* 11111110 */
#define QOI_OP_RGBA 0xff /* 11111111 */
#define QOI_MASK_2 0xc0 /* 11000000 */
#define QOI_COLOR_HASH(C) (C.rgba.r*3 + C.rgba.g*5 + C.rgba.b*7 + C.rgba.a*11)
#define QOI_MAGIC \
(((unsigned int)'q') << 24 | ((unsigned int)'o') << 16 | \
((unsigned int)'i') << 8 | ((unsigned int)'f'))
#define QOI_HEADER_SIZE 14
/* 2GB is the max file size that this implementation can safely handle. We guard
against anything larger than that, assuming the worst case with 5 bytes per
pixel, rounded down to a nice clean value. 400 million pixels ought to be
enough for anybody. */
#define QOI_PIXELS_MAX ((unsigned int)400000000)
typedef union {
struct { unsigned char r, g, b, a; } rgba;
unsigned int v;
} qoi_rgba_t;
static const unsigned char qoi_padding[8] = {0,0,0,0,0,0,0,1};
static void qoi_write_32(unsigned char *bytes, int *p, unsigned int v) {
bytes[(*p)++] = (0xff000000 & v) >> 24;
bytes[(*p)++] = (0x00ff0000 & v) >> 16;
bytes[(*p)++] = (0x0000ff00 & v) >> 8;
bytes[(*p)++] = (0x000000ff & v);
}
static unsigned int qoi_read_32(const unsigned char *bytes, int *p) {
unsigned int a = bytes[(*p)++];
unsigned int b = bytes[(*p)++];
unsigned int c = bytes[(*p)++];
unsigned int d = bytes[(*p)++];
return a << 24 | b << 16 | c << 8 | d;
}
void *qoi_encode(const void *data, const qoi_desc *desc, int *out_len) {
int i, max_size, p, run;
int px_len, px_end, px_pos, channels;
unsigned char *bytes;
const unsigned char *pixels;
qoi_rgba_t index[64];
qoi_rgba_t px, px_prev;
if (
data == NULL || out_len == NULL || desc == NULL ||
desc->width == 0 || desc->height == 0 ||
desc->channels < 3 || desc->channels > 4 ||
desc->colorspace > 1 ||
desc->height >= QOI_PIXELS_MAX / desc->width
) {
return NULL;
}
max_size =
desc->width * desc->height * (desc->channels + 1) +
QOI_HEADER_SIZE + sizeof(qoi_padding);
p = 0;
bytes = (unsigned char *) QOI_MALLOC(max_size);
if (!bytes) {
return NULL;
}
qoi_write_32(bytes, &p, QOI_MAGIC);
qoi_write_32(bytes, &p, desc->width);
qoi_write_32(bytes, &p, desc->height);
bytes[p++] = desc->channels;
bytes[p++] = desc->colorspace;
pixels = (const unsigned char *)data;
QOI_ZEROARR(index);
run = 0;
px_prev.rgba.r = 0;
px_prev.rgba.g = 0;
px_prev.rgba.b = 0;
px_prev.rgba.a = 255;
px = px_prev;
px_len = desc->width * desc->height * desc->channels;
px_end = px_len - desc->channels;
channels = desc->channels;
for (px_pos = 0; px_pos < px_len; px_pos += channels) {
px.rgba.r = pixels[px_pos + 0];
px.rgba.g = pixels[px_pos + 1];
px.rgba.b = pixels[px_pos + 2];
if (channels == 4) {
px.rgba.a = pixels[px_pos + 3];
}
if (px.v == px_prev.v) {
run++;
if (run == 62 || px_pos == px_end) {
bytes[p++] = QOI_OP_RUN | (run - 1);
run = 0;
}
}
else {
int index_pos;
if (run > 0) {
bytes[p++] = QOI_OP_RUN | (run - 1);
run = 0;
}
index_pos = QOI_COLOR_HASH(px) & (64 - 1);
if (index[index_pos].v == px.v) {
bytes[p++] = QOI_OP_INDEX | index_pos;
}
else {
index[index_pos] = px;
if (px.rgba.a == px_prev.rgba.a) {
signed char vr = px.rgba.r - px_prev.rgba.r;
signed char vg = px.rgba.g - px_prev.rgba.g;
signed char vb = px.rgba.b - px_prev.rgba.b;
signed char vg_r = vr - vg;
signed char vg_b = vb - vg;
if (
vr > -3 && vr < 2 &&
vg > -3 && vg < 2 &&
vb > -3 && vb < 2
) {
bytes[p++] = QOI_OP_DIFF | (vr + 2) << 4 | (vg + 2) << 2 | (vb + 2);
}
else if (
vg_r > -9 && vg_r < 8 &&
vg > -33 && vg < 32 &&
vg_b > -9 && vg_b < 8
) {
bytes[p++] = QOI_OP_LUMA | (vg + 32);
bytes[p++] = (vg_r + 8) << 4 | (vg_b + 8);
}
else {
bytes[p++] = QOI_OP_RGB;
bytes[p++] = px.rgba.r;
bytes[p++] = px.rgba.g;
bytes[p++] = px.rgba.b;
}
}
else {
bytes[p++] = QOI_OP_RGBA;
bytes[p++] = px.rgba.r;
bytes[p++] = px.rgba.g;
bytes[p++] = px.rgba.b;
bytes[p++] = px.rgba.a;
}
}
}
px_prev = px;
}
for (i = 0; i < (int)sizeof(qoi_padding); i++) {
bytes[p++] = qoi_padding[i];
}
*out_len = p;
return bytes;
}
void *qoi_decode(const void *data, int size, qoi_desc *desc, int channels) {
const unsigned char *bytes;
unsigned int header_magic;
unsigned char *pixels;
qoi_rgba_t index[64];
qoi_rgba_t px;
int px_len, chunks_len, px_pos;
int p = 0, run = 0;
if (
data == NULL || desc == NULL ||
(channels != 0 && channels != 3 && channels != 4) ||
size < QOI_HEADER_SIZE + (int)sizeof(qoi_padding)
) {
return NULL;
}
bytes = (const unsigned char *)data;
header_magic = qoi_read_32(bytes, &p);
desc->width = qoi_read_32(bytes, &p);
desc->height = qoi_read_32(bytes, &p);
desc->channels = bytes[p++];
desc->colorspace = bytes[p++];
if (
desc->width == 0 || desc->height == 0 ||
desc->channels < 3 || desc->channels > 4 ||
desc->colorspace > 1 ||
header_magic != QOI_MAGIC ||
desc->height >= QOI_PIXELS_MAX / desc->width
) {
return NULL;
}
if (channels == 0) {
channels = desc->channels;
}
px_len = desc->width * desc->height * channels;
pixels = (unsigned char *) QOI_MALLOC(px_len);
if (!pixels) {
return NULL;
}
QOI_ZEROARR(index);
px.rgba.r = 0;
px.rgba.g = 0;
px.rgba.b = 0;
px.rgba.a = 255;
