benchmarks
This commit is contained in:
167
bench.ce
167
bench.ce
@@ -8,7 +8,7 @@ var os = use('os')
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var testlib = use('internal/testlib')
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var math = use('math/radians')
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if (!args) args = []
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var _args = args == null ? [] : args
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var target_pkg = null // null = current package
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var target_bench = null // null = all benchmarks, otherwise specific bench file
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@@ -55,14 +55,19 @@ function stddev(arr, mean_val) {
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function percentile(arr, p) {
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if (length(arr) == 0) return 0
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var sorted = sort(arr)
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var idx = floor(arr) * p / 100
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var idx = floor(length(arr) * p / 100)
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if (idx >= length(arr)) idx = length(arr) - 1
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return sorted[idx]
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}
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// Parse arguments similar to test.ce
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function parse_args() {
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if (length(args) == 0) {
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var name = null
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var lock = null
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var resolved = null
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var bench_path = null
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if (length(_args) == 0) {
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if (!testlib.is_valid_package('.')) {
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log.console('No cell.toml found in current directory')
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return false
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@@ -71,7 +76,7 @@ function parse_args() {
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return true
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}
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if (args[0] == 'all') {
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if (_args[0] == 'all') {
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if (!testlib.is_valid_package('.')) {
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log.console('No cell.toml found in current directory')
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return false
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@@ -80,28 +85,28 @@ function parse_args() {
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return true
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}
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if (args[0] == 'package') {
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if (length(args) < 2) {
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if (_args[0] == 'package') {
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if (length(_args) < 2) {
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log.console('Usage: cell bench package <name> [bench]')
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log.console(' cell bench package all')
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return false
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}
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if (args[1] == 'all') {
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if (_args[1] == 'all') {
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all_pkgs = true
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log.console('Benchmarking all packages...')
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return true
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}
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var name = args[1]
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var lock = shop.load_lock()
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name = _args[1]
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lock = shop.load_lock()
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if (lock[name]) {
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target_pkg = name
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} else if (starts_with(name, '/') && testlib.is_valid_package(name)) {
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target_pkg = name
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} else {
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if (testlib.is_valid_package('.')) {
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var resolved = pkg.alias_to_package(null, name)
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resolved = pkg.alias_to_package(null, name)
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if (resolved) {
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target_pkg = resolved
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} else {
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@@ -114,8 +119,8 @@ function parse_args() {
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}
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}
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if (length(args) >= 3) {
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target_bench = args[2]
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if (length(_args) >= 3) {
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target_bench = _args[2]
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}
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log.console(`Benchmarking package: ${target_pkg}`)
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@@ -123,7 +128,7 @@ function parse_args() {
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}
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// cell bench benches/suite or cell bench <path>
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var bench_path = args[0]
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bench_path = _args[0]
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// Normalize path - add benches/ prefix if not present
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if (!starts_with(bench_path, 'benches/') && !starts_with(bench_path, '/')) {
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@@ -160,12 +165,15 @@ function collect_benches(package_name, specific_bench) {
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var files = pkg.list_files(package_name)
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var bench_files = []
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arrfor(files, function(f) {
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var bench_name = null
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var match_name = null
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var match_base = null
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if (starts_with(f, "benches/") && ends_with(f, ".cm")) {
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if (specific_bench) {
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var bench_name = text(f, 0, -3)
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var match_name = specific_bench
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bench_name = text(f, 0, -3)
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match_name = specific_bench
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if (!starts_with(match_name, 'benches/')) match_name = 'benches/' + match_name
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var match_base = ends_with(match_name, '.cm') ? text(match_name, 0, -3) : match_name
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match_base = ends_with(match_name, '.cm') ? text(match_name, 0, -3) : match_name
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if (bench_name != match_base) return
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}
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push(bench_files, f)
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@@ -180,24 +188,25 @@ function calibrate_batch_size(bench_fn, is_batch) {
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var n = MIN_BATCH_SIZE
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var dt = 0
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var start = 0
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var new_n = 0
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var calc = 0
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var target_n = 0
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// Find a batch size that takes at least MIN_SAMPLE_NS
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while (n < MAX_BATCH_SIZE) {
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// Ensure n is a valid number before calling
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if (!is_number(n) || n < 1) {
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n = 1
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break
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}
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var start = os.now()
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start = os.now()
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bench_fn(n)
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dt = os.now() - start
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if (dt >= MIN_SAMPLE_NS) break
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// Double the batch size
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var new_n = n * 2
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// Check if multiplication produced a valid number
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new_n = n * 2
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if (!is_number(new_n) || new_n > MAX_BATCH_SIZE) {
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n = MAX_BATCH_SIZE
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break
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@@ -207,10 +216,9 @@ function calibrate_batch_size(bench_fn, is_batch) {
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// Adjust to target sample duration
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if (dt > 0 && dt < TARGET_SAMPLE_NS && is_number(n) && is_number(dt)) {
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var calc = n * TARGET_SAMPLE_NS / dt
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calc = n * TARGET_SAMPLE_NS / dt
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if (is_number(calc) && calc > 0) {
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var target_n = floor(calc)
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// Check if floor returned a valid number
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target_n = floor(calc)
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if (is_number(target_n) && target_n > 0) {
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if (target_n > MAX_BATCH_SIZE) target_n = MAX_BATCH_SIZE
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if (target_n < MIN_BATCH_SIZE) target_n = MIN_BATCH_SIZE
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@@ -219,7 +227,6 @@ function calibrate_batch_size(bench_fn, is_batch) {
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}
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}
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// Safety check - ensure we always return a valid batch size
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if (!is_number(n) || n < 1) {
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n = 1
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}
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@@ -230,72 +237,70 @@ function calibrate_batch_size(bench_fn, is_batch) {
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// Run a single benchmark function
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function run_single_bench(bench_fn, bench_name) {
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var timings_per_op = []
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// Detect benchmark format:
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// 1. Object with { setup, run, teardown } - structured format
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// 2. Function that accepts (n) - batch format
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// 3. Function that accepts () - legacy format
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var is_structured = is_object(bench_fn) && bench_fn.run
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var is_batch = false
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var batch_size = 1
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var setup_fn = null
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var run_fn = null
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var teardown_fn = null
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var calibrate_fn = null
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var _detect = null
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var i = 0
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var state = null
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var start = 0
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var duration = 0
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var ns_per_op = 0
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if (is_structured) {
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setup_fn = bench_fn.setup || function() { return null }
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run_fn = bench_fn.run
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teardown_fn = bench_fn.teardown || function(state) {}
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teardown_fn = bench_fn.teardown || function(s) {}
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// Check if run function accepts batch size
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try {
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_detect = function() {
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var test_state = setup_fn()
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run_fn(1, test_state)
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is_batch = true
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if (teardown_fn) teardown_fn(test_state)
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} catch (e) {
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} disruption {
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is_batch = false
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}
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_detect()
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// Create wrapper for calibration
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var calibrate_fn = function(n) {
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var state = setup_fn()
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run_fn(n, state)
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if (teardown_fn) teardown_fn(state)
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calibrate_fn = function(n) {
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var s = setup_fn()
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run_fn(n, s)
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if (teardown_fn) teardown_fn(s)
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}
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batch_size = calibrate_batch_size(calibrate_fn, is_batch)
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// Safety check for structured benchmarks
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if (!is_number(batch_size) || batch_size < 1) {
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batch_size = 1
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}
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} else {
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// Simple function format
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try {
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_detect = function() {
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bench_fn(1)
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is_batch = true
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} catch (e) {
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} disruption {
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is_batch = false
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}
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_detect()
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batch_size = calibrate_batch_size(bench_fn, is_batch)
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}
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// Safety check - ensure batch_size is valid
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if (!batch_size || batch_size < 1) {
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batch_size = 1
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}
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// Warmup phase
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for (var i = 0; i < WARMUP_BATCHES; i++) {
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// Ensure batch_size is valid before warmup
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for (i = 0; i < WARMUP_BATCHES; i++) {
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if (!is_number(batch_size) || batch_size < 1) {
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var type_str = is_null(batch_size) ? 'null' : is_number(batch_size) ? 'number' : is_text(batch_size) ? 'text' : is_object(batch_size) ? 'object' : is_array(batch_size) ? 'array' : is_function(batch_size) ? 'function' : is_logical(batch_size) ? 'logical' : 'unknown'
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log.console(`WARNING: batch_size became ${type_str} = ${batch_size}, resetting to 1`)
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batch_size = 1
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}
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if (is_structured) {
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var state = setup_fn()
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state = setup_fn()
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if (is_batch) {
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run_fn(batch_size, state)
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} else {
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@@ -312,35 +317,34 @@ function run_single_bench(bench_fn, bench_name) {
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}
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// Measurement phase - collect SAMPLES timing samples
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for (var i = 0; i < SAMPLES; i++) {
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// Double-check batch_size is valid (should never happen, but defensive)
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for (i = 0; i < SAMPLES; i++) {
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if (!is_number(batch_size) || batch_size < 1) {
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batch_size = 1
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}
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if (is_structured) {
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var state = setup_fn()
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var start = os.now()
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state = setup_fn()
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start = os.now()
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if (is_batch) {
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run_fn(batch_size, state)
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} else {
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run_fn(state)
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}
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var duration = os.now() - start
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duration = os.now() - start
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if (teardown_fn) teardown_fn(state)
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var ns_per_op = is_batch ? duration / batch_size : duration
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ns_per_op = is_batch ? duration / batch_size : duration
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push(timings_per_op, ns_per_op)
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} else {
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var start = os.now()
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start = os.now()
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if (is_batch) {
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bench_fn(batch_size)
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} else {
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bench_fn()
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}
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var duration = os.now() - start
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duration = os.now() - start
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var ns_per_op = is_batch ? duration / batch_size : duration
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ns_per_op = is_batch ? duration / batch_size : duration
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push(timings_per_op, ns_per_op)
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}
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}
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@@ -354,7 +358,6 @@ function run_single_bench(bench_fn, bench_name) {
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var p95_ns = percentile(timings_per_op, 95)
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var p99_ns = percentile(timings_per_op, 99)
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// Calculate ops/s from median
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var ops_per_sec = 0
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if (median_ns > 0) {
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ops_per_sec = floor(1000000000 / median_ns)
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@@ -408,18 +411,21 @@ function run_benchmarks(package_name, specific_bench) {
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arrfor(bench_files, function(f) {
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var mod_path = text(f, 0, -3)
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var load_error = false
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var bench_mod = null
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var use_pkg = null
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var benches = []
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var error_result = null
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var file_result = {
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name: f,
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benchmarks: []
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}
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try {
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var bench_mod
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var use_pkg = package_name ? package_name : fd.realpath('.')
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var _load_file = function() {
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use_pkg = package_name ? package_name : fd.realpath('.')
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bench_mod = shop.use(mod_path, use_pkg)
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var benches = []
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if (is_function(bench_mod)) {
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push(benches, {name: 'main', fn: bench_mod})
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} else if (is_object(bench_mod)) {
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@@ -432,8 +438,11 @@ function run_benchmarks(package_name, specific_bench) {
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if (length(benches) > 0) {
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log.console(` ${f}`)
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arrfor(benches, function(b) {
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try {
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var result = run_single_bench(b.fn, b.name)
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var bench_error = false
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var result = null
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var _run_bench = function() {
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result = run_single_bench(b.fn, b.name)
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result.package = pkg_result.package
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push(file_result.benchmarks, result)
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pkg_result.total++
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@@ -444,25 +453,32 @@ function run_benchmarks(package_name, specific_bench) {
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if (result.batch_size > 1) {
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log.console(` batch: ${result.batch_size} samples: ${result.samples}`)
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}
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} catch (e) {
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log.console(` ERROR ${b.name}: ${e}`)
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log.error(e)
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var error_result = {
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} disruption {
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bench_error = true
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}
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_run_bench()
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if (bench_error) {
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log.console(` ERROR ${b.name}`)
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error_result = {
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package: pkg_result.package,
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name: b.name,
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error: e.toString()
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error: "benchmark disrupted"
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}
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push(file_result.benchmarks, error_result)
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pkg_result.total++
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}
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})
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}
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} catch (e) {
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log.console(` Error loading ${f}: ${e}`)
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var error_result = {
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} disruption {
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load_error = true
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}
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_load_file()
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if (load_error) {
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log.console(` Error loading ${f}`)
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error_result = {
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package: pkg_result.package,
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name: "load_module",
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error: `Error loading module: ${e}`
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error: "error loading module"
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}
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push(file_result.benchmarks, error_result)
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pkg_result.total++
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@@ -478,15 +494,16 @@ function run_benchmarks(package_name, specific_bench) {
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// Run all benchmarks
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var all_results = []
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var packages = null
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if (all_pkgs) {
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if (testlib.is_valid_package('.')) {
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push(all_results, run_benchmarks(null, null))
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}
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var packages = shop.list_packages()
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arrfor(packages, function(pkg) {
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push(all_results, run_benchmarks(pkg, null))
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packages = shop.list_packages()
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arrfor(packages, function(p) {
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push(all_results, run_benchmarks(p, null))
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})
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} else {
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push(all_results, run_benchmarks(target_pkg, target_bench))
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232
benches/actor_patterns.cm
Normal file
232
benches/actor_patterns.cm
Normal file
@@ -0,0 +1,232 @@
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// actor_patterns.cm — Actor concurrency benchmarks
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// Message passing, fan-out/fan-in, mailbox throughput.
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// These use structured benchmarks with setup/run/teardown.
|
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// Note: actor benchmarks are measured differently from pure compute.
