rm push/pop
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@@ -202,7 +202,7 @@ soundwave.create = function(opts) {
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v = player.voices[i]
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done = v.stopped || (!v.loop && v.pos >= v.source.frames)
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if (!done) {
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push(active, v)
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active[] = v
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} else if (v.finish_hook) {
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v.finish_hook()
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}
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@@ -228,7 +228,7 @@ soundwave.create = function(opts) {
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if (opts.vol != null) newvoice.vol = opts.vol
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}
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push(player.voices, newvoice)
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player.voices[] = newvoice
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return newvoice
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}
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@@ -248,8 +248,8 @@ soundwave.create = function(opts) {
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if (v.stopped) continue
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chunk = pull_voice_chunk(v, nframes)
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if (chunk) {
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push(blobs, chunk)
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push(vols, v.vol)
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blobs[] = chunk
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vols[] = v.vol
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}
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}
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