chunks_len = size - (int)sizeof(qoi_padding);
for (px_pos = 0; px_pos < px_len; px_pos += channels) {
if (run > 0) {
run--;
}
else if (p < chunks_len) {
int b1 = bytes[p++];
if (b1 == QOI_OP_RGB) {
px.rgba.r = bytes[p++];
px.rgba.g = bytes[p++];
px.rgba.b = bytes[p++];
}
else if (b1 == QOI_OP_RGBA) {
px.rgba.r = bytes[p++];
px.rgba.g = bytes[p++];
px.rgba.b = bytes[p++];
px.rgba.a = bytes[p++];
}
else if ((b1 & QOI_MASK_2) == QOI_OP_INDEX) {
px = index[b1];
}
else if ((b1 & QOI_MASK_2) == QOI_OP_DIFF) {
px.rgba.r += ((b1 >> 4) & 0x03) - 2;
px.rgba.g += ((b1 >> 2) & 0x03) - 2;
px.rgba.b += ( b1 & 0x03) - 2;
}
else if ((b1 & QOI_MASK_2) == QOI_OP_LUMA) {
int b2 = bytes[p++];
int vg = (b1 & 0x3f) - 32;
px.rgba.r += vg - 8 + ((b2 >> 4) & 0x0f);
px.rgba.g += vg;
px.rgba.b += vg - 8 + (b2 & 0x0f);
}
else if ((b1 & QOI_MASK_2) == QOI_OP_RUN) {
run = (b1 & 0x3f);
}
index[QOI_COLOR_HASH(px) & (64 - 1)] = px;
}
pixels[px_pos + 0] = px.rgba.r;
pixels[px_pos + 1] = px.rgba.g;
pixels[px_pos + 2] = px.rgba.b;
if (channels == 4) {
pixels[px_pos + 3] = px.rgba.a;
}
}
return pixels;
}
#ifndef QOI_NO_STDIO
#include <stdio.h>
int qoi_write(const char *filename, const void *data, const qoi_desc *desc) {
FILE *f = fopen(filename, "wb");
int size, err;
void *encoded;
if (!f) {
return 0;
}
encoded = qoi_encode(data, desc, &size);
if (!encoded) {
fclose(f);
return 0;
}
fwrite(encoded, 1, size, f);
fflush(f);
err = ferror(f);
fclose(f);
QOI_FREE(encoded);
return err ? 0 : size;
}
void *qoi_read(const char *filename, qoi_desc *desc, int channels) {
FILE *f = fopen(filename, "rb");
int size, bytes_read;
void *pixels, *data;
if (!f) {
return NULL;
}
fseek(f, 0, SEEK_END);
size = ftell(f);
if (size <= 0 || fseek(f, 0, SEEK_SET) != 0) {
fclose(f);
return NULL;
}
data = QOI_MALLOC(size);
if (!data) {
fclose(f);
return NULL;
}
bytes_read = fread(data, 1, size, f);
fclose(f);
pixels = (bytes_read != size) ? NULL : qoi_decode(data, bytes_read, desc, channels);
QOI_FREE(data);
return pixels;
}
#endif /* QOI_NO_STDIO */
#endif /* QOI_IMPLEMENTATION */

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// stb_dxt.h - v1.12 - DXT1/DXT5 compressor - public domain
// original by fabian "ryg" giesen - ported to C by stb
// use '#define STB_DXT_IMPLEMENTATION' before including to create the implementation
//
// USAGE:
// call stb_compress_dxt_block() for every block (you must pad)
// source should be a 4x4 block of RGBA data in row-major order;
// Alpha channel is not stored if you specify alpha=0 (but you
// must supply some constant alpha in the alpha channel).
// You can turn on dithering and "high quality" using mode.
//
// version history:
// v1.12 - (ryg) fix bug in single-color table generator
// v1.11 - (ryg) avoid racy global init, better single-color tables, remove dither
// v1.10 - (i.c) various small quality improvements
// v1.09 - (stb) update documentation re: surprising alpha channel requirement
// v1.08 - (stb) fix bug in dxt-with-alpha block
// v1.07 - (stb) bc4; allow not using libc; add STB_DXT_STATIC
// v1.06 - (stb) fix to known-broken 1.05
// v1.05 - (stb) support bc5/3dc (Arvids Kokins), use extern "C" in C++ (Pavel Krajcevski)
// v1.04 - (ryg) default to no rounding bias for lerped colors (as per S3TC/DX10 spec);
// single color match fix (allow for inexact color interpolation);
// optimal DXT5 index finder; "high quality" mode that runs multiple refinement steps.
// v1.03 - (stb) endianness support
// v1.02 - (stb) fix alpha encoding bug
// v1.01 - (stb) fix bug converting to RGB that messed up quality, thanks ryg & cbloom
// v1.00 - (stb) first release
//
// contributors:
// Rich Geldreich (more accurate index selection)
// Kevin Schmidt (#defines for "freestanding" compilation)
// github:ppiastucki (BC4 support)
// Ignacio Castano - improve DXT endpoint quantization
// Alan Hickman - static table initialization
//
// LICENSE
//
// See end of file for license information.
#ifndef STB_INCLUDE_STB_DXT_H
#define STB_INCLUDE_STB_DXT_H
#ifdef __cplusplus
extern "C" {
#endif
#ifdef STB_DXT_STATIC
#define STBDDEF static
#else
#define STBDDEF extern
#endif
// compression mode (bitflags)
#define STB_DXT_NORMAL 0
#define STB_DXT_DITHER 1 // use dithering. was always dubious, now deprecated. does nothing!
#define STB_DXT_HIGHQUAL 2 // high quality mode, does two refinement steps instead of 1. ~30-40% slower.
STBDDEF void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src_rgba_four_bytes_per_pixel, int alpha, int mode);
STBDDEF void stb_compress_bc4_block(unsigned char *dest, const unsigned char *src_r_one_byte_per_pixel);
STBDDEF void stb_compress_bc5_block(unsigned char *dest, const unsigned char *src_rg_two_byte_per_pixel);
#define STB_COMPRESS_DXT_BLOCK
#ifdef __cplusplus
}
#endif
#endif // STB_INCLUDE_STB_DXT_H
#ifdef STB_DXT_IMPLEMENTATION
// configuration options for DXT encoder. set them in the project/makefile or just define
// them at the top.