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// Each iteration sends messages and waits for results, so they're
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// inherently slower but test real concurrency costs.
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// Simple ping-pong: two actors sending messages back and forth
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// Since we can't create real actors from a module, we simulate
|
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// the message-passing patterns with function call overhead that
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// mirrors what the actor dispatch does.
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|
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// Simulate message dispatch overhead
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function make_mailbox() {
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return {
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queue: [],
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delivered: 0
|
||||
}
|
||||
}
|
||||
|
||||
function send(mailbox, msg) {
|
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push(mailbox.queue, msg)
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return null
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}
|
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|
||||
function receive(mailbox) {
|
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if (length(mailbox.queue) == 0) return null
|
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mailbox.delivered++
|
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return pop(mailbox.queue)
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}
|
||||
|
||||
function drain(mailbox) {
|
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var count = 0
|
||||
while (length(mailbox.queue) > 0) {
|
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pop(mailbox.queue)
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count++
|
||||
}
|
||||
return count
|
||||
}
|
||||
|
||||
// Ping-pong: simulate two actors exchanging messages
|
||||
function ping_pong(rounds) {
|
||||
var box_a = make_mailbox()
|
||||
var box_b = make_mailbox()
|
||||
var i = 0
|
||||
var msg = null
|
||||
|
||||
send(box_a, {type: "ping", val: 0})
|
||||
|
||||
for (i = 0; i < rounds; i++) {
|
||||
// A receives and sends to B
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||||
msg = receive(box_a)
|
||||
if (msg) {
|
||||
send(box_b, {type: "pong", val: msg.val + 1})
|
||||
}
|
||||
// B receives and sends to A
|
||||
msg = receive(box_b)
|
||||
if (msg) {
|
||||
send(box_a, {type: "ping", val: msg.val + 1})
|
||||
}
|
||||
}
|
||||
|
||||
return box_a.delivered + box_b.delivered
|
||||
}
|
||||
|
||||
// Fan-out: one sender, N receivers
|
||||
function fan_out(n_receivers, messages_per) {
|
||||
var receivers = []
|
||||
var i = 0
|
||||
var j = 0
|
||||
for (i = 0; i < n_receivers; i++) {
|
||||
push(receivers, make_mailbox())
|
||||
}
|
||||
|
||||
// Send messages to all receivers
|
||||
for (j = 0; j < messages_per; j++) {
|
||||
for (i = 0; i < n_receivers; i++) {
|
||||
send(receivers[i], {seq: j, data: j * 17})
|
||||
}
|
||||
}
|
||||
|
||||
// All receivers drain
|
||||
var total = 0
|
||||
for (i = 0; i < n_receivers; i++) {
|
||||
total += drain(receivers[i])
|
||||
}
|
||||
|
||||
return total
|
||||
}
|
||||
|
||||
// Fan-in: N senders, one receiver
|
||||
function fan_in(n_senders, messages_per) {
|
||||
var inbox = make_mailbox()
|
||||
var i = 0
|
||||
var j = 0
|
||||
|
||||
// Each sender sends messages
|
||||
for (i = 0; i < n_senders; i++) {
|
||||
for (j = 0; j < messages_per; j++) {
|
||||
send(inbox, {sender: i, seq: j, data: i * 100 + j})
|
||||
}
|
||||
}
|
||||
|
||||
// Receiver processes all
|
||||
var total = 0
|
||||
var msg = null
|
||||
msg = receive(inbox)
|
||||
while (msg) {
|
||||
total += msg.data
|
||||
msg = receive(inbox)
|
||||
}
|
||||
|
||||
return total
|
||||
}
|
||||
|
||||
// Pipeline: chain of processors
|
||||
function pipeline(stages, items) {
|
||||
var boxes = []
|
||||
var i = 0
|
||||
var j = 0
|
||||
var msg = null
|
||||
|
||||
for (i = 0; i <= stages; i++) {
|
||||
push(boxes, make_mailbox())
|
||||
}
|
||||
|
||||
// Feed input
|
||||
for (i = 0; i < items; i++) {
|
||||
send(boxes[0], {val: i})
|
||||
}
|
||||
|
||||
// Process each stage
|
||||
for (j = 0; j < stages; j++) {
|
||||
msg = receive(boxes[j])
|
||||
while (msg) {
|
||||
send(boxes[j + 1], {val: msg.val * 2 + 1})
|
||||
msg = receive(boxes[j])
|
||||
}
|
||||
}
|
||||
|
||||
// Drain output
|
||||
var total = 0
|
||||
msg = receive(boxes[stages])
|
||||
while (msg) {
|
||||
total += msg.val
|
||||
msg = receive(boxes[stages])
|
||||
}
|
||||
|
||||
return total
|
||||
}
|
||||
|
||||
// Request-response pattern (simulate RPC)
|
||||
function request_response(n_requests) {
|
||||
var client_box = make_mailbox()
|
||||
var server_box = make_mailbox()
|
||||
var i = 0
|
||||
var req = null
|
||||
var resp = null
|
||||
var total = 0
|
||||
|
||||
for (i = 0; i < n_requests; i++) {
|
||||
// Client sends request
|
||||
send(server_box, {id: i, payload: i * 3, reply_to: client_box})
|
||||
|
||||
// Server processes
|
||||
req = receive(server_box)
|
||||
if (req) {
|
||||
send(req.reply_to, {id: req.id, result: req.payload * 2 + 1})
|
||||
}
|
||||
|
||||
// Client receives response
|
||||
resp = receive(client_box)
|
||||
if (resp) {
|
||||
total += resp.result
|
||||
}
|
||||
}
|
||||
|
||||
return total
|
||||
}
|
||||
|
||||
return {
|
||||
// Ping-pong: 10K rounds
|
||||
ping_pong_10k: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x += ping_pong(10000)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Fan-out: 100 receivers, 100 messages each
|
||||
fan_out_100x100: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x += fan_out(100, 100)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Fan-in: 100 senders, 100 messages each
|
||||
fan_in_100x100: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x += fan_in(100, 100)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Pipeline: 10 stages, 1000 items
|
||||
pipeline_10x1k: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x += pipeline(10, 1000)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Request-response: 5K requests
|
||||
rpc_5k: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x += request_response(5000)
|
||||
}
|
||||
return x
|
||||
}
|
||||
}
|
||||
141
benches/cli_tool.cm
Normal file
141
benches/cli_tool.cm
Normal file
@@ -0,0 +1,141 @@
|
||||
// cli_tool.cm — CLI tool simulation (macro benchmark)
|
||||
// Parse args + process data + transform + format output.
|
||||
// Simulates a realistic small utility program.
|
||||
|
||||
var json = use('json')
|
||||
|
||||
// Generate fake records
|
||||
function generate_records(n) {
|
||||
var records = []
|
||||
var x = 42
|
||||
var i = 0
|
||||
var status_vals = ["active", "inactive", "pending", "archived"]
|
||||
var dept_vals = ["eng", "sales", "ops", "hr", "marketing"]
|
||||
for (i = 0; i < n; i++) {
|
||||
x = ((x * 1103515245 + 12345) & 0x7FFFFFFF) | 0
|
||||
push(records, {
|
||||
id: i + 1,
|
||||
name: `user_${i}`,
|
||||
score: (x % 1000) / 10,
|
||||
status: status_vals[i % 4],
|
||||
department: dept_vals[i % 5]
|
||||
})
|
||||
}
|
||||
return records
|
||||
}
|
||||
|
||||
// Filter records by field value
|
||||
function filter_records(records, field, value) {
|
||||
var result = []
|
||||
var i = 0
|
||||
for (i = 0; i < length(records); i++) {
|
||||
if (records[i][field] == value) {
|
||||
push(result, records[i])
|
||||
}
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// Group by a field
|
||||
function group_by(records, field) {
|
||||
var groups = {}
|
||||
var i = 0
|
||||
var key = null
|
||||
for (i = 0; i < length(records); i++) {
|
||||
key = records[i][field]
|
||||
if (!key) key = "unknown"
|
||||
if (!groups[key]) groups[key] = []
|
||||
push(groups[key], records[i])
|
||||
}
|
||||
return groups
|
||||
}
|
||||
|
||||
// Aggregate: compute stats per group
|
||||
function aggregate(groups) {
|
||||
var keys = array(groups)
|
||||
var result = []
|
||||
var i = 0
|
||||
var j = 0
|
||||
var grp = null
|
||||
var total = 0
|
||||
var mn = 0
|
||||
var mx = 0
|
||||
for (i = 0; i < length(keys); i++) {
|
||||
grp = groups[keys[i]]
|
||||
total = 0
|
||||
mn = 999999
|
||||
mx = 0
|
||||
for (j = 0; j < length(grp); j++) {
|
||||
total += grp[j].score
|
||||
if (grp[j].score < mn) mn = grp[j].score
|
||||
if (grp[j].score > mx) mx = grp[j].score
|
||||
}
|
||||
push(result, {
|
||||
group: keys[i],
|
||||
count: length(grp),
|
||||
average: total / length(grp),
|
||||
low: mn,
|
||||
high: mx
|
||||
})
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// Full pipeline: load → filter → sort → group → aggregate → encode
|
||||
function run_pipeline(n_records) {
|
||||
// Generate data
|
||||
var records = generate_records(n_records)
|
||||
|
||||
// Filter to active records
|
||||
var filtered = filter_records(records, "status", "active")
|
||||
|
||||
// Sort by score
|
||||
filtered = sort(filtered, "score")
|
||||
|
||||
// Limit to first 50
|
||||
if (length(filtered) > 50) {
|
||||
filtered = array(filtered, 0, 50)
|
||||
}
|
||||
|
||||
// Group and aggregate
|
||||
var groups = group_by(filtered, "department")
|
||||
var stats = aggregate(groups)
|
||||
stats = sort(stats, "average")
|
||||
|
||||
// Encode as JSON
|
||||
var output = json.encode(stats)
|
||||
|
||||
return length(output)
|
||||
}
|
||||
|
||||
return {
|
||||
// Small dataset (100 records)
|
||||
cli_pipeline_100: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x += run_pipeline(100)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Medium dataset (1000 records)
|
||||
cli_pipeline_1k: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x += run_pipeline(1000)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Large dataset (10K records)
|
||||
cli_pipeline_10k: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x += run_pipeline(10000)
|
||||
}
|
||||
return x
|
||||
}
|
||||
}
|
||||
162
benches/deltablue.cm
Normal file
162
benches/deltablue.cm
Normal file
@@ -0,0 +1,162 @@
|
||||
// deltablue.cm — Constraint solver kernel (DeltaBlue-inspired)
|
||||
// Dynamic dispatch, pointer chasing, object-heavy workload.
|
||||
|
||||
def REQUIRED = 0
|
||||
def STRONG = 1
|
||||
def NORMAL = 2
|
||||
def WEAK = 3
|
||||
def WEAKEST = 4
|
||||
|
||||
function make_variable(name, value) {
|
||||
return {
|
||||
name: name,
|
||||
value: value,
|
||||
constraints: [],
|
||||
determined_by: null,
|
||||
stay: true,
|
||||
mark: 0
|
||||
}
|
||||
}
|
||||
|
||||
function make_constraint(strength, variables, satisfy_fn) {
|
||||
return {
|
||||
strength: strength,
|
||||
variables: variables,
|
||||
satisfy: satisfy_fn,
|
||||
output: null
|
||||
}
|
||||
}
|
||||
|
||||
// Constraint propagation: simple forward solver
|
||||
function propagate(vars, constraints) {
|
||||
var changed = true
|
||||
var passes = 0
|
||||
var max_passes = length(constraints) * 3
|
||||
var i = 0
|
||||
var c = null
|
||||
var old_val = 0
|
||||
|
||||
while (changed && passes < max_passes) {
|
||||
changed = false
|
||||
passes++
|
||||
for (i = 0; i < length(constraints); i++) {
|
||||
c = constraints[i]
|
||||
old_val = c.output ? c.output.value : null
|
||||
c.satisfy(c)
|
||||
if (c.output && c.output.value != old_val) {
|
||||
changed = true
|
||||
}
|
||||
}
|
||||
}
|
||||
return passes
|
||||
}
|
||||
|
||||
// Build a chain of equality constraints: v[i] = v[i-1] + 1
|
||||
function build_chain(n) {
|
||||
var vars = []
|
||||
var constraints = []
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
push(vars, make_variable(`v${i}`, 0))
|
||||
}
|
||||
|
||||
// Set first variable
|
||||
vars[0].value = 1
|
||||
|
||||
var c = null
|
||||
for (i = 1; i < n; i++) {
|
||||
c = make_constraint(NORMAL, [vars[i - 1], vars[i]], function(self) {
|
||||
self.variables[1].value = self.variables[0].value + 1
|
||||
self.output = self.variables[1]
|
||||
})
|
||||
push(constraints, c)
|
||||
push(vars[i].constraints, c)
|
||||
}
|
||||
|
||||
return {vars: vars, constraints: constraints}
|
||||
}
|
||||
|
||||
// Build a projection: pairs of variables with scaling constraints
|
||||
function build_projection(n) {
|
||||
var src = []
|
||||
var dst = []
|
||||
var constraints = []
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
push(src, make_variable(`src${i}`, i * 10))
|
||||
push(dst, make_variable(`dst${i}`, 0))
|
||||
}
|
||||
|
||||
var scale_c = null
|
||||
for (i = 0; i < n; i++) {
|
||||
scale_c = make_constraint(STRONG, [src[i], dst[i]], function(self) {
|
||||
self.variables[1].value = self.variables[0].value * 2 + 1
|
||||
self.output = self.variables[1]
|
||||
})
|
||||
push(constraints, scale_c)
|
||||
push(dst[i].constraints, scale_c)
|
||||
}
|
||||
|
||||
return {src: src, dst: dst, constraints: constraints}
|
||||
}
|
||||
|
||||
// Edit constraint: change a source, re-propagate
|
||||
function run_edits(system, edits) {
|
||||
var i = 0
|
||||
var total_passes = 0
|
||||
for (i = 0; i < edits; i++) {
|
||||
system.vars[0].value = i
|
||||
total_passes += propagate(system.vars, system.constraints)
|
||||
}
|
||||
return total_passes
|
||||
}
|
||||
|
||||
return {
|
||||
// Chain of 100 variables, propagate
|
||||
chain_100: function(n) {
|
||||
var i = 0
|
||||
var chain = null
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
chain = build_chain(100)
|
||||
x += propagate(chain.vars, chain.constraints)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Chain of 500 variables, propagate
|
||||
chain_500: function(n) {
|
||||
var i = 0
|
||||
var chain = null
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
chain = build_chain(500)
|
||||
x += propagate(chain.vars, chain.constraints)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Projection of 100 pairs
|
||||
projection_100: function(n) {
|
||||
var i = 0
|
||||
var proj = null
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
proj = build_projection(100)
|
||||
x += propagate(proj.src, proj.constraints)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Edit and re-propagate (incremental update)
|
||||
chain_edit_100: function(n) {
|
||||
var chain = build_chain(100)
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
chain.vars[0].value = i
|
||||
x += propagate(chain.vars, chain.constraints)
|
||||
}
|
||||
return x
|
||||
}
|
||||
}
|
||||
126
benches/fibonacci.cm
Normal file
126
benches/fibonacci.cm
Normal file
@@ -0,0 +1,126 @@
|
||||
// fibonacci.cm — Fibonacci variants kernel
|
||||
// Tests recursion overhead, memoization patterns, iteration vs recursion.
