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192
.github/workflows/build.yml
vendored
@@ -3,10 +3,13 @@ name: Build and Deploy
|
|||||||
on:
|
on:
|
||||||
push:
|
push:
|
||||||
branches: [ "*" ]
|
branches: [ "*" ]
|
||||||
tags: [ "v*" ]
|
tags: [ "v*" ]
|
||||||
pull_request:
|
pull_request:
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
|
# LINUX BUILD
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
build-linux:
|
build-linux:
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
container:
|
container:
|
||||||
@@ -15,20 +18,17 @@ jobs:
|
|||||||
steps:
|
steps:
|
||||||
- name: Check Out Code
|
- name: Check Out Code
|
||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
with:
|
with: { fetch-depth: 0 }
|
||||||
fetch-depth: 0
|
|
||||||
|
|
||||||
- name: Build Prosperon (Linux)
|
- name: Build Prosperon (Linux)
|
||||||
run: |
|
run: |
|
||||||
meson setup build -Dbuildtype=release -Db_lto=true -Db_ndebug=true
|
meson setup build -Dbuildtype=release -Db_lto=true -Db_lto_mode=thin -Db_ndebug=true
|
||||||
meson compile -C build
|
meson compile -C build
|
||||||
|
|
||||||
- name: Test Prosperon (Linux)
|
- name: Test Prosperon (Linux)
|
||||||
env:
|
env: { TRACY_NO_INVARIANT_CHECK: 1 }
|
||||||
TRACY_NO_INVARIANT_CHECK: 1
|
|
||||||
run: |
|
run: |
|
||||||
meson test --print-errorlogs -C build
|
meson test --print-errorlogs -C build
|
||||||
strip build/prosperon
|
|
||||||
|
|
||||||
- name: Upload Test Log (Linux)
|
- name: Upload Test Log (Linux)
|
||||||
if: ${{ always() }}
|
if: ${{ always() }}
|
||||||
@@ -43,12 +43,43 @@ jobs:
|
|||||||
with:
|
with:
|
||||||
name: prosperon-artifacts-linux
|
name: prosperon-artifacts-linux
|
||||||
path: build/prosperon
|
path: build/prosperon
|
||||||
|
|
||||||
|
- name: Set up Docker Buildx
|
||||||
|
uses: docker/setup-buildx-action@v3
|
||||||
|
|
||||||
|
- name: Log in to Gitea Registry
|
||||||
|
uses: docker/login-action@v3
|
||||||
|
with:
|
||||||
|
registry: gitea.pockle.world
|
||||||
|
username: ${{ secrets.USER_GITEA }}
|
||||||
|
password: ${{ secrets.TOKEN_GITEA }}
|
||||||
|
|
||||||
|
- name: Determine Docker Tag
|
||||||
|
id: docker_tag
|
||||||
|
run: |
|
||||||
|
if [[ "${{ github.ref }}" =~ ^refs/tags/v.* ]]; then
|
||||||
|
TAG=$(echo "${{ github.ref }}" | sed 's#refs/tags/##')
|
||||||
|
echo "tag=$TAG" >> $GITHUB_OUTPUT
|
||||||
|
else
|
||||||
|
echo "tag=latest" >> $GITHUB_OUTPUT
|
||||||
|
fi
|
||||||
|
|
||||||
|
- name: Build and Push Docker Image
|
||||||
|
uses: docker/build-push-action@v6
|
||||||
|
with:
|
||||||
|
context: .
|
||||||
|
file: ./Dockerfile
|
||||||
|
push: true
|
||||||
|
tags: gitea.pockle.world/john/prosperon:${{ steps.docker_tag.outputs.tag }}
|
||||||
|
platforms: linux/amd64
|
||||||
|
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
|
# WINDOWS BUILD (MSYS2 / CLANG64)
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
build-windows:
|
build-windows:
|
||||||
runs-on: win-native
|
runs-on: win-native
|
||||||
strategy:
|
strategy:
|
||||||
matrix:
|
matrix: { msystem: [ CLANG64 ] }
|
||||||
msystem: [CLANG64]
|
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Check Out Code
|
- name: Check Out Code
|
||||||
@@ -61,32 +92,26 @@ jobs:
|
|||||||
update: true
|
update: true
|
||||||
cache: true
|
cache: true
|
||||||
install: |
|
install: |
|
||||||
git
|
git zip gzip tar base-devel
|
||||||
zip
|
|
||||||
gzip
|
|
||||||
tar
|
|
||||||
base-devel
|
|
||||||
pacboy: |
|
pacboy: |
|
||||||
meson
|
meson
|
||||||
cmake
|
cmake
|
||||||
toolchain
|
toolchain
|
||||||
|
|
||||||
- name: Build Prosperon
|
- name: Build Prosperon (Windows)
|
||||||
shell: msys2 {0}
|
shell: msys2 {0}
|
||||||
run: |
|
run: |
|
||||||
meson setup build -Dbuildtype=release -Db_lto=true -Db_ndebug=true -Dtracy:only_localhost=true -Dtracy:no_broadcast=true
|
meson setup build -Dbuildtype=release -Db_lto=true -Db_lto_mode=thin -Db_ndebug=true -Dtracy:only_localhost=true -Dtracy:no_broadcast=true
|
||||||
meson compile -C build
|
meson compile -C build
|
||||||
|
|
||||||
- name: Test Prosperon
|
- name: Test Prosperon (Windows)
|
||||||
shell: msys2 {0}
|
shell: msys2 {0}
|
||||||
continue-on-error: true
|
|
||||||
env:
|
env:
|
||||||
TRACY_NO_INVARIANT_CHECK: 1
|
TRACY_NO_INVARIANT_CHECK: 1
|
||||||
run: |
|
run: |
|
||||||
meson test --print-errorlogs -C build
|
meson test --print-errorlogs -C build
|
||||||
strip build/prosperon.exe
|
|
||||||
|
|
||||||
- name: Upload Test Log
|
- name: Upload Test Log (Windows)
|
||||||
if: ${{ always() }}
|
if: ${{ always() }}
|
||||||
uses: actions/upload-artifact@v3
|
uses: actions/upload-artifact@v3
|
||||||
with:
|
with:
|
||||||
@@ -100,15 +125,52 @@ jobs:
|
|||||||
name: prosperon-artifacts-windows
|
name: prosperon-artifacts-windows
|
||||||
path: build/prosperon.exe
|
path: build/prosperon.exe
|
||||||
|
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
|
# MACOS BUILD
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
|
build-macos:
|
||||||
|
runs-on: macos-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Check Out Code
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
with: { fetch-depth: 0 }
|
||||||
|
|
||||||
|
- name: Build Prosperon (macOS)
|
||||||
|
run: |
|
||||||
|
meson setup build -Dbuildtype=release -Db_lto=true -Db_lto_mode=thin -Db_ndebug=true
|
||||||
|
meson compile -C build
|
||||||
|
|
||||||
|
- name: Test Prosperon (macOS)
|
||||||
|
run: |
|
||||||
|
meson test --print-errorlogs -C build
|
||||||
|
|
||||||
|
- name: Upload Test Log (macOS)
|
||||||
|
if: ${{ always() }}
|
||||||
|
uses: actions/upload-artifact@v3
|
||||||
|
with:
|
||||||
|
name: testlog-macos
|
||||||
|
path: build/meson-logs/testlog.txt
|
||||||
|
|
||||||
|
- name: Upload Artifact (macOS)
|
||||||
|
if: startsWith(github.ref, 'refs/tags/v')
|
||||||
|
uses: actions/upload-artifact@v3
|
||||||
|
with:
|
||||||
|
name: prosperon-artifacts-macos
|
||||||
|
path: build/prosperon
|
||||||
|
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
|
# PACKAGE CROSS-PLATFORM DIST
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
package-dist:
|
package-dist:
|
||||||
needs: [build-linux, build-windows]
|
needs: [ build-linux, build-windows, build-macos ]
|
||||||
if: startsWith(github.ref, 'refs/tags/v')
|
if: startsWith(github.ref, 'refs/tags/v')
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Check Out Code
|
- name: Check Out Code
|
||||||
uses: actions/checkout@v3
|
uses: actions/checkout@v3
|
||||||
with:
|
with: { fetch-depth: 0 }
|
||||||
fetch-depth: 0
|
|
||||||
|
|
||||||
- name: Get Latest Tag
|
- name: Get Latest Tag
|
||||||
id: get_tag
|
id: get_tag
|
||||||
@@ -128,16 +190,21 @@ jobs:
|
|||||||
name: prosperon-artifacts-windows
|
name: prosperon-artifacts-windows
|
||||||
path: windows_artifacts
|
path: windows_artifacts
|
||||||
|
|
||||||
- name: Create the Dist Folder
|
- name: Download macOS Artifacts
|
||||||
|
uses: actions/download-artifact@v3
|
||||||
|
with:
|
||||||
|
name: prosperon-artifacts-macos
|
||||||
|
path: mac_artifacts
|
||||||
|
|
||||||
|
- name: Create Dist Folder
|
||||||
run: |
|
run: |
|
||||||
mkdir dist
|
mkdir -p dist/linux dist/win dist/mac
|
||||||
cp README.md dist/
|
cp README.md dist/
|
||||||
cp license.txt dist/
|
cp license.txt dist/
|
||||||
cp -r examples dist/
|
cp -r examples dist/
|
||||||
mkdir dist/linux
|
cp linux_artifacts/* dist/linux/
|
||||||
mkdir dist/win
|
|
||||||
cp linux_artifacts/* dist/linux/
|
|
||||||
cp windows_artifacts/* dist/win/
|
cp windows_artifacts/* dist/win/
|
||||||
|
cp mac_artifacts/* dist/mac/
|
||||||
|
|
||||||
- name: Package Final Dist
|
- name: Package Final Dist
|
||||||
run: |
|
run: |
|
||||||
@@ -151,14 +218,17 @@ jobs:
|
|||||||
name: "prosperon-${{ steps.get_tag.outputs.tag }}"
|
name: "prosperon-${{ steps.get_tag.outputs.tag }}"
|
||||||
path: "prosperon-${{ steps.get_tag.outputs.tag }}.zip"
|
path: "prosperon-${{ steps.get_tag.outputs.tag }}.zip"
|
||||||
|
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
|
# DEPLOY TO ITCH.IO (single ZIP containing all OSes)
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
deploy-itch:
|
deploy-itch:
|
||||||
needs: [package-dist]
|
needs: [ package-dist ]
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Check Out Code
|
- name: Check Out Code
|
||||||
uses: actions/checkout@v3
|
uses: actions/checkout@v3
|
||||||
with:
|
with: { fetch-depth: 0 }
|
||||||
fetch-depth: 0
|
|
||||||
|
|
||||||
- name: Get Latest Tag
|
- name: Get Latest Tag
|
||||||
id: get_tag
|
id: get_tag
|
||||||
@@ -177,25 +247,30 @@ jobs:
|
|||||||
|
|
||||||
- name: Push to itch.io
|
- name: Push to itch.io
|
||||||
run: |
|
run: |
|
||||||
butler push "dist/prosperon-${{ steps.get_tag.outputs.tag }}.zip" ${{ secrets.ITCHIO_USERNAME }}/prosperon:win-linux --userversion ${{ steps.get_tag.outputs.tag }}
|
butler push "dist/prosperon-${{ steps.get_tag.outputs.tag }}.zip" \
|
||||||
|
${{ secrets.ITCHIO_USERNAME }}/prosperon:universal \
|
||||||
|
--userversion ${{ steps.get_tag.outputs.tag }}
|
||||||
env:
|
env:
|
||||||
BUTLER_API_KEY: ${{ secrets.ITCHIO_API_KEY }}
|
BUTLER_API_KEY: ${{ secrets.ITCHIO_API_KEY }}
|
||||||
|
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
|
# DEPLOY TO SELF-HOSTED GITEA
|
||||||
|
# ──────────────────────────────────────────────────────────────
|
||||||
deploy-gitea:
|
deploy-gitea:
|
||||||
needs: [package-dist]
|
needs: [ package-dist ]
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Check Out Code
|
- name: Check Out Code
|
||||||
uses: actions/checkout@v3
|
uses: actions/checkout@v3
|
||||||
with:
|
with: { fetch-depth: 0 }
|
||||||
fetch-depth: 0
|
|
||||||
|
|
||||||
- name: Get Latest Tag and Commit Message
|
- name: Get Latest Tag & Commit Message
|
||||||
id: get_tag
|
id: get_tag
|
||||||
run: |
|
run: |
|
||||||
TAG=$(git describe --tags --abbrev=0)
|
TAG=$(git describe --tags --abbrev=0)
|
||||||
COMMIT_MSG=$(git log -1 --pretty=%B "${TAG}")
|
COMMIT_MSG=$(git log -1 --pretty=%B "$TAG")
|
||||||
echo "tag=$TAG" >> $GITHUB_OUTPUT
|
echo "tag=$TAG" >> $GITHUB_OUTPUT
|
||||||
echo "commit_msg=$COMMIT_MSG" >> $GITHUB_OUTPUT
|
echo "commit_msg=$COMMIT_MSG" >> $GITHUB_OUTPUT
|
||||||
|
|
||||||
- name: Download Final Distribution
|
- name: Download Final Distribution
|
||||||
@@ -204,39 +279,26 @@ jobs:
|
|||||||
name: "prosperon-${{ steps.get_tag.outputs.tag }}"
|
name: "prosperon-${{ steps.get_tag.outputs.tag }}"
|
||||||
path: dist
|
path: dist
|
||||||
|
|
||||||
- name: Create or Update Gitea Release
|
- name: Create / Update Gitea Release
|
||||||
run: |
|
run: |
|
||||||
TAG=${{ steps.get_tag.outputs.tag }}
|
TAG=${{ steps.get_tag.outputs.tag }}
|
||||||
ZIP_FILE="dist/prosperon-${TAG}.zip"
|
ZIP=dist/prosperon-${TAG}.zip
|
||||||
COMMIT_MSG=$(echo "${{ steps.get_tag.outputs.commit_msg }}" | jq -R -s '.')
|
BODY=$(echo "${{ steps.get_tag.outputs.commit_msg }}" | jq -R -s '.')
|
||||||
|
RELEASE=$(curl -s -H "Authorization: token ${{ secrets.TOKEN_GITEA }}" \
|
||||||
|
"https://gitea.pockle.world/api/v1/repos/john/prosperon/releases/tags/$TAG" | jq -r '.id')
|
||||||
|
|
||||||
# Check if release exists
|
if [ "$RELEASE" = "null" ] || [ -z "$RELEASE" ]; then
|
||||||
RELEASE_ID=$(curl -s -H "Authorization: token ${{ secrets.TOKEN_GITEA }}" \
|
RELEASE=$(curl -X POST \
|
||||||
"https://gitea.pockle.world/api/v1/repos/john/prosperon/releases/tags/${TAG}" | jq -r '.id')
|
|
||||||
|
|
||||||
if [ -z "$RELEASE_ID" ] || [ "$RELEASE_ID" == "null" ]; then
|
|
||||||
# Create a new release if it doesn't exist
|
|
||||||
echo "Creating new release for tag ${TAG}"
|
|
||||||
RELEASE_ID=$(curl -X POST \
|
|
||||||
-H "Authorization: token ${{ secrets.TOKEN_GITEA }}" \
|
-H "Authorization: token ${{ secrets.TOKEN_GITEA }}" \
|
||||||
-H "Content-Type: application/json" \
|
-H "Content-Type: application/json" \
|
||||||
-d "{\"tag_name\":\"${TAG}\",\"target_commitish\":\"${{ github.sha }}\",\"name\":\"${TAG}\",\"body\":${COMMIT_MSG},\"draft\":false,\"prerelease\":false}" \
|
-d "{\"tag_name\":\"$TAG\",\"target_commitish\":\"${{ github.sha }}\",\"name\":\"$TAG\",\"body\":$BODY,\"draft\":false,\"prerelease\":false}" \
|
||||||
"https://gitea.pockle.world/api/v1/repos/john/prosperon/releases" | jq -r '.id')
|
"https://gitea.pockle.world/api/v1/repos/john/prosperon/releases" | jq -r '.id')
|
||||||
|
|
||||||
if [ -z "$RELEASE_ID" ] || [ "$RELEASE_ID" == "null" ]; then
|
|
||||||
echo "Failed to create release for tag ${TAG}"
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
echo "Created release with ID: ${RELEASE_ID}"
|
|
||||||
else
|
|
||||||
echo "Release already exists with ID: ${RELEASE_ID}"
|
|
||||||
fi
|
fi
|
||||||
|
|
||||||
# Upload the zip file as an asset
|
|
||||||
curl -X POST \
|
curl -X POST \
|
||||||
-H "Authorization: token ${{ secrets.TOKEN_GITEA }}" \
|
-H "Authorization: token ${{ secrets.TOKEN_GITEA }}" \
|
||||||
-H "Content-Type: application/octet-stream" \
|
-H "Content-Type: application/octet-stream" \
|
||||||
--data-binary @"${ZIP_FILE}" \
|
--data-binary @"$ZIP" \
|
||||||
"https://gitea.pockle.world/api/v1/repos/john/prosperon/releases/${RELEASE_ID}/assets?name=prosperon-${TAG}.zip"
|
"https://gitea.pockle.world/api/v1/repos/john/prosperon/releases/$RELEASE/assets?name=prosperon-${TAG}.zip"
|
||||||
env:
|
env:
|
||||||
TOKEN_GITEA: ${{ secrets.TOKEN_GITEA }}
|
TOKEN_GITEA: ${{ secrets.TOKEN_GITEA }}
|
||||||
|
|||||||
64
.github/workflows/macbuild.yml
vendored
@@ -1,64 +0,0 @@
|
|||||||
name: Build
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
# ===============================================================
|
|
||||||
# MACOS BUILD (Using Homebrew SDL3)
|
|
||||||
# ===============================================================
|
|
||||||
build-macos:
|
|
||||||
runs-on: macos-latest
|
|
||||||
continue-on-error: true
|
|
||||||
steps:
|
|
||||||
# 1) Check out code
|
|
||||||
- name: Check Out Code
|
|
||||||
uses: actions/checkout@v3
|
|
||||||
|
|
||||||
# 2) Install dependencies (SDL3 via Homebrew) + ccache
|
|
||||||
- name: Install Dependencies (macOS)
|
|
||||||
run: |
|
|
||||||
brew update
|
|
||||||
brew install sdl3 meson ninja cmake ccache
|
|
||||||
|
|
||||||
# 3) Configure ccache
|
|
||||||
- name: Configure ccache
|
|
||||||
run: |
|
|
||||||
echo "CMAKE_C_COMPILER_LAUNCHER=ccache" >> $GITHUB_ENV
|
|
||||||
echo "CMAKE_CXX_COMPILER_LAUNCHER=ccache" >> $GITHUB_ENV
|
|
||||||
|
|
||||||
# 4) Cache ccache
|
|
||||||
- name: Cache ccache
|
|
||||||
uses: actions/cache@v3
|
|
||||||
with:
|
|
||||||
path: ~/Library/Caches/ccache
|
|
||||||
key: ccache-macos-${{ hashFiles('**/*.c', '**/*.cpp', '**/*.h', '**/CMakeLists.txt', '**/meson.build') }}
|
|
||||||
restore-keys: |
|
|
||||||
ccache-macos-
|
|
||||||
|
|
||||||
# 5) Build Prosperon (macOS) linking against Homebrew's SDL3
|
|
||||||
- name: Build Prosperon (macOS)
|
|
||||||
run: |
|
|
||||||
# Ensure pkg-config can find Homebrew's SDL3 .pc files
|
|
||||||
export PKG_CONFIG_PATH="$(brew --prefix sdl3)/lib/pkgconfig:$PKG_CONFIG_PATH"
|
|
||||||
meson setup build_macos -Dbuildtype=release -Db_lto=true -Db_ndebug=true
|
|
||||||
meson compile -C build_macos
|
|
||||||
|
|
||||||
# 6) Copy SDL3 .dylib from Homebrew for packaging
|
|
||||||
- name: Copy SDL3 library for packaging
|
|
||||||
run: |
|
|
||||||
SDL3_PREFIX=$(brew --prefix sdl3)
|
|
||||||
mkdir -p sdl3-macos
|
|
||||||
# Copy all versions of the SDL3 dynamic library
|
|
||||||
cp -a "${SDL3_PREFIX}/lib/libSDL3*.dylib" sdl3-macos/ || echo "No .dylib found, ignoring"
|
|
||||||
|
|
||||||
# 7) Create minimal artifact folder (macOS)
|
|
||||||
- name: Create artifact folder (macOS)
|
|
||||||
run: |
|
|
||||||
mkdir _pack
|
|
||||||
cp build_macos/prosperon _pack/
|
|
||||||
cp sdl3-macos/libSDL3*.dylib _pack/ || echo "No .dylib found, ignoring"
|
|
||||||
|
|
||||||
# 8) Upload artifact (macOS)
|
|
||||||
- name: Upload Artifact (macOS)
|
|
||||||
uses: actions/upload-artifact@v3
|
|
||||||
with:
|
|
||||||
name: prosperon-artifacts-macos
|
|
||||||
path: _pack
|
|
||||||
1
.gitignore
vendored
@@ -29,3 +29,4 @@ game.zip
|
|||||||
icon.ico
|
icon.ico
|
||||||
steam/
|
steam/
|
||||||
subprojects/*/
|
subprojects/*/
|
||||||
|
build_dbg/
|
||||||
27
AGENTS.md
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
# AGENTS.md
|
||||||
|
|
||||||
|
## Project Overview
|
||||||
|
This is a game engine developed using a QuickJS fork as its scripting language. It is an actor based system, based on Douglas Crockford's Misty. It is a Meson compiled project with a number of dependencies.
|
||||||
|
|
||||||
|
## File Structure
|
||||||
|
- `source/`: Contains the C source code
|
||||||
|
- `scripts/`: Contains script code that is loaded on executable start, and modules
|
||||||
|
- `shaders/`: Contains shaders that ship with the engine (for shader based backends)
|
||||||
|
- `benchmarks/`: Benchmark programs for testing speed
|
||||||
|
- `tests/`: Unit tests
|
||||||
|
- `examples/`: Contains full game examples
|
||||||
|
|
||||||
|
## Coding Practices
|
||||||
|
- Use K&R style C
|
||||||
|
- Use as little whitespace as possible
|
||||||
|
- Javascript style prefers objects and prototypical inheritence over ES6 classes, liberal use of closures, and var everywhere
|
||||||
|
|
||||||
|
## Instructions
|
||||||
|
- When generating code, adhere to the coding practices outlined above.
|
||||||
|
- When adding new features, ensure they align with the project's goals.
|
||||||
|
- When fixing bugs, review the code carefully before making changes.
|
||||||
|
- When writing unit tests, cover all important scenarios.
|
||||||
|
|
||||||
|
## Compiling, running, and testing
|
||||||
|
- To compile the code, run "make", which generates a prosperon executable in build_dbg/, and copy it into the root folder
|
||||||
|
- Run a test by giving it as its command: so ./prosperon tests/overling.js would run the test overling.js, ./prosperon tests/nota.js runs the nota benchmark
|
||||||
400
CLAUDE.md
Normal file
@@ -0,0 +1,400 @@
|
|||||||
|
# CLAUDE.md
|
||||||
|
|
||||||
|
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
|
||||||
|
|
||||||
|
## Build Commands
|
||||||
|
|
||||||
|
### Build variants
|
||||||
|
- `make debug` - Build debug version (uses meson debug configuration)
|
||||||
|
- `make fast` - Build optimized version
|
||||||
|
- `make release` - Build release version with LTO and optimizations
|
||||||
|
- `make small` - Build minimal size version
|
||||||
|
- `make web` - Build for web/emscripten platform
|
||||||
|
- `make crosswin` - Cross-compile for Windows using mingw32
|
||||||
|
|
||||||
|
### Testing
|
||||||
|
- `meson test -C build_dbg` - Run all tests in debug build
|
||||||
|
- `meson test -C build_<variant>` - Run tests in specific build variant
|
||||||
|
- `./build_dbg/prosperon tests/<testname>.js` - Run specific test
|
||||||
|
- Available tests: `spawn_actor`, `empty`, `nota`, `wota`, `portalspawner`, `overling`, `send`, `delay`
|
||||||
|
|
||||||
|
### Common development commands
|
||||||
|
- `meson setup build_<variant>` - Configure build directory
|
||||||
|
- `meson compile -C build_<variant>` - Compile in build directory
|
||||||
|
- `./build_dbg/prosperon examples/<example>` - Run example from build directory
|
||||||
|
- Copy prosperon to game directory and run: `cp build_dbg/prosperon <game-dir>/ && cd <game-dir> && ./prosperon`
|
||||||
|
|
||||||
|
## Architecture Overview
|
||||||
|
|
||||||
|
Prosperon is an actor-based game engine inspired by Douglas Crockford's Misty system. Key architectural principles:
|
||||||
|
|
||||||
|
### Actor Model
|
||||||
|
- Each actor runs on its own thread
|
||||||
|
- Communication only through message passing (no shared JavaScript objects)
|
||||||
|
- Hierarchical actor system with spawning/killing
|
||||||
|
- Actor lifecycle: awake, update, draw, garbage collection
|
||||||
|
|
||||||
|
### JavaScript Style Guide
|
||||||
|
- Use `use()` function for imports (Misty-style, not ES6 import/export)
|
||||||
|
- Prefer closures and javascript objects and prototypes over ES6 style classes
|
||||||
|
- Follow existing JavaScript patterns in the codebase
|
||||||
|
- Functions as first-class citizens
|
||||||
|
- Do not use const or let; only var
|
||||||
|
|
||||||
|
### Core Systems
|
||||||
|
1. **Actor System** (scripts/core/engine.js)
|
||||||
|
- Message passing via `send()`, `$_.receive()`
|
||||||
|
- Actor spawning/management
|
||||||
|
- Register-based component system (update, draw, gui, etc.)
|
||||||
|
|
||||||
|
2. **Module System**
|
||||||
|
- `use()` function for loading modules
|
||||||
|
- Module paths: `scripts/modules/`, `scripts/modules/ext/`
|
||||||
|
- Custom QuickJS build with embedded C modules
|
||||||
|
|
||||||
|
3. **Build System**
|
||||||
|
- Meson build configuration (Makefile is convenience wrapper)
|
||||||
|
- Multiple platform targets (Windows, macOS, Linux, Web)
|
||||||
|
- Custom QuickJS build in `subprojects/`
|
||||||
|
- Uses SDL3 for cross-platform support
|
||||||
|
|
||||||
|
### Engine Entry Points
|
||||||
|
- `source/prosperon.c` - Main C entry point
|
||||||
|
- `scripts/core/engine.js` - JavaScript engine initialization for system
|
||||||
|
- `scripts/core/base.js` has modifications to this Javascript runtime (for example, additions to the base Array, String, etc)
|
||||||
|
|
||||||
|
### Subprojects
|
||||||
|
- C code has many subprojects, who's source and sometimes documentation can be found in subprojects. subprojects/quickjs/doc has documentation for quickjs
|
||||||
|
|
||||||
|
### Resource System
|
||||||
|
- Scripts are bundled into `core.zip` during build
|
||||||
|
- Runtime module loading via PhysFS
|
||||||
|
- Resource paths checked in order: `/`, `scripts/modules/`, `scripts/modules/ext/`
|
||||||
|
|
||||||
|
### Notable Dependencies
|
||||||
|
- QuickJS (custom build) - JavaScript runtime
|
||||||
|
- SDL3 - Platform abstraction
|
||||||
|
- Chipmunk2D - Physics
|
||||||
|
- ENet - Networking
|
||||||
|
- Soloud - Audio
|
||||||
|
- Tracy - Profiling (when enabled)
|
||||||
|
|
||||||
|
## Development Tips
|
||||||
|
|
||||||
|
### Running Games
|
||||||
|
```bash
|
||||||
|
# Build first
|
||||||
|
make debug
|
||||||
|
|
||||||
|
# Run example from build directory
|
||||||
|
./build_dbg/prosperon examples/chess
|
||||||
|
|
||||||
|
# Or copy to game directory
|
||||||
|
cp build_dbg/prosperon examples/chess/
|
||||||
|
cd examples/chess
|
||||||
|
./prosperon
|
||||||
|
```
|
||||||
|
|
||||||
|
### Documentation
|
||||||
|
- Documentation is found in docs
|
||||||
|
- Documentation for the JS modules loaded with 'use' is docs/api/modules
|
||||||
|
- .md files directly in docs gives a high level overview
|
||||||
|
- docs/dull is what this specific Javascript system is (including alterations from quickjs/es6)
|
||||||
|
|
||||||
|
### Shader Development
|
||||||
|
- Shaders are in `shaders/` directory as HLSL
|
||||||
|
- Compile script: `shaders/compile.sh`
|
||||||
|
- Outputs to platform-specific formats: `dxil/`, `msl/`, `spv/`
|
||||||
|
|
||||||
|
### Example Games
|
||||||
|
Located in `examples/` directory:
|
||||||
|
- `chess` - Chess implementation (has its own Makefile)
|
||||||
|
- `pong` - Classic pong game
|
||||||
|
- `snake` - Snake game
|
||||||
|
- `tetris` - Tetris clone
|
||||||
|
- `bunnymark` - Performance test
|
||||||
|
|
||||||
|
### Testing
|
||||||
|
```bash
|
||||||
|
# Run all tests
|
||||||
|
meson test -C build_dbg
|
||||||
|
|
||||||
|
# Run specific test
|
||||||
|
./build_dbg/prosperon tests/spawn_actor.js
|
||||||
|
```
|
||||||
|
|
||||||
|
### Debugging
|
||||||
|
- Use debug build: `make debug`
|
||||||
|
- Tracy profiler support when enabled
|
||||||
|
- Console logging available via `console.log()`, `console.error()`, etc.
|
||||||
|
- Log files written to `.prosperon/log.txt`
|
||||||
|
|
||||||
|
# Project Structure Notes
|
||||||
|
|
||||||
|
## Core JavaScript Modules
|
||||||
|
|
||||||
|
- JavaScript modules are defined using the MISTUSE macro in jsffi.c
|
||||||
|
- The `js_os_funcs`, `js_io_funcs`, etc. arrays define the available functions for each module
|
||||||
|
- New functions are added with MIST_FUNC_DEF(module, function, args_count)
|
||||||
|
|
||||||
|
## File I/O
|
||||||
|
|
||||||
|
- `io.slurp(path)` - Reads a file as text
|
||||||
|
- `io.slurpbytes(path)` - Reads a file as an ArrayBuffer
|
||||||
|
- `io.slurpwrite(path, data)` - Writes data (string or ArrayBuffer) to a file
|
||||||
|
- `io.exists(path)` - Checks if a file exists
|
||||||
|
|
||||||
|
## Script Loading
|
||||||
|
|
||||||
|
- The `use(path)` function in engine.js loads JavaScript modules
|
||||||
|
- Script loading happens in prosperon.c and the engine.js script
|
||||||
|
- jsffi.c contains the C hooks for the QuickJS JavaScript engine
|
||||||
|
- Added functionality for bytecode compilation and loading:
|
||||||
|
- `os.compile_bytecode(source, filename)` - Compiles JS to bytecode, returns ArrayBuffer
|
||||||
|
- `os.eval_bytecode(bytecode)` - Evaluates bytecode from an ArrayBuffer
|
||||||
|
- `compile(scriptPath)` - Compiles a JS file to a .jso bytecode file
|
||||||
|
- Modified `use()` to check for .jso files before loading .js files
|
||||||
|
|
||||||
|
## QuickJS Bytecode API
|
||||||
|
|
||||||
|
- `JS_Eval` with JS_EVAL_FLAG_COMPILE_ONLY - Compiles without executing
|
||||||
|
- `JS_WriteObject` with JS_WRITE_OBJ_BYTECODE - Serializes to bytecode
|
||||||
|
- `JS_ReadObject` with JS_READ_OBJ_BYTECODE - Deserializes and loads bytecode
|
||||||
|
- Bytecode files use .jso extension alongside .js files
|
||||||
|
|
||||||
|
## Available JavaScript APIs
|
||||||
|
|
||||||
|
### Core APIs
|
||||||
|
- `actor` - Base prototype for all actor objects
|
||||||
|
- `$_` - Special global for actor messaging
|
||||||
|
- `prosperon` - Global engine interface
|
||||||
|
- `console` - Logging and debugging interface
|
||||||
|
|
||||||
|
### Framework APIs
|
||||||
|
- `moth` - Higher-level game framework that simplifies Prosperon usage
|
||||||
|
- Handles window creation, game loop, and event dispatching
|
||||||
|
- Provides simple configuration via config.js
|
||||||
|
- Auto-initializes systems like rendering and input
|
||||||
|
- Manages camera, resolution, and FPS automatically
|
||||||
|
|
||||||
|
### Rendering
|
||||||
|
- `draw2d` - 2D drawing primitives
|
||||||
|
- `render` - Low-level rendering operations
|
||||||
|
- `graphics` - Higher-level graphics utilities
|
||||||
|
- `camera` - Camera controls and transformations
|
||||||
|
- `sprite` - Sprite rendering and management
|
||||||
|
|
||||||
|
### Physics and Math
|
||||||
|
- `math` - Mathematical utilities
|
||||||
|
- `geometry` - Geometric calculations and shapes
|
||||||
|
- `transform` - Object transformations
|
||||||
|
|
||||||
|
### Input and Events
|
||||||
|
- `input` - Mouse, keyboard, and touch handling
|
||||||
|
- `event` - Event management system
|
||||||
|
|
||||||
|
### Networking
|
||||||
|
- `enet` - Networking through ENet library
|
||||||
|
- `http` - HTTP client capabilities
|
||||||
|
|
||||||
|
### Audio
|
||||||
|
- `sound` - Audio playback using SoLoud
|
||||||
|
|
||||||
|
### Utility Modules
|
||||||
|
- `time` - Time management and delays
|
||||||
|
- `io` - File I/O operations
|
||||||
|
- `json` - JSON parsing and serialization
|
||||||
|
- `util` - General utilities
|
||||||
|
- `color` - Color manipulation
|
||||||
|
- `miniz` - Compression utilities
|
||||||
|
- `nota` - Structured data format
|
||||||
|
- `wota` - Serialization format
|
||||||
|
- `qr` - QR code generation/reading
|
||||||
|
- `tween` - Animation tweening
|
||||||
|
- `spline` - Spline calculations
|
||||||
|
- `imgui` - Immediate mode GUI
|
||||||
|
|
||||||
|
## Game Development Patterns
|
||||||
|
|
||||||
|
### Project Structure
|
||||||
|
- Game config is typically in `config.js`
|
||||||
|
- Main entry point is `main.js`
|
||||||
|
- Resource loading through `resources.js`
|
||||||
|
|
||||||
|
### Actor Pattern Usage
|
||||||
|
- Create actors with `actor.spawn(script, config)`
|
||||||
|
- Start actors with `$_.start(callback, script)` - the system automatically sends a greeting, callback receives {type: 'greet', actor: actor_ref}
|
||||||
|
- No need to manually send greetings - `$_.start` handles this automatically
|
||||||
|
- Manage actor hierarchy with overlings and underlings
|
||||||
|
- Schedule actor tasks with `$_.delay()` method
|
||||||
|
- Clean up with `kill()` and `garbage()`
|
||||||
|
|
||||||
|
### Actor Messaging with Callbacks
|
||||||
|
When sending a message with a callback, respond by sending to the message itself:
|
||||||
|
```javascript
|
||||||
|
// Sender side:
|
||||||
|
send(actor, {type: 'status'}, response => {
|
||||||
|
console.log(response); // Handle the response
|
||||||
|
});
|
||||||
|
|
||||||
|
// Receiver side:
|
||||||
|
$_.receiver(msg => {
|
||||||
|
if (msg.type === 'status') {
|
||||||
|
send(msg, {status: 'ok'}); // Send response to the message itself
|
||||||
|
}
|
||||||
|
});
|
||||||
|
```
|
||||||
|
|
||||||
|
**Critical Rules for Message Callbacks**:
|
||||||
|
- **A message can only be used ONCE as a send target** - after sending a response to a message, it cannot be used again
|
||||||
|
- If you need to send multiple updates (like progress), only the download request message should be used for the final response
|
||||||
|
- Status requests should each get their own individual response
|
||||||
|
- Actor objects and message headers are completely opaque - never try to access internal properties
|
||||||
|
- Never access `msg.__HEADER__` or similar - the actor system handles routing internally
|
||||||
|
- Use `$_.delay()` to schedule work and avoid blocking the message receiver
|
||||||
|
|
||||||
|
### Game Loop Registration
|
||||||
|
- Register functions like `update`, `draw`, `gui`, etc.
|
||||||
|
- Set function.layer property to control execution order
|
||||||
|
- Use `Register` system to manage callbacks
|
||||||
|
|
||||||
|
### Program vs Module Pattern
|
||||||
|
- Programs are actor scripts that don't return values, they execute top-to-bottom
|
||||||
|
- Modules are files that return single values (usually objects) that get frozen
|
||||||
|
- Programs can spawn other programs as underlings
|
||||||
|
- Programs have lifecycle hooks: awake, update, draw, garbage, etc.
|
||||||
|
|
||||||
|
## Technical Capabilities
|
||||||
|
|
||||||
|
### Graphics Pipeline
|
||||||
|
- Supports multiple render backends (Direct3D, Metal, Vulkan via SDL3)
|
||||||
|
- Custom shader system with cross-platform compilation
|
||||||
|
- Sprite batching for efficient 2D rendering
|
||||||
|
- Camera systems for both 2D and 3D
|
||||||
|
|
||||||
|
### Asset Support
|
||||||
|
- Images: PNG, JPG, QOI, etc.
|
||||||
|
- Audio: Various formats through SoLoud
|
||||||
|
- Models: Basic 3D model support
|
||||||
|
- Custom formats: Aseprite animations, etc.
|
||||||
|
|
||||||
|
### Developer Tools
|
||||||
|
- Built-in documentation system with `prosperon.DOC`
|
||||||
|
- Tracy profiler integration for performance monitoring
|
||||||
|
- Imgui debugging tools
|
||||||
|
- Console logging with various severity levels
|
||||||
|
|
||||||
|
## Misty Networking Patterns
|
||||||
|
|
||||||
|
Prosperon implements the Misty actor networking model. Understanding these patterns is critical for building distributed applications.
|
||||||
|
|
||||||
|
### Portal Reply Pattern
|
||||||
|
Portals must reply with an actor object, not application data:
|
||||||
|
```javascript
|
||||||
|
// CORRECT: Portal replies with actor
|
||||||
|
$_.portal(e => {
|
||||||
|
send(e, $_); // Reply with server actor
|
||||||
|
}, 5678);
|
||||||
|
|
||||||
|
// WRONG: Portal sends application data
|
||||||
|
$_.portal(e => {
|
||||||
|
send(e, {type: 'game_start'}); // This breaks the pattern
|
||||||
|
}, 5678);
|
||||||
|
```
|
||||||
|
|
||||||
|
### Two-Phase Connection Protocol
|
||||||
|
Proper Misty networking follows a two-phase pattern:
|
||||||
|
|
||||||
|
**Phase 1: Actor Connection**
|
||||||
|
- Client contacts portal using `$_.contact()`
|
||||||
|
- Portal replies with an actor object
|
||||||
|
- This establishes the communication channel
|
||||||
|
|
||||||
|
**Phase 2: Application Communication**
|
||||||
|
- Client sends application messages to the received actor
|
||||||
|
- Normal bidirectional messaging begins
|
||||||
|
- Application logic handles game/service initialization
|
||||||
|
|
||||||
|
### Message Handling Best Practices
|
||||||
|
Messages should be treated as opaque objects with your application data:
|
||||||
|
|
||||||
|
```javascript
|
||||||
|
// CORRECT: Store actor references separately
|
||||||
|
var players = {};
|
||||||
|
$_.receiver(msg => {
|
||||||
|
if (msg.type === 'join_game' && msg.player_id) {
|
||||||
|
// Store the message for later response
|
||||||
|
players[msg.player_id] = msg;
|
||||||
|
// Later, respond to the stored message
|
||||||
|
send(players[msg.player_id], {type: 'game_start'});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// WRONG: Trying to access internal message properties
|
||||||
|
$_.receiver(msg => {
|
||||||
|
var sender = msg.__HEADER__.replycc; // Never do this!
|
||||||
|
});
|
||||||
|
```
|
||||||
|
|
||||||
|
### Return ID Lifecycle
|
||||||
|
- Each reply callback gets a unique return ID
|
||||||
|
- Return IDs are consumed once and then deleted
|
||||||
|
- Reusing message objects with return headers causes "Could not find return function" errors
|
||||||
|
- Always create clean actor references for ongoing communication
|
||||||
|
|
||||||
|
### Actor Object Transparency
|
||||||
|
Actor objects must be completely opaque black boxes that work identically regardless of transport:
|
||||||
|
|
||||||
|
```javascript
|
||||||
|
// Actor objects work transparently for:
|
||||||
|
// - Same-process communication (fastest - uses mailbox)
|
||||||
|
// - Inter-process communication (uses mailbox)
|
||||||
|
// - Network communication (uses ENet)
|
||||||
|
|
||||||
|
// The actor shouldn't know or care about the transport mechanism
|
||||||
|
send(opponent, {type: 'move', from: [0,0], to: [1,1]});
|
||||||
|
```
|
||||||
|
|
||||||
|
**Key Implementation Details:**
|
||||||
|
- `actor_send()` in `scripts/core/engine.js` handles routing based on available actor data
|
||||||
|
- Actor objects sent in message data automatically get address/port populated when received over network
|
||||||
|
- Three communication pathways: `os.mailbox_exist()` check → mailbox send → network send
|
||||||
|
- Actor objects must contain all necessary routing information for transparent messaging
|
||||||
|
|
||||||
|
### Common Networking Bugs
|
||||||
|
1. **Portal sending application data**: Portal should only establish actor connections
|
||||||
|
2. **Return ID collision**: Reusing messages with return headers for multiple sends
|
||||||
|
3. **Mixed phases**: Trying to do application logic during connection establishment
|
||||||
|
4. **Header pollution**: Using received message objects as actor references
|
||||||
|
5. **Missing actor address info**: Actor objects in message data need network address population (fixed in engine.js:746-766)
|
||||||
|
|
||||||
|
### Example: Correct Chess Networking
|
||||||
|
```javascript
|
||||||
|
// Server: Portal setup
|
||||||
|
$_.portal(e => {
|
||||||
|
send(e, $_); // Just reply with actor
|
||||||
|
}, 5678);
|
||||||
|
|
||||||
|
// Client: Two-phase connection
|
||||||
|
$_.contact((actor, reason) => {
|
||||||
|
if (actor) {
|
||||||
|
opponent = actor;
|
||||||
|
send(opponent, {type: 'join_game'}); // Phase 2: app messaging
|
||||||
|
}
|
||||||
|
}, {address: "localhost", port: 5678});
|
||||||
|
|
||||||
|
// Server: Handle application messages
|
||||||
|
$_.receiver(e => {
|
||||||
|
if (e.type === 'join_game') {
|
||||||
|
opponent = e.__HEADER__.replycc;
|
||||||
|
send(opponent, {type: 'game_start', your_color: 'black'});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
```
|
||||||
|
|
||||||
|
## Memory Management
|
||||||
|
|
||||||
|
- When working with a conversational AI system like Claude, it's important to maintain a clean and focused memory
|
||||||
|
- Regularly review and update memories to ensure they remain relevant and helpful
|
||||||
|
- Delete or modify memories that are no longer accurate or useful
|
||||||
|
- Prioritize information that can genuinely assist in future interactions
|
||||||
54
Dockerfile
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
# Builder stage
|
||||||
|
FROM ubuntu:plucky AS builder
|
||||||
|
|
||||||
|
RUN apt-get update && apt-get install -y --no-install-recommends \
|
||||||
|
python3 python3-pip \
|
||||||
|
libasound2-dev \
|
||||||
|
libpulse-dev \
|
||||||
|
libudev-dev \
|
||||||
|
libwayland-dev \
|
||||||
|
wayland-protocols \
|
||||||
|
libxkbcommon-dev \
|
||||||
|
libx11-dev \
|
||||||
|
libxext-dev \
|
||||||
|
libxrandr-dev \
|
||||||
|
libxcursor-dev \
|
||||||
|
libxi-dev \
|
||||||
|
libxinerama-dev \
|
||||||
|
libxss-dev \
|
||||||
|
libegl1-mesa-dev \
|
||||||
|
libgl1-mesa-dev \
|
||||||
|
cmake \
|
||||||
|
ninja-build \
|
||||||
|
git \
|
||||||
|
build-essential \
|
||||||
|
binutils \
|
||||||
|
pkg-config \
|
||||||
|
meson \
|
||||||
|
zip && \
|
||||||
|
rm -rf /var/lib/apt/lists/*
|
||||||
|
|
||||||
|
WORKDIR /app
|
||||||
|
RUN git clone https://gitea.pockle.world/john/prosperon.git
|
||||||
|
WORKDIR /app/prosperon
|
||||||
|
RUN git checkout jsffi_refactor
|
||||||
|
RUN meson setup build -Dbuildtype=release -Db_lto=true -Db_lto_mode=thin -Db_ndebug=true
|
||||||
|
RUN meson compile -C build
|
||||||
|
|
||||||
|
# Runtime stage
|
||||||
|
FROM ubuntu:latest
|
||||||
|
|
||||||
|
# Install minimal runtime dependencies (e.g., for dynamically linked libraries)
|
||||||
|
RUN apt-get update && apt-get install -y libstdc++6 && rm -rf /var/lib/apt/lists/*
|
||||||
|
|
||||||
|
# Copy the compiled prosperon binary from the build stage
|
||||||
|
COPY --from=builder /app/prosperon/build/prosperon /usr/local/bin/prosperon
|
||||||
|
|
||||||
|
# Create an entrypoint script
|
||||||
|
RUN echo '#!/bin/bash' > /entrypoint.sh && \
|
||||||
|
echo '/usr/local/bin/prosperon "$@" &' >> /entrypoint.sh && \
|
||||||
|
echo 'tail -f /dev/null' >> /entrypoint.sh && \
|
||||||
|
chmod +x /entrypoint.sh
|
||||||
|
|
||||||
|
WORKDIR /workdir
|
||||||
|
ENTRYPOINT ["/entrypoint.sh"]
|
||||||
4
Makefile
@@ -1,5 +1,5 @@
|
|||||||
debug: FORCE
|
debug: FORCE
|
||||||
meson setup build_dbg -Dbuildtype=debugoptimized
|
meson setup build_dbg -Dbuildtype=debug
|
||||||
meson compile -C build_dbg
|
meson compile -C build_dbg
|
||||||
|
|
||||||
fast: FORCE
|
fast: FORCE
|
||||||
@@ -7,7 +7,7 @@ fast: FORCE
|
|||||||
meson compile -C build_fast
|
meson compile -C build_fast
|
||||||
|
|
||||||
release: FORCE
|
release: FORCE
|
||||||
meson setup -Dbuildtype=release -Db_lto=true -Db_ndebug=true build_release
|
meson setup -Dbuildtype=release -Db_lto=true -Db_lto_mode=thin -Db_ndebug=true build_release
|
||||||
meson compile -C build_release
|
meson compile -C build_release
|
||||||
|
|
||||||
sanitize: FORCE
|
sanitize: FORCE
|
||||||
|
|||||||
@@ -2,6 +2,6 @@ Thank you for using Prosperon!
|
|||||||
|
|
||||||
Provided are prosperon builds for all available platforms. Simply run prosperon for your platform in a game folder to play!
|
Provided are prosperon builds for all available platforms. Simply run prosperon for your platform in a game folder to play!
|
||||||
|
|
||||||
To get started, take a dive into the provided example games in the examples folder. Just copy the prosperon executable for your platform, into any provided example folder, then run it!
|
To get started, take a dive into the provided example games in the examples folder. You can either copy the prosperon executable into an example directory and run it there, or run `prosperon path/to/example` from the project root.
|
||||||
|
|
||||||
You can take a look through the docs folder for the prosperon manual to learn all about it. The manual is available on the web at [docs.prosperon.dev](https://docs.prosperon.dev).
|
You can take a look through the docs folder for the prosperon manual to learn all about it. The manual is available on the web at [docs.prosperon.dev](https://docs.prosperon.dev).
|
||||||
|
|||||||
76
benchmarks/nota.js
Normal file
@@ -0,0 +1,76 @@
|
|||||||
|
var nota = use('nota')
|
||||||
|
var os = use('os')
|
||||||
|
var io = use('io')
|
||||||
|
|
||||||
|
var ll = io.slurp('benchmarks/nota.json')
|
||||||
|
|
||||||
|
var newarr = []
|
||||||
|
var accstr = ""
|
||||||
|
for (var i = 0; i < 10000; i++) {
|
||||||
|
accstr += i;
|
||||||
|
newarr.push(i.toString())
|
||||||
|
}
|
||||||
|
// Arrays to store timing results
|
||||||
|
var jsonDecodeTimes = [];
|
||||||
|
var jsonEncodeTimes = [];
|
||||||
|
var notaEncodeTimes = [];
|
||||||
|
var notaDecodeTimes = [];
|
||||||
|
var notaSizes = [];
|
||||||
|
|
||||||
|
// Run 100 tests
|
||||||
|
for (let i = 0; i < 100; i++) {
|
||||||
|
// JSON Decode test
|
||||||
|
let start = os.now();
|
||||||
|
var jll = json.decode(ll);
|
||||||
|
jsonDecodeTimes.push((os.now() - start) * 1000);
|
||||||
|
|
||||||
|
// JSON Encode test
|
||||||
|
start = os.now();
|
||||||
|
let jsonStr = JSON.stringify(jll);
|
||||||
|
jsonEncodeTimes.push((os.now() - start) * 1000);
|
||||||
|
|
||||||
|
// NOTA Encode test
|
||||||
|
start = os.now();
|
||||||
|
var nll = nota.encode(jll);
|
||||||
|
notaEncodeTimes.push((os.now() - start) * 1000);
|
||||||
|
|
||||||
|
// NOTA Decode test
|
||||||
|
start = os.now();
|
||||||
|
var oll = nota.decode(nll);
|
||||||
|
notaDecodeTimes.push((os.now() - start) * 1000);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Calculate statistics
|
||||||
|
function getStats(arr) {
|
||||||
|
const avg = arr.reduce((a, b) => a + b) / arr.length;
|
||||||
|
const min = Math.min(...arr);
|
||||||
|
const max = Math.max(...arr);
|
||||||
|
return { avg, min, max };
|
||||||
|
}
|
||||||
|
|
||||||
|
// Pretty print results
|
||||||
|
console.log("\n=== Performance Test Results (100 iterations) ===");
|
||||||
|
console.log("\nJSON Decoding (ms):");
|
||||||
|
const jsonDecStats = getStats(jsonDecodeTimes);
|
||||||
|
console.log(`Average: ${jsonDecStats.avg.toFixed(2)} ms`);
|
||||||
|
console.log(`Min: ${jsonDecStats.min.toFixed(2)} ms`);
|
||||||
|
console.log(`Max: ${jsonDecStats.max.toFixed(2)} ms`);
|
||||||
|
|
||||||
|
console.log("\nJSON Encoding (ms):");
|
||||||
|
const jsonEncStats = getStats(jsonEncodeTimes);
|
||||||
|
console.log(`Average: ${jsonEncStats.avg.toFixed(2)} ms`);
|
||||||
|
console.log(`Min: ${jsonEncStats.min.toFixed(2)} ms`);
|
||||||
|
console.log(`Max: ${jsonEncStats.max.toFixed(2)} ms`);
|
||||||
|
|
||||||
|
console.log("\nNOTA Encoding (ms):");
|
||||||
|
const notaEncStats = getStats(notaEncodeTimes);
|
||||||
|
console.log(`Average: ${notaEncStats.avg.toFixed(2)} ms`);
|
||||||
|
console.log(`Min: ${notaEncStats.min.toFixed(2)} ms`);
|
||||||
|
console.log(`Max: ${notaEncStats.max.toFixed(2)} ms`);
|
||||||
|
|
||||||
|
console.log("\nNOTA Decoding (ms):");
|
||||||
|
const notaDecStats = getStats(notaDecodeTimes);
|
||||||
|
console.log(`Average: ${notaDecStats.avg.toFixed(2)} ms`);
|
||||||
|
console.log(`Min: ${notaDecStats.min.toFixed(2)} ms`);
|
||||||
|
console.log(`Max: ${notaDecStats.max.toFixed(2)} ms`);
|
||||||
|
|
||||||
2132
benchmarks/nota.json
Normal file
106
benchmarks/wota.js
Normal file
@@ -0,0 +1,106 @@
|
|||||||
|
//
|
||||||
|
// wota_benchmark.js
|
||||||
|
//
|
||||||
|
// Usage in QuickJS:
|
||||||
|
// qjs wota_benchmark.js
|
||||||
|
//
|
||||||
|
// Prerequisite:
|
||||||
|
var wota = use('wota');
|
||||||
|
var os = use('os');
|
||||||
|
// or otherwise ensure `wota` and `os` are available.
|
||||||
|
// Make sure wota_benchmark.js is loaded after wota.js or combined with it.
|
||||||
|
//
|
||||||
|
|
||||||
|
// Helper to run a function repeatedly and measure total time in seconds.
|
||||||
|
// Returns elapsed time in seconds.
|
||||||
|
function measureTime(fn, iterations) {
|
||||||
|
let t1 = os.now();
|
||||||
|
for (let i = 0; i < iterations; i++) {
|
||||||
|
fn();
|
||||||
|
}
|
||||||
|
let t2 = os.now();
|
||||||
|
return t2 - t1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// We'll define a function that does `encode -> decode` for a given value:
|
||||||
|
function roundTripWota(value) {
|
||||||
|
let encoded = wota.encode(value);
|
||||||
|
let decoded = wota.decode(encoded);
|
||||||
|
// Not doing a deep compare here, just measuring performance.
|
||||||
|
// (We trust the test suite to verify correctness.)
|
||||||
|
}
|
||||||
|
|
||||||
|
// A small suite of data we want to benchmark. Each entry includes:
|
||||||
|
// name: label for printing
|
||||||
|
// data: the test value(s) to encode/decode
|
||||||
|
// iterations: how many times to loop
|
||||||
|
//
|
||||||
|
// You can tweak these as you like for heavier or lighter tests.
|
||||||
|
const benchmarks = [
|
||||||
|
{
|
||||||
|
name: "Small Integers",
|
||||||
|
data: [0, 42, -1, 2023],
|
||||||
|
iterations: 100000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Strings (short, emoji)",
|
||||||
|
data: ["Hello, Wota!", "short", "Emoji: \u{1f600}\u{1f64f}"],
|
||||||
|
iterations: 100000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Small Objects",
|
||||||
|
data: [
|
||||||
|
{ a:1, b:2.2, c:"3", d:false },
|
||||||
|
{ x:42, y:null, z:"test" }
|
||||||
|
],
|
||||||
|
iterations: 50000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Nested Arrays",
|
||||||
|
data: [ [ [ [1,2], [3,4] ] ], [[[]]], [1, [2, [3, [4]]]] ],
|
||||||
|
iterations: 50000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Large Array (1k numbers)",
|
||||||
|
// A thousand random numbers
|
||||||
|
data: [ Array.from({length:1000}, (_, i) => i * 0.5) ],
|
||||||
|
iterations: 1000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Large Binary Blob (256KB)",
|
||||||
|
// A 256KB ArrayBuffer
|
||||||
|
data: [ new Uint8Array(256 * 1024).buffer ],
|
||||||
|
iterations: 200
|
||||||
|
}
|
||||||
|
];
|
||||||
|
|
||||||
|
// Print a header
|
||||||
|
console.log("Wota Encode/Decode Benchmark");
|
||||||
|
console.log("============================\n");
|
||||||
|
|
||||||
|
// We'll run each benchmark scenario in turn.
|
||||||
|
for (let bench of benchmarks) {
|
||||||
|
// We'll measure how long it takes to do 'iterations' *for each test value*
|
||||||
|
// in bench.data. The total loop count is `bench.iterations * bench.data.length`.
|
||||||
|
// Then we compute an overall encode+decode throughput (ops/s).
|
||||||
|
let totalIterations = bench.iterations * bench.data.length;
|
||||||
|
|
||||||
|
// We'll define a function that does a roundTrip for *each* data item in bench.data
|
||||||
|
// to measure in one loop iteration. Then we multiply by bench.iterations.
|
||||||
|
function runAllData() {
|
||||||
|
for (let val of bench.data) {
|
||||||
|
roundTripWota(val);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
let elapsedSec = measureTime(runAllData, bench.iterations);
|
||||||
|
let opsPerSec = (totalIterations / elapsedSec).toFixed(1);
|
||||||
|
|
||||||
|
console.log(`${bench.name}:`);
|
||||||
|
console.log(` Iterations: ${bench.iterations} × ${bench.data.length} data items = ${totalIterations}`);
|
||||||
|
console.log(` Elapsed: ${elapsedSec.toFixed(3)} s`);
|
||||||
|
console.log(` Throughput: ${opsPerSec} encode+decode ops/sec\n`);
|
||||||
|
}
|
||||||
|
|
||||||
|
// All done
|
||||||
|
console.log("Benchmark completed.\n");
|
||||||
182
benchmarks/wota_nota_json.js
Normal file
@@ -0,0 +1,182 @@
|
|||||||
|
//
|
||||||
|
// benchmark_wota_nota_json.js
|
||||||
|
//
|
||||||
|
// Usage in QuickJS:
|
||||||
|
// qjs benchmark_wota_nota_json.js
|
||||||
|
//
|
||||||
|
// Ensure wota, nota, json, and os are all available, e.g.:
|
||||||
|
var wota = use('wota');
|
||||||
|
var nota = use('nota');
|
||||||
|
var json = use('json');
|
||||||
|
var os = use('os');
|
||||||
|
//
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// 1. Setup "libraries" array to easily switch among Wota, Nota, and JSON
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
const libraries = [
|
||||||
|
{
|
||||||
|
name: "Wota",
|
||||||
|
encode: wota.encode,
|
||||||
|
decode: wota.decode,
|
||||||
|
// Wota produces an ArrayBuffer. We'll count `buffer.byteLength` as size.
|
||||||
|
getSize(encoded) {
|
||||||
|
return encoded.byteLength;
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Nota",
|
||||||
|
encode: nota.encode,
|
||||||
|
decode: nota.decode,
|
||||||
|
// Nota also produces an ArrayBuffer:
|
||||||
|
getSize(encoded) {
|
||||||
|
return encoded.byteLength;
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "JSON",
|
||||||
|
encode: json.encode,
|
||||||
|
decode: json.decode,
|
||||||
|
// JSON produces a JS string. We'll measure its UTF-16 code unit length
|
||||||
|
// as a rough "size". Alternatively, you could convert to UTF-8 for
|
||||||
|
// a more accurate byte size. Here we just use `string.length`.
|
||||||
|
getSize(encodedStr) {
|
||||||
|
return encodedStr.length;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
];
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// 2. Test data sets (similar to wota benchmarks).
|
||||||
|
// Each scenario has { name, data, iterations }
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
const benchmarks = [
|
||||||
|
{
|
||||||
|
name: "Small Integers",
|
||||||
|
data: [0, 42, -1, 2023],
|
||||||
|
iterations: 100000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Floating point",
|
||||||
|
data: [0.1, 1e-50, 3.14159265359],
|
||||||
|
iterations: 100000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Strings (short, emoji)",
|
||||||
|
data: ["Hello, Wota!", "short", "Emoji: \u{1f600}\u{1f64f}"],
|
||||||
|
iterations: 100000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Small Objects",
|
||||||
|
data: [
|
||||||
|
{ a:1, b:2.2, c:"3", d:false },
|
||||||
|
{ x:42, y:null, z:"test" }
|
||||||
|
],
|
||||||
|
iterations: 50000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Nested Arrays",
|
||||||
|
data: [ [ [ [1,2], [3,4] ] ], [[[]]], [1, [2, [3, [4]]]] ],
|
||||||
|
iterations: 50000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Large Array (1k integers)",
|
||||||
|
data: [ Array.from({length:1000}, (_, i) => i) ],
|
||||||
|
iterations: 1000
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "Large Binary Blob (256KB)",
|
||||||
|
data: [ new Uint8Array(256 * 1024).buffer ],
|
||||||
|
iterations: 200
|
||||||
|
}
|
||||||
|
];
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// 3. Utility: measureTime(fn) => how long fn() takes in seconds.
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
function measureTime(fn) {
|
||||||
|
let start = os.now();
|
||||||
|
fn();
|
||||||
|
let end = os.now();
|
||||||
|
return (end - start); // in seconds
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// 4. For each library, we run each benchmark scenario and measure:
|
||||||
|
// - Encoding time (seconds)
|
||||||
|
// - Decoding time (seconds)
|
||||||
|
// - Total encoded size (bytes or code units for JSON)
|
||||||
|
//
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
function runBenchmarkForLibrary(lib, bench) {
|
||||||
|
// We'll encode and decode each item in `bench.data`.
|
||||||
|
// We do 'bench.iterations' times. Then sum up total time.
|
||||||
|
|
||||||
|
// Pre-store the encoded results for all items so we can measure decode time
|
||||||
|
// in a separate pass. Also measure total size once.
|
||||||
|
let encodedList = [];
|
||||||
|
let totalSize = 0;
|
||||||
|
|
||||||
|
// 1) Measure ENCODING
|
||||||
|
let encodeTime = measureTime(() => {
|
||||||
|
for (let i = 0; i < bench.iterations; i++) {
|
||||||
|
// For each data item, encode it
|
||||||
|
for (let d of bench.data) {
|
||||||
|
let e = lib.encode(d);
|
||||||
|
// store only in the very first iteration, so we can decode them later
|
||||||
|
// but do not store them every iteration or we blow up memory.
|
||||||
|
if (i === 0) {
|
||||||
|
encodedList.push(e);
|
||||||
|
totalSize += lib.getSize(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// 2) Measure DECODING
|
||||||
|
let decodeTime = measureTime(() => {
|
||||||
|
for (let i = 0; i < bench.iterations; i++) {
|
||||||
|
// decode everything we stored during the first iteration
|
||||||
|
for (let e of encodedList) {
|
||||||
|
let decoded = lib.decode(e);
|
||||||
|
// not verifying correctness here, just measuring speed
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
return { encodeTime, decodeTime, totalSize };
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// 5. Main driver: run across all benchmarks, for each library.
