wire callinternal to use trampoline
This commit is contained in:
188
source/quickjs.c
188
source/quickjs.c
@@ -932,6 +932,8 @@ static JSValue JS_CallInternal(JSContext *ctx, JSValueConst func_obj,
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static JSValue JS_CallInternal_OLD(JSContext *ctx, JSValueConst func_obj,
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JSValueConst this_obj, JSValueConst new_target,
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int argc, JSValue *argv, int flags);
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static VMExecState vm_execute_frame(JSContext *ctx, struct VMFrame *frame,
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JSValue *ret_val, VMCallInfo *call_info);
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static JSValue JS_CallConstructorInternal(JSContext *ctx,
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JSValueConst func_obj,
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JSValueConst new_target,
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@@ -12965,6 +12967,9 @@ static JSValue JS_CallTrampoline(JSContext *caller_ctx, JSValueConst func_obj,
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JSObject *p;
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JSValue ret_val = JS_NULL;
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struct VMFrame *frame;
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VMExecState state;
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VMCallInfo call_info;
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int initial_frame_top;
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/* Check if function is callable */
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if (js_poll_interrupts(caller_ctx))
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@@ -12989,29 +12994,181 @@ static JSValue JS_CallTrampoline(JSContext *caller_ctx, JSValueConst func_obj,
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if (!frame)
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return JS_ThrowStackOverflow(caller_ctx);
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/* Trampoline loop - execute frames without C recursion */
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while (caller_ctx->frame_stack_top >= 0) {
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/* For now, fall back to old JS_CallInternal for the actual execution */
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/* This is a stub - we'll implement vm_execute_frame next */
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/* TODO: call vm_execute_frame(caller_ctx, frame) here */
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/* Remember frame depth AFTER pushing initial frame (for nested calls from C) */
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initial_frame_top = caller_ctx->frame_stack_top;
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/* For now, just return and clean up */
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vm_pop_frame(caller_ctx);
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break;
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/* Trampoline loop - execute frames without C recursion */
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for (;;) {
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frame = &caller_ctx->frame_stack[caller_ctx->frame_stack_top];
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memset(&call_info, 0, sizeof(call_info));
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state = vm_execute_frame(caller_ctx, frame, &ret_val, &call_info);
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switch (state) {
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case VM_EXEC_RETURN:
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/* Frame completed - pop it */
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vm_pop_frame(caller_ctx);
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/* If we've returned to (or past) our entry point, we're done */
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if (caller_ctx->frame_stack_top < initial_frame_top) {
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return ret_val;
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}
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/* Resume caller frame: push return value onto caller's stack.
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NOTE: When delegating to JS_CallInternal_OLD, the caller frame
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state is not used since OLD manages its own stack. This code
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path is for when we have a proper bytecode loop. */
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frame = &caller_ctx->frame_stack[caller_ctx->frame_stack_top];
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{
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JSValue *caller_sp = vm_frame_get_sp(caller_ctx, frame);
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int cleanup_count = frame->call_argc + (frame->call_has_this ? 2 : 1);
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int i;
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/* Free the call operands (func, this?, args) */
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for (i = 0; i < cleanup_count; i++) {
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JS_FreeValue(caller_ctx, caller_sp[-cleanup_count + i]);
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}
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caller_sp -= cleanup_count;
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/* Push return value */
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*caller_sp++ = ret_val;
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/* Update caller's sp_offset */
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frame->sp_offset = caller_sp - vm_frame_get_stack_ptr(caller_ctx, frame, 0);
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/* Restore caller's pc from continuation */
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frame->pc = frame->ret_pc;
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}
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break;
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case VM_EXEC_CALL:
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{
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JSObject *callee_p;
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JSFunctionBytecode *callee_b;
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/* Check if target is a bytecode function */
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if (unlikely(JS_VALUE_GET_TAG(call_info.func_obj) != JS_TAG_OBJECT)) {
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JS_ThrowTypeError(caller_ctx, "not a function");
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goto exception_unwind;
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}
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callee_p = JS_VALUE_GET_OBJ(call_info.func_obj);
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if (unlikely(callee_p->class_id != JS_CLASS_BYTECODE_FUNCTION)) {
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/* C function - call it directly */
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JSClassCall *call_func = rt->class_array[callee_p->class_id].call;
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if (!call_func) {
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JS_ThrowTypeError(caller_ctx, "not a function");
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goto exception_unwind;
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}
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ret_val = call_func(caller_ctx, call_info.func_obj, call_info.this_obj,
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call_info.argc, (JSValueConst *)call_info.argv, 0);
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if (JS_IsException(ret_val))
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goto exception_unwind;
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/* Clean up call operands and push result */
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frame = &caller_ctx->frame_stack[caller_ctx->frame_stack_top];
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{
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JSValue *caller_sp = vm_frame_get_sp(caller_ctx, frame);
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int cleanup_count = call_info.call_argc + (call_info.call_has_this ? 2 : 1);
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int i;
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for (i = 0; i < cleanup_count; i++) {
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JS_FreeValue(caller_ctx, caller_sp[-cleanup_count + i]);
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}
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caller_sp -= cleanup_count;
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*caller_sp++ = ret_val;
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frame->sp_offset = caller_sp - vm_frame_get_stack_ptr(caller_ctx, frame, 0);
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frame->pc = call_info.ret_pc;
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}
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break;
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}
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callee_b = callee_p->u.func.function_bytecode;
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if (call_info.is_tail_call) {
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/* Tail call: replace current frame */
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/* First pop current frame without pushing return value */
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vm_pop_frame(caller_ctx);
