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@@ -2,7 +2,7 @@
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var Surface = use('sdl3/surface');
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// Test creating a surface
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var surf = new Surface({width: 100, height: 100});
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var surf = Surface({width: 100, height: 100});
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log.console("Created surface:", surf.width, "x", surf.height);
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log.console(surf)
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@@ -26,12 +26,12 @@ var pixels = surf.pixels();
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log.console("Got pixels array buffer, length:", pixels.byteLength);
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// Test creating surface with custom format
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var surf4 = new Surface({width: 64, height: 64, format: "rgb24"});
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var surf4 = Surface({width: 64, height: 64, format: "rgb24"});
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log.console("Created RGB24 surface:", surf4.width, "x", surf4.height, "format:", surf4.format);
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// Test creating surface from pixels
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var pixelData = new ArrayBuffer(32 * 32 * 4); // 32x32 RGBA
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var surf5 = new Surface({width: 32, height: 32, pixels: pixelData});
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var pixelData = ArrayBuffer(32 * 32 * 4); // 32x32 RGBA
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var surf5 = Surface({width: 32, height: 32, pixels: pixelData});
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log.console("Created surface from pixels:", surf5.width, "x", surf5.height);
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log.console("Surface module test passed!");
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