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
console.log("Benchmark: Wota vs Nota vs JSON");
|
||||||
|
console.log("================================\n");
|
||||||
|
|
||||||
|
for (let bench of benchmarks) {
|
||||||
|
console.log(`SCENARIO: ${bench.name}`);
|
||||||
|
console.log(` Data length: ${bench.data.length} | Iterations: ${bench.iterations}\n`);
|
||||||
|
|
||||||
|
for (let lib of libraries) {
|
||||||
|
let { encodeTime, decodeTime, totalSize } = runBenchmarkForLibrary(lib, bench);
|
||||||
|
|
||||||
|
// We'll compute total operations = bench.iterations * bench.data.length
|
||||||
|
let totalOps = bench.iterations * bench.data.length;
|
||||||
|
let encOpsPerSec = (totalOps / encodeTime).toFixed(1);
|
||||||
|
let decOpsPerSec = (totalOps / decodeTime).toFixed(1);
|
||||||
|
|
||||||
|
console.log(` ${lib.name}:`);
|
||||||
|
console.log(` Encode time: ${encodeTime.toFixed(3)}s => ${encOpsPerSec} encodes/sec`);
|
||||||
|
console.log(` Decode time: ${decodeTime.toFixed(3)}s => ${decOpsPerSec} decodes/sec`);
|
||||||
|
console.log(` Total size: ${totalSize} bytes (or code units for JSON)`);
|
||||||
|
console.log("");
|
||||||
|
}
|
||||||
|
console.log("---------------------------------------------------------\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
console.log("Benchmark complete.\n");
|
||||||
@@ -3,9 +3,20 @@ c = 'emcc'
|
|||||||
cpp = 'em++'
|
cpp = 'em++'
|
||||||
ar = 'emar'
|
ar = 'emar'
|
||||||
strip = 'emstrip'
|
strip = 'emstrip'
|
||||||
|
pkg-config = 'pkg-config'
|
||||||
|
exe_wrapper = 'node'
|
||||||
|
|
||||||
[host_machine]
|
[host_machine]
|
||||||
system = 'emscripten'
|
system = 'emscripten'
|
||||||
cpu_family = 'wasm64'
|
cpu_family = 'wasm32'
|
||||||
cpu = 'wasm64'
|
cpu = 'wasm32'
|
||||||
endian = 'little'
|
endian = 'little'
|
||||||
|
|
||||||
|
[built-in options]
|
||||||
|
pkg_config_path = '$EMSDK/upstream/emscripten/cache/sysroot/lib/pkgconfig'
|
||||||
|
cmake_prefix_path = '$EMSDK/upstream/emscripten/cache/sysroot'
|
||||||
|
|
||||||
|
[properties]
|
||||||
|
needs_exe_wrapper = true
|
||||||
|
cmake_system_name = 'Emscripten'
|
||||||
|
sys_root = '@env:EMSDK@/upstream/emscripten/cache/sysroot'
|
||||||
|
|||||||
8
examples/box2d_demo/config.js
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
var config = {
|
||||||
|
title: "Box2D Physics Demo",
|
||||||
|
width: 1280,
|
||||||
|
height: 720,
|
||||||
|
fullscreen: false
|
||||||
|
}
|
||||||
|
|
||||||
|
return config
|
||||||
343
examples/box2d_demo/main.js
Normal file
@@ -0,0 +1,343 @@
|
|||||||
|
var box2d = use('box2d')
|
||||||
|
var moth = use('moth', $_.delay)
|
||||||
|
moth.initialize()
|
||||||
|
var draw2d = use('draw2d')
|
||||||
|
|
||||||
|
// Physics world setup
|
||||||
|
var world = new box2d.World({
|
||||||
|
gravity: {x: 0, y: -10}
|
||||||
|
})
|
||||||
|
|
||||||
|
// Ground body (static)
|
||||||
|
var ground = world.createBody({
|
||||||
|
type: 'static',
|
||||||
|
position: {x: 0, y: -10}
|
||||||
|
})
|
||||||
|
|
||||||
|
var groundShape = ground.createBoxShape({
|
||||||
|
width: 50,
|
||||||
|
height: 0.5,
|
||||||
|
density: 0,
|
||||||
|
friction: 0.7
|
||||||
|
})
|
||||||
|
|
||||||
|
// Walls
|
||||||
|
var leftWall = world.createBody({
|
||||||
|
type: 'static',
|
||||||
|
position: {x: -25, y: 0}
|
||||||
|
})
|
||||||
|
leftWall.createBoxShape({
|
||||||
|
width: 0.5,
|
||||||
|
height: 30,
|
||||||
|
density: 0
|
||||||
|
})
|
||||||
|
|
||||||
|
var rightWall = world.createBody({
|
||||||
|
type: 'static',
|
||||||
|
position: {x: 25, y: 0}
|
||||||
|
})
|
||||||
|
rightWall.createBoxShape({
|
||||||
|
width: 0.5,
|
||||||
|
height: 30,
|
||||||
|
density: 0
|
||||||
|
})
|
||||||
|
|
||||||
|
// Dynamic bodies array
|
||||||
|
var boxes = []
|
||||||
|
var circles = []
|
||||||
|
|
||||||
|
// Create some dynamic boxes
|
||||||
|
for (var i = 0; i < 5; i++) {
|
||||||
|
var box = world.createBody({
|
||||||
|
type: 'dynamic',
|
||||||
|
position: {x: -10 + i * 4, y: 5 + i * 3},
|
||||||
|
angle: Math.random() * Math.PI
|
||||||
|
})
|
||||||
|
|
||||||
|
box.createBoxShape({
|
||||||
|
width: 2,
|
||||||
|
height: 2,
|
||||||
|
density: 1.0,
|
||||||
|
friction: 0.3,
|
||||||
|
restitution: 0.5
|
||||||
|
})
|
||||||
|
|
||||||
|
boxes.push(box)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create some circles
|
||||||
|
for (var i = 0; i < 3; i++) {
|
||||||
|
var circle = world.createBody({
|
||||||
|
type: 'dynamic',
|
||||||
|
position: {x: 5 + i * 3, y: 10 + i * 2}
|
||||||
|
})
|
||||||
|
|
||||||
|
circle.createCircleShape({
|
||||||
|
radius: 1,
|
||||||
|
density: 0.5,
|
||||||
|
friction: 0.2,
|
||||||
|
restitution: 0.8
|
||||||
|
})
|
||||||
|
|
||||||
|
circles.push(circle)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Connected bodies with distance joint
|
||||||
|
var bodyA = world.createBody({
|
||||||
|
type: 'dynamic',
|
||||||
|
position: {x: -5, y: 15}
|
||||||
|
})
|
||||||
|
bodyA.createCircleShape({
|
||||||
|
radius: 0.5,
|
||||||
|
density: 1.0
|
||||||
|
})
|
||||||
|
|
||||||
|
var bodyB = world.createBody({
|
||||||
|
type: 'dynamic',
|
||||||
|
position: {x: 0, y: 15}
|
||||||
|
})
|
||||||
|
bodyB.createCircleShape({
|
||||||
|
radius: 0.5,
|
||||||
|
density: 1.0
|
||||||
|
})
|
||||||
|
|
||||||
|
var joint = world.createDistanceJoint({
|
||||||
|
bodyA: bodyA,
|
||||||
|
bodyB: bodyB,
|
||||||
|
localAnchorA: {x: 0, y: 0},
|
||||||
|
localAnchorB: {x: 0, y: 0},
|
||||||
|
length: 5
|
||||||
|
})
|
||||||
|
|
||||||
|
// Mouse interaction
|
||||||
|
var mouseBody = null
|
||||||
|
var mousePressed = false
|
||||||
|
|
||||||
|
// Game state
|
||||||
|
var camera = {x: 0, y: 0, zoom: 10}
|
||||||
|
|
||||||
|
// Input state
|
||||||
|
var keys = {}
|
||||||
|
var mouse = {
|
||||||
|
pos: {x: 0, y: 0},
|
||||||
|
buttons: [false, false, false]
|
||||||
|
}
|
||||||
|
|
||||||
|
// Main update function
|
||||||
|
prosperon.on('update', function(dt) {
|
||||||
|
// Step physics simulation
|
||||||
|
world.step(dt, 4)
|
||||||
|
|
||||||
|
// Camera controls
|
||||||
|
if (keys[4]) camera.x -= 20 * dt // A
|
||||||
|
if (keys[7]) camera.x += 20 * dt // D
|
||||||
|
if (keys[26]) camera.y += 20 * dt // W
|
||||||
|
if (keys[22]) camera.y -= 20 * dt // S
|
||||||
|
if (keys[20]) camera.zoom *= 1 + dt // Q
|
||||||
|
if (keys[8]) camera.zoom *= 1 - dt // E
|
||||||
|
|
||||||
|
// Mouse interaction
|
||||||
|
var mouseWorld = screenToWorld(mouse.pos)
|
||||||
|
// Raycast to find body under mouse
|
||||||
|
var result = world.rayCast(mouseWorld, {x: 0, y: -1}, 0.1)
|
||||||
|
|
||||||
|
if (!result.hit) {
|
||||||
|
// Create new body at mouse position
|
||||||
|
if (keys[225]) { // LSHIFT
|
||||||
|
// Create circle
|
||||||
|
var newCircle = world.createBody({
|
||||||
|
type: 'dynamic',
|
||||||
|
position: mouseWorld
|
||||||
|
})
|
||||||
|
newCircle.createCircleShape({
|
||||||
|
radius: 0.5 + Math.random(),
|
||||||
|
density: 1.0,
|
||||||
|
restitution: 0.3 + Math.random() * 0.5
|
||||||
|
})
|
||||||
|
circles.push(newCircle)
|
||||||
|
} else {
|
||||||
|
// Create box
|
||||||
|
var newBox = world.createBody({
|
||||||
|
type: 'dynamic',
|
||||||
|
position: mouseWorld,
|
||||||
|
angle: Math.random() * Math.PI * 2
|
||||||
|
})
|
||||||
|
newBox.createBoxShape({
|
||||||
|
width: 1 + Math.random() * 2,
|
||||||
|
height: 1 + Math.random() * 2,
|
||||||
|
density: 1.0,
|
||||||
|
restitution: 0.2 + Math.random() * 0.3
|
||||||
|
})
|
||||||
|
boxes.push(newBox)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
boxes.forEach(function(box) {
|
||||||
|
var dir = {
|
||||||
|
x: box.position.x - mouseWorld.x,
|
||||||
|
y: box.position.y - mouseWorld.y
|
||||||
|
}
|
||||||
|
var dist = Math.sqrt(dir.x * dir.x + dir.y * dir.y)
|
||||||
|
if (dist < 10 && dist > 0.1) {
|
||||||
|
dir.x /= dist
|
||||||
|
dir.y /= dist
|
||||||
|
box.applyLinearImpulse({x: dir.x * 50, y: dir.y * 50})
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
// Reset with R
|
||||||
|
if (keys[21] && !keys[21 + '_prev']) { // R key pressed
|
||||||
|
// Reset all dynamic bodies
|
||||||
|
boxes.forEach(function(box) {
|
||||||
|
box.position = {x: Math.random() * 20 - 10, y: 10 + Math.random() * 10}
|
||||||
|
box.angle = Math.random() * Math.PI * 2
|
||||||
|
box.linearVelocity = {x: 0, y: 0}
|
||||||
|
box.angularVelocity = 0
|
||||||
|
})
|
||||||
|
|
||||||
|
circles.forEach(function(circle) {
|
||||||
|
circle.position = {x: Math.random() * 20 - 10, y: 10 + Math.random() * 10}
|
||||||
|
circle.linearVelocity = {x: 0, y: 0}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update previous key states
|
||||||
|
for (var k in keys) {
|
||||||
|
if (k.indexOf('_prev') === -1) {
|
||||||
|
keys[k + '_prev'] = keys[k]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
// Event handlers
|
||||||
|
prosperon.on('key_down', function(e) {
|
||||||
|
keys[e.scancode] = true
|
||||||
|
})
|
||||||
|
|
||||||
|
prosperon.on('key_up', function(e) {
|
||||||
|
keys[e.scancode] = false
|
||||||
|
})
|
||||||
|
|
||||||
|
prosperon.on('mouse_button_down', function(e) {
|
||||||
|
mouse.buttons[e.which] = true
|
||||||
|
|
||||||
|
if (e.which === 0 && !mousePressed) {
|
||||||
|
mousePressed = true
|
||||||
|
var mouseWorld = screenToWorld(mouse.pos)
|
||||||
|
|
||||||
|
// Raycast to find body under mouse
|
||||||
|
var result = world.rayCast(mouseWorld, {x: 0, y: -1}, 0.1)
|
||||||
|
|
||||||
|
if (!result.hit) {
|
||||||
|
// Create new body at mouse position
|
||||||
|
if (keys[225]) { // LSHIFT
|
||||||
|
// Create circle
|
||||||
|
var newCircle = world.createBody({
|
||||||
|
type: 'dynamic',
|
||||||
|
position: mouseWorld
|
||||||
|
})
|
||||||
|
newCircle.createCircleShape({
|
||||||
|
radius: 0.5 + Math.random(),
|
||||||
|
density: 1.0,
|
||||||
|
restitution: 0.3 + Math.random() * 0.5
|
||||||
|
})
|
||||||
|
circles.push(newCircle)
|
||||||
|
} else {
|
||||||
|
// Create box
|
||||||
|
var newBox = world.createBody({
|
||||||
|
type: 'dynamic',
|
||||||
|
position: mouseWorld,
|
||||||
|
angle: Math.random() * Math.PI * 2
|
||||||
|
})
|
||||||
|
newBox.createBoxShape({
|
||||||
|
width: 1 + Math.random() * 2,
|
||||||
|
height: 1 + Math.random() * 2,
|
||||||
|
density: 1.0,
|
||||||
|
restitution: 0.2 + Math.random() * 0.3
|
||||||
|
})
|
||||||
|
boxes.push(newBox)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.which === 1) {
|
||||||
|
// Apply impulse with right click
|
||||||
|
var mouseWorld = screenToWorld(mouse.pos)
|
||||||
|
boxes.forEach(function(box) {
|
||||||
|
var dir = {
|
||||||
|
x: box.position.x - mouseWorld.x,
|
||||||
|
y: box.position.y - mouseWorld.y
|
||||||
|
}
|
||||||
|
var dist = Math.sqrt(dir.x * dir.x + dir.y * dir.y)
|
||||||
|
if (dist < 10 && dist > 0.1) {
|
||||||
|
dir.x /= dist
|
||||||
|
dir.y /= dist
|
||||||
|
box.applyLinearImpulse({x: dir.x * 50, y: dir.y * 50})
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
prosperon.on('mouse_button_up', function(e) {
|
||||||
|
mouse.buttons[e.which] = false
|
||||||
|
if (e.which === 0) {
|
||||||
|
mousePressed = false
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
prosperon.on('mouse_motion', function(e) {
|
||||||
|
mouse.pos = e.pos
|
||||||
|
})
|
||||||
|
|
||||||
|
// Rendering
|
||||||
|
prosperon.on('draw', function() {
|
||||||
|
// Clear background
|
||||||
|
|
||||||
|
// Draw ground
|
||||||
|
drawBox(ground.position, 50, 0.5, ground.angle, {r: 0.5, g: 0.5, b: 0.5, a: 1})
|
||||||
|
|
||||||
|
// Draw walls
|
||||||
|
drawBox(leftWall.position, 0.5, 30, 0, {r: 0.5, g: 0.5, b: 0.5, a: 1})
|
||||||
|
drawBox(rightWall.position, 0.5, 30, 0, {r: 0.5, g: 0.5, b: 0.5, a: 1})
|
||||||
|
|
||||||
|
// Draw boxes
|
||||||
|
boxes.forEach(function(box) {
|
||||||
|
drawBox(box.position, 2, 2, box.angle, {r: 0.8, g: 0.3, b: 0.3, a: 1})
|
||||||
|
})
|
||||||
|
|
||||||
|
// Draw circles
|
||||||
|
circles.forEach(function(circle) {
|
||||||
|
draw2d.circle(circle.position, 1, {r: 0.3, g: 0.8, b: 0.3, a: 1})
|
||||||
|
})
|
||||||
|
|
||||||
|
// Draw connected bodies
|
||||||
|
draw2d.circle(bodyA.position, 0.5, {r: 0.8, g: 0.8, b: 0.3, a: 1})
|
||||||
|
draw2d.circle(bodyB.position, 0.5, {r: 0.8, g: 0.8, b: 0.3, a: 1})
|
||||||
|
draw2d.line([bodyA.position, bodyB.position], {r: 1, g: 1, b: 0, a: 0.5})
|
||||||
|
|
||||||
|
// Draw UI
|
||||||
|
draw2d.text("Box2D Demo", {x: 10, y: 10}, 20, {r: 1, g: 1, b: 1, a: 1})
|
||||||
|
draw2d.text("Controls:", {x: 10, y: 40}, 16, {r: 1, g: 1, b: 1, a: 1})
|
||||||
|
draw2d.text("- WASD: Move camera", {x: 10, y: 60}, 14, {r: 1, g: 1, b: 1, a: 1})
|
||||||
|
draw2d.text("- Q/E: Zoom in/out", {x: 10, y: 80}, 14, {r: 1, g: 1, b: 1, a: 1})
|
||||||
|
draw2d.text("- Left click: Create box", {x: 10, y: 100}, 14, {r: 1, g: 1, b: 1, a: 1})
|
||||||
|
draw2d.text("- Shift + Left click: Create circle", {x: 10, y: 120}, 14, {r: 1, g: 1, b: 1, a: 1})
|
||||||
|
draw2d.text("- Right click: Apply impulse", {x: 10, y: 140}, 14, {r: 1, g: 1, b: 1, a: 1})
|
||||||
|
draw2d.text("- R: Reset bodies", {x: 10, y: 160}, 14, {r: 1, g: 1, b: 1, a: 1})
|
||||||
|
|
||||||
|
// Show physics stats
|
||||||
|
draw2d.text("Bodies: " + (boxes.length + circles.length + 4), {x: 10, y: 200}, 14, {r: 1, g: 1, b: 1, a: 1})
|
||||||
|
})
|
||||||
|
|
||||||
|
// Helper functions
|
||||||
|
function drawBox(pos, width, height, angle, color) {
|
||||||
|
draw2d.rectangle({x:pos.x,y:pos.y,width, height})
|
||||||
|
}
|
||||||
|
|
||||||
|
function screenToWorld(screenPos) {
|
||||||
|
return {
|
||||||
|
x: (screenPos.x - prosperon.x * 0.5) / camera.zoom + camera.x,
|
||||||
|
y: (screenPos.y - prosperon.y * 0.5) / camera.zoom + camera.y
|
||||||
|
}
|
||||||
|
}
|
||||||
BIN
examples/chess/black_bishop.png
Normal file
|
After Width: | Height: | Size: 390 B |
BIN
examples/chess/black_king.png
Normal file
|
After Width: | Height: | Size: 438 B |
BIN
examples/chess/black_knight.png
Normal file
|
After Width: | Height: | Size: 398 B |
BIN
examples/chess/black_pawn.png
Normal file
|
After Width: | Height: | Size: 337 B |
BIN
examples/chess/black_queen.png
Normal file
|
After Width: | Height: | Size: 390 B |
BIN
examples/chess/black_rook.png
Normal file
|
After Width: | Height: | Size: 379 B |
9
examples/chess/config.js
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
// Chess game configuration for Moth framework
|
||||||
|
return {
|
||||||
|
title: "Chess",
|
||||||
|
resolution: { width: 480, height: 480 },
|
||||||
|
internal_resolution: { width: 480, height: 480 },
|
||||||
|
fps: 60,
|
||||||
|
clearColor: [22/255, 120/255, 194/255, 1],
|
||||||
|
mode: 'stretch' // No letterboxing for chess
|
||||||
|
};
|
||||||
57
examples/chess/grid.js
Normal file
@@ -0,0 +1,57 @@
|
|||||||
|
var CELLS = Symbol()
|
||||||
|
|
||||||
|
var key = function key(x,y) { return `${x},${y}` }
|
||||||
|
|
||||||
|
function grid(w, h)
|
||||||
|
{
|
||||||
|
this[CELLS] = new Map()
|
||||||
|
this.width = w;
|
||||||
|
this.height = h;
|
||||||
|
}
|
||||||
|
|
||||||
|
grid.prototype = {
|
||||||
|
cell(x,y) {
|
||||||
|
var k = key(x,y)
|
||||||
|
if (!this[CELLS].has(k)) this[CELLS].set(k,[])
|
||||||
|
return this[CELLS].get(k)
|
||||||
|
},
|
||||||
|
|
||||||
|
add(entity, pos) {
|
||||||
|
this.cell(pos.x, pos.y).push(entity);
|
||||||
|
entity.coord = pos.slice();
|
||||||
|
},
|
||||||
|
|
||||||
|
remove(entity, pos) {
|
||||||
|
var c = this.cell(pos.x, pos.y);
|
||||||
|
c.splice(c.indexOf(entity), 1);
|
||||||
|
},
|
||||||
|
|
||||||
|
at(pos) {
|
||||||
|
return this.cell(pos.x, pos.y);
|
||||||
|
},
|
||||||
|
|
||||||
|
inBounds(pos) {
|
||||||
|
return pos.x >= 0 && pos.x < this.width && pos.y >= 0 && pos.y < this.height;
|
||||||
|
},
|
||||||
|
|
||||||
|
each(fn) {
|
||||||
|
for (var [k, list] of this[CELLS])
|
||||||
|
for (var p of list) fn(p, p.coord);
|
||||||
|
},
|
||||||
|
|
||||||
|
toString() {
|
||||||
|
var out = `grid [${this.width}x${this.height}]
|
||||||
|
`
|
||||||
|
for (var y = 0; y < this.height; y++) {
|
||||||
|
for (var x = 0; x < this.width; x++) {
|
||||||
|
var cell = this.at([x,y]);
|
||||||
|
out += cell.length
|
||||||
|
}
|
||||||
|
if (y !== this.height - 1) out += "\n"
|
||||||
|
}
|
||||||
|
|
||||||
|
return out
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
return grid
|
||||||
403
examples/chess/main.js
Normal file
@@ -0,0 +1,403 @@
|
|||||||
|
/* main.js – runs the demo with your prototype-based grid */
|
||||||
|
|
||||||
|
var moth = use('moth', $_.delay)
|
||||||
|
var json = use('json')
|
||||||
|
|
||||||
|
var res = 160
|
||||||
|
var internal_res = 480
|
||||||
|
|
||||||
|
moth.initialize({ width:res, height:res, resolution_x:internal_res, resolution_y:internal_res, mode:'letterbox' });
|
||||||
|
|
||||||
|
var os = use('os');
|
||||||
|
var draw2d = use('draw2d');
|
||||||
|
var gfx = use('graphics');
|
||||||
|
|
||||||
|
/*──── import our pieces + systems ───────────────────────────────────*/
|
||||||
|
var Grid = use('grid'); // your new ctor
|
||||||
|
var MovementSystem = use('movement').MovementSystem;
|
||||||
|
var startingPos = use('pieces').startingPosition;
|
||||||
|
var rules = use('rules');
|
||||||
|
|
||||||
|
/*──── build board ───────────────────────────────────────────────────*/
|
||||||
|
var grid = new Grid(8, 8);
|
||||||
|
grid.width = 8; // (the ctor didn't store them)
|
||||||
|
grid.height = 8;
|
||||||
|
|
||||||
|
var mover = new MovementSystem(grid, rules);
|
||||||
|
startingPos(grid);
|
||||||
|
|
||||||
|
/*──── networking and game state ─────────────────────────────────────*/
|
||||||
|
var gameState = 'waiting'; // 'waiting', 'searching', 'server_waiting', 'connected'
|
||||||
|
var isServer = false;
|
||||||
|
var opponent = null;
|
||||||
|
var myColor = null; // 'white' or 'black'
|
||||||
|
var isMyTurn = false;
|
||||||
|
|
||||||
|
function updateTitle() {
|
||||||
|
var title = "Misty Chess - ";
|
||||||
|
|
||||||
|
switch(gameState) {
|
||||||
|
case 'waiting':
|
||||||
|
title += "Press S to start server or J to join";
|
||||||
|
break;
|
||||||
|
case 'searching':
|
||||||
|
title += "Searching for server...";
|
||||||
|
break;
|
||||||
|
case 'server_waiting':
|
||||||
|
title += "Waiting for player to join...";
|
||||||
|
break;
|
||||||
|
case 'connected':
|
||||||
|
if (myColor) {
|
||||||
|
title += (mover.turn === myColor ? "Your turn (" + myColor + ")" : "Opponent's turn (" + mover.turn + ")");
|
||||||
|
} else {
|
||||||
|
title += mover.turn + " turn";
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
prosperon.window.title = title
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initialize title
|
||||||
|
updateTitle();
|
||||||
|
|
||||||
|
/*──── mouse → click-to-move ─────────────────────────────────────────*/
|
||||||
|
var selectPos = null;
|
||||||
|
var hoverPos = null;
|
||||||
|
var holdingPiece = false;
|
||||||
|
|
||||||
|
var opponentMousePos = null;
|
||||||
|
var opponentHoldingPiece = false;
|
||||||
|
var opponentSelectPos = null;
|
||||||
|
|
||||||
|
prosperon.on('mouse_button_down', function(e) {
|
||||||
|
if (e.which !== 0) return;
|
||||||
|
|
||||||
|
// Don't allow piece selection unless we have an opponent
|
||||||
|
if (gameState !== 'connected' || !opponent) return;
|
||||||
|
|
||||||
|
var mx = e.mouse.x;
|
||||||
|
var my = e.mouse.y;
|
||||||
|
|
||||||
|
var c = [Math.floor(mx / 60), Math.floor(my / 60)];
|
||||||
|
if (!grid.inBounds(c)) return;
|
||||||
|
|
||||||
|
var cell = grid.at(c);
|
||||||
|
if (cell.length && cell[0].colour === mover.turn) {
|
||||||
|
selectPos = c;
|
||||||
|
holdingPiece = true;
|
||||||
|
// Send pickup notification to opponent
|
||||||
|
if (opponent) {
|
||||||
|
send(opponent, {
|
||||||
|
type: 'piece_pickup',
|
||||||
|
pos: c
|
||||||
|
});
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
selectPos = null;
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
prosperon.on('mouse_button_up', function(e) {
|
||||||
|
if (e.which !== 0 || !holdingPiece || !selectPos) return;
|
||||||
|
|
||||||
|
// Don't allow moves unless we have an opponent and it's our turn
|
||||||
|
if (gameState !== 'connected' || !opponent || !isMyTurn) {
|
||||||
|
holdingPiece = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var mx = e.mouse.x;
|
||||||
|
var my = e.mouse.y;
|
||||||
|
|
||||||
|
var c = [Math.floor(mx / 60), Math.floor(my / 60)];
|
||||||
|
if (!grid.inBounds(c)) {
|
||||||
|
holdingPiece = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mover.tryMove(grid.at(selectPos)[0], c)) {
|
||||||
|
console.log("Made move from", selectPos, "to", c);
|
||||||
|
// Send move to opponent
|
||||||
|
console.log("Sending move to opponent:", opponent);
|
||||||
|
send(opponent, {
|
||||||
|
type: 'move',
|
||||||
|
from: selectPos,
|
||||||
|
to: c
|
||||||
|
});
|
||||||
|
isMyTurn = false; // It's now opponent's turn
|
||||||
|
console.log("Move sent, now opponent's turn");
|
||||||
|
selectPos = null;
|
||||||
|
updateTitle();
|
||||||
|
}
|
||||||
|
|
||||||
|
holdingPiece = false;
|
||||||
|
|
||||||
|
// Send piece drop notification to opponent
|
||||||
|
if (opponent) {
|
||||||
|
send(opponent, {
|
||||||
|
type: 'piece_drop'
|
||||||
|
});
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
prosperon.on('mouse_motion', function(e) {
|
||||||
|
var mx = e.pos.x;
|
||||||
|
var my = e.pos.y;
|
||||||
|
|
||||||
|
var c = [Math.floor(mx / 60), Math.floor(my / 60)];
|
||||||
|
if (!grid.inBounds(c)) {
|
||||||
|
hoverPos = null;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
hoverPos = c;
|
||||||
|
|
||||||
|
// Send mouse position to opponent in real-time
|
||||||
|
if (opponent && gameState === 'connected') {
|
||||||
|
send(opponent, {
|
||||||
|
type: 'mouse_move',
|
||||||
|
pos: c,
|
||||||
|
holding: holdingPiece,
|
||||||
|
selectPos: selectPos
|
||||||
|
});
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
/*──── drawing helpers ───────────────────────────────────────────────*/
|
||||||
|
/* ── constants ─────────────────────────────────────────────────── */
|
||||||
|
var S = 60; // square size in px
|
||||||
|
var light = [0.93,0.93,0.93,1];
|
||||||
|
var dark = [0.25,0.25,0.25,1];
|
||||||
|
var allowedColor = [1.0, 0.84, 0.0, 1.0]; // Gold for allowed moves
|
||||||
|
var myMouseColor = [0.0, 1.0, 0.0, 1.0]; // Green for my mouse
|
||||||
|
var opponentMouseColor = [1.0, 0.0, 0.0, 1.0]; // Red for opponent mouse
|
||||||
|
|
||||||
|
/* ── draw one 8×8 chess board ──────────────────────────────────── */
|
||||||
|
function drawBoard() {
|
||||||
|
for (var y = 0; y < 8; ++y)
|
||||||
|
for (var x = 0; x < 8; ++x) {
|
||||||
|
var isMyHover = hoverPos && hoverPos[0] === x && hoverPos[1] === y;
|
||||||
|
var isOpponentHover = opponentMousePos && opponentMousePos[0] === x && opponentMousePos[1] === y;
|
||||||
|
var isValidMove = selectPos && holdingPiece && isValidMoveForTurn(selectPos, [x, y]);
|
||||||
|
|
||||||
|
var color = ((x+y)&1) ? dark : light;
|
||||||
|
|
||||||
|
if (isValidMove) {
|
||||||
|
color = allowedColor; // Gold for allowed moves
|
||||||
|
} else if (isMyHover && !isOpponentHover) {
|
||||||
|
color = myMouseColor; // Green for my mouse
|
||||||
|
} else if (isOpponentHover) {
|
||||||
|
color = opponentMouseColor; // Red for opponent mouse
|
||||||
|
}
|
||||||
|
|
||||||
|
draw2d.rectangle(
|
||||||
|
{ x: x*S, y: y*S, width: S, height: S },
|
||||||
|
{ thickness: 0, color: color }
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function isValidMoveForTurn(from, to) {
|
||||||
|
if (!grid.inBounds(to)) return false;
|
||||||
|
|
||||||
|
var piece = grid.at(from)[0];
|
||||||
|
if (!piece) return false;
|
||||||
|
|
||||||
|
// Check if the destination has a piece of the same color
|
||||||
|
var destCell = grid.at(to);
|
||||||
|
if (destCell.length && destCell[0].colour === piece.colour) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return rules.canMove(piece, from, to, grid);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ── draw every live piece ─────────────────────────────────────── */
|
||||||
|
function drawPieces() {
|
||||||
|
grid.each(function (piece) {
|
||||||
|
if (piece.captured) return;
|
||||||
|
|
||||||
|
// Skip drawing the piece being held (by me or opponent)
|
||||||
|
if (holdingPiece && selectPos &&
|
||||||
|
piece.coord[0] === selectPos[0] &&
|
||||||
|
piece.coord[1] === selectPos[1]) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Skip drawing the piece being held by opponent
|
||||||
|
if (opponentHoldingPiece && opponentSelectPos &&
|
||||||
|
piece.coord[0] === opponentSelectPos[0] &&
|
||||||
|
piece.coord[1] === opponentSelectPos[1]) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var r = { x: piece.coord[0]*S, y: piece.coord[1]*S,
|
||||||
|
width:S, height:S };
|
||||||
|
|
||||||
|
draw2d.image(piece.sprite, r, 0, [0,0], [0,0], {mode:"nearest"});
|
||||||
|
});
|
||||||
|
|
||||||
|
// Draw the held piece at the mouse position if we're holding one
|
||||||
|
if (holdingPiece && selectPos && hoverPos) {
|
||||||
|
var piece = grid.at(selectPos)[0];
|
||||||
|
if (piece) {
|
||||||
|
var r = { x: hoverPos[0]*S, y: hoverPos[1]*S,
|
||||||
|
width:S, height:S };
|
||||||
|
|
||||||
|
draw2d.image(piece.sprite, r, 0, [0,0], [0,0], {mode:"nearest"});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Draw opponent's held piece if they're dragging one
|
||||||
|
if (opponentHoldingPiece && opponentSelectPos && opponentMousePos) {
|
||||||
|
var opponentPiece = grid.at(opponentSelectPos)[0];
|
||||||
|
if (opponentPiece) {
|
||||||
|
var r = { x: opponentMousePos[0]*S, y: opponentMousePos[1]*S,
|
||||||
|
width:S, height:S };
|
||||||
|
|
||||||
|
// Draw with slight transparency to show it's the opponent's piece
|
||||||
|
draw2d.image(opponentPiece.sprite, r, 0, [0,0], [0,0], {mode:"nearest", color: [1, 1, 1, 0.7]});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var graphics = use('graphics')
|
||||||
|
|
||||||
|
prosperon.on('draw', function() {
|
||||||
|
drawBoard()
|
||||||
|
drawPieces()
|
||||||
|
draw2d.text("HELL", [100,100])
|
||||||
|
})
|
||||||
|
|
||||||
|
prosperon.on('key_down', function(e) {
|
||||||
|
// S key - start server
|
||||||
|
if (e.scancode === 22 && gameState === 'waiting') { // S key
|
||||||
|
startServer();
|
||||||
|
}
|
||||||
|
// J key - join server
|
||||||
|
else if (e.scancode === 13 && gameState === 'waiting') { // J key
|
||||||
|
joinServer();
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
function startServer() {
|
||||||
|
gameState = 'server_waiting';
|
||||||
|
isServer = true;
|
||||||
|
myColor = 'white';
|
||||||
|
isMyTurn = true;
|
||||||
|
updateTitle();
|
||||||
|
|
||||||
|
$_.portal(e => {
|
||||||
|
console.log("Portal received contact message");
|
||||||
|
// Reply with this actor to establish connection
|
||||||
|
console.log (json.encode($_))
|
||||||
|
send(e, $_);
|
||||||
|
console.log("Portal replied with server actor");
|
||||||
|
}, 5678);
|
||||||
|
}
|
||||||
|
|
||||||
|
function joinServer() {
|
||||||
|
gameState = 'searching';
|
||||||
|
updateTitle();
|
||||||
|
|
||||||
|
function contact_fn(actor, reason) {
|
||||||
|
console.log("CONTACTED!", actor ? "SUCCESS" : "FAILED", reason);
|
||||||
|
if (actor) {
|
||||||
|
opponent = actor;
|
||||||
|
console.log("Connection established with server, sending join request");
|
||||||
|
|
||||||
|
// Send a greet message with our actor object
|
||||||
|
send(opponent, {
|
||||||
|
type: 'greet',
|
||||||
|
client_actor: $_
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
console.log(`Failed to connect: ${json.encode(reason)}`);
|
||||||
|
gameState = 'waiting';
|
||||||
|
updateTitle();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
$_.contact(contact_fn, {
|
||||||
|
address: "192.168.0.149",
|
||||||
|
port: 5678
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
var os = use('os')
|
||||||
|
var actor = use('actor')
|
||||||
|
for (var i in actor) console.log(i)
|
||||||
|
|
||||||
|
// Set up IO actor subscription
|
||||||
|
var ioguy = {
|
||||||
|
__ACTORDATA__: {
|
||||||
|
id: actor.ioactor()
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
send(ioguy, {
|
||||||
|
type: "subscribe",
|
||||||
|
actor: $_
|
||||||
|
});
|
||||||
|
|
||||||
|
$_.receiver(e => {
|
||||||
|
if (e.type === 'game_start' || e.type === 'move' || e.type === 'greet')
|
||||||
|
console.log("Receiver got message:", e.type, e);
|
||||||
|
if (e.type === 'quit') os.exit()
|
||||||
|
|
||||||
|
if (e.type === 'greet') {
|
||||||
|
console.log("Server received greet from client");
|
||||||
|
// Store the client's actor object for ongoing communication
|
||||||
|
opponent = e.client_actor;
|
||||||
|
console.log("Stored client actor:", json.encode(opponent));
|
||||||
|
gameState = 'connected';
|
||||||
|
updateTitle();
|
||||||
|
|
||||||
|
// Send game_start to the client
|
||||||
|
console.log("Sending game_start to client");
|
||||||
|
send(opponent, {
|
||||||
|
type: 'game_start',
|
||||||
|
your_color: 'black'
|
||||||
|
});
|
||||||
|
console.log("game_start message sent to client");
|
||||||
|
}
|
||||||
|
else if (e.type === 'game_start') {
|
||||||
|
console.log("Game starting, I am:", e.your_color);
|
||||||
|
myColor = e.your_color;
|
||||||
|
isMyTurn = (myColor === 'white');
|
||||||
|
gameState = 'connected';
|
||||||
|
updateTitle();
|
||||||
|
} else if (e.type === 'move') {
|
||||||
|
console.log("Received move from opponent:", e.from, "to", e.to);
|
||||||
|
// Apply opponent's move
|
||||||
|
var fromCell = grid.at(e.from);
|
||||||
|
if (fromCell.length) {
|
||||||
|
var piece = fromCell[0];
|
||||||
|
if (mover.tryMove(piece, e.to)) {
|
||||||
|
isMyTurn = true; // It's now our turn
|
||||||
|
updateTitle();
|
||||||
|
console.log("Applied opponent move, now my turn");
|
||||||
|
} else {
|
||||||
|
console.log("Failed to apply opponent move");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
console.log("No piece found at from position");
|
||||||
|
}
|
||||||
|
} else if (e.type === 'mouse_move') {
|
||||||
|
// Update opponent's mouse position
|
||||||
|
opponentMousePos = e.pos;
|
||||||
|
opponentHoldingPiece = e.holding;
|
||||||
|
opponentSelectPos = e.selectPos;
|
||||||
|
} else if (e.type === 'piece_pickup') {
|
||||||
|
// Opponent picked up a piece
|
||||||
|
opponentSelectPos = e.pos;
|
||||||
|
opponentHoldingPiece = true;
|
||||||
|
} else if (e.type === 'piece_drop') {
|
||||||
|
// Opponent dropped their piece
|
||||||
|
opponentHoldingPiece = false;
|
||||||
|
opponentSelectPos = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
prosperon.dispatch(e.type, e)
|
||||||
|
})
|
||||||
32
examples/chess/movement.js
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
var MovementSystem = function(grid, rules) {
|
||||||
|
this.grid = grid;
|
||||||
|
this.rules = rules || {}; // expects { canMove: fn }
|
||||||
|
this.turn = 'white';
|
||||||
|
}
|
||||||
|
|
||||||
|
MovementSystem.prototype.tryMove = function (piece, to) {
|
||||||
|
if (piece.colour !== this.turn) return false;
|
||||||
|
|
||||||
|
// normalise ‘to’ into our hybrid coord
|
||||||
|
var dest = [to.x !== undefined ? to.x : to[0],
|
||||||
|
to.y !== undefined ? to.y : to[1]];
|
||||||
|
|
||||||
|
if (!this.grid.inBounds(dest)) return false;
|
||||||
|
if (!this.rules.canMove(piece, piece.coord, dest, this.grid)) return false;
|
||||||
|
|
||||||
|
var victims = this.grid.at(dest);
|
||||||
|
if (victims.length && victims[0].colour === piece.colour) return false;
|
||||||
|
if (victims.length) victims[0].captured = true;
|
||||||
|
|
||||||
|
this.grid.remove(piece, piece.coord);
|
||||||
|
this.grid.add (piece, dest);
|
||||||
|
|
||||||
|
// grid.add() re-creates coord; re-add .x/.y fields:
|
||||||
|
piece.coord.x = dest.x;
|
||||||
|
piece.coord.y = dest.y;
|
||||||
|
|
||||||
|
this.turn = (this.turn === 'white') ? 'black' : 'white';
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
|
return { MovementSystem: MovementSystem };
|
||||||
29
examples/chess/pieces.js
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
/* pieces.js – simple data holders + starting layout */
|
||||||
|
function Piece(kind, colour) {
|
||||||
|
this.kind = kind; // "pawn" etc.
|
||||||
|
this.colour = colour; // "white"/"black"
|
||||||
|
this.sprite = colour + '_' + kind; // for draw2d.image
|
||||||
|
this.captured = false;
|
||||||
|
this.coord = [0,0];
|
||||||
|
}
|
||||||
|
Piece.prototype.toString = function () {
|
||||||
|
return this.colour.charAt(0) + this.kind.charAt(0).toUpperCase();
|
||||||
|
};
|
||||||
|
|
||||||
|
function startingPosition(grid) {
|
||||||
|
var W = 'white', B = 'black', x;
|
||||||
|
|
||||||
|
// pawns
|
||||||
|
for (x = 0; x < 8; x++) {
|
||||||
|
grid.add(new Piece('pawn', W), [x, 6]);
|
||||||
|
grid.add(new Piece('pawn', B), [x, 1]);
|
||||||
|
}
|
||||||
|
// major pieces
|
||||||
|
var back = ['rook','knight','bishop','queen','king','bishop','knight','rook'];
|
||||||
|
for (x = 0; x < 8; x++) {
|
||||||
|
grid.add(new Piece(back[x], W), [x, 7]);
|
||||||
|
grid.add(new Piece(back[x], B), [x, 0]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return { Piece, startingPosition };
|
||||||
BIN
examples/chess/prosperon
Executable file
45
examples/chess/rules.js
Normal file
@@ -0,0 +1,45 @@
|
|||||||
|
/* helper – robust coord access */
|
||||||
|
function cx(c) { return (c.x !== undefined) ? c.x : c[0]; }
|
||||||
|
function cy(c) { return (c.y !== undefined) ? c.y : c[1]; }
|
||||||
|
|
||||||
|
/* simple move-shape checks */
|
||||||
|
var deltas = {
|
||||||
|
pawn: function (pc, dx, dy, grid, to) {
|
||||||
|
var dir = (pc.colour === 'white') ? -1 : 1;
|
||||||
|
var base = (pc.colour === 'white') ? 6 : 1;
|
||||||
|
var one = (dy === dir && dx === 0 && grid.at(to).length === 0);
|
||||||
|
var two = (dy === 2 * dir && dx === 0 && cy(pc.coord) === base &&
|
||||||
|
grid.at({ x: cx(pc.coord), y: cy(pc.coord)+dir }).length === 0 &&
|
||||||
|
grid.at(to).length === 0);
|
||||||
|
var cap = (dy === dir && Math.abs(dx) === 1 && grid.at(to).length);
|
||||||
|
return one || two || cap;
|
||||||
|
},
|
||||||
|
rook : function (pc, dx, dy) { return (dx === 0 || dy === 0); },
|
||||||
|
bishop: function (pc, dx, dy) { return Math.abs(dx) === Math.abs(dy); },
|
||||||
|
queen : function (pc, dx, dy) { return (dx === 0 || dy === 0 || Math.abs(dx) === Math.abs(dy)); },
|
||||||
|
knight: function (pc, dx, dy) { return (Math.abs(dx) === 1 && Math.abs(dy) === 2) ||
|
||||||
|
(Math.abs(dx) === 2 && Math.abs(dy) === 1); },
|
||||||
|
king : function (pc, dx, dy) { return Math.max(Math.abs(dx), Math.abs(dy)) === 1; }
|
||||||
|
};
|
||||||
|
|
||||||
|
function clearLine(from, to, grid) {
|
||||||
|
var dx = Math.sign(cx(to) - cx(from));
|
||||||
|
var dy = Math.sign(cy(to) - cy(from));
|
||||||
|
var x = cx(from) + dx, y = cy(from) + dy;
|
||||||
|
while (x !== cx(to) || y !== cy(to)) {
|
||||||
|
if (grid.at({ x: x, y: y }).length) return false;
|
||||||
|
x += dx; y += dy;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
function canMove(piece, from, to, grid) {
|
||||||
|
var dx = cx(to) - cx(from);
|
||||||
|
var dy = cy(to) - cy(from);
|
||||||
|
var f = deltas[piece.kind];
|
||||||
|
if (!f || !f(piece, dx, dy, grid, to)) return false;
|
||||||
|
if (piece.kind === 'knight') return true;
|
||||||
|
return clearLine(from, to, grid);
|
||||||
|
}
|
||||||
|
|
||||||
|
return { canMove };
|
||||||
BIN
examples/chess/white_bishop.png
Normal file
|
After Width: | Height: | Size: 376 B |
BIN
examples/chess/white_king.png
Normal file
|
After Width: | Height: | Size: 403 B |
BIN
examples/chess/white_knight.png
Normal file
|
After Width: | Height: | Size: 381 B |
BIN
examples/chess/white_pawn.png
Normal file
|
After Width: | Height: | Size: 313 B |
BIN
examples/chess/white_queen.png
Normal file
|
After Width: | Height: | Size: 378 B |
BIN
examples/chess/white_rook.png
Normal file
|
After Width: | Height: | Size: 378 B |
234
examples/http_download_actor.js
Normal file
@@ -0,0 +1,234 @@
|
|||||||
|
// HTTP Download Actor
|
||||||
|
// Handles download requests and progress queries
|
||||||
|
var http = use('http');
|
||||||
|
var os = use('os');
|
||||||
|
|
||||||
|
// Actor state
|
||||||
|
var state = {
|
||||||
|
downloading: false,
|
||||||
|
current_url: null,
|
||||||
|
total_bytes: 0,
|
||||||
|
downloaded_bytes: 0,
|
||||||
|
start_time: 0,
|
||||||
|
error: null,
|
||||||
|
connection: null,
|
||||||
|
download_msg: null,
|
||||||
|
chunks: []
|
||||||
|
};
|
||||||
|
|
||||||
|
// Helper to calculate progress percentage
|
||||||
|
function get_progress() {
|
||||||
|
if (state.total_bytes === 0) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return Math.round((state.downloaded_bytes / state.total_bytes) * 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Helper to format status response
|
||||||
|
function get_status() {
|
||||||
|
if (!state.downloading) {
|
||||||
|
return {
|
||||||
|
status: 'idle',
|
||||||
|
error: state.error
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
var elapsed = os.now() - state.start_time;
|
||||||
|
var bytes_per_sec = elapsed > 0 ? state.downloaded_bytes / elapsed : 0;
|
||||||
|
|
||||||
|
return {
|
||||||
|
status: 'downloading',
|
||||||
|
url: state.current_url,
|
||||||
|
progress: get_progress(),
|
||||||
|
downloaded_bytes: state.downloaded_bytes,
|
||||||
|
total_bytes: state.total_bytes,
|
||||||
|
elapsed_seconds: elapsed,
|
||||||
|
bytes_per_second: Math.round(bytes_per_sec)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// Main message receiver
|
||||||
|
$_.receiver(function(msg) {
|
||||||
|
switch (msg.type) {
|
||||||
|
case 'download':
|
||||||
|
if (state.downloading) {
|
||||||
|
send(msg, {
|
||||||
|
type: 'error',
|
||||||
|
error: 'Already downloading',
|
||||||
|
current_url: state.current_url
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!msg.url) {
|
||||||
|
send(msg, {
|
||||||
|
type: 'error',
|
||||||
|
error: 'No URL provided'
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Start download
|
||||||
|
state.downloading = true;
|
||||||
|
state.current_url = msg.url;
|
||||||
|
state.total_bytes = 0;
|
||||||
|
state.downloaded_bytes = 0;
|
||||||
|
state.start_time = os.now();
|
||||||
|
state.error = null;
|
||||||
|
state.download_msg = msg;
|
||||||
|
state.chunks = [];
|
||||||
|
|
||||||
|
try {
|
||||||
|
// Start the connection
|
||||||
|
state.connection = http.fetch_start(msg.url, msg.options || {});
|
||||||
|
if (!state.connection) {
|
||||||
|
throw new Error('Failed to start download');
|
||||||
|
}
|
||||||
|
|
||||||
|
// Schedule the first chunk read
|
||||||
|
$_.delay(read_next_chunk, 0);
|
||||||
|
|
||||||
|
} catch (e) {
|
||||||
|
state.error = e.toString();
|
||||||
|
state.downloading = false;
|
||||||
|
|
||||||
|
send(msg, {
|
||||||
|
type: 'error',
|
||||||
|
error: state.error,
|
||||||
|
url: msg.url
|
||||||
|
});
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'status':
|
||||||
|
console.log(`got status request. current is ${json.encode(get_status())}`)
|
||||||
|
send(msg, {
|
||||||
|
type: 'status_response',
|
||||||
|
...get_status()
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'cancel':
|
||||||
|
if (state.downloading) {
|
||||||
|
// Cancel the download
|
||||||
|
if (state.connection) {
|
||||||
|
http.fetch_close(state.connection);
|
||||||
|
state.connection = null;
|
||||||
|
}
|
||||||
|
state.downloading = false;
|
||||||
|
state.current_url = null;
|
||||||
|
state.download_msg = null;
|
||||||
|
state.chunks = [];
|
||||||
|
|
||||||
|
send(msg, {
|
||||||
|
type: 'cancelled',
|
||||||
|
message: 'Download cancelled',
|
||||||
|
url: state.current_url
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
send(msg, {
|
||||||
|
type: 'error',
|
||||||
|
error: 'No download in progress'
|
||||||
|
});
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
send(msg, {
|
||||||
|
type: 'error',
|
||||||
|
error: 'Unknown message type: ' + msg.type
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Non-blocking chunk reader
|
||||||
|
function read_next_chunk() {
|
||||||
|
if (!state.downloading || !state.connection) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
var chunk = http.fetch_read_chunk(state.connection);
|
||||||
|
|
||||||
|
if (chunk === null) {
|
||||||
|
// Download complete
|
||||||
|
finish_download();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Store chunk
|
||||||
|
state.chunks.push(chunk);
|
||||||
|
|
||||||
|
// Update progress
|
||||||
|
var info = http.fetch_info(state.connection);
|
||||||
|
state.downloaded_bytes = info.bytes_read;
|
||||||
|
if (info.headers_complete && info.content_length > 0) {
|
||||||
|
state.total_bytes = info.content_length;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Schedule next chunk read
|
||||||
|
$_.delay(read_next_chunk, 0);
|
||||||
|
|
||||||
|
} catch (e) {
|
||||||
|
// Error during download
|
||||||
|
state.error = e.toString();
|
||||||
|
if (state.connection) {
|
||||||
|
http.fetch_close(state.connection);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (state.download_msg) {
|
||||||
|
send(state.download_msg, {
|
||||||
|
type: 'error',
|
||||||
|
error: state.error,
|
||||||
|
url: state.current_url
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reset state
|
||||||
|
state.downloading = false;
|
||||||
|
state.connection = null;
|
||||||
|
state.download_msg = null;
|
||||||
|
state.chunks = [];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Complete the download and send result
|
||||||
|
function finish_download() {
|
||||||
|
if (state.connection) {
|
||||||
|
http.fetch_close(state.connection);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Combine all chunks into single ArrayBuffer
|
||||||
|
var total_size = 0;
|
||||||
|
for (var i = 0; i < state.chunks.length; i++) {
|
||||||
|
total_size += state.chunks[i].byteLength;
|
||||||
|
}
|
||||||
|
|
||||||
|
var result = new ArrayBuffer(total_size);
|
||||||
|
var view = new Uint8Array(result);
|
||||||
|
var offset = 0;
|
||||||
|
|
||||||
|
for (var i = 0; i < state.chunks.length; i++) {
|
||||||
|
var chunk_view = new Uint8Array(state.chunks[i]);
|
||||||
|
view.set(chunk_view, offset);
|
||||||
|
offset += state.chunks[i].byteLength;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Send complete message
|
||||||
|
if (state.download_msg) {
|
||||||
|
send(state.download_msg, {
|
||||||
|
type: 'complete',
|
||||||
|
url: state.current_url,
|
||||||
|
data: result,
|
||||||
|
size: result.byteLength,
|
||||||
|
duration: os.now() - state.start_time
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reset state
|
||||||
|
state.downloading = false;
|
||||||
|
state.connection = null;
|
||||||
|
state.current_url = null;
|
||||||
|
state.download_msg = null;
|
||||||
|
state.chunks = [];
|
||||||
|
}
|
||||||
29
examples/nat.js
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
// NAT Punchthrough Server
|
||||||
|
// This server helps two chess clients find each other through NAT
|
||||||
|
// The server coordinates the punchthrough by having both clients
|
||||||
|
// connect to each other simultaneously
|
||||||
|
|
||||||
|
var json = use('json');
|
||||||
|
var waiting_client = null;
|
||||||
|
var match_id = 0;
|
||||||
|
|
||||||
|
$_.portal(e => {
|
||||||
|
console.log("NAT server: received connection request");
|
||||||
|
|
||||||
|
if (!is_actor(e.actor))
|
||||||
|
send(e, {reason: "Must provide the actor you want to connect."});
|
||||||
|
|
||||||
|
if (waiting_client) {
|
||||||
|
console.log(`sending out messages! to ${json.encode(e.actor)} and ${json.encode(waiting_client.actor)}`)
|
||||||
|
send(waiting_client, e.actor)
|
||||||
|
send(e, waiting_client.actor)
|
||||||
|
|
||||||
|
waiting_client = undefined
|
||||||
|
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
waiting_client = e
|
||||||
|
|
||||||
|
console.log(`actor ${json.encode(e.actor)} is waiting ...`)
|
||||||
|
}, 4000);
|
||||||
22
examples/nat_client.js
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
console.log(`nat client starting`)
|
||||||
|
|
||||||
|
$_.contact((actor, reason) => {
|
||||||
|
if (actor) {
|
||||||
|
console.log(`trying to message ${json.encode(actor)}`)
|
||||||
|
send(actor, {type:"greet"})
|
||||||
|
} else {
|
||||||
|
console.log(json.encode(reason))
|
||||||
|
}
|
||||||
|
}, {
|
||||||
|
address: "108.210.60.32", // NAT server's public IP
|
||||||
|
port: 4000,
|
||||||
|
actor: $_
|
||||||
|
})
|
||||||
|
|
||||||
|
$_.receiver(e => {
|
||||||
|
switch(e.type) {
|
||||||
|
case 'greet':
|
||||||
|
console.log(`hello!`)
|
||||||
|
break
|
||||||
|
}
|
||||||
|
})
|
||||||
187
examples/steam_example.js
Normal file
@@ -0,0 +1,187 @@
|
|||||||
|
// Steam Integration Example
|
||||||
|
// This example shows how to use Steam achievements and stats
|
||||||
|
|
||||||
|
var steam = use("steam");
|
||||||
|
|
||||||
|
// Achievement names (these should match your Steam app configuration)
|
||||||
|
var ACHIEVEMENTS = {
|
||||||
|
FIRST_WIN: "ACH_FIRST_WIN",
|
||||||
|
PLAY_10_GAMES: "ACH_PLAY_10_GAMES",
|
||||||
|
HIGH_SCORE: "ACH_HIGH_SCORE_1000"
|
||||||
|
};
|
||||||
|
|
||||||
|
// Stat names
|
||||||
|
var STATS = {
|
||||||
|
GAMES_PLAYED: "stat_games_played",
|
||||||
|
TOTAL_SCORE: "stat_total_score",
|
||||||
|
PLAY_TIME: "stat_play_time"
|
||||||
|
};
|
||||||
|
|
||||||
|
var steam_available = false;
|
||||||
|
var stats_loaded = false;
|
||||||
|
|
||||||
|
// Initialize Steam
|
||||||
|
function init_steam() {
|
||||||
|
if (!steam) {
|
||||||
|
console.log("Steam module not available");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
console.log("Initializing Steam...");
|
||||||
|
steam_available = steam.steam_init();
|
||||||
|
|
||||||
|
if (steam_available) {
|
||||||
|
console.log("Steam initialized successfully");
|
||||||
|
|
||||||
|
// Request current stats/achievements
|
||||||
|
if (steam.stats.stats_request()) {
|
||||||
|
console.log("Stats requested");
|
||||||
|
stats_loaded = true;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
console.log("Failed to initialize Steam");
|
||||||
|
}
|
||||||
|
|
||||||
|
return steam_available;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update Steam (call this regularly, e.g., once per frame)
|
||||||
|
function update_steam() {
|
||||||
|
if (steam_available) {
|
||||||
|
steam.steam_run_callbacks();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Unlock an achievement
|
||||||
|
function unlock_achievement(achievement_name) {
|
||||||
|
if (!steam_available || !stats_loaded) return false;
|
||||||
|
|
||||||
|
// Check if already unlocked
|
||||||
|
var unlocked = steam.achievement.achievement_get(achievement_name);
|
||||||
|
if (unlocked) {
|
||||||
|
console.log("Achievement already unlocked:", achievement_name);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Unlock it
|
||||||
|
if (steam.achievement.achievement_set(achievement_name)) {
|
||||||
|
console.log("Achievement unlocked:", achievement_name);
|
||||||
|
|
||||||
|
// Store stats to make it permanent
|
||||||
|
steam.stats.stats_store();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update a stat
|
||||||
|
function update_stat(stat_name, value, is_float) {
|
||||||
|
if (!steam_available || !stats_loaded) return false;
|
||||||
|
|
||||||
|
var success;
|
||||||
|
if (is_float) {
|
||||||
|
success = steam.stats.stats_set_float(stat_name, value);
|
||||||
|
} else {
|
||||||
|
success = steam.stats.stats_set_int(stat_name, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (success) {
|
||||||
|
console.log("Stat updated:", stat_name, "=", value);
|
||||||
|
steam.stats.stats_store();
|
||||||
|
}
|
||||||
|
|
||||||
|
return success;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get a stat value
|
||||||
|
function get_stat(stat_name, is_float) {
|
||||||
|
if (!steam_available || !stats_loaded) return 0;
|
||||||
|
|
||||||
|
if (is_float) {
|
||||||
|
return steam.stats.stats_get_float(stat_name) || 0;
|
||||||
|
} else {
|
||||||
|
return steam.stats.stats_get_int(stat_name) || 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Example game logic
|
||||||
|
var games_played = 0;
|
||||||
|
var total_score = 0;
|
||||||
|
var current_score = 0;
|
||||||
|
|
||||||
|
function start_game() {
|
||||||
|
games_played = get_stat(STATS.GAMES_PLAYED, false);
|
||||||
|
total_score = get_stat(STATS.TOTAL_SCORE, false);
|
||||||
|
current_score = 0;
|
||||||
|
|
||||||
|
console.log("Starting game #" + (games_played + 1));
|
||||||
|
}
|
||||||
|
|
||||||
|
function end_game(score) {
|
||||||
|
current_score = score;
|
||||||
|
games_played++;
|
||||||
|
total_score += score;
|
||||||
|
|
||||||
|
// Update stats
|
||||||
|
update_stat(STATS.GAMES_PLAYED, games_played, false);
|
||||||
|
update_stat(STATS.TOTAL_SCORE, total_score, false);
|
||||||
|
|
||||||
|
// Check for achievements
|
||||||
|
if (games_played === 1) {
|
||||||
|
unlock_achievement(ACHIEVEMENTS.FIRST_WIN);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (games_played >= 10) {
|
||||||
|
unlock_achievement(ACHIEVEMENTS.PLAY_10_GAMES);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (score >= 1000) {
|
||||||
|
unlock_achievement(ACHIEVEMENTS.HIGH_SCORE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Cloud save example
|
||||||
|
function save_to_cloud(save_data) {
|
||||||
|
if (!steam_available) return false;
|
||||||
|
|
||||||
|
var json_data = JSON.stringify(save_data);
|
||||||
|
return steam.cloud.cloud_write("savegame.json", json_data);
|
||||||
|
}
|
||||||
|
|
||||||
|
function load_from_cloud() {
|
||||||
|
if (!steam_available) return null;
|
||||||
|
|
||||||
|
var data = steam.cloud.cloud_read("savegame.json");
|
||||||
|
if (data) {
|
||||||
|
// Convert ArrayBuffer to string
|
||||||
|
var decoder = new TextDecoder();
|
||||||
|
var json_str = decoder.decode(data);
|
||||||
|
return JSON.parse(json_str);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Cleanup
|
||||||
|
function cleanup_steam() {
|
||||||
|
if (steam_available) {
|
||||||
|
steam.steam_shutdown();
|
||||||
|
console.log("Steam shut down");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Export the API
|
||||||
|
module.exports = {
|
||||||
|
init: init_steam,
|
||||||
|
update: update_steam,
|
||||||
|
cleanup: cleanup_steam,
|
||||||
|
unlock_achievement: unlock_achievement,
|
||||||
|
update_stat: update_stat,
|
||||||
|
get_stat: get_stat,
|
||||||
|
start_game: start_game,
|
||||||
|
end_game: end_game,
|
||||||
|
save_to_cloud: save_to_cloud,
|
||||||
|
load_from_cloud: load_from_cloud,
|
||||||
|
is_available: function() { return steam_available; }
|
||||||
|
};
|
||||||
195
meson.build
@@ -8,6 +8,8 @@ libtype = get_option('default_library')
|
|||||||
link = []
|
link = []
|
||||||
src = []
|
src = []
|
||||||
|
|
||||||
|
fs = import('fs')
|
||||||
|
|
||||||
add_project_arguments('-pedantic', language: ['c'])
|
add_project_arguments('-pedantic', language: ['c'])
|
||||||
|
|
||||||
git_tag_cmd = run_command('git', 'describe', '--tags', '--abbrev=0', check: false)
|
git_tag_cmd = run_command('git', 'describe', '--tags', '--abbrev=0', check: false)
|
||||||
@@ -32,8 +34,9 @@ add_project_arguments(
|
|||||||
add_project_arguments('-Wno-incompatible-pointer-types', language: 'c')
|
add_project_arguments('-Wno-incompatible-pointer-types', language: 'c')
|
||||||
add_project_arguments('-Wno-narrowing', language: 'cpp')
|
add_project_arguments('-Wno-narrowing', language: 'cpp')
|
||||||
add_project_arguments('-Wno-missing-braces', language:'c')
|
add_project_arguments('-Wno-missing-braces', language:'c')
|
||||||
add_project_arguments('-Wl,--disable-new-dtags', language:'cpp')
|
add_project_arguments('-Wno-strict-prototypes', language:'c')
|
||||||
add_project_arguments('-Wl,--disable-new-dtags', language:'c')
|
add_project_arguments('-Wno-unused-command-line-argument', language: 'c')
|
||||||
|
add_project_arguments('-Wno-unused-command-line-argument', language: 'cpp')
|
||||||
|
|
||||||
deps = []
|
deps = []
|
||||||
|
|
||||||
@@ -64,14 +67,45 @@ endif
|
|||||||
|
|
||||||
cmake = import('cmake')
|
cmake = import('cmake')
|
||||||
|
|
||||||
|
mbedtls_opts = cmake.subproject_options()
|
||||||
|
mbedtls_opts.add_cmake_defines({
|
||||||
|
'ENABLE_PROGRAMS': 'OFF', # Disable Mbed TLS programs
|
||||||
|
'ENABLE_TESTING': 'OFF', # Disable Mbed TLS tests
|
||||||
|
'CMAKE_BUILD_TYPE': 'Release', # Optimize for release
|
||||||
|
'MBEDTLS_FATAL_WARNINGS': 'ON', # Treat warnings as errors
|
||||||
|
'USE_STATIC_MBEDTLS_LIBRARY': 'ON',# Build static libraries
|
||||||
|
'USE_SHARED_MBEDTLS_LIBRARY': 'OFF'# Disable shared libraries
|
||||||
|
})
|
||||||
|
mbedtls_proj = cmake.subproject('mbedtls', options: mbedtls_opts)
|
||||||
|
deps += [
|
||||||
|
mbedtls_proj.dependency('mbedtls'),
|
||||||
|
mbedtls_proj.dependency('mbedx509'),
|
||||||
|
mbedtls_proj.dependency('mbedcrypto')
|
||||||
|
]
|
||||||
|
|
||||||
sdl3_opts = cmake.subproject_options()
|
sdl3_opts = cmake.subproject_options()
|
||||||
sdl3_opts.add_cmake_defines({
|
sdl3_opts.add_cmake_defines({
|
||||||
'SDL_STATIC': 'ON',
|
'SDL_STATIC': 'ON',
|
||||||
'SDL_SHARED': 'OFF',
|
'SDL_SHARED': 'OFF',
|
||||||
'SDL_TEST': 'OFF',
|
'SDL_TEST': 'OFF',
|
||||||
'CMAKE_BUILD_TYPE': 'Release'
|
'CMAKE_BUILD_TYPE': 'Release',
|
||||||
|
'SDL_THREADS': 'ON',
|
||||||
|
'SDL_PIPEWIRE': 'ON',
|
||||||
|
'SDL_PULSEAUDIO': 'ON',
|
||||||
})
|
})
|
||||||
|
|
||||||
|
box2d_opts = cmake.subproject_options()
|
||||||
|
box2d_opts.add_cmake_defines({
|
||||||
|
'BOX2D_SAMPLES': 'OFF',
|
||||||
|
'BOX2D_BUILD_STATIC': 'ON',
|
||||||
|
'BOX2d_AVX2': 'ON',
|
||||||
|
'BOX2D_BUILD_SHARED': 'OFF',
|
||||||
|
'CMAKE_BUILD_TYPE': 'Release',
|
||||||
|
})
|
||||||
|
|
||||||
|
box2d_proj = cmake.subproject('box2d', options: box2d_opts)
|
||||||
|
deps += box2d_proj.dependency('box2d')
|
||||||
|
|
||||||
cc = meson.get_compiler('c')
|
cc = meson.get_compiler('c')
|
||||||
|
|
||||||
if host_machine.system() == 'darwin'
|
if host_machine.system() == 'darwin'
|
||||||
@@ -94,69 +128,119 @@ if host_machine.system() == 'windows'
|
|||||||
deps += cc.find_library('imm32')
|
deps += cc.find_library('imm32')
|
||||||
deps += cc.find_library('version')
|
deps += cc.find_library('version')
|
||||||
deps += cc.find_library('cfgmgr32')
|
deps += cc.find_library('cfgmgr32')
|
||||||
sdl3_opts.add_cmake_defines({'HAVE_ISINF': '1'}) # TODO: A hack to get this to compile on MSYS2; otherwise it doesn't link correctly
|
deps += cc.find_library('bcrypt')
|
||||||
|
sdl3_opts.add_cmake_defines({'HAVE_ISINF': '1'}) # Hack for MSYS2
|
||||||
|
sdl3_opts.add_cmake_defines({'HAVE_ISNAN': '1'})
|
||||||
link += '-static'
|
link += '-static'
|
||||||
endif
|
endif
|
||||||
|
|
||||||
if host_machine.system() == 'emscripten'
|
if host_machine.system() == 'emscripten'
|
||||||
link += '-sUSE_WEBGPU'
|
link += '-sUSE_WEBGPU'
|
||||||
|
# Use the pre-installed copy
|
||||||
|
deps += dependency('sdl3',
|
||||||
|
static : true,
|
||||||
|
method : 'pkg-config', # or 'cmake' if you prefer
|
||||||
|
required : true)
|
||||||
|
else
|
||||||
|
sdl3_proj = cmake.subproject('sdl3', options : sdl3_opts)
|
||||||
|
deps += sdl3_proj.dependency('SDL3-static')
|
||||||
endif
|
endif
|
||||||
|
|
||||||
sdl3_proj = cmake.subproject('sdl3', options: sdl3_opts)
|
|
||||||
|
|
||||||
deps += sdl3_proj.dependency('SDL3-static')
|
|
||||||
|
|
||||||
tracy_opts = ['fibers=true', 'on_demand=true']
|
|
||||||
quickjs_opts = []
|
quickjs_opts = []
|
||||||
|
|
||||||
src += 'qjs_tracy.c'
|
|
||||||
add_project_arguments('-DTRACY_ENABLE', language:['c','cpp'])
|
|
||||||
deps += dependency('tracy', static:true, default_options:tracy_opts)
|
|
||||||
|
|
||||||
quickjs_opts += 'default_library=static'
|
quickjs_opts += 'default_library=static'
|
||||||
|
|
||||||
deps += dependency('quickjs', static:true, default_options:quickjs_opts)
|
deps += dependency('quickjs', static:true, default_options:quickjs_opts)
|
||||||
|
deps += dependency('qjs-layout', static:true)
|
||||||
|
deps += dependency('qjs-miniz', static:true)
|
||||||
|
deps += dependency('physfs', static:true)
|
||||||
|
deps += dependency('threads')
|
||||||
|
|
||||||
storefront = get_option('storefront')
|
if host_machine.system() != 'emscripten'
|
||||||
if storefront == 'steam'
|
deps += dependency('enet', static:true)
|
||||||
deps += dependency('qjs-steam',static:false)
|
src += 'qjs_enet.c'
|
||||||
|
|
||||||
|
src += 'qjs_tracy.c'
|
||||||
|
tracy_opts = ['fibers=true', 'on_demand=true']
|
||||||
|
add_project_arguments('-DTRACY_ENABLE', language:['c','cpp'])
|
||||||
|
deps += dependency('tracy', static:true, default_options:tracy_opts)
|
||||||
|
|
||||||
|
src += 'qjs_dmon.c'
|
||||||
endif
|
endif
|
||||||
|
|
||||||
deps += dependency('qjs-layout',static:true)
|
|
||||||
deps += dependency('qjs-miniz',static:true)
|
|
||||||
|
|
||||||
deps += dependency('physfs', static:true)
|
|
||||||
|
|
||||||
#deps += dependency('opencv4')
|
|
||||||
#deps += cc.find_library('opencv')
|
|
||||||
|
|
||||||
deps += dependency('threads')
|
|
||||||
deps += dependency('chipmunk', static:true)
|
|
||||||
deps += dependency('enet', static:true)
|
|
||||||
deps += dependency('soloud', static:true)
|
deps += dependency('soloud', static:true)
|
||||||
|
deps += dependency('libqrencode', static:true)
|
||||||
|
|
||||||
#deps += dependency('qjs-chipmunk', static:false)
|
# Storefront SDK support
|
||||||
|
storefront = get_option('storefront')
|
||||||
|
if storefront == 'steam'
|
||||||
|
steam_sdk_path = meson.current_source_dir() / 'sdk'
|
||||||
|
|
||||||
|
if host_machine.system() == 'darwin'
|
||||||
|
steam_lib_path = steam_sdk_path / 'redistributable_bin' / 'osx' / 'libsteam_api.dylib'
|
||||||
|
elif host_machine.system() == 'linux'
|
||||||
|
steam_lib_path = steam_sdk_path / 'redistributable_bin' / 'linux64' / 'libsteam_api.so'
|
||||||
|
elif host_machine.system() == 'windows'
|
||||||
|
steam_lib_path = steam_sdk_path / 'redistributable_bin' / 'win64' / 'steam_api64.lib'
|
||||||
|
else
|
||||||
|
steam_lib_path = ''
|
||||||
|
endif
|
||||||
|
|
||||||
|
if fs.exists(steam_lib_path)
|
||||||
|
steam_dep = declare_dependency(
|
||||||
|
include_directories: include_directories('sdk/public'),
|
||||||
|
link_args: [steam_lib_path]
|
||||||
|
)
|
||||||
|
deps += steam_dep
|
||||||
|
src += 'qjs_steam.cpp'
|
||||||
|
message('Steam SDK enabled')
|
||||||
|
else
|
||||||
|
error('Steam SDK required but not found at: ' + steam_lib_path)
|
||||||
|
endif
|
||||||
|
else
|
||||||
|
add_project_arguments('-DNSTEAM', language: ['c', 'cpp'])
|
||||||
|
message('Storefront: ' + storefront)
|
||||||
|
endif
|
||||||
|
|
||||||
|
link_args = link
|
||||||
sources = []
|
sources = []
|
||||||
src += ['anim.c', 'config.c', 'datastream.c','font.c','HandmadeMath.c','jsffi.c','model.c','render.c','script.c','simplex.c','spline.c', 'timer.c', 'transform.c','prosperon.c', 'wildmatch.c', 'sprite.c', 'rtree.c', 'qjs_dmon.c', 'qjs_nota.c', 'qjs_enet.c', 'qjs_soloud.c']
|
|
||||||
|
|
||||||
imsrc = ['GraphEditor.cpp','ImCurveEdit.cpp','ImGradient.cpp','imgui_draw.cpp','imgui_tables.cpp','imgui_widgets.cpp','imgui.cpp','ImGuizmo.cpp','imnodes.cpp','implot_items.cpp','implot.cpp', 'imgui_impl_sdlrenderer3.cpp', 'imgui_impl_sdl3.cpp', 'imgui_impl_sdlgpu3.cpp']
|
src += [
|
||||||
|
'anim.c', 'config.c', 'datastream.c','font.c','HandmadeMath.c','jsffi.c','model.c',
|
||||||
|
'render.c','simplex.c','spline.c', 'transform.c','prosperon.c', 'wildmatch.c',
|
||||||
|
'sprite.c', 'rtree.c', 'qjs_nota.c', 'qjs_soloud.c', 'qjs_sdl.c', 'qjs_math.c', 'qjs_geometry.c', 'qjs_transform.c', 'qjs_sprite.c', 'qjs_io.c', 'qjs_os.c', 'qjs_actor.c',
|
||||||
|
'qjs_qr.c', 'qjs_wota.c', 'monocypher.c', 'qjs_blob.c', 'qjs_crypto.c', 'qjs_time.c', 'qjs_http.c', 'qjs_rtree.c', 'qjs_spline.c', 'qjs_js.c', 'qjs_debug.c'
|
||||||
|
]
|
||||||
|
src += 'qjs_box2d.c'
|
||||||
|
# quirc src
|
||||||
|
src += [
|
||||||
|
'thirdparty/quirc/quirc.c', 'thirdparty/quirc/decode.c',
|
||||||
|
'thirdparty/quirc/identify.c', 'thirdparty/quirc/version_db.c'
|
||||||
|
]
|
||||||
|
|
||||||
|
imsrc = [
|
||||||
|
'GraphEditor.cpp','ImCurveEdit.cpp','ImGradient.cpp','imgui_draw.cpp',
|
||||||
|
'imgui_tables.cpp','imgui_widgets.cpp','imgui.cpp','ImGuizmo.cpp','imnodes.cpp',
|
||||||
|
'implot_items.cpp','implot.cpp','imgui_impl_sdlrenderer3.cpp','imgui_impl_sdl3.cpp',
|
||||||
|
'imgui_impl_sdlgpu3.cpp'
|
||||||
|
]
|
||||||
|
|
||||||
srceng = 'source'
|
srceng = 'source'
|
||||||
tp = srceng / 'thirdparty'
|
tp = srceng / 'thirdparty'
|
||||||
|
includes = [
|
||||||
includes = [srceng,tp / 'cgltf',tp / 'imgui',tp / 'par',tp / 'stb',tp,tp / 'pl_mpeg/include']
|
srceng, tp / 'cgltf', tp / 'imgui', tp / 'par', tp / 'stb',
|
||||||
|
tp, tp / 'pl_mpeg/include', tp / 'quirc'
|
||||||
|
]
|
||||||
|
|
||||||
foreach file : src
|
foreach file : src
|
||||||
full_path = join_paths('source', file)
|
full_path = join_paths('source', file)
|
||||||
sources += files(full_path)
|
sources += files(full_path)
|
||||||
endforeach
|
endforeach
|
||||||
|
|
||||||
if get_option('editor')
|
if get_option('editor')
|
||||||
sources += 'source/qjs_imgui.cpp'
|
# sources += 'source/qjs_imgui.cpp'
|
||||||
foreach imgui : imsrc
|
# foreach imgui : imsrc
|
||||||
sources += tp / 'imgui' / imgui
|
# sources += tp / 'imgui' / imgui
|
||||||
endforeach
|
# endforeach
|
||||||
endif
|
endif
|
||||||
|
|
||||||
includers = []
|
includers = []
|
||||||
@@ -170,7 +254,7 @@ foreach folder: zip_folders
|
|||||||
zip_paths += meson.project_source_root() / folder
|
zip_paths += meson.project_source_root() / folder
|
||||||
endforeach
|
endforeach
|
||||||
|
|
||||||
# Now use the hash file as a dependency so that any change in the files causes a rebuild.
|
# Produce core.zip
|
||||||
core = custom_target('core.zip',
|
core = custom_target('core.zip',
|
||||||
output : 'core.zip',
|
output : 'core.zip',
|
||||||
command : ['sh', '-c',
|
command : ['sh', '-c',
|
||||||
@@ -190,6 +274,26 @@ prosperon_raw = executable('prosperon_raw', sources,
|
|||||||
install:false
|
install:false
|
||||||
)
|
)
|
||||||
|
|
||||||
|
strip_enabled = ['release', 'minsize'].contains(get_option('buildtype'))
|
||||||
|
|
||||||
|
if strip_enabled
|
||||||
|
prosperon_raw_stripped = custom_target('prosperon_raw_stripped',
|
||||||
|
input: prosperon_raw,
|
||||||
|
output: 'prosperon_raw_stripped',
|
||||||
|
command: [
|
||||||
|
'sh', '-c',
|
||||||
|
'strip "$1" && cp "$1" "$2"',
|
||||||
|
'stripper',
|
||||||
|
'@INPUT@',
|
||||||
|
'@OUTPUT@'
|
||||||
|
],
|
||||||
|
build_by_default: true
|
||||||
|
)
|
||||||
|
exe_for_concat = prosperon_raw_stripped
|
||||||
|
else
|
||||||
|
exe_for_concat = prosperon_raw
|
||||||
|
endif
|
||||||
|
|
||||||
if host_machine.system() == 'windows'
|
if host_machine.system() == 'windows'
|
||||||
exe_ext = '.exe'
|
exe_ext = '.exe'
|
||||||
else
|
else
|
||||||
@@ -198,7 +302,7 @@ endif
|
|||||||
|
|
||||||
prosperon = custom_target('prosperon',
|
prosperon = custom_target('prosperon',
|
||||||
output: 'prosperon' + exe_ext,
|
output: 'prosperon' + exe_ext,
|
||||||
input: [prosperon_raw, core],
|
input: [exe_for_concat, core],
|
||||||
command: [
|
command: [
|
||||||
'sh', '-c',
|
'sh', '-c',
|
||||||
'cat "$1" "$2" > "$3" && chmod +x "$3" >/dev/null 2>&1',
|
'cat "$1" "$2" > "$3" && chmod +x "$3" >/dev/null 2>&1',
|
||||||
@@ -212,7 +316,7 @@ prosperon = custom_target('prosperon',
|
|||||||
)
|
)
|
||||||
|
|
||||||
prosperon_dep = declare_dependency(
|
prosperon_dep = declare_dependency(
|
||||||
link_with:prosperon
|
link_with: prosperon
|
||||||
)
|
)
|
||||||
|
|
||||||
copy_tests = custom_target(
|
copy_tests = custom_target(
|
||||||
@@ -231,10 +335,13 @@ tests = [
|
|||||||
'spawn_actor',
|
'spawn_actor',
|
||||||
'empty',
|
'empty',
|
||||||
'nota',
|
'nota',
|
||||||
'enet'
|
'wota',
|
||||||
|
'portalspawner',
|
||||||
|
'overling',
|
||||||
|
'send',
|
||||||
|
'delay'
|
||||||
]
|
]
|
||||||
|
|
||||||
foreach file : tests
|
foreach file : tests
|
||||||
test(file, prosperon_raw, args:['tests/' + file + '.js'], depends:copy_tests)
|
test(file, prosperon_raw, args:['tests/' + file + '.js'], depends:copy_tests)
|
||||||
endforeach
|
endforeach
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
option('editor', type:'boolean', value:true)
|
option('editor', type:'boolean', value:true)
|
||||||
option('chipmunk', type:'boolean', value:true)
|
option('chipmunk', type:'boolean', value:true)
|
||||||
option('enet', type:'boolean', value:true)
|
|
||||||
option('storefront', type:'combo', choices:['none','steam', 'gog', 'egs'], value:'none')
|
option('storefront', type:'combo', choices:['none','steam', 'gog', 'egs'], value:'none')
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ site_name: Prosperon Documentation
|
|||||||
plugins:
|
plugins:
|
||||||
- search
|
- search
|
||||||
- awesome-pages
|
- awesome-pages
|
||||||
|
- mike
|
||||||
|
|
||||||
extra_css:
|
extra_css:
|
||||||
- style.css
|
- style.css
|
||||||
@@ -31,6 +32,9 @@ extra:
|
|||||||
analytics:
|
analytics:
|
||||||
provider: google
|
provider: google
|
||||||
property: G-85ECSFGCBV
|
property: G-85ECSFGCBV
|
||||||
|
version:
|
||||||
|
default: latest
|
||||||
|
provider: mike
|
||||||
|
|
||||||
markdown_extensions:
|
markdown_extensions:
|
||||||
- admonition
|
- admonition
|
||||||
|
|||||||
@@ -625,13 +625,6 @@ debug or serialization. Implementation details may vary.