|
||||
|
||||
// Naive recursive (exponential) — measures call overhead
|
||||
function fib_naive(n) {
|
||||
if (n <= 1) return n
|
||||
return fib_naive(n - 1) + fib_naive(n - 2)
|
||||
}
|
||||
|
||||
// Iterative (linear)
|
||||
function fib_iter(n) {
|
||||
var a = 0
|
||||
var b = 1
|
||||
var i = 0
|
||||
var tmp = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
tmp = a + b
|
||||
a = b
|
||||
b = tmp
|
||||
}
|
||||
return a
|
||||
}
|
||||
|
||||
// Memoized recursive (tests object property lookup + recursion)
|
||||
function make_memo_fib() {
|
||||
var cache = {}
|
||||
var fib = function(n) {
|
||||
var key = text(n)
|
||||
if (cache[key]) return cache[key]
|
||||
var result = null
|
||||
if (n <= 1) {
|
||||
result = n
|
||||
} else {
|
||||
result = fib(n - 1) + fib(n - 2)
|
||||
}
|
||||
cache[key] = result
|
||||
return result
|
||||
}
|
||||
return fib
|
||||
}
|
||||
|
||||
// CPS (continuation passing style) — tests closure creation
|
||||
function fib_cps(n, cont) {
|
||||
if (n <= 1) return cont(n)
|
||||
return fib_cps(n - 1, function(a) {
|
||||
return fib_cps(n - 2, function(b) {
|
||||
return cont(a + b)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
// Matrix exponentiation style (accumulator)
|
||||
function fib_matrix(n) {
|
||||
var a = 1
|
||||
var b = 0
|
||||
var c = 0
|
||||
var d = 1
|
||||
var ta = 0
|
||||
var tb = 0
|
||||
var m = n
|
||||
while (m > 0) {
|
||||
if (m % 2 == 1) {
|
||||
ta = a * d + b * c // wrong but stresses numeric ops
|
||||
tb = b * d + a * c
|
||||
a = ta
|
||||
b = tb
|
||||
}
|
||||
ta = c * c + d * d
|
||||
tb = d * (2 * c + d)
|
||||
c = ta
|
||||
d = tb
|
||||
m = floor(m / 2)
|
||||
}
|
||||
return b
|
||||
}
|
||||
|
||||
return {
|
||||
fib_naive_25: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) x += fib_naive(25)
|
||||
return x
|
||||
},
|
||||
|
||||
fib_naive_30: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) x += fib_naive(30)
|
||||
return x
|
||||
},
|
||||
|
||||
fib_iter_80: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) x += fib_iter(80)
|
||||
return x
|
||||
},
|
||||
|
||||
fib_memo_100: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
var fib = null
|
||||
for (i = 0; i < n; i++) {
|
||||
fib = make_memo_fib()
|
||||
x += fib(100)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
fib_cps_20: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
var identity = function(v) { return v }
|
||||
for (i = 0; i < n; i++) {
|
||||
x += fib_cps(20, identity)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
fib_matrix_80: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) x += fib_matrix(80)
|
||||
return x
|
||||
}
|
||||
}
|
||||
159
benches/hash_workload.cm
Normal file
159
benches/hash_workload.cm
Normal file
@@ -0,0 +1,159 @@
|
||||
// hash_workload.cm — Hash-heavy / word-count / map-reduce kernel
|
||||
// Stresses record (object) creation, property access, and string handling.
|
||||
|
||||
function make_words(count) {
|
||||
// Generate a repeating word list to simulate text processing
|
||||
var base_words = [
|
||||
"the", "quick", "brown", "fox", "jumps", "over", "lazy", "dog",
|
||||
"and", "cat", "sat", "on", "mat", "with", "hat", "bat",
|
||||
"alpha", "beta", "gamma", "delta", "epsilon", "zeta", "eta", "theta",
|
||||
"hello", "world", "foo", "bar", "baz", "qux", "quux", "corge"
|
||||
]
|
||||
var words = []
|
||||
var i = 0
|
||||
for (i = 0; i < count; i++) {
|
||||
push(words, base_words[i % length(base_words)])
|
||||
}
|
||||
return words
|
||||
}
|
||||
|
||||
// Word frequency count
|
||||
function word_count(words) {
|
||||
var freq = {}
|
||||
var i = 0
|
||||
var w = null
|
||||
for (i = 0; i < length(words); i++) {
|
||||
w = words[i]
|
||||
if (freq[w]) {
|
||||
freq[w] = freq[w] + 1
|
||||
} else {
|
||||
freq[w] = 1
|
||||
}
|
||||
}
|
||||
return freq
|
||||
}
|
||||
|
||||
// Find top-N words by frequency
|
||||
function top_n(freq, n) {
|
||||
var keys = array(freq)
|
||||
var pairs = []
|
||||
var i = 0
|
||||
for (i = 0; i < length(keys); i++) {
|
||||
push(pairs, {word: keys[i], count: freq[keys[i]]})
|
||||
}
|
||||
var sorted = sort(pairs, "count")
|
||||
// Return last N (highest counts)
|
||||
var result = []
|
||||
var start = length(sorted) - n
|
||||
if (start < 0) start = 0
|
||||
for (i = start; i < length(sorted); i++) {
|
||||
push(result, sorted[i])
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// Histogram: group words by length
|
||||
function group_by_length(words) {
|
||||
var groups = {}
|
||||
var i = 0
|
||||
var w = null
|
||||
var k = null
|
||||
for (i = 0; i < length(words); i++) {
|
||||
w = words[i]
|
||||
k = text(length(w))
|
||||
if (!groups[k]) groups[k] = []
|
||||
push(groups[k], w)
|
||||
}
|
||||
return groups
|
||||
}
|
||||
|
||||
// Simple hash table with chaining (stress property access patterns)
|
||||
function hash_table_ops(n) {
|
||||
var table = {}
|
||||
var i = 0
|
||||
var k = null
|
||||
var collisions = 0
|
||||
|
||||
// Insert phase
|
||||
for (i = 0; i < n; i++) {
|
||||
k = `key_${i % 512}`
|
||||
if (table[k]) collisions++
|
||||
table[k] = i
|
||||
}
|
||||
|
||||
// Lookup phase
|
||||
var found = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
k = `key_${i % 512}`
|
||||
if (table[k]) found++
|
||||
}
|
||||
|
||||
// Delete phase
|
||||
var deleted = 0
|
||||
for (i = 0; i < n; i += 3) {
|
||||
k = `key_${i % 512}`
|
||||
if (table[k]) {
|
||||
delete table[k]
|
||||
deleted++
|
||||
}
|
||||
}
|
||||
|
||||
return found - deleted + collisions
|
||||
}
|
||||
|
||||
var words_1k = make_words(1000)
|
||||
var words_10k = make_words(10000)
|
||||
|
||||
return {
|
||||
// Word count on 1K words
|
||||
wordcount_1k: function(n) {
|
||||
var i = 0
|
||||
var freq = null
|
||||
for (i = 0; i < n; i++) {
|
||||
freq = word_count(words_1k)
|
||||
}
|
||||
return freq
|
||||
},
|
||||
|
||||
// Word count on 10K words
|
||||
wordcount_10k: function(n) {
|
||||
var i = 0
|
||||
var freq = null
|
||||
for (i = 0; i < n; i++) {
|
||||
freq = word_count(words_10k)
|
||||
}
|
||||
return freq
|
||||
},
|
||||
|
||||
// Word count + top-10 extraction
|
||||
wordcount_top10: function(n) {
|
||||
var i = 0
|
||||
var freq = null
|
||||
var top = null
|
||||
for (i = 0; i < n; i++) {
|
||||
freq = word_count(words_10k)
|
||||
top = top_n(freq, 10)
|
||||
}
|
||||
return top
|
||||
},
|
||||
|
||||
// Group words by length
|
||||
group_by_len: function(n) {
|
||||
var i = 0
|
||||
var groups = null
|
||||
for (i = 0; i < n; i++) {
|
||||
groups = group_by_length(words_10k)
|
||||
}
|
||||
return groups
|
||||
},
|
||||
|
||||
// Hash table insert/lookup/delete
|
||||
hash_table: function(n) {
|
||||
var i = 0
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x += hash_table_ops(2048)
|
||||
}
|
||||
return x
|
||||
}
|
||||
}
|
||||
167
benches/json_walk.cm
Normal file
167
benches/json_walk.cm
Normal file
@@ -0,0 +1,167 @@
|
||||
// json_walk.cm — JSON parse + walk + serialize kernel
|
||||
// Stresses strings, records, arrays, and recursive traversal.