// STB_DXT_USE_ROUNDING_BIAS
// use a rounding bias during color interpolation. this is closer to what "ideal"
// interpolation would do but doesn't match the S3TC/DX10 spec. old versions (pre-1.03)
// implicitly had this turned on.
//
// in case you're targeting a specific type of hardware (e.g. console programmers):
// NVidia and Intel GPUs (as of 2010) as well as DX9 ref use DXT decoders that are closer
// to STB_DXT_USE_ROUNDING_BIAS. AMD/ATI, S3 and DX10 ref are closer to rounding with no bias.
// you also see "(a*5 + b*3) / 8" on some old GPU designs.
// #define STB_DXT_USE_ROUNDING_BIAS
#include <stdlib.h>
#if !defined(STBD_FABS)
#include <math.h>
#endif
#ifndef STBD_FABS
#define STBD_FABS(x) fabs(x)
#endif
static const unsigned char stb__OMatch5[256][2] = {
{ 0, 0 }, { 0, 0 }, { 0, 1 }, { 0, 1 }, { 1, 0 }, { 1, 0 }, { 1, 0 }, { 1, 1 },
{ 1, 1 }, { 1, 1 }, { 1, 2 }, { 0, 4 }, { 2, 1 }, { 2, 1 }, { 2, 1 }, { 2, 2 },
{ 2, 2 }, { 2, 2 }, { 2, 3 }, { 1, 5 }, { 3, 2 }, { 3, 2 }, { 4, 0 }, { 3, 3 },
{ 3, 3 }, { 3, 3 }, { 3, 4 }, { 3, 4 }, { 3, 4 }, { 3, 5 }, { 4, 3 }, { 4, 3 },
{ 5, 2 }, { 4, 4 }, { 4, 4 }, { 4, 5 }, { 4, 5 }, { 5, 4 }, { 5, 4 }, { 5, 4 },
{ 6, 3 }, { 5, 5 }, { 5, 5 }, { 5, 6 }, { 4, 8 }, { 6, 5 }, { 6, 5 }, { 6, 5 },
{ 6, 6 }, { 6, 6 }, { 6, 6 }, { 6, 7 }, { 5, 9 }, { 7, 6 }, { 7, 6 }, { 8, 4 },
{ 7, 7 }, { 7, 7 }, { 7, 7 }, { 7, 8 }, { 7, 8 }, { 7, 8 }, { 7, 9 }, { 8, 7 },
{ 8, 7 }, { 9, 6 }, { 8, 8 }, { 8, 8 }, { 8, 9 }, { 8, 9 }, { 9, 8 }, { 9, 8 },
{ 9, 8 }, { 10, 7 }, { 9, 9 }, { 9, 9 }, { 9, 10 }, { 8, 12 }, { 10, 9 }, { 10, 9 },
{ 10, 9 }, { 10, 10 }, { 10, 10 }, { 10, 10 }, { 10, 11 }, { 9, 13 }, { 11, 10 }, { 11, 10 },
{ 12, 8 }, { 11, 11 }, { 11, 11 }, { 11, 11 }, { 11, 12 }, { 11, 12 }, { 11, 12 }, { 11, 13 },
{ 12, 11 }, { 12, 11 }, { 13, 10 }, { 12, 12 }, { 12, 12 }, { 12, 13 }, { 12, 13 }, { 13, 12 },
{ 13, 12 }, { 13, 12 }, { 14, 11 }, { 13, 13 }, { 13, 13 }, { 13, 14 }, { 12, 16 }, { 14, 13 },
{ 14, 13 }, { 14, 13 }, { 14, 14 }, { 14, 14 }, { 14, 14 }, { 14, 15 }, { 13, 17 }, { 15, 14 },
{ 15, 14 }, { 16, 12 }, { 15, 15 }, { 15, 15 }, { 15, 15 }, { 15, 16 }, { 15, 16 }, { 15, 16 },
{ 15, 17 }, { 16, 15 }, { 16, 15 }, { 17, 14 }, { 16, 16 }, { 16, 16 }, { 16, 17 }, { 16, 17 },
{ 17, 16 }, { 17, 16 }, { 17, 16 }, { 18, 15 }, { 17, 17 }, { 17, 17 }, { 17, 18 }, { 16, 20 },
{ 18, 17 }, { 18, 17 }, { 18, 17 }, { 18, 18 }, { 18, 18 }, { 18, 18 }, { 18, 19 }, { 17, 21 },
{ 19, 18 }, { 19, 18 }, { 20, 16 }, { 19, 19 }, { 19, 19 }, { 19, 19 }, { 19, 20 }, { 19, 20 },
{ 19, 20 }, { 19, 21 }, { 20, 19 }, { 20, 19 }, { 21, 18 }, { 20, 20 }, { 20, 20 }, { 20, 21 },
{ 20, 21 }, { 21, 20 }, { 21, 20 }, { 21, 20 }, { 22, 19 }, { 21, 21 }, { 21, 21 }, { 21, 22 },
{ 20, 24 }, { 22, 21 }, { 22, 21 }, { 22, 21 }, { 22, 22 }, { 22, 22 }, { 22, 22 }, { 22, 23 },
{ 21, 25 }, { 23, 22 }, { 23, 22 }, { 24, 20 }, { 23, 23 }, { 23, 23 }, { 23, 23 }, { 23, 24 },
{ 23, 24 }, { 23, 24 }, { 23, 25 }, { 24, 23 }, { 24, 23 }, { 25, 22 }, { 24, 24 }, { 24, 24 },
{ 24, 25 }, { 24, 25 }, { 25, 24 }, { 25, 24 }, { 25, 24 }, { 26, 23 }, { 25, 25 }, { 25, 25 },
{ 25, 26 }, { 24, 28 }, { 26, 25 }, { 26, 25 }, { 26, 25 }, { 26, 26 }, { 26, 26 }, { 26, 26 },
{ 26, 27 }, { 25, 29 }, { 27, 26 }, { 27, 26 }, { 28, 24 }, { 27, 27 }, { 27, 27 }, { 27, 27 },
{ 27, 28 }, { 27, 28 }, { 27, 28 }, { 27, 29 }, { 28, 27 }, { 28, 27 }, { 29, 26 }, { 28, 28 },
{ 28, 28 }, { 28, 29 }, { 28, 29 }, { 29, 28 }, { 29, 28 }, { 29, 28 }, { 30, 27 }, { 29, 29 },
{ 29, 29 }, { 29, 30 }, { 29, 30 }, { 30, 29 }, { 30, 29 }, { 30, 29 }, { 30, 30 }, { 30, 30 },
{ 30, 30 }, { 30, 31 }, { 30, 31 }, { 31, 30 }, { 31, 30 }, { 31, 30 }, { 31, 31 }, { 31, 31 },
};
static const unsigned char stb__OMatch6[256][2] = {
{ 0, 0 }, { 0, 1 }, { 1, 0 }, { 1, 1 }, { 1, 1 }, { 1, 2 }, { 2, 1 }, { 2, 2 },