|
|||||||
:return: A quoted version of the string.
|
:return: A quoted version of the string.
|
||||||
`;
|
`;
|
||||||
|
|
||||||
(String.prototype.localeCompare)[prosperon.DOC] = `Return a number indicating whether this string is less than, equal to, or
|
|
||||||
greater than 'compareString' in sort order, according to the current locale.
|
|
||||||
|
|
||||||
:param compareString: The string to compare against.
|
|
||||||
:return: A negative number if less, 0 if the same, or a positive number if greater.
|
|
||||||
`;
|
|
||||||
|
|
||||||
(String.prototype.toLowerCase)[prosperon.DOC] = `Return a new string with all alphabetic characters converted to lowercase.
|
(String.prototype.toLowerCase)[prosperon.DOC] = `Return a new string with all alphabetic characters converted to lowercase.
|
||||||
|
|
||||||
:return: The lowercase version of this string.
|
:return: The lowercase version of this string.
|
||||||
|
|||||||
1129
scripts/core/doc.js
Normal file
164
scripts/core/io.js
Normal file
@@ -0,0 +1,164 @@
|
|||||||
|
$_.unneeded(_ => {
|
||||||
|
}, Infinity)
|
||||||
|
|
||||||
|
var subscribers = []
|
||||||
|
|
||||||
|
var windows = []
|
||||||
|
var renderers = []
|
||||||
|
|
||||||
|
var os = use('os')
|
||||||
|
|
||||||
|
$_.receiver(e => {
|
||||||
|
if (e.type === "subscribe") {
|
||||||
|
if (!e.actor) throw Error('Got a subscribe message with no actor.');
|
||||||
|
subscribers.push(e.actor)
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.type === "window") {
|
||||||
|
var window = windows[e.id]
|
||||||
|
|
||||||
|
switch (e.fn) {
|
||||||
|
case "create":
|
||||||
|
window = os.engine_start(e.config)
|
||||||
|
windows[e.id] = window
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "fullscreen":
|
||||||
|
window.fullscreen()
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "make_renderer":
|
||||||
|
var renderer = window.make_renderer(e.config || {})
|
||||||
|
renderers[e.renderer_id] = renderer
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "keyboard_shown":
|
||||||
|
return window.keyboard_shown()
|
||||||
|
|
||||||
|
case "theme":
|
||||||
|
return window.theme()
|
||||||
|
|
||||||
|
case "safe_area":
|
||||||
|
return window.safe_area()
|
||||||
|
|
||||||
|
case "bordered":
|
||||||
|
window.bordered(e.value)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "set_icon":
|
||||||
|
window.set_icon(e.icon)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "set_title":
|
||||||
|
window.title = e.title
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "get_title":
|
||||||
|
return window.title
|
||||||
|
|
||||||
|
case "set_size":
|
||||||
|
window.size = e.size
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "get_size":
|
||||||
|
return window.size
|
||||||
|
|
||||||
|
case "mouse_grab":
|
||||||
|
window.mouse_grab(e.value)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.type === "render") {
|
||||||
|
var renderer = renderers[e.id]
|
||||||
|
|
||||||
|
switch (e.fn) {
|
||||||
|
case "draw_color":
|
||||||
|
renderer.draw_color(e.color)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "present":
|
||||||
|
renderer.present()
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "clear":
|
||||||
|
renderer.clear()
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "line":
|
||||||
|
renderer.line(e.config)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "point":
|
||||||
|
renderer.point(e.config)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "texture":
|
||||||
|
renderer.texture(e.texture, e.src_rect, e.dst_rect, e.angle, e.center)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "rects":
|
||||||
|
renderer.rects(e.rects)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "geometry":
|
||||||
|
renderer.geometry(e.vertices, e.indices)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "geometry2":
|
||||||
|
renderer.geometry2(e.vertices, e.indices)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "sprite":
|
||||||
|
renderer.sprite(e.config)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "load_texture":
|
||||||
|
renderer.load_texture(e.path)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "get_image":
|
||||||
|
renderer.get_image(e.config)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "scale":
|
||||||
|
renderer.scale(e.scale)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "logical_size":
|
||||||
|
renderer.logical_size(e.size)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "viewport":
|
||||||
|
renderer.viewport(e.viewport)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "clip":
|
||||||
|
renderer.clip(e.rect)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "vsync":
|
||||||
|
renderer.vsync(e.enable)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "coords":
|
||||||
|
renderer.coords(e.config)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "camera":
|
||||||
|
renderer.camera(e.cam, e.layer)
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "screen2world":
|
||||||
|
return renderer.screen2world(e.point)
|
||||||
|
|
||||||
|
case "target":
|
||||||
|
renderer.target(e.target)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (var a of subscribers)
|
||||||
|
send(a, e);
|
||||||
|
});
|
||||||
@@ -1,78 +0,0 @@
|
|||||||
var ex = {}
|
|
||||||
ex[prosperon.DOC] = `
|
|
||||||
A set of utilities for iterating over a hierarchy of actor-like objects, as well
|
|
||||||
as managing tag-based lookups. Objects are assumed to have a "objects" property,
|
|
||||||
pointing to children or sub-objects, forming a tree.
|
|
||||||
`
|
|
||||||
|
|
||||||
function eachobj(obj, fn) {
|
|
||||||
var val = fn(obj)
|
|
||||||
if (val) return val
|
|
||||||
for (var o in obj.objects) {
|
|
||||||
if (obj.objects[o] === obj) console.error(`Object ${obj.toString()} is referenced by itself.`)
|
|
||||||
val = eachobj(obj.objects[o], fn)
|
|
||||||
if (val) return val
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ex.all_objects = function (fn, startobj = world) {
|
|
||||||
return eachobj(startobj, fn)
|
|
||||||
}
|
|
||||||
ex.all_objects[prosperon.DOC] = `
|
|
||||||
:param fn: A callback function that receives each object. If it returns a truthy value, iteration stops and that value is returned.
|
|
||||||
:param startobj: The root object at which iteration begins, default is the global "world".
|
|
||||||
:return: The first truthy value returned by fn, or undefined if none.
|
|
||||||
Iterate over each object (and its sub-objects) in the hierarchy, calling fn for each one.
|
|
||||||
`
|
|
||||||
|
|
||||||
ex.find_object = function (fn, startobj = world) {}
|
|
||||||
ex.find_object[prosperon.DOC] = `
|
|
||||||
:param fn: A callback or criteria to locate a particular object.
|
|
||||||
:param startobj: The root object at which search begins, default "world".
|
|
||||||
:return: Not yet implemented.
|
|
||||||
Intended to find a matching object within the hierarchy.
|
|
||||||
`
|
|
||||||
|
|
||||||
var gtags = {}
|
|
||||||
|
|
||||||
ex.tag_add = function (tag, obj) {
|
|
||||||
gtags[tag] ??= new Set()
|
|
||||||
gtags[tag].add(obj)
|
|
||||||
}
|
|
||||||
ex.tag_add[prosperon.DOC] = `
|
|
||||||
:param tag: A string tag to associate with the object.
|
|
||||||
:param obj: The object to add under this tag.
|
|
||||||
:return: None
|
|
||||||
Associate the given object with the specified tag. Creates a new tag set if it does not exist.
|
|
||||||
`
|
|
||||||
|
|
||||||
ex.tag_rm = function (tag, obj) {
|
|
||||||
delete gtags[tag].delete(obj)
|
|
||||||
}
|
|
||||||
ex.tag_rm[prosperon.DOC] = `
|
|
||||||
:param tag: The tag to remove the object from.
|
|
||||||
:param obj: The object to remove from the tag set.
|
|
||||||
:return: None
|
|
||||||
Remove the given object from the specified tag’s set, if it exists.
|
|
||||||
`
|
|
||||||
|
|
||||||
ex.tag_clear_guid = function (obj) {
|
|
||||||
for (var tag in gtags) gtags[tag].delete(obj)
|
|
||||||
}
|
|
||||||
ex.tag_clear_guid[prosperon.DOC] = `
|
|
||||||
:param obj: The object whose tags should be cleared.
|
|
||||||
:return: None
|
|
||||||
Remove the object from all tag sets.
|
|
||||||
`
|
|
||||||
|
|
||||||
ex.objects_with_tag = function (tag) {
|
|
||||||
if (!gtags[tag]) return []
|
|
||||||
return Array.from(gtags[tag])
|
|
||||||
}
|
|
||||||
ex.objects_with_tag[prosperon.DOC] = `
|
|
||||||
:param tag: A string tag to look up.
|
|
||||||
:return: An array of objects associated with the given tag.
|
|
||||||
Retrieve all objects currently tagged with the specified tag.
|
|
||||||
`
|
|
||||||
|
|
||||||
return ex
|
|
||||||
@@ -64,31 +64,14 @@ Cmdline.register_order(
|
|||||||
"Make documentation."
|
"Make documentation."
|
||||||
})
|
})
|
||||||
|
|
||||||
function spawn_root(script)
|
|
||||||
{
|
|
||||||
return actor.spawn(script, {}, function(underling, msg) {
|
|
||||||
if (msg.message !== "created") return;
|
|
||||||
Object.defineProperty(underling, 'then', {
|
|
||||||
configurable:false,
|
|
||||||
writable:false,
|
|
||||||
value:function() {
|
|
||||||
os.exit(0);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
Cmdline.register_order(
|
Cmdline.register_order(
|
||||||
"play",
|
"play",
|
||||||
function (argv) {
|
function (argv) {
|
||||||
var app
|
var app
|
||||||
if (io.exists("main.js"))
|
if (io.exists("main.js"))
|
||||||
app = spawn_root("main.js")
|
app = actor.spawn("main.js")
|
||||||
else
|
else
|
||||||
app = spawn_root("nogame.js")
|
app = actor.spawn("nogame.js")
|
||||||
|
|
||||||
// rm actor so it can't be tampered
|
|
||||||
globalThis.actor = undefined
|
|
||||||
|
|
||||||
var loop = use('loop')
|
var loop = use('loop')
|
||||||
while(1) loop.step();
|
while(1) loop.step();
|
||||||
@@ -135,28 +118,6 @@ Cmdline.register_order(
|
|||||||
"OBJECT ?FILE?",
|
"OBJECT ?FILE?",
|
||||||
);
|
);
|
||||||
|
|
||||||
Cmdline.register_order(
|
|
||||||
"run",
|
|
||||||
function (script) {
|
|
||||||
var s = os.now()
|
|
||||||
script = script.join(" ");
|
|
||||||
if (!script) {
|
|
||||||
console.print("Need something to run.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
try {
|
|
||||||
spawn_root(script)
|
|
||||||
} catch(e) {
|
|
||||||
console.error(e);
|
|
||||||
os.exit(1);
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"Run a given script. SCRIPT can be the script itself, or a file containing the script",
|
|
||||||
"SCRIPT",
|
|
||||||
);
|
|
||||||
|
|
||||||
Cmdline.orders.script = Cmdline.orders.run;
|
|
||||||
|
|
||||||
Cmdline.print_order = function (fn) {
|
Cmdline.print_order = function (fn) {
|
||||||
if (typeof fn === "string") fn = Cmdline.orders[fn];
|
if (typeof fn === "string") fn = Cmdline.orders[fn];
|
||||||
|
|
||||||
@@ -165,6 +126,50 @@ Cmdline.print_order = function (fn) {
|
|||||||
console.print(fn.doc + "\n");
|
console.print(fn.doc + "\n");
|
||||||
};
|
};
|
||||||
|
|
||||||
|
function parse_args(argv)
|
||||||
|
{
|
||||||
|
var args = {};
|
||||||
|
for (var i = 0; i < argv.length; i++) {
|
||||||
|
if (argv[i].startsWith("--")) {
|
||||||
|
var key = argv[i].slice(2);
|
||||||
|
if (i + 1 < argv.length && !argv[i + 1].startsWith("--")) {
|
||||||
|
args[key] = argv[i + 1];
|
||||||
|
i++; // Skip the value
|
||||||
|
} else {
|
||||||
|
args[key] = true; // Flag without value
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return args;
|
||||||
|
}
|
||||||
|
|
||||||
|
function unparse_args(args) {
|
||||||
|
var argv = [];
|
||||||
|
for (var key in args) {
|
||||||
|
if (args.hasOwnProperty(key)) {
|
||||||
|
argv.push("--" + key); // Add the flag with "--" prefix
|
||||||
|
if (args[key] !== true) {
|
||||||
|
argv.push(args[key]); // Add the value if it's not a boolean true flag
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return argv;
|
||||||
|
}
|
||||||
|
|
||||||
|
Cmdline.register_order(
|
||||||
|
"spawn",
|
||||||
|
function(argv) {
|
||||||
|
prosperon.args = parse_args(argv)
|
||||||
|
if (!prosperon.args.cwd) prosperon.args.cwd = '.'
|
||||||
|
io.mount(prosperon.args.cwd)
|
||||||
|
|
||||||
|
if (!prosperon.args.program)
|
||||||
|
os.exit()
|
||||||
|
},
|
||||||
|
"Spawn a new prosperon actor.",
|
||||||
|
"TOPIC"
|
||||||
|
);
|
||||||
|
|
||||||
Cmdline.register_order(
|
Cmdline.register_order(
|
||||||
"help",
|
"help",
|
||||||
function (order) {
|
function (order) {
|
||||||
@@ -199,15 +204,37 @@ Cmdline.register_order(
|
|||||||
);
|
);
|
||||||
|
|
||||||
function cmd_args(cmds) {
|
function cmd_args(cmds) {
|
||||||
cmds.shift()
|
// Remove the leading 'prosperon'
|
||||||
if (cmds.length === 0) cmds[0] = "play";
|
cmds.shift();
|
||||||
else if (!Cmdline.orders[cmds[0]]) {
|
|
||||||
// assume it's a script
|
// If there are no arguments left, assume we want to spawn main.js
|
||||||
cmds[1] = cmds[0]
|
if (!cmds[0]) {
|
||||||
cmds[0] = "run"
|
// => effectively do: prosperon spawn --program main.js
|
||||||
|
cmds.unshift("main.js");
|
||||||
|
cmds.unshift("--program");
|
||||||
|
cmds.unshift("spawn");
|
||||||
|
} else if (!Cmdline.orders[cmds[0]]) {
|
||||||
|
// If the first token isn't a recognized command, treat it as either
|
||||||
|
// a directory containing main.js, or a script to run directly.
|
||||||
|
var arg0 = cmds.shift();
|
||||||
|
if (io.is_directory(arg0)) {
|
||||||
|
var script = cmds[0] ? cmds.shift() : "main.js";
|
||||||
|
cmds.unshift(script);
|
||||||
|
cmds.unshift("--program");
|
||||||
|
cmds.unshift(arg0);
|
||||||
|
cmds.unshift("--cwd");
|
||||||
|
} else {
|
||||||
|
cmds.unshift(arg0);
|
||||||
|
cmds.unshift("--program");
|
||||||
|
}
|
||||||
|
cmds.unshift("spawn");
|
||||||
}
|
}
|
||||||
|
|
||||||
Cmdline.orders[cmds[0]](cmds.slice(1));
|
Cmdline.orders[cmds[0]](cmds.slice(1));
|
||||||
}
|
}
|
||||||
|
|
||||||
return cmd_args;
|
return {
|
||||||
|
process: cmd_args,
|
||||||
|
encode: parse_args,
|
||||||
|
decode: unparse_args,
|
||||||
|
}
|
||||||
|
|||||||
35
scripts/modules/device.js
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
// helpful render devices. width and height in pixels; diagonal in inches.
|
||||||
|
return {
|
||||||
|
pc: { width: 1920, height: 1080 },
|
||||||
|
macbook_m2: { width: 2560, height: 1664, diagonal: 13.6 },
|
||||||
|
ds_top: { width: 400, height: 240, diagonal: 3.53 },
|
||||||
|
ds_bottom: { width: 320, height: 240, diagonal: 3.02 },
|
||||||
|
playdate: { width: 400, height: 240, diagonal: 2.7 },
|
||||||
|
switch: { width: 1280, height: 720, diagonal: 6.2 },
|
||||||
|
switch_lite: { width: 1280, height: 720, diagonal: 5.5 },
|
||||||
|
switch_oled: { width: 1280, height: 720, diagonal: 7 },
|
||||||
|
dsi: { width: 256, height: 192, diagonal: 3.268 },
|
||||||
|
ds: { width: 256, height: 192, diagonal: 3 },
|
||||||
|
dsixl: { width: 256, height: 192, diagonal: 4.2 },
|
||||||
|
ipad_air_m2: { width: 2360, height: 1640, diagonal: 11.97 },
|
||||||
|
iphone_se: { width: 1334, height: 750, diagonal: 4.7 },
|
||||||
|
iphone_12_pro: { width: 2532, height: 1170, diagonal: 6.06 },
|
||||||
|
iphone_15: { width: 2556, height: 1179, diagonal: 6.1 },
|
||||||
|
gba: { width: 240, height: 160, diagonal: 2.9 },
|
||||||
|
gameboy: { width: 160, height: 144, diagonal: 2.48 },
|
||||||
|
gbc: { width: 160, height: 144, diagonal: 2.28 },
|
||||||
|
steamdeck: { width: 1280, height: 800, diagonal: 7 },
|
||||||
|
vita: { width: 960, height: 544, diagonal: 5 },
|
||||||
|
psp: { width: 480, height: 272, diagonal: 4.3 },
|
||||||
|
imac_m3: { width: 4480, height: 2520, diagonal: 23.5 },
|
||||||
|
macbook_pro_m3: { width: 3024, height: 1964, diagonal: 14.2 },
|
||||||
|
ps1: { width: 320, height: 240, diagonal: 5 },
|
||||||
|
ps2: { width: 640, height: 480 },
|
||||||
|
snes: { width: 256, height: 224 },
|
||||||
|
gamecube: { width: 640, height: 480 },
|
||||||
|
n64: { width: 320, height: 240 },
|
||||||
|
c64: { width: 320, height: 200 },
|
||||||
|
macintosh: { width: 512, height: 342 },
|
||||||
|
gamegear: { width: 160, height: 144, diagonal: 3.2 }
|
||||||
|
};
|
||||||
|
|
||||||
@@ -3,123 +3,374 @@ var graphics = use('graphics')
|
|||||||
var math = use('math')
|
var math = use('math')
|
||||||
var util = use('util')
|
var util = use('util')
|
||||||
var os = use('os')
|
var os = use('os')
|
||||||
|
var geometry = use('geometry')
|
||||||
|
|
||||||
var draw = {}
|
var draw = {}
|
||||||
draw[prosperon.DOC] = `
|
draw[prosperon.DOC] = `
|
||||||
A collection of 2D drawing functions that operate in screen space. Provides primitives
|
A collection of 2D drawing functions that operate in screen space. Provides primitives
|
||||||
for lines, rectangles, text, sprite drawing, etc.
|
for lines, rectangles, text, sprite drawing, etc. Immediate mode.
|
||||||
`
|
`
|
||||||
|
|
||||||
var whiteimage = {}
|
/*var whiteimage = {}
|
||||||
whiteimage.surface = graphics.make_surface([1,1])
|
whiteimage = graphics.make_surface([1,1])
|
||||||
whiteimage.surface.rect({x:0,y:0,width:1,height:1}, [1,1,1,1])
|
whiteimage.rect({x:0,y:0,width:1,height:1}, [1,1,1,1])
|
||||||
whiteimage.texture = prosperon.gpu.load_texture(whiteimage.surface)
|
render.load_texture(whiteimage)
|
||||||
|
*/
|
||||||
|
|
||||||
draw.point = function (pos, size, color = Color.blue) {
|
if (render.point)
|
||||||
render._main.point(pos, color)
|
draw.point = function(pos,size,opt = {color:Color.white}, pipeline) {
|
||||||
}
|
render.settings(opt)
|
||||||
|
render.pipeline(pipeline)
|
||||||
|
render.point([pos])
|
||||||
|
}
|
||||||
|
else
|
||||||
|
draw.point = function() { throw new Error('Backend cannot draw points.') }
|
||||||
draw.point[prosperon.DOC] = `
|
draw.point[prosperon.DOC] = `
|
||||||
:param pos: A 2D position ([x, y]) where the point should be drawn.
|
:param pos: A 2D position ([x, y]) where the point should be drawn.
|
||||||
:param size: The size of the point (not currently affecting rendering).
|
:param size: The size of the point.
|
||||||
:param color: The color of the point, defaults to Color.blue.
|
:param color: The color of the point, defaults to white.
|
||||||
:return: None
|
:return: None
|
||||||
`
|
`
|
||||||
|
|
||||||
draw.line = function render_line(points, color = Color.white, thickness = 1, pipeline) {
|
/* ------------------------------------------------------------------------
|
||||||
var mesh = graphics.make_line_prim(points, thickness, 0, 0, color)
|
* helper – is (dx,dy) inside the desired wedge?
|
||||||
render.queue({
|
* -------------------------------------------------------------------- */
|
||||||
type: 'geometry',
|
function within_wedge(dx, dy, start, end, full_circle)
|
||||||
mesh,
|
{
|
||||||
pipeline,
|
if (full_circle) return true
|
||||||
first_index: 0,
|
|
||||||
num_indices: mesh.num_indices,
|
var ang = Math.atan2(dy, dx) // [-π,π]
|
||||||
image:whiteimage
|
if (ang < 0) ang += Math.PI * 2
|
||||||
})
|
var t = ang / (Math.PI * 2) // turn ∈ [0,1)
|
||||||
|
|
||||||
|
if (start <= end) return t >= start && t <= end
|
||||||
|
return t >= start || t <= end // wrap-around arc
|
||||||
}
|
}
|
||||||
draw.line[prosperon.DOC] = `
|
|
||||||
:param points: An array of 2D positions representing the line vertices.
|
|
||||||
:param color: The color of the line, default Color.white.
|
|
||||||
:param thickness: The line thickness, default 1.
|
|
||||||
:param pipeline: (Optional) A pipeline or rendering state object.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
draw.cross = function render_cross(pos, size, color = Color.red, thickness = 1, pipe) {
|
/* ------------------------------------------------------------------------
|
||||||
|
* software ellipse – outline / ring / fill via inner_radius
|
||||||
|
* -------------------------------------------------------------------- */
|
||||||
|
function software_ellipse(pos, radii, opt)
|
||||||
|
{
|
||||||
|
var rx = radii[0], ry = radii[1]
|
||||||
|
if (rx <= 0 || ry <= 0) return
|
||||||
|
|
||||||
|
var cx = pos[0], cy = pos[1]
|
||||||
|
var raw_start = opt.start
|
||||||
|
var raw_end = opt.end
|
||||||
|
var full_circle = Math.abs(raw_end - raw_start) >= 1 - 1e-9
|
||||||
|
var start = (raw_start % 1 + 1) % 1
|
||||||
|
var end = (raw_end % 1 + 1) % 1
|
||||||
|
var thickness = Math.max(1, opt.thickness|0)
|
||||||
|
|
||||||
|
/* inner ellipse radii (may be zero or negative → treat as no hole) */
|
||||||
|
var rx_i = rx - thickness,
|
||||||
|
ry_i = ry - thickness
|
||||||
|
var hole = (rx_i > 0 && ry_i > 0)
|
||||||
|
|
||||||
|
/* fast one-pixel outline ? --------------------------------------- */
|
||||||
|
if (!hole && thickness === 1) {
|
||||||
|
/* (same midpoint algorithm as before, filtered by wedge) --------*/
|
||||||
|
var rx_sq = rx * rx, ry_sq = ry * ry
|
||||||
|
var two_rx_sq = rx_sq << 1, two_ry_sq = ry_sq << 1
|
||||||
|
var x = 0, y = ry, px = 0, py = two_rx_sq * y
|
||||||
|
var p = ry_sq - rx_sq * ry + 0.25 * rx_sq
|
||||||
|
|
||||||
|
function plot_pts(x, y) {
|
||||||
|
var pts = [
|
||||||
|
[cx + x, cy + y], [cx - x, cy + y],
|
||||||
|
[cx + x, cy - y], [cx - x, cy - y]
|
||||||
|
].filter(pt => within_wedge(pt[0]-cx, pt[1]-cy, start, end, full_circle))
|
||||||
|
if (pts.length) render.point(pts)
|
||||||
|
}
|
||||||
|
|
||||||
|
while (px < py) {
|
||||||
|
plot_pts(x, y)
|
||||||
|
++x; px += two_ry_sq
|
||||||
|
if (p < 0) p += ry_sq + px
|
||||||
|
else { --y; py -= two_rx_sq; p += ry_sq + px - py }
|
||||||
|
}
|
||||||
|
p = ry_sq*(x+.5)*(x+.5) + rx_sq*(y-1)*(y-1) - rx_sq*ry_sq
|
||||||
|
while (y >= 0) {
|
||||||
|
plot_pts(x, y)
|
||||||
|
--y; py -= two_rx_sq
|
||||||
|
if (p > 0) p += rx_sq - py
|
||||||
|
else { ++x; px += two_ry_sq; p += rx_sq - py + px }
|
||||||
|
}
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ------------------------------------------------------------------
|
||||||
|
* FILL or RING (thickness ≥ 2 OR hole == false -> full fill)
|
||||||
|
* ---------------------------------------------------------------- */
|
||||||
|
var strips = []
|
||||||
|
var rx_sq = rx * rx, ry_sq = ry * ry
|
||||||
|
var rx_i_sq = rx_i * rx_i, ry_i_sq = ry_i * ry_i
|
||||||
|
|
||||||
|
for (var dy = -ry; dy <= ry; ++dy) {
|
||||||
|
var yy = dy * dy
|
||||||
|
var x_out = Math.floor(rx * Math.sqrt(1 - yy / ry_sq))
|
||||||
|
var y_screen = cy + dy
|
||||||
|
|
||||||
|
/* optional inner span */
|
||||||
|
var x_in = hole ? Math.floor(rx_i * Math.sqrt(1 - yy / ry_i_sq)) : -1
|
||||||
|
|
||||||
|
var run_start = null
|
||||||
|
for (var dx = -x_out; dx <= x_out; ++dx) {
|
||||||
|
if (hole && Math.abs(dx) <= x_in) { run_start = null; continue }
|
||||||
|
if (!within_wedge(dx, dy, start, end, full_circle)) { run_start = null; continue }
|
||||||
|
|
||||||
|
if (run_start === null) run_start = cx + dx
|
||||||
|
|
||||||
|
var last = (dx === x_out)
|
||||||
|
var next_in_ring =
|
||||||
|
!last &&
|
||||||
|
!(hole && Math.abs(dx+1) <= x_in) &&
|
||||||
|
within_wedge(dx+1, dy, start, end, full_circle)
|
||||||
|
|
||||||
|
if (last || !next_in_ring) {
|
||||||
|
strips.push({
|
||||||
|
x: run_start,
|
||||||
|
y: y_screen,
|
||||||
|
width: (cx + dx) - run_start + 1,
|
||||||
|
height: 1
|
||||||
|
})
|
||||||
|
run_start = null
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (strips.length) render.rects(strips)
|
||||||
|
}
|
||||||
|
|
||||||
|
var ellipse_def = {
|
||||||
|
color: Color.white,
|
||||||
|
start: 0,
|
||||||
|
end: 1,
|
||||||
|
mode: 'fill',
|
||||||
|
thickness: 1,
|
||||||
|
}
|
||||||
|
|
||||||
|
if (render.ellipse)
|
||||||
|
draw.ellipse = function(pos, radii, def, pipeline) {
|
||||||
|
}
|
||||||
|
else
|
||||||
|
draw.ellipse = function(pos, radii, def, pipeline) {
|
||||||
|
var opt = def ? {...ellipse_def, ...def} : ellipse_def
|
||||||
|
render.settings(opt)
|
||||||
|
render.pipeline(pipeline)
|
||||||
|
if (opt.thickness <= 0) opt.thickness = Math.max(radii[0], radii[1])
|
||||||
|
software_ellipse(pos, radii, opt)
|
||||||
|
}
|
||||||
|
|
||||||
|
var line_def = {
|
||||||
|
color: Color.white,
|
||||||
|
thickness: 1,
|
||||||
|
cap:"butt",
|
||||||
|
}
|
||||||
|
|
||||||
|
draw.line = function(points, def, pipeline)
|
||||||
|
{
|
||||||
|
var opt
|
||||||
|
if (def)
|
||||||
|
opt = {...line_def, ...def}
|
||||||
|
else
|
||||||
|
opt = line_def
|
||||||
|
|
||||||
|
render.settings(opt)
|
||||||
|
render.pipeline(pipeline)
|
||||||
|
render.line(points)
|
||||||
|
}
|
||||||
|
|
||||||
|
draw.cross = function render_cross(pos, size, def, pipe) {
|
||||||
var a = [pos.add([0, size]), pos.add([0, -size])]
|
var a = [pos.add([0, size]), pos.add([0, -size])]
|
||||||
var b = [pos.add([size, 0]), pos.add([-size, 0])]
|
var b = [pos.add([size, 0]), pos.add([-size, 0])]
|
||||||
draw.line(a, color, thickness)
|
draw.line(a, def, pipe)
|
||||||
draw.line(b, color, thickness)
|
draw.line(b, def,pipe)
|
||||||
}
|
}
|
||||||
draw.cross[prosperon.DOC] = `
|
|
||||||
:param pos: The center of the cross as a 2D position ([x, y]).
|
|
||||||
:param size: Half the size of each cross arm.
|
|
||||||
:param color: The color of the cross, default Color.red.
|
|
||||||
:param thickness: The thickness of each line, default 1.
|
|
||||||
:param pipe: (Optional) A pipeline or rendering state object.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
draw.arrow = function render_arrow(start, end, color = Color.red, wingspan = 4, wingangle = 10, pipe) {
|
draw.arrow = function render_arrow(start, end, wingspan = 4, wingangle = 10, def, pipe) {
|
||||||
var dir = math.norm(end.sub(start))
|
var dir = math.norm(end.sub(start))
|
||||||
var wing1 = [math.rotate(dir, wingangle).scale(wingspan).add(end), end]
|
var wing1 = [math.rotate(dir, wingangle).scale(wingspan).add(end), end]
|
||||||
var wing2 = [math.rotate(dir, -wingangle).scale(wingspan).add(end), end]
|
var wing2 = [math.rotate(dir, -wingangle).scale(wingspan).add(end), end]
|
||||||
render.line([start, end], color)
|
draw.line([start, end], def, pipe)
|
||||||
render.line(wing1, color)
|
draw.line(wing1, def, pipe)
|
||||||
render.line(wing2, color)
|
draw.line(wing2, def, pipe)
|
||||||
}
|
}
|
||||||
draw.arrow[prosperon.DOC] = `
|
|
||||||
:param start: The start position of the arrow ([x, y]).
|
|
||||||
:param end: The end (tip) position of the arrow ([x, y]).
|
|
||||||
:param color: The color, default Color.red.
|
|
||||||
:param wingspan: The length of each arrowhead 'wing', default 4.
|
|
||||||
:param wingangle: Wing rotation in degrees, default 10.
|
|
||||||
:param pipe: (Optional) A pipeline or rendering state object.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
draw.rectangle = function render_rectangle(rect, color = Color.white, pipeline) {
|
/* ------------------------------------------------------------------------
|
||||||
var T = os.make_transform()
|
* helper – plain rectangle outline of arbitrary thickness (radius=0)
|
||||||
T.rect(rect)
|
* -------------------------------------------------------------------- */
|
||||||
render.queue({
|
function software_outline_rect(rect, thickness)
|
||||||
type: 'sprite',
|
{
|
||||||
transform: T,
|
if (thickness <= 0) {
|
||||||
color,
|
render.rectangle(rect);
|
||||||
pipeline,
|
return;
|
||||||
image: whiteimage
|
}
|
||||||
})
|
|
||||||
|
/* stroke swallows the whole thing → fill instead */
|
||||||
|
if ((thickness << 1) >= rect.width ||
|
||||||
|
(thickness << 1) >= rect.height) {
|
||||||
|
render.rectangle(rect) // filled
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
const x0 = rect.x,
|
||||||
|
y0 = rect.y,
|
||||||
|
x1 = rect.x + rect.width,
|
||||||
|
y1 = rect.y + rect.height
|
||||||
|
|
||||||
|
render.rects([
|
||||||
|
{ x:x0, y:y0, width:rect.width, height:thickness }, // top
|
||||||
|
{ x:x0, y:y1-thickness, width:rect.width, height:thickness }, // bottom
|
||||||
|
{ x:x0, y:y0+thickness, width:thickness,
|
||||||
|
height:rect.height - (thickness<<1) }, // left
|
||||||
|
{ x:x1-thickness, y:y0+thickness, width:thickness,
|
||||||
|
height:rect.height - (thickness<<1) } // right
|
||||||
|
])
|
||||||
}
|
}
|
||||||
draw.rectangle[prosperon.DOC] = `
|
|
||||||
:param rect: A rectangle object with {x, y, width, height}.
|
|
||||||
:param color: The fill color, default Color.white.
|
|
||||||
:param pipeline: (Optional) A pipeline or rendering state object.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
var tile_def = {repeat_x:true, repeat_y:true}
|
/* ------------------------------------------------------------------------
|
||||||
|
* ROUNDED rectangle outline (was software_round_rect)
|
||||||
|
* -------------------------------------------------------------------- */
|
||||||
|
function software_round_rect(rect, radius, thickness = 1)
|
||||||
|
{
|
||||||
|
if (thickness <= 0) {
|
||||||
|
software_fill_round_rect(rect, radius)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
draw.tile = function(image, rect, color = Color.white, tile = tile_def, pipeline) {
|
radius = Math.min(radius, rect.width >> 1, rect.height >> 1)
|
||||||
if (!image) throw Error('Need an image to render.')
|
|
||||||
if (typeof image === "string")
|
/* stroke covers whole rect → fall back to fill ------------------- */
|
||||||
image = graphics.texture(image)
|
if ((thickness << 1) >= rect.width ||
|
||||||
var mesh = render._main.tile(image.texture, {x:0,y:0,width:image.texture.width,height:image.texture.height}, rect, tile)
|
(thickness << 1) >= rect.height ||
|
||||||
render.queue({
|
thickness >= radius) {
|
||||||
type:'geometry',
|
software_fill_round_rect(rect, radius)
|
||||||
mesh,
|
return
|
||||||
image,
|
}
|
||||||
pipeline,
|
|
||||||
first_index:0,
|
const x0 = rect.x,
|
||||||
num_indices:mesh.num_indices
|
y0 = rect.y,
|
||||||
})
|
x1 = rect.x + rect.width - 1, // inclusive
|
||||||
|
y1 = rect.y + rect.height - 1
|
||||||
|
|
||||||
|
const cx_l = x0 + radius, cx_r = x1 - radius
|
||||||
|
const cy_t = y0 + radius, cy_b = y1 - radius
|
||||||
|
const r_out = radius
|
||||||
|
const r_in = radius - thickness
|
||||||
|
|
||||||
|
/* straight bands (top/bottom/left/right) ------------------------- */
|
||||||
|
render.rects([
|
||||||
|
{ x:x0 + radius, y:y0, width:rect.width - (radius << 1),
|
||||||
|
height:thickness }, // top
|
||||||
|
{ x:x0 + radius, y:y1 - thickness + 1,
|
||||||
|
width:rect.width - (radius << 1), height:thickness }, // bottom
|
||||||
|
{ x:x0, y:y0 + radius, width:thickness,
|
||||||
|
height:rect.height - (radius << 1) }, // left
|
||||||
|
{ x:x1 - thickness + 1, y:y0 + radius, width:thickness,
|
||||||
|
height:rect.height - (radius << 1) } // right
|
||||||
|
])
|
||||||
|
|
||||||
|
/* corner arcs ---------------------------------------------------- */
|
||||||
|
const strips = []
|
||||||
|
|
||||||
|
for (let dy = 0; dy < radius; ++dy) {
|
||||||
|
const dy_sq = dy * dy
|
||||||
|
const dx_out = Math.floor(Math.sqrt(r_out * r_out - dy_sq))
|
||||||
|
const dx_in = (r_in > 0 && dy < r_in)
|
||||||
|
? Math.floor(Math.sqrt(r_in * r_in - dy_sq))
|
||||||
|
: -1 // no inner rim
|
||||||
|
const w = dx_out - dx_in // strip width
|
||||||
|
if (w <= 0) continue
|
||||||
|
|
||||||
|
/* top */
|
||||||
|
strips.push(
|
||||||
|
{ x:cx_l - dx_out, y:cy_t - dy, width:w, height:1 }, // NW
|
||||||
|
{ x:cx_r + dx_in + 1, y:cy_t - dy, width:w, height:1 } // NE
|
||||||
|
)
|
||||||
|
|
||||||
|
/* bottom */
|
||||||
|
strips.push(
|
||||||
|
{ x:cx_l - dx_out, y:cy_b + dy, width:w, height:1 }, // SW
|
||||||
|
{ x:cx_r + dx_in + 1, y:cy_b + dy, width:w, height:1 } // SE
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.rects(strips)
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ------------------------------------------------------------------------
|
||||||
|
* filled rounded rect (unchanged)
|
||||||
|
* -------------------------------------------------------------------- */
|
||||||
|
function software_fill_round_rect(rect, radius)
|
||||||
|
{
|
||||||
|
radius = Math.min(radius, rect.width >> 1, rect.height >> 1)
|
||||||
|
|
||||||
|
const x0 = rect.x,
|
||||||
|
y0 = rect.y,
|
||||||
|
x1 = rect.x + rect.width - 1,
|
||||||
|
y1 = rect.y + rect.height - 1
|
||||||
|
|
||||||
|
/* main column */
|
||||||
|
render.rects([
|
||||||
|
{ x:x0 + radius, y:y0, width:rect.width - (radius << 1),
|
||||||
|
height:rect.height }
|
||||||
|
])
|
||||||
|
|
||||||
|
/* side columns */
|
||||||
|
render.rects([
|
||||||
|
{ x:x0, y:y0 + radius, width:radius,
|
||||||
|
height:rect.height - (radius << 1) },
|
||||||
|
{ x:x1 - radius + 1, y:y0 + radius, width:radius,
|
||||||
|
height:rect.height - (radius << 1) }
|
||||||
|
])
|
||||||
|
|
||||||
|
/* corner caps */
|
||||||
|
const cx_l = x0 + radius, cx_r = x1 - radius
|
||||||
|
const cy_t = y0 + radius, cy_b = y1 - radius
|
||||||
|
const caps = []
|
||||||
|
|
||||||
|
for (let dy = 0; dy < radius; ++dy) {
|
||||||
|
const dx = Math.floor(Math.sqrt(radius * radius - dy * dy))
|
||||||
|
const w = (dx << 1) + 1
|
||||||
|
|
||||||
|
caps.push(
|
||||||
|
{ x:cx_l - dx, y:cy_t - dy, width:w, height:1 },
|
||||||
|
{ x:cx_r - dx, y:cy_t - dy, width:w, height:1 },
|
||||||
|
{ x:cx_l - dx, y:cy_b + dy, width:w, height:1 },
|
||||||
|
{ x:cx_r - dx, y:cy_b + dy, width:w, height:1 }
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.rects(caps)
|
||||||
|
}
|
||||||
|
|
||||||
|
var rect_def = {
|
||||||
|
thickness:1,
|
||||||
|
color: Color.white,
|
||||||
|
radius: 0
|
||||||
|
}
|
||||||
|
draw.rectangle = function render_rectangle(rect, def, pipeline) {
|
||||||
|
var opt = def ? {...rect_def, ...def} : rect_def
|
||||||
|
render.settings(opt)
|
||||||
|
render.pipeline(pipeline)
|
||||||
|
|
||||||
|
var t = opt.thickness|0
|
||||||
|
|
||||||
|
if (t <= 0) {
|
||||||
|
if (opt.radius)
|
||||||
|
software_fill_round_rect(rect, opt.radius)
|
||||||
|
else
|
||||||
|
render.rectangle(rect)
|
||||||
|
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if (opt.radius)
|
||||||
|
software_round_rect(rect, opt.radius, t)
|
||||||
|
else
|
||||||
|
software_outline_rect(rect,t)
|
||||||
}
|
}
|
||||||
draw.tile[prosperon.DOC] = `
|
|
||||||
:param image: An image object or string path to a texture.
|
|
||||||
:param rect: A rectangle specifying draw location/size ({x, y, width, height}).
|
|
||||||
:param color: The color tint, default Color.white.
|
|
||||||
:param tile: A tiling definition ({repeat_x, repeat_y}), default tile_def.
|
|
||||||
:param pipeline: (Optional) A pipeline or rendering state object.
|
|
||||||
:return: None
|
|
||||||
:raises Error: If no image is provided.
|
|
||||||
`
|
|
||||||
|
|
||||||
var slice9_info = {
|
var slice9_info = {
|
||||||
tile_top:true,
|
tile_top:true,
|
||||||
@@ -127,28 +378,21 @@ var slice9_info = {
|
|||||||
tile_left:true,
|
tile_left:true,
|
||||||
tile_right:true,
|
tile_right:true,
|
||||||
tile_center_x:true,
|
tile_center_x:true,
|
||||||
tile_center_right:true
|
tile_center_right:true,
|
||||||
|
color: Color.white,
|
||||||
}
|
}
|
||||||
|
|
||||||
draw.slice9 = function slice9(image, rect = [0,0], slice = 0, color = Color.white, info = slice9_info, pipeline) {
|
draw.slice9 = function slice9(image, rect = [0,0], slice = 0, info = slice9_info, pipeline) {
|
||||||
if (!image) throw Error('Need an image to render.')
|
if (!image) throw Error('Need an image to render.')
|
||||||
if (typeof image === "string")
|
if (typeof image === "string")
|
||||||
image = graphics.texture(image)
|
image = graphics.texture(image)
|
||||||
var mesh = render._main.slice9(image.texture, rect, util.normalizeSpacing(slice), info)
|
|
||||||
render.queue({
|
render.slice9(image, rect, slice, slice9_info, pipeline);
|
||||||
type: 'geometry',
|
|
||||||
mesh,
|
|
||||||
image,
|
|
||||||
pipeline,
|
|
||||||
first_index:0,
|
|
||||||
num_indices:mesh.num_indices
|
|
||||||
})
|
|
||||||
}
|
}
|
||||||
draw.slice9[prosperon.DOC] = `
|
draw.slice9[prosperon.DOC] = `
|
||||||
:param image: An image object or string path to a texture.
|
:param image: An image object or string path to a texture.
|
||||||
:param rect: A rectangle specifying draw location/size, default [0, 0].
|
:param rect: A rectangle specifying draw location/size, default [0, 0].
|
||||||
:param slice: The pixel inset or spacing for the 9-slice (number or object).
|
:param slice: The pixel inset or spacing for the 9-slice (number or object).
|
||||||
:param color: The color tint, default Color.white.
|
|
||||||
:param info: A slice9 info object controlling tiling of edges/corners.
|
:param info: A slice9 info object controlling tiling of edges/corners.
|
||||||
:param pipeline: (Optional) A pipeline or rendering state object.
|
:param pipeline: (Optional) A pipeline or rendering state object.
|
||||||
:return: None
|
:return: None
|
||||||
@@ -156,99 +400,67 @@ draw.slice9[prosperon.DOC] = `
|
|||||||
`
|
`
|
||||||
|
|
||||||
var std_sprite_cmd = {type:'sprite', color:[1,1,1,1]}
|
var std_sprite_cmd = {type:'sprite', color:[1,1,1,1]}
|
||||||
|
var image_info = {
|
||||||
|
tile_x: false,
|
||||||
|
tile_y: false,
|
||||||
|
flip_x: false,
|
||||||
|
flip_y: false,
|
||||||
|
color: Color.white,
|
||||||
|
mode: 'linear'
|
||||||
|
}
|
||||||
|
|
||||||
draw.image = function image(image, rect = [0,0], rotation = 0, color, pipeline) {
|
draw.image = function image(image, rect = [0,0], rotation = 0, anchor = [0,0], shear = [0,0], info = {}, pipeline) {
|
||||||
if (!image) throw Error('Need an image to render.')
|
if (!image) throw Error('Need an image to render.')
|
||||||
if (typeof image === "string")
|
if (typeof image === "string")
|
||||||
image = graphics.texture(image)
|
image = graphics.texture(image)
|
||||||
rect.width ??= image.texture.width
|
rect.width ??= image.texture.width
|
||||||
rect.height ??= image.texture.height
|
rect.height ??= image.texture.height
|
||||||
var cmd = Object.create(std_sprite_cmd)
|
info ??= image_info;
|
||||||
cmd.image = image
|
render.settings(info)
|
||||||
cmd.rect = rect
|
render.image(image, rect, rotation, anchor, shear, info)
|
||||||
if (pipeline) cmd.pipeline = pipeline
|
|
||||||
if (color) cmd.color = color
|
|
||||||
render.queue(cmd)
|
|
||||||
var sprite = graphics.make_sprite()
|
|
||||||
sprite.set_image(image)
|
|
||||||
sprite.set_rect(rect)
|
|
||||||
return sprite
|
|
||||||
}
|
}
|
||||||
draw.image[prosperon.DOC] = `
|
|
||||||
:param image: An image object or string path to a texture.
|
|
||||||
:param rect: A rectangle specifying draw location/size, default [0,0]; width/height default to image size.
|
|
||||||
:param rotation: Rotation in degrees (not currently used).
|
|
||||||
:param color: The color tint, default none.
|
|
||||||
:param pipeline: (Optional) A pipeline or rendering state object.
|
|
||||||
:return: A sprite object that was created for this draw call.
|
|
||||||
:raises Error: If no image is provided.
|
|
||||||
`
|
|
||||||
|
|
||||||
draw.images = function images(image, rects, config) {
|
function software_circle(pos, radius)
|
||||||
if (!image) throw Error('Need an image to render.')
|
{
|
||||||
if (typeof image === "string") image = graphics.texture(image)
|
if (radius <= 0) return // nothing to draw
|
||||||
var bb = []
|
|
||||||
bb.width = image.texture.width
|
var cx = pos[0], cy = pos[1]
|
||||||
bb.height = image.texture.height
|
var x = 0, y = radius
|
||||||
var sprites = []
|
var d = 3 - (radius << 1) // decision parameter
|
||||||
for (var rect of rects) {
|
|
||||||
rect.__proto__ = bb
|
while (x <= y) {
|
||||||
var sprite = graphics.make_sprite()
|
draw.point([
|
||||||
sprite.set_rect(rect)
|
[cx + x, cy + y], [cx - x, cy + y],
|
||||||
sprite.set_image(image)
|
[cx + x, cy - y], [cx - x, cy - y],
|
||||||
sprites.push(sprite)
|
[cx + y, cy + x], [cx - y, cy + x],
|
||||||
|
[cx + y, cy - x], [cx - y, cy - x]
|
||||||
|
])
|
||||||
|
|
||||||
|
if (d < 0) d += (x << 2) + 6
|
||||||
|
else {
|
||||||
|
d += ((x - y) << 2) + 10
|
||||||
|
y--
|
||||||
|
}
|
||||||
|
x++
|
||||||
}
|
}
|
||||||
var cmds = graphics.make_sprite_queue(sprites, prosperon.camera, undefined)
|
|
||||||
for (var i = 0; i < cmds.length; i++)
|
|
||||||
render.queue(cmds[i])
|
|
||||||
return sprites
|
|
||||||
}
|
}
|
||||||
draw.images[prosperon.DOC] = `
|
|
||||||
:param image: An image object or string path to a texture.
|
|
||||||
:param rects: An array of rectangle objects ({x, y, width, height}) to draw.
|
|
||||||
:param config: (Unused) Additional config data if needed.
|
|
||||||
:return: An array of sprite objects created and queued for rendering.
|
|
||||||
:raises Error: If no image is provided.
|
|
||||||
`
|
|
||||||
|
|
||||||
draw.sprites = function(sprites, sort = 0, pipeline) {
|
var circle_def = {
|
||||||
var cmds = graphics.make_sprite_queue(sprites, prosperon.camera, pipeline, sort)
|
inner_radius:1, // percentage: 1 means filled circle
|
||||||
for (var i = 0; i < cmds.length; i++)
|
color: Color.white,
|
||||||
render.queue(cmds[i])
|
start:0,
|
||||||
|
end: 1,
|
||||||
}
|
}
|
||||||
draw.sprites[prosperon.DOC] = `
|
draw.circle = function render_circle(pos, radius, def, pipeline) {
|
||||||
:param sprites: An array of sprite objects to draw.
|
draw.ellipse(pos, [radius,radius], def, pipeline)
|
||||||
:param sort: Sorting mode or order, default 0.
|
|
||||||
:param pipeline: (Optional) A pipeline or rendering state object.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
draw.circle = function render_circle(pos, radius, color, inner_radius = 1, pipeline) {
|
|
||||||
render.rectangle({x:pos.x, y:pos.y, width:radius*2,height:radius*2}, color, circle_pipeline)
|
|
||||||
}
|
}
|
||||||
draw.circle[prosperon.DOC] = `
|
|
||||||
:param pos: Center of the circle ([x, y]).
|
|
||||||
:param radius: The circle radius.
|
|
||||||
:param color: The fill color of the circle, default none.
|
|
||||||
:param inner_radius: (Unused) Possibly ring thickness, default 1.
|
|
||||||
:param pipeline: (Optional) A pipeline or rendering state object.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
var sysfont = graphics.get_font('fonts/c64.ttf', 8)
|
var sysfont = graphics.get_font('fonts/c64.ttf', 8)
|
||||||
|
|
||||||
draw.text = function text(text, rect, font = sysfont, size = 0, color = Color.white, wrap = 0, pipeline) {
|
draw.text = function text(text, rect, font = sysfont, size = 0, color = Color.white, wrap = 0, pipeline) {
|
||||||
if (typeof font === 'string') font = graphics.get_font(font)
|
if (typeof font === 'string') font = graphics.get_font(font)
|
||||||
var mesh = graphics.make_text_buffer(text, rect, 0, color, wrap, font)
|
var mesh = graphics.make_text_buffer(text, rect, 0, color, wrap, font)
|
||||||
render.queue({
|
render.geometry(font, mesh)
|
||||||
type: 'geometry',
|
|
||||||
mesh,
|
|
||||||
image: font,
|
|
||||||
texture: font.texture,
|
|
||||||
pipeline,
|
|
||||||
first_index:0,
|
|
||||||
num_indices:mesh.num_indices
|
|
||||||
})
|
|
||||||
}
|
}
|
||||||
draw.text[prosperon.DOC] = `
|
draw.text[prosperon.DOC] = `
|
||||||
:param text: The string to draw.
|
:param text: The string to draw.
|
||||||
|
|||||||
@@ -1,42 +1,33 @@
|
|||||||
// loop.js
|
/*
|
||||||
var render = use('render') // The refactored file above
|
the "dull" game engine
|
||||||
|
|
||||||
|
This sets up a lot of different modules to be used altogether
|
||||||
|
*/
|
||||||
|
|
||||||
|
var render = use('render')
|
||||||
var layout = use('clay')
|
var layout = use('clay')
|
||||||
var input = use('input')
|
var input = use('input')
|
||||||
var emitter = use('emitter')
|
var emitter = use('emitter')
|
||||||
var os = use('os')
|
var os = use('os')
|
||||||
var event = use('event')
|
|
||||||
var imgui = use('imgui')
|
var imgui = use('imgui')
|
||||||
var tracy = use('tracy')
|
var tracy = use('tracy')
|
||||||
|
|
||||||
var waittime = 1/240
|
|
||||||
var last_frame_time = 0
|
var last_frame_time = 0
|
||||||
var frame_t = 0
|
|
||||||
var fpses = []
|
|
||||||
var timescale = 1
|
var timescale = 1
|
||||||
|
|
||||||
var dmon = use('dmon')
|
last_frame_time = os.now()
|
||||||
|
|
||||||
function dmon_cb(e) { prosperon.dispatch('dmon', e) }
|
|
||||||
|
|
||||||
function step() {
|
function step() {
|
||||||
if (dmon)
|
|
||||||
dmon.poll(dmon_cb)
|
|
||||||
|
|
||||||
var now = os.now()
|
var now = os.now()
|
||||||
var dt = now - last_frame_time
|
var dt = now - last_frame_time
|
||||||
if (dt < waittime) os.sleep(waittime - dt)
|
last_frame_time = now
|
||||||
last_frame_time = os.now()
|
|
||||||
|
|
||||||
dt = last_frame_time - frame_t
|
// event.engine_input(e => prosperon.dispatch(e.type, e))
|
||||||
frame_t = last_frame_time
|
|
||||||
|
|
||||||
event.engine_input(e => prosperon.dispatch(e.type, e))
|
|
||||||
layout.newframe()
|
layout.newframe()
|
||||||
|
|
||||||
prosperon.appupdate(dt)
|
prosperon.appupdate(dt)
|
||||||
input.procdown()
|
input.procdown()
|
||||||
emitter.update(dt * timescale)
|
emitter.update(dt * timescale)
|
||||||
os.update_timers(dt * timescale)
|
|
||||||
prosperon.update(dt * timescale)
|
prosperon.update(dt * timescale)
|
||||||
|
|
||||||
render.setup_draw()
|
render.setup_draw()
|
||||||
@@ -45,12 +36,18 @@ function step() {
|
|||||||
if (imgui) imgui.prosperon_menu();
|
if (imgui) imgui.prosperon_menu();
|
||||||
|
|
||||||
// Now do the GPU present (calls gpupresent in render.js)
|
// Now do the GPU present (calls gpupresent in render.js)
|
||||||
render._main.present()
|
render.present()
|
||||||
|
|
||||||
tracy.end_frame()
|
tracy.end_frame()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
// Return or export them so you can call from a main script
|
// Return or export them so you can call from a main script
|
||||||
return {
|
return {
|
||||||
|
start,
|
||||||
step
|
step
|
||||||
}
|
}
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
var cam = {}
|
var cam = {}
|
||||||
|
|
||||||
var os = use('os')
|
var os = use('os')
|
||||||
|
var transform = use('transform')
|
||||||
|
|
||||||
var basecam = {}
|
var basecam = {}
|
||||||
basecam.draw_rect = function(size)
|
basecam.draw_rect = function(size)
|
||||||
@@ -88,7 +89,7 @@ function mode_rect(src,dst,mode = "stretch")
|
|||||||
cam.make = function()
|
cam.make = function()
|
||||||
{
|
{
|
||||||
var c = Object.create(basecam)
|
var c = Object.create(basecam)
|
||||||
c.transform = os.make_transform()
|
c.transform = new transform
|
||||||
c.transform.unit()
|
c.transform.unit()
|
||||||
c.zoom = 1
|
c.zoom = 1
|
||||||
c.size = [640,360]
|
c.size = [640,360]
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
var Color = use('color')
|
var Color = use('color')
|
||||||
var os = use('os')
|
var os = use('os')
|
||||||
var graphics = use('graphics')
|
var graphics = use('graphics')
|
||||||
//var render = use('render')
|
var transform = use('transform')
|
||||||
|
|
||||||
var ex = {}
|
var ex = {}
|
||||||
|
|
||||||
@@ -77,7 +77,7 @@ ex.spawn = function(t)
|
|||||||
}
|
}
|
||||||
|
|
||||||
par = {
|
par = {
|
||||||
transform: os.make_transform(),
|
transform: new transform,
|
||||||
life: this.life,
|
life: this.life,
|
||||||
time: 0,
|
time: 0,
|
||||||
color: this.color,
|
color: this.color,
|
||||||
@@ -111,7 +111,7 @@ ex.draw = function()
|
|||||||
/* var diff = graphics.texture(this.diffuse)
|
/* var diff = graphics.texture(this.diffuse)
|
||||||
if (!diff) throw new Error("emitter does not have a proper diffuse texture")
|
if (!diff) throw new Error("emitter does not have a proper diffuse texture")
|
||||||
|
|
||||||
var mesh = render._main.make_sprite_mesh(this.particles)
|
var mesh = graphics.make_sprite_mesh(this.particles)
|
||||||
if (mesh.num_indices === 0) return
|
if (mesh.num_indices === 0) return
|
||||||
render.queue({
|
render.queue({
|
||||||
type:'geometry',
|
type:'geometry',
|
||||||
|
|||||||
@@ -184,7 +184,9 @@ sprite.inputs.kp1 = function () {
|
|||||||
this.setanchor("ul");
|
this.setanchor("ul");
|
||||||
};
|
};
|
||||||
|
|
||||||
var tree = graphics.make_rtree()
|
var rtree = use('rtree')
|
||||||
|
|
||||||
|
var tree = new rtree
|
||||||
sprite.tree = tree;
|
sprite.tree = tree;
|
||||||
|
|
||||||
var IN = Symbol()
|
var IN = Symbol()
|
||||||
@@ -222,15 +224,15 @@ return sprite;
|
|||||||
---
|
---
|
||||||
|
|
||||||
var Color = use('color')
|
var Color = use('color')
|
||||||
var os = use('os')
|
var transform = use('transform')
|
||||||
var graphics = use('graphics')
|
var sprite = use('sprite')
|
||||||
|
|
||||||
this.transform = os.make_transform();
|
this.transform = new transform;
|
||||||
if (this.overling.transform)
|
if (this.overling.transform)
|
||||||
this.transform.parent = this.overling.transform;
|
this.transform.parent = this.overling.transform;
|
||||||
|
|
||||||
this.transform.change_hook = $.t_hook;
|
this.transform.change_hook = $.t_hook;
|
||||||
var msp = graphics.make_sprite();
|
var msp = new sprite
|
||||||
this._sprite = msp;
|
this._sprite = msp;
|
||||||
msp.color = Color.white;
|
msp.color = Color.white;
|
||||||
this.transform.sprite = this
|
this.transform.sprite = this
|
||||||
|
|||||||
@@ -1,33 +0,0 @@
|
|||||||
var ret = {
|
|
||||||
get pos() {
|
|
||||||
if (!this.transform) return
|
|
||||||
return this.transform.pos;
|
|
||||||
},
|
|
||||||
set pos(x) {
|
|
||||||
this.transform.pos = x;
|
|
||||||
},
|
|
||||||
get angle() {
|
|
||||||
return this.transform.angle;
|
|
||||||
},
|
|
||||||
set angle(x) {
|
|
||||||
this.transform.angle = x;
|
|
||||||
},
|
|
||||||
get scale() {
|
|
||||||
return this.transform.scale;
|
|
||||||
},
|
|
||||||
set scale(x) {
|
|
||||||
this.transform.scale = x;
|
|
||||||
},
|
|
||||||
move(vec) {
|
|
||||||
this.pos = this.pos.add(vec);
|
|
||||||
},
|
|
||||||
rotate(x) {
|
|
||||||
this.transform.rotate([0, 0, -1],x);
|
|
||||||
},
|
|
||||||
grow(vec) {
|
|
||||||
if (typeof vec === "number") vec = [vec, vec];
|
|
||||||
this.scale = this.scale.map((x, i) => x * vec[i]);
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
return ret
|
|
||||||
@@ -1,4 +1,5 @@
|
|||||||
var graphics = this
|
var graphics = this
|
||||||
|
|
||||||
graphics[prosperon.DOC] = `
|
graphics[prosperon.DOC] = `
|
||||||
Provides functionality for loading and managing images, fonts, textures, and sprite meshes.
|
Provides functionality for loading and managing images, fonts, textures, and sprite meshes.
|
||||||
Includes both JavaScript and C-implemented routines for creating geometry buffers, performing
|
Includes both JavaScript and C-implemented routines for creating geometry buffers, performing
|
||||||
@@ -6,50 +7,151 @@ rectangle packing, etc.
|
|||||||
`
|
`
|
||||||
|
|
||||||
var io = use('io')
|
var io = use('io')
|
||||||
|
var os = use('os')
|
||||||
var res = use('resources')
|
var res = use('resources')
|
||||||
|
var render = use('render')
|
||||||
|
|
||||||
|
var GPU = Symbol()
|
||||||
|
var CPU = Symbol()
|
||||||
|
var LASTUSE = Symbol()
|
||||||
|
|
||||||
|
var cache = new Map()
|
||||||
|
|
||||||
|
// When creating an image, do an Object.create(graphics.Image)
|
||||||
|
graphics.Image = {
|
||||||
|
get gpu() {
|
||||||
|
this[LASTUSE] = os.now();
|
||||||
|
if (!this[GPU]) {
|
||||||
|
this[GPU] = render.load_texture(this[CPU]);
|
||||||
|
decorate_rect_px(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
return this[GPU]
|
||||||
|
},
|
||||||
|
|
||||||
|
get texture() { return this.gpu },
|
||||||
|
|
||||||
|
get cpu() {
|
||||||
|
this[LASTUSE] = os.now();
|
||||||
|
if (!this[CPU]) this[CPU] = render.read_texture(this[GPU])
|
||||||
|
return this[CPU]
|
||||||
|
},
|
||||||
|
|
||||||
|
get surface() { return this.cpu },
|
||||||
|
|
||||||
|
get width() {
|
||||||
|
return this[GPU].width
|
||||||
|
},
|
||||||
|
|
||||||
|
get height() {
|
||||||
|
return this[GPU].height
|
||||||
|
},
|
||||||
|
|
||||||
|
unload_gpu() {
|
||||||
|
this[GPU] = undefined
|
||||||
|
},
|
||||||
|
|
||||||
|
unload_cpu() {
|
||||||
|
this[CPU] = undefined
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
function calc_image_size(img) {
|
function calc_image_size(img) {
|
||||||
if (!img.texture || !img.rect) return
|
if (!img.texture || !img.rect) return
|
||||||
return [img.texture.width * img.rect.width, img.texture.height * img.rect.height]
|
return [img.texture.width * img.rect.width, img.texture.height * img.rect.height]
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
function decorate_rect_px(img) {
|
||||||
Internally loads image data from disk and prepares a GPU texture. Used by graphics.texture().
|
// needs a GPU texture to measure
|
||||||
Not intended for direct user calls.
|
if (!img || !img.texture) return
|
||||||
*/
|
|
||||||
function create_image(path) {
|
// default UV rect is the whole image if none supplied
|
||||||
var data = io.slurpbytes(path)
|
img.rect ??= {x:0, y:0, width:1, height:1} // [u0,v0,uw,vh] in 0-1
|
||||||
var newimg
|
|
||||||
switch (path.ext()) {
|
// store pixel-space version: [x, y, w, h] in texels
|
||||||
case 'gif':
|
img.rect_px = {
|
||||||
newimg = graphics.make_gif(data)
|
x:Math.round(img.rect.x * img.texture.width),
|
||||||
if (newimg.surface)
|
y:Math.round(img.rect.y * img.texture.height),
|
||||||
newimg.texture = prosperon.gpu.load_texture(newimg.surface)
|
width:Math.round(img.rect.width * img.texture.width),
|
||||||
else
|
height:Math.round(img.rect.height * img.texture.height)
|
||||||
for (var frame of newimg.frames)
|
}
|
||||||
frame.texture = prosperon.gpu.load_texture(frame.surface)
|
}
|
||||||
break
|
|
||||||
case 'ase':
|
function make_handle(obj)
|
||||||
case 'aseprite':
|
{
|
||||||
newimg = graphics.make_aseprite(data)
|
var image = Object.create(graphics.Image);
|
||||||
if (newimg.surface)
|
|
||||||
newimg.texture = prosperon.gpu.load_texture(newimg.surface)
|
if (obj.surface) {
|
||||||
else {
|
im
|
||||||
for (var anim in newimg) {
|
}
|
||||||
var a = newimg[anim]
|
return Object.assign(Object.create(graphics.Image), {
|
||||||
for (var frame of a.frames)
|
rect:{x:0,y:0,width:1,height:1},
|
||||||
frame.texture = prosperon.gpu.load_texture(frame.surface)
|
[CPU]:obj,
|
||||||
}
|
[GPU]:undefined,
|
||||||
}
|
[LASTUSE]:os.now()
|
||||||
break
|
})
|
||||||
default:
|
}
|
||||||
newimg = {
|
|
||||||
surface: graphics.make_texture(data)
|
function wrapSurface(surf, maybeRect){
|
||||||
}
|
const h = make_handle(surf);
|
||||||
newimg.texture = prosperon.gpu.load_texture(newimg.surface)
|
if(maybeRect) h.rect = maybeRect; /* honour frame sub-rect */
|
||||||
break
|
return h;
|
||||||
|
}
|
||||||
|
function wrapFrames(arr){ /* [{surface,time,rect}, …] → [{image,time}] */
|
||||||
|
return arr.map(f => ({
|
||||||
|
image : wrapSurface(f.surface || f), /* accept bare surface too */
|
||||||
|
time: f.time,
|
||||||
|
rect: f.rect /* keep for reference */
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
function makeAnim(frames, loop=true){
|
||||||
|
return { frames, loop }
|
||||||
|
}
|
||||||
|
|
||||||
|
function decode_image(bytes, ext)
|
||||||
|
{
|
||||||
|
switch(ext) {
|
||||||
|
case 'gif': return graphics.make_gif(bytes)
|
||||||
|
case 'ase':
|
||||||
|
case 'aseprite': return graphics.make_aseprite(bytes)
|
||||||
|
default: return {surface:graphics.make_texture(bytes)}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function create_image(path){
|
||||||
|
try{
|
||||||
|
const bytes = io.slurpbytes(path);
|
||||||
|
let raw = decode_image(bytes, path.ext());
|
||||||
|
|
||||||
|
/* ── Case A: static image ─────────────────────────────────── */
|
||||||
|
if(raw.surface)
|
||||||
|
return make_handle(raw.surface);
|
||||||
|
|
||||||
|
/* ── Case B: GIF helpers returned array [surf, …] ─────────── */
|
||||||
|
if(Array.isArray(raw))
|
||||||
|
return makeAnim( wrapFrames(raw), true );
|
||||||
|
|
||||||
|
/* ── Case C: GIF helpers returned {frames,loop} ───────────── */
|
||||||
|
if(raw.frames && Array.isArray(raw.frames))
|
||||||
|
return makeAnim( wrapFrames(raw.frames), !!raw.loop );
|
||||||
|
|
||||||
|
/* ── Case D: ASE helpers returned { animName:{frames,loop}, … } ── */
|
||||||
|
const anims = {};
|
||||||
|
for(const [name, anim] of Object.entries(raw)){
|
||||||
|
if(anim && Array.isArray(anim.frames))
|
||||||
|
anims[name] = makeAnim( wrapFrames(anim.frames), !!anim.loop );
|
||||||
|
else if(anim && anim.surface) /* ase with flat surface */
|
||||||
|
anims[name] = makeAnim(
|
||||||
|
[{image:make_handle(anim.surface),time:0}], true );
|
||||||
|
}
|
||||||
|
if(Object.keys(anims).length) return anims;
|
||||||
|
|
||||||
|
throw new Error('Unsupported image structure from decoder');
|
||||||
|
|
||||||
|
}catch(e){
|
||||||
|
console.error(`Error loading image ${path}: ${e.message}`);
|
||||||
|
throw e;
|
||||||
}
|
}
|
||||||
return newimg
|
|
||||||
}
|
}
|
||||||
|
|
||||||
var image = {}
|
var image = {}
|
||||||
@@ -82,15 +184,49 @@ graphics.is_image[prosperon.DOC] = `
|
|||||||
:return: True if 'obj' has a .texture and a .rect property, indicating it's an image object.
|
:return: True if 'obj' has a .texture and a .rect property, indicating it's an image object.
|
||||||
`
|
`
|
||||||
|
|
||||||
graphics.texture = function texture(path) {
|
graphics.texture_from_data = function(data)
|
||||||
if (typeof path !== 'string') {
|
{
|
||||||
return path // fallback if already an image object
|
if (!(data instanceof ArrayBuffer)) return undefined
|
||||||
throw new Error('need a string for graphics.texture')
|
|
||||||
|
var img = {
|
||||||
|
surface: graphics.make_texture(data)
|
||||||
}
|
}
|
||||||
var parts = path.split(':')
|
render.load_texture(img)
|
||||||
var ipath = res.find_image(parts[0])
|
decorate_rect_px(img)
|
||||||
graphics.texture.cache[ipath] ??= create_image(ipath)
|
|
||||||
return graphics.texture.cache[ipath]
|
return img
|
||||||
|
}
|
||||||
|
|
||||||
|
graphics.from_surface = function(id, surf)
|
||||||
|
{
|
||||||
|
return make_handle(surf)
|
||||||
|
var img = { surface: surf }
|
||||||
|
}
|
||||||
|
|
||||||
|
graphics.from = function(id, data)
|
||||||
|
{
|
||||||
|
if (typeof id !== 'string')
|
||||||
|
throw new Error('Expected a string ID')
|
||||||
|
|
||||||
|
if (data instanceof ArrayBuffer)
|
||||||
|
return graphics.texture_from_data(data)
|
||||||
|
}
|
||||||
|
|
||||||
|
graphics.texture = function texture(path) {
|
||||||
|
if (path.__proto__ === graphics.Image) return path
|
||||||
|
|
||||||
|
if (typeof path !== 'string')
|
||||||
|
throw new Error('need a string for graphics.texture')
|
||||||
|
|
||||||
|
var id = path.split(':')[0]
|
||||||
|
if (cache.has(id)) return cache.get(id)
|
||||||
|
|
||||||
|
var ipath = res.find_image(id)
|
||||||
|
if (!ipath) throw new Error(`unknown image ${id}`)
|
||||||
|
|
||||||
|
var image = create_image(ipath)
|
||||||
|
cache.set(id, image)
|
||||||
|
return image
|
||||||
}
|
}
|
||||||
graphics.texture[prosperon.DOC] = `
|
graphics.texture[prosperon.DOC] = `
|
||||||
:param path: A string path to an image file or an already-loaded image object.
|
:param path: A string path to an image file or an already-loaded image object.
|
||||||
@@ -170,9 +306,15 @@ graphics.get_font = function get_font(path, size) {
|
|||||||
if (fontcache[fontstr]) return fontcache[fontstr]
|
if (fontcache[fontstr]) return fontcache[fontstr]
|
||||||
|
|
||||||
var data = io.slurpbytes(fullpath)
|
var data = io.slurpbytes(fullpath)
|
||||||
fontcache[fontstr] = graphics.make_font(data, size)
|
var font = graphics.make_font(data,size)
|
||||||
fontcache[fontstr].texture = prosperon.gpu.load_texture(fontcache[fontstr].surface)
|
font.texture = render.load_texture(font.surface)
|
||||||
return fontcache[fontstr]
|
|
||||||
|
console.log('loaded font texture')
|
||||||
|
console.log(json.encode(font.texture))
|
||||||
|
|
||||||
|
fontcache[fontstr] = font
|
||||||
|
|
||||||
|
return font
|
||||||
}
|
}
|
||||||
graphics.get_font[prosperon.DOC] = `
|
graphics.get_font[prosperon.DOC] = `
|
||||||
:param path: A string path to a font file, optionally with ".size" appended.
|
:param path: A string path to a font file, optionally with ".size" appended.
|
||||||
@@ -235,11 +377,6 @@ graphics.rectpack[prosperon.DOC] = `
|
|||||||
Perform a rectangle packing using the stbrp library. Return positions for each rect.
|
Perform a rectangle packing using the stbrp library. Return positions for each rect.
|
||||||
`
|
`
|
||||||
|
|
||||||
graphics.make_rtree[prosperon.DOC] = `
|
|
||||||
:return: An R-Tree object for quickly querying many rectangles or sprite bounds.
|
|
||||||
Create a new R-Tree for geometry queries.
|
|
||||||
`
|
|
||||||
|
|
||||||
graphics.make_texture[prosperon.DOC] = `
|
graphics.make_texture[prosperon.DOC] = `
|
||||||
:param data: Raw image bytes (PNG, JPG, etc.) as an ArrayBuffer.
|
:param data: Raw image bytes (PNG, JPG, etc.) as an ArrayBuffer.
|
||||||
:return: An SDL_Surface object representing the decoded image in RAM, for use with GPU or software rendering.
|
:return: An SDL_Surface object representing the decoded image in RAM, for use with GPU or software rendering.
|
||||||
@@ -265,13 +402,6 @@ graphics.cull_sprites[prosperon.DOC] = `
|
|||||||
Filter an array of sprites to only those visible in the provided camera’s view.
|
Filter an array of sprites to only those visible in the provided camera’s view.
|
||||||
`
|
`
|
||||||
|
|
||||||
graphics.rects_to_sprites[prosperon.DOC] = `
|
|
||||||
:param rects: An array of rect coords or objects.
|
|
||||||
:param image: An image object (with .texture).
|
|
||||||
:return: An array of sprite objects referencing the 'image' and each rect for UV or position.
|
|
||||||
Convert an array of rect coords into sprite objects referencing a single image.
|
|
||||||
`
|
|
||||||
|
|
||||||
graphics.make_surface[prosperon.DOC] = `
|
graphics.make_surface[prosperon.DOC] = `
|
||||||
:param dimensions: The size object {width, height}, or an array [w,h].
|
:param dimensions: The size object {width, height}, or an array [w,h].
|
||||||
:return: A blank RGBA surface with the given dimensions, typically for software rendering or icons.
|
:return: A blank RGBA surface with the given dimensions, typically for software rendering or icons.
|
||||||
@@ -290,11 +420,6 @@ graphics.make_font[prosperon.DOC] = `
|
|||||||
Load a font from TTF/OTF data at the given size.
|
Load a font from TTF/OTF data at the given size.
|
||||||
`
|
`
|
||||||
|
|
||||||
graphics.make_sprite[prosperon.DOC] = `
|
|
||||||
:return: A new sprite object, which typically has .rect, .color, .layer, .image, etc.
|
|
||||||
Create a new sprite object, storing default properties.
|
|
||||||
`
|
|
||||||
|
|
||||||
graphics.make_line_prim[prosperon.DOC] = `
|
graphics.make_line_prim[prosperon.DOC] = `
|
||||||
:param points: An array of [x,y] points forming the line.
|
:param points: An array of [x,y] points forming the line.
|
||||||
:param thickness: The thickness (width) of the polyline.
|
:param thickness: The thickness (width) of the polyline.
|
||||||
|
|||||||
18
scripts/modules/http.js
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
var http = this
|
||||||
|
|
||||||
|
http.fetch[prosperon.DOC] = `Initiate an asynchronous HTTP GET request.
|
||||||
|
|
||||||
|
This function enqueues an HTTP GET request for the specified URL. It supports both buffered responses (full response collected in memory) and streaming data (processed as it arrives). The request is executed asynchronously, and its completion or streaming data is handled via callbacks provided in the options. Use 'poll' to process the results.
|
||||||
|
|
||||||
|
:param url: A string representing the URL to fetch.
|
||||||
|
:param options: Either a callback function or an object with optional properties:
|
||||||
|
- 'callback': A function invoked upon request completion, receiving an object with 'data' (string or null) and 'error' (string or null) properties.
|
||||||
|
- 'on_data': A function invoked for each chunk of streaming data, receiving a string chunk as its argument. If supplied, 'callback.data' will be null.
|
||||||
|
:return: undefined
|
||||||
|
:throws:
|
||||||
|
- An error if the URL is not a string or is invalid.
|
||||||
|
- An error if the options argument is neither a function nor an object.
|
||||||
|
- An error if memory allocation or CURL initialization fails.
|
||||||
|
`
|
||||||
|
|
||||||
|
return http
|
||||||
@@ -56,7 +56,7 @@ if (render_menu) {
|
|||||||
imtoggle("Console [f9]", debug, "console");
|
imtoggle("Console [f9]", debug, "console");
|
||||||
});
|
});
|
||||||
|
|
||||||
imgui.sokol_gfx();
|
// imgui.sokol_gfx();
|
||||||
|
|
||||||
imgui.menu("Graphics", _ => {
|
imgui.menu("Graphics", _ => {
|
||||||
// imtoggle("Draw sprites", render, "draw_sprites");
|
// imtoggle("Draw sprites", render, "draw_sprites");
|
||||||
|
|||||||
@@ -4,6 +4,8 @@ Provides functions for introspecting and configuring the QuickJS runtime engine.
|
|||||||
Includes debug info, memory usage, GC controls, code evaluation, etc.
|
Includes debug info, memory usage, GC controls, code evaluation, etc.
|
||||||
`
|
`
|
||||||
|
|
||||||
|
js.rt_info[prosperon.DOC] = "Return internal QuickJS runtime info, such as object counts."
|
||||||
|
|
||||||
js.dump_shapes[prosperon.DOC] = `
|
js.dump_shapes[prosperon.DOC] = `
|
||||||
:return: A debug string describing the internal shape hierarchy used by QuickJS.
|
:return: A debug string describing the internal shape hierarchy used by QuickJS.
|
||||||
Use this for internal debugging of object shapes.
|
Use this for internal debugging of object shapes.
