Commit Graph

820 Commits

Author SHA1 Message Date
John Alanbrook
cd9bafd1c1 remove assimp dependency 2025-01-06 12:26:58 -06:00
John Alanbrook
246ef7a566 make work on macos 2025-01-06 09:01:09 -06:00
John Alanbrook
d94f9eab59 ops 2025-01-05 16:11:31 -06:00
John Alanbrook
4914af8a45 more sdl gpu work 2024-12-28 17:01:53 -06:00
John Alanbrook
78fb926a5e post shader 2024-12-27 14:08:26 -06:00
John Alanbrook
a0b610d93f shaders 2024-12-24 09:48:52 -06:00
John Alanbrook
f3f0777de6 3d gpu 2024-12-18 15:39:43 -06:00
John Alanbrook
869a4fa999 sdl gpu 2024-12-14 13:25:35 -06:00
John Alanbrook
27ce4cd9e2 windows build 2024-12-13 14:35:46 -06:00
John Alanbrook
ecbab2a2e4 add imgui to editor 2024-12-12 00:50:23 -06:00
John Alanbrook
42cfccfc33 sdl 2024-12-09 16:00:10 -06:00
John Alanbrook
a5b0088695 imrpove cv 2024-12-07 13:55:54 -06:00
John Alanbrook
ac9fd39cf4 use colorf 2024-12-05 12:00:12 -06:00
John Alanbrook
ae39e60095 fix videos, gifs, aseprite 2024-12-04 09:08:44 -06:00
John Alanbrook
92e07b3018 cv 2024-12-03 22:33:30 -06:00
John Alanbrook
edc29cc28c fix layout 2024-12-02 12:57:19 -06:00
John Alanbrook
5e1d37c2b8 remove opengl files; macos cblas 2024-12-02 08:04:12 -06:00
John Alanbrook
166bc48c6b add physfs wrap 2024-12-01 11:23:30 -06:00
John Alanbrook
7748ce521d add surface functions 2024-12-01 11:23:11 -06:00
John Alanbrook
48904b10f0 remove sokol, use sdl3 2024-11-30 12:12:13 -06:00
John Alanbrook
dbb1bf0630 remove centered quad 2024-11-21 18:33:40 -06:00
John Alanbrook
94d0a086c6 massively improve rectangle render time 2024-11-20 14:23:07 -06:00
John Alanbrook
8313a2d33e qjs tracy d3d11 2024-11-20 05:54:09 -06:00
John Alanbrook
cac380e673 glob 2024-11-18 15:55:52 -06:00
John Alanbrook
222e9035c3 faster file handling on windows 2024-11-18 12:31:12 -06:00
John Alanbrook
069c860ae1 tracy 2024-11-17 11:34:35 -06:00
John Alanbrook
0d12002677 add tracy as profiler 2024-11-15 03:00:22 -06:00
John Alanbrook
ce8e553fec add parseq 2024-11-12 23:50:32 -06:00
John Alanbrook
8f983c2b43 refactor; remove many unnecessary files and normalize data ingestion as buffer arrays 2024-11-12 09:12:51 -06:00
John Alanbrook
ba9b1c1c9e rework hot reload 2024-11-09 22:19:37 -06:00
John Alanbrook
be453fdad1 add qjs-dmon wrap 2024-11-09 13:52:39 -06:00
John Alanbrook
d05948be47 offload miniz to quickjs; simplify resources.c so it no longer handles the core db; refactor making textures to use arraybuffers 2024-11-09 13:51:43 -06:00
John Alanbrook
140c61ab9b quicker ls 2024-11-09 07:32:51 -06:00
John Alanbrook
005730938c use zo instead of no so it works across platforms 2024-11-07 17:08:06 -06:00
John Alanbrook
03b4f9b52e particles render without texture filter 2024-11-07 16:24:07 -06:00
John Alanbrook
413812b249 simplify input handling 2024-11-07 10:05:36 -06:00
John Alanbrook
7563cb5d38 restore y axis sprite sort 2024-11-07 03:22:43 -06:00
John Alanbrook
6faa05fc62 fix sprite render 2024-11-06 16:22:23 -06:00
John Alanbrook
b1fb260366 no more scripts subdir 2024-11-05 15:55:18 -06:00
John Alanbrook
75c93b4cf9 remove engine dir 2024-11-05 14:42:21 -06:00
John Alanbrook
a92f34db71 remove globcore.sh 2024-11-05 13:17:16 -06:00
John Alanbrook
d8a8845cb0 use mold for debug builds 2024-11-05 12:03:33 -06:00
John Alanbrook
0e8d5a9551 static mingw builds 2024-11-04 13:01:09 -06:00
John Alanbrook
b98d423f79 fix sprite pulling 2024-11-01 14:12:48 -05:00
John Alanbrook
49b1c3f472 fix web compilation; add options 2024-10-31 11:09:32 -05:00
John Alanbrook
483059ac97 fix mingw32 cross win build issues 2024-10-31 10:26:34 -05:00
John Alanbrook
9e719eff6d fix build issues on macos 2024-10-31 09:43:56 -05:00
John Alanbrook
6e788f00f8 add options 2024-10-31 08:35:31 -05:00
John Alanbrook
8073faad2f fix build 2024-10-31 08:31:12 -05:00
John Alanbrook
498f366edb remove chipmunk wrap 2024-10-30 09:33:58 -05:00