{ 2, 2 }, { 2, 3 }, { 3, 2 }, { 3, 3 }, { 3, 3 }, { 3, 4 }, { 4, 3 }, { 4, 4 },
{ 4, 4 }, { 4, 5 }, { 5, 4 }, { 5, 5 }, { 5, 5 }, { 5, 6 }, { 6, 5 }, { 6, 6 },
{ 6, 6 }, { 6, 7 }, { 7, 6 }, { 7, 7 }, { 7, 7 }, { 7, 8 }, { 8, 7 }, { 8, 8 },
{ 8, 8 }, { 8, 9 }, { 9, 8 }, { 9, 9 }, { 9, 9 }, { 9, 10 }, { 10, 9 }, { 10, 10 },
{ 10, 10 }, { 10, 11 }, { 11, 10 }, { 8, 16 }, { 11, 11 }, { 11, 12 }, { 12, 11 }, { 9, 17 },
{ 12, 12 }, { 12, 13 }, { 13, 12 }, { 11, 16 }, { 13, 13 }, { 13, 14 }, { 14, 13 }, { 12, 17 },
{ 14, 14 }, { 14, 15 }, { 15, 14 }, { 14, 16 }, { 15, 15 }, { 15, 16 }, { 16, 14 }, { 16, 15 },
{ 17, 14 }, { 16, 16 }, { 16, 17 }, { 17, 16 }, { 18, 15 }, { 17, 17 }, { 17, 18 }, { 18, 17 },
{ 20, 14 }, { 18, 18 }, { 18, 19 }, { 19, 18 }, { 21, 15 }, { 19, 19 }, { 19, 20 }, { 20, 19 },
{ 20, 20 }, { 20, 20 }, { 20, 21 }, { 21, 20 }, { 21, 21 }, { 21, 21 }, { 21, 22 }, { 22, 21 },
{ 22, 22 }, { 22, 22 }, { 22, 23 }, { 23, 22 }, { 23, 23 }, { 23, 23 }, { 23, 24 }, { 24, 23 },
{ 24, 24 }, { 24, 24 }, { 24, 25 }, { 25, 24 }, { 25, 25 }, { 25, 25 }, { 25, 26 }, { 26, 25 },
{ 26, 26 }, { 26, 26 }, { 26, 27 }, { 27, 26 }, { 24, 32 }, { 27, 27 }, { 27, 28 }, { 28, 27 },
{ 25, 33 }, { 28, 28 }, { 28, 29 }, { 29, 28 }, { 27, 32 }, { 29, 29 }, { 29, 30 }, { 30, 29 },
{ 28, 33 }, { 30, 30 }, { 30, 31 }, { 31, 30 }, { 30, 32 }, { 31, 31 }, { 31, 32 }, { 32, 30 },
{ 32, 31 }, { 33, 30 }, { 32, 32 }, { 32, 33 }, { 33, 32 }, { 34, 31 }, { 33, 33 }, { 33, 34 },
{ 34, 33 }, { 36, 30 }, { 34, 34 }, { 34, 35 }, { 35, 34 }, { 37, 31 }, { 35, 35 }, { 35, 36 },
{ 36, 35 }, { 36, 36 }, { 36, 36 }, { 36, 37 }, { 37, 36 }, { 37, 37 }, { 37, 37 }, { 37, 38 },
{ 38, 37 }, { 38, 38 }, { 38, 38 }, { 38, 39 }, { 39, 38 }, { 39, 39 }, { 39, 39 }, { 39, 40 },
{ 40, 39 }, { 40, 40 }, { 40, 40 }, { 40, 41 }, { 41, 40 }, { 41, 41 }, { 41, 41 }, { 41, 42 },
{ 42, 41 }, { 42, 42 }, { 42, 42 }, { 42, 43 }, { 43, 42 }, { 40, 48 }, { 43, 43 }, { 43, 44 },
{ 44, 43 }, { 41, 49 }, { 44, 44 }, { 44, 45 }, { 45, 44 }, { 43, 48 }, { 45, 45 }, { 45, 46 },
{ 46, 45 }, { 44, 49 }, { 46, 46 }, { 46, 47 }, { 47, 46 }, { 46, 48 }, { 47, 47 }, { 47, 48 },
{ 48, 46 }, { 48, 47 }, { 49, 46 }, { 48, 48 }, { 48, 49 }, { 49, 48 }, { 50, 47 }, { 49, 49 },
{ 49, 50 }, { 50, 49 }, { 52, 46 }, { 50, 50 }, { 50, 51 }, { 51, 50 }, { 53, 47 }, { 51, 51 },
{ 51, 52 }, { 52, 51 }, { 52, 52 }, { 52, 52 }, { 52, 53 }, { 53, 52 }, { 53, 53 }, { 53, 53 },
{ 53, 54 }, { 54, 53 }, { 54, 54 }, { 54, 54 }, { 54, 55 }, { 55, 54 }, { 55, 55 }, { 55, 55 },
{ 55, 56 }, { 56, 55 }, { 56, 56 }, { 56, 56 }, { 56, 57 }, { 57, 56 }, { 57, 57 }, { 57, 57 },
{ 57, 58 }, { 58, 57 }, { 58, 58 }, { 58, 58 }, { 58, 59 }, { 59, 58 }, { 59, 59 }, { 59, 59 },
{ 59, 60 }, { 60, 59 }, { 60, 60 }, { 60, 60 }, { 60, 61 }, { 61, 60 }, { 61, 61 }, { 61, 61 },
{ 61, 62 }, { 62, 61 }, { 62, 62 }, { 62, 62 }, { 62, 63 }, { 63, 62 }, { 63, 63 }, { 63, 63 },
};
static int stb__Mul8Bit(int a, int b)
{
int t = a*b + 128;
return (t + (t >> 8)) >> 8;
}
static void stb__From16Bit(unsigned char *out, unsigned short v)
{
int rv = (v & 0xf800) >> 11;
int gv = (v & 0x07e0) >> 5;
int bv = (v & 0x001f) >> 0;
// expand to 8 bits via bit replication
out[0] = (rv * 33) >> 2;
out[1] = (gv * 65) >> 4;
out[2] = (bv * 33) >> 2;
out[3] = 0;
}
static unsigned short stb__As16Bit(int r, int g, int b)
{
return (unsigned short)((stb__Mul8Bit(r,31) << 11) + (stb__Mul8Bit(g,63) << 5) + stb__Mul8Bit(b,31));
}
// linear interpolation at 1/3 point between a and b, using desired rounding type
static int stb__Lerp13(int a, int b)
{
#ifdef STB_DXT_USE_ROUNDING_BIAS
// with rounding bias
return a + stb__Mul8Bit(b-a, 0x55);
#else
// without rounding bias
// replace "/ 3" by "* 0xaaab) >> 17" if your compiler sucks or you really need every ounce of speed.