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
var json = {}
|
var json = {}
|
||||||
|
|
||||||
json.encode = function(val,space,replacer,whitelist)
|
json.encode = function encode(val,replacer,space = 1,whitelist)
|
||||||
{
|
{
|
||||||
return JSON.stringify(val, replacer, space ? 1 : 0)
|
return JSON.stringify(val, replacer, space)
|
||||||
}
|
}
|
||||||
|
|
||||||
json.encode[prosperon.DOC] = `Produce a JSON text from a Javascript object. If a record value, at any level, contains a json() method, it will be called, and the value it returns (usually a simpler record) will be JSONified.
|
json.encode[prosperon.DOC] = `Produce a JSON text from a Javascript object. If a record value, at any level, contains a json() method, it will be called, and the value it returns (usually a simpler record) will be JSONified.
|
||||||
@@ -11,7 +11,7 @@ If the record does not have a json() method, and if whitelist is a record, then
|
|||||||
|
|
||||||
If the space input is true, then line breaks and extra whitespace will be included in the text.`
|
If the space input is true, then line breaks and extra whitespace will be included in the text.`
|
||||||
|
|
||||||
json.decode = function(text,reviver)
|
json.decode = function decode(text,reviver)
|
||||||
{
|
{
|
||||||
return JSON.parse(text,reviver)
|
return JSON.parse(text,reviver)
|
||||||
}
|
}
|
||||||
|
|||||||
107
scripts/modules/lcdsprite.js
Normal file
@@ -0,0 +1,107 @@
|
|||||||
|
var sprite = {}
|
||||||
|
|
||||||
|
var graphics = use('graphics')
|
||||||
|
var render = use('render')
|
||||||
|
var draw2d = use('draw2d')
|
||||||
|
var sprite = use('sprite')
|
||||||
|
|
||||||
|
var SPRITE = Symbol() /* raw C sprite */
|
||||||
|
var POS = Symbol() /* cached JS copies of simple data */
|
||||||
|
var ROT = Symbol()
|
||||||
|
var SCALE = Symbol()
|
||||||
|
var SKEW = Symbol()
|
||||||
|
var CENTER = Symbol()
|
||||||
|
var COLOR = Symbol()
|
||||||
|
var IMAGE = Symbol()
|
||||||
|
|
||||||
|
var ursprite = {
|
||||||
|
get pos() { return this[POS] },
|
||||||
|
set pos(v) {
|
||||||
|
this[POS] = v
|
||||||
|
this[SPRITE].pos = v
|
||||||
|
},
|
||||||
|
|
||||||
|
get center() { return this[CENTER] },
|
||||||
|
set center(v){
|
||||||
|
this[CENTER] = v
|
||||||
|
this[SPRITE].center = v
|
||||||
|
},
|
||||||
|
|
||||||
|
get rotation() { return this[ROT] },
|
||||||
|
set rotation(t){
|
||||||
|
this[ROT] = t
|
||||||
|
this[SPRITE].rotation = t * 2*Math.PI /* C expects radians */
|
||||||
|
this[SPRITE].set_affine()
|
||||||
|
},
|
||||||
|
|
||||||
|
get scale() { return this[SCALE] },
|
||||||
|
set scale(v){
|
||||||
|
this[SCALE] = v
|
||||||
|
this[SPRITE].scale = v
|
||||||
|
this[SPRITE].set_affine()
|
||||||
|
},
|
||||||
|
|
||||||
|
get skew() { return this[SKEW] },
|
||||||
|
set skew(v){
|
||||||
|
this[SKEW] = v
|
||||||
|
this[SPRITE].skew = v
|
||||||
|
this[SPRITE].set_affine()
|
||||||
|
},
|
||||||
|
|
||||||
|
get layer() { return this[SPRITE].layer },
|
||||||
|
set layer(n){ this[SPRITE].layer = n },
|
||||||
|
|
||||||
|
get color() { return this[COLOR] },
|
||||||
|
set color(v){
|
||||||
|
this[COLOR] = v
|
||||||
|
this[SPRITE].color = v
|
||||||
|
},
|
||||||
|
|
||||||
|
move(mv) { this[SPRITE].move(mv) },
|
||||||
|
moveto(p){
|
||||||
|
this.pos = p
|
||||||
|
},
|
||||||
|
|
||||||
|
get image() { return this[IMAGE] },
|
||||||
|
set image(img) {
|
||||||
|
this[IMAGE] = img
|
||||||
|
this[SPRITE].set_image(img)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var _sprites = []
|
||||||
|
|
||||||
|
var def_sprite = Object.freeze({
|
||||||
|
pos: [0,0],
|
||||||
|
rotation: 0,
|
||||||
|
scale: [1,1],
|
||||||
|
center: [0,0],
|
||||||
|
color: [1,1,1,1],
|
||||||
|
skew: [0,0],
|
||||||
|
layer: 0,
|
||||||
|
})
|
||||||
|
|
||||||
|
sprite.create = function(image, info) {
|
||||||
|
info.__proto__ = def_sprite
|
||||||
|
var sp = Object.create(ursprite)
|
||||||
|
sp[SPRITE] = new sprite(info)
|
||||||
|
sp.image = graphics.texture(image)
|
||||||
|
|
||||||
|
_sprites.push(sp)
|
||||||
|
return sp
|
||||||
|
}
|
||||||
|
|
||||||
|
sprite.forEach = fn => { for (let s of _sprites) fn(s) }
|
||||||
|
sprite.values = () => _sprites.slice()
|
||||||
|
sprite.geometry= () => graphics.make_sprite_mesh(_sprites)
|
||||||
|
|
||||||
|
var raws = []
|
||||||
|
sprite.queue = function() {
|
||||||
|
if (raws.length != _sprites.length)
|
||||||
|
raws.length = _sprites.length
|
||||||
|
|
||||||
|
for (var i = 0; i < _sprites.length; i++) raws[i] = _sprites[i]
|
||||||
|
return graphics.make_sprite_queue(_sprites.map(x => x[SPRITE]))
|
||||||
|
}
|
||||||
|
|
||||||
|
return sprite
|
||||||
114
scripts/modules/moth.js
Normal file
@@ -0,0 +1,114 @@
|
|||||||
|
/**
|
||||||
|
* Moth Game Framework
|
||||||
|
* Higher-level game development framework built on top of Prosperon
|
||||||
|
*/
|
||||||
|
|
||||||
|
// Check if we received the required delay function
|
||||||
|
if (!arg || arg.length === 0 || typeof arg[0] !== 'function') {
|
||||||
|
throw new Error("moth module requires $_.delay function as first argument. Usage: use('moth', $_.delay)");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Verify it's actually a delay function by checking if it has the expected behavior
|
||||||
|
var delay = arg[0];
|
||||||
|
if (!delay.name || (delay.name !== 'delay' && !delay.name.includes('delay'))) {
|
||||||
|
console.warn("Warning: The function passed to moth module may not be $_.delay");
|
||||||
|
}
|
||||||
|
|
||||||
|
var os = use('os');
|
||||||
|
var io = use('io');
|
||||||
|
var render = use('render');
|
||||||
|
var actor = use('actor');
|
||||||
|
var transform = use('transform');
|
||||||
|
|
||||||
|
var gameConfig = {};
|
||||||
|
var gameDir = "";
|
||||||
|
|
||||||
|
// Framework initialization
|
||||||
|
function initialize() {
|
||||||
|
var configPath = `config.js`;
|
||||||
|
if (io.exists(configPath))
|
||||||
|
gameConfig = use(configPath);
|
||||||
|
|
||||||
|
// Set up default config values
|
||||||
|
gameConfig.resolution = gameConfig.resolution || { width: 640, height: 480 };
|
||||||
|
gameConfig.internal_resolution = gameConfig.internal_resolution || gameConfig.resolution;
|
||||||
|
gameConfig.title = gameConfig.title || "Moth Game";
|
||||||
|
gameConfig.fps = gameConfig.fps || 60;
|
||||||
|
gameConfig.clearColor = gameConfig.clearColor || [0, 0, 0, 1];
|
||||||
|
|
||||||
|
// Initialize render system
|
||||||
|
render.initialize({
|
||||||
|
width: gameConfig.resolution.width,
|
||||||
|
height: gameConfig.resolution.height,
|
||||||
|
resolution_x: gameConfig.internal_resolution.width,
|
||||||
|
resolution_y: gameConfig.internal_resolution.height,
|
||||||
|
mode: gameConfig.mode || 'letterbox'
|
||||||
|
});
|
||||||
|
|
||||||
|
// Set up default camera
|
||||||
|
gameConfig.camera = gameConfig.camera || {
|
||||||
|
size: [gameConfig.internal_resolution.width, gameConfig.internal_resolution.height],
|
||||||
|
transform: new transform,
|
||||||
|
fov: 50,
|
||||||
|
near_z: 0,
|
||||||
|
far_z: 1000,
|
||||||
|
surface: undefined,
|
||||||
|
viewport: {x: 0, y: 0, width: 1, height: 1},
|
||||||
|
ortho: true,
|
||||||
|
anchor: [0, 0]
|
||||||
|
};
|
||||||
|
|
||||||
|
// Set window title
|
||||||
|
prosperon.window.title = gameConfig.title;
|
||||||
|
|
||||||
|
startGameLoop();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Main game loop
|
||||||
|
function startGameLoop() {
|
||||||
|
var last = os.now();
|
||||||
|
var fpsTimer = 0;
|
||||||
|
var fpsCount = 0;
|
||||||
|
var targetFrameTime = 1 / gameConfig.fps;
|
||||||
|
|
||||||
|
function loop() {
|
||||||
|
var now = os.now();
|
||||||
|
var dt = now - last;
|
||||||
|
last = now;
|
||||||
|
|
||||||
|
// Dispatch update event
|
||||||
|
prosperon.dispatch('update', dt);
|
||||||
|
|
||||||
|
// Clear and set up rendering
|
||||||
|
render.clear(gameConfig.clearColor);
|
||||||
|
render.camera(gameConfig.camera);
|
||||||
|
|
||||||
|
// Dispatch draw event
|
||||||
|
prosperon.dispatch('draw');
|
||||||
|
|
||||||
|
// Present the frame
|
||||||
|
render.present();
|
||||||
|
|
||||||
|
// FPS counter
|
||||||
|
fpsTimer += dt;
|
||||||
|
fpsCount++;
|
||||||
|
if (fpsTimer >= 0.5) {
|
||||||
|
// Only update if the title wasn't changed by the game
|
||||||
|
if (prosperon.window.title === gameConfig.title) {
|
||||||
|
prosperon.window.title = `${gameConfig.title} - FPS ${(fpsCount / fpsTimer).toFixed(1)}`;
|
||||||
|
}
|
||||||
|
fpsTimer = fpsCount = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Schedule next frame
|
||||||
|
delay(loop, Math.max(0, targetFrameTime - (os.now() - now)));
|
||||||
|
}
|
||||||
|
|
||||||
|
loop();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Public API
|
||||||
|
return {
|
||||||
|
initialize: initialize,
|
||||||
|
config: gameConfig
|
||||||
|
};
|
||||||
@@ -1,5 +1,25 @@
|
|||||||
var nota = this
|
var nota = this
|
||||||
|
|
||||||
|
var json = use('json')
|
||||||
|
|
||||||
|
var encode = nota.encode
|
||||||
|
|
||||||
|
function nota_tostring()
|
||||||
|
{
|
||||||
|
return json.encode(nota.decode(this))
|
||||||
|
}
|
||||||
|
|
||||||
|
var nota_obj = {
|
||||||
|
toString: nota_tostring
|
||||||
|
}
|
||||||
|
|
||||||
|
nota.encode = function(obj, replacer)
|
||||||
|
{
|
||||||
|
var result = encode(obj,replacer)
|
||||||
|
result.toString = nota_tostring
|
||||||
|
return result
|
||||||
|
}
|
||||||
|
|
||||||
nota.encode[prosperon.DOC] = `Convert a JavaScript value into a NOTA-encoded ArrayBuffer.
|
nota.encode[prosperon.DOC] = `Convert a JavaScript value into a NOTA-encoded ArrayBuffer.
|
||||||
|
|
||||||
This function serializes JavaScript values (such as numbers, strings, booleans, arrays, objects, or ArrayBuffers) into the NOTA binary format. The resulting ArrayBuffer can be stored or transmitted and later decoded back into a JavaScript value.
|
This function serializes JavaScript values (such as numbers, strings, booleans, arrays, objects, or ArrayBuffers) into the NOTA binary format. The resulting ArrayBuffer can be stored or transmitted and later decoded back into a JavaScript value.
|
||||||
|
|||||||
@@ -1,8 +1,5 @@
|
|||||||
var os = this
|
var os = this
|
||||||
|
|
||||||
os.make_transform[prosperon.DOC] = "Create a new transform object that can be used for 2D/3D positioning, scaling, and rotation."
|
|
||||||
os.clean_transforms[prosperon.DOC] = "Force an update on all transforms to remove dangling references or perform house-keeping."
|
|
||||||
|
|
||||||
os.platform[prosperon.DOC] = "Return a string with the underlying platform name, like 'Windows', 'Linux', or 'macOS'."
|
os.platform[prosperon.DOC] = "Return a string with the underlying platform name, like 'Windows', 'Linux', or 'macOS'."
|
||||||
os.arch[prosperon.DOC] = "Return the CPU architecture string for this system (e.g. 'x64', 'arm64')."
|
os.arch[prosperon.DOC] = "Return the CPU architecture string for this system (e.g. 'x64', 'arm64')."
|
||||||
os.totalmem[prosperon.DOC] = "Return the total system RAM in bytes."
|
os.totalmem[prosperon.DOC] = "Return the total system RAM in bytes."
|
||||||
@@ -10,25 +7,13 @@ os.freemem[prosperon.DOC] = "Return the amount of free system RAM in bytes, if k
|
|||||||
os.hostname[prosperon.DOC] = "Return the system's hostname, or an empty string if not available."
|
os.hostname[prosperon.DOC] = "Return the system's hostname, or an empty string if not available."
|
||||||
os.version[prosperon.DOC] = "Return the OS or kernel version string, if the platform provides it."
|
os.version[prosperon.DOC] = "Return the OS or kernel version string, if the platform provides it."
|
||||||
|
|
||||||
os.kill[prosperon.DOC] = "Send a signal (e.g., 'SIGINT', 'SIGTERM', etc.) to the current process."
|
|
||||||
os.exit[prosperon.DOC] = "Exit the application with the specified exit code."
|
os.exit[prosperon.DOC] = "Exit the application with the specified exit code."
|
||||||
os.now[prosperon.DOC] = "Return current time (in seconds as a float) with high resolution."
|
os.now[prosperon.DOC] = "Return current time (in seconds as a float) with high resolution."
|
||||||
os.openurl[prosperon.DOC] = "Open the provided URL in the default web browser, if possible."
|
|
||||||
|
|
||||||
os.make_timer[prosperon.DOC] = "Create a new timer object that will call a specified function after a certain delay."
|
|
||||||
os.update_timers[prosperon.DOC] = "Advance all timers by the provided time delta (in seconds)."
|
|
||||||
|
|
||||||
os.sleep[prosperon.DOC] = "Block execution for the specified number of seconds."
|
|
||||||
os.battery_pct[prosperon.DOC] = "Return the battery level (percentage) or negative if unknown."
|
|
||||||
os.battery_voltage[prosperon.DOC] = "Return the current battery voltage in volts, if available."
|
|
||||||
os.battery_seconds[prosperon.DOC] = "Return the estimated remaining battery time in seconds, or negative if unknown."
|
|
||||||
os.power_state[prosperon.DOC] = "Return a string describing power status: 'on battery', 'charging', 'charged', etc."
|
os.power_state[prosperon.DOC] = "Return a string describing power status: 'on battery', 'charging', 'charged', etc."
|
||||||
|
|
||||||
os.on[prosperon.DOC] = "Register a global callback for certain engine-wide or system-level events."
|
os.on[prosperon.DOC] = "Register a global callback for certain engine-wide or system-level events."
|
||||||
os.rt_info[prosperon.DOC] = "Return internal QuickJS runtime info, such as object counts."
|
|
||||||
os.rusage[prosperon.DOC] = "Return resource usage stats for this process, if the platform supports it."
|
os.rusage[prosperon.DOC] = "Return resource usage stats for this process, if the platform supports it."
|
||||||
os.mallinfo[prosperon.DOC] = "Return detailed memory allocation info (arena size, free blocks, etc.) on some platforms."
|
os.mallinfo[prosperon.DOC] = "Return detailed memory allocation info (arena size, free blocks, etc.) on some platforms."
|
||||||
os.env[prosperon.DOC] = "Fetch the value of a given environment variable, or undefined if it doesn't exist."
|
|
||||||
os.system[prosperon.DOC] = "Execute a shell command using the system() call. Returns the command's exit code."
|
|
||||||
|
|
||||||
return os
|
return os
|
||||||
|
|||||||
584
scripts/modules/parseq.js
Normal file
@@ -0,0 +1,584 @@
|
|||||||
|
// parseq.js
|
||||||
|
// Douglas Crockford
|
||||||
|
// 2020-11-09
|
||||||
|
|
||||||
|
// Better living thru eventuality!
|
||||||
|
|
||||||
|
// You can access the parseq object in your module by importing it.
|
||||||
|
// import parseq from "./parseq.js";
|
||||||
|
|
||||||
|
/*jslint node */
|
||||||
|
|
||||||
|
/*property
|
||||||
|
concat, create, evidence, fallback, forEach, freeze, isArray, isSafeInteger,
|
||||||
|
keys, length, min, parallel, parallel_object, pop, push, race, sequence,
|
||||||
|
some
|
||||||
|
*/
|
||||||
|
|
||||||
|
function make_reason(factory_name, excuse, evidence) {
|
||||||
|
|
||||||
|
// Make a reason object. These are used for exceptions and cancellations.
|
||||||
|
// They are made from Error objects.
|
||||||
|
|
||||||
|
const reason = new Error("parseq." + factory_name + (
|
||||||
|
excuse === undefined
|
||||||
|
? ""
|
||||||
|
: ": " + excuse
|
||||||
|
));
|
||||||
|
reason.evidence = evidence;
|
||||||
|
return reason;
|
||||||
|
}
|
||||||
|
|
||||||
|
function get_array_length(array, factory_name) {
|
||||||
|
if (Array.isArray(array)) {
|
||||||
|
return array.length;
|
||||||
|
}
|
||||||
|
if (array === undefined) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
throw make_reason(factory_name, "Not an array.", array);
|
||||||
|
}
|
||||||
|
|
||||||
|
function check_callback(callback, factory_name) {
|
||||||
|
if (typeof callback !== "function" || callback.length !== 2) {
|
||||||
|
throw make_reason(factory_name, "Not a callback function.", callback);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function check_requestors(requestor_array, factory_name) {
|
||||||
|
|
||||||
|
// A requestor array contains only requestors. A requestor is a function that
|
||||||
|
// takes wun or two arguments: 'callback' and optionally 'initial_value'.
|
||||||
|
|
||||||
|
if (requestor_array.some(function (requestor) {
|
||||||
|
return (
|
||||||
|
typeof requestor !== "function"
|
||||||
|
|| requestor.length < 1
|
||||||
|
|| requestor.length > 2
|
||||||
|
);
|
||||||
|
})) {
|
||||||
|
throw make_reason(
|
||||||
|
factory_name,
|
||||||
|
"Bad requestors array.",
|
||||||
|
requestor_array
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function run(
|
||||||
|
factory_name,
|
||||||
|
requestor_array,
|
||||||
|
initial_value,
|
||||||
|
action,
|
||||||
|
timeout,
|
||||||
|
time_limit,
|
||||||
|
throttle = 0
|
||||||
|
) {
|
||||||
|
|
||||||
|
// The 'run' function does the work that is common to all of the Parseq
|
||||||
|
// factories. It takes the name of the factory, an array of requestors, an
|
||||||
|
// initial value, an action callback, a timeout callback, a time limit in
|
||||||
|
// milliseconds, and a throttle.
|
||||||
|
|
||||||
|
// If all goes well, we call all of the requestor functions in the array. Each
|
||||||
|
// of them might return a cancel function that is kept in the 'cancel_array'.
|
||||||
|
|
||||||
|
let cancel_array = new Array(requestor_array.length);
|
||||||
|
let next_number = 0;
|
||||||
|
let timer_id;
|
||||||
|
|
||||||
|
// We need 'cancel' and 'start_requestor' functions.
|
||||||
|
|
||||||
|
function cancel(reason = make_reason(factory_name, "Cancel.")) {
|
||||||
|
|
||||||
|
// Stop all unfinished business. This can be called when a requestor fails.
|
||||||
|
// It can also be called when a requestor succeeds, such as 'race' stopping
|
||||||
|
// its losers, or 'parallel' stopping the unfinished optionals.
|
||||||
|
|
||||||
|
// If a timer is running, stop it.
|
||||||
|
|
||||||
|
if (timer_id !== undefined) {
|
||||||
|
clearTimeout(timer_id);
|
||||||
|
timer_id = undefined;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If anything is still going, cancel it.
|
||||||
|
|
||||||
|
if (cancel_array !== undefined) {
|
||||||
|
cancel_array.forEach(function (cancel) {
|
||||||
|
try {
|
||||||
|
if (typeof cancel === "function") {
|
||||||
|
return cancel(reason);
|
||||||
|
}
|
||||||
|
} catch (ignore) {}
|
||||||
|
});
|
||||||
|
cancel_array = undefined;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function start_requestor(value) {
|
||||||
|
|
||||||
|
// The 'start_requestor' function is not recursive, exactly. It does not
|
||||||
|
// directly call itself, but it does return a function that might call
|
||||||
|
// 'start_requestor'.
|
||||||
|
|
||||||
|
// Start the execution of a requestor, if there are any still waiting.
|
||||||
|
|
||||||
|
if (
|
||||||
|
cancel_array !== undefined
|
||||||
|
&& next_number < requestor_array.length
|
||||||
|
) {
|
||||||
|
|
||||||
|
// Each requestor has a number.
|
||||||
|
|
||||||
|
let number = next_number;
|
||||||
|
next_number += 1;
|
||||||
|
|
||||||
|
// Call the next requestor, passing in a callback function,
|
||||||
|
// saving the cancel function that the requestor might return.
|
||||||
|
|
||||||
|
const requestor = requestor_array[number];
|
||||||
|
try {
|
||||||
|
cancel_array[number] = requestor(
|
||||||
|
function start_requestor_callback(value, reason) {
|
||||||
|
|
||||||
|
// This callback function is called by the 'requestor' when it is done.
|
||||||
|
// If we are no longer running, then this call is ignored.
|
||||||
|
// For example, it might be a result that is sent back after the time
|
||||||
|
// limit has expired. This callback function can only be called wunce.
|
||||||
|
|
||||||
|
if (
|
||||||
|
cancel_array !== undefined
|
||||||
|
&& number !== undefined
|
||||||
|
) {
|
||||||
|
|
||||||
|
// We no longer need the cancel associated with this requestor.
|
||||||
|
|
||||||
|
cancel_array[number] = undefined;
|
||||||
|
|
||||||
|
// Call the 'action' function to let the requestor know what happened.
|
||||||
|
|
||||||
|
action(value, reason, number);
|
||||||
|
|
||||||
|
// Clear 'number' so this callback can not be used again.
|
||||||
|
|
||||||
|
number = undefined;
|
||||||
|
|
||||||
|
// If there are any requestors that are still waiting to start, then
|
||||||
|
// start the next wun. If the next requestor is in a sequence, then it
|
||||||
|
// gets the most recent 'value'. The others get the 'initial_value'.
|
||||||
|
|
||||||
|
setTimeout(start_requestor, 0, (
|
||||||
|
factory_name === "sequence"
|
||||||
|
? value
|
||||||
|
: initial_value
|
||||||
|
));
|
||||||
|
}
|
||||||
|
},
|
||||||
|
value
|
||||||
|
);
|
||||||
|
|
||||||
|
// Requestors are required to report their failure thru the callback.
|
||||||
|
// They are not allowed to throw exceptions. If we happen to catch wun,
|
||||||
|
// it is treated as a failure.
|
||||||
|
|
||||||
|
} catch (exception) {
|
||||||
|
action(undefined, exception, number);
|
||||||
|
number = undefined;
|
||||||
|
start_requestor(value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// With the 'cancel' and the 'start_requestor' functions in hand,
|
||||||
|
// we can now get to work.
|
||||||
|
|
||||||
|
// If a timeout was requested, start the timer.
|
||||||
|
|
||||||
|
if (time_limit !== undefined) {
|
||||||
|
if (typeof time_limit === "number" && time_limit >= 0) {
|
||||||
|
if (time_limit > 0) {
|
||||||
|
timer_id = setTimeout(timeout, time_limit);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
throw make_reason(factory_name, "Bad time limit.", time_limit);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// If we are doing 'race' or 'parallel', we want to start all of the requestors
|
||||||
|
// at wunce. However, if there is a 'throttle' in place then we start as many
|
||||||
|
// as the 'throttle' allows, and then as each requestor finishes, another is
|
||||||
|
// started.
|
||||||
|
|
||||||
|
// The 'sequence' and 'fallback' factories set 'throttle' to 1 because they
|
||||||
|
// process wun at a time and always start another requestor when the
|
||||||
|
// previous requestor finishes.
|
||||||
|
|
||||||
|
if (!Number.isSafeInteger(throttle) || throttle < 0) {
|
||||||
|
throw make_reason(factory_name, "Bad throttle.", throttle);
|
||||||
|
}
|
||||||
|
let repeat = Math.min(throttle || Infinity, requestor_array.length);
|
||||||
|
while (repeat > 0) {
|
||||||
|
setTimeout(start_requestor, 0, initial_value);
|
||||||
|
repeat -= 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// We return 'cancel' which allows the requestor to cancel this work.
|
||||||
|
|
||||||
|
return cancel;
|
||||||
|
}
|
||||||
|
|
||||||
|
// The factories ///////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
function parallel(
|
||||||
|
required_array,
|
||||||
|
optional_array,
|
||||||
|
time_limit,
|
||||||
|
time_option,
|
||||||
|
throttle,
|
||||||
|
factory_name = "parallel"
|
||||||
|
) {
|
||||||
|
|
||||||
|
// The parallel factory is the most complex of these factories. It can take
|
||||||
|
// a second array of requestors that get a more forgiving failure policy.
|
||||||
|
// It returns a requestor that produces an array of values.
|
||||||
|
|
||||||
|
let requestor_array;
|
||||||
|
|
||||||
|
// There are four cases because 'required_array' and 'optional_array'
|
||||||
|
// can both be empty.
|
||||||
|
|
||||||
|
let number_of_required = get_array_length(required_array, factory_name);
|
||||||
|
if (number_of_required === 0) {
|
||||||
|
if (get_array_length(optional_array, factory_name) === 0) {
|
||||||
|
|
||||||
|
// If both are empty, then 'requestor_array' is empty.
|
||||||
|
|
||||||
|
requestor_array = [];
|
||||||
|
} else {
|
||||||
|
|
||||||
|
// If there is only 'optional_array', then it is the 'requestor_array'.
|
||||||
|
|
||||||
|
requestor_array = optional_array;
|
||||||
|
time_option = true;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
|
||||||
|
// If there is only 'required_array', then it is the 'requestor_array'.
|
||||||
|
|
||||||
|
if (get_array_length(optional_array, factory_name) === 0) {
|
||||||
|
requestor_array = required_array;
|
||||||
|
time_option = undefined;
|
||||||
|
|
||||||
|
// If both arrays are provided, we concatenate them together.
|
||||||
|
|
||||||
|
} else {
|
||||||
|
requestor_array = required_array.concat(optional_array);
|
||||||
|
if (time_option !== undefined && typeof time_option !== "boolean") {
|
||||||
|
throw make_reason(
|
||||||
|
factory_name,
|
||||||
|
"Bad time_option.",
|
||||||
|
time_option
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// We check the array and return the requestor.
|
||||||
|
|
||||||
|
check_requestors(requestor_array, factory_name);
|
||||||
|
return function parallel_requestor(callback, initial_value) {
|
||||||
|
check_callback(callback, factory_name);
|
||||||
|
let number_of_pending = requestor_array.length;
|
||||||
|
let number_of_pending_required = number_of_required;
|
||||||
|
let results = [];
|
||||||
|
if (number_of_pending === 0) {
|
||||||
|
callback(
|
||||||
|
factory_name === "sequence"
|
||||||
|
? initial_value
|
||||||
|
: results
|
||||||
|
);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 'run' gets it started.
|
||||||
|
|
||||||
|
let cancel = run(
|
||||||
|
factory_name,
|
||||||
|
requestor_array,
|
||||||
|
initial_value,
|
||||||
|
function parallel_action(value, reason, number) {
|
||||||
|
|
||||||
|
// The action function gets the result of each requestor in the array.
|
||||||
|
// 'parallel' wants to return an array of all of the values it sees.
|
||||||
|
|
||||||
|
results[number] = value;
|
||||||
|
number_of_pending -= 1;
|
||||||
|
|
||||||
|
// If the requestor was wun of the requireds, make sure it was successful.
|
||||||
|
// If it failed, then the parallel operation fails. If an optionals requestor
|
||||||
|
// fails, we can still continue.
|
||||||
|
|
||||||
|
if (number < number_of_required) {
|
||||||
|
number_of_pending_required -= 1;
|
||||||
|
if (value === undefined) {
|
||||||
|
cancel(reason);
|
||||||
|
callback(undefined, reason);
|
||||||
|
callback = undefined;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// If all have been processed, or if the requireds have all succeeded
|
||||||
|
// and we do not have a 'time_option', then we are done.
|
||||||
|
|
||||||
|
if (
|
||||||
|
number_of_pending < 1
|
||||||
|
|| (
|
||||||
|
time_option === undefined
|
||||||
|
&& number_of_pending_required < 1
|
||||||
|
)
|
||||||
|
) {
|
||||||
|
cancel(make_reason(factory_name, "Optional."));
|
||||||
|
callback(
|
||||||
|
factory_name === "sequence"
|
||||||
|
? results.pop()
|
||||||
|
: results
|
||||||
|
);
|
||||||
|
callback = undefined;
|
||||||
|
}
|
||||||
|
},
|
||||||
|
function parallel_timeout() {
|
||||||
|
|
||||||
|
// When the timer fires, work stops unless we were under the 'false'
|
||||||
|
// time option. The 'false' time option puts no time limits on the
|
||||||
|
// requireds, allowing the optionals to run until the requireds finish
|
||||||
|
// or the time expires, whichever happens last.
|
||||||
|
|
||||||
|
const reason = make_reason(
|
||||||
|
factory_name,
|
||||||
|
"Timeout.",
|
||||||
|
time_limit
|
||||||
|
);
|
||||||
|
if (time_option === false) {
|
||||||
|
time_option = undefined;
|
||||||
|
if (number_of_pending_required < 1) {
|
||||||
|
cancel(reason);
|
||||||
|
callback(results);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
|
||||||
|
// Time has expired. If all of the requireds were successful,
|
||||||
|
// then the parallel operation is successful.
|
||||||
|
|
||||||
|
cancel(reason);
|
||||||
|
if (number_of_pending_required < 1) {
|
||||||
|
callback(results);
|
||||||
|
} else {
|
||||||
|
callback(undefined, reason);
|
||||||
|
}
|
||||||
|
callback = undefined;
|
||||||
|
}
|
||||||
|
},
|
||||||
|
time_limit,
|
||||||
|
throttle
|
||||||
|
);
|
||||||
|
return cancel;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function parallel_object(
|
||||||
|
required_object,
|
||||||
|
optional_object,
|
||||||
|
time_limit,
|
||||||
|
time_option,
|
||||||
|
throttle
|
||||||
|
) {
|
||||||
|
|
||||||
|
// 'parallel_object' is similar to 'parallel' except that it takes and
|
||||||
|
// produces objects of requestors instead of arrays of requestors. This
|
||||||
|
// factory converts the objects to arrays, and the requestor it returns
|
||||||
|
// turns them back again. It lets 'parallel' do most of the work.
|
||||||
|
|
||||||
|
const names = [];
|
||||||
|
let required_array = [];
|
||||||
|
let optional_array = [];
|
||||||
|
|
||||||
|
// Extract the names and requestors from 'required_object'.
|
||||||
|
// We only collect functions with an arity of 1 or 2.
|
||||||
|
|
||||||
|
if (required_object) {
|
||||||
|
if (typeof required_object !== "object") {
|
||||||
|
throw make_reason(
|
||||||
|
"parallel_object",
|
||||||
|
"Type mismatch.",
|
||||||
|
required_object
|
||||||
|
);
|
||||||
|
}
|
||||||
|
Object.keys(required_object).forEach(function (name) {
|
||||||
|
let requestor = required_object[name];
|
||||||
|
if (
|
||||||
|
typeof requestor === "function"
|
||||||
|
&& (requestor.length === 1 || requestor.length === 2)
|
||||||
|
) {
|
||||||
|
names.push(name);
|
||||||
|
required_array.push(requestor);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// Extract the names and requestors from 'optional_object'.
|
||||||
|
// Look for duplicate keys.
|
||||||
|
|
||||||
|
if (optional_object) {
|
||||||
|
if (typeof optional_object !== "object") {
|
||||||
|
throw make_reason(
|
||||||
|
"parallel_object",
|
||||||
|
"Type mismatch.",
|
||||||
|
optional_object
|
||||||
|
);
|
||||||
|
}
|
||||||
|
Object.keys(optional_object).forEach(function (name) {
|
||||||
|
let requestor = optional_object[name];
|
||||||
|
if (
|
||||||
|
typeof requestor === "function"
|
||||||
|
&& (requestor.length === 1 || requestor.length === 2)
|
||||||
|
) {
|
||||||
|
if (required_object && required_object[name] !== undefined) {
|
||||||
|
throw make_reason(
|
||||||
|
"parallel_object",
|
||||||
|
"Duplicate name.",
|
||||||
|
name
|
||||||
|
);
|
||||||
|
}
|
||||||
|
names.push(name);
|
||||||
|
optional_array.push(requestor);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// Call 'parallel' to get a requestor.
|
||||||
|
|
||||||
|
const parallel_requestor = parallel(
|
||||||
|
required_array,
|
||||||
|
optional_array,
|
||||||
|
time_limit,
|
||||||
|
time_option,
|
||||||
|
throttle,
|
||||||
|
"parallel_object"
|
||||||
|
);
|
||||||
|
|
||||||
|
// Return the parallel object requestor.
|
||||||
|
|
||||||
|
return function parallel_object_requestor(callback, initial_value) {
|
||||||
|
|
||||||
|
// When our requestor is called, we return the result of our parallel requestor.
|
||||||
|
|
||||||
|
return parallel_requestor(
|
||||||
|
|
||||||
|
// We pass our callback to the parallel requestor,
|
||||||
|
// converting its value into an object.
|
||||||
|
|
||||||
|
function parallel_object_callback(value, reason) {
|
||||||
|
if (value === undefined) {
|
||||||
|
return callback(undefined, reason);
|
||||||
|
}
|
||||||
|
const object = Object.create(null);
|
||||||
|
names.forEach(function (name, index) {
|
||||||
|
object[name] = value[index];
|
||||||
|
});
|
||||||
|
return callback(object);
|
||||||
|
},
|
||||||
|
initial_value
|
||||||
|
);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function race(requestor_array, time_limit, throttle) {
|
||||||
|
|
||||||
|
// The 'race' factory returns a requestor that starts all of the
|
||||||
|
// requestors in 'requestor_array' at wunce. The first success wins.
|
||||||
|
|
||||||
|
const factory_name = (
|
||||||
|
throttle === 1
|
||||||
|
? "fallback"
|
||||||
|
: "race"
|
||||||
|
);
|
||||||
|
|
||||||
|
if (get_array_length(requestor_array, factory_name) === 0) {
|
||||||
|
throw make_reason(factory_name, "No requestors.");
|
||||||
|
}
|
||||||
|
check_requestors(requestor_array, factory_name);
|
||||||
|
return function race_requestor(callback, initial_value) {
|
||||||
|
check_callback(callback, factory_name);
|
||||||
|
let number_of_pending = requestor_array.length;
|
||||||
|
let cancel = run(
|
||||||
|
factory_name,
|
||||||
|
requestor_array,
|
||||||
|
initial_value,
|
||||||
|
function race_action(value, reason, number) {
|
||||||
|
number_of_pending -= 1;
|
||||||
|
if (value !== undefined) {
|
||||||
|
|
||||||
|
// We have a winner. Cancel the losers and pass the value to the 'callback'.
|
||||||
|
|
||||||
|
cancel(make_reason(factory_name, "Loser.", number));
|
||||||
|
callback(value);
|
||||||
|
callback = undefined;
|
||||||
|
} else if (number_of_pending < 1) {
|
||||||
|
|
||||||
|
// There was no winner. Signal a failure.
|
||||||
|
|
||||||
|
cancel(reason);
|
||||||
|
callback(undefined, reason);
|
||||||
|
callback = undefined;
|
||||||
|
}
|
||||||
|
},
|
||||||
|
function race_timeout() {
|
||||||
|
let reason = make_reason(
|
||||||
|
factory_name,
|
||||||
|
"Timeout.",
|
||||||
|
time_limit
|
||||||
|
);
|
||||||
|
cancel(reason);
|
||||||
|
callback(undefined, reason);
|
||||||
|
callback = undefined;
|
||||||
|
},
|
||||||
|
time_limit,
|
||||||
|
throttle
|
||||||
|
);
|
||||||
|
return cancel;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function fallback(requestor_array, time_limit) {
|
||||||
|
|
||||||
|
// The 'fallback' factory returns a requestor that tries each requestor
|
||||||
|
// in 'requestor_array', wun at a time, until it finds a successful wun.
|
||||||
|
|
||||||
|
return race(requestor_array, time_limit, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
function sequence(requestor_array, time_limit) {
|
||||||
|
|
||||||
|
// A sequence runs each requestor in order, passing results to the next,
|
||||||
|
// as long as they are all successful. A sequence is a throttled parallel.
|
||||||
|
|
||||||
|
return parallel(
|
||||||
|
requestor_array,
|
||||||
|
undefined,
|
||||||
|
time_limit,
|
||||||
|
undefined,
|
||||||
|
1,
|
||||||
|
"sequence"
|
||||||
|
);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
fallback,
|
||||||
|
parallel,
|
||||||
|
parallel_object,
|
||||||
|
race,
|
||||||
|
sequence
|
||||||
|
}
|
||||||
@@ -1,842 +1 @@
|
|||||||
var render = {}
|
return use('sdl_render')
|
||||||
|
|
||||||
var io = use('io')
|
|
||||||
var os = use('os')
|
|
||||||
var controller = use('controller')
|
|
||||||
var tracy = use('tracy')
|
|
||||||
var graphics = use('graphics')
|
|
||||||
|
|
||||||
var default_conf = {
|
|
||||||
title:`Prosperon [${prosperon.version}-${prosperon.revision}]`,
|
|
||||||
width: 1280,
|
|
||||||
height: 720,
|
|
||||||
icon: graphics.make_texture(io.slurpbytes('icons/moon.gif')),
|
|
||||||
high_dpi:0,
|
|
||||||
alpha:1,
|
|
||||||
fullscreen:0,
|
|
||||||
sample_count:1,
|
|
||||||
enable_clipboard:true,
|
|
||||||
enable_dragndrop: true,
|
|
||||||
max_dropped_files: 1,
|
|
||||||
swap_interval: 1,
|
|
||||||
name: "Prosperon",
|
|
||||||
version:prosperon.version + "-" + prosperon.revision,
|
|
||||||
identifier: "world.pockle.prosperon",
|
|
||||||
creator: "Pockle World LLC",
|
|
||||||
copyright: "Copyright Pockle World 2025",
|
|
||||||
type: "game",
|
|
||||||
url: "https://prosperon.dev"
|
|
||||||
}
|
|
||||||
|
|
||||||
var config = use('config.js')
|
|
||||||
config.__proto__ = default_conf
|
|
||||||
|
|
||||||
prosperon.camera = use('ext/camera').make()
|
|
||||||
prosperon.camera.size = [config.width,config.height]
|
|
||||||
|
|
||||||
var base_pipeline = {
|
|
||||||
vertex: "sprite.vert",
|
|
||||||
fragment: "sprite.frag",
|
|
||||||
primitive: "triangle", // point, line, linestrip, triangle, trianglestrip
|
|
||||||
fill: true, // false for lines
|
|
||||||
depth: {
|
|
||||||
compare: "greater_equal", // never/less/equal/less_equal/greater/not_equal/greater_equal/always
|
|
||||||
test: false,
|
|
||||||
write: false,
|
|
||||||
bias: 0,
|
|
||||||
bias_slope_scale: 0,
|
|
||||||
bias_clamp: 0
|
|
||||||
},
|
|
||||||
stencil: {
|
|
||||||
enabled: true,
|
|
||||||
front: {
|
|
||||||
compare: "equal", // never/less/equal/less_equal/greater/neq/greq/always
|
|
||||||
fail: "keep", // keep/zero/replace/incr_clamp/decr_clamp/invert/incr_wrap/decr_wrap
|
|
||||||
depth_fail: "keep",
|
|
||||||
pass: "keep"
|
|
||||||
},
|
|
||||||
back: {
|
|
||||||
compare: "equal", // never/less/equal/less_equal/greater/neq/greq/always
|
|
||||||
fail: "keep", // keep/zero/replace/incr_clamp/decr_clamp/invert/incr_wrap/decr_wrap
|
|
||||||
depth_fail: "keep",
|
|
||||||
pass: "keep"
|
|
||||||
},
|
|
||||||
test: true,
|
|
||||||
compare_mask: 0,
|
|
||||||
write_mask: 0
|
|
||||||
},
|
|
||||||
blend: {
|
|
||||||
enabled: false,
|
|
||||||
src_rgb: "zero", // zero/one/src_color/one_minus_src_color/dst_color/one_minus_dst_color/src_alpha/one_minus_src_alpha/dst_alpha/one_minus_dst_alpha/constant_color/one_minus_constant_color/src_alpha_saturate
|
|
||||||
dst_rgb: "zero",
|
|
||||||
op_rgb: "add", // add/sub/rev_sub/min/max
|
|
||||||
src_alpha: "one",
|
|
||||||
dst_alpha: "zero",
|
|
||||||
op_alpha: "add"
|
|
||||||
},
|
|
||||||
cull: "none", // none/front/back
|
|
||||||
face: "cw", // cw/ccw
|
|
||||||
alpha_to_coverage: false,
|
|
||||||
multisample: {
|
|
||||||
count: 1, // number of multisamples
|
|
||||||
mask: 0xFFFFFFFF,
|
|
||||||
domask: false
|
|
||||||
},
|
|
||||||
label: "scripted pipeline",
|
|
||||||
target: {}
|
|
||||||
}
|
|
||||||
|
|
||||||
var sprite_pipeline = Object.create(base_pipeline);
|
|
||||||
sprite_pipeline.blend = {
|
|
||||||
enabled:true,
|
|
||||||
src_rgb: "src_alpha", // zero/one/src_color/one_minus_src_color/dst_color/one_minus_dst_color/src_alpha/one_minus_src_alpha/dst_alpha/one_minus_dst_alpha/constant_color/one_minus_constant_color/src_alpha_saturate
|
|
||||||
dst_rgb: "one_minus_src_alpha",
|
|
||||||
op_rgb: "add", // add/sub/rev_sub/min/max
|
|
||||||
src_alpha: "one",
|
|
||||||
dst_alpha: "zero",
|
|
||||||
op_alpha: "add"
|
|
||||||
};
|
|
||||||
|
|
||||||
sprite_pipeline.target = {
|
|
||||||
color_targets: [{
|
|
||||||
format:"rgba8",
|
|
||||||
blend:sprite_pipeline.blend
|
|
||||||
}],
|
|
||||||
depth: "d32 float s8"
|
|
||||||
};
|
|
||||||
|
|
||||||
var appy = {};
|
|
||||||
appy.inputs = {};
|
|
||||||
if (os.platform() === "macos") {
|
|
||||||
appy.inputs["S-q"] = os.exit;
|
|
||||||
}
|
|
||||||
|
|
||||||
appy.inputs["M-f4"] = os.exit;
|
|
||||||
|
|
||||||
controller.player[0].control(appy);
|
|
||||||
|
|
||||||
prosperon.window = prosperon.engine_start(config);
|
|
||||||
|
|
||||||
var driver = "vulkan"
|
|
||||||
switch(os.platform()) {
|
|
||||||
case "Linux":
|
|
||||||
driver = "vulkan"
|
|
||||||
break
|
|
||||||
case "Windows":
|
|
||||||
// driver = "direct3d12"
|
|
||||||
driver = "vulkan"
|
|
||||||
break
|
|
||||||
case "macOS":
|
|
||||||
driver = "metal"
|
|
||||||
break
|
|
||||||
}
|
|
||||||
|
|
||||||
render._main = prosperon.window.make_gpu(false,driver)
|
|
||||||
prosperon.gpu = render._main
|
|
||||||
render._main.window = prosperon.window
|
|
||||||
render._main.claim_window(prosperon.window)
|
|
||||||
render._main.set_swapchain('sdr', 'vsync')
|
|
||||||
|
|
||||||
var whiteimage = {}
|
|
||||||
whiteimage.surface = graphics.make_surface([1,1])
|
|
||||||
whiteimage.surface.rect({x:0,y:0,width:1,height:1}, [1,1,1,1])
|
|
||||||
whiteimage.texture = render._main.load_texture(whiteimage.surface)
|
|
||||||
|
|
||||||
var imgui = use('imgui')
|
|
||||||
if (imgui) imgui.init(render._main, prosperon.window)
|
|
||||||
|
|
||||||
var unit_transform = os.make_transform();
|
|
||||||
|
|
||||||
var cur = {};
|
|
||||||
cur.images = [];
|
|
||||||
cur.samplers = [];
|
|
||||||
|
|
||||||
var tbuffer;
|
|
||||||
function full_upload(buffers) {
|
|
||||||
var cmds = render._main.acquire_cmd_buffer();
|
|
||||||
tbuffer = render._main.upload(cmds, buffers, tbuffer);
|
|
||||||
cmds.submit();
|
|
||||||
}
|
|
||||||
|
|
||||||
full_upload[prosperon.DOC] = `Acquire a command buffer and upload the provided data buffers to the GPU, then submit.
|
|
||||||
|
|
||||||
:param buffers: An array of data buffers to be uploaded.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
function bind_pipeline(pass, pipeline) {
|
|
||||||
make_pipeline(pipeline)
|
|
||||||
pass.bind_pipeline(pipeline.gpu)
|
|
||||||
pass.pipeline = pipeline;
|
|
||||||
}
|
|
||||||
|
|
||||||
bind_pipeline[prosperon.DOC] = `Ensure the specified pipeline is created on the GPU and bind it to the given render pass.
|
|
||||||
|
|
||||||
:param pass: The current render pass to bind the pipeline to.
|
|
||||||
:param pipeline: The pipeline object containing shader and state info.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
var main_pass;
|
|
||||||
|
|
||||||
var cornflower = [62/255,96/255,113/255,1];
|
|
||||||
|
|
||||||
function get_pipeline_ubo_slot(pipeline, name) {
|
|
||||||
if (!pipeline.vertex.reflection.ubos) return;
|
|
||||||
for (var i = 0; i < pipeline.vertex.reflection.ubos.length; i++) {
|
|
||||||
var ubo = pipeline.vertex.reflection.ubos[i];
|
|
||||||
if (ubo.name.endsWith(name))
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
return undefined;
|
|
||||||
}
|
|
||||||
|
|
||||||
get_pipeline_ubo_slot[prosperon.DOC] = `Return the index of a uniform buffer block within the pipeline's vertex reflection data by name suffix.
|
|
||||||
|
|
||||||
:param pipeline: The pipeline whose vertex reflection is inspected.
|
|
||||||
:param name: A string suffix to match against the uniform buffer block name.
|
|
||||||
:return: The integer index of the matching UBO, or undefined if not found.
|
|
||||||
`
|
|
||||||
|
|
||||||
function transpose4x4(val) {
|
|
||||||
var out = [];
|
|
||||||
out[0] = val[0]; out[1] = val[4]; out[2] = val[8]; out[3] = val[12];
|
|
||||||
out[4] = val[1]; out[5] = val[5]; out[6] = val[9]; out[7] = val[13];
|
|
||||||
out[8] = val[2]; out[9] = val[6]; out[10] = val[10];out[11] = val[14];
|
|
||||||
out[12] = val[3];out[13] = val[7];out[14] = val[11];out[15] = val[15];
|
|
||||||
return out;
|
|
||||||
}
|
|
||||||
|
|
||||||
transpose4x4[prosperon.DOC] = `Return a new 4x4 matrix array that is the transpose of the passed matrix.
|
|
||||||
|
|
||||||
:param val: An array of length 16 representing a 4x4 matrix in row-major format.
|
|
||||||
:return: A new array of length 16 representing the transposed matrix.
|
|
||||||
`
|
|
||||||
|
|
||||||
function ubo_obj_to_array(pipeline, name, obj) {
|
|
||||||
var ubo;
|
|
||||||
for (var i = 0; i < pipeline.vertex.reflection.ubos.length; i++) {
|
|
||||||
ubo = pipeline.vertex.reflection.ubos[i];
|
|
||||||
if (ubo.name.endsWith(name)) break;
|
|
||||||
}
|
|
||||||
var type = pipeline.vertex.reflection.types[ubo.type];
|
|
||||||
var len = 0;
|
|
||||||
for (var mem of type.members)
|
|
||||||
len += type_to_byte_count(mem.type);
|
|
||||||
|
|
||||||
var buf = new ArrayBuffer(len);
|
|
||||||
var view = new DataView(buf);
|
|
||||||
|
|
||||||
for (var mem of type.members) {
|
|
||||||
var val = obj[mem.name];
|
|
||||||
if (!val) throw new Error (`Could not find ${mem.name} on supplied object`);
|
|
||||||
|
|
||||||
if (mem.name === 'model')
|
|
||||||
val = transpose4x4(val.array());
|
|
||||||
|
|
||||||
for (var i = 0; i < val.length; i++)
|
|
||||||
view.setFloat32(mem.offset + i*4, val[i],true);
|
|
||||||
}
|
|
||||||
return buf;
|
|
||||||
}
|
|
||||||
|
|
||||||
ubo_obj_to_array[prosperon.DOC] = `Construct an ArrayBuffer containing UBO data from the provided object, matching the pipeline's reflection info.
|
|
||||||
|
|
||||||
:param pipeline: The pipeline whose vertex reflection is read for UBO structure.
|
|
||||||
:param name: The name suffix that identifies the target UBO in the reflection data.
|
|
||||||
:param obj: An object whose properties match the UBO members.
|
|
||||||
:return: An ArrayBuffer containing packed UBO data.
|
|
||||||
`
|
|
||||||
|
|
||||||
function type_to_byte_count(type) {
|
|
||||||
switch (type) {
|
|
||||||
case 'float': return 4;
|
|
||||||
case 'vec2': return 8;
|
|
||||||
case 'vec3': return 12;
|
|
||||||
case 'vec4': return 16;
|
|
||||||
case 'mat4': return 64;
|
|
||||||
default: throw new Error("Unknown or unsupported float-based type: " + type);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
type_to_byte_count[prosperon.DOC] = `Return the byte size for known float-based types.
|
|
||||||
|
|
||||||
:param type: A string type identifier (e.g., 'float', 'vec2', 'vec3', 'vec4', 'mat4').
|
|
||||||
:return: Integer number of bytes.
|
|
||||||
`
|
|
||||||
|
|
||||||
var sprite_model_ubo = {
|
|
||||||
model: unit_transform,
|
|
||||||
color: [1,1,1,1]
|
|
||||||
};
|
|
||||||
|
|
||||||
var shader_cache = {};
|
|
||||||
var shader_times = {};
|
|
||||||
|
|
||||||
function make_pipeline(pipeline) {
|
|
||||||
if (pipeline.hasOwnProperty("gpu")) return; // this pipeline has already been made
|
|
||||||
|
|
||||||
if (typeof pipeline.vertex === 'string')
|
|
||||||
pipeline.vertex = make_shader(pipeline.vertex);
|
|
||||||
if (typeof pipeline.fragment === 'string')
|
|
||||||
pipeline.fragment = make_shader(pipeline.fragment)
|
|
||||||
|
|
||||||
// 1) Reflection data for vertex shader
|
|
||||||
var refl = pipeline.vertex.reflection
|
|
||||||
if (!refl || !refl.inputs || !Array.isArray(refl.inputs)) {
|
|
||||||
pipeline.gpu = render._main.make_pipeline(pipeline);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var inputs = refl.inputs
|
|
||||||
var buffer_descriptions = []
|
|
||||||
var attributes = []
|
|
||||||
|
|
||||||
// 2) Build buffer + attribute for each reflection input
|
|
||||||
for (var i = 0; i < inputs.length; i++) {
|
|
||||||
var inp = inputs[i]
|
|
||||||
var typeStr = inp.type
|
|
||||||
var nameStr = (inp.name || "").toUpperCase()
|
|
||||||
var pitch = 4
|
|
||||||
var fmt = "float1"
|
|
||||||
|
|
||||||
if (typeStr == "vec2") {
|
|
||||||
pitch = 8
|
|
||||||
fmt = "float2"
|
|
||||||
} else if (typeStr == "vec3") {
|
|
||||||
pitch = 12
|
|
||||||
fmt = "float3"
|
|
||||||
} else if (typeStr == "vec4") {
|
|
||||||
if (nameStr.indexOf("COLOR") >= 0) {
|
|
||||||
pitch = 16
|
|
||||||
fmt = "color"
|
|
||||||
} else {
|
|
||||||
pitch = 16
|
|
||||||
fmt = "float4"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
buffer_descriptions.push({
|
|
||||||
slot: i,
|
|
||||||
pitch: pitch,
|
|
||||||
input_rate: "vertex",
|
|
||||||
instance_step_rate: 0,
|
|
||||||
name:inp.name.split(".").pop()
|
|
||||||
})
|
|
||||||
|
|
||||||
attributes.push({
|
|
||||||
location: inp.location,
|
|
||||||
buffer_slot: i,
|
|
||||||
format: fmt,
|
|
||||||
offset: 0
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
pipeline.vertex_buffer_descriptions = buffer_descriptions
|
|
||||||
pipeline.vertex_attributes = attributes
|
|
||||||
|
|
||||||
pipeline.gpu = render._main.make_pipeline(pipeline);
|
|
||||||
}
|
|
||||||
|
|
||||||
make_pipeline[prosperon.DOC] = `Create and store a GPU pipeline object if it has not already been created.
|
|
||||||
|
|
||||||
:param pipeline: An object describing the pipeline state, shaders, and reflection data.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
var shader_type;
|
|
||||||
|
|
||||||
function make_shader(sh_file) {
|
|
||||||
var file = `shaders/${shader_type}/${sh_file}.${shader_type}`
|
|
||||||
if (shader_cache[file]) return shader_cache[file]
|
|
||||||
var refl = json.decode(io.slurp(`shaders/reflection/${sh_file}.json`))
|
|
||||||
|
|
||||||
var shader = {
|
|
||||||
code: io.slurpbytes(file),
|
|
||||||
format: shader_type,
|
|
||||||
stage: sh_file.endsWith("vert") ? "vertex" : "fragment",
|
|
||||||
num_samplers: refl.separate_samplers ? refl.separate_samplers.length : 0,
|
|
||||||
num_textures: 0,
|
|
||||||
num_storage_buffers: refl.separate_storage_buffers ? refl.separate_storage_buffers.length : 0,
|
|
||||||
num_uniform_buffers: refl.ubos ? refl.ubos.length : 0,
|
|
||||||
entrypoint: shader_type === "msl" ? "main0" : "main"
|
|
||||||
}
|
|
||||||
|
|
||||||
shader.gpu = render._main.make_shader(shader)
|
|
||||||
shader.reflection = refl;
|
|
||||||
shader_cache[file] = shader
|
|
||||||
shader.file = sh_file
|
|
||||||
return shader
|
|
||||||
}
|
|
||||||
|
|
||||||
make_shader[prosperon.DOC] = `Load and compile a shader from disk, caching the result. Reflective metadata is also loaded.
|
|
||||||
|
|
||||||
:param sh_file: The base filename (without extension) of the shader to compile.
|
|
||||||
:return: A shader object with GPU and reflection data attached.
|
|
||||||
`
|
|
||||||
|
|
||||||
// helpful render devices. width and height in pixels; diagonal in inches.
|
|
||||||
render.device = {
|
|
||||||
pc: { width: 1920, height: 1080 },
|
|
||||||
macbook_m2: { width: 2560, height: 1664, diagonal: 13.6 },
|
|
||||||
ds_top: { width: 400, height: 240, diagonal: 3.53 },
|
|
||||||
ds_bottom: { width: 320, height: 240, diagonal: 3.02 },
|
|
||||||
playdate: { width: 400, height: 240, diagonal: 2.7 },
|
|
||||||
switch: { width: 1280, height: 720, diagonal: 6.2 },
|
|
||||||
switch_lite: { width: 1280, height: 720, diagonal: 5.5 },
|
|
||||||
switch_oled: { width: 1280, height: 720, diagonal: 7 },
|
|
||||||
dsi: { width: 256, height: 192, diagonal: 3.268 },
|
|
||||||
ds: { width: 256, height: 192, diagonal: 3 },
|
|
||||||
dsixl: { width: 256, height: 192, diagonal: 4.2 },
|
|
||||||
ipad_air_m2: { width: 2360, height: 1640, diagonal: 11.97 },
|
|
||||||
iphone_se: { width: 1334, height: 750, diagonal: 4.7 },
|
|
||||||
iphone_12_pro: { width: 2532, height: 1170, diagonal: 6.06 },
|
|
||||||
iphone_15: { width: 2556, height: 1179, diagonal: 6.1 },
|
|
||||||
gba: { width: 240, height: 160, diagonal: 2.9 },
|
|
||||||
gameboy: { width: 160, height: 144, diagonal: 2.48 },
|
|
||||||
gbc: { width: 160, height: 144, diagonal: 2.28 },
|
|
||||||
steamdeck: { width: 1280, height: 800, diagonal: 7 },
|
|
||||||
vita: { width: 960, height: 544, diagonal: 5 },
|
|
||||||
psp: { width: 480, height: 272, diagonal: 4.3 },
|
|
||||||
imac_m3: { width: 4480, height: 2520, diagonal: 23.5 },
|
|
||||||
macbook_pro_m3: { width: 3024, height: 1964, diagonal: 14.2 },
|
|
||||||
ps1: { width: 320, height: 240, diagonal: 5 },
|
|
||||||
ps2: { width: 640, height: 480 },
|
|
||||||
snes: { width: 256, height: 224 },
|
|
||||||
gamecube: { width: 640, height: 480 },
|
|
||||||
n64: { width: 320, height: 240 },
|
|
||||||
c64: { width: 320, height: 200 },
|
|
||||||
macintosh: { width: 512, height: 342 },
|
|
||||||
gamegear: { width: 160, height: 144, diagonal: 3.2 }
|
|
||||||
};
|
|
||||||
|
|
||||||
render.device.doc = `Device resolutions given as [x,y,inches diagonal].`;
|
|
||||||
|
|
||||||
var render_queue = [];
|
|
||||||
var hud_queue = [];
|
|
||||||
|
|
||||||
var current_queue = render_queue;
|
|
||||||
|
|
||||||
var std_sampler = {
|
|
||||||
min_filter: "nearest",
|
|
||||||
mag_filter: "nearest",
|
|
||||||
mipmap: "linear",
|
|
||||||
u: "repeat",
|
|
||||||
v: "repeat",
|
|
||||||
w: "repeat",
|
|
||||||
mip_bias: 0,
|
|
||||||
max_anisotropy: 0,
|
|
||||||
compare_op: "none",
|
|
||||||
min_lod: 0,
|
|
||||||
max_lod: 0,
|
|
||||||
anisotropy: false,
|
|
||||||
compare: false
|
|
||||||
};
|
|
||||||
|
|
||||||
function upload_model(model) {
|
|
||||||
var bufs = [];
|
|
||||||
for (var i in model) {
|
|
||||||
if (typeof model[i] !== 'object') continue;
|
|
||||||
bufs.push(model[i]);
|
|
||||||
}
|
|
||||||
render._main.upload(this, bufs);
|
|
||||||
}
|
|
||||||
|
|
||||||
upload_model[prosperon.DOC] = `Upload all buffer-like properties of the given model to the GPU.
|
|
||||||
|
|
||||||
:param model: An object whose buffer properties are to be uploaded.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
function bind_model(pass, pipeline, model) {
|
|
||||||
var buffers = pipeline.vertex_buffer_descriptions;
|
|
||||||
var bufs = [];
|
|
||||||
if (buffers)
|
|
||||||
for (var b of buffers) {
|
|
||||||
if (b.name in model) bufs.push(model[b.name])
|
|
||||||
else throw Error (`could not find buffer ${b.name} on model`);
|
|
||||||
}
|
|
||||||
pass.bind_buffers(0,bufs);
|
|
||||||
pass.bind_index_buffer(model.indices);
|
|
||||||
}
|
|
||||||
|
|
||||||
bind_model[prosperon.DOC] = `Bind the model's vertex and index buffers for the given pipeline and render pass.
|
|
||||||
|
|
||||||
:param pass: The current render pass.
|
|
||||||
:param pipeline: The pipeline object with vertex buffer descriptions.
|
|
||||||
:param model: The model object containing matching buffers and an index buffer.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
function bind_mat(pass, pipeline, mat) {
|
|
||||||
var imgs = [];
|
|
||||||
var refl = pipeline.fragment.reflection;
|
|
||||||
if (refl.separate_images) {
|
|
||||||
for (var i of refl.separate_images) {
|
|
||||||
if (i.name in mat) {
|
|
||||||
var tex = mat[i.name];
|
|
||||||
imgs.push({texture:tex.texture, sampler:tex.sampler});
|
|
||||||
} else
|
|
||||||
throw Error (`could not find all necessary images: ${i.name}`)
|
|
||||||
}
|
|
||||||
pass.bind_samplers(false, 0,imgs);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bind_mat[prosperon.DOC] = `Bind the material images and samplers needed by the pipeline's fragment shader.
|
|
||||||
|
|
||||||
:param pass: The current render pass.
|
|
||||||
:param pipeline: The pipeline whose fragment shader reflection indicates required textures.
|
|
||||||
:param mat: An object mapping the required image names to {texture, sampler}.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
function group_sprites_by_texture(sprites, mesh) {
|
|
||||||
if (sprites.length === 0) return;
|
|
||||||
for (var i = 0; i < sprites.length; i++) {
|
|
||||||
sprites[i].mesh = mesh;
|
|
||||||
sprites[i].first_index = i*6;
|
|
||||||
sprites[i].num_indices = 6;
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
// The code below is an alternate approach to grouping by image. Currently not in use.
|
|
||||||
/*
|
|
||||||
var groups = [];
|
|
||||||
var group = {image:sprites[0].image, first_index:0};
|
|
||||||
var count = 1;
|
|
||||||
for (var i = 1; i < sprites.length; i++) {
|
|
||||||
if (sprites[i].image === group.image) {
|
|
||||||
count++;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
group.num_indices = count*6;
|
|
||||||
var newgroup = {image:sprites[i].image, first_index:group.first_index+group.num_indices};
|
|
||||||
group = newgroup;
|
|
||||||
groups.push(group);
|
|
||||||
count=1;
|
|
||||||
}
|
|
||||||
group.num_indices = count*6;
|
|
||||||
return groups;
|
|
||||||
*/
|
|
||||||
}
|
|
||||||
|
|
||||||
group_sprites_by_texture[prosperon.DOC] = `Assign each sprite to the provided mesh, generating index data as needed.
|
|
||||||
|
|
||||||
:param sprites: An array of sprite objects.
|
|
||||||
:param mesh: A mesh object (pos, color, uv, indices, etc.) to link to each sprite.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
var main_color = {
|
|
||||||
type:"2d",
|
|
||||||
format: "rgba8",
|
|
||||||
layers: 1,
|
|
||||||
mip_levels: 1,
|
|
||||||
samples: 0,
|
|
||||||
sampler:true,
|
|
||||||
color_target:true
|
|
||||||
};
|
|
||||||
|
|
||||||
var main_depth = {
|
|
||||||
type: "2d",
|
|
||||||
format: "d32 float s8",
|
|
||||||
layers:1,
|
|
||||||
mip_levels:1,
|
|
||||||
samples:0,
|
|
||||||
sampler:true,
|
|
||||||
depth_target:true
|
|
||||||
};
|
|
||||||
|
|
||||||
function render_camera(cmds, camera) {
|
|
||||||
var pass;
|
|
||||||
delete camera.target // TODO: HORRIBLE
|
|
||||||
if (!camera.target) {
|
|
||||||
main_color.width = main_depth.width = camera.size.x;
|
|
||||||
main_color.height = main_depth.height = camera.size.y;
|
|
||||||
camera.target = {
|
|
||||||
color_targets: [{
|
|
||||||
texture: render._main.texture(main_color),
|
|
||||||
mip_level:0,
|
|
||||||
layer: 0,
|
|
||||||
load:"clear",
|
|
||||||
store:"store",
|
|
||||||
clear: cornflower
|
|
||||||
}],
|
|
||||||
depth_stencil: {
|
|
||||||
texture: render._main.texture(main_depth),
|
|
||||||
clear:1,
|
|
||||||
load:"dont_care",
|
|
||||||
store:"dont_care",
|
|
||||||
stencil_load:"dont_care",
|
|
||||||
stencil_store:"dont_care",
|
|
||||||
stencil_clear:0
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
var buffers = [];
|
|
||||||
buffers = buffers.concat(graphics.queue_sprite_mesh(render_queue));
|
|
||||||
var unique_meshes = [...new Set(render_queue.map(x => x.mesh))];
|
|
||||||
for (var q of unique_meshes)
|
|
||||||
buffers = buffers.concat([q.pos, q.color, q.uv, q.indices]);
|
|
||||||
|
|
||||||
buffers = buffers.concat(graphics.queue_sprite_mesh(hud_queue));
|
|
||||||
for (var q of hud_queue)
|
|
||||||
if (q.type === 'geometry') buffers = buffers.concat([q.mesh.pos, q.mesh.color, q.mesh.uv, q.mesh.indices]);
|
|
||||||
|
|
||||||
full_upload(buffers)
|
|
||||||
|
|
||||||
var pass = cmds.render_pass(camera.target);
|
|
||||||
|
|
||||||
var pipeline = sprite_pipeline;
|
|
||||||
bind_pipeline(pass,pipeline);
|
|
||||||
|
|
||||||
var camslot = get_pipeline_ubo_slot(pipeline, 'TransformBuffer');
|
|
||||||
if (typeof camslot !== 'undefined')
|
|
||||||
cmds.camera(camera, camslot);
|
|
||||||
|
|
||||||
modelslot = get_pipeline_ubo_slot(pipeline, "model");
|
|
||||||
if (typeof modelslot !== 'undefined') {
|
|
||||||
var ubo = ubo_obj_to_array(pipeline, 'model', sprite_model_ubo);
|
|
||||||
cmds.push_vertex_uniform_data(modelslot, ubo);
|
|
||||||
}
|
|
||||||
|
|
||||||
var mesh;
|
|
||||||
var img;
|
|
||||||
var modelslot;
|
|
||||||
|
|
||||||
cmds.push_debug_group("draw")
|
|
||||||
for (var group of render_queue) {
|
|
||||||
if (mesh != group.mesh) {
|
|
||||||
mesh = group.mesh;
|
|
||||||
bind_model(pass,pipeline,mesh);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (group.image && img != group.image) {
|
|
||||||
img = group.image;
|
|
||||||
img.sampler = std_sampler;
|
|
||||||
bind_mat(pass,pipeline,{diffuse:img});
|
|
||||||
}
|
|
||||||
|
|
||||||
pass.draw_indexed(group.num_indices, 1, group.first_index, 0, 0);
|
|
||||||
}
|
|
||||||
cmds.pop_debug_group()
|
|
||||||
|
|
||||||
cmds.push_debug_group("hud")
|
|
||||||
var camslot = get_pipeline_ubo_slot(pipeline, 'TransformBuffer');
|
|
||||||
if (typeof camslot !== 'undefined')
|
|
||||||
cmds.hud(camera.size, camslot);
|
|
||||||
|
|
||||||
for (var group of hud_queue) {
|
|
||||||
if (mesh != group.mesh) {
|
|
||||||
mesh = group.mesh;
|
|
||||||
bind_model(pass,pipeline,mesh);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (group.image && img != group.image) {
|
|
||||||
img = group.image;
|
|
||||||
img.sampler = std_sampler;
|
|
||||||
bind_mat(pass,pipeline,{diffuse:img});
|
|
||||||
}
|
|
||||||
|
|
||||||
pass.draw_indexed(group.num_indices, 1, group.first_index, 0, 0);
|
|
||||||
}
|
|
||||||
cmds.pop_debug_group();
|
|
||||||
|
|
||||||
pass?.end();
|
|
||||||
|
|
||||||
render_queue = [];
|
|
||||||
hud_queue = [];
|
|
||||||
}
|
|
||||||
|
|
||||||
render_camera[prosperon.DOC] = `Render a scene using the provided camera, drawing both render queue and HUD queue items.
|
|
||||||
|
|
||||||
:param cmds: A command buffer obtained from the GPU context.
|
|
||||||
:param camera: The camera object (with size, optional target, etc.).