|
||||
|
||||
var json = use('json')
|
||||
|
||||
function make_nested_object(depth, breadth) {
|
||||
var obj = {}
|
||||
var i = 0
|
||||
var k = null
|
||||
if (depth <= 0) {
|
||||
for (i = 0; i < breadth; i++) {
|
||||
k = `key_${i}`
|
||||
obj[k] = i * 3.14
|
||||
}
|
||||
return obj
|
||||
}
|
||||
for (i = 0; i < breadth; i++) {
|
||||
k = `node_${i}`
|
||||
obj[k] = make_nested_object(depth - 1, breadth)
|
||||
}
|
||||
obj.value = depth
|
||||
obj.name = `level_${depth}`
|
||||
return obj
|
||||
}
|
||||
|
||||
function make_array_data(size) {
|
||||
var arr = []
|
||||
var i = 0
|
||||
for (i = 0; i < size; i++) {
|
||||
push(arr, {
|
||||
id: i,
|
||||
name: `item_${i}`,
|
||||
active: i % 2 == 0,
|
||||
score: i * 1.5,
|
||||
tags: [`tag_${i % 5}`, `tag_${(i + 1) % 5}`]
|
||||
})
|
||||
}
|
||||
return arr
|
||||
}
|
||||
|
||||
// Walk an object tree, counting nodes
|
||||
function walk_count(obj) {
|
||||
var count = 1
|
||||
var keys = null
|
||||
var i = 0
|
||||
var v = null
|
||||
if (is_object(obj)) {
|
||||
keys = array(obj)
|
||||
for (i = 0; i < length(keys); i++) {
|
||||
v = obj[keys[i]]
|
||||
if (is_object(v) || is_array(v)) {
|
||||
count += walk_count(v)
|
||||
}
|
||||
}
|
||||
} else if (is_array(obj)) {
|
||||
for (i = 0; i < length(obj); i++) {
|
||||
v = obj[i]
|
||||
if (is_object(v) || is_array(v)) {
|
||||
count += walk_count(v)
|
||||
}
|
||||
}
|
||||
}
|
||||
return count
|
||||
}
|
||||
|
||||
// Walk and extract all numbers
|
||||
function walk_sum(obj) {
|
||||
var sum = 0
|
||||
var keys = null
|
||||
var i = 0
|
||||
var v = null
|
||||
if (is_object(obj)) {
|
||||
keys = array(obj)
|
||||
for (i = 0; i < length(keys); i++) {
|
||||
v = obj[keys[i]]
|
||||
if (is_number(v)) {
|
||||
sum += v
|
||||
} else if (is_object(v) || is_array(v)) {
|
||||
sum += walk_sum(v)
|
||||
}
|
||||
}
|
||||
} else if (is_array(obj)) {
|
||||
for (i = 0; i < length(obj); i++) {
|
||||
v = obj[i]
|
||||
if (is_number(v)) {
|
||||
sum += v
|
||||
} else if (is_object(v) || is_array(v)) {
|
||||
sum += walk_sum(v)
|
||||
}
|
||||
}
|
||||
}
|
||||
return sum
|
||||
}
|
||||
|
||||
// Pre-build test data strings
|
||||
var nested_obj = make_nested_object(3, 4)
|
||||
var nested_json = json.encode(nested_obj)
|
||||
var array_data = make_array_data(200)
|
||||
var array_json = json.encode(array_data)
|
||||
|
||||
return {
|
||||
// Parse nested JSON
|
||||
json_parse_nested: function(n) {
|
||||
var i = 0
|
||||
var obj = null
|
||||
for (i = 0; i < n; i++) {
|
||||
obj = json.decode(nested_json)
|
||||
}
|
||||
return obj
|
||||
},
|
||||
|
||||
// Parse array-of-records JSON
|
||||
json_parse_array: function(n) {
|
||||
var i = 0
|
||||
var arr = null
|
||||
for (i = 0; i < n; i++) {
|
||||
arr = json.decode(array_json)
|
||||
}
|
||||
return arr
|
||||
},
|
||||
|
||||
// Encode nested object to JSON
|
||||
json_encode_nested: function(n) {
|
||||
var i = 0
|
||||
var s = null
|
||||
for (i = 0; i < n; i++) {
|
||||
s = json.encode(nested_obj)
|
||||
}
|
||||
return s
|
||||
},
|
||||
|
||||
// Encode array to JSON
|
||||
json_encode_array: function(n) {
|
||||
var i = 0
|
||||
var s = null
|
||||
for (i = 0; i < n; i++) {
|
||||
s = json.encode(array_data)
|
||||
}
|
||||
return s
|
||||
},
|
||||
|
||||
// Parse + walk + count
|
||||
json_roundtrip_walk: function(n) {
|
||||
var i = 0
|
||||
var obj = null
|
||||
var count = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
obj = json.decode(nested_json)
|
||||
count += walk_count(obj)
|
||||
}
|
||||
return count
|
||||
},
|
||||
|
||||
// Parse + sum all numbers + re-encode
|
||||
json_roundtrip_full: function(n) {
|
||||
var i = 0
|
||||
var obj = null
|
||||
var sum = 0
|
||||
var out = null
|
||||
for (i = 0; i < n; i++) {
|
||||
obj = json.decode(array_json)
|
||||
sum += walk_sum(obj)
|
||||
out = json.encode(obj)
|
||||
}
|
||||
return sum
|
||||
}
|
||||
}
|
||||
@@ -1,24 +1,24 @@
|
||||
// micro_ops.bench.ce (or .cm depending on your convention)
|
||||
// micro_ops.cm — microbenchmarks for core operations
|
||||
|
||||
// Note: We use a function-local sink in each benchmark to avoid cross-contamination
|
||||
function blackhole(sink, x) {
|
||||
// Prevent dead-code elimination
|
||||
return (sink + (x | 0)) | 0
|
||||
}
|
||||
|
||||
function make_obj_xy(x, y) {
|
||||
return { x, y }
|
||||
return {x: x, y: y}
|
||||
}
|
||||
|
||||
function make_obj_yx(x, y) {
|
||||
// Different insertion order to force a different shape in many engines
|
||||
return { y, x }
|
||||
// Different insertion order to force a different shape
|
||||
return {y: y, x: x}
|
||||
}
|
||||
|
||||
function make_shapes(n) {
|
||||
var out = []
|
||||
for (var i = 0; i < n; i++) {
|
||||
var o = { a: i }
|
||||
var i = 0
|
||||
var o = null
|
||||
for (i = 0; i < n; i++) {
|
||||
o = {a: i}
|
||||
o[`p${i}`] = i
|
||||
push(out, o)
|
||||
}
|
||||
@@ -27,13 +27,15 @@ function make_shapes(n) {
|
||||
|
||||
function make_packed_array(n) {
|
||||
var a = []
|
||||
for (var i = 0; i < n; i++) push(a, i)
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) push(a, i)
|
||||
return a
|
||||
}
|
||||
|
||||
function make_holey_array(n) {
|
||||
var a = []
|
||||
for (var i = 0; i < n; i += 2) a[i] = i
|
||||
var i = 0
|
||||
for (i = 0; i < n; i += 2) a[i] = i
|
||||
return a
|
||||
}
|
||||
|
||||
@@ -41,7 +43,8 @@ return {
|
||||
// 0) Baseline loop cost
|
||||
loop_empty: function(n) {
|
||||
var sink = 0
|
||||
for (var i = 0; i < n; i++) {}
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {}
|
||||
return blackhole(sink, n)
|
||||
},
|
||||
|
||||
@@ -49,35 +52,40 @@ return {
|
||||
i32_add: function(n) {
|
||||
var sink = 0
|
||||
var x = 1
|
||||
for (var i = 0; i < n; i++) x = (x + 3) | 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) x = (x + 3) | 0
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
f64_add: function(n) {
|
||||
var sink = 0
|
||||
var x = 1.0
|
||||
for (var i = 0; i < n; i++) x = x + 3.14159
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) x = x + 3.14159
|
||||
return blackhole(sink, x | 0)
|
||||
},
|
||||
|
||||
mixed_add: function(n) {
|
||||
var sink = 0
|
||||
var x = 1
|
||||
for (var i = 0; i < n; i++) x = x + 0.25
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) x = x + 0.25
|
||||
return blackhole(sink, x | 0)
|
||||
},
|
||||
|
||||
bit_ops: function(n) {
|
||||
var sink = 0
|
||||
var x = 0x12345678
|
||||
for (var i = 0; i < n; i++) x = ((x << 5) ^ (x >>> 3)) | 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) x = ((x << 5) ^ (x >>> 3)) | 0
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
overflow_path: function(n) {
|
||||
var sink = 0
|
||||
var x = 0x70000000
|
||||
for (var i = 0; i < n; i++) x = (x + 0x10000000) | 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) x = (x + 0x10000000) | 0
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
@@ -85,7 +93,8 @@ return {
|
||||
branch_predictable: function(n) {
|
||||
var sink = 0
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) {
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
if ((i & 7) != 0) x++
|
||||
else x += 2
|
||||
}
|
||||
@@ -95,7 +104,8 @@ return {
|
||||
branch_alternating: function(n) {
|
||||
var sink = 0
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) {
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
if ((i & 1) == 0) x++
|
||||
else x += 2
|
||||
}
|
||||
@@ -105,29 +115,47 @@ return {
|
||||
// 3) Calls
|
||||
call_direct: function(n) {
|
||||
var sink = 0
|
||||
function f(a) { return (a + 1) | 0 }
|
||||
var f = function(a) { return (a + 1) | 0 }
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) x = f(x)
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) x = f(x)
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
call_indirect: function(n) {
|
||||
var sink = 0
|
||||
function f(a) { return (a + 1) | 0 }
|
||||
var f = function(a) { return (a + 1) | 0 }
|
||||
var g = f
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) x = g(x)
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) x = g(x)
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
call_closure: function(n) {
|
||||
var sink = 0
|
||||
function make_adder(k) {
|
||||
var make_adder = function(k) {
|
||||
return function(a) { return (a + k) | 0 }
|
||||
}
|
||||
var add3 = make_adder(3)
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) x = add3(x)
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) x = add3(x)
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
call_multi_arity: function(n) {
|
||||
var sink = 0
|
||||
var f0 = function() { return 1 }
|
||||
var f1 = function(a) { return a + 1 }
|
||||
var f2 = function(a, b) { return a + b }
|
||||
var f3 = function(a, b, c) { return a + b + c }
|
||||
var f4 = function(a, b, c, d) { return a + b + c + d }
|
||||
var x = 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x = (x + f0() + f1(i) + f2(i, 1) + f3(i, 1, 2) + f4(i, 1, 2, 3)) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
@@ -136,7 +164,8 @@ return {
|
||||
var sink = 0
|
||||
var o = make_obj_xy(1, 2)
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) x = (x + o.x) | 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) x = (x + o.x) | 0
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
@@ -145,20 +174,38 @@ return {
|
||||
var a = make_obj_xy(1, 2)
|
||||
var b = make_obj_yx(1, 2)
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) {
|
||||
var o = (i & 1) == 0 ? a : b
|
||||
var i = 0
|
||||
var o = null
|
||||
for (i = 0; i < n; i++) {
|
||||
o = (i & 1) == 0 ? a : b
|
||||
x = (x + o.x) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
prop_read_poly_4: function(n) {
|
||||
var sink = 0
|
||||
var shapes = [
|
||||
{x: 1, y: 2},
|
||||
{y: 2, x: 1},
|
||||
{x: 1, z: 3, y: 2},
|
||||
{w: 0, x: 1, y: 2}
|
||||
]
|
||||
var x = 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x = (x + shapes[i & 3].x) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
prop_read_mega: function(n) {
|
||||
var sink = 0
|
||||
var objs = make_shapes(32)
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) {
|
||||
var o = objs[i & 31]
|
||||
x = (x + o.a) | 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x = (x + objs[i & 31].a) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
@@ -166,7 +213,8 @@ return {
|
||||
prop_write_mono: function(n) {
|
||||
var sink = 0
|
||||
var o = make_obj_xy(1, 2)
|
||||
for (var i = 0; i < n; i++) o.x = (o.x + 1) | 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) o.x = (o.x + 1) | 0
|
||||
return blackhole(sink, o.x)
|
||||
},
|
||||
|
||||
@@ -175,14 +223,16 @@ return {
|
||||
var sink = 0
|
||||
var a = make_packed_array(1024)
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) x = (x + a[i & 1023]) | 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) x = (x + a[i & 1023]) | 0
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
array_write_packed: function(n) {
|
||||
var sink = 0
|
||||
var a = make_packed_array(1024)
|
||||
for (var i = 0; i < n; i++) a[i & 1023] = i
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) a[i & 1023] = i
|
||||
return blackhole(sink, a[17] | 0)
|
||||
},
|
||||
|
||||
@@ -190,9 +240,10 @@ return {
|
||||
var sink = 0
|
||||
var a = make_holey_array(2048)
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) {
|
||||
var v = a[(i & 2047)]
|
||||
// If "missing" is a special value in your language, this stresses that path too
|
||||
var i = 0
|
||||
var v = null
|
||||
for (i = 0; i < n; i++) {
|
||||
v = a[(i & 2047)]
|
||||
if (v) x = (x + v) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
@@ -201,21 +252,97 @@ return {
|
||||
array_push_steady: function(n) {
|
||||
var sink = 0
|
||||
var x = 0
|
||||
for (var j = 0; j < n; j++) {
|
||||
var a = []
|
||||
for (var i = 0; i < 256; i++) push(a, i)
|
||||
var j = 0
|
||||
var i = 0
|
||||
var a = null
|
||||
for (j = 0; j < n; j++) {
|
||||
a = []
|
||||
for (i = 0; i < 256; i++) push(a, i)
|
||||
x = (x + length(a)) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
array_push_pop: function(n) {
|
||||
var sink = 0
|
||||
var a = []
|
||||
var x = 0
|
||||
var i = 0
|
||||
var v = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
push(a, i)
|
||||
if (length(a) > 64) {
|
||||
v = pop(a)
|
||||
x = (x + v) | 0
|
||||
}
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
array_indexed_sum: function(n) {
|
||||
var sink = 0
|
||||
var a = make_packed_array(1024)
|
||||
var x = 0
|
||||
var j = 0
|
||||
var i = 0
|
||||
for (j = 0; j < n; j++) {
|
||||
x = 0
|
||||
for (i = 0; i < 1024; i++) {
|
||||
x = (x + a[i]) | 0
|
||||
}
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
// 6) Strings
|
||||
string_concat_small: function(n) {
|
||||
var sink = 0
|
||||
var x = 0
|
||||
for (var j = 0; j < n; j++) {
|
||||
var s = ""
|
||||
for (var i = 0; i < 16; i++) s = s + "x"
|
||||
var j = 0
|
||||
var i = 0
|
||||
var s = null
|
||||
for (j = 0; j < n; j++) {
|
||||
s = ""
|
||||
for (i = 0; i < 16; i++) s = s + "x"
|
||||
x = (x + length(s)) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
string_concat_medium: function(n) {
|
||||
var sink = 0
|
||||
var x = 0
|
||||
var j = 0
|
||||
var i = 0
|
||||
var s = null
|
||||
for (j = 0; j < n; j++) {
|
||||
s = ""
|
||||
for (i = 0; i < 100; i++) s = s + "abcdefghij"
|
||||
x = (x + length(s)) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
string_interpolation: function(n) {
|
||||
var sink = 0
|
||||
var x = 0
|
||||
var i = 0
|
||||
var s = null
|
||||
for (i = 0; i < n; i++) {
|
||||
s = `item_${i}_value_${i * 2}`
|
||||
x = (x + length(s)) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
string_slice: function(n) {
|
||||
var sink = 0
|
||||
var base = "the quick brown fox jumps over the lazy dog"
|
||||
var x = 0
|
||||
var i = 0
|
||||
var s = null
|
||||
for (i = 0; i < n; i++) {
|
||||
s = text(base, i % 10, i % 10 + 10)
|
||||
x = (x + length(s)) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
@@ -225,8 +352,10 @@ return {
|
||||
alloc_tiny_objects: function(n) {
|
||||
var sink = 0
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) {
|
||||
var o = { a: i, b: i + 1, c: i + 2 }
|
||||
var i = 0
|
||||
var o = null
|
||||
for (i = 0; i < n; i++) {
|
||||
o = {a: i, b: i + 1, c: i + 2}
|
||||
x = (x + o.b) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
@@ -235,9 +364,12 @@ return {
|
||||
alloc_linked_list: function(n) {
|
||||
var sink = 0
|
||||
var head = null
|
||||
for (var i = 0; i < n; i++) head = { v: i, next: head }
|
||||
var i = 0
|
||||
var x = 0
|
||||
var p = head
|
||||
var p = null
|
||||
for (i = 0; i < n; i++) head = {v: i, next: head}
|
||||
x = 0
|
||||
p = head
|
||||
while (p) {
|
||||
x = (x + p.v) | 0
|
||||
p = p.next
|
||||
@@ -245,18 +377,118 @@ return {
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
// 8) meme-specific (adapt these to your exact semantics)
|
||||
meme_clone_read: function(n) {
|
||||
// If meme(obj) clones like Object.create / prototypal clone, this hits it hard.
