fix compile

This commit is contained in:
2025-12-01 09:10:12 -06:00
parent 5971924785
commit fd4222f196
9 changed files with 9 additions and 92 deletions

View File

@@ -36,7 +36,9 @@ for (var i = 0; i < files.length; i++) {
try {
var src_stat = fd.stat(file)
var obj_stat = fd.stat(obj_file)
if (obj_stat.modtime >= src_stat.modtime) {
var src_time = src_stat.modtime ?? src_stat.mtime
var obj_time = obj_stat.modtime ?? obj_stat.mtime
if (src_time != null && obj_time != null && obj_time >= src_time) {
needs_compile = false
}
} catch (e) {

View File

@@ -178,7 +178,7 @@ static JSValue js_enet_host_service(JSContext *ctx, JSValueConst this_val, int a
break;
}
uncaught_exception(ctx, JS_Call(ctx, callback, JS_NULL, 1, &event_obj));
// TODO: raise exception?
JS_FreeValue(ctx, event_obj);
}

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@@ -1,4 +1,5 @@
#include "cell.h"
#include "cell_internal.h"
#define NOTA_IMPLEMENTATION
#include "nota.h"

View File

@@ -115,11 +115,7 @@ static JSValue js_os_platform(JSContext *js, JSValue self, int argc, JSValue *ar
#elif defined(__linux__)
return JS_NewString(js,"Linux");
#elif defined(__APPLE__)
#ifdef TARGET_OS_IPHONE
return JS_NewString(js,"iOS");
#else
return JS_NewString(js,"macOS");
#endif
return JS_NewString(js,"macOS");
#elif defined(__FreeBSD__)
return JS_NewString(js,"FreeBSD");
#elif defined(__OpenBSD__)

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@@ -20,6 +20,7 @@
#include "stb_ds.h"
#include "cell.h"
#include "cell_internal.h"
#ifdef TRACY_ENABLE
#include <tracy/TracyC.h>

View File

@@ -15,91 +15,6 @@ JSValue js_new_blob_stoned_copy(JSContext *js, void *data, size_t bytes);
void *js_get_blob_data(JSContext *js, size_t *size, JSValue v);
int js_is_blob(JSContext *js, JSValue v);
#ifdef HAVE_MIMALLOC
typedef struct mi_heap_s mi_heap_t;
#endif
/* Letter type for unified message queue */
typedef enum {
LETTER_BLOB, /* Blob message */
LETTER_CALLBACK /* JSValue callback function */
} letter_type;
typedef struct letter {
letter_type type;
union {
blob *blob_data; /* For LETTER_BLOB */
JSValue callback; /* For LETTER_CALLBACK */
};
} letter;
#define ACTOR_IDLE 0 // Actor not doing anything
#define ACTOR_READY 1 // Actor ready for a turn
#define ACTOR_RUNNING 2 // Actor taking a turn
#define ACTOR_EXHAUSTED 3 // Actor waiting for GC
#define ACTOR_RECLAIMING 4 // Actor running GC
#define ACTOR_SLOW 5 // Actor going slowly; deprioritize
extern int tracy_profiling_enabled;
typedef struct cell_rt {
JSContext *context;
#ifdef HAVE_MIMALLOC
mi_heap_t *heap;
#endif
JSValue idx_buffer;
JSValue on_exception;
JSValue message_handle;
void *init_wota;
/* Protects JSContext usage */
SDL_Mutex *mutex; /* for everything else */
SDL_Mutex *msg_mutex; /* For message queue and timers queue */
char *id;
int idx_count;
/* The “mailbox” for incoming messages + a dedicated lock for it: */
struct letter *letters;
/* CHANGED FOR EVENTS: a separate lock for the actor->events queue */
struct { Uint32 key; JSValue value; } *timers;
int state;
Uint32 ar; // timer for unneeded
double ar_secs; // time for unneeded
JSValue unneeded; // fn to call before unneeded
int disrupt;
int main_thread_only;
int affinity;
JSAtom actor_sym;
const char *name; // human friendly name
} cell_rt;
extern cell_rt *root_cell; // first actor in the system
cell_rt *create_actor(void *wota);
const char *register_actor(const char *id, cell_rt *actor, int mainthread, double ar);
void actor_disrupt(cell_rt *actor);
const char *send_message(const char *id, void *msg);
Uint32 actor_timer_cb(cell_rt *actor, SDL_TimerID id, Uint32 interval);
JSValue js_actor_delay(JSContext *js, JSValue self, int argc, JSValue *argv);
JSValue js_actor_removetimer(JSContext *js, JSValue self, int argc, JSValue *argv);
void actor_unneeded(cell_rt *actor, JSValue fn, double seconds);
void script_startup(cell_rt *rt);
int uncaught_exception(JSContext *js, JSValue v);
int actor_exists(const char *id);
cell_rt *get_actor(char *id);
void set_actor_state(cell_rt *actor);
void actor_clock(cell_rt *actor, JSValue fn);
int randombytes(void *buf, size_t n);
int cell_random();

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@@ -1,4 +1,5 @@
#include "cell.h"
#include "cell_internal.h"
#include <stdlib.h>
#include <string.h>

View File

@@ -1,4 +1,5 @@
#include "cell.h"
#include "cell_internal.h"
#include "wota.h"
#include <stdlib.h>