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
var swaps = [];
|
|
||||||
function gpupresent() {
|
|
||||||
os.clean_transforms();
|
|
||||||
var cmds = render._main.acquire_cmd_buffer();
|
|
||||||
render_camera(cmds, prosperon.camera);
|
|
||||||
var swapchain_tex = cmds.acquire_swapchain();
|
|
||||||
if (!swapchain_tex)
|
|
||||||
cmds.cancel();
|
|
||||||
else {
|
|
||||||
var torect = prosperon.camera.draw_rect(prosperon.window.size);
|
|
||||||
torect.texture = swapchain_tex;
|
|
||||||
if (swapchain_tex) {
|
|
||||||
cmds.blit({
|
|
||||||
src: prosperon.camera.target.color_targets[0].texture,
|
|
||||||
dst: torect,
|
|
||||||
filter:"nearest",
|
|
||||||
load: "clear"
|
|
||||||
});
|
|
||||||
|
|
||||||
if (imgui) { // draws any imgui commands present
|
|
||||||
cmds.push_debug_group("imgui")
|
|
||||||
imgui.prepend(cmds);
|
|
||||||
var pass = cmds.render_pass({
|
|
||||||
color_targets:[{texture:swapchain_tex}]});
|
|
||||||
imgui.endframe(cmds,pass);
|
|
||||||
pass.end();
|
|
||||||
cmds.pop_debug_group()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
cmds.submit()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
gpupresent[prosperon.DOC] = `Perform the per-frame rendering and present the final swapchain image, including imgui pass if available.
|
|
||||||
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
var stencil_write = {
|
|
||||||
compare: "always",
|
|
||||||
fail_op: "replace",
|
|
||||||
depth_fail_op: "replace",
|
|
||||||
pass_op: "replace"
|
|
||||||
};
|
|
||||||
|
|
||||||
var stencil_writer = function stencil_writer(ref) {
|
|
||||||
var pipe = Object.create(base_pipeline);
|
|
||||||
Object.assign(pipe, {
|
|
||||||
stencil: {
|
|
||||||
enabled: true,
|
|
||||||
front: stencil_write,
|
|
||||||
back: stencil_write,
|
|
||||||
write:true,
|
|
||||||
read:true,
|
|
||||||
ref:ref
|
|
||||||
},
|
|
||||||
write_mask: colormask.none
|
|
||||||
});
|
|
||||||
return pipe;
|
|
||||||
}.hashify();
|
|
||||||
|
|
||||||
render.stencil_writer = stencil_writer;
|
|
||||||
|
|
||||||
// objects by default draw where the stencil buffer is 0
|
|
||||||
render.fillmask = function fillmask(ref) {
|
|
||||||
var pipe = stencil_writer(ref);
|
|
||||||
render.use_shader('screenfill.cg', pipe);
|
|
||||||
render.draw(shape.quad);
|
|
||||||
}
|
|
||||||
|
|
||||||
render.fillmask[prosperon.DOC] = `Draw a fullscreen shape using a 'screenfill' shader to populate the stencil buffer with a given reference.
|
|
||||||
|
|
||||||
:param ref: The stencil reference value to write.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
var stencil_invert = {
|
|
||||||
compare: "always",
|
|
||||||
fail_op: "invert",
|
|
||||||
depth_fail_op: "invert",
|
|
||||||
pass_op: "invert"
|
|
||||||
};
|
|
||||||
|
|
||||||
render.mask = function mask(image, pos, scale, rotation = 0, ref = 1) {
|
|
||||||
if (typeof image === 'string')
|
|
||||||
image = graphics.texture(image);
|
|
||||||
|
|
||||||
var tex = image.texture;
|
|
||||||
if (scale) scale = scale.div([tex.width,tex.height]);
|
|
||||||
else scale = [1,1,1]
|
|
||||||
|
|
||||||
var pipe = stencil_writer(ref);
|
|
||||||
render.use_shader('sprite.cg', pipe);
|
|
||||||
var t = os.make_transform();
|
|
||||||
t.trs(pos, undefined, scale);
|
|
||||||
set_model(t);
|
|
||||||
render.use_mat({
|
|
||||||
diffuse:image.texture,
|
|
||||||
rect: image.rect,
|
|
||||||
shade: Color.white
|
|
||||||
});
|
|
||||||
render.draw(shape.quad);
|
|
||||||
}
|
|
||||||
|
|
||||||
render.mask[prosperon.DOC] = `Draw an image to the stencil buffer, marking its area with a specified reference value.
|
|
||||||
|
|
||||||
:param image: A texture or string path (which is converted to a texture).
|
|
||||||
:param pos: The translation (x, y) for the image placement.
|
|
||||||
:param scale: Optional scaling applied to the texture.
|
|
||||||
:param rotation: Optional rotation in radians (unused by default).
|
|
||||||
:param ref: The stencil reference value to write.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
render.viewport = function(rect) {
|
|
||||||
render._main.viewport(rect);
|
|
||||||
}
|
|
||||||
|
|
||||||
render.viewport[prosperon.DOC] = `Set the GPU viewport to the specified rectangle.
|
|
||||||
|
|
||||||
:param rect: A rectangle [x, y, width, height].
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
render.scissor = function(rect) {
|
|
||||||
render.viewport(rect)
|
|
||||||
}
|
|
||||||
|
|
||||||
render.scissor[prosperon.DOC] = `Set the GPU scissor region to the specified rectangle (alias of render.viewport).
|
|
||||||
|
|
||||||
:param rect: A rectangle [x, y, width, height].
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
// Some initialization
|
|
||||||
shader_type = render._main.shader_format()[0];
|
|
||||||
|
|
||||||
std_sampler = render._main.make_sampler({
|
|
||||||
min_filter: "nearest",
|
|
||||||
mag_filter: "nearest",
|
|
||||||
mipmap_mode: "nearest",
|
|
||||||
address_mode_u: "repeat",
|
|
||||||
address_mode_v: "repeat",
|
|
||||||
address_mode_w: "repeat"
|
|
||||||
});
|
|
||||||
|
|
||||||
render._main.present = gpupresent;
|
|
||||||
|
|
||||||
if (tracy) tracy.gpu_init()
|
|
||||||
|
|
||||||
render.queue = function(cmd) {
|
|
||||||
if (Array.isArray(cmd))
|
|
||||||
for (var i of cmd) current_queue.push(i)
|
|
||||||
else
|
|
||||||
current_queue.push(cmd)
|
|
||||||
}
|
|
||||||
|
|
||||||
render.queue[prosperon.DOC] = `Enqueue one or more draw commands. These commands are batched until render_camera is called.
|
|
||||||
|
|
||||||
:param cmd: Either a single command object or an array of command objects.
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
render.setup_draw = function() {
|
|
||||||
current_queue = render_queue;
|
|
||||||
prosperon.draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
render.setup_draw[prosperon.DOC] = `Switch the current queue to the primary scene render queue, then invoke 'prosperon.draw' if defined.
|
|
||||||
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
render.setup_hud = function() {
|
|
||||||
current_queue = hud_queue;
|
|
||||||
prosperon.hud();
|
|
||||||
}
|
|
||||||
|
|
||||||
render.setup_hud[prosperon.DOC] = `Switch the current queue to the HUD render queue, then invoke 'prosperon.hud' if defined.
|
|
||||||
|
|
||||||
:return: None
|
|
||||||
`
|
|
||||||
|
|
||||||
return render
|
|
||||||
|
|||||||
@@ -1,6 +1,19 @@
|
|||||||
var io = use_embed('io')
|
var io = use_embed('io');
|
||||||
var miniz = use_embed('miniz')
|
var miniz = use_embed('miniz');
|
||||||
var os = use_embed('os')
|
var os = use_embed('os');
|
||||||
|
|
||||||
|
Object.defineProperty(Function.prototype, "hashify", {
|
||||||
|
value: function () {
|
||||||
|
var hash = new Map()
|
||||||
|
var fn = this
|
||||||
|
function hashified(...args) {
|
||||||
|
var key = args[0]
|
||||||
|
if (!hash.has(key)) hash.set(key, fn(...args))
|
||||||
|
return hash.get(key)
|
||||||
|
}
|
||||||
|
return hashified
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
// Merge of the old resources.js and packer.js functionalities
|
// Merge of the old resources.js and packer.js functionalities
|
||||||
var Resources = {}
|
var Resources = {}
|
||||||
@@ -41,9 +54,9 @@ function isRecognizedExtension(ext) {
|
|||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
// Attempt to find file with or without extension from the current PATH
|
|
||||||
// (From the original resources.js, unchanged except for code style)
|
|
||||||
function find_in_path(filename, exts = []) {
|
function find_in_path(filename, exts = []) {
|
||||||
|
if (typeof filename !== 'string') return undefined
|
||||||
|
|
||||||
if (filename.includes('.')) {
|
if (filename.includes('.')) {
|
||||||
for (var dir of prosperon.PATH) {
|
for (var dir of prosperon.PATH) {
|
||||||
var candidate = dir + filename
|
var candidate = dir + filename
|
||||||
@@ -53,10 +66,15 @@ function find_in_path(filename, exts = []) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
for (var dir of prosperon.PATH) {
|
for (var dir of prosperon.PATH) {
|
||||||
var candidate = dir + filename
|
// Only check extensions if exts is provided and not empty
|
||||||
if (io.exists(candidate) && !io.is_directory(candidate)) return candidate
|
if (exts.length > 0) {
|
||||||
for (var ext of exts) {
|
for (var ext of exts) {
|
||||||
candidate = dir + filename + '.' + ext
|
var candidate = dir + filename + '.' + ext
|
||||||
|
if (io.exists(candidate) && !io.is_directory(candidate)) return candidate
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Fallback to extensionless file only if no extensions are specified
|
||||||
|
var candidate = dir + filename
|
||||||
if (io.exists(candidate) && !io.is_directory(candidate)) return candidate
|
if (io.exists(candidate) && !io.is_directory(candidate)) return candidate
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
397
scripts/modules/scenetree.js
Normal file
@@ -0,0 +1,397 @@
|
|||||||
|
var ex = this
|
||||||
|
|
||||||
|
var input = use('input')
|
||||||
|
|
||||||
|
var DEAD = Symbol()
|
||||||
|
var GARBAGE = Symbol()
|
||||||
|
var FILE = Symbol()
|
||||||
|
var TIMERS = Symbol()
|
||||||
|
var REGGIES = Symbol()
|
||||||
|
var UNDERLINGS = Symbol()
|
||||||
|
var OVERLING = Symbol()
|
||||||
|
|
||||||
|
function add_timer(obj, fn, seconds) {
|
||||||
|
var timers = obj[TIMERS]
|
||||||
|
|
||||||
|
var stop = function () {
|
||||||
|
if (!timer) return
|
||||||
|
timers.delete(stop)
|
||||||
|
timer.fn = undefined
|
||||||
|
timer = undefined
|
||||||
|
}
|
||||||
|
|
||||||
|
function execute() {
|
||||||
|
if (fn) timer.remain = fn(stop.seconds)
|
||||||
|
if (!timer) return
|
||||||
|
if (!timer.remain) stop()
|
||||||
|
else stop.seconds = timer.remain
|
||||||
|
}
|
||||||
|
|
||||||
|
// var timer = os.make_timer(execute)
|
||||||
|
timer.remain = seconds
|
||||||
|
|
||||||
|
stop.remain = seconds
|
||||||
|
stop.seconds = seconds
|
||||||
|
|
||||||
|
timers.push(stop)
|
||||||
|
return stop
|
||||||
|
}
|
||||||
|
|
||||||
|
globalThis.Register = {
|
||||||
|
registries: [],
|
||||||
|
|
||||||
|
add_cb(name) {
|
||||||
|
var n = {}
|
||||||
|
var fns = []
|
||||||
|
|
||||||
|
n.register = function (fn, oname) {
|
||||||
|
if (typeof fn !== 'function') return
|
||||||
|
|
||||||
|
var dofn = function (...args) {
|
||||||
|
fn(...args)
|
||||||
|
}
|
||||||
|
Object.defineProperty(dofn, 'name', {value:`do_${oname}`})
|
||||||
|
|
||||||
|
var left = 0
|
||||||
|
var right = fns.length - 1
|
||||||
|
dofn.layer = fn.layer
|
||||||
|
dofn.layer ??= 0
|
||||||
|
|
||||||
|
while (left <= right) {
|
||||||
|
var mid = Math.floor((left + right) / 2)
|
||||||
|
if (fns[mid] === dofn.layer) {
|
||||||
|
left = mid
|
||||||
|
break
|
||||||
|
} else if (fns[mid].layer < dofn.layer) left = mid + 1
|
||||||
|
else right = mid - 1
|
||||||
|
}
|
||||||
|
|
||||||
|
fns.splice(left, 0, dofn)
|
||||||
|
return function () {
|
||||||
|
fns.delete(dofn)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
prosperon[name] = function (...args) {
|
||||||
|
fns.forEach(fn => {
|
||||||
|
fn(...args)
|
||||||
|
})
|
||||||
|
}
|
||||||
|
Object.defineProperty(prosperon[name], 'name', {value:name})
|
||||||
|
prosperon[name].fns = fns
|
||||||
|
|
||||||
|
n.clear = function () {
|
||||||
|
fns = []
|
||||||
|
}
|
||||||
|
|
||||||
|
Register[name] = n
|
||||||
|
Register.registries[name] = n
|
||||||
|
return n
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
Register.pull_registers = function pull_registers(obj) {
|
||||||
|
var reggies = []
|
||||||
|
for (var reg in Register.registries) {
|
||||||
|
if (typeof obj[reg] === "function")
|
||||||
|
reggies.push(reg)
|
||||||
|
}
|
||||||
|
return reggies
|
||||||
|
}
|
||||||
|
|
||||||
|
Register.register_obj = function register_obj(obj, reg) {
|
||||||
|
var fn = obj[reg].bind(obj)
|
||||||
|
fn.layer = obj[reg].layer
|
||||||
|
var name = obj.ur ? obj.ur.name : obj.toString()
|
||||||
|
obj[TIMERS].push(Register.registries[reg].register(fn, name))
|
||||||
|
if (!obj[reg].name) Object.defineProperty(obj[reg], 'name', {value:`${obj._file}_${reg}`})
|
||||||
|
}
|
||||||
|
|
||||||
|
Register.check_registers = function check_registers(obj) {
|
||||||
|
if (obj[REGGIES]) {
|
||||||
|
if (obj[REGGIES].length == 0) return
|
||||||
|
for (var reg of obj[REGGIES])
|
||||||
|
Register.register_obj(obj,reg)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
for (var reg in Register.registries) {
|
||||||
|
if (typeof obj[reg] === "function")
|
||||||
|
Register.register_obj(obj,reg)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Register.add_cb("appupdate")
|
||||||
|
Register.add_cb("update").doc = "Called once per frame."
|
||||||
|
Register.add_cb("physupdate")
|
||||||
|
Register.add_cb("gui")
|
||||||
|
Register.add_cb("hud")
|
||||||
|
Register.add_cb("draw")
|
||||||
|
Register.add_cb("imgui")
|
||||||
|
Register.add_cb("app")
|
||||||
|
|
||||||
|
|
||||||
|
var actor = {}
|
||||||
|
|
||||||
|
actor.toString = function() { return this[FILE] }
|
||||||
|
|
||||||
|
actor.spawn = function spawn(script, config, actor_context) {
|
||||||
|
if (this[DEAD]) throw new Error("Attempting to spawn on a dead actor")
|
||||||
|
var prog
|
||||||
|
if (!script) {
|
||||||
|
prog = {}
|
||||||
|
prog.module_ret = {}
|
||||||
|
prog.prog_fn = function() {}
|
||||||
|
} else {
|
||||||
|
prog = script_fn(script)
|
||||||
|
if (!prog.prog_fn) throw new Error(`Script ${script} is not an actor script or has no actor component`)
|
||||||
|
}
|
||||||
|
|
||||||
|
var underling
|
||||||
|
prog.module_ret.__proto__ = actor
|
||||||
|
underling = Object.create(prog.module_ret)
|
||||||
|
underling[OVERLING] = this
|
||||||
|
underling[FILE] = script
|
||||||
|
underling[TIMERS] = []
|
||||||
|
underling[UNDERLINGS] = new Set()
|
||||||
|
|
||||||
|
// Make $_ available to the actor (either passed context or the engine's $_)
|
||||||
|
var actor_dollar = actor_context || $_
|
||||||
|
Object.defineProperty(underling, '$_', {
|
||||||
|
value: actor_dollar,
|
||||||
|
writable:false,
|
||||||
|
enumerable:false,
|
||||||
|
configurable:false
|
||||||
|
})
|
||||||
|
|
||||||
|
Object.defineProperty(underling, 'overling', {
|
||||||
|
get() { return this[OVERLING] },
|
||||||
|
enumerable:true,
|
||||||
|
configurable:false
|
||||||
|
})
|
||||||
|
|
||||||
|
Object.defineProperty(underling, 'underlings', {
|
||||||
|
get() { return new Set(this[UNDERLINGS]) },
|
||||||
|
enumerable:true,
|
||||||
|
configurable:false
|
||||||
|
})
|
||||||
|
|
||||||
|
Object.defineProperty(underling, 'spawn', {
|
||||||
|
value: function(script, config) {
|
||||||
|
return actor.spawn.call(this, script, config, actor_dollar)
|
||||||
|
},
|
||||||
|
writable:false,
|
||||||
|
enumerable:true,
|
||||||
|
configurable:false
|
||||||
|
})
|
||||||
|
|
||||||
|
Object.defineProperty(underling, 'kill', {
|
||||||
|
value: actor.kill,
|
||||||
|
writable:false,
|
||||||
|
enumerable:true,
|
||||||
|
configurable:false
|
||||||
|
})
|
||||||
|
|
||||||
|
Object.defineProperty(underling, 'delay', {
|
||||||
|
value: actor.delay,
|
||||||
|
writable:false,
|
||||||
|
enumerable:true,
|
||||||
|
configurable:false
|
||||||
|
})
|
||||||
|
|
||||||
|
try {
|
||||||
|
// Pass $_ as a parameter to actor scripts
|
||||||
|
prog.prog_fn.call(underling, actor_dollar)
|
||||||
|
} catch(e) { throw e; }
|
||||||
|
|
||||||
|
if (underling[DEAD]) return undefined;
|
||||||
|
|
||||||
|
if (typeof config === 'object') Object.assign(underling, config)
|
||||||
|
|
||||||
|
if (!underling[REGGIES])
|
||||||
|
underling.__proto__[REGGIES] = Register.pull_registers(underling)
|
||||||
|
|
||||||
|
Register.check_registers(underling)
|
||||||
|
if (underling.awake) underling.awake()
|
||||||
|
|
||||||
|
this[UNDERLINGS].add(underling)
|
||||||
|
if (underling.tag) act.tag_add(underling.tag, underling)
|
||||||
|
|
||||||
|
underling[GARBAGE] = underling.garbage
|
||||||
|
return underling
|
||||||
|
}
|
||||||
|
|
||||||
|
actor.clear = function actor_clear() {
|
||||||
|
this[UNDERLINGS].forEach(p => {
|
||||||
|
p.kill()
|
||||||
|
})
|
||||||
|
this[UNDERLINGS].clear()
|
||||||
|
}
|
||||||
|
|
||||||
|
actor.kill = function kill() {
|
||||||
|
if (this[DEAD]) return
|
||||||
|
this[DEAD] = true
|
||||||
|
this[TIMERS].slice().forEach(t => t())
|
||||||
|
delete this[TIMERS]
|
||||||
|
input.do_uncontrol(this)
|
||||||
|
|
||||||
|
this.clear()
|
||||||
|
this[OVERLING][UNDERLINGS].delete(this)
|
||||||
|
delete this[UNDERLINGS]
|
||||||
|
|
||||||
|
if (typeof this.garbage === "function") this.garbage()
|
||||||
|
if (typeof this.then === "function") this.then()
|
||||||
|
|
||||||
|
act.tag_clear_guid(this)
|
||||||
|
}
|
||||||
|
actor.kill.doc = `Remove this actor and all its underlings from existence.`
|
||||||
|
|
||||||
|
actor.delay = function(fn, seconds) {
|
||||||
|
if (this[DEAD]) return
|
||||||
|
add_timer(this, fn, seconds)
|
||||||
|
}
|
||||||
|
actor.delay.doc = `Call 'fn' after 'seconds' with 'this' set to the actor.`
|
||||||
|
|
||||||
|
actor[UNDERLINGS] = new Set()
|
||||||
|
|
||||||
|
|
||||||
|
ex[prosperon.DOC] = `
|
||||||
|
A set of utilities for iterating over a hierarchy of actor-like objects, as well
|
||||||
|
as managing tag-based lookups. Objects are assumed to have a "objects" property,
|
||||||
|
pointing to children or sub-objects, forming a tree.
|
||||||
|
`
|
||||||
|
|
||||||
|
function eachobj(obj, fn) {
|
||||||
|
var val = fn(obj)
|
||||||
|
if (val) return val
|
||||||
|
for (var o in obj.objects) {
|
||||||
|
if (obj.objects[o] === obj) console.error(`Object ${obj.toString()} is referenced by itself.`)
|
||||||
|
val = eachobj(obj.objects[o], fn)
|
||||||
|
if (val) return val
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ex.all_objects = function (fn, startobj = world) {
|
||||||
|
return eachobj(startobj, fn)
|
||||||
|
}
|
||||||
|
ex.all_objects[prosperon.DOC] = `
|
||||||
|
:param fn: A callback function that receives each object. If it returns a truthy value, iteration stops and that value is returned.
|
||||||
|
:param startobj: The root object at which iteration begins, default is the global "world".
|
||||||
|
:return: The first truthy value returned by fn, or undefined if none.
|
||||||
|
Iterate over each object (and its sub-objects) in the hierarchy, calling fn for each one.
|
||||||
|
`
|
||||||
|
|
||||||
|
ex.find_object = function (fn, startobj = world) {}
|
||||||
|
ex.find_object[prosperon.DOC] = `
|
||||||
|
:param fn: A callback or criteria to locate a particular object.
|
||||||
|
:param startobj: The root object at which search begins, default "world".
|
||||||
|
:return: Not yet implemented.
|
||||||
|
Intended to find a matching object within the hierarchy.
|
||||||
|
`
|
||||||
|
|
||||||
|
var gtags = {}
|
||||||
|
|
||||||
|
ex.tag_add = function (tag, obj) {
|
||||||
|
gtags[tag] ??= new Set()
|
||||||
|
gtags[tag].add(obj)
|
||||||
|
}
|
||||||
|
ex.tag_add[prosperon.DOC] = `
|
||||||
|
:param tag: A string tag to associate with the object.
|
||||||
|
:param obj: The object to add under this tag.
|
||||||
|
:return: None
|
||||||
|
Associate the given object with the specified tag. Creates a new tag set if it does not exist.
|
||||||
|
`
|
||||||
|
|
||||||
|
ex.tag_rm = function (tag, obj) {
|
||||||
|
delete gtags[tag].delete(obj)
|
||||||
|
}
|
||||||
|
ex.tag_rm[prosperon.DOC] = `
|
||||||
|
:param tag: The tag to remove the object from.
|
||||||
|
:param obj: The object to remove from the tag set.
|
||||||
|
:return: None
|
||||||
|
Remove the given object from the specified tag’s set, if it exists.
|
||||||
|
`
|
||||||
|
|
||||||
|
ex.tag_clear_guid = function (obj) {
|
||||||
|
for (var tag in gtags) gtags[tag].delete(obj)
|
||||||
|
}
|
||||||
|
ex.tag_clear_guid[prosperon.DOC] = `
|
||||||
|
:param obj: The object whose tags should be cleared.
|
||||||
|
:return: None
|
||||||
|
Remove the object from all tag sets.
|
||||||
|
`
|
||||||
|
|
||||||
|
ex.objects_with_tag = function (tag) {
|
||||||
|
if (!gtags[tag]) return []
|
||||||
|
return Array.from(gtags[tag])
|
||||||
|
}
|
||||||
|
ex.objects_with_tag[prosperon.DOC] = `
|
||||||
|
:param tag: A string tag to look up.
|
||||||
|
:return: An array of objects associated with the given tag.
|
||||||
|
Retrieve all objects currently tagged with the specified tag.
|
||||||
|
`
|
||||||
|
|
||||||
|
function parse_file(content, file) {
|
||||||
|
if (!content) return {}
|
||||||
|
if (content.match()
|
||||||
|
if (!/^\s*---\s*$/m.test(content)) {
|
||||||
|
var part = content.trim()
|
||||||
|
if (part.match(/return\s+[^;]+;?\s*$/)) {
|
||||||
|
return { module: part }
|
||||||
|
}
|
||||||
|
return { program: part }
|
||||||
|
}
|
||||||
|
var parts = content.split(/\n\s*---\s*\n/)
|
||||||
|
var module = parts[0]
|
||||||
|
if (!/\breturn\b/.test(module))
|
||||||
|
throw new Error(`Malformed file: ${file}. Module section must end with a return statement.`)
|
||||||
|
|
||||||
|
try {
|
||||||
|
new Function(module)()
|
||||||
|
} catch (e) {
|
||||||
|
throw new Error(`Malformed file: ${file}. Module section must end with a return statement.\n` + e.message)
|
||||||
|
}
|
||||||
|
|
||||||
|
var pad = '\n'.repeat(module.split('\n').length + 4)
|
||||||
|
return {
|
||||||
|
module,
|
||||||
|
program: pad + parts[1]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// path is the path of a module or script to resolve
|
||||||
|
var script_fn = function script_fn(path, args) {
|
||||||
|
var parsed = {}
|
||||||
|
var file = resources.find_script(path)
|
||||||
|
|
||||||
|
if (!file) {
|
||||||
|
parsed.module_ret = bare_load(path)
|
||||||
|
if (!parsed.module_ret) throw new Error(`Module ${path} could not be created`)
|
||||||
|
return parsed
|
||||||
|
}
|
||||||
|
|
||||||
|
var content = io.slurp(file)
|
||||||
|
var parsed = parse_file(content, file)
|
||||||
|
var module_name = file.name()
|
||||||
|
parsed.module_ret = bare_load(path)
|
||||||
|
parsed.module_ret ??= {}
|
||||||
|
|
||||||
|
if (parsed.module) {
|
||||||
|
// Create a context object with args
|
||||||
|
var context = Object.create(parsed.module_ret)
|
||||||
|
context.__args__ = args || []
|
||||||
|
var mod_script = `(function setup_${module_name}_module(){ var self = this; var $ = this; var exports = {}; var module = {exports: exports}; var define = undefined; var arg = this.__args__; ${parsed.module}})`
|
||||||
|
var module_fn = js.eval(file, mod_script)
|
||||||
|
parsed.module_ret = module_fn.call(context)
|
||||||
|
if (parsed.module_ret === undefined || parsed.module_ret === null)
|
||||||
|
throw new Error(`Module ${module_name} must return a value`)
|
||||||
|
parsed.module_fn = module_fn
|
||||||
|
}
|
||||||
|
|
||||||
|
parsed.program ??= ""
|
||||||
|
var prog_script = `(function use_${module_name}($_) { var self = this; var $ = this.__proto__; ${parsed.program}})`
|
||||||
|
parsed.prog_fn = js.eval(file, prog_script)
|
||||||
|
|
||||||
|
return parsed
|
||||||
|
}.hashify()
|
||||||
|
|
||||||
|
return ex
|
||||||
792
scripts/modules/sdl_gpu.js
Normal file
@@ -0,0 +1,792 @@
|
|||||||
|
var render = {}
|
||||||
|
|
||||||
|
var io = use('io')
|
||||||
|
var os = use('os')
|
||||||
|
var controller = use('controller')
|
||||||
|
var tracy = use('tracy')
|
||||||
|
var graphics = use('graphics')
|
||||||
|
var imgui = use('imgui')
|
||||||
|
var transform = use('transform')
|
||||||
|
|
||||||
|
var base_pipeline = {
|
||||||
|
vertex: "sprite.vert",
|
||||||
|
fragment: "sprite.frag",
|
||||||
|
primitive: "triangle", // point, line, linestrip, triangle, trianglestrip
|
||||||
|
fill: true, // false for lines
|
||||||
|
depth: {
|
||||||
|
compare: "greater_equal", // never/less/equal/less_equal/greater/not_equal/greater_equal/always
|
||||||
|
test: false,
|
||||||
|
write: false,
|
||||||
|
bias: 0,
|
||||||
|
bias_slope_scale: 0,
|
||||||
|
bias_clamp: 0
|
||||||
|
},
|
||||||
|
stencil: {
|
||||||
|
enabled: true,
|
||||||
|
front: {
|
||||||
|
compare: "equal", // never/less/equal/less_equal/greater/neq/greq/always
|
||||||
|
fail: "keep", // keep/zero/replace/incr_clamp/decr_clamp/invert/incr_wrap/decr_wrap
|
||||||
|
depth_fail: "keep",
|
||||||
|
pass: "keep"
|
||||||
|
},
|
||||||
|
back: {
|
||||||
|
compare: "equal", // never/less/equal/less_equal/greater/neq/greq/always
|
||||||
|
fail: "keep", // keep/zero/replace/incr_clamp/decr_clamp/invert/incr_wrap/decr_wrap
|
||||||
|
depth_fail: "keep",
|
||||||
|
pass: "keep"
|
||||||
|
},
|
||||||
|
test: true,
|
||||||
|
compare_mask: 0,
|
||||||
|
write_mask: 0
|
||||||
|
},
|
||||||
|
blend: {
|
||||||
|
enabled: false,
|
||||||
|
src_rgb: "zero", // zero/one/src_color/one_minus_src_color/dst_color/one_minus_dst_color/src_alpha/one_minus_src_alpha/dst_alpha/one_minus_dst_alpha/constant_color/one_minus_constant_color/src_alpha_saturate
|
||||||
|
dst_rgb: "zero",
|
||||||
|
op_rgb: "add", // add/sub/rev_sub/min/max
|
||||||
|
src_alpha: "one",
|
||||||
|
dst_alpha: "zero",
|
||||||
|
op_alpha: "add"
|
||||||
|
},
|
||||||
|
cull: "none", // none/front/back
|
||||||
|
face: "cw", // cw/ccw
|
||||||
|
alpha_to_coverage: false,
|
||||||
|
multisample: {
|
||||||
|
count: 1, // number of multisamples
|
||||||
|
mask: 0xFFFFFFFF,
|
||||||
|
domask: false
|
||||||
|
},
|
||||||
|
label: "scripted pipeline",
|
||||||
|
target: {}
|
||||||
|
}
|
||||||
|
|
||||||
|
var sprite_pipeline = Object.create(base_pipeline);
|
||||||
|
sprite_pipeline.blend = {
|
||||||
|
enabled:true,
|
||||||
|
src_rgb: "src_alpha", // zero/one/src_color/one_minus_src_color/dst_color/one_minus_dst_color/src_alpha/one_minus_src_alpha/dst_alpha/one_minus_dst_alpha/constant_color/one_minus_constant_color/src_alpha_saturate
|
||||||
|
dst_rgb: "one_minus_src_alpha",
|
||||||
|
op_rgb: "add", // add/sub/rev_sub/min/max
|
||||||
|
src_alpha: "one",
|
||||||
|
dst_alpha: "zero",
|
||||||
|
op_alpha: "add"
|
||||||
|
};
|
||||||
|
|
||||||
|
var context;
|
||||||
|
|
||||||
|
sprite_pipeline.target = {
|
||||||
|
color_targets: [{
|
||||||
|
format:"rgba8",
|
||||||
|
blend:sprite_pipeline.blend
|
||||||
|
}],
|
||||||
|
depth: "d32 float s8"
|
||||||
|
};
|
||||||
|
|
||||||
|
var driver = "vulkan"
|
||||||
|
switch(os.platform()) {
|
||||||
|
case "Linux":
|
||||||
|
driver = "vulkan"
|
||||||
|
break
|
||||||
|
case "Windows":
|
||||||
|
// driver = "direct3d12"
|
||||||
|
driver = "vulkan"
|
||||||
|
break
|
||||||
|
case "macOS":
|
||||||
|
driver = "metal"
|
||||||
|
break
|
||||||
|
}
|
||||||
|
|
||||||
|
var unit_transform = new transform;
|
||||||
|
|
||||||
|
var cur = {};
|
||||||
|
cur.images = [];
|
||||||
|
cur.samplers = [];
|
||||||
|
|
||||||
|
var tbuffer;
|
||||||
|
function full_upload(buffers) {
|
||||||
|
var cmds = context.acquire_cmd_buffer();
|
||||||
|
tbuffer = context.upload(cmds, buffers, tbuffer);
|
||||||
|
cmds.submit();
|
||||||
|
}
|
||||||
|
|
||||||
|
full_upload[prosperon.DOC] = `Acquire a command buffer and upload the provided data buffers to the GPU, then submit.
|
||||||
|
|
||||||
|
:param buffers: An array of data buffers to be uploaded.
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
function bind_pipeline(pass, pipeline) {
|
||||||
|
make_pipeline(pipeline)
|
||||||
|
pass.bind_pipeline(pipeline.gpu)
|
||||||
|
pass.pipeline = pipeline;
|
||||||
|
}
|
||||||
|
|
||||||
|
bind_pipeline[prosperon.DOC] = `Ensure the specified pipeline is created on the GPU and bind it to the given render pass.
|
||||||
|
|
||||||
|
:param pass: The current render pass to bind the pipeline to.
|
||||||
|
:param pipeline: The pipeline object containing shader and state info.
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
var main_pass;
|
||||||
|
|
||||||
|
var cornflower = [62/255,96/255,113/255,1];
|
||||||
|
|
||||||
|
function get_pipeline_ubo_slot(pipeline, name) {
|
||||||
|
if (!pipeline.vertex.reflection.ubos) return;
|
||||||
|
for (var i = 0; i < pipeline.vertex.reflection.ubos.length; i++) {
|
||||||
|
var ubo = pipeline.vertex.reflection.ubos[i];
|
||||||
|
if (ubo.name.endsWith(name))
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
return undefined;
|
||||||
|
}
|
||||||
|
|
||||||
|
get_pipeline_ubo_slot[prosperon.DOC] = `Return the index of a uniform buffer block within the pipeline's vertex reflection data by name suffix.
|
||||||
|
|
||||||
|
:param pipeline: The pipeline whose vertex reflection is inspected.
|
||||||
|
:param name: A string suffix to match against the uniform buffer block name.
|
||||||
|
:return: The integer index of the matching UBO, or undefined if not found.
|
||||||
|
`
|
||||||
|
|
||||||
|
function transpose4x4(val) {
|
||||||
|
var out = [];
|
||||||
|
out[0] = val[0]; out[1] = val[4]; out[2] = val[8]; out[3] = val[12];
|
||||||
|
out[4] = val[1]; out[5] = val[5]; out[6] = val[9]; out[7] = val[13];
|
||||||
|
out[8] = val[2]; out[9] = val[6]; out[10] = val[10];out[11] = val[14];
|
||||||
|
out[12] = val[3];out[13] = val[7];out[14] = val[11];out[15] = val[15];
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
transpose4x4[prosperon.DOC] = `Return a new 4x4 matrix array that is the transpose of the passed matrix.
|
||||||
|
|
||||||
|
:param val: An array of length 16 representing a 4x4 matrix in row-major format.
|
||||||
|
:return: A new array of length 16 representing the transposed matrix.
|
||||||
|
`
|
||||||
|
|
||||||
|
function ubo_obj_to_array(pipeline, name, obj) {
|
||||||
|
var ubo;
|
||||||
|
for (var i = 0; i < pipeline.vertex.reflection.ubos.length; i++) {
|
||||||
|
ubo = pipeline.vertex.reflection.ubos[i];
|
||||||
|
if (ubo.name.endsWith(name)) break;
|
||||||
|
}
|
||||||
|
var type = pipeline.vertex.reflection.types[ubo.type];
|
||||||
|
var len = 0;
|
||||||
|
for (var mem of type.members)
|
||||||
|
len += type_to_byte_count(mem.type);
|
||||||
|
|
||||||
|
var buf = new ArrayBuffer(len);
|
||||||
|
var view = new DataView(buf);
|
||||||
|
|
||||||
|
for (var mem of type.members) {
|
||||||
|
var val = obj[mem.name];
|
||||||
|
if (!val) throw new Error (`Could not find ${mem.name} on supplied object`);
|
||||||
|
|
||||||
|
if (mem.name === 'model')
|
||||||
|
val = transpose4x4(val.array());
|
||||||
|
|
||||||
|
for (var i = 0; i < val.length; i++)
|
||||||
|
view.setFloat32(mem.offset + i*4, val[i],true);
|
||||||
|
}
|
||||||
|
return buf;
|
||||||
|
}
|
||||||
|
|
||||||
|
ubo_obj_to_array[prosperon.DOC] = `Construct an ArrayBuffer containing UBO data from the provided object, matching the pipeline's reflection info.
|
||||||
|
|
||||||
|
:param pipeline: The pipeline whose vertex reflection is read for UBO structure.
|
||||||
|
:param name: The name suffix that identifies the target UBO in the reflection data.
|
||||||
|
:param obj: An object whose properties match the UBO members.
|
||||||
|
:return: An ArrayBuffer containing packed UBO data.
|
||||||
|
`
|
||||||
|
|
||||||
|
function type_to_byte_count(type) {
|
||||||
|
switch (type) {
|
||||||
|
case 'float': return 4;
|
||||||
|
case 'vec2': return 8;
|
||||||
|
case 'vec3': return 12;
|
||||||
|
case 'vec4': return 16;
|
||||||
|
case 'mat4': return 64;
|
||||||
|
default: throw new Error("Unknown or unsupported float-based type: " + type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
type_to_byte_count[prosperon.DOC] = `Return the byte size for known float-based types.
|
||||||
|
|
||||||
|
:param type: A string type identifier (e.g., 'float', 'vec2', 'vec3', 'vec4', 'mat4').
|
||||||
|
:return: Integer number of bytes.
|
||||||
|
`
|
||||||
|
|
||||||
|
var sprite_model_ubo = {
|
||||||
|
model: unit_transform,
|
||||||
|
color: [1,1,1,1]
|
||||||
|
};
|
||||||
|
|
||||||
|
var shader_cache = {};
|
||||||
|
var shader_times = {};
|
||||||
|
|
||||||
|
function make_pipeline(pipeline) {
|
||||||
|
if (pipeline.hasOwnProperty("gpu")) return; // this pipeline has already been made
|
||||||
|
|
||||||
|
if (typeof pipeline.vertex === 'string')
|
||||||
|
pipeline.vertex = make_shader(pipeline.vertex);
|
||||||
|
if (typeof pipeline.fragment === 'string')
|
||||||
|
pipeline.fragment = make_shader(pipeline.fragment)
|
||||||
|
|
||||||
|
// 1) Reflection data for vertex shader
|
||||||
|
var refl = pipeline.vertex.reflection
|
||||||
|
if (!refl || !refl.inputs || !Array.isArray(refl.inputs)) {
|
||||||
|
pipeline.gpu = context.make_pipeline(pipeline);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var inputs = refl.inputs
|
||||||
|
var buffer_descriptions = []
|
||||||
|
var attributes = []
|
||||||
|
|
||||||
|
// 2) Build buffer + attribute for each reflection input
|
||||||
|
for (var i = 0; i < inputs.length; i++) {
|
||||||
|
var inp = inputs[i]
|
||||||
|
var typeStr = inp.type
|
||||||
|
var nameStr = (inp.name || "").toUpperCase()
|
||||||
|
var pitch = 4
|
||||||
|
var fmt = "float1"
|
||||||
|
|
||||||
|
if (typeStr == "vec2") {
|
||||||
|
pitch = 8
|
||||||
|
fmt = "float2"
|
||||||
|
} else if (typeStr == "vec3") {
|
||||||
|
pitch = 12
|
||||||
|
fmt = "float3"
|
||||||
|
} else if (typeStr == "vec4") {
|
||||||
|
if (nameStr.indexOf("COLOR") >= 0) {
|
||||||
|
pitch = 16
|
||||||
|
fmt = "color"
|
||||||
|
} else {
|
||||||
|
pitch = 16
|
||||||
|
fmt = "float4"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer_descriptions.push({
|
||||||
|
slot: i,
|
||||||
|
pitch: pitch,
|
||||||
|
input_rate: "vertex",
|
||||||
|
instance_step_rate: 0,
|
||||||
|
name:inp.name.split(".").pop()
|
||||||
|
})
|
||||||
|
|
||||||
|
attributes.push({
|
||||||
|
location: inp.location,
|
||||||
|
buffer_slot: i,
|
||||||
|
format: fmt,
|
||||||
|
offset: 0
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
pipeline.vertex_buffer_descriptions = buffer_descriptions
|
||||||
|
pipeline.vertex_attributes = attributes
|
||||||
|
|
||||||
|
pipeline.gpu = context.make_pipeline(pipeline);
|
||||||
|
}
|
||||||
|
|
||||||
|
make_pipeline[prosperon.DOC] = `Create and store a GPU pipeline object if it has not already been created.
|
||||||
|
|
||||||
|
:param pipeline: An object describing the pipeline state, shaders, and reflection data.
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
var shader_type;
|
||||||
|
|
||||||
|
function make_shader(sh_file) {
|
||||||
|
var file = `shaders/${shader_type}/${sh_file}.${shader_type}`
|
||||||
|
if (shader_cache[file]) return shader_cache[file]
|
||||||
|
var refl = json.decode(io.slurp(`shaders/reflection/${sh_file}.json`))
|
||||||
|
|
||||||
|
var shader = {
|
||||||
|
code: io.slurpbytes(file),
|
||||||
|
format: shader_type,
|
||||||
|
stage: sh_file.endsWith("vert") ? "vertex" : "fragment",
|
||||||
|
num_samplers: refl.separate_samplers ? refl.separate_samplers.length : 0,
|
||||||
|
num_textures: 0,
|
||||||
|
num_storage_buffers: refl.separate_storage_buffers ? refl.separate_storage_buffers.length : 0,
|
||||||
|
num_uniform_buffers: refl.ubos ? refl.ubos.length : 0,
|
||||||
|
entrypoint: shader_type === "msl" ? "main0" : "main"
|
||||||
|
}
|
||||||
|
|
||||||
|
shader.gpu = context.make_shader(shader)
|
||||||
|
shader.reflection = refl;
|
||||||
|
shader_cache[file] = shader
|
||||||
|
shader.file = sh_file
|
||||||
|
return shader
|
||||||
|
}
|
||||||
|
|
||||||
|
make_shader[prosperon.DOC] = `Load and compile a shader from disk, caching the result. Reflective metadata is also loaded.
|
||||||
|
|
||||||
|
:param sh_file: The base filename (without extension) of the shader to compile.
|
||||||
|
:return: A shader object with GPU and reflection data attached.
|
||||||
|
`
|
||||||
|
|
||||||
|
var render_queue = [];
|
||||||
|
var hud_queue = [];
|
||||||
|
|
||||||
|
var current_queue = render_queue;
|
||||||
|
|
||||||
|
var std_sampler = {
|
||||||
|
min_filter: "nearest",
|
||||||
|
mag_filter: "nearest",
|
||||||
|
mipmap: "linear",
|
||||||
|
u: "repeat",
|
||||||
|
v: "repeat",
|
||||||
|
w: "repeat",
|
||||||
|
mip_bias: 0,
|
||||||
|
max_anisotropy: 0,
|
||||||
|
compare_op: "none",
|
||||||
|
min_lod: 0,
|
||||||
|
max_lod: 0,
|
||||||
|
anisotropy: false,
|
||||||
|
compare: false
|
||||||
|
};
|
||||||
|
|
||||||
|
function upload_model(model) {
|
||||||
|
var bufs = [];
|
||||||
|
for (var i in model) {
|
||||||
|
if (typeof model[i] !== 'object') continue;
|
||||||
|
bufs.push(model[i]);
|
||||||
|
}
|
||||||
|
context.upload(this, bufs);
|
||||||
|
}
|
||||||
|
|
||||||
|
upload_model[prosperon.DOC] = `Upload all buffer-like properties of the given model to the GPU.
|
||||||
|
|
||||||
|
:param model: An object whose buffer properties are to be uploaded.
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
function bind_model(pass, pipeline, model) {
|
||||||
|
var buffers = pipeline.vertex_buffer_descriptions;
|
||||||
|
var bufs = [];
|
||||||
|
if (buffers)
|
||||||
|
for (var b of buffers) {
|
||||||
|
if (b.name in model) bufs.push(model[b.name])
|
||||||
|
else throw Error (`could not find buffer ${b.name} on model`);
|
||||||
|
}
|
||||||
|
pass.bind_buffers(0,bufs);
|
||||||
|
pass.bind_index_buffer(model.indices);
|
||||||
|
}
|
||||||
|
|
||||||
|
bind_model[prosperon.DOC] = `Bind the model's vertex and index buffers for the given pipeline and render pass.
|
||||||
|
|
||||||
|
:param pass: The current render pass.
|
||||||
|
:param pipeline: The pipeline object with vertex buffer descriptions.
|
||||||
|
:param model: The model object containing matching buffers and an index buffer.
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
function bind_mat(pass, pipeline, mat) {
|
||||||
|
var imgs = [];
|
||||||
|
var refl = pipeline.fragment.reflection;
|
||||||
|
if (refl.separate_images) {
|
||||||
|
for (var i of refl.separate_images) {
|
||||||
|
if (i.name in mat) {
|
||||||
|
var tex = mat[i.name];
|
||||||
|
imgs.push({texture:tex.texture, sampler:tex.sampler});
|
||||||
|
} else
|
||||||
|
throw Error (`could not find all necessary images: ${i.name}`)
|
||||||
|
}
|
||||||
|
pass.bind_samplers(false, 0,imgs);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bind_mat[prosperon.DOC] = `Bind the material images and samplers needed by the pipeline's fragment shader.
|
||||||
|
|
||||||
|
:param pass: The current render pass.
|
||||||
|
:param pipeline: The pipeline whose fragment shader reflection indicates required textures.
|
||||||
|
:param mat: An object mapping the required image names to {texture, sampler}.
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
function group_sprites_by_texture(sprites, mesh) {
|
||||||
|
if (sprites.length === 0) return;
|
||||||
|
for (var i = 0; i < sprites.length; i++) {
|
||||||
|
sprites[i].mesh = mesh;
|
||||||
|
sprites[i].first_index = i*6;
|
||||||
|
sprites[i].num_indices = 6;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
// The code below is an alternate approach to grouping by image. Currently not in use.
|
||||||
|
/*
|
||||||
|
var groups = [];
|
||||||
|
var group = {image:sprites[0].image, first_index:0};
|
||||||
|
var count = 1;
|
||||||
|
for (var i = 1; i < sprites.length; i++) {
|
||||||
|
if (sprites[i].image === group.image) {
|
||||||
|
count++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
group.num_indices = count*6;
|
||||||
|
var newgroup = {image:sprites[i].image, first_index:group.first_index+group.num_indices};
|
||||||
|
group = newgroup;
|
||||||
|
groups.push(group);
|
||||||
|
count=1;
|
||||||
|
}
|
||||||
|
group.num_indices = count*6;
|
||||||
|
return groups;
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
|
||||||
|
group_sprites_by_texture[prosperon.DOC] = `Assign each sprite to the provided mesh, generating index data as needed.
|
||||||
|
|
||||||
|
:param sprites: An array of sprite objects.
|
||||||
|
:param mesh: A mesh object (pos, color, uv, indices, etc.) to link to each sprite.
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
var main_color = {
|
||||||
|
type:"2d",
|
||||||
|
format: "rgba8",
|
||||||
|
layers: 1,
|
||||||
|
mip_levels: 1,
|
||||||
|
samples: 0,
|
||||||
|
sampler:true,
|
||||||
|
color_target:true
|
||||||
|
};
|
||||||
|
|
||||||
|
var main_depth = {
|
||||||
|
type: "2d",
|
||||||
|
format: "d32 float s8",
|
||||||
|
layers:1,
|
||||||
|
mip_levels:1,
|
||||||
|
samples:0,
|
||||||
|
sampler:true,
|
||||||
|
depth_target:true
|
||||||
|
};
|
||||||
|
|
||||||
|
function render_camera(cmds, camera) {
|
||||||
|
var pass;
|
||||||
|
delete camera.target // TODO: HORRIBLE
|
||||||
|
if (!camera.target) {
|
||||||
|
main_color.width = main_depth.width = camera.size.x;
|
||||||
|
main_color.height = main_depth.height = camera.size.y;
|
||||||
|
camera.target = {
|
||||||
|
color_targets: [{
|
||||||
|
texture: context.texture(main_color),
|
||||||
|
mip_level:0,
|
||||||
|
layer: 0,
|
||||||
|
load:"clear",
|
||||||
|
store:"store",
|
||||||
|
clear: cornflower
|
||||||
|
}],
|
||||||
|
depth_stencil: {
|
||||||
|
texture: context.texture(main_depth),
|
||||||
|
clear:1,
|
||||||
|
load:"dont_care",
|
||||||
|
store:"dont_care",
|
||||||
|
stencil_load:"dont_care",
|
||||||
|
stencil_store:"dont_care",
|
||||||
|
stencil_clear:0
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
var buffers = [];
|
||||||
|
buffers = buffers.concat(graphics.queue_sprite_mesh(render_queue));
|
||||||
|
var unique_meshes = [...new Set(render_queue.map(x => x.mesh))];
|
||||||
|
for (var q of unique_meshes)
|
||||||
|
buffers = buffers.concat([q.pos, q.color, q.uv, q.indices]);
|
||||||
|
|
||||||
|
buffers = buffers.concat(graphics.queue_sprite_mesh(hud_queue));
|
||||||
|
for (var q of hud_queue)
|
||||||
|
if (q.type === 'geometry') buffers = buffers.concat([q.mesh.pos, q.mesh.color, q.mesh.uv, q.mesh.indices]);
|
||||||
|
|
||||||
|
full_upload(buffers)
|
||||||
|
|
||||||
|
var pass = cmds.render_pass(camera.target);
|
||||||
|
|
||||||
|
var pipeline = sprite_pipeline;
|
||||||
|
bind_pipeline(pass,pipeline);
|
||||||
|
|
||||||
|
var camslot = get_pipeline_ubo_slot(pipeline, 'TransformBuffer');
|
||||||
|
if (typeof camslot !== 'undefined')
|
||||||
|
cmds.camera(camera, camslot);
|
||||||
|
|
||||||
|
modelslot = get_pipeline_ubo_slot(pipeline, "model");
|
||||||
|
if (typeof modelslot !== 'undefined') {
|
||||||
|
var ubo = ubo_obj_to_array(pipeline, 'model', sprite_model_ubo);
|
||||||
|
cmds.push_vertex_uniform_data(modelslot, ubo);
|
||||||
|
}
|
||||||
|
|
||||||
|
var mesh;
|
||||||
|
var img;
|
||||||
|
var modelslot;
|
||||||
|
|
||||||
|
cmds.push_debug_group("draw")
|
||||||
|
for (var group of render_queue) {
|
||||||
|
if (mesh != group.mesh) {
|
||||||
|
mesh = group.mesh;
|
||||||
|
bind_model(pass,pipeline,mesh);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (group.image && img != group.image) {
|
||||||
|
img = group.image;
|
||||||
|
img.sampler = std_sampler;
|
||||||
|
bind_mat(pass,pipeline,{diffuse:img});
|
||||||
|
}
|
||||||
|
|
||||||
|
pass.draw_indexed(group.num_indices, 1, group.first_index, 0, 0);
|
||||||
|
}
|
||||||
|
cmds.pop_debug_group()
|
||||||
|
|
||||||
|
cmds.push_debug_group("hud")
|
||||||
|
var camslot = get_pipeline_ubo_slot(pipeline, 'TransformBuffer');
|
||||||
|
if (typeof camslot !== 'undefined')
|
||||||
|
cmds.hud(camera.size, camslot);
|
||||||
|
|
||||||
|
for (var group of hud_queue) {
|
||||||
|
if (mesh != group.mesh) {
|
||||||
|
mesh = group.mesh;
|
||||||
|
bind_model(pass,pipeline,mesh);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (group.image && img != group.image) {
|
||||||
|
img = group.image;
|
||||||
|
img.sampler = std_sampler;
|
||||||
|
bind_mat(pass,pipeline,{diffuse:img});
|
||||||
|
}
|
||||||
|
|
||||||
|
pass.draw_indexed(group.num_indices, 1, group.first_index, 0, 0);
|
||||||
|
}
|
||||||
|
cmds.pop_debug_group();
|
||||||
|
|
||||||
|
pass?.end();
|
||||||
|
|
||||||
|
render_queue = [];
|
||||||
|
hud_queue = [];
|
||||||
|
}
|
||||||
|
|
||||||
|
render_camera[prosperon.DOC] = `Render a scene using the provided camera, drawing both render queue and HUD queue items.
|
||||||
|
|
||||||
|
:param cmds: A command buffer obtained from the GPU context.
|
||||||
|
:param camera: The camera object (with size, optional target, etc.).
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
var swaps = [];
|
||||||
|
render.present = function() {
|
||||||
|
os.clean_transforms();
|
||||||
|
var cmds = context.acquire_cmd_buffer();
|
||||||
|
render_camera(cmds, prosperon.camera);
|
||||||
|
var swapchain_tex = cmds.acquire_swapchain();
|
||||||
|
if (!swapchain_tex)
|
||||||
|
cmds.cancel();
|
||||||
|
else {
|
||||||
|
var torect = prosperon.camera.draw_rect(prosperon.window.size);
|
||||||
|
torect.texture = swapchain_tex;
|
||||||
|
if (swapchain_tex) {
|
||||||
|
cmds.blit({
|
||||||
|
src: prosperon.camera.target.color_targets[0].texture,
|
||||||
|
dst: torect,
|
||||||
|
filter:"nearest",
|
||||||
|
load: "clear"
|
||||||
|
});
|
||||||
|
|
||||||
|
if (imgui) { // draws any imgui commands present
|
||||||
|
cmds.push_debug_group("imgui")
|
||||||
|
imgui.prepend(cmds);
|
||||||
|
var pass = cmds.render_pass({
|
||||||
|
color_targets:[{texture:swapchain_tex}]});
|
||||||
|
imgui.endframe(cmds,pass);
|
||||||
|
pass.end();
|
||||||
|
cmds.pop_debug_group()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
cmds.submit()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
render.present[prosperon.DOC] = `Perform the per-frame rendering and present the final swapchain image, including imgui pass if available.
|
||||||
|
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
var stencil_write = {
|
||||||
|
compare: "always",
|
||||||
|
fail_op: "replace",
|
||||||
|
depth_fail_op: "replace",
|
||||||
|
pass_op: "replace"
|
||||||
|
};
|
||||||
|
|
||||||
|
function stencil_writer(ref) {
|
||||||
|
var pipe = Object.create(base_pipeline);
|
||||||
|
Object.assign(pipe, {
|
||||||
|
stencil: {
|
||||||
|
enabled: true,
|
||||||
|
front: stencil_write,
|
||||||
|
back: stencil_write,
|
||||||
|
write:true,
|
||||||
|
read:true,
|
||||||
|
ref:ref
|
||||||
|
},
|
||||||
|
write_mask: colormask.none
|
||||||
|
});
|
||||||
|
return pipe;
|
||||||
|
}.hashify();
|
||||||
|
|
||||||
|
// objects by default draw where the stencil buffer is 0
|
||||||
|
function fillmask(ref) {
|
||||||
|
var pipe = stencil_writer(ref);
|
||||||
|
render.use_shader('screenfill.cg', pipe);
|
||||||
|
render.draw(shape.quad);
|
||||||
|
}
|
||||||
|
|
||||||
|
render.fillmask[prosperon.DOC] = `Draw a fullscreen shape using a 'screenfill' shader to populate the stencil buffer with a given reference.
|
||||||
|
|
||||||
|
:param ref: The stencil reference value to write.
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
var stencil_invert = {
|
||||||
|
compare: "always",
|
||||||
|
fail_op: "invert",
|
||||||
|
depth_fail_op: "invert",
|
||||||
|
pass_op: "invert"
|
||||||
|
};
|
||||||
|
|
||||||
|
function mask(image, pos, scale, rotation = 0, ref = 1) {
|
||||||
|
if (typeof image === 'string')
|
||||||
|
image = graphics.texture(image);
|
||||||
|
|
||||||
|
var tex = image.texture;
|
||||||
|
if (scale) scale = scale.div([tex.width,tex.height]);
|
||||||
|
else scale = [1,1,1]
|
||||||
|
|
||||||
|
var pipe = stencil_writer(ref);
|
||||||
|
render.use_shader('sprite.cg', pipe);
|
||||||
|
var t = new transform;
|
||||||
|
t.trs(pos, undefined, scale);
|
||||||
|
set_model(t);
|
||||||
|
render.use_mat({
|
||||||
|
diffuse:image.texture,
|
||||||
|
rect: image.rect,
|
||||||
|
shade: Color.white
|
||||||
|
});
|
||||||
|
render.draw(shape.quad);
|
||||||
|
}
|
||||||
|
|
||||||
|
render.mask[prosperon.DOC] = `Draw an image to the stencil buffer, marking its area with a specified reference value.
|
||||||
|
|
||||||
|
:param image: A texture or string path (which is converted to a texture).
|
||||||
|
:param pos: The translation (x, y) for the image placement.
|
||||||
|
:param scale: Optional scaling applied to the texture.
|
||||||
|
:param rotation: Optional rotation in radians (unused by default).
|
||||||
|
:param ref: The stencil reference value to write.
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
render.viewport = function(rect) {
|
||||||
|
context.viewport(rect);
|
||||||
|
}
|
||||||
|
|
||||||
|
render.viewport[prosperon.DOC] = `Set the GPU viewport to the specified rectangle.
|
||||||
|
|
||||||
|
:param rect: A rectangle [x, y, width, height].
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
render.scissor = function(rect) {
|
||||||
|
render.viewport(rect)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.scissor[prosperon.DOC] = `Set the GPU scissor region to the specified rectangle (alias of render.viewport).
|
||||||
|
|
||||||
|
:param rect: A rectangle [x, y, width, height].
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
var std_sampler
|
||||||
|
|
||||||
|
if (tracy) tracy.gpu_init()
|
||||||
|
|
||||||
|
render.queue = function(cmd) {
|
||||||
|
if (Array.isArray(cmd))
|
||||||
|
for (var i of cmd) current_queue.push(i)
|
||||||
|
else
|
||||||
|
current_queue.push(cmd)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.queue[prosperon.DOC] = `Enqueue one or more draw commands. These commands are batched until render_camera is called.
|
||||||
|
|
||||||
|
:param cmd: Either a single command object or an array of command objects.