return (2*a + b) / 3;
#endif
}
// lerp RGB color
static void stb__Lerp13RGB(unsigned char *out, unsigned char *p1, unsigned char *p2)
{
out[0] = (unsigned char)stb__Lerp13(p1[0], p2[0]);
out[1] = (unsigned char)stb__Lerp13(p1[1], p2[1]);
out[2] = (unsigned char)stb__Lerp13(p1[2], p2[2]);
}
/****************************************************************************/
static void stb__EvalColors(unsigned char *color,unsigned short c0,unsigned short c1)
{
stb__From16Bit(color+ 0, c0);
stb__From16Bit(color+ 4, c1);
stb__Lerp13RGB(color+ 8, color+0, color+4);
stb__Lerp13RGB(color+12, color+4, color+0);
}
// The color matching function
static unsigned int stb__MatchColorsBlock(unsigned char *block, unsigned char *color)
{
unsigned int mask = 0;
int dirr = color[0*4+0] - color[1*4+0];
int dirg = color[0*4+1] - color[1*4+1];
int dirb = color[0*4+2] - color[1*4+2];
int dots[16];
int stops[4];
int i;
int c0Point, halfPoint, c3Point;
for(i=0;i<16;i++)
dots[i] = block[i*4+0]*dirr + block[i*4+1]*dirg + block[i*4+2]*dirb;
for(i=0;i<4;i++)
stops[i] = color[i*4+0]*dirr + color[i*4+1]*dirg + color[i*4+2]*dirb;
// think of the colors as arranged on a line; project point onto that line, then choose
// next color out of available ones. we compute the crossover points for "best color in top
// half"/"best in bottom half" and then the same inside that subinterval.
//
// relying on this 1d approximation isn't always optimal in terms of euclidean distance,
// but it's very close and a lot faster.
// http://cbloomrants.blogspot.com/2008/12/12-08-08-dxtc-summary.html
c0Point = (stops[1] + stops[3]);
halfPoint = (stops[3] + stops[2]);
c3Point = (stops[2] + stops[0]);
for (i=15;i>=0;i--) {
int dot = dots[i]*2;
mask <<= 2;
if(dot < halfPoint)
mask |= (dot < c0Point) ? 1 : 3;
else
mask |= (dot < c3Point) ? 2 : 0;
}
return mask;
}
// The color optimization function. (Clever code, part 1)
static void stb__OptimizeColorsBlock(unsigned char *block, unsigned short *pmax16, unsigned short *pmin16)
{
int mind,maxd;
unsigned char *minp, *maxp;
double magn;
int v_r,v_g,v_b;
static const int nIterPower = 4;
float covf[6],vfr,vfg,vfb;
// determine color distribution
int cov[6];
int mu[3],min[3],max[3];
int ch,i,iter;
for(ch=0;ch<3;ch++)
{
const unsigned char *bp = ((const unsigned char *) block) + ch;
int muv,minv,maxv;
muv = minv = maxv = bp[0];
for(i=4;i<64;i+=4)
{
muv += bp[i];
if (bp[i] < minv) minv = bp[i];
else if (bp[i] > maxv) maxv = bp[i];
}
mu[ch] = (muv + 8) >> 4;
min[ch] = minv;
max[ch] = maxv;
}
// determine covariance matrix
for (i=0;i<6;i++)
cov[i] = 0;
for (i=0;i<16;i++)
{
int r = block[i*4+0] - mu[0];
int g = block[i*4+1] - mu[1];
int b = block[i*4+2] - mu[2];
cov[0] += r*r;
cov[1] += r*g;
cov[2] += r*b;
cov[3] += g*g;
cov[4] += g*b;
cov[5] += b*b;
}
// convert covariance matrix to float, find principal axis via power iter
for(i=0;i<6;i++)
covf[i] = cov[i] / 255.0f;
vfr = (float) (max[0] - min[0]);
vfg = (float) (max[1] - min[1]);
vfb = (float) (max[2] - min[2]);
for(iter=0;iter<nIterPower;iter++)
{
float r = vfr*covf[0] + vfg*covf[1] + vfb*covf[2];
float g = vfr*covf[1] + vfg*covf[3] + vfb*covf[4];
float b = vfr*covf[2] + vfg*covf[4] + vfb*covf[5];
vfr = r;
vfg = g;
vfb = b;
}
magn = STBD_FABS(vfr);
if (STBD_FABS(vfg) > magn) magn = STBD_FABS(vfg);
if (STBD_FABS(vfb) > magn) magn = STBD_FABS(vfb);
if(magn < 4.0f) { // too small, default to luminance
v_r = 299; // JPEG YCbCr luma coefs, scaled by 1000.