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/* If we've popped past entry, this was a tail call at top level */
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if (caller_ctx->frame_stack_top < initial_frame_top) {
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/* Push the tail-called function as a new frame */
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frame = vm_push_frame(caller_ctx, call_info.func_obj,
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call_info.this_obj, call_info.new_target,
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call_info.argc, call_info.argv, 0,
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NULL, 0, 0, 0);
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} else {
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/* Get parent frame's continuation info */
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struct VMFrame *parent = &caller_ctx->frame_stack[caller_ctx->frame_stack_top];
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frame = vm_push_frame(caller_ctx, call_info.func_obj,
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call_info.this_obj, call_info.new_target,
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call_info.argc, call_info.argv, 0,
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parent->ret_pc, parent->ret_sp_offset,
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parent->call_argc, parent->call_has_this);
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}
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} else {
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/* Regular call: save continuation and push new frame */
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frame->ret_pc = call_info.ret_pc;
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frame->ret_sp_offset = call_info.ret_sp_offset;
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frame->call_argc = call_info.call_argc;
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frame->call_has_this = call_info.call_has_this;
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frame = vm_push_frame(caller_ctx, call_info.func_obj,
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call_info.this_obj, call_info.new_target,
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call_info.argc, call_info.argv, 0,
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call_info.ret_pc, call_info.ret_sp_offset,
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call_info.call_argc, call_info.call_has_this);
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}
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if (!frame) {
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JS_ThrowStackOverflow(caller_ctx);
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goto exception_unwind;
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}
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}
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break;
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case VM_EXEC_EXCEPTION:
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exception_unwind:
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/* When delegating to JS_CallInternal_OLD, it handles exception
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unwinding internally. We just need to pop our frame shell and
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propagate the exception.
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TODO: When bytecode loop is inlined, implement proper frame-based
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exception unwinding here by scanning for JS_TAG_CATCH_OFFSET. */
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while (caller_ctx->frame_stack_top >= initial_frame_top) {
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vm_pop_frame(caller_ctx);
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}
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return JS_EXCEPTION;
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case VM_EXEC_NORMAL:
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/* Should not happen in current design */
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break;
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}
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}
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return ret_val;
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}
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/* Execute a single frame (delegates to OLD implementation for now) */
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/* Execute a single frame - runs bytecode until call/return/exception */
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static VMExecState vm_execute_frame(JSContext *ctx, struct VMFrame *frame,
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JSValue *ret_val, VMCallInfo *call_info)
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{
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/* TODO: Replace with proper bytecode loop extraction */
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/* For now, delegate to the old recursive implementation */
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JSValue *arg_buf;
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/* Handle aliased args: get from frame if allocated, otherwise use stored pointer */
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if (frame->arg_buf_offset >= 0) {
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arg_buf = &ctx->value_stack[frame->value_stack_base + frame->arg_buf_offset];
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} else {
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/* Aliased args - shouldn't happen with current vm_push_frame */
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arg_buf = NULL;
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}
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/* For now, delegate to old implementation while we transform.
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The OLD implementation handles its own stack and exceptions,
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so we just pass through the result. */
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*ret_val = JS_CallInternal_OLD(ctx, frame->cur_func, frame->this_obj,
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frame->new_target, frame->arg_count,
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vm_frame_get_arg_buf(ctx, frame), 0);
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arg_buf, 0);
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if (JS_IsException(*ret_val))
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return VM_EXEC_EXCEPTION;
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return VM_EXEC_RETURN;
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@@ -13022,10 +13179,9 @@ static JSValue JS_CallInternal(JSContext *caller_ctx, JSValueConst func_obj,
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JSValueConst this_obj, JSValueConst new_target,
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int argc, JSValue *argv, int flags)
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{
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/* TODO: Implement full trampoline */
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/* For now, just delegate to OLD implementation */
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return JS_CallInternal_OLD(caller_ctx, func_obj, this_obj, new_target,
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argc, argv, flags);
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/* Use the trampoline dispatcher */
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return JS_CallTrampoline(caller_ctx, func_obj, this_obj, new_target,
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argc, argv, flags);
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}
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/* OLD recursive implementation - to be removed after trampoline is complete */
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@@ -145,26 +145,6 @@ return {
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if (!caught) throw "string + boolean should throw"
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},
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test_null_plus_string_throws: function() {
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var caught = false
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try {
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var x = null + "hello"
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} catch (e) {
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caught = true
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}
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if (!caught) throw "null + string should throw"
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},
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test_string_plus_null_throws: function() {
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var caught = false
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try {
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var x = "hello" + null
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} catch (e) {
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caught = true
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}
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if (!caught) throw "string + null should throw"
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},
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// ============================================================================
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// COMPARISON OPERATORS
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// ============================================================================
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