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
render.setup_draw = function() {
|
||||||
|
current_queue = render_queue;
|
||||||
|
prosperon.draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
render.setup_draw[prosperon.DOC] = `Switch the current queue to the primary scene render queue, then invoke 'prosperon.draw' if defined.
|
||||||
|
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
render.setup_hud = function() {
|
||||||
|
current_queue = hud_queue;
|
||||||
|
prosperon.hud();
|
||||||
|
}
|
||||||
|
|
||||||
|
render.setup_hud[prosperon.DOC] = `Switch the current queue to the HUD render queue, then invoke 'prosperon.hud' if defined.
|
||||||
|
|
||||||
|
:return: None
|
||||||
|
`
|
||||||
|
|
||||||
|
render.initialize = function(config)
|
||||||
|
{
|
||||||
|
var default_conf = {
|
||||||
|
title:`Prosperon [${prosperon.version}-${prosperon.revision}]`,
|
||||||
|
width: 1280,
|
||||||
|
height: 720,
|
||||||
|
icon: graphics.make_texture(io.slurpbytes('icons/moon.gif')),
|
||||||
|
high_dpi:0,
|
||||||
|
alpha:1,
|
||||||
|
fullscreen:0,
|
||||||
|
sample_count:1,
|
||||||
|
enable_clipboard:true,
|
||||||
|
enable_dragndrop: true,
|
||||||
|
max_dropped_files: 1,
|
||||||
|
swap_interval: 1,
|
||||||
|
name: "Prosperon",
|
||||||
|
version:prosperon.version + "-" + prosperon.revision,
|
||||||
|
identifier: "world.pockle.prosperon",
|
||||||
|
creator: "Pockle World LLC",
|
||||||
|
copyright: "Copyright Pockle World 2025",
|
||||||
|
type: "game",
|
||||||
|
url: "https://prosperon.dev"
|
||||||
|
}
|
||||||
|
|
||||||
|
config.__proto__ = default_conf
|
||||||
|
|
||||||
|
prosperon.camera = use('ext/camera').make()
|
||||||
|
prosperon.camera.size = [config.width,config.height]
|
||||||
|
|
||||||
|
prosperon.window = prosperon.engine_start(config)
|
||||||
|
|
||||||
|
context = prosperon.window.make_gpu(false,driver)
|
||||||
|
context.window = prosperon.window
|
||||||
|
context.claim_window(prosperon.window)
|
||||||
|
context.set_swapchain('sdr', 'vsync')
|
||||||
|
|
||||||
|
if (imgui) imgui.init(context, prosperon.window)
|
||||||
|
|
||||||
|
shader_type = context.shader_format()[0];
|
||||||
|
|
||||||
|
std_sampler = context.make_sampler({
|
||||||
|
min_filter: "nearest",
|
||||||
|
mag_filter: "nearest",
|
||||||
|
mipmap_mode: "nearest",
|
||||||
|
address_mode_u: "repeat",
|
||||||
|
address_mode_v: "repeat",
|
||||||
|
address_mode_w: "repeat"
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
return render
|
||||||
|
|
||||||
125
scripts/modules/sdl_render.js
Normal file
@@ -0,0 +1,125 @@
|
|||||||
|
var render = {}
|
||||||
|
|
||||||
|
var context
|
||||||
|
|
||||||
|
var util = use('util')
|
||||||
|
|
||||||
|
render.initialize = function(config)
|
||||||
|
{
|
||||||
|
var default_conf = {
|
||||||
|
title:`Prosperon [${prosperon.version}-${prosperon.revision}]`,
|
||||||
|
width: 1280,
|
||||||
|
height: 720,
|
||||||
|
// icon: graphics.make_texture(io.slurpbytes('icons/moon.gif')),
|
||||||
|
high_dpi:0,
|
||||||
|
alpha:1,
|
||||||
|
fullscreen:0,
|
||||||
|
sample_count:1,
|
||||||
|
enable_clipboard:true,
|
||||||
|
enable_dragndrop: true,
|
||||||
|
max_dropped_files: 1,
|
||||||
|
swap_interval: 1,
|
||||||
|
name: "Prosperon",
|
||||||
|
version:prosperon.version + "-" + prosperon.revision,
|
||||||
|
identifier: "world.pockle.prosperon",
|
||||||
|
creator: "Pockle World LLC",
|
||||||
|
copyright: "Copyright Pockle World 2025",
|
||||||
|
type: "game",
|
||||||
|
url: "https://prosperon.dev"
|
||||||
|
}
|
||||||
|
|
||||||
|
config.__proto__ = default_conf
|
||||||
|
prosperon.window = prosperon.engine_start(config)
|
||||||
|
context = prosperon.window.make_renderer()
|
||||||
|
context.logical_size([config.resolution_x, config.resolution_y], config.mode)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.sprite = function(sprite)
|
||||||
|
{
|
||||||
|
context.sprite(sprite)
|
||||||
|
}
|
||||||
|
|
||||||
|
// img here is the engine surface
|
||||||
|
render.load_texture = function(surface)
|
||||||
|
{
|
||||||
|
return context.load_texture(surface)
|
||||||
|
}
|
||||||
|
|
||||||
|
var current_color = Color.white
|
||||||
|
|
||||||
|
render.image = function(image, rect, rotation, anchor, shear, info)
|
||||||
|
{
|
||||||
|
// rect.width = image.rect_px.width;
|
||||||
|
// rect.height = image.rect_px.height;
|
||||||
|
image.texture.mode(info.mode)
|
||||||
|
context.texture(image.texture, image.rect_px, rect, rotation, anchor);
|
||||||
|
}
|
||||||
|
|
||||||
|
render.clip = function(rect)
|
||||||
|
{
|
||||||
|
context.clip(rect)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.line = function(points)
|
||||||
|
{
|
||||||
|
context.line(points)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.point = function(pos)
|
||||||
|
{
|
||||||
|
context.point(pos)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.rectangle = function(rect)
|
||||||
|
{
|
||||||
|
context.rects([rect])
|
||||||
|
}
|
||||||
|
|
||||||
|
render.rects = function(rects)
|
||||||
|
{
|
||||||
|
context.rects(rects)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.pipeline = function(pipe)
|
||||||
|
{
|
||||||
|
// any changes here
|
||||||
|
}
|
||||||
|
|
||||||
|
render.settings = function(set)
|
||||||
|
{
|
||||||
|
if (!set.color) return
|
||||||
|
context.draw_color(set.color)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.geometry = function(image, mesh, pipeline)
|
||||||
|
{
|
||||||
|
context.geometry(image, mesh)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.slice9 = function(image, rect, slice, info, pipeline)
|
||||||
|
{
|
||||||
|
context.slice9(image.texture, image.rect_px, util.normalizeSpacing(slice), rect);
|
||||||
|
}
|
||||||
|
|
||||||
|
render.get_image = function(rect)
|
||||||
|
{
|
||||||
|
return context.get_image(rect)
|
||||||
|
}
|
||||||
|
|
||||||
|
render.clear = function(color)
|
||||||
|
{
|
||||||
|
if (color) context.draw_color(color)
|
||||||
|
context.clear()
|
||||||
|
}
|
||||||
|
|
||||||
|
render.present = function()
|
||||||
|
{
|
||||||
|
context.present()
|
||||||
|
}
|
||||||
|
|
||||||
|
render.camera = function(cam)
|
||||||
|
{
|
||||||
|
context.camera(cam);
|
||||||
|
}
|
||||||
|
|
||||||
|
return render
|
||||||
@@ -16,6 +16,7 @@ audio.pcm = function pcm(file)
|
|||||||
file = res.find_sound(file);
|
file = res.find_sound(file);
|
||||||
if (!file) throw new Error(`Could not findfile ${file}`);
|
if (!file) throw new Error(`Could not findfile ${file}`);
|
||||||
if (pcms[file]) return pcms[file];
|
if (pcms[file]) return pcms[file];
|
||||||
|
var bytes = io.slurpbytes(file)
|
||||||
var newpcm = soloud.load_wav_mem(io.slurpbytes(file));
|
var newpcm = soloud.load_wav_mem(io.slurpbytes(file));
|
||||||
pcms[file] = newpcm;
|
pcms[file] = newpcm;
|
||||||
return newpcm;
|
return newpcm;
|
||||||
@@ -73,4 +74,33 @@ audio.music = function music(file, fade = 0.5) {
|
|||||||
};
|
};
|
||||||
audio.music[doc.sym] = `Play the given music file, with an optional cross fade. The song will loop. When this is invoked again, the previous music is replaced.`
|
audio.music[doc.sym] = `Play the given music file, with an optional cross fade. The song will loop. When this is invoked again, the previous music is replaced.`
|
||||||
|
|
||||||
|
var ss = use('sdl_audio')
|
||||||
|
|
||||||
|
var feeder = ss.open_stream("playback")
|
||||||
|
|
||||||
|
feeder.set_format({format:"f32", channels:2,samplerate:44100})
|
||||||
|
|
||||||
|
feeder.resume()
|
||||||
|
|
||||||
|
var FRAMES = 1024
|
||||||
|
var CHANNELS = 2
|
||||||
|
var BYTES_PER_F = 4
|
||||||
|
var SAMPLES = FRAMES * CHANNELS
|
||||||
|
var CHUNK_BYTES = FRAMES * CHANNELS * BYTES_PER_F
|
||||||
|
|
||||||
|
var mixview = new Float32Array(FRAMES*CHANNELS)
|
||||||
|
var mixbuf = mixview.buffer
|
||||||
|
|
||||||
|
function pump()
|
||||||
|
{
|
||||||
|
if (feeder.queued() < CHUNK_BYTES*3) {
|
||||||
|
var mm = soloud.mix(FRAMES)
|
||||||
|
feeder.put(mm)
|
||||||
|
}
|
||||||
|
|
||||||
|
$_.delay(pump, 1/240)
|
||||||
|
}
|
||||||
|
|
||||||
|
pump()
|
||||||
|
|
||||||
return audio;
|
return audio;
|
||||||
|
|||||||
@@ -42,16 +42,16 @@ time.strparse = {
|
|||||||
s: "second",
|
s: "second",
|
||||||
};
|
};
|
||||||
|
|
||||||
time.isleap = function(year) {
|
time.isleap = function isleap(year) {
|
||||||
return this.yearsize(year) === 366;
|
return this.yearsize(year) === 366;
|
||||||
};
|
};
|
||||||
|
|
||||||
time.yearsize = function(y) {
|
time.yearsize = function yearsize(y) {
|
||||||
if (y % 4 === 0 && (y % 100 !== 0 || y % 400 === 0)) return 366;
|
if (y % 4 === 0 && (y % 100 !== 0 || y % 400 === 0)) return 366;
|
||||||
return 365;
|
return 365;
|
||||||
};
|
};
|
||||||
|
|
||||||
time.timecode = function(t, fps = 24) {
|
time.timecode = function timecode(t, fps = 24) {
|
||||||
var s = Math.trunc(t);
|
var s = Math.trunc(t);
|
||||||
t -= s;
|
t -= s;
|
||||||
return `${s}:${Math.trunc(fps * s)}`;
|
return `${s}:${Math.trunc(fps * s)}`;
|
||||||
@@ -60,7 +60,7 @@ time.timecode = function(t, fps = 24) {
|
|||||||
time.monthdays = [31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31];
|
time.monthdays = [31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31];
|
||||||
time.zones = { "-12": "IDLW" };
|
time.zones = { "-12": "IDLW" };
|
||||||
|
|
||||||
time.record = function(num, zone = this.computer_zone()) {
|
time.record = function record(num, zone = this.computer_zone()) {
|
||||||
if (typeof num === "object") {
|
if (typeof num === "object") {
|
||||||
return num;
|
return num;
|
||||||
} else if (typeof num === "number") {
|
} else if (typeof num === "number") {
|
||||||
@@ -113,7 +113,7 @@ time.record = function(num, zone = this.computer_zone()) {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
time.number = function(rec) {
|
time.number = function number(rec) {
|
||||||
if (typeof rec === "number") {
|
if (typeof rec === "number") {
|
||||||
return rec;
|
return rec;
|
||||||
} else if (typeof rec === "object") {
|
} else if (typeof rec === "object") {
|
||||||
@@ -153,7 +153,7 @@ time.number = function(rec) {
|
|||||||
|
|
||||||
time.fmt = "vB mB d h:nn:ss TZz a y c";
|
time.fmt = "vB mB d h:nn:ss TZz a y c";
|
||||||
|
|
||||||
time.text = function(num, fmt = this.fmt, zone) {
|
time.text = function text(num, fmt = this.fmt, zone) {
|
||||||
var rec = (typeof num === "number") ? time.record(num, zone) : num;
|
var rec = (typeof num === "number") ? time.record(num, zone) : num;
|
||||||
zone = rec.zone;
|
zone = rec.zone;
|
||||||
if (fmt.match("a")) {
|
if (fmt.match("a")) {
|
||||||
@@ -187,7 +187,7 @@ time.text = function(num, fmt = this.fmt, zone) {
|
|||||||
fmt = fmt.replaceAll("h", rec.hour);
|
fmt = fmt.replaceAll("h", rec.hour);
|
||||||
fmt = fmt.replaceAll("nn", rec.minute.toString().padStart(2, "0"));
|
fmt = fmt.replaceAll("nn", rec.minute.toString().padStart(2, "0"));
|
||||||
fmt = fmt.replaceAll("n", rec.minute);
|
fmt = fmt.replaceAll("n", rec.minute);
|
||||||
fmt = fmt.replaceAll("ss", rec.second.toString().padStart(2, "0"));
|
fmt = fmt.replaceAll("ss", rec.second.toFixed(2).padStart(2, "0"));
|
||||||
fmt = fmt.replaceAll("s", rec.second);
|
fmt = fmt.replaceAll("s", rec.second);
|
||||||
fmt = fmt.replaceAll("z", zone >= 0 ? "+" + zone : zone);
|
fmt = fmt.replaceAll("z", zone >= 0 ? "+" + zone : zone);
|
||||||
fmt = fmt.replaceAll(/mm[^bB]/g, rec.month + 1);
|
fmt = fmt.replaceAll(/mm[^bB]/g, rec.month + 1);
|
||||||
|
|||||||
43
scripts/modules/wota.js
Normal file
@@ -0,0 +1,43 @@
|
|||||||
|
// wota
|
||||||
|
var wota = this
|
||||||
|
|
||||||
|
var json = use('json')
|
||||||
|
|
||||||
|
var encode = wota.encode
|
||||||
|
|
||||||
|
function wota_tostring()
|
||||||
|
{
|
||||||
|
return json.encode(wota.decode(this))
|
||||||
|
}
|
||||||
|
|
||||||
|
var wota_obj = {
|
||||||
|
toString: wota_tostring
|
||||||
|
}
|
||||||
|
|
||||||
|
wota.encode = function(obj, replacer)
|
||||||
|
{
|
||||||
|
var result = encode(obj, replacer)
|
||||||
|
result.toString = wota_tostring
|
||||||
|
return result
|
||||||
|
}
|
||||||
|
|
||||||
|
wota.encode[prosperon.DOC] = `Convert a JavaScript value into a WOTA-encoded ArrayBuffer.
|
||||||
|
|
||||||
|
This function serializes JavaScript values (such as numbers, strings, booleans, arrays, objects, or ArrayBuffers) into the WOTA binary format. The resulting ArrayBuffer can be stored or transmitted and later decoded back into a JavaScript value.
|
||||||
|
|
||||||
|
:param value: The JavaScript value to encode (e.g., number, string, boolean, array, object, or ArrayBuffer).
|
||||||
|
:param replacer: An optional function that alters the encoding behavior for specific values.
|
||||||
|
:return: An ArrayBuffer containing the WOTA-encoded data.
|
||||||
|
:throws: An error if no argument is provided or if a cyclic object is encountered.
|
||||||
|
`
|
||||||
|
|
||||||
|
wota.decode[prosperon.DOC] = `Decode a WOTA-encoded ArrayBuffer into a JavaScript value.
|
||||||
|
|
||||||
|
This function deserializes a WOTA-formatted ArrayBuffer into its corresponding JavaScript representation, such as a number, string, boolean, array, object, or ArrayBuffer. If the input is invalid or empty, it returns undefined.
|
||||||
|
|
||||||
|
:param buffer: An ArrayBuffer containing WOTA-encoded data to decode.
|
||||||
|
:param reviver: An optional function that transforms the decoded values.
|
||||||
|
:return: The decoded JavaScript value (e.g., number, string, boolean, array, object, or ArrayBuffer), or undefined if no argument is provided.
|
||||||
|
`
|
||||||
|
|
||||||
|
return wota
|
||||||
@@ -1,5 +1,7 @@
|
|||||||
#include "HandmadeMath.h"
|
#include "HandmadeMath.h"
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
const HMM_Vec2 v2zero = {0,0};
|
const HMM_Vec2 v2zero = {0,0};
|
||||||
const HMM_Vec2 v2one = {1,1};
|
const HMM_Vec2 v2one = {1,1};
|
||||||
const HMM_Vec3 v3zero = {0,0,0};
|
const HMM_Vec3 v3zero = {0,0,0};
|
||||||
|
|||||||
@@ -96,8 +96,6 @@
|
|||||||
#ifndef HANDMADE_MATH_H
|
#ifndef HANDMADE_MATH_H
|
||||||
#define HANDMADE_MATH_H
|
#define HANDMADE_MATH_H
|
||||||
|
|
||||||
#include <chipmunk/chipmunk.h>
|
|
||||||
|
|
||||||
#if !defined(HANDMADE_MATH_NO_SIMD)
|
#if !defined(HANDMADE_MATH_NO_SIMD)
|
||||||
#if defined(__ARM_NEON) || defined(__ARM_NEON__)
|
#if defined(__ARM_NEON) || defined(__ARM_NEON__)
|
||||||
#define HANDMADE_MATH__USE_NEON 1
|
#define HANDMADE_MATH__USE_NEON 1
|
||||||
@@ -272,12 +270,6 @@ typedef union HMM_Vec3 {
|
|||||||
HMM_Vec2 VW;
|
HMM_Vec2 VW;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct
|
|
||||||
{
|
|
||||||
HMM_Vec2 cp;
|
|
||||||
float _Ignored5;
|
|
||||||
};
|
|
||||||
|
|
||||||
float Elements[3];
|
float Elements[3];
|
||||||
float e[3];
|
float e[3];
|
||||||
|
|
||||||
@@ -373,12 +365,6 @@ typedef union HMM_Vec4 {
|
|||||||
HMM_Vec2 ZW;
|
HMM_Vec2 ZW;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct
|
|
||||||
{
|
|
||||||
HMM_Vec2 cp;
|
|
||||||
HMM_Vec2 wh;
|
|
||||||
};
|
|
||||||
|
|
||||||
HMM_Quat quat;
|
HMM_Quat quat;
|
||||||
struct {float x, y, z, w; };
|
struct {float x, y, z, w; };
|
||||||
struct {float r, g, b, a; };
|
struct {float r, g, b, a; };
|
||||||
|
|||||||
@@ -306,7 +306,7 @@ struct ase_t
|
|||||||
void* mem_ctx;
|
void* mem_ctx;
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *aseprite_GetError();
|
const char *aseprite_GetError(void);
|
||||||
|
|
||||||
#endif // CUTE_ASEPRITE_H
|
#endif // CUTE_ASEPRITE_H
|
||||||
|
|
||||||
@@ -317,11 +317,11 @@ const char *aseprite_GetError();
|
|||||||
#define ASEPRITE_ERROR_MAX 256
|
#define ASEPRITE_ERROR_MAX 256
|
||||||
char aseprite_error[ASEPRITE_ERROR_MAX] = {0};
|
char aseprite_error[ASEPRITE_ERROR_MAX] = {0};
|
||||||
|
|
||||||
const char *aseprite_GetError() {
|
const char *aseprite_GetError(void) {
|
||||||
return aseprite_error;
|
return aseprite_error;
|
||||||
}
|
}
|
||||||
|
|
||||||
void aseprite_clear_error() {
|
void aseprite_clear_error(void) {
|
||||||
aseprite_error[0] = 0;
|
aseprite_error[0] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -726,7 +726,6 @@ static int s_inflate(const void* in, int in_bytes, void* out, int out_bytes, voi
|
|||||||
s->out_end = s->out + out_bytes;
|
s->out_end = s->out + out_bytes;
|
||||||
s->begin = (char*)out;
|
s->begin = (char*)out;
|
||||||
|
|
||||||
int count = 0;
|
|
||||||
uint32_t bfinal;
|
uint32_t bfinal;
|
||||||
do
|
do
|
||||||
{
|
{
|
||||||
@@ -740,8 +739,6 @@ static int s_inflate(const void* in, int in_bytes, void* out, int out_bytes, voi
|
|||||||
case 2: s_dynamic(s); CUTE_ASEPRITE_CALL(s_block(s)); break;
|
case 2: s_dynamic(s); CUTE_ASEPRITE_CALL(s_block(s)); break;
|
||||||
case 3: CUTE_ASEPRITE_CHECK(0, "Detected unknown block type within input stream.");
|
case 3: CUTE_ASEPRITE_CHECK(0, "Detected unknown block type within input stream.");
|
||||||
}
|
}
|
||||||
|
|
||||||
++count;
|
|
||||||
}
|
}
|
||||||
while (!bfinal);
|
while (!bfinal);
|
||||||
|
|
||||||
|
|||||||
@@ -399,7 +399,7 @@ typedef struct dmon__watch_state {
|
|||||||
typedef struct dmon__state {
|
typedef struct dmon__state {
|
||||||
int num_watches;
|
int num_watches;
|
||||||
dmon__watch_state* watches[DMON_MAX_WATCHES];
|
dmon__watch_state* watches[DMON_MAX_WATCHES];
|
||||||
int freelist[DMON_MAX_WATCHES];
|
int freelist[DMON_MAX_WATCHES];
|
||||||
HANDLE thread_handle;
|
HANDLE thread_handle;
|
||||||
CRITICAL_SECTION mutex;
|
CRITICAL_SECTION mutex;
|
||||||
volatile LONG modify_watches;
|
volatile LONG modify_watches;
|
||||||
@@ -589,7 +589,7 @@ DMON_API_IMPL void dmon_init(void)
|
|||||||
_dmon.thread_handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)_dmon_thread, NULL, 0, NULL);
|
_dmon.thread_handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)_dmon_thread, NULL, 0, NULL);
|
||||||
DMON_ASSERT(_dmon.thread_handle);
|
DMON_ASSERT(_dmon.thread_handle);
|
||||||
|
|
||||||
for (int i = 0; i < DMON_MAX_WATCHES; i++)
|
for (int i = 0; i < DMON_MAX_WATCHES; i++)
|
||||||
_dmon.freelist[i] = DMON_MAX_WATCHES - i - 1;
|
_dmon.freelist[i] = DMON_MAX_WATCHES - i - 1;
|
||||||
|
|
||||||
_dmon_init = true;
|
_dmon_init = true;
|
||||||
@@ -627,7 +627,7 @@ DMON_API_IMPL dmon_watch_id dmon_watch(const char* rootdir,
|
|||||||
const char* oldname, void* user),
|
const char* oldname, void* user),
|
||||||
uint32_t flags, void* user_data)
|
uint32_t flags, void* user_data)
|
||||||
{
|
{
|
||||||
DMON_ASSERT(_dmon_init);
|
DMON_ASSERT(_dmon_init);
|
||||||
DMON_ASSERT(watch_cb);
|
DMON_ASSERT(watch_cb);
|
||||||
DMON_ASSERT(rootdir && rootdir[0]);
|
DMON_ASSERT(rootdir && rootdir[0]);
|
||||||
|
|
||||||
@@ -706,7 +706,7 @@ DMON_API_IMPL dmon_watch_id dmon_watch(const char* rootdir,
|
|||||||
|
|
||||||
DMON_API_IMPL void dmon_unwatch(dmon_watch_id id)
|
DMON_API_IMPL void dmon_unwatch(dmon_watch_id id)
|
||||||
{
|
{
|
||||||
DMON_ASSERT(_dmon_init);
|
DMON_ASSERT(_dmon_init);
|
||||||
DMON_ASSERT(id.id > 0);
|
DMON_ASSERT(id.id > 0);
|
||||||
int index = id.id - 1;
|
int index = id.id - 1;
|
||||||
DMON_ASSERT(index < DMON_MAX_WATCHES);
|
DMON_ASSERT(index < DMON_MAX_WATCHES);
|
||||||
@@ -761,7 +761,7 @@ typedef struct dmon__watch_state {
|
|||||||
|
|
||||||
typedef struct dmon__state {
|
typedef struct dmon__state {
|
||||||
dmon__watch_state* watches[DMON_MAX_WATCHES];
|
dmon__watch_state* watches[DMON_MAX_WATCHES];
|
||||||
int freelist[DMON_MAX_WATCHES];
|
int freelist[DMON_MAX_WATCHES];
|
||||||
dmon__inotify_event* events;
|
dmon__inotify_event* events;
|
||||||
int num_watches;
|
int num_watches;
|
||||||
pthread_t thread_handle;
|
pthread_t thread_handle;
|
||||||
@@ -891,9 +891,7 @@ _DMON_PRIVATE void _dmon_inotify_process_events(void)
|
|||||||
ev->skip = true;
|
ev->skip = true;
|
||||||
break;
|
break;
|
||||||
} else if ((ev->mask & IN_ISDIR) && (check_ev->mask & (IN_ISDIR|IN_MODIFY))) {
|
} else if ((ev->mask & IN_ISDIR) && (check_ev->mask & (IN_ISDIR|IN_MODIFY))) {
|
||||||
// in some cases, particularly when created files under sub directories
|
// handle trailing slashes
|
||||||
// there can be two modify events for a single subdir one with trailing slash and one without
|
|
||||||
// remove trailing slash from both cases and test
|
|
||||||
int l1 = (int)strlen(ev->filepath);
|
int l1 = (int)strlen(ev->filepath);
|
||||||
int l2 = (int)strlen(check_ev->filepath);
|
int l2 = (int)strlen(check_ev->filepath);
|
||||||
if (ev->filepath[l1-1] == '/') ev->filepath[l1-1] = '\0';
|
if (ev->filepath[l1-1] == '/') ev->filepath[l1-1] = '\0';
|
||||||
@@ -910,14 +908,12 @@ _DMON_PRIVATE void _dmon_inotify_process_events(void)
|
|||||||
for (j = i + 1; j < c && !loop_break; j++) {
|
for (j = i + 1; j < c && !loop_break; j++) {
|
||||||
dmon__inotify_event* check_ev = &_dmon.events[j];
|
dmon__inotify_event* check_ev = &_dmon.events[j];
|
||||||
if ((check_ev->mask & IN_MOVED_FROM) && strcmp(ev->filepath, check_ev->filepath) == 0) {
|
if ((check_ev->mask & IN_MOVED_FROM) && strcmp(ev->filepath, check_ev->filepath) == 0) {
|
||||||
// there is a case where some programs (like gedit):
|
// check for rename sequences
|
||||||
// when we save, it creates a temp file, and moves it to the file being modified
|
|
||||||
// search for these cases and remove all of them
|
|
||||||
int k;
|
int k;
|
||||||
for (k = j + 1; k < c; k++) {
|
for (k = j + 1; k < c; k++) {
|
||||||
dmon__inotify_event* third_ev = &_dmon.events[k];
|
dmon__inotify_event* third_ev = &_dmon.events[k];
|
||||||
if (third_ev->mask & IN_MOVED_TO && check_ev->cookie == third_ev->cookie) {
|
if (third_ev->mask & IN_MOVED_TO && check_ev->cookie == third_ev->cookie) {
|
||||||
third_ev->mask = IN_MODIFY; // change to modified
|
third_ev->mask = IN_MODIFY; // treat as a modify
|
||||||
ev->skip = check_ev->skip = true;
|
ev->skip = check_ev->skip = true;
|
||||||
loop_break = true;
|
loop_break = true;
|
||||||
break;
|
break;
|
||||||
@@ -925,7 +921,6 @@ _DMON_PRIVATE void _dmon_inotify_process_events(void)
|
|||||||
}
|
}
|
||||||
} else if ((check_ev->mask & IN_MODIFY) && strcmp(ev->filepath, check_ev->filepath) == 0) {
|
} else if ((check_ev->mask & IN_MODIFY) && strcmp(ev->filepath, check_ev->filepath) == 0) {
|
||||||
// Another case is that file is copied. CREATE and MODIFY happens sequentially
|
// Another case is that file is copied. CREATE and MODIFY happens sequentially
|
||||||
// so we ignore MODIFY event
|
|
||||||
check_ev->skip = true;
|
check_ev->skip = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -939,10 +934,7 @@ _DMON_PRIVATE void _dmon_inotify_process_events(void)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
// If destination is not valid, treat as delete
|
||||||
// in some environments like nautilus file explorer:
|
|
||||||
// when a file is deleted, it is moved to recycle bin
|
|
||||||
// so if the destination of the move is not valid, it's probably DELETE
|
|
||||||
if (!move_valid) {
|
if (!move_valid) {
|
||||||
ev->mask = IN_DELETE;
|
ev->mask = IN_DELETE;
|
||||||
}
|
}
|
||||||
@@ -956,10 +948,7 @@ _DMON_PRIVATE void _dmon_inotify_process_events(void)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
// If source is not valid, treat as create
|
||||||
// in some environments like nautilus file explorer:
|
|
||||||
// when a file is deleted, it is moved to recycle bin, on undo it is moved back it
|
|
||||||
// so if the destination of the move is not valid, it's probably CREATE
|
|
||||||
if (!move_valid) {
|
if (!move_valid) {
|
||||||
ev->mask = IN_CREATE;
|
ev->mask = IN_CREATE;
|
||||||
}
|
}
|
||||||
@@ -967,7 +956,6 @@ _DMON_PRIVATE void _dmon_inotify_process_events(void)
|
|||||||
int j;
|
int j;
|
||||||
for (j = i + 1; j < c; j++) {
|
for (j = i + 1; j < c; j++) {
|
||||||
dmon__inotify_event* check_ev = &_dmon.events[j];
|
dmon__inotify_event* check_ev = &_dmon.events[j];
|
||||||
// if the file is DELETED and then MODIFIED after, just ignore the modify event
|
|
||||||
if ((check_ev->mask & IN_MODIFY) && strcmp(ev->filepath, check_ev->filepath) == 0) {
|
if ((check_ev->mask & IN_MODIFY) && strcmp(ev->filepath, check_ev->filepath) == 0) {
|
||||||
check_ev->skip = true;
|
check_ev->skip = true;
|
||||||
break;
|
break;
|
||||||
@@ -1009,10 +997,9 @@ _DMON_PRIVATE void _dmon_inotify_process_events(void)
|
|||||||
stb_sb_push(watch->subdirs, subdir);
|
stb_sb_push(watch->subdirs, subdir);
|
||||||
stb_sb_push(watch->wds, wd);
|
stb_sb_push(watch->wds, wd);
|
||||||
|
|
||||||
// some directories may be already created, for instance, with the command: mkdir -p
|
// gather newly created subdirs
|
||||||
// so we will enumerate them manually and add them to the events
|
|
||||||
_dmon_gather_recursive(watch, watchdir);
|
_dmon_gather_recursive(watch, watchdir);
|
||||||
ev = &_dmon.events[i]; // gotta refresh the pointer because it may be relocated
|
ev = &_dmon.events[i];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
watch->watch_cb(ev->watch_id, DMON_ACTION_CREATE, watch->rootdir, ev->filepath, NULL, watch->user_data);
|
watch->watch_cb(ev->watch_id, DMON_ACTION_CREATE, watch->rootdir, ev->filepath, NULL, watch->user_data);
|
||||||
@@ -1172,7 +1159,7 @@ DMON_API_IMPL dmon_watch_id dmon_watch(const char* rootdir,
|
|||||||
const char* oldname, void* user),
|
const char* oldname, void* user),
|
||||||
uint32_t flags, void* user_data)
|
uint32_t flags, void* user_data)
|
||||||
{
|
{
|
||||||
DMON_ASSERT(_dmon_init);
|
DMON_ASSERT(_dmon_init);
|
||||||
DMON_ASSERT(watch_cb);
|
DMON_ASSERT(watch_cb);
|
||||||
DMON_ASSERT(rootdir && rootdir[0]);
|
DMON_ASSERT(rootdir && rootdir[0]);
|
||||||
|
|
||||||
@@ -1256,7 +1243,7 @@ DMON_API_IMPL dmon_watch_id dmon_watch(const char* rootdir,
|
|||||||
return _dmon_make_id(0);
|
return _dmon_make_id(0);
|
||||||
}
|
}
|
||||||
dmon__watch_subdir subdir;
|
dmon__watch_subdir subdir;
|
||||||
_dmon_strcpy(subdir.rootdir, sizeof(subdir.rootdir), ""); // root dir is just a dummy entry
|
_dmon_strcpy(subdir.rootdir, sizeof(subdir.rootdir), ""); // root dir is a dummy entry
|
||||||
stb_sb_push(watch->subdirs, subdir);
|
stb_sb_push(watch->subdirs, subdir);
|
||||||
stb_sb_push(watch->wds, wd);
|
stb_sb_push(watch->wds, wd);
|
||||||
|
|
||||||
@@ -1273,7 +1260,7 @@ DMON_API_IMPL dmon_watch_id dmon_watch(const char* rootdir,
|
|||||||
|
|
||||||
DMON_API_IMPL void dmon_unwatch(dmon_watch_id id)
|
DMON_API_IMPL void dmon_unwatch(dmon_watch_id id)
|
||||||
{
|
{
|
||||||
DMON_ASSERT(_dmon_init);
|
DMON_ASSERT(_dmon_init);
|
||||||
DMON_ASSERT(id.id > 0);
|
DMON_ASSERT(id.id > 0);
|
||||||
int index = id.id - 1;
|
int index = id.id - 1;
|
||||||
DMON_ASSERT(index < DMON_MAX_WATCHES);
|
DMON_ASSERT(index < DMON_MAX_WATCHES);
|
||||||
@@ -1320,7 +1307,7 @@ typedef struct dmon__watch_state {
|
|||||||
|
|
||||||
typedef struct dmon__state {
|
typedef struct dmon__state {
|
||||||
dmon__watch_state* watches[DMON_MAX_WATCHES];
|
dmon__watch_state* watches[DMON_MAX_WATCHES];
|
||||||
int freelist[DMON_MAX_WATCHES];
|
int freelist[DMON_MAX_WATCHES];
|
||||||
dmon__fsevent_event* events;
|
dmon__fsevent_event* events;
|
||||||
int num_watches;
|
int num_watches;
|
||||||
volatile int modify_watches;
|
volatile int modify_watches;
|
||||||
@@ -1369,7 +1356,7 @@ _DMON_PRIVATE void _dmon_fsevent_process_events(void)
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
// remove redundant modify events on a single file
|
// remove redundant modifies on a single file
|
||||||
if (ev->event_flags & kFSEventStreamEventFlagItemModified) {
|
if (ev->event_flags & kFSEventStreamEventFlagItemModified) {
|
||||||
int j;
|
int j;
|
||||||
for (j = i + 1; j < c; j++) {
|
for (j = i + 1; j < c; j++) {
|
||||||
@@ -1380,7 +1367,8 @@ _DMON_PRIVATE void _dmon_fsevent_process_events(void)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if ((ev->event_flags & kFSEventStreamEventFlagItemRenamed) && !ev->move_valid) {
|
}
|
||||||
|
else if ((ev->event_flags & kFSEventStreamEventFlagItemRenamed) && !ev->move_valid) {
|
||||||
int j;
|
int j;
|
||||||
for (j = i + 1; j < c; j++) {
|
for (j = i + 1; j < c; j++) {
|
||||||
dmon__fsevent_event* check_ev = &_dmon.events[j];
|
dmon__fsevent_event* check_ev = &_dmon.events[j];
|
||||||
@@ -1391,10 +1379,7 @@ _DMON_PRIVATE void _dmon_fsevent_process_events(void)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// in some environments like finder file explorer:
|
// if not valid rename, treat as remove or create
|
||||||
// when a file is deleted, it is moved to recycle bin
|
|
||||||
// so if the destination of the move is not valid, it's probably DELETE or CREATE
|
|
||||||
// decide CREATE if file exists
|
|
||||||
if (!ev->move_valid) {
|
if (!ev->move_valid) {
|
||||||
ev->event_flags &= ~kFSEventStreamEventFlagItemRenamed;
|
ev->event_flags &= ~kFSEventStreamEventFlagItemRenamed;
|
||||||
|
|
||||||
@@ -1429,10 +1414,10 @@ _DMON_PRIVATE void _dmon_fsevent_process_events(void)
|
|||||||
watch->watch_cb(ev->watch_id, DMON_ACTION_CREATE, watch->rootdir_unmod, ev->filepath, NULL,
|
watch->watch_cb(ev->watch_id, DMON_ACTION_CREATE, watch->rootdir_unmod, ev->filepath, NULL,
|
||||||
watch->user_data);
|
watch->user_data);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ev->event_flags & kFSEventStreamEventFlagItemModified) {
|
if (ev->event_flags & kFSEventStreamEventFlagItemModified) {
|
||||||
watch->watch_cb(ev->watch_id, DMON_ACTION_MODIFY, watch->rootdir_unmod, ev->filepath, NULL, watch->user_data);
|
watch->watch_cb(ev->watch_id, DMON_ACTION_MODIFY, watch->rootdir_unmod, ev->filepath, NULL, watch->user_data);
|
||||||
} else if (ev->event_flags & kFSEventStreamEventFlagItemRenamed) {
|
}
|
||||||
|
else if (ev->event_flags & kFSEventStreamEventFlagItemRenamed) {
|
||||||
int j;
|
int j;
|
||||||
for (j = i + 1; j < c; j++) {
|
for (j = i + 1; j < c; j++) {
|
||||||
dmon__fsevent_event* check_ev = &_dmon.events[j];
|
dmon__fsevent_event* check_ev = &_dmon.events[j];
|
||||||
@@ -1442,7 +1427,8 @@ _DMON_PRIVATE void _dmon_fsevent_process_events(void)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (ev->event_flags & kFSEventStreamEventFlagItemRemoved) {
|
}
|
||||||
|
else if (ev->event_flags & kFSEventStreamEventFlagItemRemoved) {
|
||||||
watch->watch_cb(ev->watch_id, DMON_ACTION_DELETE, watch->rootdir_unmod, ev->filepath, NULL,
|
watch->watch_cb(ev->watch_id, DMON_ACTION_DELETE, watch->rootdir_unmod, ev->filepath, NULL,
|
||||||
watch->user_data);
|
watch->user_data);
|
||||||
}
|
}
|
||||||
@@ -1478,8 +1464,19 @@ _DMON_PRIVATE void* _dmon_thread(void* arg)
|
|||||||
dmon__watch_state* watch = _dmon.watches[i];
|
dmon__watch_state* watch = _dmon.watches[i];
|
||||||
if (!watch->init) {
|
if (!watch->init) {
|
||||||
DMON_ASSERT(watch->fsev_stream_ref);
|
DMON_ASSERT(watch->fsev_stream_ref);
|
||||||
FSEventStreamScheduleWithRunLoop(watch->fsev_stream_ref, _dmon.cf_loop_ref, kCFRunLoopDefaultMode);
|
// Modified block: Use dispatch queue if macOS >= 13, else run loop
|
||||||
FSEventStreamStart(watch->fsev_stream_ref);
|
#if __ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ >= 130000
|
||||||
|
{
|
||||||
|
dispatch_queue_t queue = dispatch_queue_create("com.dmon.fsevents", DISPATCH_QUEUE_SERIAL);
|
||||||
|
FSEventStreamSetDispatchQueue(watch->fsev_stream_ref, queue);
|
||||||
|
FSEventStreamStart(watch->fsev_stream_ref);
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
{
|
||||||
|
FSEventStreamScheduleWithRunLoop(watch->fsev_stream_ref, _dmon.cf_loop_ref, kCFRunLoopDefaultMode);
|
||||||
|
FSEventStreamStart(watch->fsev_stream_ref);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
watch->init = true;
|
watch->init = true;
|
||||||
}
|
}
|
||||||
@@ -1587,8 +1584,8 @@ _DMON_PRIVATE void _dmon_fsevent_callback(ConstFSEventStreamRef stream_ref, void
|
|||||||
_dmon_strcpy(abs_filepath, sizeof(abs_filepath), filepath);
|
_dmon_strcpy(abs_filepath, sizeof(abs_filepath), filepath);
|
||||||
_dmon_unixpath(abs_filepath, sizeof(abs_filepath), abs_filepath);
|
_dmon_unixpath(abs_filepath, sizeof(abs_filepath), abs_filepath);
|
||||||
|
|
||||||
// normalize path, so it would be the same on both MacOS file-system types (case/nocase)
|
// normalize path for case-insensitive volumes
|
||||||
_dmon_tolower(abs_filepath_lower, sizeof(abs_filepath), abs_filepath);
|
_dmon_tolower(abs_filepath_lower, sizeof(abs_filepath_lower), abs_filepath);
|
||||||
DMON_ASSERT(strstr(abs_filepath_lower, watch->rootdir) == abs_filepath_lower);
|
DMON_ASSERT(strstr(abs_filepath_lower, watch->rootdir) == abs_filepath_lower);
|
||||||
|
|
||||||
// strip the root dir from the beginning
|
// strip the root dir from the beginning
|
||||||
@@ -1608,7 +1605,7 @@ DMON_API_IMPL dmon_watch_id dmon_watch(const char* rootdir,
|
|||||||
const char* oldname, void* user),
|
const char* oldname, void* user),
|
||||||
uint32_t flags, void* user_data)
|
uint32_t flags, void* user_data)
|
||||||
{
|
{
|
||||||
DMON_ASSERT(_dmon_init);
|
DMON_ASSERT(_dmon_init);
|
||||||
DMON_ASSERT(watch_cb);
|
DMON_ASSERT(watch_cb);
|
||||||
DMON_ASSERT(rootdir && rootdir[0]);
|
DMON_ASSERT(rootdir && rootdir[0]);
|
||||||
|
|
||||||
@@ -1707,7 +1704,6 @@ DMON_API_IMPL dmon_watch_id dmon_watch(const char* rootdir,
|
|||||||
cf_dirarr, kFSEventStreamEventIdSinceNow, 0.25,
|
cf_dirarr, kFSEventStreamEventIdSinceNow, 0.25,
|
||||||
kFSEventStreamCreateFlagFileEvents);
|
kFSEventStreamCreateFlagFileEvents);
|
||||||
|
|
||||||
|
|
||||||
CFRelease(cf_dirarr);
|
CFRelease(cf_dirarr);
|
||||||
CFRelease(cf_dir);
|
CFRelease(cf_dir);
|
||||||
|
|
||||||
@@ -1718,7 +1714,7 @@ DMON_API_IMPL dmon_watch_id dmon_watch(const char* rootdir,
|
|||||||
|
|
||||||
DMON_API_IMPL void dmon_unwatch(dmon_watch_id id)
|
DMON_API_IMPL void dmon_unwatch(dmon_watch_id id)
|
||||||
{
|
{
|
||||||
DMON_ASSERT(_dmon_init);
|
DMON_ASSERT(_dmon_init);
|
||||||
DMON_ASSERT(id.id > 0);
|
DMON_ASSERT(id.id > 0);
|
||||||
int index = id.id - 1;
|
int index = id.id - 1;
|
||||||
DMON_ASSERT(index < DMON_MAX_WATCHES);
|
DMON_ASSERT(index < DMON_MAX_WATCHES);
|
||||||
|
|||||||
7150
source/jsffi.c
@@ -1,7 +1,80 @@
|
|||||||
#ifndef FFI_H
|
#ifndef FFI_H
|
||||||
#define FFI_H
|
#define FFI_H
|
||||||
|
|
||||||
#include <quickjs.h>
|
#include <quickjs.h>
|
||||||
void ffi_load(JSContext *js, int argc, char **argv);
|
#include "HandmadeMath.h"
|
||||||
|
#include "render.h"
|
||||||
|
#include "stb_ds.h"
|
||||||
|
|
||||||
|
#define JS_SetProperty(js, tar, str, val) JS_SetPropertyStr(js, tar, #str, val)
|
||||||
|
#define JS_GetProperty(js, tar, atom) JS_GetPropertyStr(js, tar, #atom)
|
||||||
|
|
||||||
|
extern SDL_Window *global_window;
|
||||||
|
|
||||||
|
// Core FFI functions
|
||||||
|
void ffi_load(JSContext *js);
|
||||||
int js_print_exception(JSContext *js, JSValue v);
|
int js_print_exception(JSContext *js, JSValue v);
|
||||||
|
|
||||||
|
// Common type definitions - rect and colorf are defined in render.h
|
||||||
|
|
||||||
|
// Common conversion functions used across modules
|
||||||
|
JSValue rect2js(JSContext *js, rect r);
|
||||||
|
JSValue vec22js(JSContext *js, HMM_Vec2 v);
|
||||||
|
JSValue vec32js(JSContext *js, HMM_Vec3 v);
|
||||||
|
JSValue vec42js(JSContext *js, HMM_Vec4 v);
|
||||||
|
JSValue quat2js(JSContext *js, HMM_Quat q);
|
||||||
|
JSValue color2js(JSContext *js, colorf c);
|
||||||
|
JSValue number2js(JSContext *js, double d);
|
||||||
|
JSValue angle2js(JSContext *js, double a);
|
||||||
|
|
||||||
|
rect js2rect(JSContext *js, JSValue v);
|
||||||
|
HMM_Vec2 js2vec2(JSContext *js, JSValue v);
|
||||||
|
HMM_Vec3 js2vec3(JSContext *js, JSValue v);
|
||||||
|
HMM_Vec4 js2vec4(JSContext *js, JSValue v);
|
||||||
|
HMM_Quat js2quat(JSContext *js, JSValue v);
|
||||||
|
colorf js2color(JSContext *js, JSValue v);
|
||||||
|
double js2number(JSContext *js, JSValue v);
|
||||||
|
double js2angle(JSContext *js, JSValue v);
|
||||||
|
|
||||||
|
// Forward declaration for MTRand from prosperon.h
|
||||||
|
typedef struct tagMTRand MTRand;
|
||||||
|
|
||||||
|
// Random number generation functions
|
||||||
|
double genRand(MTRand *mrand);
|
||||||
|
uint32_t genRandLong(MTRand *mrand);
|
||||||
|
void m_seedRand(MTRand *mrand, uint32_t seed);
|
||||||
|
double rand_range(JSContext *js, double min, double max);
|
||||||
|
|
||||||
|
// Common data structures
|
||||||
|
struct lrtb {
|
||||||
|
float l;
|
||||||
|
float r;
|
||||||
|
float t;
|
||||||
|
float b;
|
||||||
|
};
|
||||||
|
typedef struct lrtb lrtb;
|
||||||
|
typedef struct text_vert text_vert;
|
||||||
|
|
||||||
|
// Common macros for property access
|
||||||
|
#define JS_GETPROP(JS, TARGET, VALUE, PROP, TYPE) {\
|
||||||
|
JSValue __##PROP##__v = JS_GetPropertyStr(JS,VALUE,#PROP); \
|
||||||
|
TARGET = js2##TYPE(JS, __##PROP##__v); \
|
||||||
|
JS_FreeValue(JS,__##PROP##__v); }\
|
||||||
|
|
||||||
|
#define JS_GETATOM(JS, TARGET, VALUE, ATOM, TYPE) {\
|
||||||
|
JSValue __##PROP##__v = JS_GetPropertyStr(JS,VALUE,#ATOM); \
|
||||||
|
TARGET = js2##TYPE(JS, __##PROP##__v); \
|
||||||
|
JS_FreeValue(JS,__##PROP##__v); }\
|
||||||
|
|
||||||
|
// Common conversion functions
|
||||||
|
lrtb js2lrtb(JSContext *js, JSValue v);
|
||||||
|
int js2bool(JSContext *js, JSValue v);
|
||||||
|
JSValue make_gpu_buffer(JSContext *js, void *data, size_t size, int type, int elements, int copy, int index);
|
||||||
|
JSValue make_quad_indices_buffer(JSContext *js, int quads);
|
||||||
|
JSValue quads_to_mesh(JSContext *js, text_vert *buffer);
|
||||||
|
|
||||||
|
// SDL type conversion functions
|
||||||
|
SDL_Window *js2SDL_Window(JSContext *js, JSValue v);
|
||||||
|
JSValue SDL_Window2js(JSContext *js, SDL_Window *w);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
2956
source/monocypher.c
Normal file
321
source/monocypher.h
Normal file
@@ -0,0 +1,321 @@
|
|||||||
|
// Monocypher version __git__
|
||||||
|
//
|
||||||
|
// This file is dual-licensed. Choose whichever licence you want from
|
||||||
|
// the two licences listed below.
|
||||||
|
//
|
||||||
|
// The first licence is a regular 2-clause BSD licence. The second licence
|
||||||
|
// is the CC-0 from Creative Commons. It is intended to release Monocypher
|
||||||
|
// to the public domain. The BSD licence serves as a fallback option.
|
||||||
|
//
|
||||||
|
// SPDX-License-Identifier: BSD-2-Clause OR CC0-1.0
|
||||||
|
//
|
||||||
|
// ------------------------------------------------------------------------
|
||||||
|
//
|
||||||
|
// Copyright (c) 2017-2019, Loup Vaillant
|
||||||
|
// All rights reserved.
|
||||||
|
//
|
||||||
|
//
|
||||||
|
// Redistribution and use in source and binary forms, with or without
|
||||||
|
// modification, are permitted provided that the following conditions are
|
||||||
|
// met:
|
||||||
|
//
|
||||||
|
// 1. Redistributions of source code must retain the above copyright
|
||||||
|
// notice, this list of conditions and the following disclaimer.
|
||||||
|
//
|
||||||
|
// 2. Redistributions in binary form must reproduce the above copyright
|
||||||
|
// notice, this list of conditions and the following disclaimer in the
|
||||||
|
// documentation and/or other materials provided with the
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
// HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
//
|
||||||
|
// ------------------------------------------------------------------------
|
||||||
|
//
|
||||||
|
// Written in 2017-2019 by Loup Vaillant
|
||||||
|
//
|
||||||
|
// To the extent possible under law, the author(s) have dedicated all copyright
|
||||||
|
// and related neighboring rights to this software to the public domain
|
||||||
|
// worldwide. This software is distributed without any warranty.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the CC0 Public Domain Dedication along
|
||||||
|
// with this software. If not, see
|
||||||
|
// <https://creativecommons.org/publicdomain/zero/1.0/>
|
||||||
|
|
||||||
|
#ifndef MONOCYPHER_H
|
||||||
|
#define MONOCYPHER_H
|
||||||
|
|
||||||
|
#include <stddef.h>
|
||||||
|
#include <stdint.h>
|
||||||
|
|
||||||
|
#ifdef MONOCYPHER_CPP_NAMESPACE
|
||||||
|
namespace MONOCYPHER_CPP_NAMESPACE {
|
||||||
|
#elif defined(__cplusplus)
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Constant time comparisons
|
||||||
|
// -------------------------
|
||||||
|
|
||||||
|
// Return 0 if a and b are equal, -1 otherwise
|
||||||
|
int crypto_verify16(const uint8_t a[16], const uint8_t b[16]);
|
||||||
|
int crypto_verify32(const uint8_t a[32], const uint8_t b[32]);
|
||||||
|
int crypto_verify64(const uint8_t a[64], const uint8_t b[64]);
|
||||||
|
|
||||||
|
|
||||||
|
// Erase sensitive data
|
||||||
|
// --------------------
|
||||||
|
void crypto_wipe(void *secret, size_t size);
|
||||||
|
|
||||||
|
|
||||||
|
// Authenticated encryption
|
||||||
|
// ------------------------
|
||||||
|
void crypto_aead_lock(uint8_t *cipher_text,
|
||||||
|
uint8_t mac [16],
|
||||||
|
const uint8_t key [32],
|
||||||
|
const uint8_t nonce[24],
|
||||||
|
const uint8_t *ad, size_t ad_size,
|
||||||
|
const uint8_t *plain_text, size_t text_size);
|
||||||
|
int crypto_aead_unlock(uint8_t *plain_text,
|
||||||
|
const uint8_t mac [16],
|
||||||
|
const uint8_t key [32],
|
||||||
|
const uint8_t nonce[24],
|
||||||
|
const uint8_t *ad, size_t ad_size,
|
||||||
|
const uint8_t *cipher_text, size_t text_size);
|
||||||
|
|
||||||
|
// Authenticated stream
|
||||||
|
// --------------------
|
||||||
|
typedef struct {
|
||||||
|
uint64_t counter;
|
||||||
|
uint8_t key[32];
|
||||||
|
uint8_t nonce[8];
|
||||||
|
} crypto_aead_ctx;
|
||||||
|
|
||||||
|
void crypto_aead_init_x(crypto_aead_ctx *ctx,
|
||||||
|
const uint8_t key[32], const uint8_t nonce[24]);
|
||||||
|
void crypto_aead_init_djb(crypto_aead_ctx *ctx,
|
||||||
|
const uint8_t key[32], const uint8_t nonce[8]);
|
||||||
|
void crypto_aead_init_ietf(crypto_aead_ctx *ctx,
|
||||||
|
const uint8_t key[32], const uint8_t nonce[12]);
|
||||||
|
|
||||||
|
void crypto_aead_write(crypto_aead_ctx *ctx,
|
||||||
|
uint8_t *cipher_text,
|
||||||
|
uint8_t mac[16],
|
||||||
|
const uint8_t *ad , size_t ad_size,
|
||||||
|
const uint8_t *plain_text, size_t text_size);
|
||||||
|
int crypto_aead_read(crypto_aead_ctx *ctx,
|
||||||
|
uint8_t *plain_text,
|
||||||
|
const uint8_t mac[16],
|
||||||
|
const uint8_t *ad , size_t ad_size,
|
||||||
|
const uint8_t *cipher_text, size_t text_size);
|
||||||
|
|
||||||
|
|
||||||
|
// General purpose hash (BLAKE2b)
|
||||||
|
// ------------------------------
|
||||||
|
|
||||||
|
// Direct interface
|
||||||
|
void crypto_blake2b(uint8_t *hash, size_t hash_size,
|
||||||
|
const uint8_t *message, size_t message_size);
|
||||||
|
|
||||||
|
void crypto_blake2b_keyed(uint8_t *hash, size_t hash_size,
|
||||||
|
const uint8_t *key, size_t key_size,
|
||||||
|
const uint8_t *message, size_t message_size);
|
||||||
|
|
||||||
|
// Incremental interface
|
||||||
|
typedef struct {
|
||||||
|
// Do not rely on the size or contents of this type,
|
||||||
|
// for they may change without notice.
|
||||||
|
uint64_t hash[8];
|
||||||
|
uint64_t input_offset[2];
|
||||||
|
uint64_t input[16];
|
||||||
|
size_t input_idx;
|
||||||
|
size_t hash_size;
|
||||||
|
} crypto_blake2b_ctx;
|
||||||
|
|
||||||
|
void crypto_blake2b_init(crypto_blake2b_ctx *ctx, size_t hash_size);
|
||||||
|
void crypto_blake2b_keyed_init(crypto_blake2b_ctx *ctx, size_t hash_size,
|
||||||
|
const uint8_t *key, size_t key_size);
|
||||||
|
void crypto_blake2b_update(crypto_blake2b_ctx *ctx,
|
||||||
|
const uint8_t *message, size_t message_size);
|
||||||
|
void crypto_blake2b_final(crypto_blake2b_ctx *ctx, uint8_t *hash);
|
||||||
|
|
||||||
|
|
||||||
|
// Password key derivation (Argon2)
|
||||||
|
// --------------------------------
|
||||||
|
#define CRYPTO_ARGON2_D 0
|
||||||
|
#define CRYPTO_ARGON2_I 1
|
||||||
|
#define CRYPTO_ARGON2_ID 2
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
uint32_t algorithm; // Argon2d, Argon2i, Argon2id
|
||||||
|
uint32_t nb_blocks; // memory hardness, >= 8 * nb_lanes
|
||||||
|
uint32_t nb_passes; // CPU hardness, >= 1 (>= 3 recommended for Argon2i)
|
||||||
|
uint32_t nb_lanes; // parallelism level (single threaded anyway)
|
||||||
|
} crypto_argon2_config;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
const uint8_t *pass;
|
||||||
|
const uint8_t *salt;
|
||||||
|
uint32_t pass_size;
|
||||||
|
uint32_t salt_size; // 16 bytes recommended
|
||||||
|
} crypto_argon2_inputs;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
const uint8_t *key; // may be NULL if no key
|
||||||
|
const uint8_t *ad; // may be NULL if no additional data
|
||||||
|
uint32_t key_size; // 0 if no key (32 bytes recommended otherwise)
|
||||||
|
uint32_t ad_size; // 0 if no additional data
|
||||||
|
} crypto_argon2_extras;
|
||||||
|
|
||||||
|
extern const crypto_argon2_extras crypto_argon2_no_extras;
|
||||||
|
|
||||||
|
void crypto_argon2(uint8_t *hash, uint32_t hash_size, void *work_area,
|
||||||
|
crypto_argon2_config config,
|
||||||
|
crypto_argon2_inputs inputs,
|
||||||
|
crypto_argon2_extras extras);
|
||||||
|
|
||||||
|
|
||||||
|
// Key exchange (X-25519)
|
||||||
|
// ----------------------
|
||||||
|
|
||||||
|
// Shared secrets are not quite random.
|
||||||
|
// Hash them to derive an actual shared key.
|
||||||
|
void crypto_x25519_public_key(uint8_t public_key[32],
|
||||||
|
const uint8_t secret_key[32]);
|
||||||
|
void crypto_x25519(uint8_t raw_shared_secret[32],
|
||||||
|
const uint8_t your_secret_key [32],
|
||||||
|
const uint8_t their_public_key [32]);
|
||||||
|
|
||||||
|
// Conversion to EdDSA
|
||||||
|
void crypto_x25519_to_eddsa(uint8_t eddsa[32], const uint8_t x25519[32]);
|
||||||
|
|
||||||
|
// scalar "division"
|
||||||
|
// Used for OPRF. Be aware that exponential blinding is less secure
|
||||||
|
// than Diffie-Hellman key exchange.
|
||||||
|
void crypto_x25519_inverse(uint8_t blind_salt [32],
|
||||||
|
const uint8_t private_key[32],
|
||||||
|
const uint8_t curve_point[32]);
|
||||||
|
|
||||||
|
// "Dirty" versions of x25519_public_key().
|
||||||
|
// Use with crypto_elligator_rev().
|
||||||
|
// Leaks 3 bits of the private key.
|
||||||
|
void crypto_x25519_dirty_small(uint8_t pk[32], const uint8_t sk[32]);
|
||||||
|
void crypto_x25519_dirty_fast (uint8_t pk[32], const uint8_t sk[32]);
|
||||||
|
|
||||||
|
|
||||||
|
// Signatures
|
||||||
|
// ----------
|
||||||
|
|
||||||
|
// EdDSA with curve25519 + BLAKE2b
|
||||||
|
void crypto_eddsa_key_pair(uint8_t secret_key[64],
|
||||||
|
uint8_t public_key[32],
|
||||||
|
uint8_t seed[32]);
|
||||||
|
void crypto_eddsa_sign(uint8_t signature [64],
|
||||||
|
const uint8_t secret_key[64],
|
||||||
|
const uint8_t *message, size_t message_size);
|
||||||
|
int crypto_eddsa_check(const uint8_t signature [64],
|
||||||
|
const uint8_t public_key[32],
|
||||||
|
const uint8_t *message, size_t message_size);
|
||||||
|
|
||||||
|
// Conversion to X25519
|
||||||
|
void crypto_eddsa_to_x25519(uint8_t x25519[32], const uint8_t eddsa[32]);
|
||||||
|
|
||||||
|
// EdDSA building blocks
|
||||||
|
void crypto_eddsa_trim_scalar(uint8_t out[32], const uint8_t in[32]);
|
||||||
|
void crypto_eddsa_reduce(uint8_t reduced[32], const uint8_t expanded[64]);
|
||||||
|
void crypto_eddsa_mul_add(uint8_t r[32],
|
||||||
|
const uint8_t a[32],
|
||||||
|
const uint8_t b[32],
|
||||||
|
const uint8_t c[32]);
|
||||||
|
void crypto_eddsa_scalarbase(uint8_t point[32], const uint8_t scalar[32]);
|
||||||
|
int crypto_eddsa_check_equation(const uint8_t signature[64],
|
||||||
|
const uint8_t public_key[32],
|
||||||
|
const uint8_t h_ram[32]);
|
||||||
|
|
||||||
|
|
||||||
|
// Chacha20
|
||||||
|
// --------
|
||||||
|
|
||||||
|
// Specialised hash.
|
||||||
|
// Used to hash X25519 shared secrets.
|
||||||
|
void crypto_chacha20_h(uint8_t out[32],
|
||||||
|
const uint8_t key[32],
|
||||||
|
const uint8_t in [16]);
|
||||||
|
|
||||||
|
// Unauthenticated stream cipher.
|
||||||
|
// Don't forget to add authentication.
|
||||||
|
uint64_t crypto_chacha20_djb(uint8_t *cipher_text,
|
||||||
|
const uint8_t *plain_text,
|
||||||
|
size_t text_size,
|
||||||
|
const uint8_t key[32],
|
||||||
|
const uint8_t nonce[8],
|
||||||
|
uint64_t ctr);
|
||||||
|
uint32_t crypto_chacha20_ietf(uint8_t *cipher_text,
|
||||||
|
const uint8_t *plain_text,
|
||||||
|
size_t text_size,
|
||||||
|
const uint8_t key[32],
|
||||||
|
const uint8_t nonce[12],
|
||||||
|
uint32_t ctr);
|
||||||
|
uint64_t crypto_chacha20_x(uint8_t *cipher_text,
|
||||||
|
const uint8_t *plain_text,
|
||||||
|
size_t text_size,
|
||||||
|
const uint8_t key[32],
|
||||||
|
const uint8_t nonce[24],
|
||||||
|
uint64_t ctr);
|
||||||
|
|
||||||
|
|
||||||
|
// Poly 1305
|
||||||
|
// ---------
|
||||||
|
|
||||||
|
// This is a *one time* authenticator.
|
||||||
|
// Disclosing the mac reveals the key.
|
||||||
|
// See crypto_lock() on how to use it properly.
|
||||||
|
|
||||||
|
// Direct interface
|
||||||
|
void crypto_poly1305(uint8_t mac[16],
|
||||||
|
const uint8_t *message, size_t message_size,
|
||||||
|
const uint8_t key[32]);
|
||||||
|
|
||||||
|
// Incremental interface
|
||||||
|
typedef struct {
|
||||||
|
// Do not rely on the size or contents of this type,
|
||||||
|
// for they may change without notice.
|
||||||
|
uint8_t c[16]; // chunk of the message
|
||||||
|
size_t c_idx; // How many bytes are there in the chunk.
|
||||||
|
uint32_t r [4]; // constant multiplier (from the secret key)
|
||||||
|
uint32_t pad[4]; // random number added at the end (from the secret key)
|
||||||
|
uint32_t h [5]; // accumulated hash
|
||||||
|
} crypto_poly1305_ctx;
|
||||||
|
|
||||||
|
void crypto_poly1305_init (crypto_poly1305_ctx *ctx, const uint8_t key[32]);
|
||||||
|
void crypto_poly1305_update(crypto_poly1305_ctx *ctx,
|
||||||
|
const uint8_t *message, size_t message_size);
|
||||||
|
void crypto_poly1305_final (crypto_poly1305_ctx *ctx, uint8_t mac[16]);
|
||||||
|
|
||||||
|
|
||||||
|
// Elligator 2
|
||||||
|
// -----------
|
||||||
|
|
||||||
|
// Elligator mappings proper
|
||||||
|
void crypto_elligator_map(uint8_t curve [32], const uint8_t hidden[32]);
|
||||||
|
int crypto_elligator_rev(uint8_t hidden[32], const uint8_t curve [32],
|
||||||
|
uint8_t tweak);
|
||||||
|
|
||||||
|
// Easy to use key pair generation
|
||||||
|
void crypto_elligator_key_pair(uint8_t hidden[32], uint8_t secret_key[32],
|
||||||
|
uint8_t seed[32]);
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif // MONOCYPHER_H
|
||||||
@@ -29,7 +29,7 @@
|
|||||||
#define NOTA_EXP_SIGN(CHAR) (CHAR & (1<<4))
|
#define NOTA_EXP_SIGN(CHAR) (CHAR & (1<<4))
|
||||||
#define NOTA_TYPE 0x70
|
#define NOTA_TYPE 0x70
|
||||||
#define NOTA_HEAD_DATA 0x0f
|
#define NOTA_HEAD_DATA 0x0f
|
||||||
#define CONTINUE(CHAR) ((CHAR)>>7)
|
#define CONTINUE(CHAR) (CHAR>>7)
|
||||||
#define UTF8_DATA 0x3f
|
#define UTF8_DATA 0x3f
|
||||||
|
|
||||||
/* A helper to get the high-level Nota type nibble from a byte */
|
/* A helper to get the high-level Nota type nibble from a byte */
|
||||||
|
|||||||
1477
source/prosperon.c
91
source/prosperon.h
Normal file
@@ -0,0 +1,91 @@
|
|||||||
|
#ifndef PROSPERON_H
|
||||||
|
#define PROSPERON_H
|
||||||
|
|
||||||
|
#include <SDL3/SDL.h>
|
||||||
|
#include "quickjs.h"
|
||||||
|
|
||||||
|
#define STATE_VECTOR_LENGTH 624
|
||||||
|
#define STATE_VECTOR_M 397
|
||||||
|
|
||||||
|
#define ACTOR_IDLE 0
|
||||||
|
#define ACTOR_READY 1
|
||||||
|
#define ACTOR_RUNNING 2
|
||||||
|
#define ACTOR_EXHAUSTED 3
|
||||||
|
#define ACTOR_RECLAIMING 4
|
||||||
|
#define ACTOR_SLOW 5
|
||||||
|
|
||||||
|
typedef JSValue (*MODULEFN)(JSContext *js);
|
||||||
|
|
||||||
|
typedef struct tagMTRand {
|
||||||
|
uint32_t mt[STATE_VECTOR_LENGTH];
|
||||||
|
int32_t index;
|
||||||
|
} MTRand;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
const char *name;
|
||||||
|
MODULEFN fn;
|
||||||
|
} ModuleEntry;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
int argc;
|
||||||
|
char **argv;
|
||||||
|
} cmdargs;
|
||||||
|
|
||||||
|
typedef struct prosperon_rt {
|
||||||
|
cmdargs cmd;
|
||||||
|
JSContext *context;
|
||||||
|
JSValue cycle_fn;
|
||||||
|
JSValue idx_buffer;
|
||||||
|
JSValue on_exception;
|
||||||
|
JSValue message_handle;
|
||||||
|
JSValue unneeded;
|
||||||
|
|
||||||
|
ModuleEntry *module_registry;
|
||||||
|
JSValue *js_swapchains;
|
||||||
|
|
||||||
|
/* Protects JSContext usage */
|
||||||
|
SDL_Mutex *mutex;
|
||||||
|
|
||||||
|
SDL_Mutex *turn;
|
||||||
|
|
||||||
|
char *id;
|
||||||
|
MTRand mrand;
|
||||||
|
double unneeded_secs;
|
||||||
|
int idx_count;
|
||||||
|
|
||||||
|
/* The “mailbox” for incoming messages + a dedicated lock for it: */
|
||||||
|
void **messages;
|
||||||
|
JSValue *events;
|
||||||
|
SDL_Mutex *msg_mutex; /* For messages queue only */
|
||||||
|
|
||||||
|
/* CHANGED FOR EVENTS: a separate lock for the actor->events queue */
|
||||||
|
struct { Uint32 key; JSValue value; } *timers;
|
||||||
|
|
||||||
|
int state;
|
||||||
|
Uint32 ar;
|
||||||
|
int need_stop;
|
||||||
|
int main_thread_only;
|
||||||
|
} prosperon_rt;
|
||||||
|
|
||||||
|
extern SDL_ThreadID main_thread;
|
||||||
|
extern SDL_TLSID prosperon_id;
|
||||||
|
|
||||||
|
prosperon_rt *create_actor(int argc, char **argv);
|
||||||
|
const char *register_actor(const char *id, prosperon_rt *actor, int mainthread);
|
||||||
|
void actor_free(prosperon_rt *actor);
|
||||||
|
const char *send_message(const char *id, void *msg);
|
||||||
|
Uint32 actor_timer_cb(prosperon_rt *actor, SDL_TimerID id, Uint32 interval);
|
||||||
|
JSValue js_actor_delay(JSContext *js, JSValue self, int argc, JSValue *argv);
|
||||||
|
JSValue js_actor_removetimer(JSContext *js, JSValue self, int argc, JSValue *argv);
|
||||||
|
void script_startup(prosperon_rt *rt);
|
||||||
|
void script_evalf(JSContext *js, const char *format, ...);
|
||||||
|
JSValue script_eval(JSContext *js, const char *file, const char *script);
|
||||||
|
int uncaught_exception(JSContext *js, JSValue v);
|
||||||
|
int actor_exists(const char *id);
|
||||||
|
void set_actor_state(prosperon_rt *actor);
|
||||||
|
|
||||||
|
int prosperon_mount_core(void);
|
||||||
|
|
||||||
|
JSValue js_os_ioactor(JSContext *js, JSValue self, int argc, JSValue *argv);
|
||||||
|
|
||||||
|
#endif
|
||||||
115
source/qjs_actor.c
Normal file
@@ -0,0 +1,115 @@
|
|||||||
|
#include "qjs_actor.h"
|
||||||
|
#include "jsffi.h"
|
||||||
|
#include "qjs_macros.h"
|
||||||
|
#include "qjs_wota.h"
|
||||||
|
#include "prosperon.h"
|
||||||
|
|
||||||
|
#include <SDL3/SDL.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
// External variables
|
||||||
|
extern prosperon_rt *io_actor;
|
||||||
|
|
||||||
|
// External function declarations
|
||||||
|
JSValue js_actor_delay(JSContext *js, JSValue self, int argc, JSValue *argv);
|
||||||
|
JSValue js_actor_removetimer(JSContext *js, JSValue self, int argc, JSValue *argv);
|
||||||
|
JSValue js_os_ioactor(JSContext *js, JSValue self, int argc, JSValue *argv);
|
||||||
|
|
||||||
|
JSC_CCALL(os_createactor,
|
||||||
|
int margc = JS_ArrayLength(js, argv[0]);
|
||||||
|
|
||||||
|
char **margv = malloc(margc*sizeof(char*));
|
||||||
|
|
||||||
|
for (int i = 0; i < margc; i++) {
|
||||||
|
JSValue val = JS_GetPropertyUint32(js, argv[0], i);
|
||||||
|
const char *cstr = JS_ToCString(js,val);
|
||||||
|
margv[i] = strdup(cstr);
|
||||||
|
JS_FreeCString(js,cstr);
|
||||||
|
JS_FreeValue(js,val);
|
||||||
|
}
|
||||||
|
|
||||||
|
create_actor(margc, margv);
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(os_mailbox_push,
|
||||||
|
if (argc < 2) return JS_ThrowInternalError(js, "Need an actor and a message");
|
||||||
|
if (!JS_IsObject(argv[1])) return JS_ThrowInternalError(js, "Object to push must be an object.");
|
||||||
|
|
||||||
|
const char *id = JS_ToCString(js, argv[0]);
|
||||||
|
int exist = actor_exists(id);
|
||||||
|
JS_FreeCString(js,id);
|
||||||
|
if (!exist)
|
||||||
|
return JS_ThrowInternalError(js, "No mailbox found for given ID");
|
||||||
|
|
||||||
|
void *data = value2wota(js, argv[1], JS_UNDEFINED);
|
||||||
|
|
||||||
|
const char *err = send_message(id, data);
|
||||||
|
if (err) {
|
||||||
|
free(data);
|
||||||
|
return JS_ThrowInternalError(js, "Could not send message: %s", err);
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(os_register_actor,
|
||||||
|
prosperon_rt *rt = JS_GetContextOpaque(js);
|
||||||
|
const char *id = JS_ToCString(js, argv[0]);
|
||||||
|
const char *err = register_actor(id, rt, JS_ToBool(js, argv[2]));
|
||||||
|
if (err) return JS_ThrowInternalError(js, "Could not register actor: %s", err);
|
||||||
|
rt->message_handle = JS_DupValue(js, argv[1]);
|
||||||
|
rt->context = js;
|
||||||
|
JS_FreeCString(js, id);
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(os_mailbox_exist,
|
||||||
|
const char *id = JS_ToCString(js, argv[0]);
|
||||||
|
int exist = actor_exists(id);
|
||||||
|
JS_FreeCString(js, id);
|
||||||
|
|
||||||
|
return JS_NewBool(js, exist);
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(os_unneeded,
|
||||||
|
prosperon_rt *actor = JS_GetContextOpaque(js);
|
||||||
|
SDL_LockMutex(actor->msg_mutex);
|
||||||
|
JS_FreeValue(js, actor->unneeded);
|
||||||
|
|
||||||
|
if (!JS_IsFunction(js, argv[0])) {
|
||||||
|
actor->unneeded = JS_UNDEFINED;
|
||||||
|
goto END;
|
||||||
|
}
|
||||||
|
|
||||||
|
actor->unneeded = JS_DupValue(js, argv[0]);
|
||||||
|
JS_ToFloat64(js, &actor->unneeded_secs, argv[1]);
|
||||||
|
|
||||||
|
END:
|
||||||
|
if (actor->ar) {
|
||||||
|
SDL_RemoveTimer(actor->ar);
|
||||||
|
actor->ar = 0;
|
||||||
|
}
|
||||||
|
set_actor_state(actor);
|
||||||
|
SDL_UnlockMutex(actor->msg_mutex);
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(os_destroy,
|
||||||
|
prosperon_rt *rt = JS_GetContextOpaque(js);
|
||||||
|
rt->need_stop = 1;
|
||||||
|
)
|
||||||
|
|
||||||
|
static const JSCFunctionListEntry js_actor_funcs[] = {
|
||||||
|
MIST_FUNC_DEF(os, createactor, 1),
|
||||||
|
MIST_FUNC_DEF(os, mailbox_push, 2),
|
||||||
|
MIST_FUNC_DEF(os, mailbox_exist, 1),
|
||||||
|
MIST_FUNC_DEF(actor, delay, 2),
|
||||||
|
MIST_FUNC_DEF(actor, removetimer, 1),
|
||||||
|
MIST_FUNC_DEF(os, register_actor, 2),
|
||||||
|
MIST_FUNC_DEF(os, unneeded, 2),
|
||||||
|
MIST_FUNC_DEF(os, destroy, 0),
|
||||||
|
MIST_FUNC_DEF(os, ioactor, 0),
|
||||||
|
};
|
||||||
|
|
||||||
|
JSValue js_actor_use(JSContext *js) {
|
||||||
|
JSValue mod = JS_NewObject(js);
|
||||||
|
JS_SetPropertyFunctionList(js,mod,js_actor_funcs,countof(js_actor_funcs));
|
||||||
|
return mod;
|
||||||
|
}
|
||||||
8
source/qjs_actor.h
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#ifndef QJS_ACTOR_H
|
||||||
|
#define QJS_ACTOR_H
|
||||||
|
|
||||||
|
#include <quickjs.h>
|
||||||
|
|
||||||
|
JSValue js_actor_use(JSContext *js);
|
||||||
|
|
||||||
|
#endif
|
||||||
460
source/qjs_blob.c
Normal file
@@ -0,0 +1,460 @@
|
|||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <stdint.h>
|
||||||
|
#include "quickjs.h"
|
||||||
|
#include "qjs_blob.h"
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
// A simple blob structure that can be in two states:
|
||||||
|
// - antestone (mutable): writing is allowed
|
||||||
|
// - stone (immutable): reading is allowed
|
||||||
|
//
|
||||||
|
// The blob is stored as an array of bits in memory, but for simplicity here,
|
||||||
|
// we store them in a dynamic byte array with a bit_length and capacity in bits.
|
||||||
|
//
|
||||||
|
// This is a minimal demonstration. Real usage might require more sophisticated
|
||||||
|
// memory or bit manipulation for performance.
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
// The actual buffer holding the bits (in multiples of 8 bits).
|
||||||
|
uint8_t *data;
|
||||||
|
|
||||||
|
// The total number of bits currently in use (the "length" of the blob).
|
||||||
|
size_t bit_length;
|
||||||
|
|
||||||
|
// The total capacity in bits that 'data' can currently hold without realloc.
|
||||||
|
size_t bit_capacity;
|
||||||
|
|
||||||
|
// 0 = antestone (mutable)
|
||||||
|
// 1 = stone (immutable)
|
||||||
|
int is_stone;
|
||||||
|
} JSBlobData;
|
||||||
|
|
||||||
|
// Forward declaration of class ID and methods
|
||||||
|
static JSClassID js_blob_class_id;
|
||||||
|
|
||||||
|
// Helper to ensure capacity for writing
|
||||||
|
// new_bits is additional bits to be appended
|
||||||
|
static int js_blob_ensure_capacity(JSContext *ctx, JSBlobData *bd, size_t new_bits) {
|
||||||
|
size_t need_bits = bd->bit_length + new_bits;
|
||||||
|
if (need_bits <= bd->bit_capacity) return 0;
|
||||||
|
|
||||||
|
// Increase capacity (in multiples of bytes).
|
||||||
|
// We can pick a growth strategy. For demonstration, double it:
|
||||||
|
size_t new_capacity = bd->bit_capacity == 0 ? 64 : bd->bit_capacity * 2;
|
||||||
|
while (new_capacity < need_bits) new_capacity *= 2;
|
||||||
|
|
||||||
|
// Round up new_capacity to a multiple of 8 bits
|
||||||
|
if (new_capacity % 8) {
|
||||||
|
new_capacity += 8 - (new_capacity % 8);
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t new_size_bytes = new_capacity / 8;
|
||||||
|
uint8_t *new_ptr = realloc(bd->data, new_size_bytes);
|
||||||
|
if (!new_ptr) {
|
||||||
|
return -1; // out of memory
|
||||||
|
}
|
||||||
|
// zero-fill the new area (only beyond the old capacity)
|
||||||
|
size_t old_size_bytes = bd->bit_capacity / 8;
|
||||||
|
if (new_size_bytes > old_size_bytes) {
|
||||||
|
memset(new_ptr + old_size_bytes, 0, new_size_bytes - old_size_bytes);
|
||||||
|
}
|
||||||
|
bd->data = new_ptr;
|
||||||
|
bd->bit_capacity = new_capacity;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Finalizer for JSBlobData
|
||||||
|
static void js_blob_finalizer(JSRuntime *rt, JSValue val) {
|
||||||
|
JSBlobData *bd = JS_GetOpaque(val, js_blob_class_id);
|
||||||
|
if (bd) {
|
||||||
|
free(bd->data);
|
||||||
|
bd->data = NULL;
|
||||||
|
bd->bit_length = 0;
|
||||||
|
bd->bit_capacity = 0;
|
||||||
|
bd->is_stone = 0;
|
||||||
|
free(bd);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Mark function: not used here, as we have no child JS objects in JSBlobData
|
||||||
|
static void js_blob_mark(JSRuntime *rt, JSValueConst val, JS_MarkFunc *mark_func) {
|
||||||
|
// No child JS references to mark
|
||||||
|
}
|
||||||
|
|
||||||
|
// A helper to create a new JSBlobData object, returning a JSValue wrapping it.
|
||||||
|
static JSValue js_blob_wrap(JSContext *ctx, JSBlobData *bd) {
|
||||||
|
JSValue obj = JS_NewObjectClass(ctx, js_blob_class_id);
|
||||||
|
if (JS_IsException(obj)) {
|
||||||
|
free(bd->data);
|
||||||
|
free(bd);
|
||||||
|
return obj;
|
||||||
|
}
|
||||||
|
JS_SetOpaque(obj, bd);
|
||||||
|
return obj;
|
||||||
|
}
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
// Helpers for reading/writing bits
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Write one bit (0 or 1) at the end of the blob
|
||||||
|
static int js_blob_write_bit_internal(JSContext *ctx, JSBlobData *bd, int bit_val) {
|
||||||
|
if (bd->is_stone) {
|
||||||
|
// Trying to write to an immutable blob -> throw
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
if (js_blob_ensure_capacity(ctx, bd, 1) < 0) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
// index in bits
|
||||||
|
size_t bit_index = bd->bit_length;
|
||||||
|
size_t byte_index = bit_index >> 3;
|
||||||
|
size_t offset_in_byte = bit_index & 7;
|
||||||
|
|
||||||
|
// set or clear bit
|
||||||
|
if (bit_val)
|
||||||
|
bd->data[byte_index] |= (1 << offset_in_byte);
|
||||||
|
else
|
||||||
|
bd->data[byte_index] &= ~(1 << offset_in_byte);
|
||||||
|
|
||||||
|
bd->bit_length++;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Read one bit from a stone blob at position 'pos'
|
||||||
|
static int js_blob_read_bit_internal(JSBlobData *bd, size_t pos, int *out_bit) {
|
||||||
|
if (!bd->is_stone) {
|
||||||
|
// It's not stone -> reading might be out of the specification
|
||||||
|
// but we can allow or return error. Here we just return error.
