remove model

This commit is contained in:
2025-12-19 16:44:37 -06:00
parent 45e2fc7f2c
commit 3d9b7342e2

309
model.c
View File

@@ -1,309 +0,0 @@
#include "cell.h"
#include "stb_ds.h"
#include "HandmadeMath.h"
#include <SDL3/SDL.h>
#include "math.h"
#include "time.h"
#define CGLTF_IMPLEMENTATION
#include "cgltf.h"
#include <limits.h>
#include <stdlib.h>
#include <string.h>
struct keyframe {
double time;
double val;
};
#define LINEAR 0
#define STEP 1
#define CUBICSPLINE 2
#define SLERP 3
typedef struct sampler {
float *times;
HMM_Vec4 *data;
int type;
} sampler;
struct anim_channel {
HMM_Vec4 *target;
int comps;
struct sampler *sampler;
};
typedef struct animation {
double time;
struct anim_channel *channels;
sampler *samplers;
} animation;
HMM_Vec4 sample_cubicspline(sampler *sampler, float t, int prev, int next)
{
HMM_Vec4 ret;
HMM_Quat qv = HMM_SLerp(HMM_QV4(sampler->data[prev]), t, HMM_QV4(sampler->data[next]));
memcpy(ret.e, qv.e, sizeof(ret.e));
return ret;
}
HMM_Vec4 sample_sampler(sampler *sampler, float time)
{
if (arrlen(sampler->data) == 0) return v4zero;
if (arrlen(sampler->data) == 1) return sampler->data[0];
int previous_time=0;
int next_time=0;
for (int i = 1; i < arrlen(sampler->times); i++) {
if (time < sampler->times[i]) {
previous_time = i-1;
next_time = i;
break;
}
}
float td = sampler->times[next_time]-sampler->times[previous_time];
float t = (time - sampler->times[previous_time])/td;
HMM_Vec4 ret;
HMM_Quat qv;
switch(sampler->type) {
case LINEAR:
return HMM_LerpV4(sampler->data[previous_time],time,sampler->data[next_time]);
break;
case STEP:
return sampler->data[previous_time];
break;
case CUBICSPLINE:
return sample_cubicspline(sampler,t, previous_time, next_time);
break;
case SLERP:
qv = HMM_SLerp(sampler->data[previous_time].quat, time, sampler->data[next_time].quat);
memcpy(ret.e,qv.e,sizeof(ret.e));
return ret;
break;
}
return sample_cubicspline(sampler,t, previous_time, next_time);
}
void animation_run(struct animation *anim, float now)
{
float elapsed = now - anim->time;
elapsed = fmod(elapsed,2);
if (!anim->channels) return;
for (int i = 0; i < arrlen(anim->channels); i++) {
struct anim_channel *ch = anim->channels+i;
HMM_Vec4 s = sample_sampler(ch->sampler, elapsed);
*(ch->target) = s;
}
}
#define MAT_POS 0
#define MAT_UV 1
#define MAT_NORM 2
#define MAT_BONE 3
#define MAT_WEIGHT 4
#define MAT_COLOR 5
#define MAT_TAN 6
#define MAT_ANGLE 7
#define MAT_WH 8
#define MAT_ST 9
#define MAT_PPOS 10
#define MAT_SCALE 11
#define MAT_INDEX 100
typedef struct md5joint {
struct md5joint *parent;
HMM_Vec4 pos;
HMM_Quat rot;
HMM_Vec4 scale;
HMM_Mat4 t;
} md5joint;
typedef struct skin {
md5joint *joints;
HMM_Mat4 *invbind;
HMM_Mat4 binds[50]; /* binds = joint * invbind */
animation *anim;
} skin;
SDL_GPUBuffer *texcoord_floats(float *f, int n)
{
return NULL;
}
SDL_GPUBuffer *float_buffer(float *f, int v)
{
return NULL;
}
SDL_GPUBuffer *index_buffer(float *f, int verts)
{
return NULL;
}
uint32_t pack_int10_n2(float *norm)
{
uint32_t ret = 0;
for (int i = 0; i < 3; i++) {
int n = (norm[i]+1.0)*511;
ret |= (n & 0x3ff) << (10*i);
}
return ret;
}
// Pack an array of normals into
SDL_GPUBuffer *normal_floats(float *f, int n)
{