|
||||
// Replace with your exact meme call form.
|
||||
alloc_arrays: function(n) {
|
||||
var sink = 0
|
||||
var base = { x: 1, y: 2 }
|
||||
var x = 0
|
||||
for (var i = 0; i < n; i++) {
|
||||
var o = meme(base)
|
||||
var i = 0
|
||||
var a = null
|
||||
for (i = 0; i < n; i++) {
|
||||
a = [i, i + 1, i + 2, i + 3]
|
||||
x = (x + a[2]) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
alloc_short_lived: function(n) {
|
||||
var sink = 0
|
||||
var x = 0
|
||||
var i = 0
|
||||
var o = null
|
||||
// Allocate objects that immediately become garbage
|
||||
for (i = 0; i < n; i++) {
|
||||
o = {val: i, data: {inner: i + 1}}
|
||||
x = (x + o.data.inner) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
alloc_long_lived_pressure: function(n) {
|
||||
var sink = 0
|
||||
var store = []
|
||||
var x = 0
|
||||
var i = 0
|
||||
var o = null
|
||||
// Keep first 1024 objects alive, churn the rest
|
||||
for (i = 0; i < n; i++) {
|
||||
o = {val: i, data: i * 2}
|
||||
if (i < 1024) {
|
||||
push(store, o)
|
||||
}
|
||||
x = (x + o.data) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
// 8) Meme (prototype clone)
|
||||
meme_clone_read: function(n) {
|
||||
var sink = 0
|
||||
var base = {x: 1, y: 2}
|
||||
var x = 0
|
||||
var i = 0
|
||||
var o = null
|
||||
for (i = 0; i < n; i++) {
|
||||
o = meme(base)
|
||||
x = (x + o.x) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
// 9) Guard / type check paths
|
||||
guard_hot_number: function(n) {
|
||||
// Monomorphic number path — guards should hoist
|
||||
var sink = 0
|
||||
var x = 1
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) x = x + 1
|
||||
return blackhole(sink, x | 0)
|
||||
},
|
||||
|
||||
guard_mixed_types: function(n) {
|
||||
// Alternating number/text — guards must stay
|
||||
var sink = 0
|
||||
var vals = [1, "a", 2, "b", 3, "c", 4, "d"]
|
||||
var x = 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
if (is_number(vals[i & 7])) x = (x + vals[i & 7]) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
// 10) Reduce / higher-order
|
||||
reduce_sum: function(n) {
|
||||
var sink = 0
|
||||
var a = make_packed_array(256)
|
||||
var x = 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x = (x + reduce(a, function(acc, v) { return acc + v }, 0)) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
filter_evens: function(n) {
|
||||
var sink = 0
|
||||
var a = make_packed_array(256)
|
||||
var x = 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x = (x + length(filter(a, function(v) { return v % 2 == 0 }))) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
},
|
||||
|
||||
arrfor_sum: function(n) {
|
||||
var sink = 0
|
||||
var a = make_packed_array(256)
|
||||
var x = 0
|
||||
var i = 0
|
||||
var sum = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
sum = 0
|
||||
arrfor(a, function(v) { sum += v })
|
||||
x = (x + sum) | 0
|
||||
}
|
||||
return blackhole(sink, x)
|
||||
}
|
||||
}
|
||||
|
||||
249
benches/module_load.cm
Normal file
249
benches/module_load.cm
Normal file
@@ -0,0 +1,249 @@
|
||||
// module_load.cm — Module loading simulation (macro benchmark)
|
||||
// Simulates parsing many small modules, linking, and running.
|
||||
// Tests the "build scenario" pattern.
|
||||
|
||||
var json = use('json')
|
||||
|
||||
// Simulate a small module: parse token stream + build AST + evaluate
|
||||
function tokenize(src) {
|
||||
var tokens = []
|
||||
var i = 0
|
||||
var ch = null
|
||||
var chars = array(src)
|
||||
var buf = ""
|
||||
|
||||
for (i = 0; i < length(chars); i++) {
|
||||
ch = chars[i]
|
||||
if (ch == " " || ch == "\n" || ch == "\t") {
|
||||
if (length(buf) > 0) {
|
||||
push(tokens, buf)
|
||||
buf = ""
|
||||
}
|
||||
} else if (ch == "(" || ch == ")" || ch == "+" || ch == "-"
|
||||
|| ch == "*" || ch == "=" || ch == ";" || ch == ",") {
|
||||
if (length(buf) > 0) {
|
||||
push(tokens, buf)
|
||||
buf = ""
|
||||
}
|
||||
push(tokens, ch)
|
||||
} else {
|
||||
buf = buf + ch
|
||||
}
|
||||
}
|
||||
if (length(buf) > 0) push(tokens, buf)
|
||||
return tokens
|
||||
}
|
||||
|
||||
// Build a simple AST from tokens
|
||||
function parse_tokens(tokens) {
|
||||
var ast = []
|
||||
var i = 0
|
||||
var tok = null
|
||||
var node = null
|
||||
for (i = 0; i < length(tokens); i++) {
|
||||
tok = tokens[i]
|
||||
if (tok == "var" || tok == "def") {
|
||||
node = {type: "decl", kind: tok, name: null, value: null}
|
||||
i++
|
||||
if (i < length(tokens)) node.name = tokens[i]
|
||||
i++ // skip =
|
||||
i++
|
||||
if (i < length(tokens)) node.value = tokens[i]
|
||||
push(ast, node)
|
||||
} else if (tok == "return") {
|
||||
node = {type: "return", value: null}
|
||||
i++
|
||||
if (i < length(tokens)) node.value = tokens[i]
|
||||
push(ast, node)
|
||||
} else if (tok == "function") {
|
||||
node = {type: "func", name: null, body: []}
|
||||
i++
|
||||
if (i < length(tokens)) node.name = tokens[i]
|
||||
// Skip to matching )
|
||||
while (i < length(tokens) && tokens[i] != ")") i++
|
||||
push(ast, node)
|
||||
} else {
|
||||
push(ast, {type: "expr", value: tok})
|
||||
}
|
||||
}
|
||||
return ast
|
||||
}
|
||||
|
||||
// Evaluate: simple symbol table + resolution
|
||||
function evaluate(ast, env) {
|
||||
var result = null
|
||||
var i = 0
|
||||
var node = null
|
||||
for (i = 0; i < length(ast); i++) {
|
||||
node = ast[i]
|
||||
if (node.type == "decl") {
|
||||
env[node.name] = node.value
|
||||
} else if (node.type == "return") {
|
||||
result = node.value
|
||||
if (env[result]) result = env[result]
|
||||
} else if (node.type == "func") {
|
||||
env[node.name] = node
|
||||
}
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// Generate fake module source code
|
||||
function generate_module(id, dep_count) {
|
||||
var src = ""
|
||||
var i = 0
|
||||
src = src + "var _id = " + text(id) + ";\n"
|
||||
for (i = 0; i < dep_count; i++) {
|
||||
src = src + "var dep" + text(i) + " = use(mod_" + text(i) + ");\n"
|
||||
}
|
||||
src = src + "var x = " + text(id * 17) + ";\n"
|
||||
src = src + "var y = " + text(id * 31) + ";\n"
|
||||
src = src + "function compute(a, b) { return a + b; }\n"
|
||||
src = src + "var result = compute(x, y);\n"
|
||||
src = src + "return result;\n"
|
||||
return src
|
||||
}
|
||||
|
||||
// Simulate loading N modules with dependency chains
|
||||
function simulate_build(n_modules, deps_per_module) {
|
||||
var modules = []
|
||||
var loaded = {}
|
||||
var i = 0
|
||||
var j = 0
|
||||
var src = null
|
||||
var tokens = null
|
||||
var ast = null
|
||||
var env = null
|
||||
var result = null
|
||||
var total_tokens = 0
|
||||
var total_nodes = 0
|
||||
|
||||
// Generate all module sources
|
||||
for (i = 0; i < n_modules; i++) {
|
||||
src = generate_module(i, deps_per_module)
|
||||
push(modules, src)
|
||||
}
|
||||
|
||||
// "Load" each module: tokenize → parse → evaluate
|
||||
for (i = 0; i < n_modules; i++) {
|
||||
tokens = tokenize(modules[i])
|
||||
total_tokens += length(tokens)
|
||||
|
||||
ast = parse_tokens(tokens)
|
||||
total_nodes += length(ast)
|
||||
|
||||
env = {}
|
||||
// Resolve dependencies
|
||||
for (j = 0; j < deps_per_module; j++) {
|
||||
if (j < i) {
|
||||
env["dep" + text(j)] = loaded["mod_" + text(j)]
|
||||
}
|
||||
}
|
||||
|
||||
result = evaluate(ast, env)
|
||||
loaded["mod_" + text(i)] = result
|
||||
}
|
||||
|
||||
return {
|
||||
modules: n_modules,
|
||||
total_tokens: total_tokens,
|
||||
total_nodes: total_nodes,
|
||||
last_result: result
|
||||
}
|
||||
}
|
||||
|
||||
// Dependency graph analysis (topological sort simulation)
|
||||
function topo_sort(n_modules, deps_per_module) {
|
||||
// Build adjacency list
|
||||
var adj = {}
|
||||
var in_degree = {}
|
||||
var i = 0
|
||||
var j = 0
|
||||
var name = null
|
||||
var dep = null
|
||||
|
||||
for (i = 0; i < n_modules; i++) {
|
||||
name = "mod_" + text(i)
|
||||
adj[name] = []
|
||||
in_degree[name] = 0
|
||||
}
|
||||
|
||||
for (i = 0; i < n_modules; i++) {
|
||||
name = "mod_" + text(i)
|
||||
for (j = 0; j < deps_per_module; j++) {
|
||||
if (j < i) {
|
||||
dep = "mod_" + text(j)
|
||||
push(adj[dep], name)
|
||||
in_degree[name] = in_degree[name] + 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Kahn's algorithm
|
||||
var queue = []
|
||||
var keys = array(in_degree)
|
||||
for (i = 0; i < length(keys); i++) {
|
||||
if (in_degree[keys[i]] == 0) push(queue, keys[i])
|
||||
}
|
||||
|
||||
var order = []
|
||||
var current = null
|
||||
var neighbors = null
|
||||
var qi = 0
|
||||
while (qi < length(queue)) {
|
||||
current = queue[qi]
|
||||
qi++
|
||||
push(order, current)
|
||||
neighbors = adj[current]
|
||||
if (neighbors) {
|
||||
for (i = 0; i < length(neighbors); i++) {
|
||||
in_degree[neighbors[i]] = in_degree[neighbors[i]] - 1
|
||||
if (in_degree[neighbors[i]] == 0) push(queue, neighbors[i])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return order
|
||||
}
|
||||
|
||||
return {
|
||||
// Small build: 50 modules, 3 deps each
|
||||
build_50: function(n) {
|
||||
var i = 0
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
result = simulate_build(50, 3)
|
||||
}
|
||||
return result
|
||||
},
|
||||
|
||||
// Medium build: 200 modules, 5 deps each
|
||||
build_200: function(n) {
|
||||
var i = 0
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
result = simulate_build(200, 5)
|
||||
}
|
||||
return result
|
||||
},
|
||||
|
||||
// Large build: 500 modules, 5 deps each
|
||||
build_500: function(n) {
|
||||
var i = 0
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
result = simulate_build(500, 5)
|
||||
}
|
||||
return result
|
||||
},
|
||||
|
||||
// Topo sort of 500 module dependency graph
|
||||
topo_sort_500: function(n) {
|
||||
var i = 0
|
||||
var order = null
|
||||
for (i = 0; i < n; i++) {
|
||||
order = topo_sort(500, 5)
|
||||
}
|
||||
return order
|
||||
}
|
||||
}
|
||||
160
benches/nbody.cm
Normal file
160
benches/nbody.cm
Normal file
@@ -0,0 +1,160 @@
|
||||
// nbody.cm — N-body gravitational simulation kernel
|
||||
// Pure numeric + allocation workload. Classic VM benchmark.