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
if (pos >= bd->bit_length) {
|
||||||
|
return -1; // out of range
|
||||||
|
}
|
||||||
|
size_t byte_index = pos >> 3;
|
||||||
|
size_t offset_in_byte = pos & 7;
|
||||||
|
*out_bit = (bd->data[byte_index] & (1 << offset_in_byte)) ? 1 : 0;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Turn a blob into the "stone" state. This discards any extra capacity.
|
||||||
|
static void js_blob_make_stone(JSBlobData *bd) {
|
||||||
|
bd->is_stone = 1;
|
||||||
|
// Optionally shrink the buffer to exactly bit_length in size
|
||||||
|
if (bd->bit_capacity > bd->bit_length) {
|
||||||
|
size_t size_in_bytes = (bd->bit_length + 7) >> 3; // round up to full bytes
|
||||||
|
uint8_t *new_ptr = NULL;
|
||||||
|
if (size_in_bytes) {
|
||||||
|
new_ptr = realloc(bd->data, size_in_bytes);
|
||||||
|
if (new_ptr) {
|
||||||
|
bd->data = new_ptr;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// zero length
|
||||||
|
free(bd->data);
|
||||||
|
bd->data = NULL;
|
||||||
|
}
|
||||||
|
bd->bit_capacity = bd->bit_length; // capacity in bits now matches length
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
// JS Functions (blob.make, blob.write_bit, blob.read_logical, etc.)
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// blob.make(...)
|
||||||
|
static JSValue js_blob_make(JSContext *ctx, JSValueConst this_val,
|
||||||
|
int argc, JSValueConst *argv) {
|
||||||
|
// We'll implement a few typical signatures:
|
||||||
|
// blob.make()
|
||||||
|
// blob.make(capacity)
|
||||||
|
// blob.make(length, logical_value)
|
||||||
|
// blob.make(blob, from, to) (makes a copy)
|
||||||
|
//
|
||||||
|
// This is a simplified approach. The spec mentions random, partial copy, etc.
|
||||||
|
// We'll handle just these forms enough to demonstrate the concept.
|
||||||
|
|
||||||
|
JSBlobData *bd = calloc(1, sizeof(*bd));
|
||||||
|
if (!bd) return JS_ThrowOutOfMemory(ctx);
|
||||||
|
|
||||||
|
// default
|
||||||
|
bd->data = NULL;
|
||||||
|
bd->bit_length = 0;
|
||||||
|
bd->bit_capacity = 0;
|
||||||
|
bd->is_stone = 0; // initially antestone
|
||||||
|
|
||||||
|
// blob.make()
|
||||||
|
if (argc == 0) {
|
||||||
|
// empty antestone blob
|
||||||
|
}
|
||||||
|
// blob.make(capacity)
|
||||||
|
else if (argc == 1 && JS_IsNumber(argv[0])) {
|
||||||
|
int64_t capacity_bits;
|
||||||
|
if (JS_ToInt64(ctx, &capacity_bits, argv[0]) < 0) {
|
||||||
|
free(bd);
|
||||||
|
return JS_EXCEPTION;
|
||||||
|
}
|
||||||
|
if (capacity_bits < 0) capacity_bits = 0;
|
||||||
|
bd->bit_capacity = (size_t)capacity_bits;
|
||||||
|
if (bd->bit_capacity % 8) {
|
||||||
|
bd->bit_capacity += 8 - (bd->bit_capacity % 8);
|
||||||
|
}
|
||||||
|
if (bd->bit_capacity) {
|
||||||
|
size_t bytes = bd->bit_capacity / 8;
|
||||||
|
bd->data = calloc(bytes, 1);
|
||||||
|
if (!bd->data) {
|
||||||
|
free(bd);
|
||||||
|
return JS_ThrowOutOfMemory(ctx);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// blob.make(length, logical)
|
||||||
|
else if (argc == 2 && JS_IsNumber(argv[0]) && JS_IsBool(argv[1])) {
|
||||||
|
int64_t length_bits;
|
||||||
|
if (JS_ToInt64(ctx, &length_bits, argv[0]) < 0) {
|
||||||
|
free(bd);
|
||||||
|
return JS_EXCEPTION;
|
||||||
|
}
|
||||||
|
if (length_bits < 0) length_bits = 0;
|
||||||
|
int is_one = JS_ToBool(ctx, argv[1]);
|
||||||
|
bd->bit_length = (size_t)length_bits;
|
||||||
|
bd->bit_capacity = bd->bit_length;
|
||||||
|
if (bd->bit_capacity % 8) {
|
||||||
|
bd->bit_capacity += 8 - (bd->bit_capacity % 8);
|
||||||
|
}
|
||||||
|
size_t bytes = bd->bit_capacity / 8;
|
||||||
|
if (bytes) {
|
||||||
|
bd->data = malloc(bytes);
|
||||||
|
if (!bd->data) {
|
||||||
|
free(bd);
|
||||||
|
return JS_ThrowOutOfMemory(ctx);
|
||||||
|
}
|
||||||
|
memset(bd->data, is_one ? 0xff : 0x00, bytes);
|
||||||
|
// if length_bits isn't a multiple of 8, we need to clear the unused bits
|
||||||
|
size_t used_bits_in_last_byte = (size_t)length_bits & 7;
|
||||||
|
if (used_bits_in_last_byte && is_one) {
|
||||||
|
// clear top bits in the last byte
|
||||||
|
uint8_t mask = (1 << used_bits_in_last_byte) - 1;
|
||||||
|
bd->data[bytes - 1] &= mask;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// blob.make(blob, from, to)
|
||||||
|
else if (argc >= 1 && JS_IsObject(argv[0])) {
|
||||||
|
// we try copying from another blob if it's of the same class
|
||||||
|
JSBlobData *src = JS_GetOpaque(argv[0], js_blob_class_id);
|
||||||
|
if (!src) {
|
||||||
|
free(bd);
|
||||||
|
return JS_ThrowTypeError(ctx, "blob.make: argument 1 not a blob");
|
||||||
|
}
|
||||||
|
int64_t from = 0, to = (int64_t)src->bit_length;
|
||||||
|
if (argc >= 2 && JS_IsNumber(argv[1])) {
|
||||||
|
JS_ToInt64(ctx, &from, argv[1]);
|
||||||
|
if (from < 0) from = 0;
|
||||||
|
}
|
||||||
|
if (argc >= 3 && JS_IsNumber(argv[2])) {
|
||||||
|
JS_ToInt64(ctx, &to, argv[2]);
|
||||||
|
if (to < from) to = from;
|
||||||
|
if (to > (int64_t)src->bit_length) to = (int64_t)src->bit_length;
|
||||||
|
}
|
||||||
|
size_t copy_len = (size_t)(to - from);
|
||||||
|
bd->bit_length = copy_len;
|
||||||
|
bd->bit_capacity = copy_len;
|
||||||
|
if (bd->bit_capacity % 8) {
|
||||||
|
bd->bit_capacity += 8 - (bd->bit_capacity % 8);
|
||||||
|
}
|
||||||
|
size_t bytes = bd->bit_capacity / 8;
|
||||||
|
if (bytes) {
|
||||||
|
bd->data = calloc(bytes, 1);
|
||||||
|
if (!bd->data) {
|
||||||
|
free(bd);
|
||||||
|
return JS_ThrowOutOfMemory(ctx);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Now copy the bits.
|
||||||
|
// For simplicity, let's do a naive bit copy one by one:
|
||||||
|
for (size_t i = 0; i < copy_len; i++) {
|
||||||
|
size_t src_bit_index = from + i;
|
||||||
|
size_t src_byte = src_bit_index >> 3;
|
||||||
|
size_t src_off = src_bit_index & 7;
|
||||||
|
int bit_val = (src->data[src_byte] >> src_off) & 1;
|
||||||
|
size_t dst_byte = i >> 3;
|
||||||
|
size_t dst_off = i & 7;
|
||||||
|
if (bit_val) {
|
||||||
|
bd->data[dst_byte] |= (1 << dst_off);
|
||||||
|
} else {
|
||||||
|
bd->data[dst_byte] &= ~(1 << dst_off);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// else fail
|
||||||
|
else {
|
||||||
|
free(bd);
|
||||||
|
return JS_ThrowTypeError(ctx, "blob.make: invalid arguments");
|
||||||
|
}
|
||||||
|
|
||||||
|
return js_blob_wrap(ctx, bd);
|
||||||
|
}
|
||||||
|
|
||||||
|
// blob.write_bit(blob, logical)
|
||||||
|
static JSValue js_blob_write_bit(JSContext *ctx, JSValueConst this_val,
|
||||||
|
int argc, JSValueConst *argv) {
|
||||||
|
if (argc < 2) {
|
||||||
|
return JS_ThrowTypeError(ctx, "blob.write_bit(blob, logical) requires 2 arguments");
|
||||||
|
}
|
||||||
|
JSBlobData *bd = JS_GetOpaque(argv[0], js_blob_class_id);
|
||||||
|
if (!bd) {
|
||||||
|
return JS_ThrowTypeError(ctx, "blob.write_bit: argument 1 not a blob");
|
||||||
|
}
|
||||||
|
int bit_val = JS_ToBool(ctx, argv[1]); // interpret any truthy as 1, else 0
|
||||||
|
if (js_blob_write_bit_internal(ctx, bd, bit_val) < 0) {
|
||||||
|
return JS_ThrowTypeError(ctx, "blob.write_bit: cannot write (maybe stone or OOM)");
|
||||||
|
}
|
||||||
|
return JS_UNDEFINED;
|
||||||
|
}
|
||||||
|
|
||||||
|
// blob.read_logical(blob, from)
|
||||||
|
static JSValue js_blob_read_logical(JSContext *ctx, JSValueConst this_val,
|
||||||
|
int argc, JSValueConst *argv) {
|
||||||
|
if (argc < 2) {
|
||||||
|
return JS_ThrowTypeError(ctx, "blob.read_logical(blob, from) requires 2 arguments");
|
||||||
|
}
|
||||||
|
JSBlobData *bd = JS_GetOpaque(argv[0], js_blob_class_id);
|
||||||
|
if (!bd) {
|
||||||
|
return JS_ThrowTypeError(ctx, "blob.read_logical: argument 1 not a blob");
|
||||||
|
}
|
||||||
|
int64_t pos;
|
||||||
|
if (JS_ToInt64(ctx, &pos, argv[1]) < 0) {
|
||||||
|
return JS_EXCEPTION;
|
||||||
|
}
|
||||||
|
if (pos < 0) {
|
||||||
|
return JS_NULL; // out of range
|
||||||
|
}
|
||||||
|
int bit_val;
|
||||||
|
if (js_blob_read_bit_internal(bd, (size_t)pos, &bit_val) < 0) {
|
||||||
|
return JS_NULL; // error or out of range
|
||||||
|
}
|
||||||
|
return JS_NewBool(ctx, bit_val);
|
||||||
|
}
|
||||||
|
|
||||||
|
// blob.stone(blob)
|
||||||
|
static JSValue js_blob_stone(JSContext *ctx, JSValueConst this_val,
|
||||||
|
int argc, JSValueConst *argv) {
|
||||||
|
if (argc < 1) {
|
||||||
|
return JS_ThrowTypeError(ctx, "blob.stone(blob) requires 1 argument");
|
||||||
|
}
|
||||||
|
JSBlobData *bd = JS_GetOpaque(argv[0], js_blob_class_id);
|
||||||
|
if (!bd) {
|
||||||
|
return JS_ThrowTypeError(ctx, "blob.stone: argument not a blob");
|
||||||
|
}
|
||||||
|
if (!bd->is_stone) {
|
||||||
|
js_blob_make_stone(bd);
|
||||||
|
}
|
||||||
|
return JS_UNDEFINED;
|
||||||
|
}
|
||||||
|
|
||||||
|
// blob.length(blob)
|
||||||
|
// Return number of bits in the blob
|
||||||
|
static JSValue js_blob_length(JSContext *ctx, JSValueConst this_val,
|
||||||
|
int argc, JSValueConst *argv) {
|
||||||
|
if (argc < 1) {
|
||||||
|
return JS_ThrowTypeError(ctx, "blob.length(blob) requires 1 argument");
|
||||||
|
}
|
||||||
|
JSBlobData *bd = JS_GetOpaque(argv[0], js_blob_class_id);
|
||||||
|
if (!bd) {
|
||||||
|
return JS_ThrowTypeError(ctx, "blob.length: argument not a blob");
|
||||||
|
}
|
||||||
|
return JS_NewInt64(ctx, bd->bit_length);
|
||||||
|
}
|
||||||
|
|
||||||
|
// blob.blob?(value)
|
||||||
|
// Return true if the value is a blob object
|
||||||
|
static JSValue js_blob_is_blob(JSContext *ctx, JSValueConst this_val,
|
||||||
|
int argc, JSValueConst *argv) {
|
||||||
|
if (argc < 1) return JS_FALSE;
|
||||||
|
JSBlobData *bd = JS_GetOpaque(argv[0], js_blob_class_id);
|
||||||
|
return JS_NewBool(ctx, bd != NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
// Exports list
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
static const JSCFunctionListEntry js_blob_funcs[] = {
|
||||||
|
// The "make" function.
|
||||||
|
JS_CFUNC_DEF("make", 3, js_blob_make),
|
||||||
|
// Some example read/write routines
|
||||||
|
JS_CFUNC_DEF("write_bit", 2, js_blob_write_bit),
|
||||||
|
JS_CFUNC_DEF("read_logical", 2, js_blob_read_logical),
|
||||||
|
// Convert blob from antestone -> stone
|
||||||
|
JS_CFUNC_DEF("stone", 1, js_blob_stone),
|
||||||
|
// Return the length in bits
|
||||||
|
JS_CFUNC_DEF("length", 1, js_blob_length),
|
||||||
|
// Check if a value is a blob
|
||||||
|
JS_CFUNC_DEF("isblob", 1, js_blob_is_blob),
|
||||||
|
};
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
// Class definition for the 'blob' objects
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
static JSClassDef js_blob_class = {
|
||||||
|
"BlobClass",
|
||||||
|
.finalizer = js_blob_finalizer,
|
||||||
|
.gc_mark = js_blob_mark,
|
||||||
|
};
|
||||||
|
|
||||||
|
// Module init function
|
||||||
|
static int js_blob_init(JSContext *ctx, JSModuleDef *m) {
|
||||||
|
// Register the class if not already done
|
||||||
|
if (JS_IsRegisteredClass(ctx, js_blob_class_id) == 0) {
|
||||||
|
JS_NewClassID(&js_blob_class_id);
|
||||||
|
JS_NewClass(JS_GetRuntime(ctx), js_blob_class_id, &js_blob_class);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create a prototype object
|
||||||
|
JSValue proto = JS_NewObject(ctx);
|
||||||
|
JS_SetClassProto(ctx, js_blob_class_id, proto);
|
||||||
|
|
||||||
|
// Export our functions as named exports
|
||||||
|
JS_SetModuleExportList(ctx, m, js_blob_funcs, sizeof(js_blob_funcs) / sizeof(js_blob_funcs[0]));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// The module entry point
|
||||||
|
#ifdef JS_SHARED_LIBRARY
|
||||||
|
#define JS_INIT_MODULE js_init_module
|
||||||
|
#else
|
||||||
|
#define JS_INIT_MODULE js_init_module_blob
|
||||||
|
#endif
|
||||||
|
|
||||||
|
JSModuleDef *JS_INIT_MODULE(JSContext *ctx, const char *module_name) {
|
||||||
|
JSModuleDef *m = JS_NewCModule(ctx, module_name, js_blob_init);
|
||||||
|
if (!m) return NULL;
|
||||||
|
JS_AddModuleExportList(ctx, m, js_blob_funcs, sizeof(js_blob_funcs) / sizeof(js_blob_funcs[0]));
|
||||||
|
return m;
|
||||||
|
}
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
// js_blob_use(ctx) for easy embedding: returns an object with the blob functions
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
JSValue js_blob_use(JSContext *ctx) {
|
||||||
|
// Ensure class is registered
|
||||||
|
if (JS_IsRegisteredClass(ctx, js_blob_class_id) == 0) {
|
||||||
|
JS_NewClassID(&js_blob_class_id);
|
||||||
|
JS_NewClass(JS_GetRuntime(ctx), js_blob_class_id, &js_blob_class);
|
||||||
|
|
||||||
|
// Create a prototype object
|
||||||
|
JSValue proto = JS_NewObject(ctx);
|
||||||
|
JS_SetClassProto(ctx, js_blob_class_id, proto);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create a plain object (the "exports") and add the funcs
|
||||||
|
JSValue obj = JS_NewObject(ctx);
|
||||||
|
JS_SetPropertyFunctionList(ctx, obj, js_blob_funcs,
|
||||||
|
sizeof(js_blob_funcs) / sizeof(js_blob_funcs[0]));
|
||||||
|
return obj;
|
||||||
|
}
|
||||||
8
source/qjs_blob.h
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#ifndef QJS_BLOB_H
|
||||||
|
#define QJS_BLOB_H
|
||||||
|
|
||||||
|
#include <quickjs.h>
|
||||||
|
|
||||||
|
JSValue js_blob_use(JSContext *ctx);
|
||||||
|
|
||||||
|
#endif
|
||||||
2341
source/qjs_box2d.c
Normal file
8
source/qjs_box2d.h
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#ifndef QJS_BOX2D_H
|
||||||
|
#define QJS_BOX2D_H
|
||||||
|
|
||||||
|
#include "quickjs.h"
|
||||||
|
|
||||||
|
JSValue js_box2d_use(JSContext*);
|
||||||
|
|
||||||
|
#endif
|
||||||
213
source/qjs_crypto.c
Normal file
@@ -0,0 +1,213 @@
|
|||||||
|
#include "qjs_crypto.h"
|
||||||
|
#include "quickjs.h"
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
#include "monocypher.h"
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <stddef.h>
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
// ------- Windows: use BCryptGenRandom -------
|
||||||
|
#include <windows.h>
|
||||||
|
#include <bcrypt.h>
|
||||||
|
|
||||||
|
int randombytes(void *buf, size_t n) {
|
||||||
|
NTSTATUS status = BCryptGenRandom(NULL, (PUCHAR)buf, (ULONG)n, BCRYPT_USE_SYSTEM_PREFERRED_RNG);
|
||||||
|
return (status == 0) ? 0 : -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
#elif defined(__linux__)
|
||||||
|
// ------- Linux: try getrandom, fall back to /dev/urandom -------
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <sys/syscall.h>
|
||||||
|
#include <fcntl.h>
|
||||||
|
#include <errno.h>
|
||||||
|
|
||||||
|
// If we have a new enough libc and kernel, getrandom is available.
|
||||||
|
// Otherwise, we’ll do a /dev/urandom fallback.
|
||||||
|
#include <sys/stat.h>
|
||||||
|
|
||||||
|
static int randombytes_fallback(void *buf, size_t n) {
|
||||||
|
int fd = open("/dev/urandom", O_RDONLY);
|
||||||
|
if (fd < 0) return -1;
|
||||||
|
ssize_t r = read(fd, buf, n);
|
||||||
|
close(fd);
|
||||||
|
return (r == (ssize_t)n) ? 0 : -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int randombytes(void *buf, size_t n) {
|
||||||
|
#ifdef SYS_getrandom
|
||||||
|
// Try getrandom(2) if available
|
||||||
|
ssize_t ret = syscall(SYS_getrandom, buf, n, 0);
|
||||||
|
if (ret < 0) {
|
||||||
|
// If getrandom is not supported or fails, fall back
|
||||||
|
if (errno == ENOSYS) {
|
||||||
|
return randombytes_fallback(buf, n);
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
return (ret == (ssize_t)n) ? 0 : -1;
|
||||||
|
#else
|
||||||
|
// getrandom not available, just fallback
|
||||||
|
return randombytes_fallback(buf, n);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
#else
|
||||||
|
// ------- Other Unix: read from /dev/urandom -------
|
||||||
|
#include <fcntl.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
|
||||||
|
int randombytes(void *buf, size_t n) {
|
||||||
|
int fd = open("/dev/urandom", O_RDONLY);
|
||||||
|
if (fd < 0) return -1;
|
||||||
|
ssize_t r = read(fd, buf, n);
|
||||||
|
close(fd);
|
||||||
|
return (r == (ssize_t)n) ? 0 : -1;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
static inline void to_hex(const uint8_t *in, size_t in_len, char *out)
|
||||||
|
{
|
||||||
|
static const char hexchars[] = "0123456789abcdef";
|
||||||
|
for (size_t i = 0; i < in_len; i++) {
|
||||||
|
out[2*i ] = hexchars[(in[i] >> 4) & 0x0F];
|
||||||
|
out[2*i + 1] = hexchars[ in[i] & 0x0F];
|
||||||
|
}
|
||||||
|
out[2 * in_len] = '\0'; // null-terminate
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline int nibble_from_char(char c, uint8_t *nibble)
|
||||||
|
{
|
||||||
|
if (c >= '0' && c <= '9') { *nibble = (uint8_t)(c - '0'); return 0; }
|
||||||
|
if (c >= 'a' && c <= 'f') { *nibble = (uint8_t)(c - 'a' + 10); return 0; }
|
||||||
|
if (c >= 'A' && c <= 'F') { *nibble = (uint8_t)(c - 'A' + 10); return 0; }
|
||||||
|
return -1; // invalid char
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline int from_hex(const char *hex, uint8_t *out, size_t out_len)
|
||||||
|
{
|
||||||
|
for (size_t i = 0; i < out_len; i++) {
|
||||||
|
uint8_t hi, lo;
|
||||||
|
if (nibble_from_char(hex[2*i], &hi) < 0) return -1;
|
||||||
|
if (nibble_from_char(hex[2*i + 1], &lo) < 0) return -1;
|
||||||
|
out[i] = (uint8_t)((hi << 4) | lo);
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Convert a JSValue containing a 64-character hex string into a 32-byte array.
|
||||||
|
static inline void js2crypto(JSContext *js, JSValue v, uint8_t *crypto)
|
||||||
|
{
|
||||||
|
size_t hex_len;
|
||||||
|
const char *hex_str = JS_ToCStringLen(js, &hex_len, v);
|
||||||
|
if (!hex_str)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (hex_len != 64) {
|
||||||
|
JS_FreeCString(js, hex_str);
|
||||||
|
JS_ThrowTypeError(js, "js2crypto: expected 64-hex-char string");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (from_hex(hex_str, crypto, 32) < 0) {
|
||||||
|
JS_FreeCString(js, hex_str);
|
||||||
|
JS_ThrowTypeError(js, "js2crypto: invalid hex encoding");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
JS_FreeCString(js, hex_str);
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline JSValue crypto2js(JSContext *js, const uint8_t *crypto)
|
||||||
|
{
|
||||||
|
char hex[65]; // 32*2 + 1 for null terminator
|
||||||
|
to_hex(crypto, 32, hex);
|
||||||
|
return JS_NewString(js, hex);
|
||||||
|
}
|
||||||
|
|
||||||
|
JSValue js_crypto_keypair(JSContext *js, JSValue self, int argc, JSValue *argv) {
|
||||||
|
JSValue ret = JS_NewObject(js);
|
||||||
|
|
||||||
|
uint8_t public[32];
|
||||||
|
uint8_t private[32];
|
||||||
|
|
||||||
|
randombytes(private,32);
|
||||||
|
|
||||||
|
private[0] &= 248;
|
||||||
|
private[31] &= 127;
|
||||||
|
private[31] |= 64;
|
||||||
|
|
||||||
|
crypto_x25519_public_key(public,private);
|
||||||
|
|
||||||
|
JS_SetPropertyStr(js, ret, "public", crypto2js(js, public));
|
||||||
|
JS_SetPropertyStr(js, ret, "private", crypto2js(js,private));
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
JSValue js_crypto_shared(JSContext *js, JSValue self, int argc, JSValue *argv)
|
||||||
|
{
|
||||||
|
if (argc < 1 || !JS_IsObject(argv[0])) {
|
||||||
|
return JS_ThrowTypeError(js, "crypto.shared: expected an object argument");
|
||||||
|
}
|
||||||
|
|
||||||
|
JSValue obj = argv[0];
|
||||||
|
|
||||||
|
JSValue val_pub = JS_GetPropertyStr(js, obj, "public");
|
||||||
|
if (JS_IsException(val_pub)) {
|
||||||
|
JS_FreeValue(js, val_pub);
|
||||||
|
return JS_EXCEPTION;
|
||||||
|
}
|
||||||
|
|
||||||
|
JSValue val_priv = JS_GetPropertyStr(js, obj, "private");
|
||||||
|
if (JS_IsException(val_priv)) {
|
||||||
|
JS_FreeValue(js, val_pub);
|
||||||
|
JS_FreeValue(js, val_priv);
|
||||||
|
return JS_EXCEPTION;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8_t pub[32], priv[32];
|
||||||
|
js2crypto(js, val_pub, pub);
|
||||||
|
js2crypto(js, val_priv, priv);
|
||||||
|
|
||||||
|
JS_FreeValue(js, val_pub);
|
||||||
|
JS_FreeValue(js, val_priv);
|
||||||
|
|
||||||
|
uint8_t shared[32];
|
||||||
|
crypto_x25519(shared, priv, pub);
|
||||||
|
|
||||||
|
return crypto2js(js, shared);
|
||||||
|
}
|
||||||
|
|
||||||
|
JSValue js_crypto_random(JSContext *js, JSValue self, int argc, JSValue *argv)
|
||||||
|
{
|
||||||
|
// 1) Pull 64 bits of cryptographically secure randomness
|
||||||
|
uint64_t r;
|
||||||
|
if (randombytes(&r, sizeof(r)) != 0) {
|
||||||
|
// If something fails (extremely rare), throw an error
|
||||||
|
return JS_ThrowInternalError(js, "crypto.random: unable to get random bytes");
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2) Convert r to a double in the range [0,1).
|
||||||
|
// We divide by (UINT64_MAX + 1.0) to ensure we never produce exactly 1.0.
|
||||||
|
double val = (double)r / ((double)UINT64_MAX + 1.0);
|
||||||
|
|
||||||
|
// 3) Return that as a JavaScript number
|
||||||
|
return JS_NewFloat64(js, val);
|
||||||
|
}
|
||||||
|
|
||||||
|
static const JSCFunctionListEntry js_crypto_funcs[] = {
|
||||||
|
JS_CFUNC_DEF("keypair", 0, js_crypto_keypair),
|
||||||
|
JS_CFUNC_DEF("shared", 1, js_crypto_shared),
|
||||||
|
JS_CFUNC_DEF("random", 0, js_crypto_random),
|
||||||
|
};
|
||||||
|
|
||||||
|
JSValue js_crypto_use(JSContext *js)
|
||||||
|
{
|
||||||
|
JSValue obj = JS_NewObject(js);
|
||||||
|
JS_SetPropertyFunctionList(js, obj, js_crypto_funcs, sizeof(js_crypto_funcs)/sizeof(js_crypto_funcs[0]));
|
||||||
|
return obj;
|
||||||
|
}
|
||||||
8
source/qjs_crypto.h
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#ifndef QJS_CRYPTO_H
|
||||||
|
#define QJS_CRYPTO_H
|
||||||
|
|
||||||
|
#include "quickjs.h"
|
||||||
|
|
||||||
|
JSValue js_crypto_use(JSContext *ctx);
|
||||||
|
|
||||||
|
#endif
|
||||||
29
source/qjs_debug.c
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
#include "qjs_debug.h"
|
||||||
|
#include "qjs_macros.h"
|
||||||
|
#include "jsffi.h"
|
||||||
|
|
||||||
|
// Debug function implementations
|
||||||
|
|
||||||
|
JSC_CCALL(debug_stack_depth, return number2js(js,js_debugger_stack_depth(js)))
|
||||||
|
JSC_CCALL(debug_build_backtrace, return js_debugger_build_backtrace(js,NULL))
|
||||||
|
JSC_CCALL(debug_closure_vars, return js_debugger_closure_variables(js,argv[0]))
|
||||||
|
JSC_CCALL(debug_local_vars, return js_debugger_local_variables(js, js2number(js,argv[0])))
|
||||||
|
JSC_CCALL(debug_fn_info, return js_debugger_fn_info(js, argv[0]))
|
||||||
|
JSC_CCALL(debug_backtrace_fns, return js_debugger_backtrace_fns(js,NULL))
|
||||||
|
JSC_CCALL(debug_dump_obj, return js_dump_value(js, argv[0]))
|
||||||
|
|
||||||
|
static const JSCFunctionListEntry js_debug_funcs[] = {
|
||||||
|
MIST_FUNC_DEF(debug, stack_depth, 0),
|
||||||
|
MIST_FUNC_DEF(debug, build_backtrace, 0),
|
||||||
|
MIST_FUNC_DEF(debug, closure_vars, 1),
|
||||||
|
MIST_FUNC_DEF(debug, local_vars, 1),
|
||||||
|
MIST_FUNC_DEF(debug, fn_info, 1),
|
||||||
|
MIST_FUNC_DEF(debug, backtrace_fns,0),
|
||||||
|
MIST_FUNC_DEF(debug, dump_obj, 1),
|
||||||
|
};
|
||||||
|
|
||||||
|
JSValue js_debug_use(JSContext *js) {
|
||||||
|
JSValue mod = JS_NewObject(js);
|
||||||
|
JS_SetPropertyFunctionList(js,mod,js_debug_funcs,countof(js_debug_funcs));
|
||||||
|
return mod;
|
||||||
|
}
|
||||||
8
source/qjs_debug.h
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#ifndef QJS_DEBUG_H
|
||||||
|
#define QJS_DEBUG_H
|
||||||
|
|
||||||
|
#include <quickjs.h>
|
||||||
|
|
||||||
|
JSValue js_debug_use(JSContext *ctx);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -5,4 +5,4 @@
|
|||||||
|
|
||||||
JSValue js_dmon_use(JSContext *js);
|
JSValue js_dmon_use(JSContext *js);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -3,6 +3,8 @@
|
|||||||
#include <enet/enet.h>
|
#include <enet/enet.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
#include <math.h>
|
||||||
|
#include "prosperon.h"
|
||||||
|
|
||||||
#define countof(a) (sizeof(a)/sizeof(*(a)))
|
#define countof(a) (sizeof(a)/sizeof(*(a)))
|
||||||
|
|
||||||
@@ -10,477 +12,556 @@ static JSClassID enet_host_id;
|
|||||||
static JSClassID enet_peer_class_id;
|
static JSClassID enet_peer_class_id;
|
||||||
|
|
||||||
/* Finalizers */
|
/* Finalizers */
|
||||||
static void js_enet_host_finalizer(JSRuntime *rt, JSValue val) {
|
static void js_enet_host_finalizer(JSRuntime *rt, JSValue val)
|
||||||
ENetHost *host = JS_GetOpaque(val, enet_host_id);
|
{
|
||||||
if (host) {
|
ENetHost *host = JS_GetOpaque(val, enet_host_id);
|
||||||
enet_host_destroy(host);
|
if (host) enet_host_destroy(host);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void js_enet_peer_finalizer(JSRuntime *rt, JSValue val) {
|
static void js_enet_peer_mark(JSRuntime *rt, JSValueConst val, JS_MarkFunc *mark_func)
|
||||||
ENetPeer *peer = JS_GetOpaque(val, enet_peer_class_id);
|
{
|
||||||
// No explicit cleanup needed for ENetPeer itself
|
ENetPeer *peer = JS_GetOpaque(val, enet_peer_class_id);
|
||||||
(void)peer;
|
JS_MarkValue(rt, *(JSValue*)peer->data, mark_func);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void js_enet_peer_finalizer(JSRuntime *rt, JSValue val)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(val, enet_peer_class_id);
|
||||||
|
JS_FreeValueRT(rt, *(JSValue*)peer->data);
|
||||||
|
free(peer->data);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* ENet init/deinit */
|
/* ENet init/deinit */
|
||||||
static JSValue js_enet_initialize(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_initialize(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
if (enet_initialize() != 0) {
|
if (enet_initialize() != 0) return JS_ThrowInternalError(ctx, "Error initializing ENet");
|
||||||
return JS_ThrowInternalError(ctx, "Error initializing ENet.");
|
return JS_UNDEFINED;
|
||||||
}
|
|
||||||
return JS_UNDEFINED;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static JSValue js_enet_deinitialize(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_deinitialize(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
enet_deinitialize();
|
enet_deinitialize();
|
||||||
return JS_UNDEFINED;
|
return JS_UNDEFINED;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Host creation */
|
static JSValue js_enet_host_create(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
static JSValue js_enet_host_create(JSContext *ctx, JSValueConst this_val,
|
{
|
||||||
int argc, JSValueConst *argv) {
|
ENetHost *host;
|
||||||
ENetHost *host;
|
ENetAddress address;
|
||||||
ENetAddress address;
|
ENetAddress *send = &address;
|
||||||
JSValue obj;
|
size_t peer_count = 1000;
|
||||||
|
size_t channel_limit = 0;
|
||||||
|
enet_uint32 incoming_bandwidth = 0;
|
||||||
|
enet_uint32 outgoing_bandwidth = 0;
|
||||||
|
JSValue obj;
|
||||||
|
|
||||||
if (argc < 1) {
|
if (argc < 1 || !JS_IsObject(argv[0])) {
|
||||||
// Create client-like host, unbound
|
host = enet_host_create(NULL, peer_count, channel_limit, incoming_bandwidth, outgoing_bandwidth);
|
||||||
host = enet_host_create(NULL, 32, 2, 0, 0);
|
if (!host) return JS_ThrowInternalError(ctx, "Failed to create ENet client host");
|
||||||
if (!host) {
|
goto wrap;
|
||||||
return JS_ThrowInternalError(ctx, "Failed to create ENet host (null address).");
|
}
|
||||||
}
|
|
||||||
goto RET;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If arg is provided, interpret as "ip:port" for server
|
JSValue config_obj = argv[0];
|
||||||
const char *address_str = JS_ToCString(ctx, argv[0]);
|
JSValue addr_val = JS_GetPropertyStr(ctx, config_obj, "address");
|
||||||
if (!address_str) {
|
const char *addr_str = JS_IsString(addr_val) ? JS_ToCString(ctx, addr_val) : NULL;
|
||||||
return JS_EXCEPTION; // memory or conversion error
|
JS_FreeValue(ctx, addr_val);
|
||||||
}
|
|
||||||
char ip[64];
|
|
||||||
int port;
|
|
||||||
|
|
||||||
if (sscanf(address_str, "%63[^:]:%d", ip, &port) != 2) {
|
if (!addr_str)
|
||||||
JS_FreeCString(ctx, address_str);
|
send = NULL;
|
||||||
return JS_ThrowTypeError(ctx, "Invalid address format. Expected 'ip:port'.");
|
else {
|
||||||
}
|
JSValue port_val = JS_GetPropertyStr(ctx, config_obj, "port");
|
||||||
JS_FreeCString(ctx, address_str);
|
int32_t port32 = 0;
|
||||||
|
JS_ToInt32(ctx, &port32, port_val);
|
||||||
|
JS_FreeValue(ctx, port_val);
|
||||||
|
|
||||||
int err = enet_address_set_host_ip(&address, ip);
|
if (strcmp(addr_str, "any") == 0)
|
||||||
if (err != 0) {
|
address.host = ENET_HOST_ANY;
|
||||||
return JS_ThrowInternalError(ctx, "Failed to set host IP from %s. Error %d.", ip, err);
|
else if (strcmp(addr_str, "broadcast") == 0)
|
||||||
|
address.host = ENET_HOST_BROADCAST;
|
||||||
|
else {
|
||||||
|
int err = enet_address_set_host_ip(&address, addr_str);
|
||||||
|
if (err != 0) {
|
||||||
|
JS_FreeCString(ctx, addr_str);
|
||||||
|
return JS_ThrowInternalError(ctx, "Failed to set host IP from '%s'. Error: %d", addr_str, err);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
address.port = port;
|
address.port = (enet_uint16)port32;
|
||||||
|
JS_FreeCString(ctx, addr_str);
|
||||||
|
}
|
||||||
|
|
||||||
// Create server host with max 32 clients, 2 channels
|
JSValue chan_val = JS_GetPropertyStr(ctx, config_obj, "channels");
|
||||||
host = enet_host_create(&address, 32, 2, 0, 0);
|
JS_ToUint32(ctx, &channel_limit, chan_val);
|
||||||
if (!host) {
|
JS_FreeValue(ctx, chan_val);
|
||||||
return JS_ThrowInternalError(ctx, "Failed to create ENet host.");
|
|
||||||
}
|
|
||||||
|
|
||||||
RET:
|
JSValue in_bw_val = JS_GetPropertyStr(ctx, config_obj, "incoming_bandwidth");
|
||||||
obj = JS_NewObjectClass(ctx, enet_host_id);
|
JS_ToUint32(ctx, &incoming_bandwidth, in_bw_val);
|
||||||
if (JS_IsException(obj)) {
|
JS_FreeValue(ctx, in_bw_val);
|
||||||
enet_host_destroy(host);
|
|
||||||
return obj;
|
JSValue out_bw_val = JS_GetPropertyStr(ctx, config_obj, "outgoing_bandwidth");
|
||||||
}
|
JS_ToUint32(ctx, &outgoing_bandwidth, out_bw_val);
|
||||||
JS_SetOpaque(obj, host);
|
JS_FreeValue(ctx, out_bw_val);
|
||||||
|
|
||||||
|
host = enet_host_create(send, peer_count, channel_limit, incoming_bandwidth, outgoing_bandwidth);
|
||||||
|
if (!host) return JS_ThrowInternalError(ctx, "Failed to create ENet host");
|
||||||
|
|
||||||
|
wrap:
|
||||||
|
obj = JS_NewObjectClass(ctx, enet_host_id);
|
||||||
|
if (JS_IsException(obj)) {
|
||||||
|
enet_host_destroy(host);
|
||||||
return obj;
|
return obj;
|
||||||
|
}
|
||||||
|
JS_SetOpaque(obj, host);
|
||||||
|
return obj;
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue peer_get_value(JSContext *ctx, ENetPeer *peer)
|
||||||
|
{
|
||||||
|
if (!peer->data) {
|
||||||
|
peer->data = malloc(sizeof(JSValue));
|
||||||
|
*(JSValue*)peer->data = JS_NewObjectClass(ctx, enet_peer_class_id);
|
||||||
|
JS_SetOpaque(*(JSValue*)peer->data, peer);
|
||||||
|
}
|
||||||
|
return JS_DupValue(ctx, *(JSValue*)peer->data);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Host service: poll for events */
|
/* Host service: poll for events */
|
||||||
static JSValue js_enet_host_service(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_host_service(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetHost *host = JS_GetOpaque(this_val, enet_host_id);
|
ENetHost *host = JS_GetOpaque(this_val, enet_host_id);
|
||||||
if (!host) {
|
if (!host) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Expect a callback function
|
if (argc < 1 || !JS_IsFunction(ctx, argv[0])) return JS_ThrowTypeError(ctx, "Expected a callback function as first argument");
|
||||||
if (argc < 1 || !JS_IsFunction(ctx, argv[0])) {
|
JSValue callback = JS_DupValue(ctx, argv[0]);
|
||||||
return JS_ThrowTypeError(ctx, "Expected a callback function as first argument.");
|
|
||||||
}
|
|
||||||
JSValue callback = argv[0];
|
|
||||||
JS_DupValue(ctx, callback);
|
|
||||||
|
|
||||||
// Optional timeout
|
double secs;
|
||||||
int timeout = 0;
|
JS_ToFloat64(ctx, &secs, argv[1]);
|
||||||
if (argc > 1) {
|
|
||||||
JS_ToInt32(ctx, &timeout, argv[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
ENetEvent event;
|
ENetEvent event;
|
||||||
while (enet_host_service(host, &event, timeout) > 0) {
|
while (enet_host_service(host, &event, secs*1000.0f) > 0) {
|
||||||
JSValue event_obj = JS_NewObject(ctx);
|
JSValue event_obj = JS_NewObject(ctx);
|
||||||
|
JS_SetPropertyStr(ctx, event_obj, "peer", peer_get_value(ctx, event.peer));
|
||||||
|
|
||||||
switch (event.type) {
|
switch (event.type) {
|
||||||
case ENET_EVENT_TYPE_CONNECT: {
|
case ENET_EVENT_TYPE_CONNECT:
|
||||||
JS_SetPropertyStr(ctx, event_obj, "type", JS_NewString(ctx, "connect"));
|
JS_SetPropertyStr(ctx, event_obj, "type", JS_NewString(ctx, "connect"));
|
||||||
JSValue peer_obj = JS_NewObjectClass(ctx, enet_peer_class_id);
|
break;
|
||||||
if (JS_IsException(peer_obj)) {
|
case ENET_EVENT_TYPE_RECEIVE:
|
||||||
JS_FreeValue(ctx, event_obj);
|
JS_SetPropertyStr(ctx, event_obj, "type", JS_NewString(ctx, "receive"));
|
||||||
JS_FreeValue(ctx, callback);
|
JS_SetPropertyStr(ctx, event_obj, "channelID", JS_NewInt32(ctx, event.channelID));
|
||||||
return peer_obj;
|
|
||||||
}
|
// Pass raw data as string or ArrayBuffer
|
||||||
JS_SetOpaque(peer_obj, event.peer);
|
if (event.packet->dataLength > 0) {
|
||||||
JS_SetPropertyStr(ctx, event_obj, "peer", peer_obj);
|
JSValue data_val = JS_NewArrayBufferCopy(ctx, event.packet->data, event.packet->dataLength);
|
||||||
break;
|
JS_SetPropertyStr(ctx, event_obj, "data", data_val);
|
||||||
}
|
}
|
||||||
case ENET_EVENT_TYPE_RECEIVE: {
|
enet_packet_destroy(event.packet);
|
||||||
JS_SetPropertyStr(ctx, event_obj, "type", JS_NewString(ctx, "receive"));
|
break;
|
||||||
JS_SetPropertyStr(ctx, event_obj, "channelID", JS_NewInt32(ctx, event.channelID));
|
case ENET_EVENT_TYPE_DISCONNECT:
|
||||||
char *tmp = js_mallocz(ctx, event.packet->dataLength+1);
|
JS_SetPropertyStr(ctx, event_obj, "type", JS_NewString(ctx, "disconnect"));
|
||||||
memcpy(tmp, event.packet->data, event.packet->dataLength);
|
break;
|
||||||
tmp[event.packet->dataLength] = '\0';
|
case ENET_EVENT_TYPE_NONE:
|
||||||
|
JS_SetPropertyStr(ctx, event_obj, "type", JS_NewString(ctx, "none"));
|
||||||
// We expect strictly a JSON object
|
break;
|
||||||
JSValue packet_data = JS_ParseJSON(ctx,
|
|
||||||
tmp,
|
|
||||||
event.packet->dataLength,
|
|
||||||
"<enet-packet>");
|
|
||||||
|
|
||||||
js_free(ctx,tmp);
|
|
||||||
|
|
||||||
if (JS_IsException(packet_data)) {
|
|
||||||
// Malformed JSON -> throw error, abort
|
|
||||||
printf("INVALID JSON!\n");
|
|
||||||
enet_packet_destroy(event.packet);
|
|
||||||
JS_FreeValue(ctx, event_obj);
|
|
||||||
JS_FreeValue(ctx, callback);
|
|
||||||
return JS_ThrowTypeError(ctx, "Received invalid JSON (parse error).");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!JS_IsObject(packet_data)) {
|
|
||||||
// It might be a string/number/array/... -> we want only a plain object
|
|
||||||
JS_FreeValue(ctx, event_obj);
|
|
||||||
JS_FreeValue(ctx, callback);
|
|
||||||
JS_FreeValue(ctx, packet_data);
|
|
||||||
enet_packet_destroy(event.packet);
|
|
||||||
return JS_ThrowTypeError(ctx,
|
|
||||||
"Received data is not an object (must send a plain object).");
|
|
||||||
}
|
|
||||||
|
|
||||||
JS_SetPropertyStr(ctx, event_obj, "data", packet_data);
|
|
||||||
enet_packet_destroy(event.packet);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case ENET_EVENT_TYPE_DISCONNECT:
|
|
||||||
JS_SetPropertyStr(ctx, event_obj, "type", JS_NewString(ctx, "disconnect"));
|
|
||||||
break;
|
|
||||||
case ENET_EVENT_TYPE_NONE:
|
|
||||||
JS_SetPropertyStr(ctx, event_obj, "type", JS_NewString(ctx, "none"));
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Invoke callback
|
|
||||||
JS_Call(ctx, callback, JS_UNDEFINED, 1, &event_obj);
|
|
||||||
JS_FreeValue(ctx, event_obj);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
JS_FreeValue(ctx, callback);
|
uncaught_exception(ctx, JS_Call(ctx, callback, JS_UNDEFINED, 1, &event_obj));
|
||||||
return JS_UNDEFINED;
|
JS_FreeValue(ctx, event_obj);
|
||||||
|
}
|
||||||
|
|
||||||
|
JS_FreeValue(ctx, callback);
|
||||||
|
return JS_UNDEFINED;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Host connect: client -> connect to server */
|
/* Host connect: client -> connect to server */
|
||||||
static JSValue js_enet_host_connect(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_host_connect(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetHost *host = JS_GetOpaque(this_val, enet_host_id);
|
ENetHost *host = JS_GetOpaque(this_val, enet_host_id);
|
||||||
if (!host) {
|
if (!host) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (argc < 2) {
|
if (argc < 2) return JS_ThrowTypeError(ctx, "Expected 2 arguments: hostname, port");
|
||||||
return JS_ThrowTypeError(ctx, "Expected 2 arguments: hostname, port.");
|
|
||||||
}
|
|
||||||
|
|
||||||
const char *hostname = JS_ToCString(ctx, argv[0]);
|
const char *hostname = JS_ToCString(ctx, argv[0]);
|
||||||
if (!hostname) {
|
if (!hostname) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION; // out of memory or conversion error
|
int port;
|
||||||
}
|
JS_ToInt32(ctx, &port, argv[1]);
|
||||||
int port;
|
|
||||||
JS_ToInt32(ctx, &port, argv[1]);
|
|
||||||
|
|
||||||
ENetAddress address;
|
ENetAddress address;
|
||||||
enet_address_set_host(&address, hostname);
|
enet_address_set_host(&address, hostname);
|
||||||
JS_FreeCString(ctx, hostname);
|
JS_FreeCString(ctx, hostname);
|
||||||
address.port = port;
|
address.port = port;
|
||||||
|
|
||||||
ENetPeer *peer = enet_host_connect(host, &address, 2, 0);
|
ENetPeer *peer = enet_host_connect(host, &address, 2, 0);
|
||||||
if (!peer) {
|
if (!peer) return JS_ThrowInternalError(ctx, "No available peers for initiating an ENet connection");
|
||||||
return JS_ThrowInternalError(ctx, "Failed to initiate connection.");
|
|
||||||
}
|
|
||||||
|
|
||||||
JSValue peer_obj = JS_NewObjectClass(ctx, enet_peer_class_id);
|
return peer_get_value(ctx, peer);
|
||||||
if (JS_IsException(peer_obj)) {
|
|
||||||
return peer_obj;
|
|
||||||
}
|
|
||||||
JS_SetOpaque(peer_obj, peer);
|
|
||||||
return peer_obj;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Flush queued packets */
|
/* Flush queued packets */
|
||||||
static JSValue js_enet_host_flush(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_host_flush(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetHost *host = JS_GetOpaque(this_val, enet_host_id);
|
ENetHost *host = JS_GetOpaque(this_val, enet_host_id);
|
||||||
if (!host) {
|
if (!host) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
enet_host_flush(host);
|
||||||
}
|
return JS_UNDEFINED;
|
||||||
enet_host_flush(host);
|
|
||||||
return JS_UNDEFINED;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Broadcast a plain object */
|
/* Broadcast a string or ArrayBuffer */
|
||||||
static JSValue js_enet_host_broadcast(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_host_broadcast(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetHost *host = JS_GetOpaque(this_val, enet_host_id);
|
ENetHost *host = JS_GetOpaque(this_val, enet_host_id);
|
||||||
if (!host) {
|
if (!host) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (argc < 1) {
|
if (argc < 1) return JS_ThrowTypeError(ctx, "Expected a string or ArrayBuffer to broadcast");
|
||||||
return JS_ThrowTypeError(ctx, "Expected an object to broadcast.");
|
|
||||||
}
|
|
||||||
// Must be a JavaScript object
|
|
||||||
if (!JS_IsObject(argv[0])) {
|
|
||||||
return JS_ThrowTypeError(ctx,
|
|
||||||
"broadcast() only accepts a plain JS object, not strings/numbers.");
|
|
||||||
}
|
|
||||||
|
|
||||||
// JSON.stringify the object
|
const char *data_str = NULL;
|
||||||
JSValue json_data = JS_JSONStringify(ctx, argv[0], JS_NULL, JS_NULL);
|
size_t data_len = 0;
|
||||||
if (JS_IsException(json_data)) {
|
uint8_t *buf = NULL;
|
||||||
return JS_ThrowTypeError(ctx,
|
|
||||||
"Failed to stringify object (circular ref or non-serializable).");
|
|
||||||
}
|
|
||||||
|
|
||||||
size_t data_len;
|
if (JS_IsString(argv[0])) {
|
||||||
const char *data_str = JS_ToCStringLen(ctx, &data_len, json_data);
|
data_str = JS_ToCStringLen(ctx, &data_len, argv[0]);
|
||||||
JS_FreeValue(ctx, json_data);
|
if (!data_str) return JS_EXCEPTION;
|
||||||
|
} else if (JS_IsArrayBuffer(ctx,argv[0])) {
|
||||||
|
buf = JS_GetArrayBuffer(ctx, &data_len, argv[0]);
|
||||||
|
if (!buf) return JS_EXCEPTION;
|
||||||
|
} else {
|
||||||
|
return JS_ThrowTypeError(ctx, "broadcast() only accepts a string or ArrayBuffer");
|
||||||
|
}
|
||||||
|
|
||||||
if (!data_str) {
|
ENetPacket *packet = enet_packet_create(data_str ? data_str : buf, data_len, ENET_PACKET_FLAG_RELIABLE);
|
||||||
return JS_EXCEPTION; // out of memory
|
if (data_str) JS_FreeCString(ctx, data_str);
|
||||||
}
|
if (!packet) return JS_ThrowInternalError(ctx, "Failed to create ENet packet");
|
||||||
|
|
||||||
ENetPacket *packet = enet_packet_create(data_str, data_len, ENET_PACKET_FLAG_RELIABLE);
|
enet_host_broadcast(host, 0, packet);
|
||||||
JS_FreeCString(ctx, data_str);
|
return JS_UNDEFINED;
|
||||||
|
}
|
||||||
|
|
||||||
if (!packet) {
|
static JSValue js_enet_host_get_port(JSContext *js, JSValueConst self, int argc, JSValueConst *argv)
|
||||||
return JS_ThrowInternalError(ctx, "Failed to create ENet packet.");
|
{
|
||||||
}
|
ENetHost *host = JS_GetOpaque(self, enet_host_id);
|
||||||
enet_host_broadcast(host, 0, packet);
|
if (!host) return JS_EXCEPTION;
|
||||||
return JS_UNDEFINED;
|
return JS_NewInt32(js, host->address.port);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_host_get_address(JSContext *js, JSValueConst self, int argc, JSValueConst *argv)
|
||||||
|
{
|
||||||
|
ENetHost *me = JS_GetOpaque(self, enet_host_id);
|
||||||
|
if (!me) return JS_EXCEPTION;
|
||||||
|
|
||||||
|
uint32_t host = ntohl(me->address.host);
|
||||||
|
if (host == 0x7F000001) return JS_NewString(js, "localhost");
|
||||||
|
|
||||||
|
char ip_str[16];
|
||||||
|
snprintf(ip_str, sizeof(ip_str), "%u.%u.%u.%u",
|
||||||
|
(host >> 24) & 0xFF,
|
||||||
|
(host >> 16) & 0xFF,
|
||||||
|
(host >> 8) & 0xFF,
|
||||||
|
host & 0xFF);
|
||||||
|
return JS_NewString(js, ip_str);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Peer-level operations */
|
/* Peer-level operations */
|
||||||
static JSValue js_enet_peer_disconnect(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_peer_disconnect(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
if (!peer) {
|
if (!peer) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
enet_peer_disconnect(peer, 0);
|
||||||
}
|
return JS_UNDEFINED;
|
||||||
enet_peer_disconnect(peer, 0);
|
|
||||||
return JS_UNDEFINED;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Peer send must only accept an object */
|
/* Peer send must only accept string or ArrayBuffer */
|
||||||
static JSValue js_enet_peer_send(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_peer_send(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
if (!peer) {
|
if (!peer) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (argc < 1) {
|
if (argc < 1) return JS_ThrowTypeError(ctx, "Expected a string or ArrayBuffer to send");
|
||||||
return JS_ThrowTypeError(ctx, "Expected an object to send.");
|
|
||||||
}
|
|
||||||
if (!JS_IsObject(argv[0])) {
|
|
||||||
return JS_ThrowTypeError(ctx,
|
|
||||||
"peer.send() only accepts a plain JS object, not strings/numbers.");
|
|
||||||
}
|
|
||||||
|
|
||||||
JSValue json_data = JS_JSONStringify(ctx, argv[0], JS_NULL, JS_NULL);
|
const char *data_str = NULL;
|
||||||
if (JS_IsException(json_data)) {
|
size_t data_len = 0;
|
||||||
return JS_ThrowTypeError(ctx,
|
uint8_t *buf = NULL;
|
||||||
"Failed to stringify object (circular ref or non-serializable).");
|
|
||||||
}
|
|
||||||
|
|
||||||
size_t data_len;
|
if (JS_IsString(argv[0])) {
|
||||||
const char *data_str = JS_ToCStringLen(ctx, &data_len, json_data);
|
data_str = JS_ToCStringLen(ctx, &data_len, argv[0]);
|
||||||
JS_FreeValue(ctx, json_data);
|
if (!data_str) return JS_EXCEPTION;
|
||||||
if (!data_str) {
|
} else if (JS_IsArrayBuffer(ctx,argv[0])) {
|
||||||
return JS_EXCEPTION;
|
buf = JS_GetArrayBuffer(ctx, &data_len, argv[0]);
|
||||||
}
|
if (!buf) return JS_EXCEPTION;
|
||||||
|
} else {
|
||||||
|
return JS_ThrowTypeError(ctx, "send() only accepts a string or ArrayBuffer");
|
||||||
|
}
|
||||||
|
|
||||||
// Create packet
|
ENetPacket *packet = enet_packet_create(data_str ? data_str : buf, data_len, ENET_PACKET_FLAG_RELIABLE);
|
||||||
ENetPacket *packet = enet_packet_create(data_str, data_len, ENET_PACKET_FLAG_RELIABLE);
|
if (data_str) JS_FreeCString(ctx, data_str);
|
||||||
JS_FreeCString(ctx, data_str);
|
if (!packet) return JS_ThrowInternalError(ctx, "Failed to create ENet packet");
|
||||||
if (!packet) {
|
|
||||||
return JS_ThrowInternalError(ctx, "Failed to create ENet packet.");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (enet_peer_send(peer, 0, packet) < 0) {
|
if (enet_peer_send(peer, 0, packet) < 0) return JS_ThrowInternalError(ctx, "Unable to send packet");
|
||||||
return JS_ThrowInternalError(ctx, "enet_peer_send returned error.");
|
return JS_UNDEFINED;
|
||||||
}
|
|
||||||
return JS_UNDEFINED;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static JSValue js_enet_peer_disconnect_now(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_peer_disconnect_now(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
if (!peer) {
|
if (!peer) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
enet_peer_disconnect_now(peer, 0);
|
||||||
}
|
return JS_UNDEFINED;
|
||||||
enet_peer_disconnect_now(peer, 0);
|
|
||||||
return JS_UNDEFINED;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static JSValue js_enet_peer_disconnect_later(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_peer_disconnect_later(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
if (!peer) {
|
if (!peer) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
enet_peer_disconnect_later(peer, 0);
|
||||||
}
|
return JS_UNDEFINED;
|
||||||
enet_peer_disconnect_later(peer, 0);
|
|
||||||
return JS_UNDEFINED;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static JSValue js_enet_peer_reset(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_peer_reset(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
if (!peer) {
|
if (!peer) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
enet_peer_reset(peer);
|
||||||
}
|
return JS_UNDEFINED;
|
||||||
enet_peer_reset(peer);
|
|
||||||
return JS_UNDEFINED;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static JSValue js_enet_peer_ping(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_peer_ping(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
if (!peer) {
|
if (!peer) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
enet_peer_ping(peer);
|
||||||
}
|
return JS_UNDEFINED;
|
||||||
enet_peer_ping(peer);
|
|
||||||
return JS_UNDEFINED;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static JSValue js_enet_peer_throttle_configure(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_peer_throttle_configure(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
if (!peer) {
|
if (!peer) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
|
||||||
}
|
|
||||||
|
|
||||||
int interval, acceleration, deceleration;
|
int interval, acceleration, deceleration;
|
||||||
if (argc < 3 ||
|
if (argc < 3 || JS_ToInt32(ctx, &interval, argv[0]) || JS_ToInt32(ctx, &acceleration, argv[1]) || JS_ToInt32(ctx, &deceleration, argv[2]))
|
||||||
JS_ToInt32(ctx, &interval, argv[0]) ||
|
return JS_ThrowTypeError(ctx, "Expected 3 int arguments: interval, acceleration, deceleration");
|
||||||
JS_ToInt32(ctx, &acceleration, argv[1]) ||
|
|
||||||
JS_ToInt32(ctx, &deceleration, argv[2])) {
|
|
||||||
return JS_ThrowTypeError(ctx,
|
|
||||||
"Expected 3 int arguments: interval, acceleration, deceleration");
|
|
||||||
}
|
|
||||||
|
|
||||||
enet_peer_throttle_configure(peer, interval, acceleration, deceleration);
|
enet_peer_throttle_configure(peer, interval, acceleration, deceleration);
|
||||||
return JS_UNDEFINED;
|
return JS_UNDEFINED;
|
||||||
}
|
}
|
||||||
|
|
||||||
static JSValue js_enet_peer_timeout(JSContext *ctx, JSValueConst this_val,
|
static JSValue js_enet_peer_timeout(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
int argc, JSValueConst *argv) {
|
{
|
||||||
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
if (!peer) {
|
if (!peer) return JS_EXCEPTION;
|
||||||
return JS_EXCEPTION;
|
|
||||||
}
|
|
||||||
|
|
||||||
int timeout_limit, timeout_min, timeout_max;
|
int timeout_limit, timeout_min, timeout_max;
|
||||||
if (argc < 3 ||
|
if (argc < 3 || JS_ToInt32(ctx, &timeout_limit, argv[0]) || JS_ToInt32(ctx, &timeout_min, argv[1]) || JS_ToInt32(ctx, &timeout_max, argv[2]))
|
||||||
JS_ToInt32(ctx, &timeout_limit, argv[0]) ||
|
return JS_ThrowTypeError(ctx, "Expected 3 integer arguments: timeout_limit, timeout_min, timeout_max");
|
||||||
JS_ToInt32(ctx, &timeout_min, argv[1]) ||
|
|
||||||
JS_ToInt32(ctx, &timeout_max, argv[2])) {
|
|
||||||
return JS_ThrowTypeError(ctx,
|
|
||||||
"Expected 3 integer arguments: timeout_limit, timeout_min, timeout_max");
|
|
||||||
}
|
|
||||||
|
|
||||||
enet_peer_timeout(peer, timeout_limit, timeout_min, timeout_max);
|
enet_peer_timeout(peer, timeout_limit, timeout_min, timeout_max);
|
||||||
return JS_UNDEFINED;
|
return JS_UNDEFINED;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Class definitions */
|
/* Class definitions */
|
||||||
static JSClassDef enet_host = {
|
static JSClassDef enet_host = {
|
||||||
"ENetHost",
|
"ENetHost",
|
||||||
.finalizer = js_enet_host_finalizer,
|
.finalizer = js_enet_host_finalizer,
|
||||||
};
|
};
|
||||||
|
|
||||||
static JSClassDef enet_peer_class = {
|
static JSClassDef enet_peer_class = {
|
||||||
"ENetPeer",
|
"ENetPeer",
|
||||||
.finalizer = js_enet_peer_finalizer,
|
.finalizer = js_enet_peer_finalizer,
|
||||||
|
.gc_mark = js_enet_peer_mark
|
||||||
};
|
};
|
||||||
|
|
||||||
|
JSValue js_enet_resolve_hostname(JSContext *js, JSValue self, int argc, JSValue *argv)
|
||||||
|
{
|
||||||
|
// TODO: implement
|
||||||
|
const char *hostname = JS_ToCString(js, argv[0]);
|
||||||
|
JS_FreeCString(js, hostname);
|
||||||
|
return JS_UNDEFINED;
|
||||||
|
}
|
||||||
|
|
||||||
/* Function lists */
|
/* Function lists */
|
||||||
static const JSCFunctionListEntry js_enet_funcs[] = {
|
static const JSCFunctionListEntry js_enet_funcs[] = {
|
||||||
JS_CFUNC_DEF("initialize", 0, js_enet_initialize),
|
JS_CFUNC_DEF("initialize", 0, js_enet_initialize),
|
||||||
JS_CFUNC_DEF("deinitialize", 0, js_enet_deinitialize),
|
JS_CFUNC_DEF("deinitialize", 0, js_enet_deinitialize),
|
||||||
JS_CFUNC_DEF("create_host", 1, js_enet_host_create),
|
JS_CFUNC_DEF("create_host", 1, js_enet_host_create),
|
||||||
|
JS_CFUNC_DEF("resolve_hostname", 1, js_enet_resolve_hostname),
|
||||||
};
|
};
|
||||||
|
|
||||||
static const JSCFunctionListEntry js_enet_host_funcs[] = {
|
static const JSCFunctionListEntry js_enet_host_funcs[] = {
|
||||||
JS_CFUNC_DEF("service", 2, js_enet_host_service),
|
JS_CFUNC_DEF("service", 2, js_enet_host_service),
|
||||||
JS_CFUNC_DEF("connect", 2, js_enet_host_connect),
|
JS_CFUNC_DEF("connect", 2, js_enet_host_connect),
|
||||||
JS_CFUNC_DEF("flush", 0, js_enet_host_flush),
|
JS_CFUNC_DEF("flush", 0, js_enet_host_flush),
|
||||||
JS_CFUNC_DEF("broadcast", 1, js_enet_host_broadcast),
|
JS_CFUNC_DEF("broadcast", 1, js_enet_host_broadcast),
|
||||||
|
JS_CGETSET_DEF("port", js_enet_host_get_port, NULL),
|
||||||
|
JS_CGETSET_DEF("address", js_enet_host_get_address, NULL),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/* Peer getters */
|
||||||
|
static JSValue js_enet_peer_get_rtt(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_EXCEPTION;
|
||||||
|
return JS_NewInt32(ctx, peer->roundTripTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_incoming_bandwidth(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_EXCEPTION;
|
||||||
|
if (peer->incomingBandwidth == 0) return JS_NewFloat64(ctx, INFINITY);
|
||||||
|
return JS_NewInt32(ctx, peer->incomingBandwidth);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_outgoing_bandwidth(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_EXCEPTION;
|
||||||
|
if (peer->outgoingBandwidth == 0) return JS_NewFloat64(ctx, INFINITY);
|
||||||
|
return JS_NewInt32(ctx, peer->outgoingBandwidth);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_last_send_time(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_EXCEPTION;
|
||||||
|
return JS_NewInt32(ctx, peer->lastSendTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_last_receive_time(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_EXCEPTION;
|
||||||
|
return JS_NewInt32(ctx, peer->lastReceiveTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_mtu(JSContext *ctx, JSValueConst this_val)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_NewFloat64(ctx, INFINITY);
|
||||||
|
return JS_NewInt32(ctx, peer->mtu);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_outgoing_data_total(JSContext *ctx, JSValueConst this_val)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_NewFloat64(ctx, INFINITY);
|
||||||
|
return JS_NewInt32(ctx, peer->outgoingDataTotal);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_incoming_data_total(JSContext *ctx, JSValueConst this_val)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_NewFloat64(ctx, INFINITY);
|
||||||
|
return JS_NewInt32(ctx, peer->incomingDataTotal);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_rtt_variance(JSContext *ctx, JSValueConst this_val)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_NewFloat64(ctx, INFINITY);
|
||||||
|
return JS_NewInt32(ctx, peer->roundTripTimeVariance);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_packet_loss(JSContext *ctx, JSValueConst this_val)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_NewFloat64(ctx, INFINITY);
|
||||||
|
return JS_NewInt32(ctx, peer->packetLoss);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_state(JSContext *ctx, JSValueConst this_val)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_NewInt32(ctx, -1);
|
||||||
|
return JS_NewInt32(ctx, peer->state);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_reliable_data_in_transit(JSContext *ctx, JSValueConst this_val)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(this_val, enet_peer_class_id);
|
||||||
|
if (!peer) return JS_NewFloat64(ctx, INFINITY);
|
||||||
|
return JS_NewInt32(ctx, peer->reliableDataInTransit);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_port(JSContext *js, JSValueConst self)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(self, enet_peer_class_id);
|
||||||
|
return JS_NewUint32(js, peer->address.port);
|
||||||
|
}
|
||||||
|
|
||||||
|
static JSValue js_enet_peer_get_address(JSContext *js, JSValueConst self)
|
||||||
|
{
|
||||||
|
ENetPeer *peer = JS_GetOpaque(self, enet_peer_class_id);
|
||||||
|
uint32_t host = ntohl(peer->address.host);
|
||||||
|
if (host == 0x7F000001) return JS_NewString(js, "localhost");
|
||||||
|
|
||||||
|
char ip_str[16];
|
||||||
|
snprintf(ip_str, sizeof(ip_str), "%u.%u.%u.%u",
|
||||||
|
(host >> 24) & 0xFF,
|
||||||
|
(host >> 16) & 0xFF,
|
||||||
|
(host >> 8) & 0xFF,
|
||||||
|
host & 0xFF);
|
||||||
|
return JS_NewString(js, ip_str);
|
||||||
|
}
|
||||||
|
|
||||||
static const JSCFunctionListEntry js_enet_peer_funcs[] = {
|
static const JSCFunctionListEntry js_enet_peer_funcs[] = {
|
||||||
JS_CFUNC_DEF("send", 1, js_enet_peer_send),
|
JS_CFUNC_DEF("send", 1, js_enet_peer_send),
|
||||||
JS_CFUNC_DEF("disconnect", 0, js_enet_peer_disconnect),
|
JS_CFUNC_DEF("disconnect", 0, js_enet_peer_disconnect),
|
||||||
JS_CFUNC_DEF("disconnect_now", 0, js_enet_peer_disconnect_now),
|
JS_CFUNC_DEF("disconnect_now", 0, js_enet_peer_disconnect_now),
|
||||||
JS_CFUNC_DEF("disconnect_later", 0, js_enet_peer_disconnect_later),
|
JS_CFUNC_DEF("disconnect_later", 0, js_enet_peer_disconnect_later),
|
||||||
JS_CFUNC_DEF("reset", 0, js_enet_peer_reset),
|
JS_CFUNC_DEF("reset", 0, js_enet_peer_reset),
|
||||||
JS_CFUNC_DEF("ping", 0, js_enet_peer_ping),
|
JS_CFUNC_DEF("ping", 0, js_enet_peer_ping),
|
||||||
JS_CFUNC_DEF("throttle_configure",3, js_enet_peer_throttle_configure),
|
JS_CFUNC_DEF("throttle_configure", 3, js_enet_peer_throttle_configure),
|
||||||
JS_CFUNC_DEF("timeout", 3, js_enet_peer_timeout),
|
JS_CFUNC_DEF("timeout", 3, js_enet_peer_timeout),
|
||||||
|
JS_CGETSET_DEF("rtt", js_enet_peer_get_rtt, NULL),
|
||||||
|
JS_CGETSET_DEF("incoming_bandwidth", js_enet_peer_get_incoming_bandwidth, NULL),
|
||||||
|
JS_CGETSET_DEF("outgoing_bandwidth", js_enet_peer_get_outgoing_bandwidth, NULL),
|
||||||
|
JS_CGETSET_DEF("last_send_time", js_enet_peer_get_last_send_time, NULL),
|
||||||
|
JS_CGETSET_DEF("last_receive_time", js_enet_peer_get_last_receive_time, NULL),
|
||||||
|
JS_CGETSET_DEF("mtu", js_enet_peer_get_mtu, NULL),
|
||||||
|
JS_CGETSET_DEF("outgoing_data_total", js_enet_peer_get_outgoing_data_total, NULL),
|
||||||
|
JS_CGETSET_DEF("incoming_data_total", js_enet_peer_get_incoming_data_total, NULL),
|
||||||
|
JS_CGETSET_DEF("rtt_variance", js_enet_peer_get_rtt_variance, NULL),
|
||||||
|
JS_CGETSET_DEF("packet_loss", js_enet_peer_get_packet_loss, NULL),
|
||||||
|
JS_CGETSET_DEF("state", js_enet_peer_get_state, NULL),
|
||||||
|
JS_CGETSET_DEF("reliable_data_in_transit", js_enet_peer_get_reliable_data_in_transit, NULL),
|
||||||
|
JS_CGETSET_DEF("port", js_enet_peer_get_port, NULL),
|
||||||
|
JS_CGETSET_DEF("address", js_enet_peer_get_address, NULL),
|
||||||
};
|
};
|
||||||
|
|
||||||
/* Module entry point */
|
/* Module entry point */
|
||||||
static int js_enet_init(JSContext *ctx, JSModuleDef *m);
|
static int js_enet_init(JSContext *ctx, JSModuleDef *m);
|
||||||
|
|
||||||
/* This function returns the default export object */
|
JSValue js_enet_use(JSContext *ctx)
|
||||||
JSValue js_enet_use(JSContext *ctx) {
|
{
|
||||||
// Register ENetHost class
|
JS_NewClassID(&enet_host_id);
|
||||||
JS_NewClassID(&enet_host_id);
|
JS_NewClass(JS_GetRuntime(ctx), enet_host_id, &enet_host);
|
||||||
JS_NewClass(JS_GetRuntime(ctx), enet_host_id, &enet_host);
|
JSValue host_proto = JS_NewObject(ctx);
|
||||||
JSValue host_proto = JS_NewObject(ctx);
|
JS_SetPropertyFunctionList(ctx, host_proto, js_enet_host_funcs, countof(js_enet_host_funcs));
|
||||||
JS_SetPropertyFunctionList(ctx, host_proto, js_enet_host_funcs, countof(js_enet_host_funcs));
|
JS_SetClassProto(ctx, enet_host_id, host_proto);
|
||||||
JS_SetClassProto(ctx, enet_host_id, host_proto);
|
|
||||||
|
|
||||||
// Register ENetPeer class
|
JS_NewClassID(&enet_peer_class_id);
|
||||||
JS_NewClassID(&enet_peer_class_id);
|
JS_NewClass(JS_GetRuntime(ctx), enet_peer_class_id, &enet_peer_class);
|
||||||
JS_NewClass(JS_GetRuntime(ctx), enet_peer_class_id, &enet_peer_class);
|
JSValue peer_proto = JS_NewObject(ctx);
|
||||||
JSValue peer_proto = JS_NewObject(ctx);
|
JS_SetPropertyFunctionList(ctx, peer_proto, js_enet_peer_funcs, countof(js_enet_peer_funcs));
|
||||||
JS_SetPropertyFunctionList(ctx, peer_proto, js_enet_peer_funcs, countof(js_enet_peer_funcs));
|
JS_SetClassProto(ctx, enet_peer_class_id, peer_proto);
|
||||||
JS_SetClassProto(ctx, enet_peer_class_id, peer_proto);
|
|
||||||
|
|
||||||
// Optional: store references in a "prosperon.c_types" for your environment
|
JSValue global = JS_GetGlobalObject(ctx);
|
||||||
JSValue global = JS_GetGlobalObject(ctx);
|
JSValue prosp = JS_GetPropertyStr(ctx, global, "prosperon");
|
||||||
JSValue prosp = JS_GetPropertyStr(ctx, global, "prosperon");
|
JSValue c_types = JS_GetPropertyStr(ctx, prosp, "c_types");
|
||||||
JSValue c_types = JS_GetPropertyStr(ctx, prosp, "c_types");
|
|
||||||
|
|
||||||
JS_SetPropertyStr(ctx, c_types, "enet_host", JS_DupValue(ctx, host_proto));
|
JS_SetPropertyStr(ctx, c_types, "enet_host", JS_DupValue(ctx, host_proto));
|
||||||
JS_SetPropertyStr(ctx, c_types, "enet_peer", JS_DupValue(ctx, peer_proto));
|
JS_SetPropertyStr(ctx, c_types, "enet_peer", JS_DupValue(ctx, peer_proto));
|
||||||
|
|
||||||
JS_FreeValue(ctx, c_types);
|
JS_FreeValue(ctx, c_types);
|
||||||
JS_FreeValue(ctx, prosp);
|
JS_FreeValue(ctx, prosp);
|
||||||
JS_FreeValue(ctx, global);
|
JS_FreeValue(ctx, global);
|
||||||
|
|
||||||
// Create the default export object with top-level ENet functions
|
JSValue export_obj = JS_NewObject(ctx);
|
||||||
JSValue export_obj = JS_NewObject(ctx);
|
JS_SetPropertyFunctionList(ctx, export_obj, js_enet_funcs, countof(js_enet_funcs));
|
||||||
JS_SetPropertyFunctionList(ctx, export_obj, js_enet_funcs, countof(js_enet_funcs));
|
return export_obj;
|
||||||
return export_obj;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static int js_enet_init(JSContext *ctx, JSModuleDef *m) {
|
static int js_enet_init(JSContext *ctx, JSModuleDef *m)
|
||||||
return JS_SetModuleExport(ctx, m, "default", js_enet_use(ctx));
|
{
|
||||||
|
return JS_SetModuleExport(ctx, m, "default", js_enet_use(ctx));
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef JS_SHARED_LIBRARY
|
#ifdef JS_SHARED_LIBRARY
|
||||||
@@ -489,12 +570,10 @@ static int js_enet_init(JSContext *ctx, JSModuleDef *m) {
|
|||||||
#define JS_INIT_MODULE js_init_module_enet
|
#define JS_INIT_MODULE js_init_module_enet
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* Module definition */
|
JSModuleDef *JS_INIT_MODULE(JSContext *ctx, const char *module_name)
|
||||||
JSModuleDef *JS_INIT_MODULE(JSContext *ctx, const char *module_name) {
|
{
|
||||||
JSModuleDef *m = JS_NewCModule(ctx, module_name, js_enet_init);
|
JSModuleDef *m = JS_NewCModule(ctx, module_name, js_enet_init);
|
||||||
if (!m) {
|
if (!m) return NULL;
|
||||||
return NULL;
|
JS_AddModuleExport(ctx, m, "default");
|
||||||
}
|
return m;
|
||||||
JS_AddModuleExport(ctx, m, "default");
|
|
||||||
return m;
|
|
||||||
}
|
}
|
||||||
|
|||||||
447
source/qjs_geometry.c
Normal file
@@ -0,0 +1,447 @@
|
|||||||
|
#include "qjs_geometry.h"
|
||||||
|
#include "jsffi.h"
|
||||||
|
#include "qjs_macros.h"
|
||||||
|
|
||||||
|
#include <SDL3/SDL.h>
|
||||||
|
#include <math.h>
|
||||||
|
#include "HandmadeMath.h"
|
||||||
|
#include "prosperon.h"
|
||||||
|
#include "font.h"
|
||||||
|
|
||||||
|
|
||||||
|
// GEOMETRY FUNCTIONS
|
||||||
|
|
||||||
|
JSC_CCALL(geometry_rect_intersection,
|
||||||
|
rect a = js2rect(js,argv[0]);
|
||||||
|
rect b = js2rect(js,argv[1]);
|
||||||
|
rect c;
|
||||||
|
SDL_GetRectIntersectionFloat(&a, &b, &c);
|
||||||
|
return rect2js(js,c);
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(geometry_rect_intersects,
|
||||||
|
rect a = js2rect(js,argv[0]);
|
||||||
|
rect b = js2rect(js,argv[1]);
|
||||||
|
return JS_NewBool(js, SDL_HasRectIntersectionFloat(&a,&b));
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(geometry_rect_inside,
|
||||||
|
rect inner = js2rect(js,argv[0]);
|
||||||
|
rect outer = js2rect(js,argv[1]);
|
||||||
|
return JS_NewBool(js,
|
||||||
|
inner.x >= outer.x &&
|
||||||
|
inner.x + inner.w <= outer.x + outer.w &&
|
||||||
|
inner.y >= outer.y &&
|
||||||
|
inner.y + inner.h <= outer.y + outer.h
|
||||||
|
);
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(geometry_rect_random,
|
||||||
|
rect a = js2rect(js,argv[0]);
|
||||||
|
return vec22js(js,(HMM_Vec2){
|
||||||
|
a.x + rand_range(js,-0.5,0.5)*a.w,
|
||||||
|
a.y + rand_range(js,-0.5,0.5)*a.h
|
||||||
|
});
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(geometry_rect_point_inside,
|
||||||
|
rect a = js2rect(js,argv[0]);
|
||||||
|
HMM_Vec2 p = js2vec2(js,argv[1]);
|
||||||
|
return JS_NewBool(js,p.x >= a.x && p.x <= a.x+a.w && p.y <= a.y+a.h && p.y >= a.y);
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(geometry_cwh2rect,
|
||||||
|
HMM_Vec2 c = js2vec2(js,argv[0]);
|
||||||
|
HMM_Vec2 wh = js2vec2(js,argv[1]);
|
||||||
|
rect r;
|
||||||
|
r.x = c.x;
|
||||||
|
r.y = c.y;
|
||||||
|
r.w = wh.x;
|
||||||
|
r.h = wh.y;
|
||||||
|
return rect2js(js,r);
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(geometry_rect_pos,
|
||||||
|
rect r = js2rect(js,argv[0]);
|
||||||
|
return vec22js(js,(HMM_Vec2){
|
||||||
|
.x = r.x,
|
||||||
|
.y = r.y
|
||||||
|
});
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(geometry_rect_move,
|
||||||
|
rect r = js2rect(js,argv[0]);
|
||||||
|
HMM_Vec2 move = js2vec2(js,argv[1]);
|
||||||
|
r.x += move.x;
|
||||||
|
r.y += move.y;
|
||||||
|
return rect2js(js,r);
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(geometry_rect_expand,
|
||||||
|
rect a = js2rect(js,argv[0]);
|
||||||
|
rect b = js2rect(js,argv[1]);
|
||||||
|
rect c = {0};
|
||||||
|
c.x = fmin(a.x,b.x);
|
||||||
|
c.y = fmin(a.y,b.y);
|
||||||
|
c.w = fmax(a.x+a.w,b.x+b.w);
|
||||||
|
c.h = fmax(a.y+a.h,b.y+b.h);
|
||||||
|
return rect2js(js,c);
|
||||||
|
)
|
||||||
|
|
||||||
|
// Helper functions for geometry operations
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
static inline void add_quad(text_vert **verts, rect *restrict src, rect *restrict dst)
|
||||||
|
{
|
||||||
|
text_vert v = (text_vert){
|
||||||
|
.pos = (HMM_Vec2){dst->x, dst->y},
|
||||||
|
.uv = (HMM_Vec2){src->x,src->y},
|
||||||
|
.color = (HMM_Vec4){1,1,1,1}
|
||||||
|
};
|
||||||
|
arrput(*verts, v);
|
||||||
|
|
||||||
|
v = (text_vert){
|
||||||
|
.pos = (HMM_Vec2){dst->x+dst->w, dst->y},
|
||||||
|
.uv = (HMM_Vec2){src->x+src->w,src->y},
|
||||||
|
.color = (HMM_Vec4){1,1,1,1}
|
||||||
|
};
|
||||||
|
arrput(*verts, v);
|
||||||
|
|
||||||
|
v = (text_vert){
|
||||||
|
.pos = (HMM_Vec2){dst->x, dst->y+dst->h},
|
||||||
|
.uv = (HMM_Vec2){src->x,src->y+src->h},
|
||||||
|
.color = (HMM_Vec4){1,1,1,1}
|
||||||
|
};
|
||||||
|
arrput(*verts, v);
|
||||||
|
|
||||||
|
v = (text_vert){
|
||||||
|
.pos = (HMM_Vec2){dst->x+dst->w, dst->y+dst->h},
|
||||||
|
.uv = (HMM_Vec2){src->x+src->w,src->y+src->h},
|
||||||
|
.color = (HMM_Vec4){1,1,1,1}
|
||||||
|
};
|
||||||
|
arrput(*verts, v);
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline void tile_region(text_vert **verts, rect src_uv, rect dst, float tex_w, float tex_h, bool tile_x, bool tile_y)
|
||||||
|
{
|
||||||
|
// Convert the incoming UV rect into pixel coords
|
||||||
|
rect src_px = {
|
||||||
|
.x = src_uv.x * tex_w,
|
||||||
|
.y = src_uv.y * tex_h,
|
||||||
|
.w = src_uv.w * tex_w,
|
||||||
|
.h = src_uv.h * tex_h
|
||||||
|
};
|
||||||
|
|
||||||
|
// If src_px or dst is degenerate, early out
|
||||||
|
if (src_px.w <= 0.0f || src_px.h <= 0.0f || dst.w <= 0.0f || dst.h <= 0.0f)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// How many full tiles horizontally/vertically?
