pipeline only in render.js

This commit is contained in:
2025-02-02 12:06:43 -06:00
parent 14feeb0c16
commit d4d3867b5f
4 changed files with 142 additions and 198 deletions

View File

@@ -2,92 +2,21 @@ var render = use('render')
var graphics = use('graphics')
var math = use('math')
var util = use('util')
var base_pipeline = {
vertex: "sprite.vert",
fragment: "sprite.frag",
primitive: "triangle", // point, line, linestrip, triangle, trianglestrip
fill: true, // false for lines
depth: {
compare: "greater_equal", // never/less/equal/less_equal/greater/not_equal/greater_equal/always
test: false,
write: false,
bias: 0,
bias_slope_scale: 0,
bias_clamp: 0
},
stencil: {
enabled: true,
front: {
compare: "equal", // never/less/equal/less_equal/greater/neq/greq/always
fail: "keep", // keep/zero/replace/incr_clamp/decr_clamp/invert/incr_wrap/decr_wrap
depth_fail: "keep",
pass: "keep"
},
back: {
compare: "equal", // never/less/equal/less_equal/greater/neq/greq/always
fail: "keep", // keep/zero/replace/incr_clamp/decr_clamp/invert/incr_wrap/decr_wrap
depth_fail: "keep",
pass: "keep"
},
test: true,
compare_mask: 0,
write_mask: 0
},
blend: {
enabled: false,
src_rgb: "one", // zero/one/src_color/one_minus_src_color/dst_color/one_minus_dst_color/src_alpha/one_minus_src_alpha/dst_alpha/one_minus_dst_alpha/constant_color/one_minus_constant_color/src_alpha_saturate
dst_rgb: "zero",
op_rgb: "add", // add/sub/rev_sub/min/max
src_alpha: "one",
dst_alpha: "zero",
op_alpha: "add"
},
cull: "none", // none/front/back
face: "cw", // cw/ccw
alpha_to_coverage: false,
multisample: {
count: 1, // number of multisamples
mask: 0xFFFFFFFF,
domask: false
},
label: "scripted pipeline",
target: {}
}
var sprite_pipeline = Object.create(base_pipeline);
sprite_pipeline.blend = {
enabled:true,
src_rgb: "src_alpha", // zero/one/src_color/one_minus_src_color/dst_color/one_minus_dst_color/src_alpha/one_minus_src_alpha/dst_alpha/one_minus_dst_alpha/constant_color/one_minus_constant_color/src_alpha_saturate
dst_rgb: "one_minus_src_alpha",
op_rgb: "add", // add/sub/rev_sub/min/max
src_alpha: "one",
dst_alpha: "zero",
op_alpha: "add"
};
sprite_pipeline.target = {
color_targets: [{
format:"rgba8",
blend:sprite_pipeline.blend
}],
depth: "d32 float s8"
};
var rect_pipeline = Object.create(sprite_pipeline)
rect_pipeline.fragment = "rectangle.frag"
var circle_pipeline = Object.create(sprite_pipeline)
circle_pipeline.fragment = "circle.frag"
var os = use('os')
var draw = {}
var whiteimage = {}
whiteimage.surface = graphics.make_surface([1,1])
whiteimage.surface.rect({x:0,y:0,width:1,height:1}, [1,1,1,1])
whiteimage.texture = prosperon.gpu.load_texture(whiteimage.surface)
/* All draw in screen space */
draw.point = function (pos, size, color = Color.blue) {
render._main.point(pos,color);
};
draw.line = function render_line(points, color = Color.white, thickness = 1, pipeline = rect_pipeline) {
draw.line = function render_line(points, color = Color.white, thickness = 1, pipeline) {
var mesh = graphics.make_line_prim(points,thickness, 0,0,color);
render.queue({
type: 'geometry',
@@ -98,14 +27,14 @@ draw.line = function render_line(points, color = Color.white, thickness = 1, pip
});
};
draw.cross = function render_cross(pos, size, color = Color.red, thickness = 1, pipe = sprite_pipeline) {
draw.cross = function render_cross(pos, size, color = Color.red, thickness = 1, pipe) {
var a = [pos.add([0, size]), pos.add([0, -size])];