return float_buffer(f, n);
}
SDL_GPUBuffer *ubyten_buffer(float *f, int v)
{
return NULL;
}
SDL_GPUBuffer *ubyte_buffer(float *f, int v)
{
return NULL;
}
SDL_GPUBuffer *accessor2buffer(cgltf_accessor *a, int type)
{
return NULL;
}
void packFloats(float *src, float *dest, int srcLength) {
int i, j;
for (i = 0, j = 0; i < srcLength; i += 3, j += 4) {
dest[j] = src[i];
dest[j + 1] = src[i + 1];
dest[j + 2] = src[i + 2];
dest[j + 3] = 0.0f;
}
}
static md5joint *node2joint(skin *sk, cgltf_node *n, cgltf_skin *skin)
{
int k = 0;
while (skin->joints[k] != n && k < skin->joints_count) k++;
return sk->joints+k;
}
animation *gltf_anim(cgltf_animation *anim, skin *sk, cgltf_skin *skin)
{
animation *ret = calloc(sizeof(*ret), 1);
animation an = *ret;
arrsetlen(an.samplers, anim->samplers_count);
for (int i = 0; i < anim->samplers_count; i++) {
cgltf_animation_sampler s = anim->samplers[i];
sampler samp = (sampler){0};
int n = cgltf_accessor_unpack_floats(s.input, NULL, 0);
arrsetlen(samp.times, n);
cgltf_accessor_unpack_floats(s.input, samp.times, n);
n = cgltf_accessor_unpack_floats(s.output, NULL, 0);
int comp = cgltf_num_components(s.output->type);
arrsetlen(samp.data, n/comp);
if (comp == 4)
cgltf_accessor_unpack_floats(s.output, samp.data, n);
else {
float *out = malloc(sizeof(*out)*n);
cgltf_accessor_unpack_floats(s.output, out, n);
packFloats(out, samp.data, n);
free(out);
}
samp.type = s.interpolation;
if (samp.type == LINEAR && comp == 4)
samp.type = SLERP;
an.samplers[i] = samp;
}
for (int i = 0; i < anim->channels_count; i++) {
cgltf_animation_channel ch = anim->channels[i];
struct anim_channel ach = (struct anim_channel){0};
md5joint *md = node2joint(sk, ch.target_node, skin);
switch(ch.target_path) {
case cgltf_animation_path_type_translation:
ach.target = &md->pos;
break;
case cgltf_animation_path_type_rotation:
ach.target = &md->rot;
break;
case cgltf_animation_path_type_scale:
ach.target = &md->scale;
break;
default: break;
}
ach.sampler = an.samplers+(ch.sampler-anim->samplers);
arrput(an.channels, ach);
}
an.time = 0;
*ret = an;
return ret;
}
skin *make_gltf_skin(cgltf_skin *skin, cgltf_data *data)
{
int n = cgltf_accessor_unpack_floats(skin->inverse_bind_matrices, NULL, 0);
struct skin *sk = NULL;
sk = calloc(sizeof(*sk),1);
arrsetlen(sk->invbind, n/16);
cgltf_accessor_unpack_floats(skin->inverse_bind_matrices, sk->invbind, n);
arrsetlen(sk->joints, skin->joints_count);
for (int i = 0; i < 50; i++)
sk->binds[i] = MAT1;
for (int i = 0; i < skin->joints_count; i++) {
cgltf_node *n = skin->joints[i];
md5joint *j = sk->joints+i;
if (n == skin->skeleton)
j->parent = NULL;
else
j->parent = node2joint(sk, n->parent, skin);
for (int i = 0; i < 3; i++) {
j->pos.e[i] = n->translation[i];
j->scale.e[i] = n->scale[i];
}
for (int i = 0; i < 4; i++)
j->rot.e[i] = n->rotation[i];
}
sk->anim = gltf_anim(data->animations+0, sk, skin);
return sk;
}
void skin_calculate(skin *sk)
{
// animation_run(sk->anim, apptime());
for (int i = 0; i < arrlen(sk->joints); i++) {
md5joint *md = sk->joints+i;
md->t = HMM_M4TRS(md->pos.xyz, md->rot, md->scale.xyz);
if (md->parent)
md->t = HMM_MulM4(md->parent->t, md->t);
sk->binds[i] = HMM_MulM4(md->t, sk->invbind[i]);
}
}