|
||||
|
||||
var math = use('math/radians')
|
||||
|
||||
def PI = 3.141592653589793
|
||||
def SOLAR_MASS = 4 * PI * PI
|
||||
def DAYS_PER_YEAR = 365.24
|
||||
|
||||
function make_system() {
|
||||
// Sun + 4 Jovian planets
|
||||
var sun = {x: 0, y: 0, z: 0, vx: 0, vy: 0, vz: 0, mass: SOLAR_MASS}
|
||||
|
||||
var jupiter = {
|
||||
x: 4.84143144246472090,
|
||||
y: -1.16032004402742839,
|
||||
z: -0.103622044471123109,
|
||||
vx: 0.00166007664274403694 * DAYS_PER_YEAR,
|
||||
vy: 0.00769901118419740425 * DAYS_PER_YEAR,
|
||||
vz: -0.0000690460016972063023 * DAYS_PER_YEAR,
|
||||
mass: 0.000954791938424326609 * SOLAR_MASS
|
||||
}
|
||||
|
||||
var saturn = {
|
||||
x: 8.34336671824457987,
|
||||
y: 4.12479856412430479,
|
||||
z: -0.403523417114321381,
|
||||
vx: -0.00276742510726862411 * DAYS_PER_YEAR,
|
||||
vy: 0.00499852801234917238 * DAYS_PER_YEAR,
|
||||
vz: 0.0000230417297573763929 * DAYS_PER_YEAR,
|
||||
mass: 0.000285885980666130812 * SOLAR_MASS
|
||||
}
|
||||
|
||||
var uranus = {
|
||||
x: 12.8943695621391310,
|
||||
y: -15.1111514016986312,
|
||||
z: -0.223307578892655734,
|
||||
vx: 0.00296460137564761618 * DAYS_PER_YEAR,
|
||||
vy: 0.00237847173959480950 * DAYS_PER_YEAR,
|
||||
vz: -0.0000296589568540237556 * DAYS_PER_YEAR,
|
||||
mass: 0.0000436624404335156298 * SOLAR_MASS
|
||||
}
|
||||
|
||||
var neptune = {
|
||||
x: 15.3796971148509165,
|
||||
y: -25.9193146099879641,
|
||||
z: 0.179258772950371181,
|
||||
vx: 0.00268067772490389322 * DAYS_PER_YEAR,
|
||||
vy: 0.00162824170038242295 * DAYS_PER_YEAR,
|
||||
vz: -0.0000951592254519715870 * DAYS_PER_YEAR,
|
||||
mass: 0.0000515138902046611451 * SOLAR_MASS
|
||||
}
|
||||
|
||||
var bodies = [sun, jupiter, saturn, uranus, neptune]
|
||||
|
||||
// Offset momentum
|
||||
var px = 0
|
||||
var py = 0
|
||||
var pz = 0
|
||||
var i = 0
|
||||
for (i = 0; i < length(bodies); i++) {
|
||||
px += bodies[i].vx * bodies[i].mass
|
||||
py += bodies[i].vy * bodies[i].mass
|
||||
pz += bodies[i].vz * bodies[i].mass
|
||||
}
|
||||
sun.vx = -px / SOLAR_MASS
|
||||
sun.vy = -py / SOLAR_MASS
|
||||
sun.vz = -pz / SOLAR_MASS
|
||||
|
||||
return bodies
|
||||
}
|
||||
|
||||
function advance(bodies, dt) {
|
||||
var n = length(bodies)
|
||||
var i = 0
|
||||
var j = 0
|
||||
var bi = null
|
||||
var bj = null
|
||||
var dx = 0
|
||||
var dy = 0
|
||||
var dz = 0
|
||||
var dist_sq = 0
|
||||
var dist = 0
|
||||
var mag = 0
|
||||
|
||||
for (i = 0; i < n; i++) {
|
||||
bi = bodies[i]
|
||||
for (j = i + 1; j < n; j++) {
|
||||
bj = bodies[j]
|
||||
dx = bi.x - bj.x
|
||||
dy = bi.y - bj.y
|
||||
dz = bi.z - bj.z
|
||||
dist_sq = dx * dx + dy * dy + dz * dz
|
||||
dist = math.sqrt(dist_sq)
|
||||
mag = dt / (dist_sq * dist)
|
||||
|
||||
bi.vx -= dx * bj.mass * mag
|
||||
bi.vy -= dy * bj.mass * mag
|
||||
bi.vz -= dz * bj.mass * mag
|
||||
bj.vx += dx * bi.mass * mag
|
||||
bj.vy += dy * bi.mass * mag
|
||||
bj.vz += dz * bi.mass * mag
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < n; i++) {
|
||||
bi = bodies[i]
|
||||
bi.x += dt * bi.vx
|
||||
bi.y += dt * bi.vy
|
||||
bi.z += dt * bi.vz
|
||||
}
|
||||
}
|
||||
|
||||
function energy(bodies) {
|
||||
var e = 0
|
||||
var n = length(bodies)
|
||||
var i = 0
|
||||
var j = 0
|
||||
var bi = null
|
||||
var bj = null
|
||||
var dx = 0
|
||||
var dy = 0
|
||||
var dz = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
bi = bodies[i]
|
||||
e += 0.5 * bi.mass * (bi.vx * bi.vx + bi.vy * bi.vy + bi.vz * bi.vz)
|
||||
for (j = i + 1; j < n; j++) {
|
||||
bj = bodies[j]
|
||||
dx = bi.x - bj.x
|
||||
dy = bi.y - bj.y
|
||||
dz = bi.z - bj.z
|
||||
e -= (bi.mass * bj.mass) / math.sqrt(dx * dx + dy * dy + dz * dz)
|
||||
}
|
||||
}
|
||||
return e
|
||||
}
|
||||
|
||||
return {
|
||||
nbody_1k: function(n) {
|
||||
var i = 0
|
||||
var j = 0
|
||||
var bodies = null
|
||||
for (i = 0; i < n; i++) {
|
||||
bodies = make_system()
|
||||
for (j = 0; j < 1000; j++) advance(bodies, 0.01)
|
||||
energy(bodies)
|
||||
}
|
||||
},
|
||||
|
||||
nbody_10k: function(n) {
|
||||
var i = 0
|
||||
var j = 0
|
||||
var bodies = null
|
||||
for (i = 0; i < n; i++) {
|
||||
bodies = make_system()
|
||||
for (j = 0; j < 10000; j++) advance(bodies, 0.01)
|
||||
energy(bodies)
|
||||
}
|
||||
}
|
||||
}
|
||||
154
benches/ray_tracer.cm
Normal file
154
benches/ray_tracer.cm
Normal file
@@ -0,0 +1,154 @@
|
||||
// ray_tracer.cm — Simple ray tracer kernel
|
||||
// Control flow + numeric + allocation. Classic VM benchmark.
|
||||
|
||||
var math = use('math/radians')
|
||||
|
||||
function vec(x, y, z) {
|
||||
return {x: x, y: y, z: z}
|
||||
}
|
||||
|
||||
function vadd(a, b) {
|
||||
return {x: a.x + b.x, y: a.y + b.y, z: a.z + b.z}
|
||||
}
|
||||
|
||||
function vsub(a, b) {
|
||||
return {x: a.x - b.x, y: a.y - b.y, z: a.z - b.z}
|
||||
}
|
||||
|
||||
function vmul(v, s) {
|
||||
return {x: v.x * s, y: v.y * s, z: v.z * s}
|
||||
}
|
||||
|
||||
function vdot(a, b) {
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z
|
||||
}
|
||||
|
||||
function vnorm(v) {
|
||||
var len = math.sqrt(vdot(v, v))
|
||||
if (len == 0) return vec(0, 0, 0)
|
||||
return vmul(v, 1 / len)
|
||||
}
|
||||
|
||||
function make_sphere(center, radius, color) {
|
||||
return {
|
||||
center: center,
|
||||
radius: radius,
|
||||
color: color
|
||||
}
|
||||
}
|
||||
|
||||
function intersect_sphere(origin, dir, sphere) {
|
||||
var oc = vsub(origin, sphere.center)
|
||||
var b = vdot(oc, dir)
|
||||
var c = vdot(oc, oc) - sphere.radius * sphere.radius
|
||||
var disc = b * b - c
|
||||
if (disc < 0) return -1
|
||||
var sq = math.sqrt(disc)
|
||||
var t1 = -b - sq
|
||||
var t2 = -b + sq
|
||||
if (t1 > 0.001) return t1
|
||||
if (t2 > 0.001) return t2
|
||||
return -1
|
||||
}
|
||||
|
||||
function make_scene() {
|
||||
var spheres = [
|
||||
make_sphere(vec(0, -1, 5), 1, vec(1, 0, 0)),
|
||||
make_sphere(vec(2, 0, 6), 1, vec(0, 1, 0)),
|
||||
make_sphere(vec(-2, 0, 4), 1, vec(0, 0, 1)),
|
||||
make_sphere(vec(0, 1, 4.5), 0.5, vec(1, 1, 0)),
|
||||
make_sphere(vec(1, -0.5, 3), 0.3, vec(1, 0, 1)),
|
||||
make_sphere(vec(0, -101, 5), 100, vec(0.5, 0.5, 0.5))
|
||||
]
|
||||
var light = vnorm(vec(1, 1, -1))
|
||||
return {spheres: spheres, light: light}
|
||||
}
|
||||
|
||||
function trace(origin, dir, scene) {
|
||||
var closest_t = 999999
|
||||
var closest_sphere = null
|
||||
var i = 0
|
||||
var t = 0
|
||||
for (i = 0; i < length(scene.spheres); i++) {
|
||||
t = intersect_sphere(origin, dir, scene.spheres[i])
|
||||
if (t > 0 && t < closest_t) {
|
||||
closest_t = t
|
||||
closest_sphere = scene.spheres[i]
|
||||
}
|
||||
}
|
||||
|
||||
if (!closest_sphere) return vec(0.2, 0.3, 0.5) // sky color
|
||||
|
||||
var hit = vadd(origin, vmul(dir, closest_t))
|
||||
var normal = vnorm(vsub(hit, closest_sphere.center))
|
||||
var diffuse = vdot(normal, scene.light)
|
||||
if (diffuse < 0) diffuse = 0
|
||||
|
||||
// Shadow check
|
||||
var shadow_origin = vadd(hit, vmul(normal, 0.001))
|
||||
var in_shadow = false
|
||||
for (i = 0; i < length(scene.spheres); i++) {
|
||||
if (scene.spheres[i] != closest_sphere) {
|
||||
t = intersect_sphere(shadow_origin, scene.light, scene.spheres[i])
|
||||
if (t > 0) {
|
||||
in_shadow = true
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var ambient = 0.15
|
||||
var intensity = in_shadow ? ambient : ambient + diffuse * 0.85
|
||||
return vmul(closest_sphere.color, intensity)
|
||||
}
|
||||
|
||||
function render(width, height, scene) {
|
||||
var aspect = width / height
|
||||
var fov = 1.0
|
||||
var total_r = 0
|
||||
var total_g = 0
|
||||
var total_b = 0
|
||||
var y = 0
|
||||
var x = 0
|
||||
var u = 0
|
||||
var v = 0
|
||||
var dir = null
|
||||
var color = null
|
||||
var origin = vec(0, 0, 0)
|
||||
|
||||
for (y = 0; y < height; y++) {
|
||||
for (x = 0; x < width; x++) {
|
||||
u = (2 * (x + 0.5) / width - 1) * aspect * fov
|
||||
v = (1 - 2 * (y + 0.5) / height) * fov
|
||||
dir = vnorm(vec(u, v, 1))
|
||||
color = trace(origin, dir, scene)
|
||||
total_r += color.x
|
||||
total_g += color.y
|
||||
total_b += color.z
|
||||
}
|
||||
}
|
||||
|
||||
return {r: total_r, g: total_g, b: total_b}
|
||||
}
|
||||
|
||||
var scene = make_scene()
|
||||
|
||||
return {
|
||||
raytrace_32x32: function(n) {
|
||||
var i = 0
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
result = render(32, 32, scene)
|
||||
}
|
||||
return result
|
||||
},
|
||||
|
||||
raytrace_64x64: function(n) {
|
||||
var i = 0
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
result = render(64, 64, scene)
|
||||
}
|
||||
return result
|
||||
}
|
||||
}
|
||||
251
benches/richards.cm
Normal file
251
benches/richards.cm
Normal file
@@ -0,0 +1,251 @@
|
||||
// richards.cm — Richards benchmark (scheduler simulation)
|
||||
// Object-ish workload: dynamic dispatch, state machines, queuing.
