Files
prosperon/website/content/docs/_index.md
John Alanbrook 83b798e365 Add Hugo website and rewrite docs to match current engine
New Hugo site in website/ with prosperon.dev theme (blue/gold/castle
aesthetic), docs sidebar navigation, and content pages. Rewrote all
doc files to align with the actual codebase: compositor+film2d
rendering, use() modules (no global prosperon object), Pit language,
script+JSON entity model. Added entities.md, front matter to all
70+ API docs, and updated API index for current module architecture.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 18:09:55 -06:00

28 lines
972 B
Markdown

---
title: "Prosperon Manual"
type: "docs"
---
Welcome to the Prosperon documentation. This manual covers everything from getting started to the full API reference.
## Getting Started
- [Quickstart](/docs/quickstart/) — Modules, programs, and actor primitives
- [Tutorial](/docs/tutorial/) — Build your first game step by step
## Concepts
- [Rendering](/docs/rendering/) — The data-driven rendering model
- [Graphics](/docs/graphics/) — Sprites, text, shapes, tilemaps, particles
- [Compositor](/docs/ops/) — Planes, effects, and presentation modes
- [Entities](/docs/entities/) — The script + overrides entity model
- [Input](/docs/input/) — Actions, players, and control stacks
- [Resources](/docs/resources/) — Asset loading, discovery, and caching
- [About Prosperon](/docs/prosperon/) — Architecture and design goals
## API Reference
- [API Index](/docs/api/) — All modules, primitives, and types
Browse the full reference in the sidebar.