var b = [pos.add([size, 0]), pos.add([-size, 0])];
draw.line(a, color, thickness);
draw.line(b, color, thickness);
};
draw.arrow = function render_arrow(start, end, color = Color.red, wingspan = 4, wingangle = 10, pipe = sprite_pipeline) {
draw.arrow = function render_arrow(start, end, color = Color.red, wingspan = 4, wingangle = 10, pipe) {
var dir = math.norm(end.sub(start))
var wing1 = [math.rotate(dir, wingangle).scale(wingspan).add(end), end];
var wing2 = [math.rotate(dir, -wingangle).scale(wingspan).add(end), end];
@@ -114,19 +43,20 @@ draw.arrow = function render_arrow(start, end, color = Color.red, wingspan = 4,
render.line(wing2, color);
};
draw.rectangle = function render_rectangle(rect, color = Color.white, pipeline = rect_pipeline) {
draw.rectangle = function render_rectangle(rect, color = Color.white, pipeline) {
var T = os.make_transform();
T.rect(rect);
render.queue({
type:'sprite',
transform:T,
color,
pipeline
pipeline,
image:whiteimage
});
};
var tile_def = {repeat_x:true, repeat_y:true};
draw.tile = function(image, rect, color = Color.white, tile = tile_def, pipeline = sprite_pipeline)
draw.tile = function(image, rect, color = Color.white, tile = tile_def, pipeline)
{
if (!image) throw Error ('Need an image to render.')
if (typeof image === "string")
@@ -152,7 +82,7 @@ var slice9_info = {
tile_center_x:true,
tile_center_right:true
};
draw.slice9 = function slice9(image, rect = [0,0], slice = 0, color = Color.white, info = slice9_info, pipeline = sprite_pipeline) {
draw.slice9 = function slice9(image, rect = [0,0], slice = 0, color = Color.white, info = slice9_info, pipeline) {
if (!image) throw Error ('Need an image to render.')
if (typeof image === "string")
image = graphics.texture(image);
@@ -170,7 +100,6 @@ draw.slice9 = function slice9(image, rect = [0,0], slice = 0, color = Color.whit
var std_sprite_cmd = {
type: 'sprite',
pipeline: sprite_pipeline,
color: [1,1,1,1]
}
@@ -213,28 +142,27 @@ draw.images = function images(image, rects, config)
sprites.push(sprite)
}
// var sprites = graphics.rects_to_sprites(image,rects);
var cmds = graphics.make_sprite_queue(sprites, prosperon.camera, sprite_pipeline)
var cmds = graphics.make_sprite_queue(sprites, prosperon.camera, undefined)
for (var i = 0; i < cmds.length; i++)
render.queue(cmds[i])
return sprites;
}
draw.sprites = function(sprites, sort = 0, pipeline = sprite_pipeline)
draw.sprites = function(sprites, sort = 0, pipeline)
{
var cmds = graphics.make_sprite_queue(sprites, prosperon.camera, pipeline, sort);
for (var i = 0; i < cmds.length; i++)
render.queue(cmds[i]);
}
draw.circle = function render_circle(pos, radius, color, inner_radius = 1, pipeline = circle_pipeline) {
draw.circle = function render_circle(pos, radius, color, inner_radius = 1, pipeline) {
render.rectangle({x:pos.x, y:pos.y, width:radius*2,height:radius*2}, color, circle_pipeline);
};
var sysfont = graphics.get_font('fonts/c64.ttf', 8);
draw.text = function text(text, rect, font = sysfont, size = 0, color = Color.white, wrap = 0, pipeline = sprite_pipeline) {
draw.text = function text(text, rect, font = sysfont, size = 0, color = Color.white, wrap = 0, pipeline) {
if (typeof font === 'string')
font = graphics.get_font(font)
var mesh = graphics.make_text_buffer(text, rect, 0, color, wrap, font);
@@ -250,6 +178,4 @@ draw.text = function text(text, rect, font = sysfont, size = 0, color = Color.wh
});
};
draw.sprite_pipeline = sprite_pipeline;
return draw