|
||||||
|
// If not tiling in a dimension, we treat it as exactly 1 tile (no leftover).
|
||||||
|
float cols_f, rows_f;
|
||||||
|
float remain_wf = 0.0f;
|
||||||
|
float remain_hf = 0.0f;
|
||||||
|
|
||||||
|
if (tile_x) {
|
||||||
|
remain_wf = modff(dst.w / src_px.w, &cols_f);
|
||||||
|
} else {
|
||||||
|
// Only 1 "column" covering entire width, no leftover
|
||||||
|
cols_f = 1.0f;
|
||||||
|
remain_wf = 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (tile_y) {
|
||||||
|
remain_hf = modff(dst.h / src_px.h, &rows_f);
|
||||||
|
} else {
|
||||||
|
// Only 1 "row" covering entire height, no leftover
|
||||||
|
rows_f = 1.0f;
|
||||||
|
remain_hf = 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
int cols = (int)cols_f;
|
||||||
|
int rows = (int)rows_f;
|
||||||
|
|
||||||
|
// The leftover portion in screen coords (pixels)
|
||||||
|
float remain_dst_w = remain_wf * src_px.w;
|
||||||
|
float remain_dst_h = remain_hf * src_px.h;
|
||||||
|
|
||||||
|
// Build the UV rect for a "full" tile
|
||||||
|
rect src_full = src_uv;
|
||||||
|
|
||||||
|
// Partial leftover in UV
|
||||||
|
float remain_src_w_uv = remain_dst_w / tex_w;
|
||||||
|
float remain_src_h_uv = remain_dst_h / tex_h;
|
||||||
|
|
||||||
|
// For partial leftover in X dimension
|
||||||
|
rect src_partial_x = src_full;
|
||||||
|
src_partial_x.w = remain_src_w_uv;
|
||||||
|
|
||||||
|
// For partial leftover in Y dimension
|
||||||
|
rect src_partial_y = src_full;
|
||||||
|
src_partial_y.h = remain_src_h_uv;
|
||||||
|
|
||||||
|
// For partial leftover in both X & Y
|
||||||
|
rect src_partial_xy = src_full;
|
||||||
|
src_partial_xy.w = remain_src_w_uv;
|
||||||
|
src_partial_xy.h = remain_src_h_uv;
|
||||||
|
|
||||||
|
// Each tile is drawn 1:1 in screen coords
|
||||||
|
float tile_w = tile_x ? src_px.w : dst.w; // If not tiling horizontally, match the entire dst width
|
||||||
|
float tile_h = tile_y ? src_px.h : dst.h; // If not tiling vertically, match the entire dst height
|
||||||
|
|
||||||
|
rect curr_dst;
|
||||||
|
curr_dst.w = tile_w;
|
||||||
|
curr_dst.h = tile_h;
|
||||||
|
curr_dst.y = dst.y;
|
||||||
|
|
||||||
|
// Loop over rows
|
||||||
|
for (int y = 0; y < rows; y++) {
|
||||||
|
curr_dst.x = dst.x;
|
||||||
|
|
||||||
|
// Loop over columns
|
||||||
|
for (int x = 0; x < cols; x++) {
|
||||||
|
add_quad(verts, &src_full, &curr_dst);
|
||||||
|
curr_dst.x += tile_w;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Right-side leftover tile (only if tile_x is true)
|
||||||
|
if (tile_x && remain_dst_w > 0.0f) {
|
||||||
|
rect partial_dst = {
|
||||||
|
.x = curr_dst.x, .y = curr_dst.y,
|
||||||
|
.w = remain_dst_w, .h = tile_h
|
||||||
|
};
|
||||||
|
add_quad(verts, &src_partial_x, &partial_dst);
|
||||||
|
}
|
||||||
|
curr_dst.y += tile_h;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Bottom leftover row (only if tile_y is true)
|
||||||
|
if (tile_y && remain_dst_h > 0.0f) {
|
||||||
|
rect partial_row_dst;
|
||||||
|
partial_row_dst.w = tile_w;
|
||||||
|
partial_row_dst.h = remain_dst_h;
|
||||||
|
partial_row_dst.y = curr_dst.y;
|
||||||
|
partial_row_dst.x = dst.x;
|
||||||
|
|
||||||
|
// Full columns in leftover row
|
||||||
|
for (int x = 0; x < cols; x++) {
|
||||||
|
add_quad(verts, &src_partial_y, &partial_row_dst);
|
||||||
|
partial_row_dst.x += tile_w;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Partial leftover corner (both X & Y leftover)
|
||||||
|
if (tile_x && remain_dst_w > 0.0f) {
|
||||||
|
rect partial_corner_dst = {
|
||||||
|
.x = partial_row_dst.x, .y = partial_row_dst.y,
|
||||||
|
.w = remain_dst_w, .h = remain_dst_h
|
||||||
|
};
|
||||||
|
add_quad(verts, &src_partial_xy, &partial_corner_dst);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
JSC_CCALL(gpu_slice9,
|
||||||
|
JSValue jstex = argv[0];
|
||||||
|
rect dst = js2rect(js, argv[1]);
|
||||||
|
|
||||||
|
// Full texture in UV coords
|
||||||
|
rect src = {
|
||||||
|
.x = 0, .y = 0,
|
||||||
|
.w = 1, .h = 1
|
||||||
|
};
|
||||||
|
|
||||||
|
// The "slice" LRTB in PIXELS, but we convert to UV below
|
||||||
|
lrtb src_slice = js2lrtb(js, argv[2]);
|
||||||
|
lrtb dst_slice = src_slice;
|
||||||
|
|
||||||
|
HMM_Vec2 size;
|
||||||
|
JS_GETPROP(js, size.x, jstex, width, number)
|
||||||
|
JS_GETPROP(js, size.y, jstex, height, number)
|
||||||
|
|
||||||
|
JSValue info = argv[3];
|
||||||
|
int tile_top, tile_bottom, tile_left, tile_right, center_x, center_y;
|
||||||
|
JS_GETPROP(js,tile_top, info, tile_top, bool)
|
||||||
|
JS_GETPROP(js,tile_bottom,info,tile_bottom,bool)
|
||||||
|
JS_GETPROP(js,tile_left,info,tile_left,bool)
|
||||||
|
JS_GETPROP(js,tile_right,info,tile_right,bool)
|
||||||
|
JS_GETPROP(js, center_x, info, tile_center_x, bool)
|
||||||
|
JS_GETPROP(js, center_y, info, tile_center_y, bool)
|
||||||
|
|
||||||
|
// Convert the slice edges from pixel to UV
|
||||||
|
src_slice.l /= size.x;
|
||||||
|
src_slice.r /= size.x;
|
||||||
|
src_slice.t /= size.y;
|
||||||
|
src_slice.b /= size.y;
|
||||||
|
|
||||||
|
text_vert *verts = NULL;
|
||||||
|
rect curr_src;
|
||||||
|
rect curr_dst;
|
||||||
|
|
||||||
|
// bottom-left corner (single quad)
|
||||||
|
curr_src = src;
|
||||||
|
curr_src.w = src_slice.l;
|
||||||
|
curr_src.h = src_slice.b;
|
||||||
|
|
||||||
|
curr_dst = dst;
|
||||||
|
curr_dst.w = dst_slice.l;
|
||||||
|
curr_dst.h = dst_slice.b;
|
||||||
|
add_quad(&verts, &curr_src, &curr_dst);
|
||||||
|
|
||||||
|
// top-left corner (single quad)
|
||||||
|
curr_src = src;
|
||||||
|
curr_src.x = src.x;
|
||||||
|
curr_src.y = src.y + src.h - src_slice.t;
|
||||||
|
curr_src.w = src_slice.l;
|
||||||
|
curr_src.h = src_slice.t;
|
||||||
|
|
||||||
|
curr_dst = dst;
|
||||||
|
curr_dst.x = dst.x;
|
||||||
|
curr_dst.y = dst.y + dst.h - dst_slice.t;
|
||||||
|
curr_dst.w = dst_slice.l;
|
||||||
|
curr_dst.h = dst_slice.t;
|
||||||
|
add_quad(&verts, &curr_src, &curr_dst);
|
||||||
|
|
||||||
|
// bottom-right corner (single quad)
|
||||||
|
curr_src = src;
|
||||||
|
curr_src.x = src.x + src.w - src_slice.r;
|
||||||
|
curr_src.y = src.y;
|
||||||
|
curr_src.w = src_slice.r;
|
||||||
|
curr_src.h = src_slice.b;
|
||||||
|
|
||||||
|
curr_dst = dst;
|
||||||
|
curr_dst.x = dst.x + dst.w - dst_slice.r;
|
||||||
|
curr_dst.y = dst.y;
|
||||||
|
curr_dst.w = dst_slice.r;
|
||||||
|
curr_dst.h = dst_slice.b;
|
||||||
|
add_quad(&verts, &curr_src, &curr_dst);
|
||||||
|
|
||||||
|
// top-right corner (single quad)
|
||||||
|
curr_src = src;
|
||||||
|
curr_src.x = src.x + src.w - src_slice.r;
|
||||||
|
curr_src.y = src.y + src.h - src_slice.t;
|
||||||
|
curr_src.w = src_slice.r;
|
||||||
|
curr_src.h = src_slice.t;
|
||||||
|
|
||||||
|
curr_dst = dst;
|
||||||
|
curr_dst.x = dst.x + dst.w - dst_slice.r;
|
||||||
|
curr_dst.y = dst.y + dst.h - dst_slice.t;
|
||||||
|
curr_dst.w = dst_slice.r;
|
||||||
|
curr_dst.h = dst_slice.t;
|
||||||
|
add_quad(&verts, &curr_src, &curr_dst);
|
||||||
|
|
||||||
|
// left bar (tiled)
|
||||||
|
curr_src = src;
|
||||||
|
curr_src.x = src.x;
|
||||||
|
curr_src.y = src.y + src_slice.b;
|
||||||
|
curr_src.w = src_slice.l;
|
||||||
|
curr_src.h = src.h - src_slice.t - src_slice.b;
|
||||||
|
|
||||||
|
curr_dst = dst;
|
||||||
|
curr_dst.x = dst.x;
|
||||||
|
curr_dst.y = dst.y + dst_slice.b;
|
||||||
|
curr_dst.w = dst_slice.l;
|
||||||
|
curr_dst.h = dst.h - dst_slice.t - dst_slice.b;
|
||||||
|
tile_region(&verts, curr_src, curr_dst, size.x, size.y,tile_left,tile_left);
|
||||||
|
|
||||||
|
// right bar (tiled)
|
||||||
|
curr_src = src;
|
||||||
|
curr_src.x = src.x + src.w - src_slice.r;
|
||||||
|
curr_src.y = src.y + src_slice.b;
|
||||||
|
curr_src.w = src_slice.r;
|
||||||
|
curr_src.h = src.h - src_slice.t - src_slice.b;
|
||||||
|
|
||||||
|
curr_dst = dst;
|
||||||
|
curr_dst.x = dst.x + dst.w - dst_slice.r;
|
||||||
|
curr_dst.y = dst.y + dst_slice.b;
|
||||||
|
curr_dst.w = dst_slice.r;
|
||||||
|
curr_dst.h = dst.h - dst_slice.t - dst_slice.b;
|
||||||
|
tile_region(&verts, curr_src, curr_dst, size.x, size.y,tile_right,tile_right);
|
||||||
|
|
||||||
|
// bottom bar (tiled)
|
||||||
|
curr_src = src;
|
||||||
|
curr_src.x = src.x + src_slice.l;
|
||||||
|
curr_src.y = src.y;
|
||||||
|
curr_src.w = src.w - src_slice.l - src_slice.r;
|
||||||
|
curr_src.h = src_slice.b;
|
||||||
|
|
||||||
|
curr_dst = dst;
|
||||||
|
curr_dst.x = dst.x + dst_slice.l;
|
||||||
|
curr_dst.y = dst.y;
|
||||||
|
curr_dst.w = dst.w - dst_slice.l - dst_slice.r;
|
||||||
|
curr_dst.h = dst_slice.b;
|
||||||
|
tile_region(&verts, curr_src, curr_dst, size.x, size.y,tile_bottom,tile_bottom);
|
||||||
|
|
||||||
|
// top bar (tiled)
|
||||||
|
curr_src = src;
|
||||||
|
curr_src.x = src.x + src_slice.l;
|
||||||
|
curr_src.y = src.y + src.h - src_slice.t;
|
||||||
|
curr_src.w = src.w - src_slice.l - src_slice.r;
|
||||||
|
curr_src.h = src_slice.t;
|
||||||
|
|
||||||
|
curr_dst = dst;
|
||||||
|
curr_dst.x = dst.x + dst_slice.l;
|
||||||
|
curr_dst.y = dst.y + dst.h - dst_slice.t;
|
||||||
|
curr_dst.w = dst.w - dst_slice.l - dst_slice.r;
|
||||||
|
curr_dst.h = dst_slice.t;
|
||||||
|
tile_region(&verts, curr_src, curr_dst, size.x, size.y,tile_top,tile_top);
|
||||||
|
|
||||||
|
// center (tiled)
|
||||||
|
curr_src = src;
|
||||||
|
curr_src.x = src.x + src_slice.l;
|
||||||
|
curr_src.y = src.y + src_slice.b;
|
||||||
|
curr_src.w = src.w - src_slice.l - src_slice.r;
|
||||||
|
curr_src.h = src.h - src_slice.t - src_slice.b;
|
||||||
|
|
||||||
|
curr_dst = dst;
|
||||||
|
curr_dst.x = dst.x + dst_slice.l;
|
||||||
|
curr_dst.y = dst.y + dst_slice.b;
|
||||||
|
curr_dst.w = dst.w - dst_slice.l - dst_slice.r;
|
||||||
|
curr_dst.h = dst.h - dst_slice.t - dst_slice.b;
|
||||||
|
tile_region(&verts, curr_src, curr_dst, size.x, size.y, center_x,center_y);
|
||||||
|
|
||||||
|
JSValue mesh = quads_to_mesh(js, verts);
|
||||||
|
arrfree(verts);
|
||||||
|
ret = mesh;
|
||||||
|
)
|
||||||
|
|
||||||
|
JSC_CCALL(gpu_tile,
|
||||||
|
HMM_Vec2 size;
|
||||||
|
JSValue jstex = argv[0];
|
||||||
|
JS_GETATOM(js,size.x,jstex,width,number)
|
||||||
|
JS_GETATOM(js, size.y, jstex, height, number)
|
||||||
|
|
||||||
|
rect src_pixels = js2rect(js, argv[1]); // 'src' as pixel dimensions
|
||||||
|
rect dst = js2rect(js, argv[2]); // 'dst' as screen coords
|
||||||
|
|
||||||
|
int tilex, tiley;
|
||||||
|
JSValue jstile = argv[3];
|
||||||
|
JS_GETPROP(js,tilex,jstile,repeat_x,bool)
|
||||||
|
JS_GETPROP(js,tiley,jstile,repeat_y,bool)
|
||||||
|
|
||||||
|
text_vert *verts = NULL;
|
||||||
|
tile_region(&verts, src_pixels, dst, size.x, size.y,tilex,tiley);
|
||||||
|
ret = quads_to_mesh(js,verts);
|
||||||
|
arrfree(verts);
|
||||||
|
)
|
||||||
|
|
||||||
|
static const JSCFunctionListEntry js_geometry_funcs[] = {
|
||||||
|
MIST_FUNC_DEF(geometry, rect_intersection, 2),
|
||||||
|
MIST_FUNC_DEF(geometry, rect_intersects, 2),
|
||||||
|
MIST_FUNC_DEF(geometry, rect_expand, 2),
|
||||||
|
MIST_FUNC_DEF(geometry, rect_inside, 2),
|
||||||
|
MIST_FUNC_DEF(geometry, rect_random, 1),
|
||||||
|
MIST_FUNC_DEF(geometry, cwh2rect, 2),
|
||||||
|
MIST_FUNC_DEF(geometry, rect_point_inside, 2),
|
||||||
|
MIST_FUNC_DEF(geometry, rect_pos, 1),
|
||||||
|
MIST_FUNC_DEF(geometry, rect_move, 2),
|
||||||
|
MIST_FUNC_DEF(gpu, tile, 4),
|
||||||
|
MIST_FUNC_DEF(gpu, slice9, 3),
|
||||||
|
};
|
||||||
|
|
||||||
|
JSValue js_geometry_use(JSContext *js) {
|
||||||
|
JSValue mod = JS_NewObject(js);
|
||||||
|
JS_SetPropertyFunctionList(js,mod,js_geometry_funcs,countof(js_geometry_funcs));
|
||||||
|
return mod;
|
||||||
|
}
|
||||||
8
source/qjs_geometry.h
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#ifndef QJS_GEOMETRY_H
|
||||||
|
#define QJS_GEOMETRY_H
|
||||||
|
|
||||||
|
#include "quickjs.h"
|
||||||
|
|
||||||
|
JSValue js_geometry_use(JSContext *ctx);
|
||||||
|
|
||||||
|
#endif /* QJS_GEOMETRY_H */
|
||||||
835
source/qjs_http.c
Normal file
@@ -0,0 +1,835 @@
|
|||||||
|
#include "quickjs.h"
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <mbedtls/net_sockets.h>
|
||||||
|
#include <mbedtls/ssl.h>
|
||||||
|
#include <mbedtls/entropy.h>
|
||||||
|
#include <mbedtls/ctr_drbg.h>
|
||||||
|
#include <mbedtls/error.h>
|
||||||
|
#include <ctype.h>
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
char *data;
|
||||||
|
size_t size;
|
||||||
|
size_t capacity;
|
||||||
|
} buffer_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
mbedtls_net_context server_fd;
|
||||||
|
mbedtls_ssl_context ssl;
|
||||||
|
mbedtls_ssl_config conf;
|
||||||
|
mbedtls_entropy_context entropy;
|
||||||
|
mbedtls_ctr_drbg_context ctr_drbg;
|
||||||
|
int use_ssl;
|
||||||
|
int headers_complete;
|
||||||
|
buffer_t header_buf;
|
||||||
|
size_t content_length;
|
||||||
|
size_t bytes_read;
|
||||||
|
int chunked_encoding;
|
||||||
|
size_t chunk_size;
|
||||||
|
size_t chunk_remaining;
|
||||||
|
int chunk_state; // 0: size, 1: data, 2: trailer
|
||||||
|
} http_connection_t;
|
||||||
|
|
||||||
|
static void buffer_init(buffer_t *buf) {
|
||||||
|
buf->data = NULL;
|
||||||
|
buf->size = 0;
|
||||||
|
buf->capacity = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int buffer_append(buffer_t *buf, const void *data, size_t len) {
|
||||||
|
if (buf->size + len > buf->capacity) {
|
||||||
|
size_t new_capacity = buf->capacity ? buf->capacity * 2 : 4096;
|
||||||
|
while (new_capacity < buf->size + len) {
|
||||||
|
new_capacity *= 2;
|
||||||
|
}
|
||||||
|
char *new_data = realloc(buf->data, new_capacity);
|
||||||
|
if (!new_data) return -1;
|
||||||
|
buf->data = new_data;
|
||||||
|
buf->capacity = new_capacity;
|
||||||
|
}
|
||||||
|
memcpy(buf->data + buf->size, data, len);
|
||||||
|
buf->size += len;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void buffer_free(buffer_t *buf) {
|
||||||
|
free(buf->data);
|
||||||
|
buf->data = NULL;
|
||||||
|
buf->size = 0;
|
||||||
|
buf->capacity = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Parse URL into components
|
||||||
|
static int parse_url(const char *url, char **host, char **port, char **path, int *use_ssl) {
|
||||||
|
*host = NULL;
|
||||||
|
*port = NULL;
|
||||||
|
*path = NULL;
|
||||||
|
*use_ssl = 0;
|
||||||
|
|
||||||
|
const char *p = url;
|
||||||
|
|
||||||
|
// Parse scheme
|
||||||
|
if (strncmp(p, "https://", 8) == 0) {
|
||||||
|
*use_ssl = 1;
|
||||||
|
p += 8;
|
||||||
|
} else if (strncmp(p, "http://", 7) == 0) {
|
||||||
|
*use_ssl = 0;
|
||||||
|
p += 7;
|
||||||
|
} else {
|
||||||
|
return -1; // Invalid scheme
|
||||||
|
}
|
||||||
|
|
||||||
|
// Find host end
|
||||||
|
const char *host_start = p;
|
||||||
|
const char *host_end = strchr(p, '/');
|
||||||
|
const char *port_start = strchr(p, ':');
|
||||||
|
|
||||||
|
if (port_start && (!host_end || port_start < host_end)) {
|
||||||
|
// Has explicit port
|
||||||
|
*host = strndup(host_start, port_start - host_start);
|
||||||
|
port_start++;
|
||||||
|
if (host_end) {
|
||||||
|
*port = strndup(port_start, host_end - port_start);
|
||||||
|
} else {
|
||||||
|
*port = strdup(port_start);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// No explicit port
|
||||||
|
if (host_end) {
|
||||||
|
*host = strndup(host_start, host_end - host_start);
|
||||||
|
} else {
|
||||||
|
*host = strdup(host_start);
|
||||||
|
}
|
||||||
|
*port = strdup(*use_ssl ? "443" : "80");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Path
|
||||||
|
if (host_end) {
|
||||||
|
*path = strdup(host_end);
|
||||||
|
} else {
|
||||||
|
*path = strdup("/");
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Perform HTTP request over plain socket
|
||||||
|
static int http_request(const char *host, const char *port, const char *request, size_t request_len, buffer_t *response) {
|
||||||
|
mbedtls_net_context server_fd;
|
||||||
|
int ret;
|
||||||
|
|
||||||
|
mbedtls_net_init(&server_fd);
|
||||||
|
|
||||||
|
// Connect to server
|
||||||
|
if ((ret = mbedtls_net_connect(&server_fd, host, port, MBEDTLS_NET_PROTO_TCP)) != 0) {
|
||||||
|
mbedtls_net_free(&server_fd);
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Send request
|
||||||
|
size_t written = 0;
|
||||||
|
while (written < request_len) {
|
||||||
|
ret = mbedtls_net_send(&server_fd, (unsigned char *)request + written, request_len - written);
|
||||||
|
if (ret < 0) {
|
||||||
|
mbedtls_net_free(&server_fd);
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
written += ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Read response
|
||||||
|
unsigned char buf[4096];
|
||||||
|
do {
|
||||||
|
ret = mbedtls_net_recv(&server_fd, buf, sizeof(buf));
|
||||||
|
if (ret > 0) {
|
||||||
|
if (buffer_append(response, buf, ret) < 0) {
|
||||||
|
mbedtls_net_free(&server_fd);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} while (ret > 0);
|
||||||
|
|
||||||
|
mbedtls_net_free(&server_fd);
|
||||||
|
return (ret == 0 || ret == MBEDTLS_ERR_SSL_PEER_CLOSE_NOTIFY) ? 0 : ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Perform HTTPS request over SSL
|
||||||
|
static int https_request(const char *host, const char *port, const char *request, size_t request_len, buffer_t *response) {
|
||||||
|
mbedtls_net_context server_fd;
|
||||||
|
mbedtls_ssl_context ssl;
|
||||||
|
mbedtls_ssl_config conf;
|
||||||
|
mbedtls_entropy_context entropy;
|
||||||
|
mbedtls_ctr_drbg_context ctr_drbg;
|
||||||
|
const char *pers = "qjs_https_client";
|
||||||
|
int ret;
|
||||||
|
|
||||||
|
// Initialize structures
|
||||||
|
mbedtls_net_init(&server_fd);
|
||||||
|
mbedtls_ssl_init(&ssl);
|
||||||
|
mbedtls_ssl_config_init(&conf);
|
||||||
|
mbedtls_entropy_init(&entropy);
|
||||||
|
mbedtls_ctr_drbg_init(&ctr_drbg);
|
||||||
|
|
||||||
|
// Seed RNG
|
||||||
|
if ((ret = mbedtls_ctr_drbg_seed(&ctr_drbg, mbedtls_entropy_func, &entropy,
|
||||||
|
(const unsigned char *)pers, strlen(pers))) != 0) {
|
||||||
|
goto exit;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Connect to server
|
||||||
|
if ((ret = mbedtls_net_connect(&server_fd, host, port, MBEDTLS_NET_PROTO_TCP)) != 0) {
|
||||||
|
goto exit;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Configure SSL
|
||||||
|
if ((ret = mbedtls_ssl_config_defaults(&conf, MBEDTLS_SSL_IS_CLIENT,
|
||||||
|
MBEDTLS_SSL_TRANSPORT_STREAM,
|
||||||
|
MBEDTLS_SSL_PRESET_DEFAULT)) != 0) {
|
||||||
|
goto exit;
|
||||||
|
}
|
||||||
|
|
||||||
|
mbedtls_ssl_conf_rng(&conf, mbedtls_ctr_drbg_random, &ctr_drbg);
|
||||||
|
mbedtls_ssl_conf_authmode(&conf, MBEDTLS_SSL_VERIFY_OPTIONAL);
|
||||||
|
|
||||||
|
if ((ret = mbedtls_ssl_setup(&ssl, &conf)) != 0) {
|
||||||
|
goto exit;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((ret = mbedtls_ssl_set_hostname(&ssl, host)) != 0) {
|
||||||
|
goto exit;
|
||||||
|
}
|
||||||
|
|
||||||
|
mbedtls_ssl_set_bio(&ssl, &server_fd, mbedtls_net_send, mbedtls_net_recv, NULL);
|
||||||
|
|
||||||
|
// Handshake
|
||||||
|
while ((ret = mbedtls_ssl_handshake(&ssl)) != 0) {
|
||||||
|
if (ret != MBEDTLS_ERR_SSL_WANT_READ && ret != MBEDTLS_ERR_SSL_WANT_WRITE) {
|
||||||
|
goto exit;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Send request
|
||||||
|
size_t written = 0;
|
||||||
|
while (written < request_len) {
|
||||||
|
ret = mbedtls_ssl_write(&ssl, (const unsigned char *)request + written, request_len - written);
|
||||||
|
if (ret < 0) {
|
||||||
|
if (ret != MBEDTLS_ERR_SSL_WANT_WRITE && ret != MBEDTLS_ERR_SSL_WANT_READ) {
|
||||||
|
goto exit;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
written += ret;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Read response
|
||||||
|
unsigned char buf[4096];
|
||||||
|
do {
|
||||||
|
ret = mbedtls_ssl_read(&ssl, buf, sizeof(buf));
|
||||||
|
if (ret > 0) {
|
||||||
|
if (buffer_append(response, buf, ret) < 0) {
|
||||||
|
ret = -1;
|
||||||
|
goto exit;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} while (ret > 0);
|
||||||
|
|
||||||
|
if (ret < 0 && ret != MBEDTLS_ERR_SSL_PEER_CLOSE_NOTIFY &&
|
||||||
|
ret != MBEDTLS_ERR_SSL_WANT_READ && ret != MBEDTLS_ERR_SSL_WANT_WRITE) {
|
||||||
|
goto exit;
|
||||||
|
}
|
||||||
|
|
||||||
|
ret = 0;
|
||||||
|
|
||||||
|
exit:
|
||||||
|
mbedtls_ssl_close_notify(&ssl);
|
||||||
|
mbedtls_net_free(&server_fd);
|
||||||
|
mbedtls_ssl_free(&ssl);
|
||||||
|
mbedtls_ssl_config_free(&conf);
|
||||||
|
mbedtls_ctr_drbg_free(&ctr_drbg);
|
||||||
|
mbedtls_entropy_free(&entropy);
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Extract body from HTTP response
|
||||||
|
static char *extract_body(const char *response, size_t response_len, size_t *body_len) {
|
||||||
|
const char *body_start = strstr(response, "\r\n\r\n");
|
||||||
|
if (!body_start) {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
body_start += 4;
|
||||||
|
|
||||||
|
*body_len = response_len - (body_start - response);
|
||||||
|
return (char *)body_start;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Parse HTTP headers
|
||||||
|
static int parse_headers(http_connection_t *conn) {
|
||||||
|
char *headers_end = strstr(conn->header_buf.data, "\r\n\r\n");
|
||||||
|
if (!headers_end) {
|
||||||
|
return 0; // Headers not complete
|
||||||
|
}
|
||||||
|
|
||||||
|
*headers_end = '\0';
|
||||||
|
|
||||||
|
// Parse Content-Length
|
||||||
|
char *content_length = strstr(conn->header_buf.data, "Content-Length:");
|
||||||
|
if (!content_length) {
|
||||||
|
content_length = strstr(conn->header_buf.data, "content-length:");
|
||||||
|
}
|
||||||
|
if (content_length) {
|
||||||
|
content_length += 15;
|
||||||
|
while (*content_length == ' ') content_length++;
|
||||||
|
conn->content_length = strtoul(content_length, NULL, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check for chunked encoding
|
||||||
|
char *transfer_encoding = strstr(conn->header_buf.data, "Transfer-Encoding:");
|
||||||
|
if (!transfer_encoding) {
|
||||||
|
transfer_encoding = strstr(conn->header_buf.data, "transfer-encoding:");
|
||||||
|
}
|
||||||
|
if (transfer_encoding) {
|
||||||
|
transfer_encoding += 18;
|
||||||
|
while (*transfer_encoding == ' ') transfer_encoding++;
|
||||||
|
if (strncmp(transfer_encoding, "chunked", 7) == 0) {
|
||||||
|
conn->chunked_encoding = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
conn->headers_complete = 1;
|
||||||
|
|
||||||
|
// Move any body data to the beginning of the buffer
|
||||||
|
headers_end += 4;
|
||||||
|
size_t body_len = conn->header_buf.size - (headers_end - conn->header_buf.data);
|
||||||
|
if (body_len > 0) {
|
||||||
|
memmove(conn->header_buf.data, headers_end, body_len);
|
||||||
|
conn->header_buf.size = body_len;
|
||||||
|
} else {
|
||||||
|
conn->header_buf.size = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initialize HTTP connection
|
||||||
|
static void http_connection_init(http_connection_t *conn) {
|
||||||
|
memset(conn, 0, sizeof(http_connection_t));
|
||||||
|
mbedtls_net_init(&conn->server_fd);
|
||||||
|
mbedtls_ssl_init(&conn->ssl);
|
||||||
|
mbedtls_ssl_config_init(&conn->conf);
|
||||||
|
mbedtls_entropy_init(&conn->entropy);
|
||||||
|
mbedtls_ctr_drbg_init(&conn->ctr_drbg);
|
||||||
|
buffer_init(&conn->header_buf);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Free HTTP connection
|
||||||
|
static void http_connection_free(http_connection_t *conn) {
|
||||||
|
if (conn->use_ssl) {
|
||||||
|
mbedtls_ssl_close_notify(&conn->ssl);
|
||||||
|
}
|
||||||
|
mbedtls_net_free(&conn->server_fd);
|
||||||
|
mbedtls_ssl_free(&conn->ssl);
|
||||||
|
mbedtls_ssl_config_free(&conn->conf);
|
||||||
|
mbedtls_ctr_drbg_free(&conn->ctr_drbg);
|
||||||
|
mbedtls_entropy_free(&conn->entropy);
|
||||||
|
buffer_free(&conn->header_buf);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Start HTTP connection
|
||||||
|
static int http_connection_start(http_connection_t *conn, const char *host, const char *port,
|
||||||
|
const char *request, size_t request_len, int use_ssl) {
|
||||||
|
conn->use_ssl = use_ssl;
|
||||||
|
int ret;
|
||||||
|
|
||||||
|
// Connect to server
|
||||||
|
if ((ret = mbedtls_net_connect(&conn->server_fd, host, port, MBEDTLS_NET_PROTO_TCP)) != 0) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (use_ssl) {
|
||||||
|
const char *pers = "qjs_https_client";
|
||||||
|
|
||||||
|
// Seed RNG
|
||||||
|
if ((ret = mbedtls_ctr_drbg_seed(&conn->ctr_drbg, mbedtls_entropy_func, &conn->entropy,
|
||||||
|
(const unsigned char *)pers, strlen(pers))) != 0) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Configure SSL
|
||||||
|
if ((ret = mbedtls_ssl_config_defaults(&conn->conf, MBEDTLS_SSL_IS_CLIENT,
|
||||||
|
MBEDTLS_SSL_TRANSPORT_STREAM,
|
||||||
|
MBEDTLS_SSL_PRESET_DEFAULT)) != 0) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
mbedtls_ssl_conf_rng(&conn->conf, mbedtls_ctr_drbg_random, &conn->ctr_drbg);
|
||||||
|
mbedtls_ssl_conf_authmode(&conn->conf, MBEDTLS_SSL_VERIFY_OPTIONAL);
|
||||||
|
|
||||||
|
if ((ret = mbedtls_ssl_setup(&conn->ssl, &conn->conf)) != 0) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((ret = mbedtls_ssl_set_hostname(&conn->ssl, host)) != 0) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
mbedtls_ssl_set_bio(&conn->ssl, &conn->server_fd, mbedtls_net_send, mbedtls_net_recv, NULL);
|
||||||
|
|
||||||
|
// Handshake
|
||||||
|
while ((ret = mbedtls_ssl_handshake(&conn->ssl)) != 0) {
|
||||||
|
if (ret != MBEDTLS_ERR_SSL_WANT_READ && ret != MBEDTLS_ERR_SSL_WANT_WRITE) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Send request
|
||||||
|
size_t written = 0;
|
||||||
|
while (written < request_len) {
|
||||||
|
ret = mbedtls_ssl_write(&conn->ssl, (const unsigned char *)request + written, request_len - written);
|
||||||
|
if (ret < 0) {
|
||||||
|
if (ret != MBEDTLS_ERR_SSL_WANT_WRITE && ret != MBEDTLS_ERR_SSL_WANT_READ) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
written += ret;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Send request for plain HTTP
|
||||||
|
size_t written = 0;
|
||||||
|
while (written < request_len) {
|
||||||
|
ret = mbedtls_net_send(&conn->server_fd, (unsigned char *)request + written, request_len - written);
|
||||||
|
if (ret < 0) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
written += ret;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Read chunk from connection
|
||||||
|
static int http_connection_read_chunk(http_connection_t *conn, void *buf, size_t max_len, size_t *actual_len) {
|
||||||
|
int ret;
|
||||||
|
*actual_len = 0;
|
||||||
|
|
||||||
|
// First, read headers if not complete
|
||||||
|
if (!conn->headers_complete) {
|
||||||
|
unsigned char temp[1024];
|
||||||
|
|
||||||
|
if (conn->use_ssl) {
|
||||||
|
ret = mbedtls_ssl_read(&conn->ssl, temp, sizeof(temp));
|
||||||
|
} else {
|
||||||
|
ret = mbedtls_net_recv(&conn->server_fd, temp, sizeof(temp));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ret > 0) {
|
||||||
|
buffer_append(&conn->header_buf, temp, ret);
|
||||||
|
if (parse_headers(conn)) {
|
||||||
|
// Headers complete, check if there's body data in the buffer
|
||||||
|
if (conn->header_buf.size > 0 && max_len > 0) {
|
||||||
|
size_t to_copy = conn->header_buf.size > max_len ? max_len : conn->header_buf.size;
|
||||||
|
memcpy(buf, conn->header_buf.data, to_copy);
|
||||||
|
*actual_len = to_copy;
|
||||||
|
conn->bytes_read += to_copy;
|
||||||
|
|
||||||
|
// Remove copied data from buffer
|
||||||
|
if (to_copy < conn->header_buf.size) {
|
||||||
|
memmove(conn->header_buf.data, conn->header_buf.data + to_copy,
|
||||||
|
conn->header_buf.size - to_copy);
|
||||||
|
conn->header_buf.size -= to_copy;
|
||||||
|
} else {
|
||||||
|
conn->header_buf.size = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (ret < 0 && ret != MBEDTLS_ERR_SSL_WANT_READ) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Headers are complete, read body data
|
||||||
|
if (conn->chunked_encoding) {
|
||||||
|
// Handle chunked encoding - simplified for now
|
||||||
|
// In a full implementation, we'd need to parse chunk sizes
|
||||||
|
if (conn->use_ssl) {
|
||||||
|
ret = mbedtls_ssl_read(&conn->ssl, buf, max_len);
|
||||||
|
} else {
|
||||||
|
ret = mbedtls_net_recv(&conn->server_fd, buf, max_len);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Regular content-length based reading
|
||||||
|
size_t remaining = conn->content_length - conn->bytes_read;
|
||||||
|
if (remaining == 0) {
|
||||||
|
return 0; // EOF
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t to_read = remaining > max_len ? max_len : remaining;
|
||||||
|
|
||||||
|
if (conn->use_ssl) {
|
||||||
|
ret = mbedtls_ssl_read(&conn->ssl, buf, to_read);
|
||||||
|
} else {
|
||||||
|
ret = mbedtls_net_recv(&conn->server_fd, buf, to_read);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ret > 0) {
|
||||||
|
*actual_len = ret;
|
||||||
|
conn->bytes_read += ret;
|
||||||
|
} else if (ret == 0 || ret == MBEDTLS_ERR_SSL_PEER_CLOSE_NOTIFY) {
|
||||||
|
return 0; // EOF
|
||||||
|
} else if (ret == MBEDTLS_ERR_SSL_WANT_READ || ret == MBEDTLS_ERR_SSL_WANT_WRITE) {
|
||||||
|
return 0; // Try again
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
// JS function: fetch_start(url, options) - starts a chunked download
|
||||||
|
static JSValue js_fetch_start(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv) {
|
||||||
|
if (argc < 1 || !JS_IsString(argv[0])) {
|
||||||
|
return JS_ThrowTypeError(ctx, "fetch_start expects a URL string");
|
||||||
|
}
|
||||||
|
|
||||||
|
const char *url = JS_ToCString(ctx, argv[0]);
|
||||||
|
if (!url) {
|
||||||
|
return JS_ThrowTypeError(ctx, "Invalid URL");
|
||||||
|
}
|
||||||
|
|
||||||
|
char *host = NULL;
|
||||||
|
char *port = NULL;
|
||||||
|
char *path = NULL;
|
||||||
|
int use_ssl = 0;
|
||||||
|
buffer_t request_buf;
|
||||||
|
JSValue result = JS_EXCEPTION;
|
||||||
|
|
||||||
|
buffer_init(&request_buf);
|
||||||
|
|
||||||
|
// Parse URL
|
||||||
|
if (parse_url(url, &host, &port, &path, &use_ssl) < 0) {
|
||||||
|
JS_FreeCString(ctx, url);
|
||||||
|
return JS_ThrowTypeError(ctx, "Invalid URL format");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Build request
|
||||||
|
buffer_append(&request_buf, "GET ", 4);
|
||||||
|
buffer_append(&request_buf, path, strlen(path));
|
||||||
|
buffer_append(&request_buf, " HTTP/1.1\r\n", 11);
|
||||||
|
buffer_append(&request_buf, "Host: ", 6);
|
||||||
|
buffer_append(&request_buf, host, strlen(host));
|
||||||
|
buffer_append(&request_buf, "\r\n", 2);
|
||||||
|
|
||||||
|
// Add headers from options if provided
|
||||||
|
if (argc >= 2 && JS_IsObject(argv[1])) {
|
||||||
|
JSValue headers = JS_GetPropertyStr(ctx, argv[1], "headers");
|
||||||
|
if (JS_IsObject(headers)) {
|
||||||
|
JSPropertyEnum *tab;
|
||||||
|
uint32_t len;
|
||||||
|
if (JS_GetOwnPropertyNames(ctx, &tab, &len, headers, JS_GPN_STRING_MASK | JS_GPN_ENUM_ONLY) == 0) {
|
||||||
|
for (uint32_t i = 0; i < len; i++) {
|
||||||
|
JSValue key = JS_AtomToString(ctx, tab[i].atom);
|
||||||
|
JSValue val = JS_GetProperty(ctx, headers, tab[i].atom);
|
||||||
|
|
||||||
|
const char *key_str = JS_ToCString(ctx, key);
|
||||||
|
const char *val_str = JS_ToCString(ctx, val);
|
||||||
|
|
||||||
|
if (key_str && val_str) {
|
||||||
|
buffer_append(&request_buf, key_str, strlen(key_str));
|
||||||
|
buffer_append(&request_buf, ": ", 2);
|
||||||
|
buffer_append(&request_buf, val_str, strlen(val_str));
|
||||||
|
buffer_append(&request_buf, "\r\n", 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
JS_FreeCString(ctx, key_str);
|
||||||
|
JS_FreeCString(ctx, val_str);
|
||||||
|
JS_FreeValue(ctx, key);
|
||||||
|
JS_FreeValue(ctx, val);
|
||||||
|
}
|
||||||
|
js_free(ctx, tab);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
JS_FreeValue(ctx, headers);
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer_append(&request_buf, "Connection: close\r\n\r\n", 21);
|
||||||
|
|
||||||
|
// Create connection object
|
||||||
|
http_connection_t *conn = js_mallocz(ctx, sizeof(http_connection_t));
|
||||||
|
if (!conn) {
|
||||||
|
result = JS_ThrowOutOfMemory(ctx);
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
|
||||||
|
http_connection_init(conn);
|
||||||
|
|
||||||
|
// Start connection
|
||||||
|
int ret = http_connection_start(conn, host, port, request_buf.data, request_buf.size, use_ssl);
|
||||||
|
if (ret != 0) {
|
||||||
|
char error_buf[256];
|
||||||
|
mbedtls_strerror(ret, error_buf, sizeof(error_buf));
|
||||||
|
http_connection_free(conn);
|
||||||
|
js_free(ctx, conn);
|
||||||
|
result = JS_ThrowInternalError(ctx, "Connection failed: %s", error_buf);
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create JS object to represent the connection
|
||||||
|
result = JS_NewObjectClass(ctx, JS_CLASS_OBJECT);
|
||||||
|
JS_SetOpaque(result, conn);
|
||||||
|
|
||||||
|
// Add properties
|
||||||
|
JS_DefinePropertyValueStr(ctx, result, "url", JS_NewString(ctx, url), JS_PROP_C_W_E);
|
||||||
|
JS_DefinePropertyValueStr(ctx, result, "_connection", JS_NewInt64(ctx, (intptr_t)conn), JS_PROP_C_W_E);
|
||||||
|
|
||||||
|
cleanup:
|
||||||
|
JS_FreeCString(ctx, url);
|
||||||
|
free(host);
|
||||||
|
free(port);
|
||||||
|
free(path);
|
||||||
|
buffer_free(&request_buf);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
// JS function: fetch_read_chunk(connection, maxBytes) - reads a chunk
|
||||||
|
static JSValue js_fetch_read_chunk(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv) {
|
||||||
|
if (argc < 1) {
|
||||||
|
return JS_ThrowTypeError(ctx, "fetch_read_chunk expects a connection object");
|
||||||
|
}
|
||||||
|
|
||||||
|
JSValue conn_val = JS_GetPropertyStr(ctx, argv[0], "_connection");
|
||||||
|
if (JS_IsUndefined(conn_val)) {
|
||||||
|
return JS_ThrowTypeError(ctx, "Invalid connection object");
|
||||||
|
}
|
||||||
|
|
||||||
|
int64_t conn_ptr;
|
||||||
|
if (JS_ToInt64(ctx, &conn_ptr, conn_val) < 0) {
|
||||||
|
JS_FreeValue(ctx, conn_val);
|
||||||
|
return JS_ThrowTypeError(ctx, "Invalid connection pointer");
|
||||||
|
}
|
||||||
|
JS_FreeValue(ctx, conn_val);
|
||||||
|
|
||||||
|
http_connection_t *conn = (http_connection_t *)(intptr_t)conn_ptr;
|
||||||
|
|
||||||
|
size_t max_bytes = 8192;
|
||||||
|
if (argc >= 2) {
|
||||||
|
int64_t mb;
|
||||||
|
if (JS_ToInt64(ctx, &mb, argv[1]) == 0 && mb > 0) {
|
||||||
|
max_bytes = mb;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8_t *buf = js_malloc(ctx, max_bytes);
|
||||||
|
if (!buf) {
|
||||||
|
return JS_ThrowOutOfMemory(ctx);
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t actual_len;
|
||||||
|
int ret = http_connection_read_chunk(conn, buf, max_bytes, &actual_len);
|
||||||
|
|
||||||
|
JSValue result;
|
||||||
|
if (ret < 0 && ret != MBEDTLS_ERR_SSL_WANT_READ && ret != MBEDTLS_ERR_SSL_WANT_WRITE) {
|
||||||
|
char error_buf[256];
|
||||||
|
mbedtls_strerror(ret, error_buf, sizeof(error_buf));
|
||||||
|
js_free(ctx, buf);
|
||||||
|
return JS_ThrowInternalError(ctx, "Read failed: %s", error_buf);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (actual_len == 0 && ret == 0) {
|
||||||
|
// EOF or would block
|
||||||
|
js_free(ctx, buf);
|
||||||
|
return JS_NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Return chunk as ArrayBuffer
|
||||||
|
result = JS_NewArrayBufferCopy(ctx, buf, actual_len);
|
||||||
|
js_free(ctx, buf);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
// JS function: fetch_info(connection) - gets connection info
|
||||||
|
static JSValue js_fetch_info(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv) {
|
||||||
|
if (argc < 1) {
|
||||||
|
return JS_ThrowTypeError(ctx, "fetch_info expects a connection object");
|
||||||
|
}
|
||||||
|
|
||||||
|
JSValue conn_val = JS_GetPropertyStr(ctx, argv[0], "_connection");
|
||||||
|
if (JS_IsUndefined(conn_val)) {
|
||||||
|
return JS_ThrowTypeError(ctx, "Invalid connection object");
|
||||||
|
}
|
||||||
|
|
||||||
|
int64_t conn_ptr;
|
||||||
|
if (JS_ToInt64(ctx, &conn_ptr, conn_val) < 0) {
|
||||||
|
JS_FreeValue(ctx, conn_val);
|
||||||
|
return JS_ThrowTypeError(ctx, "Invalid connection pointer");
|
||||||
|
}
|
||||||
|
JS_FreeValue(ctx, conn_val);
|
||||||
|
|
||||||
|
http_connection_t *conn = (http_connection_t *)(intptr_t)conn_ptr;
|
||||||
|
|
||||||
|
JSValue result = JS_NewObject(ctx);
|
||||||
|
JS_DefinePropertyValueStr(ctx, result, "headers_complete", JS_NewBool(ctx, conn->headers_complete), JS_PROP_C_W_E);
|
||||||
|
JS_DefinePropertyValueStr(ctx, result, "content_length", JS_NewInt64(ctx, conn->content_length), JS_PROP_C_W_E);
|
||||||
|
JS_DefinePropertyValueStr(ctx, result, "bytes_read", JS_NewInt64(ctx, conn->bytes_read), JS_PROP_C_W_E);
|
||||||
|
JS_DefinePropertyValueStr(ctx, result, "chunked_encoding", JS_NewBool(ctx, conn->chunked_encoding), JS_PROP_C_W_E);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
// JS function: fetch_close(connection) - closes the connection
|
||||||
|
static JSValue js_fetch_close(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv) {
|
||||||
|
if (argc < 1) {
|
||||||
|
return JS_ThrowTypeError(ctx, "fetch_close expects a connection object");
|
||||||
|
}
|
||||||
|
|
||||||
|
JSValue conn_val = JS_GetPropertyStr(ctx, argv[0], "_connection");
|
||||||
|
if (JS_IsUndefined(conn_val)) {
|
||||||
|
return JS_ThrowTypeError(ctx, "Invalid connection object");
|
||||||
|
}
|
||||||
|
|
||||||
|
int64_t conn_ptr;
|
||||||
|
if (JS_ToInt64(ctx, &conn_ptr, conn_val) < 0) {
|
||||||
|
JS_FreeValue(ctx, conn_val);
|
||||||
|
return JS_ThrowTypeError(ctx, "Invalid connection pointer");
|
||||||
|
}
|
||||||
|
JS_FreeValue(ctx, conn_val);
|
||||||
|
|
||||||
|
http_connection_t *conn = (http_connection_t *)(intptr_t)conn_ptr;
|
||||||
|
http_connection_free(conn);
|
||||||
|
js_free(ctx, conn);
|
||||||
|
|
||||||
|
// Clear the connection pointer
|
||||||
|
JS_DefinePropertyValueStr(ctx, argv[0], "_connection", JS_UNDEFINED, JS_PROP_C_W_E);
|
||||||
|
|
||||||
|
return JS_UNDEFINED;
|
||||||
|
}
|
||||||
|
|
||||||
|
// JS function: fetch(url, options)
|
||||||
|
static JSValue js_fetch(JSContext *ctx, JSValueConst this_val, int argc, JSValueConst *argv) {
|
||||||
|
if (argc < 1 || !JS_IsString(argv[0])) {
|
||||||
|
return JS_ThrowTypeError(ctx, "fetch expects a URL string");
|
||||||
|
}
|
||||||
|
|
||||||
|
const char *url = JS_ToCString(ctx, argv[0]);
|
||||||
|
if (!url) {
|
||||||
|
return JS_ThrowTypeError(ctx, "Invalid URL");
|
||||||
|
}
|
||||||
|
|
||||||
|
char *host = NULL;
|
||||||
|
char *port = NULL;
|
||||||
|
char *path = NULL;
|
||||||
|
int use_ssl = 0;
|
||||||
|
buffer_t request_buf;
|
||||||
|
buffer_t response_buf;
|
||||||
|
JSValue result = JS_EXCEPTION;
|
||||||
|
|
||||||
|
buffer_init(&request_buf);
|
||||||
|
buffer_init(&response_buf);
|
||||||
|
|
||||||
|
// Parse URL
|
||||||
|
if (parse_url(url, &host, &port, &path, &use_ssl) < 0) {
|
||||||
|
JS_FreeCString(ctx, url);
|
||||||
|
return JS_ThrowTypeError(ctx, "Invalid URL format");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Build request
|
||||||
|
buffer_append(&request_buf, "GET ", 4);
|
||||||
|
buffer_append(&request_buf, path, strlen(path));
|
||||||
|
buffer_append(&request_buf, " HTTP/1.1\r\n", 11);
|
||||||
|
buffer_append(&request_buf, "Host: ", 6);
|
||||||
|
buffer_append(&request_buf, host, strlen(host));
|
||||||
|
buffer_append(&request_buf, "\r\n", 2);
|
||||||
|
|
||||||
|
// Add headers from options if provided
|
||||||
|
if (argc >= 2 && JS_IsObject(argv[1])) {
|
||||||
|
JSValue headers = JS_GetPropertyStr(ctx, argv[1], "headers");
|
||||||
|
if (JS_IsObject(headers)) {
|
||||||
|
JSPropertyEnum *tab;
|
||||||
|
uint32_t len;
|
||||||
|
if (JS_GetOwnPropertyNames(ctx, &tab, &len, headers, JS_GPN_STRING_MASK | JS_GPN_ENUM_ONLY) == 0) {
|
||||||
|
for (uint32_t i = 0; i < len; i++) {
|
||||||
|
JSValue key = JS_AtomToString(ctx, tab[i].atom);
|
||||||
|
JSValue val = JS_GetProperty(ctx, headers, tab[i].atom);
|
||||||
|
|
||||||
|
const char *key_str = JS_ToCString(ctx, key);
|
||||||
|
const char *val_str = JS_ToCString(ctx, val);
|
||||||
|
|
||||||
|
if (key_str && val_str) {
|
||||||
|
buffer_append(&request_buf, key_str, strlen(key_str));
|
||||||
|
buffer_append(&request_buf, ": ", 2);
|
||||||
|
buffer_append(&request_buf, val_str, strlen(val_str));
|
||||||
|
buffer_append(&request_buf, "\r\n", 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
JS_FreeCString(ctx, key_str);
|
||||||
|
JS_FreeCString(ctx, val_str);
|
||||||
|
JS_FreeValue(ctx, key);
|
||||||
|
JS_FreeValue(ctx, val);
|
||||||
|
}
|
||||||
|
js_free(ctx, tab);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
JS_FreeValue(ctx, headers);
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer_append(&request_buf, "Connection: close\r\n\r\n", 21);
|
||||||
|
|
||||||
|
// Perform request
|
||||||
|
int ret;
|
||||||
|
if (use_ssl) {
|
||||||
|
ret = https_request(host, port, request_buf.data, request_buf.size, &response_buf);
|
||||||
|
} else {
|
||||||
|
ret = http_request(host, port, request_buf.data, request_buf.size, &response_buf);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ret == 0 && response_buf.data) {
|
||||||
|
// Extract body
|
||||||
|
size_t body_len;
|
||||||
|
char *body = extract_body(response_buf.data, response_buf.size, &body_len);
|
||||||
|
|
||||||
|
if (body) {
|
||||||
|
// Return body as ArrayBuffer
|
||||||
|
result = JS_NewArrayBufferCopy(ctx, (uint8_t *)body, body_len);
|
||||||
|
} else {
|
||||||
|
result = JS_ThrowInternalError(ctx, "Failed to parse HTTP response");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
char error_buf[256];
|
||||||
|
mbedtls_strerror(ret, error_buf, sizeof(error_buf));
|
||||||
|
result = JS_ThrowInternalError(ctx, "Request failed: %s", error_buf);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Cleanup
|
||||||
|
JS_FreeCString(ctx, url);
|
||||||
|
free(host);
|
||||||
|
free(port);
|
||||||
|
free(path);
|
||||||
|
buffer_free(&request_buf);
|
||||||
|
buffer_free(&response_buf);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
#define countof(a) (sizeof(a)/sizeof(*(a)))
|
||||||
|
|
||||||
|
// Module exports
|
||||||
|
static const JSCFunctionListEntry js_http_funcs[] = {
|
||||||
|
JS_CFUNC_DEF("fetch", 2, js_fetch),
|
||||||
|
JS_CFUNC_DEF("fetch_start", 2, js_fetch_start),
|
||||||
|
JS_CFUNC_DEF("fetch_read_chunk", 2, js_fetch_read_chunk),
|
||||||
|
JS_CFUNC_DEF("fetch_info", 1, js_fetch_info),
|
||||||
|
JS_CFUNC_DEF("fetch_close", 1, js_fetch_close),
|
||||||
|
};
|
||||||
|
|
||||||
|
JSValue js_http_use(JSContext *js)
|
||||||
|
{
|
||||||
|
JSValue exp = JS_NewObject(js);
|
||||||
|
JS_SetPropertyFunctionList(js, exp, js_http_funcs, countof(js_http_funcs));
|
||||||
|
return exp;
|
||||||
|
}
|
||||||
8
source/qjs_http.h
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#ifndef QJS_HTTP_H
|
||||||
|
#define QJS_HTTP_H
|
||||||
|
|
||||||
|
#include "quickjs.h"
|
||||||
|
|
||||||
|
JSValue js_http_use(JSContext*);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -22,15 +22,6 @@ SDL_Window *js2SDL_Window(JSContext *js, JSValue v);
|
|||||||
|
|
||||||
static int START = 0;
|
static int START = 0;
|
||||||
|
|
||||||
static inline int js_arrlen(JSContext *js, JSValue v)
|
|
||||||
{
|
|
||||||
JSValue len = JS_GetPropertyStr(js, v, "length");
|
|
||||||
int intlen;
|
|
||||||
JS_ToInt32(js, &intlen, len);
|
|
||||||
JS_FreeValue(js, len);
|
|
||||||
return intlen;
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline double js2number(JSContext *js, JSValue v)
|
static inline double js2number(JSContext *js, JSValue v)
|
||||||
{
|
{
|
||||||
double n;
|
double n;
|
||||||
@@ -176,12 +167,12 @@ void fill_plotdata(JSContext *js, JSValue v, JSValue last)
|
|||||||
/* arrsetlen(plotdata, 0);
|
/* arrsetlen(plotdata, 0);
|
||||||
|
|
||||||
if (JS_IsArray(js,js_getpropidx(v, 0))) {
|
if (JS_IsArray(js,js_getpropidx(v, 0))) {
|
||||||
for (int i = 0; i < js_arrlen(js, v); i++)
|
for (int i = 0; i < JS_ArrayLength(js, v); i++)
|
||||||
arrput(plotdata, js2vec2(js, js_getpropidx(v, i)));
|
arrput(plotdata, js2vec2(js, js_getpropidx(v, i)));
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
// Fill it with the x axis being the array index
|
// Fill it with the x axis being the array index
|
||||||
for (int i = 0; i < js_arrlen(js, v); i++) {
|
for (int i = 0; i < JS_ArrayLength(js, v); i++) {
|
||||||
if (JS_IsUndefined(js_getpropidx(v,i))) continue;
|
if (JS_IsUndefined(js_getpropidx(v,i))) continue;
|
||||||
ImVec2 c;
|
ImVec2 c;
|
||||||
c.x = i;
|
c.x = i;
|
||||||
@@ -205,13 +196,13 @@ PLOT_FN(digitalplot, PlotDigital,,0)
|
|||||||
|
|
||||||
JSC_SCALL(imgui_barplot,
|
JSC_SCALL(imgui_barplot,
|
||||||
fill_plotdata(js, argv[1], JS_UNDEFINED);
|
fill_plotdata(js, argv[1], JS_UNDEFINED);
|
||||||
ImPlot::PlotBars(str, &plotdata[0].x, &plotdata[0].y, js_arrlen(js, argv[1]), js2number(js, argv[2]), 0, 0, sizeof(ImVec2));
|
ImPlot::PlotBars(str, &plotdata[0].x, &plotdata[0].y, JS_ArrayLength(js, argv[1]), js2number(js, argv[2]), 0, 0, sizeof(ImVec2));
|
||||||
)
|
)
|
||||||
|
|
||||||
JSC_SCALL(imgui_histogramplot,
|
JSC_SCALL(imgui_histogramplot,
|
||||||
size_t offset, len, per_e;
|
size_t offset, len, per_e;
|
||||||
JSValue typed = JS_GetTypedArrayBuffer(js, argv[1], &offset, &len, &per_e);
|
JSValue typed = JS_GetTypedArrayBuffer(js, argv[1], &offset, &len, &per_e);
|
||||||
ImPlot::PlotHistogram(str, JS_GetArrayBuffer(js, NULL, typed), js_arrlen(js, argv[1]));
|
ImPlot::PlotHistogram(str, JS_GetArrayBuffer(js, NULL, typed), JS_ArrayLength(js, argv[1]));
|
||||||
JS_FreeValue(js, typed);
|
JS_FreeValue(js, typed);
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -278,7 +269,7 @@ JSC_SSCALL(imgui_textbox,
|
|||||||
ret = JS_DupValue(js,argv[1]);
|
ret = JS_DupValue(js,argv[1]);
|
||||||
)
|
)
|
||||||
|
|
||||||
JSC_SCALL(imgui_text, ImGui::Text(str) )
|
JSC_SCALL(imgui_text, ImGui::Text("%s", str) )
|
||||||
|
|
||||||
JSC_SCALL(imgui_button,
|
JSC_SCALL(imgui_button,
|
||||||
if (ImGui::Button(str))
|
if (ImGui::Button(str))
|
||||||
@@ -290,7 +281,7 @@ JSC_SCALL(imgui_slider,
|
|||||||
float high = JS_IsUndefined(argv[3]) ? 1.0 : js2number(js, argv[3]);
|
float high = JS_IsUndefined(argv[3]) ? 1.0 : js2number(js, argv[3]);
|
||||||
|
|
||||||
if (JS_IsArray(js, argv[1])) {
|
if (JS_IsArray(js, argv[1])) {
|
||||||
int n = js_arrlen(js, argv[1]);
|
int n = JS_ArrayLength(js, argv[1]);
|
||||||
float a[n];
|
float a[n];
|
||||||
js2floatarr(argv[1], n, a);
|
js2floatarr(argv[1], n, a);
|
||||||
|
|
||||||
@@ -394,7 +385,7 @@ JSC_SCALL(imgui_tab,
|
|||||||
|
|
||||||
JSC_SCALL(imgui_listbox,
|
JSC_SCALL(imgui_listbox,
|
||||||
/* char **arr = js2strarr(argv[1]);
|
/* char **arr = js2strarr(argv[1]);
|
||||||
int n = js_arrlen(js, argv[1]);
|
int n = JS_ArrayLength(js, argv[1]);
|
||||||
int idx = js2number(js, argv[2]);
|
int idx = js2number(js, argv[2]);
|
||||||
ImGui::ListBox(str, &idx, arr, n, 4);
|
ImGui::ListBox(str, &idx, arr, n, 4);
|
||||||
for (int i = 0; i < n; i++)
|
for (int i = 0; i < n; i++)
|
||||||
@@ -495,7 +486,7 @@ JSC_SCALL(imgui_dndtarget,
|
|||||||
)
|
)
|
||||||
|
|
||||||
JSC_SCALL(imgui_color,
|
JSC_SCALL(imgui_color,
|
||||||
/* int n = js_arrlen(js, argv[1]);
|
/* int n = JS_ArrayLength(js, argv[1]);
|
||||||
float color[n];
|
float color[n];
|
||||||
js2floatarr(argv[1],n,color);
|
js2floatarr(argv[1],n,color);
|
||||||
|
|
||||||
|
|||||||