405 B
405 B
Yugine Scripting Guide
All objects in the Yugine can have an associated script. This script can perform setup, teardown, and handles responses for the object.
| function | description |
|---|---|
| setup | called before the object is loaded |
| start | called when the object is loaded |
| update(dt) | called once per game frame |
| physupdate(dt) | called once per physics tick |
| stop | called when the object is killed |