View File

@@ -1,77 +1,5 @@
var graphics = use('graphics')
var base_pipeline = {
vertex: "sprite.vert",
fragment: "sprite.frag",
primitive: "triangle", // point, line, linestrip, triangle, trianglestrip
fill: true, // false for lines
depth: {
compare: "greater_equal", // never/less/equal/less_equal/greater/not_equal/greater_equal/always
test: false,
write: false,
bias: 0,
bias_slope_scale: 0,
bias_clamp: 0
},
stencil: {
enabled: true,
front: {
compare: "equal", // never/less/equal/less_equal/greater/neq/greq/always
fail: "keep", // keep/zero/replace/incr_clamp/decr_clamp/invert/incr_wrap/decr_wrap
depth_fail: "keep",
pass: "keep"
},
back: {
compare: "equal", // never/less/equal/less_equal/greater/neq/greq/always
fail: "keep", // keep/zero/replace/incr_clamp/decr_clamp/invert/incr_wrap/decr_wrap
depth_fail: "keep",
pass: "keep"
},
test: true,
compare_mask: 0,
write_mask: 0
},
blend: {
enabled: false,
src_rgb: "zero", // zero/one/src_color/one_minus_src_color/dst_color/one_minus_dst_color/src_alpha/one_minus_src_alpha/dst_alpha/one_minus_dst_alpha/constant_color/one_minus_constant_color/src_alpha_saturate
dst_rgb: "zero",
op_rgb: "add", // add/sub/rev_sub/min/max
src_alpha: "one",
dst_alpha: "zero",
op_alpha: "add"
},
cull: "none", // none/front/back
face: "cw", // cw/ccw
alpha_to_coverage: false,
multisample: {
count: 1, // number of multisamples
mask: 0xFFFFFFFF,
domask: false
},
label: "scripted pipeline",
target: {}
}
var sprite_pipeline = Object.create(base_pipeline);
sprite_pipeline.blend = {
enabled:true,
src_rgb: "src_alpha", // zero/one/src_color/one_minus_src_color/dst_color/one_minus_dst_color/src_alpha/one_minus_src_alpha/dst_alpha/one_minus_dst_alpha/constant_color/one_minus_constant_color/src_alpha_saturate
dst_rgb: "one_minus_src_alpha",
op_rgb: "add", // add/sub/rev_sub/min/max
src_alpha: "one",
dst_alpha: "zero",
op_alpha: "add"
};
sprite_pipeline.target = {
color_targets: [{
format:"rgba8",
blend:sprite_pipeline.blend
}],
depth: "d32 float s8"
};
var sprite = {
image: undefined,
set color(x) { this._sprite.color = x; },
@@ -285,7 +213,7 @@ sprite.to_queue = function(ysort = false)
};
var culled = sprite.tree.query(camrect)
if (culled.length == 0) return [];
var cmd = graphics.make_sprite_queue(culled, prosperon.camera, sprite_pipeline, 1);
var cmd = graphics.make_sprite_queue(culled, prosperon.camera, undefined, 1);
return cmd;
}

