New Hugo site in website/ with prosperon.dev theme (blue/gold/castle aesthetic), docs sidebar navigation, and content pages. Rewrote all doc files to align with the actual codebase: compositor+film2d rendering, use() modules (no global prosperon object), Pit language, script+JSON entity model. Added entities.md, front matter to all 70+ API docs, and updated API index for current module architecture. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
814 B
814 B
title, type
| title | type |
|---|---|
| console | docs |
console
The console object provides various logging, debugging, and output methods.
print() function
spam(msg) function
Output a spam-level message for very verbose logging.
debug(msg) function
Output a debug-level message.
info(msg) function
Output info level message.
warn(msg) function
Output warn level message.
log(msg) function
Output directly to in game console.
error(e) function
Output error level message, and print stacktrace.
panic(e) function
Output a panic-level message and exit the program.
assert(op, str = assertion failed [value '${op}']) function
If the condition is false, print an error and panic.