v_g = 587;
v_b = 114;
} else {
magn = 512.0 / magn;
v_r = (int) (vfr * magn);
v_g = (int) (vfg * magn);
v_b = (int) (vfb * magn);
}
minp = maxp = block;
mind = maxd = block[0]*v_r + block[1]*v_g + block[2]*v_b;
// Pick colors at extreme points
for(i=1;i<16;i++)
{
int dot = block[i*4+0]*v_r + block[i*4+1]*v_g + block[i*4+2]*v_b;
if (dot < mind) {
mind = dot;
minp = block+i*4;
}
if (dot > maxd) {
maxd = dot;
maxp = block+i*4;
}
}
*pmax16 = stb__As16Bit(maxp[0],maxp[1],maxp[2]);
*pmin16 = stb__As16Bit(minp[0],minp[1],minp[2]);
}
static const float stb__midpoints5[32] = {
0.015686f, 0.047059f, 0.078431f, 0.111765f, 0.145098f, 0.176471f, 0.207843f, 0.241176f, 0.274510f, 0.305882f, 0.337255f, 0.370588f, 0.403922f, 0.435294f, 0.466667f, 0.5f,
0.533333f, 0.564706f, 0.596078f, 0.629412f, 0.662745f, 0.694118f, 0.725490f, 0.758824f, 0.792157f, 0.823529f, 0.854902f, 0.888235f, 0.921569f, 0.952941f, 0.984314f, 1.0f
};
static const float stb__midpoints6[64] = {
0.007843f, 0.023529f, 0.039216f, 0.054902f, 0.070588f, 0.086275f, 0.101961f, 0.117647f, 0.133333f, 0.149020f, 0.164706f, 0.180392f, 0.196078f, 0.211765f, 0.227451f, 0.245098f,
0.262745f, 0.278431f, 0.294118f, 0.309804f, 0.325490f, 0.341176f, 0.356863f, 0.372549f, 0.388235f, 0.403922f, 0.419608f, 0.435294f, 0.450980f, 0.466667f, 0.482353f, 0.500000f,
0.517647f, 0.533333f, 0.549020f, 0.564706f, 0.580392f, 0.596078f, 0.611765f, 0.627451f, 0.643137f, 0.658824f, 0.674510f, 0.690196f, 0.705882f, 0.721569f, 0.737255f, 0.754902f,
0.772549f, 0.788235f, 0.803922f, 0.819608f, 0.835294f, 0.850980f, 0.866667f, 0.882353f, 0.898039f, 0.913725f, 0.929412f, 0.945098f, 0.960784f, 0.976471f, 0.992157f, 1.0f
};
static unsigned short stb__Quantize5(float x)
{
unsigned short q;
x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate
q = (unsigned short)(x * 31);
q += (x > stb__midpoints5[q]);
return q;
}
static unsigned short stb__Quantize6(float x)
{
unsigned short q;
x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate
q = (unsigned short)(x * 63);
q += (x > stb__midpoints6[q]);
return q;
}
// The refinement function. (Clever code, part 2)
// Tries to optimize colors to suit block contents better.
// (By solving a least squares system via normal equations+Cramer's rule)
static int stb__RefineBlock(unsigned char *block, unsigned short *pmax16, unsigned short *pmin16, unsigned int mask)
{
static const int w1Tab[4] = { 3,0,2,1 };
static const int prods[4] = { 0x090000,0x000900,0x040102,0x010402 };
// ^some magic to save a lot of multiplies in the accumulating loop...
// (precomputed products of weights for least squares system, accumulated inside one 32-bit register)
float f;
unsigned short oldMin, oldMax, min16, max16;
int i, akku = 0, xx,xy,yy;
int At1_r,At1_g,At1_b;
int At2_r,At2_g,At2_b;
unsigned int cm = mask;
oldMin = *pmin16;
oldMax = *pmax16;
if((mask ^ (mask<<2)) < 4) // all pixels have the same index?
{
// yes, linear system would be singular; solve using optimal
// single-color match on average color
int r = 8, g = 8, b = 8;
for (i=0;i<16;++i) {
r += block[i*4+0];
g += block[i*4+1];
b += block[i*4+2];
}
r >>= 4; g >>= 4; b >>= 4;
max16 = (stb__OMatch5[r][0]<<11) | (stb__OMatch6[g][0]<<5) | stb__OMatch5[b][0];
min16 = (stb__OMatch5[r][1]<<11) | (stb__OMatch6[g][1]<<5) | stb__OMatch5[b][1];
} else {
At1_r = At1_g = At1_b = 0;
At2_r = At2_g = At2_b = 0;
for (i=0;i<16;++i,cm>>=2) {
int step = cm&3;
int w1 = w1Tab[step];
int r = block[i*4+0];
int g = block[i*4+1];
int b = block[i*4+2];
akku += prods[step];
At1_r += w1*r;
At1_g += w1*g;
At1_b += w1*b;
At2_r += r;
At2_g += g;
At2_b += b;
}
At2_r = 3*At2_r - At1_r;
At2_g = 3*At2_g - At1_g;
At2_b = 3*At2_b - At1_b;
// extract solutions and decide solvability
xx = akku >> 16;
yy = (akku >> 8) & 0xff;
xy = (akku >> 0) & 0xff;
f = 3.0f / 255.0f / (xx*yy - xy*xy);
max16 = stb__Quantize5((At1_r*yy - At2_r * xy) * f) << 11;
max16 |= stb__Quantize6((At1_g*yy - At2_g * xy) * f) << 5;
max16 |= stb__Quantize5((At1_b*yy - At2_b * xy) * f) << 0;
min16 = stb__Quantize5((At2_r*xx - At1_r * xy) * f) << 11;
min16 |= stb__Quantize6((At2_g*xx - At1_g * xy) * f) << 5;
min16 |= stb__Quantize5((At2_b*xx - At1_b * xy) * f) << 0;
}
*pmin16 = min16;
*pmax16 = max16;
return oldMin != min16 || oldMax != max16;
}
// Color block compression
static void stb__CompressColorBlock(unsigned char *dest, unsigned char *block, int mode)
{
unsigned int mask;
int i;
int refinecount;
unsigned short max16, min16;
unsigned char color[4*4];
refinecount = (mode & STB_DXT_HIGHQUAL) ? 2 : 1;
// check if block is constant
for (i=1;i<16;i++)
if (((unsigned int *) block)[i] != ((unsigned int *) block)[0])
break;
if(i == 16) { // constant color
int r = block[0], g = block[1], b = block[2];
mask = 0xaaaaaaaa;
max16 = (stb__OMatch5[r][0]<<11) | (stb__OMatch6[g][0]<<5) | stb__OMatch5[b][0];
min16 = (stb__OMatch5[r][1]<<11) | (stb__OMatch6[g][1]<<5) | stb__OMatch5[b][1];
} else {
// first step: PCA+map along principal axis
stb__OptimizeColorsBlock(block,&max16,&min16);
if (max16 != min16) {
stb__EvalColors(color,max16,min16);
mask = stb__MatchColorsBlock(block,color);
} else
mask = 0;
// third step: refine (multiple times if requested)
for (i=0;i<refinecount;i++) {
unsigned int lastmask = mask;
if (stb__RefineBlock(block,&max16,&min16,mask)) {
if (max16 != min16) {
stb__EvalColors(color,max16,min16);
mask = stb__MatchColorsBlock(block,color);
} else {
mask = 0;
break;
}
}
if(mask == lastmask)
break;
}
}
// write the color block
if(max16 < min16)
{
unsigned short t = min16;
min16 = max16;
max16 = t;
mask ^= 0x55555555;
}
dest[0] = (unsigned char) (max16);
dest[1] = (unsigned char) (max16 >> 8);
dest[2] = (unsigned char) (min16);
dest[3] = (unsigned char) (min16 >> 8);
dest[4] = (unsigned char) (mask);
dest[5] = (unsigned char) (mask >> 8);
dest[6] = (unsigned char) (mask >> 16);
dest[7] = (unsigned char) (mask >> 24);
}
// Alpha block compression (this is easy for a change)
static void stb__CompressAlphaBlock(unsigned char *dest,unsigned char *src, int stride)
{
int i,dist,bias,dist4,dist2,bits,mask;
// find min/max color
int mn,mx;
mn = mx = src[0];
for (i=1;i<16;i++)
{
if (src[i*stride] < mn) mn = src[i*stride];
else if (src[i*stride] > mx) mx = src[i*stride];
}
// encode them
dest[0] = (unsigned char)mx;
dest[1] = (unsigned char)mn;
dest += 2;
// determine bias and emit color indices
// given the choice of mx/mn, these indices are optimal:
// http://fgiesen.wordpress.com/2009/12/15/dxt5-alpha-block-index-determination/
dist = mx-mn;
dist4 = dist*4;
dist2 = dist*2;
bias = (dist < 8) ? (dist - 1) : (dist/2 + 2);
bias -= mn * 7;
bits = 0,mask=0;
for (i=0;i<16;i++) {
int a = src[i*stride]*7 + bias;
int ind,t;
// select index. this is a "linear scale" lerp factor between 0 (val=min) and 7 (val=max).