View File

@@ -11,6 +11,78 @@ var event = use('event')
var sprite = use('sprite')
var graphics = use('graphics')
var base_pipeline = {
vertex: "sprite.vert",
fragment: "sprite.frag",
primitive: "triangle", // point, line, linestrip, triangle, trianglestrip
fill: true, // false for lines
depth: {
compare: "greater_equal", // never/less/equal/less_equal/greater/not_equal/greater_equal/always
test: false,
write: false,
bias: 0,
bias_slope_scale: 0,
bias_clamp: 0
},
stencil: {
enabled: true,
front: {
compare: "equal", // never/less/equal/less_equal/greater/neq/greq/always
fail: "keep", // keep/zero/replace/incr_clamp/decr_clamp/invert/incr_wrap/decr_wrap
depth_fail: "keep",
pass: "keep"
},
back: {
compare: "equal", // never/less/equal/less_equal/greater/neq/greq/always
fail: "keep", // keep/zero/replace/incr_clamp/decr_clamp/invert/incr_wrap/decr_wrap
depth_fail: "keep",
pass: "keep"
},
test: true,
compare_mask: 0,
write_mask: 0
},
blend: {
enabled: false,
src_rgb: "zero", // zero/one/src_color/one_minus_src_color/dst_color/one_minus_dst_color/src_alpha/one_minus_src_alpha/dst_alpha/one_minus_dst_alpha/constant_color/one_minus_constant_color/src_alpha_saturate
dst_rgb: "zero",
op_rgb: "add", // add/sub/rev_sub/min/max
src_alpha: "one",
dst_alpha: "zero",
op_alpha: "add"
},
cull: "none", // none/front/back
face: "cw", // cw/ccw
alpha_to_coverage: false,
multisample: {
count: 1, // number of multisamples
mask: 0xFFFFFFFF,
domask: false
},
label: "scripted pipeline",
target: {}
}
var sprite_pipeline = Object.create(base_pipeline);
sprite_pipeline.blend = {
enabled:true,
src_rgb: "src_alpha", // zero/one/src_color/one_minus_src_color/dst_color/one_minus_dst_color/src_alpha/one_minus_src_alpha/dst_alpha/one_minus_dst_alpha/constant_color/one_minus_constant_color/src_alpha_saturate
dst_rgb: "one_minus_src_alpha",
op_rgb: "add", // add/sub/rev_sub/min/max
src_alpha: "one",
dst_alpha: "zero",
op_alpha: "add"
};
sprite_pipeline.target = {
color_targets: [{
format:"rgba8",
blend:sprite_pipeline.blend
}],
depth: "d32 float s8"
};
var appy = {};
appy.inputs = {};
if (os.platform() === "macos") {
@@ -21,6 +93,30 @@ appy.inputs["M-f4"] = os.exit;
controller.player[0].control(appy);
var default_conf = {
title:`Prosperon [${prosperon.version}-${prosperon.revision}]`,
width: 1280,
height: 720,
icon: graphics.make_texture(io.slurpbytes('icons/moon.gif')),
high_dpi:0,
alpha:1,
fullscreen:0,
sample_count:1,
enable_clipboard:true,
enable_dragndrop: true,
max_dropped_files: 1,
swap_interval: 1,
name: "Prosperon",
version:prosperon.version + "-" + prosperon.revision,
identifier: "world.pockle.prosperon",
creator: "Pockle World LLC",
copyright: "Copyright Pockle World 2025",
type: "application",
url: "https://github.com/johnbrethauer/prosperon"
}
config.__proto__ = default_conf
prosperon.window = prosperon.engine_start(config);
var driver = "vulkan"
@@ -391,7 +487,7 @@ var main_depth = {
function render_camera(cmds, camera)
{
var pass;
var pass;
delete camera.target // TODO: HORRIBLE
if (!camera.target) {
main_color.width = main_depth.width = camera.size.x;
@@ -433,28 +529,25 @@ var pass;
var pass = cmds.render_pass(camera.target);
var camera = prosperon.camera;
var pipeline ;
var pipeline = sprite_pipeline;
bind_pipeline(pass,pipeline);
var camslot = get_pipeline_ubo_slot(pipeline, 'TransformBuffer');
if (typeof camslot !== 'undefined')
cmds.camera(camera, camslot);
modelslot = get_pipeline_ubo_slot(pipeline, "model");
if (typeof modelslot !== 'undefined') {
var ubo = ubo_obj_to_array(pipeline, 'model', sprite_model_ubo);
cmds.push_vertex_uniform_data(modelslot, ubo);
}
var mesh;
var img;
var modelslot;
cmds.push_debug_group("draw")
for (var group of render_queue) {
if (pipeline != group.pipeline) {
pipeline = group.pipeline;
bind_pipeline(pass, pipeline);
var camslot = get_pipeline_ubo_slot(pipeline, 'TransformBuffer');
if (typeof camslot !== 'undefined')
cmds.camera(camera, camslot);
modelslot = get_pipeline_ubo_slot(pipeline, "model");
if (typeof modelslot !== 'undefined') {
var ubo = ubo_obj_to_array(pipeline, 'model', sprite_model_ubo);
cmds.push_vertex_uniform_data(modelslot, ubo);
}
}
if (mesh != group.mesh) {
mesh = group.mesh;
bind_model(pass,pipeline,mesh);
@@ -471,23 +564,11 @@ var pass;
cmds.pop_debug_group()
cmds.push_debug_group("hud")
pipeline = undefined;
for (var group of hud_queue) {
if (pipeline != group.pipeline) {
pipeline = group.pipeline;
bind_pipeline(pass, pipeline);
var camslot = get_pipeline_ubo_slot(pipeline, 'TransformBuffer');
if (typeof camslot !== 'undefined')
cmds.hud(camera.size, camslot);
modelslot = get_pipeline_ubo_slot(pipeline, "model");
if (typeof modelslot !== 'undefined') {
var ubo = ubo_obj_to_array(pipeline, 'model', sprite_model_ubo);
cmds.push_vertex_uniform_data(modelslot, ubo);
}
}
for (var group of hud_queue) {
if (mesh != group.mesh) {
mesh = group.mesh;
bind_model(pass,pipeline,mesh);

