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# Prosperon
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Prosperon is a game programming environment. It's a descriptive language for making a game, which can have many engines as its backend; it ships with its own.
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It is primarily 2D focused; think of it like a 2d S&Box. Its aim is to make it easy to make a 2d game that works anywhere.
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Key to it is how you use and define sprites.
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Prosperon games are written in cell. Cell and prosperon are designed for simple AI usage. An AI can add elements to the game directly, it can code it, etc; cell and prosperon both are designed to have many small files with simple dependencies, which allow LLMs to utilize them easily.
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