t = (a >= dist4) ? -1 : 0; ind = t & 4; a -= dist4 & t;
t = (a >= dist2) ? -1 : 0; ind += t & 2; a -= dist2 & t;
ind += (a >= dist);
// turn linear scale into DXT index (0/1 are extremal pts)
ind = -ind & 7;
ind ^= (2 > ind);
// write index
mask |= ind << bits;
if((bits += 3) >= 8) {
*dest++ = (unsigned char)mask;
mask >>= 8;
bits -= 8;
}
}
}
void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src, int alpha, int mode)
{
unsigned char data[16][4];
if (alpha) {
int i;
stb__CompressAlphaBlock(dest,(unsigned char*) src+3, 4);
dest += 8;
// make a new copy of the data in which alpha is opaque,
// because code uses a fast test for color constancy
memcpy(data, src, 4*16);
for (i=0; i < 16; ++i)
data[i][3] = 255;
src = &data[0][0];
}
stb__CompressColorBlock(dest,(unsigned char*) src,mode);
}
void stb_compress_bc4_block(unsigned char *dest, const unsigned char *src)
{
stb__CompressAlphaBlock(dest,(unsigned char*) src, 1);
}
void stb_compress_bc5_block(unsigned char *dest, const unsigned char *src)
{
stb__CompressAlphaBlock(dest,(unsigned char*) src,2);
stb__CompressAlphaBlock(dest + 8,(unsigned char*) src+1,2);
}
#endif // STB_DXT_IMPLEMENTATION
// Compile with STB_DXT_IMPLEMENTATION and STB_DXT_GENERATE_TABLES
// defined to generate the tables above.
#ifdef STB_DXT_GENERATE_TABLES
#include <stdio.h>
int main()
{
int i, j;
const char *omatch_names[] = { "stb__OMatch5", "stb__OMatch6" };
int dequant_mults[2] = { 33*4, 65 }; // .4 fixed-point dequant multipliers
// optimal endpoint tables
for (i = 0; i < 2; ++i) {
int dequant = dequant_mults[i];
int size = i ? 64 : 32;
printf("static const unsigned char %s[256][2] = {\n", omatch_names[i]);
for (int j = 0; j < 256; ++j) {
int mn, mx;
int best_mn = 0, best_mx = 0;
int best_err = 256 * 100;
for (mn=0;mn<size;mn++) {
for (mx=0;mx<size;mx++) {
int mine = (mn * dequant) >> 4;
int maxe = (mx * dequant) >> 4;
int err = abs(stb__Lerp13(maxe, mine) - j) * 100;
// DX10 spec says that interpolation must be within 3% of "correct" result,
// add this as error term. Normally we'd expect a random distribution of
// +-1.5% error, but nowhere in the spec does it say that the error has to be
// unbiased - better safe than sorry.
err += abs(maxe - mine) * 3;
if(err < best_err) {
best_mn = mn;
best_mx = mx;
best_err = err;
}
}
}
if ((j % 8) == 0) printf(" "); // 2 spaces, third is done below
printf(" { %2d, %2d },", best_mx, best_mn);
if ((j % 8) == 7) printf("\n");
}
printf("};\n");
}
return 0;
}
#endif
/*
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/

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#ifndef STB_IMAGE_COMMON_H
#define STB_IMAGE_COMMON_H
#include "stb_image.h"
#include "stb_image_write.h"
// Simple growable memory buffer for stbi write callbacks
typedef struct {
unsigned char *data;
size_t size;
size_t cap;
} stbi_mem_buf;
static void stbi_mem_write(void *context, void *data, int size)
{
stbi_mem_buf *buf = (stbi_mem_buf*)context;
size_t needed = buf->size + (size_t)size;
if (needed > buf->cap) {
size_t new_cap = buf->cap ? buf->cap * 2 : 4096;
while (new_cap < needed) new_cap *= 2;
unsigned char *new_data = realloc(buf->data, new_cap);
if (!new_data) return;
buf->data = new_data;
buf->cap = new_cap;
}
memcpy(buf->data + buf->size, data, (size_t)size);
buf->size += (size_t)size;
}
#define IMAGE_DECODER(fmt) \
JSValue js_##fmt##_decode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv) \
{ \
size_t len; \
void *raw = js_get_blob_data(js, &len, argv[0]); \
if (raw == NULL) return JS_EXCEPTION; \
if (!raw) return JS_ThrowReferenceError(js, "could not get " #fmt " data from blob"); \
\
int n, width, height; \
void *data = stbi_load_from_memory(raw, len, &width, &height, &n, 4); \
\
if (!data) \
return JS_ThrowReferenceError(js, "failed to decode " #fmt ": %s", stbi_failure_reason()); \
\
if (width <= 0 || height <= 0) { \
stbi_image_free(data); \
return JS_ThrowReferenceError(js, "decoded " #fmt " has invalid size: %dx%d", width, height); \
} \
\
int pitch = width * 4; \
size_t pixels_size = pitch * height; \
\
JSValue obj = JS_NewObject(js); \
JS_SetPropertyStr(js, obj, "width", JS_NewInt32(js, width)); \
JS_SetPropertyStr(js, obj, "height", JS_NewInt32(js, height)); \
JS_SetPropertyStr(js, obj, "format", JS_NewString(js, "rgba32")); \
JS_SetPropertyStr(js, obj, "pitch", JS_NewInt32(js, pitch)); \
JS_SetPropertyStr(js, obj, "pixels", js_new_blob_stoned_copy(js, data, pixels_size)); \
JS_SetPropertyStr(js, obj, "depth", JS_NewInt32(js, 8)); \
JS_SetPropertyStr(js, obj, "hdr", JS_NewBool(js, 0)); \
\
stbi_image_free(data); \
return obj; \
}
#define IMAGE_ENCODER(fmt) \
JSValue js_##fmt##_encode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv) \
{ \
if (argc < 1) \
return JS_ThrowTypeError(js, #fmt ".encode requires an image object"); \
\
JSValue width_val = JS_GetPropertyStr(js, argv[0], "width"); \
JSValue height_val = JS_GetPropertyStr(js, argv[0], "height"); \
\
if (JS_IsNull(width_val) || JS_IsNull(height_val)) { \
JS_FreeValue(js, width_val); \
JS_FreeValue(js, height_val); \