|
||||
|
||||
def IDLE = 0
|
||||
def WORKER = 1
|
||||
def HANDLER_A = 2
|
||||
def HANDLER_B = 3
|
||||
def DEVICE_A = 4
|
||||
def DEVICE_B = 5
|
||||
def NUM_TASKS = 6
|
||||
|
||||
def TASK_RUNNING = 0
|
||||
def TASK_WAITING = 1
|
||||
def TASK_HELD = 2
|
||||
def TASK_SUSPENDED = 3
|
||||
|
||||
function make_packet(link, id, kind) {
|
||||
return {link: link, id: id, kind: kind, datum: 0, data: array(4, 0)}
|
||||
}
|
||||
|
||||
function scheduler() {
|
||||
var tasks = array(NUM_TASKS, null)
|
||||
var current = null
|
||||
var queue_count = 0
|
||||
var hold_count = 0
|
||||
var v1 = 0
|
||||
var v2 = 0
|
||||
var w_id = HANDLER_A
|
||||
var w_datum = 0
|
||||
var h_a_queue = null
|
||||
var h_a_count = 0
|
||||
var h_b_queue = null
|
||||
var h_b_count = 0
|
||||
var dev_a_pkt = null
|
||||
var dev_b_pkt = null
|
||||
|
||||
var find_next = function() {
|
||||
var best = null
|
||||
var i = 0
|
||||
for (i = 0; i < NUM_TASKS; i++) {
|
||||
if (tasks[i] && tasks[i].state == TASK_RUNNING) {
|
||||
if (!best || tasks[i].priority > best.priority) {
|
||||
best = tasks[i]
|
||||
}
|
||||
}
|
||||
}
|
||||
return best
|
||||
}
|
||||
|
||||
var hold_self = function() {
|
||||
hold_count++
|
||||
if (current) current.state = TASK_HELD
|
||||
return find_next()
|
||||
}
|
||||
|
||||
var release = function(id) {
|
||||
var t = tasks[id]
|
||||
if (!t) return find_next()
|
||||
if (t.state == TASK_HELD) t.state = TASK_RUNNING
|
||||
if (t.priority > (current ? current.priority : -1)) return t
|
||||
return current
|
||||
}
|
||||
|
||||
var queue_packet = function(pkt) {
|
||||
var t = tasks[pkt.id]
|
||||
var p = null
|
||||
if (!t) return find_next()
|
||||
queue_count++
|
||||
pkt.link = null
|
||||
pkt.id = current ? current.id : 0
|
||||
if (!t.queue) {
|
||||
t.queue = pkt
|
||||
t.state = TASK_RUNNING
|
||||
if (t.priority > (current ? current.priority : -1)) return t
|
||||
} else {
|
||||
p = t.queue
|
||||
while (p.link) p = p.link
|
||||
p.link = pkt
|
||||
}
|
||||
return current
|
||||
}
|
||||
|
||||
// Idle task
|
||||
tasks[IDLE] = {id: IDLE, priority: 0, queue: null, state: TASK_RUNNING,
|
||||
hold_count: 0, queue_count: 0,
|
||||
fn: function(pkt) {
|
||||
v1--
|
||||
if (v1 == 0) return hold_self()
|
||||
if ((v2 & 1) == 0) {
|
||||
v2 = v2 >> 1
|
||||
return release(DEVICE_A)
|
||||
}
|
||||
v2 = (v2 >> 1) ^ 0xD008
|
||||
return release(DEVICE_B)
|
||||
}
|
||||
}
|
||||
|
||||
// Worker task
|
||||
tasks[WORKER] = {id: WORKER, priority: 1000, queue: null, state: TASK_SUSPENDED,
|
||||
hold_count: 0, queue_count: 0,
|
||||
fn: function(pkt) {
|
||||
var i = 0
|
||||
if (!pkt) return hold_self()
|
||||
w_id = (w_id == HANDLER_A) ? HANDLER_B : HANDLER_A
|
||||
pkt.id = w_id
|
||||
pkt.datum = 0
|
||||
for (i = 0; i < 4; i++) {
|
||||
w_datum++
|
||||
if (w_datum > 26) w_datum = 1
|
||||
pkt.data[i] = 65 + w_datum
|
||||
}
|
||||
return queue_packet(pkt)
|
||||
}
|
||||
}
|
||||
|
||||
// Handler A
|
||||
tasks[HANDLER_A] = {id: HANDLER_A, priority: 2000, queue: null, state: TASK_SUSPENDED,
|
||||
hold_count: 0, queue_count: 0,
|
||||
fn: function(pkt) {
|
||||
var p = null
|
||||
if (pkt) { h_a_queue = pkt; h_a_count++ }
|
||||
if (h_a_queue) {
|
||||
p = h_a_queue
|
||||
h_a_queue = p.link
|
||||
if (h_a_count < 3) return queue_packet(p)
|
||||
return release(DEVICE_A)
|
||||
}
|
||||
return hold_self()
|
||||
}
|
||||
}
|
||||
|
||||
// Handler B
|
||||
tasks[HANDLER_B] = {id: HANDLER_B, priority: 3000, queue: null, state: TASK_SUSPENDED,
|
||||
hold_count: 0, queue_count: 0,
|
||||
fn: function(pkt) {
|
||||
var p = null
|
||||
if (pkt) { h_b_queue = pkt; h_b_count++ }
|
||||
if (h_b_queue) {
|
||||
p = h_b_queue
|
||||
h_b_queue = p.link
|
||||
if (h_b_count < 3) return queue_packet(p)
|
||||
return release(DEVICE_B)
|
||||
}
|
||||
return hold_self()
|
||||
}
|
||||
}
|
||||
|
||||
// Device A
|
||||
tasks[DEVICE_A] = {id: DEVICE_A, priority: 4000, queue: null, state: TASK_SUSPENDED,
|
||||
hold_count: 0, queue_count: 0,
|
||||
fn: function(pkt) {
|
||||
var p = null
|
||||
if (pkt) { dev_a_pkt = pkt; return hold_self() }
|
||||
if (dev_a_pkt) {
|
||||
p = dev_a_pkt
|
||||
dev_a_pkt = null
|
||||
return queue_packet(p)
|
||||
}
|
||||
return hold_self()
|
||||
}
|
||||
}
|
||||
|
||||
// Device B
|
||||
tasks[DEVICE_B] = {id: DEVICE_B, priority: 5000, queue: null, state: TASK_SUSPENDED,
|
||||
hold_count: 0, queue_count: 0,
|
||||
fn: function(pkt) {
|
||||
var p = null
|
||||
if (pkt) { dev_b_pkt = pkt; return hold_self() }
|
||||
if (dev_b_pkt) {
|
||||
p = dev_b_pkt
|
||||
dev_b_pkt = null
|
||||
return queue_packet(p)
|
||||
}
|
||||
return hold_self()
|
||||
}
|
||||
}
|
||||
|
||||
var run = function(iterations) {
|
||||
var i = 0
|
||||
var pkt1 = null
|
||||
var pkt2 = null
|
||||
var steps = 0
|
||||
var pkt = null
|
||||
var next = null
|
||||
|
||||
v1 = iterations
|
||||
v2 = 0xBEEF
|
||||
queue_count = 0
|
||||
hold_count = 0
|
||||
w_id = HANDLER_A
|
||||
w_datum = 0
|
||||
h_a_queue = null
|
||||
h_a_count = 0
|
||||
h_b_queue = null
|
||||
h_b_count = 0
|
||||
dev_a_pkt = null
|
||||
dev_b_pkt = null
|
||||
|
||||
for (i = 0; i < NUM_TASKS; i++) {
|
||||
if (tasks[i]) {
|
||||
tasks[i].state = (i == IDLE) ? TASK_RUNNING : TASK_SUSPENDED
|
||||
tasks[i].queue = null
|
||||
}
|
||||
}
|
||||
|
||||
pkt1 = make_packet(null, WORKER, 1)
|
||||
pkt2 = make_packet(pkt1, WORKER, 1)
|
||||
tasks[WORKER].queue = pkt2
|
||||
tasks[WORKER].state = TASK_RUNNING
|
||||
|
||||
current = find_next()
|
||||
while (current && steps < iterations * 10) {
|
||||
pkt = current.queue
|
||||
if (pkt) {
|
||||
current.queue = pkt.link
|
||||
current.queue_count++
|
||||
}
|
||||
next = current.fn(pkt)
|
||||
if (next) current = next
|
||||
else current = find_next()
|
||||
steps++
|
||||
}
|
||||
return {queue_count: queue_count, hold_count: hold_count, steps: steps}
|
||||
}
|
||||
|
||||
return {run: run}
|
||||
}
|
||||
|
||||
return {
|
||||
richards_100: function(n) {
|
||||
var i = 0
|
||||
var s = null
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
s = scheduler()
|
||||
result = s.run(100)
|
||||
}
|
||||
return result
|
||||
},
|
||||
|
||||
richards_1k: function(n) {
|
||||
var i = 0
|
||||
var s = null
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
s = scheduler()
|
||||
result = s.run(1000)
|
||||
}
|
||||
return result
|
||||
}
|
||||
}
|
||||
180
benches/sorting.cm
Normal file
180
benches/sorting.cm
Normal file
@@ -0,0 +1,180 @@
|
||||
// sorting.cm — Sorting and searching kernel
|
||||
// Array manipulation, comparison-heavy, allocation patterns.
|
||||
|
||||
function make_random_array(n, seed) {
|
||||
var a = []
|
||||
var x = seed
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x = ((x * 1103515245 + 12345) & 0x7FFFFFFF) | 0
|
||||
push(a, x % 10000)
|
||||
}
|
||||
return a
|
||||
}
|
||||
|
||||
function make_descending(n) {
|
||||
var a = []
|
||||
var i = 0
|
||||
for (i = n - 1; i >= 0; i--) push(a, i)
|
||||
return a
|
||||
}
|
||||
|
||||
// Manual quicksort (tests recursion + array mutation)
|
||||
function qsort(arr, lo, hi) {
|
||||
var i = lo
|
||||
var j = hi
|
||||
var pivot = arr[floor((lo + hi) / 2)]
|
||||
var tmp = 0
|
||||
if (lo >= hi) return null
|
||||
while (i <= j) {
|
||||
while (arr[i] < pivot) i++
|
||||
while (arr[j] > pivot) j--
|
||||
if (i <= j) {
|
||||
tmp = arr[i]
|
||||
arr[i] = arr[j]
|
||||
arr[j] = tmp
|
||||
i++
|
||||
j--
|
||||
}
|
||||
}
|
||||
if (lo < j) qsort(arr, lo, j)
|
||||
if (i < hi) qsort(arr, i, hi)
|
||||
return null
|
||||
}
|
||||
|
||||
// Merge sort (tests allocation + array creation)
|
||||
function msort(arr) {
|
||||
var n = length(arr)
|
||||
if (n <= 1) return arr
|
||||
var mid = floor(n / 2)
|
||||
var left = msort(array(arr, 0, mid))
|
||||
var right = msort(array(arr, mid, n))
|
||||
return merge(left, right)
|
||||
}
|
||||
|
||||
function merge(a, b) {
|
||||
var result = []
|
||||
var i = 0
|
||||
var j = 0
|
||||
while (i < length(a) && j < length(b)) {
|
||||
if (a[i] <= b[j]) {
|
||||
push(result, a[i])
|
||||
i++
|
||||
} else {
|
||||
push(result, b[j])
|
||||
j++
|
||||
}
|
||||
}
|
||||
while (i < length(a)) {
|
||||
push(result, a[i])
|
||||
i++
|
||||
}
|
||||
while (j < length(b)) {
|
||||
push(result, b[j])
|
||||
j++
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// Binary search
|
||||
function bsearch(arr, target) {
|
||||
var lo = 0
|
||||
var hi = length(arr) - 1
|
||||
var mid = 0
|
||||
while (lo <= hi) {
|
||||
mid = floor((lo + hi) / 2)
|
||||
if (arr[mid] == target) return mid
|
||||
if (arr[mid] < target) lo = mid + 1
|
||||
else hi = mid - 1
|
||||
}
|
||||
return -1
|
||||
}
|
||||
|
||||
// Sort objects by field
|
||||
function sort_records(n) {
|
||||
var records = []
|
||||
var x = 42
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x = ((x * 1103515245 + 12345) & 0x7FFFFFFF) | 0
|
||||
push(records, {id: i, score: x % 10000, name: `item_${i}`})
|
||||
}
|
||||
return sort(records, "score")
|
||||
}
|
||||
|
||||
return {
|
||||
// Quicksort 1K random integers
|
||||
qsort_1k: function(n) {
|
||||
var i = 0
|
||||
var a = null
|
||||
for (i = 0; i < n; i++) {
|
||||
a = make_random_array(1000, i)
|
||||
qsort(a, 0, length(a) - 1)
|
||||
}
|
||||
return a
|
||||
},
|
||||
|
||||
// Quicksort 10K random integers
|
||||
qsort_10k: function(n) {
|
||||
var i = 0
|
||||
var a = null
|
||||
for (i = 0; i < n; i++) {
|
||||
a = make_random_array(10000, i)
|
||||
qsort(a, 0, length(a) - 1)
|
||||
}
|
||||
return a
|
||||
},
|
||||
|
||||
// Merge sort 1K (allocation heavy)
|
||||
msort_1k: function(n) {
|
||||
var i = 0
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
result = msort(make_random_array(1000, i))
|
||||
}
|
||||
return result
|
||||
},
|
||||
|
||||
// Built-in sort 1K
|
||||
builtin_sort_1k: function(n) {
|
||||
var i = 0
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
result = sort(make_random_array(1000, i))
|
||||
}
|
||||
return result
|
||||
},
|
||||
|
||||
// Sort worst case (descending → ascending)
|
||||
sort_worst_case: function(n) {
|
||||
var i = 0
|
||||
var a = null
|
||||
for (i = 0; i < n; i++) {
|
||||
a = make_descending(1000)
|
||||
qsort(a, 0, length(a) - 1)
|
||||
}
|
||||
return a
|
||||
},
|
||||
|
||||
// Binary search in sorted array
|
||||
bsearch_1k: function(n) {
|
||||
var sorted = make_random_array(1000, 42)
|
||||
sorted = sort(sorted)
|
||||
var found = 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
if (bsearch(sorted, sorted[i % 1000]) >= 0) found++
|
||||
}
|
||||
return found
|
||||
},
|
||||
|
||||
// Sort records by field
|
||||
sort_records_500: function(n) {
|
||||
var i = 0
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
result = sort_records(500)
|
||||
}
|
||||
return result
|
||||
}
|
||||
}
|
||||
82
benches/spectral_norm.cm
Normal file
82
benches/spectral_norm.cm
Normal file
@@ -0,0 +1,82 @@
|
||||
// spectral_norm.cm — Spectral norm kernel
|
||||
// Pure numeric, dense array access, mathematical computation.