View File

@@ -2483,9 +2483,14 @@ JSC_CCALL(os_engine_start,
JS_SDL_PROP(js, p, SDL_PROP_APP_METADATA_TYPE_STRING, type)
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_CAMERA) < 0)
return JS_ThrowReferenceError(js, "Couldn't initialize SDL: %s\n", SDL_GetError());
return JS_ThrowReferenceError(js, "Couldn't initialize SDL: %s\n", SDL_GetError());
char *title;
JS_GETPROP(js,title,argv[0],title,cstring)
SDL_Window *new = SDL_CreateWindow("prosperon", js2number(js, js_getproperty(js,argv[0], width_atom)), js2number(js,js_getproperty(js,argv[0], height_atom)), SDL_WINDOW_RESIZABLE);
SDL_Window *new = SDL_CreateWindow(title, js2number(js, js_getproperty(js,argv[0], width_atom)), js2number(js,js_getproperty(js,argv[0], height_atom)), SDL_WINDOW_RESIZABLE);
JS_FreeCString(js,title);
if (!new) return JS_ThrowReferenceError(js, "Couldn't open window: %s\n", SDL_GetError());
@@ -6528,6 +6533,7 @@ JSC_SSCALL(os_eval, return ret = script_eval(js,str, str2))
JSC_CCALL(os_make_timer, return timer2js(js,timer_make(js,argv[0])))
JSC_CCALL(os_update_timers, timer_update(js, js2number(js,argv[0])))
// input: (encoded image data of jpg, png, bmp, tiff)
JSC_CCALL(os_make_texture,
size_t len;
void *raw = JS_GetArrayBuffer(js, &len, argv[0]);
@@ -6558,6 +6564,7 @@ JSC_CCALL(os_make_texture,
ret = SDL_Surface2js(js,surf);
)
// input: (gif image data)
JSC_CCALL(os_make_gif,
size_t rawlen;
void *raw = JS_GetArrayBuffer(js, &rawlen, argv[0]);
@@ -6607,6 +6614,7 @@ CLEANUP:
free(pixels);
)
JSValue aseframe2js(JSContext *js, ase_frame_t aframe)
{
JSValue frame = JS_NewObject(js);
@@ -6619,6 +6627,7 @@ JSValue aseframe2js(JSContext *js, ase_frame_t aframe)
return frame;
}
// input: (aseprite data)
JSC_CCALL(os_make_aseprite,
size_t rawlen;
void *raw = JS_GetArrayBuffer(js,&rawlen,argv[0]);