return JS_ThrowTypeError(js, #fmt ".encode requires width and height properties"); \
} \
\
int width, height; \
if (JS_ToInt32(js, &width, width_val) < 0 || JS_ToInt32(js, &height, height_val) < 0) { \
JS_FreeValue(js, width_val); \
JS_FreeValue(js, height_val); \
return JS_ThrowTypeError(js, "width and height must be numbers"); \
} \
JS_FreeValue(js, width_val); \
JS_FreeValue(js, height_val); \
\
if (width < 1 || height < 1) \
return JS_ThrowRangeError(js, "width and height must be at least 1"); \
\
JSValue pixels_val = JS_GetPropertyStr(js, argv[0], "pixels"); \
size_t pixel_len; \
void *pixel_data = js_get_blob_data(js, &pixel_len, pixels_val); \
JS_FreeValue(js, pixels_val); \
\
if (pixel_data == NULL) return JS_EXCEPTION; \
if (!pixel_data) return JS_ThrowTypeError(js, "pixels blob has no data"); \
\
size_t required_size = width * height * 4; \
if (pixel_len < required_size) \
return JS_ThrowRangeError(js, "pixels buffer too small (need %zu, got %zu)", required_size, pixel_len); \
\
stbi_mem_buf buf = {0}; \
stbi_write_##fmt##_to_func(stbi_mem_write, &buf, width, height, 4, pixel_data); \
\
if (!buf.data || buf.size == 0) { \
if (buf.data) free(buf.data); \
return JS_ThrowInternalError(js, "failed to encode " #fmt); \
} \
\
JSValue result = JS_NewObject(js); \
JS_SetPropertyStr(js, result, "width", JS_NewInt32(js, width)); \
JS_SetPropertyStr(js, result, "height", JS_NewInt32(js, height)); \
JS_SetPropertyStr(js, result, "format", JS_NewString(js, #fmt)); \
JS_SetPropertyStr(js, result, "pixels", js_new_blob_stoned_copy(js, buf.data, buf.size)); \
\
free(buf.data); \
return result; \
}
#endif

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#include "cell.h"
#include <string.h>
#include <stdlib.h>
#include "stb_image_common.h"
// TGA decoding
JSValue js_tga_decode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
size_t len;
void *raw = js_get_blob_data(js, &len, argv[0]);
if (raw == NULL) return JS_EXCEPTION;
if (!raw) return JS_ThrowReferenceError(js, "could not get TGA data from blob");
int n, width, height;
void *data = stbi_load_from_memory(raw, len, &width, &height, &n, 4);
if (!data)
return JS_ThrowReferenceError(js, "failed to decode TGA: %s", stbi_failure_reason());
if (width <= 0 || height <= 0) {
stbi_image_free(data);
return JS_ThrowReferenceError(js, "decoded TGA has invalid size: %dx%d", width, height);
}
int pitch = width * 4;
size_t pixels_size = pitch * height;
JSValue obj = JS_NewObject(js);
JS_SetPropertyStr(js, obj, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, obj, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, obj, "format", JS_NewString(js, "rgba32"));
JS_SetPropertyStr(js, obj, "pitch", JS_NewInt32(js, pitch));
JS_SetPropertyStr(js, obj, "pixels", js_new_blob_stoned_copy(js, data, pixels_size));
JS_SetPropertyStr(js, obj, "depth", JS_NewInt32(js, 8));
JS_SetPropertyStr(js, obj, "hdr", JS_NewBool(js, 0));
stbi_image_free(data);
return obj;
}
// TGA encoding
JSValue js_tga_encode(JSContext *js, JSValue this_val, int argc, JSValueConst *argv)
{
if (argc < 1)
return JS_ThrowTypeError(js, "tga.encode requires an image object");
JSValue width_val = JS_GetPropertyStr(js, argv[0], "width");
JSValue height_val = JS_GetPropertyStr(js, argv[0], "height");
if (JS_IsNull(width_val) || JS_IsNull(height_val)) {
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
return JS_ThrowTypeError(js, "tga.encode requires width and height properties");
}
int width, height;
if (JS_ToInt32(js, &width, width_val) < 0 || JS_ToInt32(js, &height, height_val) < 0) {
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
return JS_ThrowTypeError(js, "width and height must be numbers");
}
JS_FreeValue(js, width_val);
JS_FreeValue(js, height_val);
if (width < 1 || height < 1)
return JS_ThrowRangeError(js, "width and height must be at least 1");
JSValue pixels_val = JS_GetPropertyStr(js, argv[0], "pixels");
size_t pixel_len;
void *pixel_data = js_get_blob_data(js, &pixel_len, pixels_val);
JS_FreeValue(js, pixels_val);
if (pixel_data == NULL) return JS_EXCEPTION;
if (!pixel_data) return JS_ThrowTypeError(js, "pixels blob has no data");
size_t required_size = width * height * 4;
if (pixel_len < required_size)
return JS_ThrowRangeError(js, "pixels buffer too small (need %zu, got %zu)", required_size, pixel_len);
stbi_mem_buf buf = {0};
stbi_write_tga_to_func(stbi_mem_write, &buf, width, height, 4, pixel_data);
if (!buf.data || buf.size == 0) {
if (buf.data) free(buf.data);
return JS_ThrowInternalError(js, "failed to encode TGA");
}
JSValue result = JS_NewObject(js);
JS_SetPropertyStr(js, result, "width", JS_NewInt32(js, width));
JS_SetPropertyStr(js, result, "height", JS_NewInt32(js, height));
JS_SetPropertyStr(js, result, "format", JS_NewString(js, "tga"));
JS_SetPropertyStr(js, result, "pixels", js_new_blob_stoned_copy(js, buf.data, buf.size));
free(buf.data);
return result;
}
static const JSCFunctionListEntry js_tga_funcs[] = {
MIST_FUNC_DEF(tga, decode, 1),
MIST_FUNC_DEF(tga, encode, 1)
};
CELL_USE_FUNCS(js_tga_funcs)