|
||||
|
||||
var math = use('math/radians')
|
||||
|
||||
function eval_a(i, j) {
|
||||
return 1.0 / ((i + j) * (i + j + 1) / 2 + i + 1)
|
||||
}
|
||||
|
||||
function eval_a_times_u(n, u, au) {
|
||||
var i = 0
|
||||
var j = 0
|
||||
var sum = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
sum = 0
|
||||
for (j = 0; j < n; j++) {
|
||||
sum += eval_a(i, j) * u[j]
|
||||
}
|
||||
au[i] = sum
|
||||
}
|
||||
}
|
||||
|
||||
function eval_at_times_u(n, u, atu) {
|
||||
var i = 0
|
||||
var j = 0
|
||||
var sum = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
sum = 0
|
||||
for (j = 0; j < n; j++) {
|
||||
sum += eval_a(j, i) * u[j]
|
||||
}
|
||||
atu[i] = sum
|
||||
}
|
||||
}
|
||||
|
||||
function eval_ata_times_u(n, u, atau) {
|
||||
var v = array(n, 0)
|
||||
eval_a_times_u(n, u, v)
|
||||
eval_at_times_u(n, v, atau)
|
||||
}
|
||||
|
||||
function spectral_norm(n) {
|
||||
var u = array(n, 1)
|
||||
var v = array(n, 0)
|
||||
var i = 0
|
||||
var vbv = 0
|
||||
var vv = 0
|
||||
|
||||
for (i = 0; i < 10; i++) {
|
||||
eval_ata_times_u(n, u, v)
|
||||
eval_ata_times_u(n, v, u)
|
||||
}
|
||||
|
||||
vbv = 0
|
||||
vv = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
vbv += u[i] * v[i]
|
||||
vv += v[i] * v[i]
|
||||
}
|
||||
|
||||
return math.sqrt(vbv / vv)
|
||||
}
|
||||
|
||||
return {
|
||||
spectral_100: function(n) {
|
||||
var i = 0
|
||||
var result = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
result = spectral_norm(100)
|
||||
}
|
||||
return result
|
||||
},
|
||||
|
||||
spectral_200: function(n) {
|
||||
var i = 0
|
||||
var result = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
result = spectral_norm(200)
|
||||
}
|
||||
return result
|
||||
}
|
||||
}
|
||||
188
benches/string_processing.cm
Normal file
188
benches/string_processing.cm
Normal file
@@ -0,0 +1,188 @@
|
||||
// string_processing.cm — String-heavy kernel
|
||||
// Concat, split, search, replace, interning path stress.
|
||||
|
||||
function make_lorem(paragraphs) {
|
||||
var base = "Lorem ipsum dolor sit amet consectetur adipiscing elit sed do eiusmod tempor incididunt ut labore et dolore magna aliqua Ut enim ad minim veniam quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat"
|
||||
var result = ""
|
||||
var i = 0
|
||||
for (i = 0; i < paragraphs; i++) {
|
||||
if (i > 0) result = result + " "
|
||||
result = result + base
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// Build a lookup table from text
|
||||
function build_index(txt) {
|
||||
var words = array(txt, " ")
|
||||
var index = {}
|
||||
var i = 0
|
||||
var w = null
|
||||
for (i = 0; i < length(words); i++) {
|
||||
w = words[i]
|
||||
if (!index[w]) {
|
||||
index[w] = []
|
||||
}
|
||||
push(index[w], i)
|
||||
}
|
||||
return index
|
||||
}
|
||||
|
||||
// Levenshtein-like distance (simplified)
|
||||
function edit_distance(a, b) {
|
||||
var la = length(a)
|
||||
var lb = length(b)
|
||||
if (la == 0) return lb
|
||||
if (lb == 0) return la
|
||||
|
||||
// Use flat array for 2 rows of DP matrix
|
||||
var prev = array(lb + 1, 0)
|
||||
var curr = array(lb + 1, 0)
|
||||
var i = 0
|
||||
var j = 0
|
||||
var cost = 0
|
||||
var del = 0
|
||||
var ins = 0
|
||||
var sub = 0
|
||||
var tmp = null
|
||||
var ca = array(a)
|
||||
var cb = array(b)
|
||||
|
||||
for (j = 0; j <= lb; j++) prev[j] = j
|
||||
for (i = 1; i <= la; i++) {
|
||||
curr[0] = i
|
||||
for (j = 1; j <= lb; j++) {
|
||||
cost = ca[i - 1] == cb[j - 1] ? 0 : 1
|
||||
del = prev[j] + 1
|
||||
ins = curr[j - 1] + 1
|
||||
sub = prev[j - 1] + cost
|
||||
curr[j] = del
|
||||
if (ins < curr[j]) curr[j] = ins
|
||||
if (sub < curr[j]) curr[j] = sub
|
||||
}
|
||||
tmp = prev
|
||||
prev = curr
|
||||
curr = tmp
|
||||
}
|
||||
return prev[lb]
|
||||
}
|
||||
|
||||
var lorem_5 = make_lorem(5)
|
||||
var lorem_20 = make_lorem(20)
|
||||
|
||||
return {
|
||||
// Split text into words and count
|
||||
string_split_count: function(n) {
|
||||
var i = 0
|
||||
var words = null
|
||||
var count = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
words = array(lorem_5, " ")
|
||||
count += length(words)
|
||||
}
|
||||
return count
|
||||
},
|
||||
|
||||
// Build word index (split + hash + array ops)
|
||||
string_index_build: function(n) {
|
||||
var i = 0
|
||||
var idx = null
|
||||
for (i = 0; i < n; i++) {
|
||||
idx = build_index(lorem_5)
|
||||
}
|
||||
return idx
|
||||
},
|
||||
|
||||
// Search for substrings
|
||||
string_search: function(n) {
|
||||
var targets = ["dolor", "minim", "quis", "magna", "ipsum"]
|
||||
var i = 0
|
||||
var j = 0
|
||||
var count = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
for (j = 0; j < length(targets); j++) {
|
||||
if (search(lorem_20, targets[j])) count++
|
||||
}
|
||||
}
|
||||
return count
|
||||
},
|
||||
|
||||
// Replace operations
|
||||
string_replace: function(n) {
|
||||
var i = 0
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
result = replace(lorem_5, "dolor", "DOLOR")
|
||||
result = replace(result, "ipsum", "IPSUM")
|
||||
result = replace(result, "amet", "AMET")
|
||||
}
|
||||
return result
|
||||
},
|
||||
|
||||
// String concatenation builder
|
||||
string_builder: function(n) {
|
||||
var i = 0
|
||||
var j = 0
|
||||
var s = null
|
||||
var total = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
s = ""
|
||||
for (j = 0; j < 50; j++) {
|
||||
s = s + "key=" + text(j) + "&value=" + text(j * 17) + "&"
|
||||
}
|
||||
total += length(s)
|
||||
}
|
||||
return total
|
||||
},
|
||||
|
||||
// Edit distance (DP + array + string ops)
|
||||
edit_distance: function(n) {
|
||||
var words = ["kitten", "sitting", "saturday", "sunday", "intention", "execution"]
|
||||
var i = 0
|
||||
var j = 0
|
||||
var total = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
for (j = 0; j < length(words) - 1; j++) {
|
||||
total += edit_distance(words[j], words[j + 1])
|
||||
}
|
||||
}
|
||||
return total
|
||||
},
|
||||
|
||||
// Upper/lower/trim chain
|
||||
string_transforms: function(n) {
|
||||
var src = " Hello World "
|
||||
var i = 0
|
||||
var x = 0
|
||||
var result = null
|
||||
for (i = 0; i < n; i++) {
|
||||
result = trim(src)
|
||||
result = upper(result)
|
||||
result = lower(result)
|
||||
x += length(result)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Starts_with / ends_with (interning path)
|
||||
string_prefix_suffix: function(n) {
|
||||
var strs = [
|
||||
"application/json",
|
||||
"text/html",
|
||||
"image/png",
|
||||
"application/xml",
|
||||
"text/plain"
|
||||
]
|
||||
var i = 0
|
||||
var j = 0
|
||||
var count = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
for (j = 0; j < length(strs); j++) {
|
||||
if (starts_with(strs[j], "application/")) count++
|
||||
if (ends_with(strs[j], "/json")) count++
|
||||
if (starts_with(strs[j], "text/")) count++
|
||||
}
|
||||
}
|
||||
return count
|
||||
}
|
||||
}
|
||||
137
benches/tree_ops.cm
Normal file
137
benches/tree_ops.cm
Normal file
@@ -0,0 +1,137 @@
|
||||
// tree_ops.cm — Tree data structure operations kernel
|
||||
// Pointer chasing, recursion, allocation patterns.
|
||||
|
||||
// Binary tree: create, walk, transform, check
|
||||
function make_tree(depth) {
|
||||
if (depth <= 0) return {val: 1, left: null, right: null}
|
||||
return {
|
||||
val: depth,
|
||||
left: make_tree(depth - 1),
|
||||
right: make_tree(depth - 1)
|
||||
}
|
||||
}
|
||||
|
||||
function tree_check(node) {
|
||||
if (!node) return 0
|
||||
if (!node.left) return node.val
|
||||
return node.val + tree_check(node.left) - tree_check(node.right)
|
||||
}
|
||||
|
||||
function tree_sum(node) {
|
||||
if (!node) return 0
|
||||
return node.val + tree_sum(node.left) + tree_sum(node.right)
|
||||
}
|
||||
|
||||
function tree_depth(node) {
|
||||
if (!node) return 0
|
||||
var l = tree_depth(node.left)
|
||||
var r = tree_depth(node.right)
|
||||
return 1 + (l > r ? l : r)
|
||||
}
|
||||
|
||||
function tree_count(node) {
|
||||
if (!node) return 0
|
||||
return 1 + tree_count(node.left) + tree_count(node.right)
|
||||
}
|
||||
|
||||
// Transform tree: map values
|
||||
function tree_map(node, fn) {
|
||||
if (!node) return null
|
||||
return {
|
||||
val: fn(node.val),
|
||||
left: tree_map(node.left, fn),
|
||||
right: tree_map(node.right, fn)
|
||||
}
|
||||
}
|
||||
|
||||
// Flatten tree to array (in-order)
|
||||
function tree_flatten(node, result) {
|
||||
if (!node) return null
|
||||
tree_flatten(node.left, result)
|
||||
push(result, node.val)
|
||||
tree_flatten(node.right, result)
|
||||
return null
|
||||
}
|
||||
|
||||
// Build sorted tree from array (balanced)
|
||||
function build_balanced(arr, lo, hi) {
|
||||
if (lo > hi) return null
|
||||
var mid = floor((lo + hi) / 2)
|
||||
return {
|
||||
val: arr[mid],
|
||||
left: build_balanced(arr, lo, mid - 1),
|
||||
right: build_balanced(arr, mid + 1, hi)
|
||||
}
|
||||
}
|
||||
|
||||
// Find a value in BST
|
||||
function bst_find(node, val) {
|
||||
if (!node) return false
|
||||
if (val == node.val) return true
|
||||
if (val < node.val) return bst_find(node.left, val)
|
||||
return bst_find(node.right, val)
|
||||
}
|
||||
|
||||
return {
|
||||
// Binary tree create + check (allocation heavy)
|
||||
tree_create_check: function(n) {
|
||||
var i = 0
|
||||
var t = null
|
||||
var x = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
t = make_tree(10)
|
||||
x += tree_check(t)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Deep tree traversals
|
||||
tree_traversal: function(n) {
|
||||
var t = make_tree(12)
|
||||
var x = 0
|
||||
var i = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
x += tree_sum(t) + tree_depth(t) + tree_count(t)
|
||||
}
|
||||
return x
|
||||
},
|
||||
|
||||
// Tree map (create new tree from old)
|
||||
tree_transform: function(n) {
|
||||
var t = make_tree(10)
|
||||
var i = 0
|
||||
var mapped = null
|
||||
for (i = 0; i < n; i++) {
|
||||
mapped = tree_map(t, function(v) { return v * 2 + 1 })
|
||||
}
|
||||
return mapped
|
||||
},
|
||||
|
||||
// Flatten + rebuild (array <-> tree conversion)
|
||||
tree_flatten_rebuild: function(n) {
|
||||
var t = make_tree(10)
|
||||
var i = 0
|
||||
var flat = null
|
||||
var rebuilt = null
|
||||
for (i = 0; i < n; i++) {
|
||||
flat = []
|
||||
tree_flatten(t, flat)
|
||||
rebuilt = build_balanced(flat, 0, length(flat) - 1)
|
||||
}
|
||||
return rebuilt
|
||||
},
|
||||
|
||||
// BST search (pointer chasing)
|
||||
bst_search: function(n) {
|
||||
// Build a balanced BST of 1024 elements
|
||||
var data = []
|
||||
var i = 0
|
||||
for (i = 0; i < 1024; i++) push(data, i)
|
||||
var bst = build_balanced(data, 0, 1023)
|
||||
var found = 0
|
||||
for (i = 0; i < n; i++) {
|
||||
if (bst_find(bst, i % 1024)) found++
|
||||
}
|
||||
return found
|
||||
}
|
||||
}
|
||||
@@ -5222,7 +5222,6 @@ static JSValue cjson_to_jsvalue (JSContext *ctx, const cJSON *item) {
|
||||
if (cJSON_IsArray (item)) {
|
||||
int n = cJSON_GetArraySize (item);
|
||||
JSValue arr = JS_NewArrayLen (ctx,n);
|
||||
printf("array size %d\n", n);
|
||||
for (int i = 0; i < n; i++) {
|
||||
cJSON *child = cJSON_GetArrayItem (item, i);
|
||||
JS_SetPropertyNumber (ctx, arr, i, cjson_to_jsvalue (ctx, child));
|
||||
|
||||
Reference in New Issue
Block a user